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2 /*  cpu_particles_2d_editor_plugin.h                                     */
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30 
31 #ifndef CPU_PARTICLES_2D_EDITOR_PLUGIN_H
32 #define CPU_PARTICLES_2D_EDITOR_PLUGIN_H
33 
34 #include "editor/editor_node.h"
35 #include "editor/editor_plugin.h"
36 #include "scene/2d/collision_polygon_2d.h"
37 #include "scene/2d/cpu_particles_2d.h"
38 #include "scene/gui/box_container.h"
39 #include "scene/gui/file_dialog.h"
40 
41 class CPUParticles2DEditorPlugin : public EditorPlugin {
42 
43 	GDCLASS(CPUParticles2DEditorPlugin, EditorPlugin);
44 
45 	enum {
46 		MENU_LOAD_EMISSION_MASK,
47 		MENU_CLEAR_EMISSION_MASK,
48 		MENU_RESTART
49 	};
50 
51 	enum EmissionMode {
52 		EMISSION_MODE_SOLID,
53 		EMISSION_MODE_BORDER,
54 		EMISSION_MODE_BORDER_DIRECTED
55 	};
56 
57 	CPUParticles2D *particles;
58 
59 	EditorFileDialog *file;
60 	EditorNode *editor;
61 
62 	HBoxContainer *toolbar;
63 	MenuButton *menu;
64 
65 	SpinBox *epoints;
66 
67 	ConfirmationDialog *emission_mask;
68 	OptionButton *emission_mask_mode;
69 	CheckBox *emission_colors;
70 
71 	String source_emission_file;
72 
73 	UndoRedo *undo_redo;
74 	void _file_selected(const String &p_file);
75 	void _menu_callback(int p_idx);
76 	void _generate_emission_mask();
77 
78 protected:
79 	void _notification(int p_what);
80 	static void _bind_methods();
81 
82 public:
get_name()83 	virtual String get_name() const { return "CPUParticles2D"; }
has_main_screen()84 	bool has_main_screen() const { return false; }
85 	virtual void edit(Object *p_object);
86 	virtual bool handles(Object *p_object) const;
87 	virtual void make_visible(bool p_visible);
88 
89 	CPUParticles2DEditorPlugin(EditorNode *p_node);
90 	~CPUParticles2DEditorPlugin();
91 };
92 
93 #endif // CPU_PARTICLES_2D_EDITOR_PLUGIN_H
94