1 /*************************************************************************/
2 /* light_occluder_2d_editor_plugin.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
10 /* */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the */
13 /* "Software"), to deal in the Software without restriction, including */
14 /* without limitation the rights to use, copy, modify, merge, publish, */
15 /* distribute, sublicense, and/or sell copies of the Software, and to */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions: */
18 /* */
19 /* The above copyright notice and this permission notice shall be */
20 /* included in all copies or substantial portions of the Software. */
21 /* */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29 /*************************************************************************/
30
31 #include "light_occluder_2d_editor_plugin.h"
32
_ensure_occluder() const33 Ref<OccluderPolygon2D> LightOccluder2DEditor::_ensure_occluder() const {
34
35 Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
36 if (!occluder.is_valid()) {
37
38 occluder = Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D));
39 node->set_occluder_polygon(occluder);
40 }
41 return occluder;
42 }
43
_get_node() const44 Node2D *LightOccluder2DEditor::_get_node() const {
45
46 return node;
47 }
48
_set_node(Node * p_polygon)49 void LightOccluder2DEditor::_set_node(Node *p_polygon) {
50
51 node = Object::cast_to<LightOccluder2D>(p_polygon);
52 }
53
_is_line() const54 bool LightOccluder2DEditor::_is_line() const {
55
56 Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
57 if (occluder.is_valid())
58 return !occluder->is_closed();
59 else
60 return false;
61 }
62
_get_polygon_count() const63 int LightOccluder2DEditor::_get_polygon_count() const {
64
65 Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
66 if (occluder.is_valid())
67 return occluder->get_polygon().size();
68 else
69 return 0;
70 }
71
_get_polygon(int p_idx) const72 Variant LightOccluder2DEditor::_get_polygon(int p_idx) const {
73
74 Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
75 if (occluder.is_valid())
76 return occluder->get_polygon();
77 else
78 return Variant(Vector<Vector2>());
79 }
80
_set_polygon(int p_idx,const Variant & p_polygon) const81 void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
82
83 Ref<OccluderPolygon2D> occluder = _ensure_occluder();
84 occluder->set_polygon(p_polygon);
85 }
86
_action_set_polygon(int p_idx,const Variant & p_previous,const Variant & p_polygon)87 void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
88
89 Ref<OccluderPolygon2D> occluder = _ensure_occluder();
90 undo_redo->add_do_method(occluder.ptr(), "set_polygon", p_polygon);
91 undo_redo->add_undo_method(occluder.ptr(), "set_polygon", p_previous);
92 }
93
_has_resource() const94 bool LightOccluder2DEditor::_has_resource() const {
95
96 return node && node->get_occluder_polygon().is_valid();
97 }
98
_create_resource()99 void LightOccluder2DEditor::_create_resource() {
100
101 if (!node)
102 return;
103
104 undo_redo->create_action(TTR("Create Occluder Polygon"));
105 undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
106 undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF()));
107 undo_redo->commit_action();
108
109 _menu_option(MODE_CREATE);
110 }
111
LightOccluder2DEditor(EditorNode * p_editor)112 LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) :
113 AbstractPolygon2DEditor(p_editor) {
114
115 node = NULL;
116 }
117
LightOccluder2DEditorPlugin(EditorNode * p_node)118 LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) :
119 AbstractPolygon2DEditorPlugin(p_node, memnew(LightOccluder2DEditor(p_node)), "LightOccluder2D") {
120 }
121