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2 /*  light_occluder_2d_editor_plugin.cpp                                  */
3 /*************************************************************************/
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30 
31 #include "light_occluder_2d_editor_plugin.h"
32 
_ensure_occluder() const33 Ref<OccluderPolygon2D> LightOccluder2DEditor::_ensure_occluder() const {
34 
35 	Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
36 	if (!occluder.is_valid()) {
37 
38 		occluder = Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D));
39 		node->set_occluder_polygon(occluder);
40 	}
41 	return occluder;
42 }
43 
_get_node() const44 Node2D *LightOccluder2DEditor::_get_node() const {
45 
46 	return node;
47 }
48 
_set_node(Node * p_polygon)49 void LightOccluder2DEditor::_set_node(Node *p_polygon) {
50 
51 	node = Object::cast_to<LightOccluder2D>(p_polygon);
52 }
53 
_is_line() const54 bool LightOccluder2DEditor::_is_line() const {
55 
56 	Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
57 	if (occluder.is_valid())
58 		return !occluder->is_closed();
59 	else
60 		return false;
61 }
62 
_get_polygon_count() const63 int LightOccluder2DEditor::_get_polygon_count() const {
64 
65 	Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
66 	if (occluder.is_valid())
67 		return occluder->get_polygon().size();
68 	else
69 		return 0;
70 }
71 
_get_polygon(int p_idx) const72 Variant LightOccluder2DEditor::_get_polygon(int p_idx) const {
73 
74 	Ref<OccluderPolygon2D> occluder = node->get_occluder_polygon();
75 	if (occluder.is_valid())
76 		return occluder->get_polygon();
77 	else
78 		return Variant(Vector<Vector2>());
79 }
80 
_set_polygon(int p_idx,const Variant & p_polygon) const81 void LightOccluder2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
82 
83 	Ref<OccluderPolygon2D> occluder = _ensure_occluder();
84 	occluder->set_polygon(p_polygon);
85 }
86 
_action_set_polygon(int p_idx,const Variant & p_previous,const Variant & p_polygon)87 void LightOccluder2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
88 
89 	Ref<OccluderPolygon2D> occluder = _ensure_occluder();
90 	undo_redo->add_do_method(occluder.ptr(), "set_polygon", p_polygon);
91 	undo_redo->add_undo_method(occluder.ptr(), "set_polygon", p_previous);
92 }
93 
_has_resource() const94 bool LightOccluder2DEditor::_has_resource() const {
95 
96 	return node && node->get_occluder_polygon().is_valid();
97 }
98 
_create_resource()99 void LightOccluder2DEditor::_create_resource() {
100 
101 	if (!node)
102 		return;
103 
104 	undo_redo->create_action(TTR("Create Occluder Polygon"));
105 	undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
106 	undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF()));
107 	undo_redo->commit_action();
108 
109 	_menu_option(MODE_CREATE);
110 }
111 
LightOccluder2DEditor(EditorNode * p_editor)112 LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) :
113 		AbstractPolygon2DEditor(p_editor) {
114 
115 	node = NULL;
116 }
117 
LightOccluder2DEditorPlugin(EditorNode * p_node)118 LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) :
119 		AbstractPolygon2DEditorPlugin(p_node, memnew(LightOccluder2DEditor(p_node)), "LightOccluder2D") {
120 }
121