1 /*************************************************************************/
2 /* navigation_polygon_editor_plugin.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
10 /* */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the */
13 /* "Software"), to deal in the Software without restriction, including */
14 /* without limitation the rights to use, copy, modify, merge, publish, */
15 /* distribute, sublicense, and/or sell copies of the Software, and to */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions: */
18 /* */
19 /* The above copyright notice and this permission notice shall be */
20 /* included in all copies or substantial portions of the Software. */
21 /* */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29 /*************************************************************************/
30
31 #include "navigation_polygon_editor_plugin.h"
32
_ensure_navpoly() const33 Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const {
34
35 Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
36 if (!navpoly.is_valid()) {
37
38 navpoly = Ref<NavigationPolygon>(memnew(NavigationPolygon));
39 node->set_navigation_polygon(navpoly);
40 }
41 return navpoly;
42 }
43
_get_node() const44 Node2D *NavigationPolygonEditor::_get_node() const {
45
46 return node;
47 }
48
_set_node(Node * p_polygon)49 void NavigationPolygonEditor::_set_node(Node *p_polygon) {
50
51 node = Object::cast_to<NavigationPolygonInstance>(p_polygon);
52 }
53
_get_polygon_count() const54 int NavigationPolygonEditor::_get_polygon_count() const {
55
56 Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
57 if (navpoly.is_valid())
58 return navpoly->get_outline_count();
59 else
60 return 0;
61 }
62
_get_polygon(int p_idx) const63 Variant NavigationPolygonEditor::_get_polygon(int p_idx) const {
64
65 Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
66 if (navpoly.is_valid())
67 return navpoly->get_outline(p_idx);
68 else
69 return Variant(Vector<Vector2>());
70 }
71
_set_polygon(int p_idx,const Variant & p_polygon) const72 void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
73
74 Ref<NavigationPolygon> navpoly = _ensure_navpoly();
75 navpoly->set_outline(p_idx, p_polygon);
76 navpoly->make_polygons_from_outlines();
77 }
78
_action_add_polygon(const Variant & p_polygon)79 void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
80
81 Ref<NavigationPolygon> navpoly = _ensure_navpoly();
82 undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon);
83 undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count());
84 undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
85 undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
86 }
87
_action_remove_polygon(int p_idx)88 void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
89
90 Ref<NavigationPolygon> navpoly = _ensure_navpoly();
91 undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx);
92 undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx);
93 undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
94 undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
95 }
96
_action_set_polygon(int p_idx,const Variant & p_previous,const Variant & p_polygon)97 void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
98
99 Ref<NavigationPolygon> navpoly = _ensure_navpoly();
100 undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon);
101 undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous);
102 undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
103 undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
104 }
105
_has_resource() const106 bool NavigationPolygonEditor::_has_resource() const {
107
108 return node && node->get_navigation_polygon().is_valid();
109 }
110
_create_resource()111 void NavigationPolygonEditor::_create_resource() {
112
113 if (!node)
114 return;
115
116 undo_redo->create_action(TTR("Create Navigation Polygon"));
117 undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
118 undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
119 undo_redo->commit_action();
120
121 _menu_option(MODE_CREATE);
122 }
123
NavigationPolygonEditor(EditorNode * p_editor)124 NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) :
125 AbstractPolygon2DEditor(p_editor) {
126 node = NULL;
127 }
128
NavigationPolygonEditorPlugin(EditorNode * p_node)129 NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) :
130 AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") {
131 }
132