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2 /*  path_editor_plugin.h                                                 */
3 /*************************************************************************/
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30 
31 #ifndef PATH_EDITOR_PLUGIN_H
32 #define PATH_EDITOR_PLUGIN_H
33 
34 #include "editor/spatial_editor_gizmos.h"
35 #include "scene/3d/path.h"
36 
37 class PathSpatialGizmo : public EditorSpatialGizmo {
38 
39 	GDCLASS(PathSpatialGizmo, EditorSpatialGizmo);
40 
41 	Path *path;
42 	mutable Vector3 original;
43 	mutable float orig_in_length;
44 	mutable float orig_out_length;
45 
46 public:
47 	virtual String get_handle_name(int p_idx) const;
48 	virtual Variant get_handle_value(int p_idx);
49 	virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
50 	virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
51 
52 	virtual void redraw();
53 	PathSpatialGizmo(Path *p_path = NULL);
54 };
55 
56 class PathSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
57 
58 	GDCLASS(PathSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
59 
60 protected:
61 	Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);
62 
63 public:
64 	String get_name() const;
65 	int get_priority() const;
66 	PathSpatialGizmoPlugin();
67 };
68 
69 class PathEditorPlugin : public EditorPlugin {
70 
71 	GDCLASS(PathEditorPlugin, EditorPlugin);
72 
73 	Separator *sep;
74 	ToolButton *curve_create;
75 	ToolButton *curve_edit;
76 	ToolButton *curve_del;
77 	ToolButton *curve_close;
78 	MenuButton *handle_menu;
79 
80 	EditorNode *editor;
81 
82 	Path *path;
83 
84 	void _mode_changed(int p_idx);
85 	void _close_curve();
86 	void _handle_option_pressed(int p_option);
87 	bool handle_clicked;
88 	bool mirror_handle_angle;
89 	bool mirror_handle_length;
90 
91 	enum HandleOption {
92 		HANDLE_OPTION_ANGLE,
93 		HANDLE_OPTION_LENGTH
94 	};
95 
96 protected:
97 	void _notification(int p_what);
98 	static void _bind_methods();
99 
100 public:
get_edited_path()101 	Path *get_edited_path() { return path; }
102 
103 	static PathEditorPlugin *singleton;
104 	virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
105 
106 	//virtual bool forward_gui_input(const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
107 	//virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
get_name()108 	virtual String get_name() const { return "Path"; }
has_main_screen()109 	bool has_main_screen() const { return false; }
110 	virtual void edit(Object *p_object);
111 	virtual bool handles(Object *p_object) const;
112 	virtual void make_visible(bool p_visible);
113 
mirror_angle_enabled()114 	bool mirror_angle_enabled() { return mirror_handle_angle; }
mirror_length_enabled()115 	bool mirror_length_enabled() { return mirror_handle_length; }
is_handle_clicked()116 	bool is_handle_clicked() { return handle_clicked; }
set_handle_clicked(bool clicked)117 	void set_handle_clicked(bool clicked) { handle_clicked = clicked; }
118 
119 	PathEditorPlugin(EditorNode *p_node);
120 	~PathEditorPlugin();
121 };
122 
123 #endif // PATH_EDITOR_PLUGIN_H
124