1 /*************************************************************************/
2 /*  theme_editor_plugin.h                                                */
3 /*************************************************************************/
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29 /*************************************************************************/
30 
31 #ifndef THEME_EDITOR_PLUGIN_H
32 #define THEME_EDITOR_PLUGIN_H
33 
34 #include "scene/gui/check_box.h"
35 #include "scene/gui/file_dialog.h"
36 #include "scene/gui/margin_container.h"
37 #include "scene/gui/option_button.h"
38 #include "scene/gui/scroll_container.h"
39 #include "scene/gui/texture_rect.h"
40 #include "scene/resources/theme.h"
41 
42 #include "editor/editor_node.h"
43 
44 class ThemeEditor : public VBoxContainer {
45 
46 	GDCLASS(ThemeEditor, VBoxContainer);
47 
48 	Panel *main_panel;
49 	MarginContainer *main_container;
50 	Ref<Theme> theme;
51 
52 	EditorFileDialog *file_dialog;
53 
54 	double time_left;
55 
56 	MenuButton *theme_menu;
57 	ConfirmationDialog *add_del_dialog;
58 	HBoxContainer *type_hbc;
59 	MenuButton *type_menu;
60 	LineEdit *type_edit;
61 	HBoxContainer *name_hbc;
62 	MenuButton *name_menu;
63 	LineEdit *name_edit;
64 	OptionButton *type_select;
65 	Label *type_select_label;
66 	Label *name_select_label;
67 
68 	enum PopupMode {
69 		POPUP_ADD,
70 		POPUP_CLASS_ADD,
71 		POPUP_REMOVE,
72 		POPUP_CLASS_REMOVE,
73 		POPUP_CREATE_EMPTY,
74 		POPUP_CREATE_EDITOR_EMPTY,
75 		POPUP_IMPORT_EDITOR_THEME
76 	};
77 
78 	int popup_mode;
79 
80 	Tree *test_tree;
81 
82 	void _save_template_cbk(String fname);
83 	void _dialog_cbk();
84 	void _type_menu_cbk(int p_option);
85 	void _name_menu_about_to_show();
86 	void _name_menu_cbk(int p_option);
87 	void _theme_menu_cbk(int p_option);
88 	void _propagate_redraw(Control *p_at);
89 	void _refresh_interval();
90 
91 protected:
92 	void _notification(int p_what);
93 	static void _bind_methods();
94 
95 public:
96 	void edit(const Ref<Theme> &p_theme);
97 
98 	ThemeEditor();
99 };
100 
101 class ThemeEditorPlugin : public EditorPlugin {
102 
103 	GDCLASS(ThemeEditorPlugin, EditorPlugin);
104 
105 	ThemeEditor *theme_editor;
106 	EditorNode *editor;
107 	Button *button;
108 
109 public:
get_name()110 	virtual String get_name() const { return "Theme"; }
has_main_screen()111 	bool has_main_screen() const { return false; }
112 	virtual void edit(Object *p_node);
113 	virtual bool handles(Object *p_node) const;
114 	virtual void make_visible(bool p_visible);
115 
116 	ThemeEditorPlugin(EditorNode *p_node);
117 };
118 
119 #endif // THEME_EDITOR_PLUGIN_H
120