1 /*************************************************************************/
2 /*  thread_dummy.cpp                                                     */
3 /*************************************************************************/
4 /*                       This file is part of:                           */
5 /*                           GODOT ENGINE                                */
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8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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29 /*************************************************************************/
30 #include "thread_dummy.h"
31 
32 #include "memory.h"
33 
create(ThreadCreateCallback p_callback,void * p_user,const Thread::Settings & p_settings)34 Thread *ThreadDummy::create(ThreadCreateCallback p_callback, void *p_user, const Thread::Settings &p_settings) {
35 	return memnew(ThreadDummy);
36 };
37 
make_default()38 void ThreadDummy::make_default() {
39 	Thread::create_func = &ThreadDummy::create;
40 };
41 
create(bool p_recursive)42 Mutex *MutexDummy::create(bool p_recursive) {
43 	return memnew(MutexDummy);
44 };
45 
make_default()46 void MutexDummy::make_default() {
47 	Mutex::create_func = &MutexDummy::create;
48 };
49 
create()50 Semaphore *SemaphoreDummy::create() {
51 	return memnew(SemaphoreDummy);
52 };
53 
make_default()54 void SemaphoreDummy::make_default() {
55 	Semaphore::create_func = &SemaphoreDummy::create;
56 };
57