1 /*************************************************************************/
2 /* thread_winrt.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
10 /* */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the */
13 /* "Software"), to deal in the Software without restriction, including */
14 /* without limitation the rights to use, copy, modify, merge, publish, */
15 /* distribute, sublicense, and/or sell copies of the Software, and to */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions: */
18 /* */
19 /* The above copyright notice and this permission notice shall be */
20 /* included in all copies or substantial portions of the Software. */
21 /* */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29 /*************************************************************************/
30 #include "thread_winrt.h"
31
32 #include "os/memory.h"
33
create_func_winrt(ThreadCreateCallback p_callback,void * p_user,const Settings &)34 Thread *ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback, void *p_user, const Settings &) {
35
36 ThreadWinrt *thread = memnew(ThreadWinrt);
37
38 std::thread new_thread(p_callback, p_user);
39 std::swap(thread->thread, new_thread);
40
41 return thread;
42 };
43
get_thread_ID_func_winrt()44 Thread::ID ThreadWinrt::get_thread_ID_func_winrt() {
45
46 return std::hash<std::thread::id>()(std::this_thread::get_id());
47 };
48
wait_to_finish_func_winrt(Thread * p_thread)49 void ThreadWinrt::wait_to_finish_func_winrt(Thread *p_thread) {
50
51 ThreadWinrt *tp = static_cast<ThreadWinrt *>(p_thread);
52 tp->thread.join();
53 };
54
get_ID() const55 Thread::ID ThreadWinrt::get_ID() const {
56
57 return std::hash<std::thread::id>()(thread.get_id());
58 };
59
make_default()60 void ThreadWinrt::make_default() {
61 create_func = create_func_winrt;
62 get_thread_ID_func = get_thread_ID_func_winrt;
63 wait_to_finish_func = wait_to_finish_func_winrt;
64 };
65
ThreadWinrt()66 ThreadWinrt::ThreadWinrt(){
67
68 };
69
~ThreadWinrt()70 ThreadWinrt::~ThreadWinrt(){
71
72 };
73