1 /*************************************************************************/ 2 /* simple_type.h */ 3 /*************************************************************************/ 4 /* This file is part of: */ 5 /* GODOT ENGINE */ 6 /* https://godotengine.org */ 7 /*************************************************************************/ 8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ 9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ 10 /* */ 11 /* Permission is hereby granted, free of charge, to any person obtaining */ 12 /* a copy of this software and associated documentation files (the */ 13 /* "Software"), to deal in the Software without restriction, including */ 14 /* without limitation the rights to use, copy, modify, merge, publish, */ 15 /* distribute, sublicense, and/or sell copies of the Software, and to */ 16 /* permit persons to whom the Software is furnished to do so, subject to */ 17 /* the following conditions: */ 18 /* */ 19 /* The above copyright notice and this permission notice shall be */ 20 /* included in all copies or substantial portions of the Software. */ 21 /* */ 22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ 23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ 24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ 25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ 26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ 27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ 28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ 29 /*************************************************************************/ 30 #ifndef SIMPLE_TYPE_H 31 #define SIMPLE_TYPE_H 32 33 /* Batch of specializations to obtain the actual simple type */ 34 35 template <class T> 36 struct GetSimpleType { 37 38 T type; 39 }; 40 41 template <class T> 42 struct GetSimpleTypeT { 43 44 typedef T type_t; 45 }; 46 47 template <class T> 48 struct GetSimpleType<T &> { 49 50 T type; 51 }; 52 53 template <class T> 54 struct GetSimpleTypeT<T &> { 55 56 typedef T type_t; 57 }; 58 59 template <class T> 60 struct GetSimpleType<T const> { 61 62 T type; 63 _FORCE_INLINE_ GetSimpleType() {} 64 }; 65 66 template <class T> 67 struct GetSimpleTypeT<T const> { 68 69 typedef T type_t; 70 }; 71 72 template <class T> 73 struct GetSimpleType<const T &> { 74 75 T type; 76 _FORCE_INLINE_ GetSimpleType() {} 77 }; 78 79 template <class T> 80 struct GetSimpleType<T *> { 81 82 T *type; 83 _FORCE_INLINE_ GetSimpleType() { type = NULL; } 84 }; 85 86 template <class T> 87 struct GetSimpleType<const T *> { 88 89 T *type; 90 _FORCE_INLINE_ GetSimpleType() { type = NULL; } 91 }; 92 93 #define SIMPLE_NUMERIC_TYPE(m_type) \ 94 template <> \ 95 struct GetSimpleType<m_type> { \ 96 m_type type; \ 97 _FORCE_INLINE_ GetSimpleType() { type = (m_type)0; } \ 98 }; \ 99 template <> \ 100 struct GetSimpleType<m_type const> { \ 101 m_type type; \ 102 _FORCE_INLINE_ GetSimpleType() { type = (m_type)0; } \ 103 }; \ 104 template <> \ 105 struct GetSimpleType<m_type &> { \ 106 m_type type; \ 107 _FORCE_INLINE_ GetSimpleType() { type = (m_type)0; } \ 108 }; \ 109 template <> \ 110 struct GetSimpleType<const m_type &> { \ 111 m_type type; \ 112 _FORCE_INLINE_ GetSimpleType() { type = (m_type)0; } \ 113 }; 114 115 SIMPLE_NUMERIC_TYPE(bool); 116 SIMPLE_NUMERIC_TYPE(uint8_t); 117 SIMPLE_NUMERIC_TYPE(int8_t); 118 SIMPLE_NUMERIC_TYPE(uint16_t); 119 SIMPLE_NUMERIC_TYPE(int16_t); 120 SIMPLE_NUMERIC_TYPE(uint32_t); 121 SIMPLE_NUMERIC_TYPE(int32_t); 122 SIMPLE_NUMERIC_TYPE(int64_t); 123 SIMPLE_NUMERIC_TYPE(uint64_t); 124 SIMPLE_NUMERIC_TYPE(float); 125 SIMPLE_NUMERIC_TYPE(double); 126 127 #endif 128