1 /*************************************************************************/
2 /*  position_2d.h                                                        */
3 /*************************************************************************/
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5 /*                           GODOT ENGINE                                */
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8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
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29 /*************************************************************************/
30 #ifndef POSITION_2D_H
31 #define POSITION_2D_H
32 
33 #include "scene/2d/node_2d.h"
34 
35 class Position2D : public Node2D {
36 
37 	OBJ_TYPE(Position2D, Node2D)
38 
39 	void _draw_cross();
40 
41 protected:
42 	void _notification(int p_what);
43 
44 public:
45 	virtual Rect2 get_item_rect() const;
46 	Position2D();
47 };
48 
49 #endif // POSITION_2D_H
50