1 /*************************************************************************/
2 /*  audio_stream.cpp                                                     */
3 /*************************************************************************/
4 /*                       This file is part of:                           */
5 /*                           GODOT ENGINE                                */
6 /*                      https://godotengine.org                          */
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8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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29 /*************************************************************************/
30 #include "audio_stream.h"
31 
32 //////////////////////////////
33 
_bind_methods()34 void AudioStreamPlayback::_bind_methods() {
35 
36 	ObjectTypeDB::bind_method(_MD("play", "from_pos_sec"), &AudioStreamPlayback::play, DEFVAL(0));
37 	ObjectTypeDB::bind_method(_MD("stop"), &AudioStreamPlayback::stop);
38 	ObjectTypeDB::bind_method(_MD("is_playing"), &AudioStreamPlayback::is_playing);
39 
40 	ObjectTypeDB::bind_method(_MD("set_loop", "enabled"), &AudioStreamPlayback::set_loop);
41 	ObjectTypeDB::bind_method(_MD("has_loop"), &AudioStreamPlayback::has_loop);
42 
43 	ObjectTypeDB::bind_method(_MD("get_loop_count"), &AudioStreamPlayback::get_loop_count);
44 
45 	ObjectTypeDB::bind_method(_MD("seek_pos", "pos"), &AudioStreamPlayback::seek_pos);
46 	ObjectTypeDB::bind_method(_MD("get_pos"), &AudioStreamPlayback::get_pos);
47 
48 	ObjectTypeDB::bind_method(_MD("get_length"), &AudioStreamPlayback::get_length);
49 	ObjectTypeDB::bind_method(_MD("get_channels"), &AudioStreamPlayback::get_channels);
50 	ObjectTypeDB::bind_method(_MD("get_mix_rate"), &AudioStreamPlayback::get_mix_rate);
51 	ObjectTypeDB::bind_method(_MD("get_minimum_buffer_size"), &AudioStreamPlayback::get_minimum_buffer_size);
52 }
53 
_bind_methods()54 void AudioStream::_bind_methods() {
55 }
56