1 /*************************************************************************/
2 /*  tile_set.cpp                                                         */
3 /*************************************************************************/
4 /*                       This file is part of:                           */
5 /*                           GODOT ENGINE                                */
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8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
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29 /*************************************************************************/
30 #include "tile_set.h"
31 
_set(const StringName & p_name,const Variant & p_value)32 bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
33 
34 	String n = p_name;
35 	int slash = n.find("/");
36 	if (slash == -1)
37 		return false;
38 	int id = String::to_int(n.c_str(), slash);
39 
40 	if (!tile_map.has(id))
41 		create_tile(id);
42 	String what = n.substr(slash + 1, n.length());
43 
44 	if (what == "name")
45 		tile_set_name(id, p_value);
46 	else if (what == "texture")
47 		tile_set_texture(id, p_value);
48 	else if (what == "tex_offset")
49 		tile_set_texture_offset(id, p_value);
50 	else if (what == "material")
51 		tile_set_material(id, p_value);
52 	else if (what == "modulate")
53 		tile_set_modulate(id, p_value);
54 	else if (what == "shape_offset")
55 		tile_set_shape_offset(id, p_value);
56 	else if (what == "region")
57 		tile_set_region(id, p_value);
58 	else if (what == "shape")
59 		tile_set_shape(id, p_value);
60 	else if (what == "shapes")
61 		_tile_set_shapes(id, p_value);
62 	else if (what == "one_way_collision_direction")
63 		tile_set_one_way_collision_direction(id, p_value);
64 	else if (what == "one_way_collision_max_depth")
65 		tile_set_one_way_collision_max_depth(id, p_value);
66 	else if (what == "occluder")
67 		tile_set_light_occluder(id, p_value);
68 	else if (what == "occluder_offset")
69 		tile_set_occluder_offset(id, p_value);
70 	else if (what == "navigation")
71 		tile_set_navigation_polygon(id, p_value);
72 	else if (what == "navigation_offset")
73 		tile_set_navigation_polygon_offset(id, p_value);
74 	else
75 		return false;
76 
77 	return true;
78 }
79 
_get(const StringName & p_name,Variant & r_ret) const80 bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
81 
82 	String n = p_name;
83 	int slash = n.find("/");
84 	if (slash == -1)
85 		return false;
86 	int id = String::to_int(n.c_str(), slash);
87 
88 	ERR_FAIL_COND_V(!tile_map.has(id), false);
89 
90 	String what = n.substr(slash + 1, n.length());
91 
92 	if (what == "name")
93 		r_ret = tile_get_name(id);
94 	else if (what == "texture")
95 		r_ret = tile_get_texture(id);
96 	else if (what == "tex_offset")
97 		r_ret = tile_get_texture_offset(id);
98 	else if (what == "material")
99 		r_ret = tile_get_material(id);
100 	else if (what == "modulate")
101 		r_ret = tile_get_modulate(id);
102 	else if (what == "shape_offset")
103 		r_ret = tile_get_shape_offset(id);
104 	else if (what == "region")
105 		r_ret = tile_get_region(id);
106 	else if (what == "shape")
107 		r_ret = tile_get_shape(id);
108 	else if (what == "shapes")
109 		r_ret = _tile_get_shapes(id);
110 	else if (what == "one_way_collision_direction")
111 		r_ret = tile_get_one_way_collision_direction(id);
112 	else if (what == "one_way_collision_max_depth")
113 		r_ret = tile_get_one_way_collision_max_depth(id);
114 	else if (what == "occluder")
115 		r_ret = tile_get_light_occluder(id);
116 	else if (what == "occluder_offset")
117 		r_ret = tile_get_occluder_offset(id);
118 	else if (what == "navigation")
119 		r_ret = tile_get_navigation_polygon(id);
120 	else if (what == "navigation_offset")
121 		r_ret = tile_get_navigation_polygon_offset(id);
122 	else
123 		return false;
124 
125 	return true;
126 }
127 
_get_property_list(List<PropertyInfo> * p_list) const128 void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
129 
130 	for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
131 
132 		int id = E->key();
133 		String pre = itos(id) + "/";
134 		p_list->push_back(PropertyInfo(Variant::STRING, pre + "name"));
135 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
136 		p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "tex_offset"));
137 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"));
138 		p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
139 		p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
140 		p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
141 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
142 		p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
143 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"));
144 		p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset"));
145 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_EDITOR));
146 		p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
147 		p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "one_way_collision_direction"));
148 		p_list->push_back(PropertyInfo(Variant::REAL, pre + "one_way_collision_max_depth"));
149 	}
150 }
151 
create_tile(int p_id)152 void TileSet::create_tile(int p_id) {
153 
154 	ERR_FAIL_COND(tile_map.has(p_id));
155 	tile_map[p_id] = Data();
156 	_change_notify("");
157 	emit_changed();
158 }
159 
tile_set_texture(int p_id,const Ref<Texture> & p_texture)160 void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) {
161 
162 	ERR_FAIL_COND(!tile_map.has(p_id));
163 	tile_map[p_id].texture = p_texture;
164 	emit_changed();
165 }
166 
tile_get_texture(int p_id) const167 Ref<Texture> TileSet::tile_get_texture(int p_id) const {
168 
169 	ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Texture>());
170 	return tile_map[p_id].texture;
171 }
172 
tile_set_material(int p_id,const Ref<CanvasItemMaterial> & p_material)173 void TileSet::tile_set_material(int p_id, const Ref<CanvasItemMaterial> &p_material) {
174 
175 	ERR_FAIL_COND(!tile_map.has(p_id));
176 	tile_map[p_id].material = p_material;
177 	emit_changed();
178 }
179 
tile_get_material(int p_id) const180 Ref<CanvasItemMaterial> TileSet::tile_get_material(int p_id) const {
181 
182 	ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<CanvasItemMaterial>());
183 	return tile_map[p_id].material;
184 }
185 
tile_set_modulate(int p_id,const Color & p_modulate)186 void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
187 
188 	ERR_FAIL_COND(!tile_map.has(p_id));
189 	tile_map[p_id].modulate = p_modulate;
190 	emit_changed();
191 }
192 
tile_get_modulate(int p_id) const193 Color TileSet::tile_get_modulate(int p_id) const {
194 
195 	ERR_FAIL_COND_V(!tile_map.has(p_id), Color(1, 1, 1));
196 	return tile_map[p_id].modulate;
197 }
198 
tile_set_texture_offset(int p_id,const Vector2 & p_offset)199 void TileSet::tile_set_texture_offset(int p_id, const Vector2 &p_offset) {
200 
201 	ERR_FAIL_COND(!tile_map.has(p_id));
202 	tile_map[p_id].offset = p_offset;
203 	emit_changed();
204 }
205 
tile_get_texture_offset(int p_id) const206 Vector2 TileSet::tile_get_texture_offset(int p_id) const {
207 
208 	ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
209 	return tile_map[p_id].offset;
210 }
211 
tile_set_shape_offset(int p_id,const Vector2 & p_offset)212 void TileSet::tile_set_shape_offset(int p_id, const Vector2 &p_offset) {
213 
214 	ERR_FAIL_COND(!tile_map.has(p_id));
215 	tile_map[p_id].shape_offset = p_offset;
216 	emit_changed();
217 }
218 
tile_get_shape_offset(int p_id) const219 Vector2 TileSet::tile_get_shape_offset(int p_id) const {
220 
221 	ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
222 	return tile_map[p_id].shape_offset;
223 }
224 
tile_set_region(int p_id,const Rect2 & p_region)225 void TileSet::tile_set_region(int p_id, const Rect2 &p_region) {
226 
227 	ERR_FAIL_COND(!tile_map.has(p_id));
228 	tile_map[p_id].region = p_region;
229 	emit_changed();
230 }
231 
tile_get_region(int p_id) const232 Rect2 TileSet::tile_get_region(int p_id) const {
233 
234 	ERR_FAIL_COND_V(!tile_map.has(p_id), Rect2());
235 	return tile_map[p_id].region;
236 }
237 
tile_set_name(int p_id,const String & p_name)238 void TileSet::tile_set_name(int p_id, const String &p_name) {
239 
240 	ERR_FAIL_COND(!tile_map.has(p_id));
241 	tile_map[p_id].name = p_name;
242 	emit_changed();
243 }
244 
tile_get_name(int p_id) const245 String TileSet::tile_get_name(int p_id) const {
246 
247 	ERR_FAIL_COND_V(!tile_map.has(p_id), String());
248 	return tile_map[p_id].name;
249 }
250 
tile_set_shape(int p_id,const Ref<Shape2D> & p_shape)251 void TileSet::tile_set_shape(int p_id, const Ref<Shape2D> &p_shape) {
252 
253 	ERR_FAIL_COND(!tile_map.has(p_id));
254 	tile_map[p_id].shapes.resize(1);
255 	tile_map[p_id].shapes[0] = p_shape;
256 	emit_changed();
257 }
258 
tile_get_shape(int p_id) const259 Ref<Shape2D> TileSet::tile_get_shape(int p_id) const {
260 
261 	ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
262 	if (tile_map[p_id].shapes.size() > 0)
263 		return tile_map[p_id].shapes[0];
264 
265 	return Ref<Shape2D>();
266 }
267 
tile_set_light_occluder(int p_id,const Ref<OccluderPolygon2D> & p_light_occluder)268 void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
269 
270 	ERR_FAIL_COND(!tile_map.has(p_id));
271 	tile_map[p_id].occluder = p_light_occluder;
272 }
273 
tile_get_light_occluder(int p_id) const274 Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
275 
276 	ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
277 	return tile_map[p_id].occluder;
278 }
279 
tile_set_navigation_polygon_offset(int p_id,const Vector2 & p_offset)280 void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
281 
282 	ERR_FAIL_COND(!tile_map.has(p_id));
283 	tile_map[p_id].navigation_polygon_offset = p_offset;
284 }
285 
tile_get_navigation_polygon_offset(int p_id) const286 Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
287 	ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
288 	return tile_map[p_id].navigation_polygon_offset;
289 }
290 
tile_set_navigation_polygon(int p_id,const Ref<NavigationPolygon> & p_navigation_polygon)291 void TileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) {
292 
293 	ERR_FAIL_COND(!tile_map.has(p_id));
294 	tile_map[p_id].navigation_polygon = p_navigation_polygon;
295 }
296 
tile_get_navigation_polygon(int p_id) const297 Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
298 
299 	ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
300 	return tile_map[p_id].navigation_polygon;
301 }
302 
tile_set_occluder_offset(int p_id,const Vector2 & p_offset)303 void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
304 
305 	ERR_FAIL_COND(!tile_map.has(p_id));
306 	tile_map[p_id].occluder_offset = p_offset;
307 }
308 
tile_get_occluder_offset(int p_id) const309 Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
310 	ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
311 	return tile_map[p_id].occluder_offset;
312 }
313 
tile_set_shapes(int p_id,const Vector<Ref<Shape2D>> & p_shapes)314 void TileSet::tile_set_shapes(int p_id, const Vector<Ref<Shape2D> > &p_shapes) {
315 
316 	ERR_FAIL_COND(!tile_map.has(p_id));
317 	tile_map[p_id].shapes = p_shapes;
318 	emit_changed();
319 }
320 
tile_get_shapes(int p_id) const321 Vector<Ref<Shape2D> > TileSet::tile_get_shapes(int p_id) const {
322 
323 	ERR_FAIL_COND_V(!tile_map.has(p_id), Vector<Ref<Shape2D> >());
324 	return tile_map[p_id].shapes;
325 }
326 
_tile_set_shapes(int p_id,const Array & p_shapes)327 void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
328 
329 	ERR_FAIL_COND(!tile_map.has(p_id));
330 	Vector<Ref<Shape2D> > shapes;
331 	for (int i = 0; i < p_shapes.size(); i++) {
332 
333 		Ref<Shape2D> s = p_shapes[i];
334 		if (s.is_valid())
335 			shapes.push_back(s);
336 	}
337 
338 	tile_set_shapes(p_id, shapes);
339 }
340 
_tile_get_shapes(int p_id) const341 Array TileSet::_tile_get_shapes(int p_id) const {
342 
343 	ERR_FAIL_COND_V(!tile_map.has(p_id), Array());
344 	Array arr;
345 
346 	Vector<Ref<Shape2D> > shp = tile_map[p_id].shapes;
347 	for (int i = 0; i < shp.size(); i++)
348 		arr.push_back(shp[i]);
349 
350 	return arr;
351 }
352 
tile_set_one_way_collision_direction(int p_id,Vector2 p_direction)353 void TileSet::tile_set_one_way_collision_direction(int p_id, Vector2 p_direction) {
354 
355 	ERR_FAIL_COND(!tile_map.has(p_id));
356 	tile_map[p_id].one_way_collision_direction = p_direction;
357 }
358 
tile_get_one_way_collision_direction(int p_id) const359 Vector2 TileSet::tile_get_one_way_collision_direction(int p_id) const {
360 
361 	ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
362 	return tile_map[p_id].one_way_collision_direction;
363 }
364 
tile_set_one_way_collision_max_depth(int p_id,float p_max_depth)365 void TileSet::tile_set_one_way_collision_max_depth(int p_id, float p_max_depth) {
366 
367 	ERR_FAIL_COND(!tile_map.has(p_id));
368 	tile_map[p_id].one_way_collision_max_depth = p_max_depth;
369 }
370 
tile_get_one_way_collision_max_depth(int p_id) const371 float TileSet::tile_get_one_way_collision_max_depth(int p_id) const {
372 
373 	ERR_FAIL_COND_V(!tile_map.has(p_id), 0.0f);
374 	return tile_map[p_id].one_way_collision_max_depth;
375 }
376 
_get_tiles_ids() const377 Array TileSet::_get_tiles_ids() const {
378 
379 	Array arr;
380 
381 	for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
382 		arr.push_back(E->key());
383 	}
384 
385 	return arr;
386 }
387 
get_tile_list(List<int> * p_tiles) const388 void TileSet::get_tile_list(List<int> *p_tiles) const {
389 
390 	for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
391 
392 		p_tiles->push_back(E->key());
393 	}
394 }
395 
has_tile(int p_id) const396 bool TileSet::has_tile(int p_id) const {
397 
398 	return tile_map.has(p_id);
399 }
400 
remove_tile(int p_id)401 void TileSet::remove_tile(int p_id) {
402 
403 	ERR_FAIL_COND(!tile_map.has(p_id));
404 	tile_map.erase(p_id);
405 	_change_notify("");
406 	emit_changed();
407 }
408 
get_last_unused_tile_id() const409 int TileSet::get_last_unused_tile_id() const {
410 
411 	if (tile_map.size())
412 		return tile_map.back()->key() + 1;
413 	else
414 		return 0;
415 }
416 
find_tile_by_name(const String & p_name) const417 int TileSet::find_tile_by_name(const String &p_name) const {
418 
419 	for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
420 
421 		if (p_name == E->get().name)
422 			return E->key();
423 	}
424 	return -1;
425 }
426 
clear()427 void TileSet::clear() {
428 
429 	tile_map.clear();
430 	_change_notify("");
431 	emit_changed();
432 }
433 
_bind_methods()434 void TileSet::_bind_methods() {
435 
436 	ObjectTypeDB::bind_method(_MD("create_tile", "id"), &TileSet::create_tile);
437 	ObjectTypeDB::bind_method(_MD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
438 	ObjectTypeDB::bind_method(_MD("tile_get_name", "id"), &TileSet::tile_get_name);
439 	ObjectTypeDB::bind_method(_MD("tile_set_texture", "id", "texture:Texture"), &TileSet::tile_set_texture);
440 	ObjectTypeDB::bind_method(_MD("tile_get_texture:Texture", "id"), &TileSet::tile_get_texture);
441 	ObjectTypeDB::bind_method(_MD("tile_set_material", "id", "material:CanvasItemMaterial"), &TileSet::tile_set_material);
442 	ObjectTypeDB::bind_method(_MD("tile_get_material:CanvasItemMaterial", "id"), &TileSet::tile_get_material);
443 	ObjectTypeDB::bind_method(_MD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
444 	ObjectTypeDB::bind_method(_MD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
445 	ObjectTypeDB::bind_method(_MD("tile_set_shape_offset", "id", "shape_offset"), &TileSet::tile_set_shape_offset);
446 	ObjectTypeDB::bind_method(_MD("tile_get_shape_offset", "id"), &TileSet::tile_get_shape_offset);
447 	ObjectTypeDB::bind_method(_MD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
448 	ObjectTypeDB::bind_method(_MD("tile_get_region", "id"), &TileSet::tile_get_region);
449 	ObjectTypeDB::bind_method(_MD("tile_set_shape", "id", "shape:Shape2D"), &TileSet::tile_set_shape);
450 	ObjectTypeDB::bind_method(_MD("tile_get_shape:Shape2D", "id"), &TileSet::tile_get_shape);
451 	ObjectTypeDB::bind_method(_MD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
452 	ObjectTypeDB::bind_method(_MD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
453 	ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon", "id", "navigation_polygon:NavigationPolygon"), &TileSet::tile_set_navigation_polygon);
454 	ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon:NavigationPolygon", "id"), &TileSet::tile_get_navigation_polygon);
455 	ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
456 	ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset);
457 	ObjectTypeDB::bind_method(_MD("tile_set_light_occluder", "id", "light_occluder:OccluderPolygon2D"), &TileSet::tile_set_light_occluder);
458 	ObjectTypeDB::bind_method(_MD("tile_get_light_occluder:OccluderPolygon2D", "id"), &TileSet::tile_get_light_occluder);
459 	ObjectTypeDB::bind_method(_MD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
460 	ObjectTypeDB::bind_method(_MD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
461 
462 	ObjectTypeDB::bind_method(_MD("remove_tile", "id"), &TileSet::remove_tile);
463 	ObjectTypeDB::bind_method(_MD("clear"), &TileSet::clear);
464 	ObjectTypeDB::bind_method(_MD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
465 	ObjectTypeDB::bind_method(_MD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
466 	ObjectTypeDB::bind_method(_MD("get_tiles_ids", "name"), &TileSet::_get_tiles_ids);
467 }
468 
TileSet()469 TileSet::TileSet() {
470 }
471