1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
6 ** Copyright (C) 2002, Lev Povalahev
7 ** All rights reserved.
8 **
9 ** Redistribution and use in source and binary forms, with or without
10 ** modification, are permitted provided that the following conditions are met:
11 **
12 ** * Redistributions of source code must retain the above copyright notice,
13 **   this list of conditions and the following disclaimer.
14 ** * Redistributions in binary form must reproduce the above copyright notice,
15 **   this list of conditions and the following disclaimer in the documentation
16 **   and/or other materials provided with the distribution.
17 ** * The name of the author may be used to endorse or promote products
18 **   derived from this software without specific prior written permission.
19 **
20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
30 ** THE POSSIBILITY OF SUCH DAMAGE.
31 */
32 
33 #include "thirdparty/glew/GL/glew.h"
34 
35 #if defined(_WIN32)
36 #  include <GL/wglew.h>
37 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
38 #  include <GL/glxew.h>
39 #endif
40 
41 #include <stddef.h>  /* For size_t */
42 
43 /*
44  * Define glewGetContext and related helper macros.
45  */
46 #ifdef GLEW_MX
47 #  define glewGetContext() ctx
48 #  ifdef _WIN32
49 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
50 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
51 #    define wglewGetContext() ctx
52 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
53 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
54 #  else /* _WIN32 */
55 #    define GLEW_CONTEXT_ARG_DEF_INIT void
56 #    define GLEW_CONTEXT_ARG_VAR_INIT
57 #    define glxewGetContext() ctx
58 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
59 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
60 #  endif /* _WIN32 */
61 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
62 #else /* GLEW_MX */
63 #  define GLEW_CONTEXT_ARG_DEF_INIT void
64 #  define GLEW_CONTEXT_ARG_VAR_INIT
65 #  define GLEW_CONTEXT_ARG_DEF_LIST void
66 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
67 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
68 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
69 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
70 #endif /* GLEW_MX */
71 
72 #if defined(GLEW_REGAL)
73 
74 /* In GLEW_REGAL mode we call direcly into the linked
75    libRegal.so glGetProcAddressREGAL for looking up
76    the GL function pointers. */
77 
78 #  undef glGetProcAddressREGAL
79 #  ifdef WIN32
80 extern void *  __stdcall glGetProcAddressREGAL(const GLchar *name);
81 static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
82 #    else
83 extern void * glGetProcAddressREGAL(const GLchar *name);
84 static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
85 #  endif
86 #  define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
87 
88 #elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
89 #include <dlfcn.h>
90 #include <stdio.h>
91 #include <stdlib.h>
92 
dlGetProcAddress(const GLubyte * name)93 void* dlGetProcAddress (const GLubyte* name)
94 {
95   static void* h = NULL;
96   static void* gpa;
97 
98   if (h == NULL)
99   {
100     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
101     gpa = dlsym(h, "glXGetProcAddress");
102   }
103 
104   if (gpa != NULL)
105     return ((void*(*)(const GLubyte*))gpa)(name);
106   else
107     return dlsym(h, (const char*)name);
108 }
109 #endif /* __sgi || __sun || GLEW_APPLE_GLX */
110 
111 #if defined(__APPLE__)
112 #include <stdlib.h>
113 #include <string.h>
114 #include <AvailabilityMacros.h>
115 
116 #ifdef MAC_OS_X_VERSION_10_3
117 
118 #include <dlfcn.h>
119 
NSGLGetProcAddress(const GLubyte * name)120 void* NSGLGetProcAddress (const GLubyte *name)
121 {
122   static void* image = NULL;
123   void* addr;
124   if (NULL == image)
125   {
126     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
127   }
128   if( !image ) return NULL;
129   addr = dlsym(image, (const char*)name);
130   if( addr ) return addr;
131 #ifdef GLEW_APPLE_GLX
132   return dlGetProcAddress( name ); // try next for glx symbols
133 #else
134   return NULL;
135 #endif
136 }
137 #else
138 
139 #include <mach-o/dyld.h>
140 
NSGLGetProcAddress(const GLubyte * name)141 void* NSGLGetProcAddress (const GLubyte *name)
142 {
143   static const struct mach_header* image = NULL;
144   NSSymbol symbol;
145   char* symbolName;
146   if (NULL == image)
147   {
148     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
149   }
150   /* prepend a '_' for the Unix C symbol mangling convention */
151   symbolName = malloc(strlen((const char*)name) + 2);
152   strcpy(symbolName+1, (const char*)name);
153   symbolName[0] = '_';
154   symbol = NULL;
155   /* if (NSIsSymbolNameDefined(symbolName))
156 	 symbol = NSLookupAndBindSymbol(symbolName); */
157   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
158   free(symbolName);
159   if( symbol ) return NSAddressOfSymbol(symbol);
160 #ifdef GLEW_APPLE_GLX
161   return dlGetProcAddress( name ); // try next for glx symbols
162 #else
163   return NULL;
164 #endif
165 }
166 #endif /* MAC_OS_X_VERSION_10_3 */
167 #endif /* __APPLE__ */
168 
169 /*
170  * Define glewGetProcAddress.
171  */
172 #if defined(GLEW_REGAL)
173 #  define glewGetProcAddress(name) regalGetProcAddress((const GLchar *) name)
174 #elif defined(_WIN32)
175 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
176 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
177 #  define glewGetProcAddress(name) NSGLGetProcAddress(name)
178 #elif defined(__sgi) || defined(__sun) || defined(__HAIKU__)
179 #  define glewGetProcAddress(name) dlGetProcAddress(name)
180 #elif defined(__ANDROID__)
181 #  define glewGetProcAddress(name) NULL /* TODO */
182 #elif defined(__native_client__)
183 #  define glewGetProcAddress(name) NULL /* TODO */
184 #else /* __linux */
185 #  define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
186 #endif
187 
188 /*
189  * Redefine GLEW_GET_VAR etc without const cast
190  */
191 
192 #undef GLEW_GET_VAR
193 #ifdef GLEW_MX
194 # define GLEW_GET_VAR(x) (glewGetContext()->x)
195 #else /* GLEW_MX */
196 # define GLEW_GET_VAR(x) (x)
197 #endif /* GLEW_MX */
198 
199 #ifdef WGLEW_GET_VAR
200 # undef WGLEW_GET_VAR
201 # ifdef GLEW_MX
202 #  define WGLEW_GET_VAR(x) (wglewGetContext()->x)
203 # else /* GLEW_MX */
204 #  define WGLEW_GET_VAR(x) (x)
205 # endif /* GLEW_MX */
206 #endif /* WGLEW_GET_VAR */
207 
208 #ifdef GLXEW_GET_VAR
209 # undef GLXEW_GET_VAR
210 # ifdef GLEW_MX
211 #  define GLXEW_GET_VAR(x) (glxewGetContext()->x)
212 # else /* GLEW_MX */
213 #  define GLXEW_GET_VAR(x) (x)
214 # endif /* GLEW_MX */
215 #endif /* GLXEW_GET_VAR */
216 
217 /*
218  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
219  * These functions implement the functionality required in this file.
220  */
_glewStrLen(const GLubyte * s)221 static GLuint _glewStrLen (const GLubyte* s)
222 {
223   GLuint i=0;
224   if (s == NULL) return 0;
225   while (s[i] != '\0') i++;
226   return i;
227 }
228 
_glewStrCLen(const GLubyte * s,GLubyte c)229 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
230 {
231   GLuint i=0;
232   if (s == NULL) return 0;
233   while (s[i] != '\0' && s[i] != c) i++;
234   return (s[i] == '\0' || s[i] == c) ? i : 0;
235 }
236 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)237 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
238 {
239   GLuint i=0;
240   if(a == NULL || b == NULL)
241     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
242   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
243   return i == n ? GL_TRUE : GL_FALSE;
244 }
245 
_glewStrSame1(const GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)246 static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
247 {
248   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
249   {
250     (*a)++;
251     (*na)--;
252   }
253   if(*na >= nb)
254   {
255     GLuint i=0;
256     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
257     if(i == nb)
258     {
259       *a = *a + nb;
260       *na = *na - nb;
261       return GL_TRUE;
262     }
263   }
264   return GL_FALSE;
265 }
266 
_glewStrSame2(const GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)267 static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
268 {
269   if(*na >= nb)
270   {
271     GLuint i=0;
272     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
273     if(i == nb)
274     {
275       *a = *a + nb;
276       *na = *na - nb;
277       return GL_TRUE;
278     }
279   }
280   return GL_FALSE;
281 }
282 
_glewStrSame3(const GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)283 static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
284 {
285   if(*na >= nb)
286   {
287     GLuint i=0;
288     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
289     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
290     {
291       *a = *a + nb;
292       *na = *na - nb;
293       return GL_TRUE;
294     }
295   }
296   return GL_FALSE;
297 }
298 
299 /*
300  * Search for name in the extensions string. Use of strstr()
301  * is not sufficient because extension names can be prefixes of
302  * other extension names. Could use strtok() but the constant
303  * string returned by glGetString might be in read-only memory.
304  */
_glewSearchExtension(const char * name,const GLubyte * start,const GLubyte * end)305 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
306 {
307   const GLubyte* p;
308   GLuint len = _glewStrLen((const GLubyte*)name);
309   p = start;
310   while (p < end)
311   {
312     GLuint n = _glewStrCLen(p, ' ');
313     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
314     p += n+1;
315   }
316   return GL_FALSE;
317 }
318 
319 #if !defined(_WIN32) || !defined(GLEW_MX)
320 
321 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
322 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
323 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
324 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
325 
326 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
327 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
328 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
329 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
330 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
331 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
332 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
333 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
334 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
335 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
336 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
337 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
338 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
339 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
340 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
341 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
342 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
343 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
344 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
345 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
346 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
347 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
348 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
349 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
350 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
351 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
352 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
353 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
354 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
355 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
356 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
357 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
358 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
359 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
360 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
361 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
362 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
363 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
364 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
365 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
366 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
367 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
368 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
369 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
370 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
371 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
372 
373 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
374 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
375 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
376 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
377 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
378 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
379 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
380 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
381 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
382 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
383 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
384 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
385 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
386 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
387 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
388 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
389 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
390 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
391 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
392 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
393 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
394 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
395 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
396 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
397 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
398 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
399 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
400 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
401 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
402 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
403 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
404 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
405 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
406 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
407 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
408 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
409 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
410 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
411 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
412 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
413 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
414 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
415 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
416 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
417 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
418 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
419 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
420 
421 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
422 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
423 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
424 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
425 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
426 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
427 PFNGLENDQUERYPROC __glewEndQuery = NULL;
428 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
429 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
430 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
431 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
432 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
433 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
434 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
435 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
436 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
437 PFNGLISQUERYPROC __glewIsQuery = NULL;
438 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
439 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
440 
441 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
442 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
443 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
444 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
445 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
446 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
447 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
448 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
449 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
450 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
451 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
452 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
453 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
454 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
455 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
456 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
457 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
458 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
459 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
460 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
461 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
462 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
463 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
464 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
465 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
466 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
467 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
468 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
469 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
470 PFNGLISSHADERPROC __glewIsShader = NULL;
471 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
472 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
473 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
474 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
475 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
476 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
477 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
478 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
479 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
480 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
481 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
482 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
483 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
484 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
485 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
486 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
487 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
488 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
489 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
490 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
491 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
492 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
493 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
494 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
495 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
496 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
497 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
498 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
499 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
500 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
501 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
502 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
503 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
504 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
505 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
506 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
507 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
508 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
509 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
510 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
511 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
512 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
513 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
514 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
515 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
516 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
517 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
518 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
519 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
520 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
521 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
522 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
523 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
524 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
525 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
526 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
527 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
528 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
529 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
530 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
531 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
532 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
533 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
534 
535 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
536 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
537 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
538 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
539 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
540 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
541 
542 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
543 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
544 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
545 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
546 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
547 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
548 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
549 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
550 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
551 PFNGLDISABLEIPROC __glewDisablei = NULL;
552 PFNGLENABLEIPROC __glewEnablei = NULL;
553 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
554 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
555 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
556 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
557 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
558 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
559 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
560 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
561 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
562 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
563 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
564 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
565 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
566 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
567 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
568 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
569 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
570 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
571 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
572 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
573 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
574 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
575 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
576 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
577 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
578 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
579 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
580 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
581 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
582 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
583 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
584 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
585 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
586 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
587 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
588 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
589 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
590 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
591 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
592 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
593 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
594 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
595 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
596 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
597 
598 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
599 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
600 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
601 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
602 
603 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
604 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
605 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
606 
607 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
608 
609 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
610 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
611 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
612 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
613 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
614 
615 PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL;
616 PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage = NULL;
617 PFNGLGETNTEXIMAGEPROC __glewGetnTexImage = NULL;
618 PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv = NULL;
619 
620 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
621 
622 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
623 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
624 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
625 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
626 
627 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
628 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
629 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
630 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
631 
632 PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL;
633 
634 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
635 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
636 
637 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
638 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
639 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
640 
641 PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL;
642 
643 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
644 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
645 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
646 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
647 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
648 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
649 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
650 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
651 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
652 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
653 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
654 
655 PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
656 
657 PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL;
658 PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL;
659 
660 PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
661 
662 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
663 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
664 
665 PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL;
666 
667 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL;
668 
669 PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL;
670 PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL;
671 PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL;
672 
673 PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL;
674 PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL;
675 PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL;
676 PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL;
677 PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL;
678 PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL;
679 PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL;
680 PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL;
681 PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL;
682 PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL;
683 PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL;
684 
685 PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL;
686 
687 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
688 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
689 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
690 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
691 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
692 
693 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
694 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
695 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
696 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
697 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
698 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
699 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
700 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
701 
702 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
703 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
704 
705 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
706 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
707 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
708 
709 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
710 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
711 
712 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
713 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
714 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
715 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
716 
717 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
718 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
719 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
720 
721 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
722 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
723 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
724 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
725 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
726 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
727 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
728 
729 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
730 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
731 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
732 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
733 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
734 
735 PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL;
736 
737 PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB = NULL;
738 
739 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
740 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
741 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
742 
743 PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL;
744 PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL;
745 PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL;
746 PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL;
747 PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL;
748 PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL;
749 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL;
750 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL;
751 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL;
752 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL;
753 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL;
754 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL;
755 PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL;
756 PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL;
757 PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL;
758 PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL;
759 
760 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
761 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
762 
763 PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL;
764 PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL;
765 
766 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
767 
768 PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL;
769 PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL;
770 PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL;
771 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL;
772 
773 PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL;
774 PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL;
775 
776 PFNGLCLIPCONTROLPROC __glewClipControl = NULL;
777 
778 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
779 
780 PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL;
781 PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL;
782 
783 PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL;
784 
785 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
786 
787 PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL;
788 
789 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
790 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
791 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
792 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
793 
794 PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL;
795 PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL;
796 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL;
797 PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL;
798 PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL;
799 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL;
800 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL;
801 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL;
802 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL;
803 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL;
804 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL;
805 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL;
806 PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL;
807 PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL;
808 PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL;
809 PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL;
810 PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL;
811 PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL;
812 PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL;
813 PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL;
814 PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL;
815 PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL;
816 PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL;
817 PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL;
818 PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL;
819 PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL;
820 PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL;
821 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL;
822 PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL;
823 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL;
824 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL;
825 PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL;
826 PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL;
827 PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL;
828 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL;
829 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL;
830 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL;
831 PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v = NULL;
832 PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv = NULL;
833 PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v = NULL;
834 PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv = NULL;
835 PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL;
836 PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL;
837 PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL;
838 PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL;
839 PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL;
840 PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL;
841 PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL;
842 PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL;
843 PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL;
844 PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL;
845 PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL;
846 PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL;
847 PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL;
848 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL;
849 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL;
850 PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL;
851 PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL;
852 PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL;
853 PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL;
854 PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL;
855 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL;
856 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL;
857 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL;
858 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL;
859 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL;
860 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL;
861 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL;
862 PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL;
863 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL;
864 PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL;
865 PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL;
866 PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL;
867 PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL;
868 PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL;
869 PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL;
870 PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL;
871 PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL;
872 PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL;
873 PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL;
874 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL;
875 PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL;
876 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL;
877 PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL;
878 PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL;
879 PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL;
880 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL;
881 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL;
882 PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL;
883 PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL;
884 PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL;
885 PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL;
886 PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL;
887 PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL;
888 PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL;
889 PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL;
890 PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL;
891 
892 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
893 
894 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
895 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
896 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
897 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
898 
899 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
900 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
901 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
902 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
903 
904 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
905 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
906 
907 PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL;
908 PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL;
909 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL;
910 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL;
911 
912 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
913 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
914 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
915 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
916 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
917 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
918 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
919 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
920 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
921 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
922 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
923 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
924 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
925 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
926 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
927 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
928 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
929 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
930 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
931 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
932 
933 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
934 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
935 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
936 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
937 
938 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
939 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
940 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
941 
942 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL;
943 PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL;
944 
945 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
946 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
947 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
948 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
949 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
950 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
951 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
952 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
953 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
954 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
955 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
956 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
957 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
958 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
959 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
960 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
961 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
962 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
963 
964 PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB = NULL;
965 PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB = NULL;
966 PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB = NULL;
967 PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB = NULL;
968 PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB = NULL;
969 PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB = NULL;
970 PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB = NULL;
971 PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB = NULL;
972 PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB = NULL;
973 PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB = NULL;
974 PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB = NULL;
975 PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB = NULL;
976 PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB = NULL;
977 PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB = NULL;
978 PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB = NULL;
979 PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB = NULL;
980 PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB = NULL;
981 PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB = NULL;
982 PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB = NULL;
983 PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB = NULL;
984 PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB = NULL;
985 PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB = NULL;
986 PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB = NULL;
987 PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB = NULL;
988 PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB = NULL;
989 PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB = NULL;
990 PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB = NULL;
991 PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB = NULL;
992 PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB = NULL;
993 PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB = NULL;
994 PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB = NULL;
995 PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB = NULL;
996 PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB = NULL;
997 PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB = NULL;
998 PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB = NULL;
999 PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB = NULL;
1000 
1001 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
1002 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
1003 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
1004 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
1005 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
1006 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
1007 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
1008 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
1009 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
1010 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
1011 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
1012 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
1013 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
1014 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
1015 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
1016 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
1017 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
1018 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
1019 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
1020 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
1021 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
1022 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
1023 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
1024 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
1025 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
1026 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
1027 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
1028 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
1029 PFNGLMINMAXPROC __glewMinmax = NULL;
1030 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
1031 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
1032 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
1033 
1034 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL;
1035 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL;
1036 
1037 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
1038 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
1039 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
1040 
1041 PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
1042 
1043 PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL;
1044 
1045 PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL;
1046 PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL;
1047 PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL;
1048 PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL;
1049 PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL;
1050 PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL;
1051 
1052 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
1053 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
1054 
1055 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
1056 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
1057 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
1058 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
1059 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
1060 
1061 PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL;
1062 PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL;
1063 PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL;
1064 PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL;
1065 PFNGLBINDTEXTURESPROC __glewBindTextures = NULL;
1066 PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL;
1067 
1068 PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL;
1069 PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL;
1070 
1071 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
1072 
1073 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
1074 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
1075 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
1076 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
1077 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
1078 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
1079 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
1080 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
1081 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
1082 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
1083 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
1084 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
1085 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
1086 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
1087 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
1088 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
1089 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
1090 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
1091 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
1092 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
1093 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
1094 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
1095 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
1096 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
1097 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
1098 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
1099 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
1100 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
1101 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
1102 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
1103 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
1104 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
1105 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
1106 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
1107 
1108 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
1109 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
1110 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
1111 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
1112 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
1113 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
1114 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
1115 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
1116 
1117 PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB = NULL;
1118 
1119 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
1120 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
1121 
1122 PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL;
1123 PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL;
1124 PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL;
1125 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL;
1126 PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL;
1127 PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL;
1128 
1129 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
1130 
1131 PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
1132 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
1133 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
1134 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
1135 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
1136 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
1137 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
1138 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
1139 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
1140 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
1141 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
1142 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
1143 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
1144 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
1145 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
1146 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
1147 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
1148 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
1149 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
1150 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
1151 
1152 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB = NULL;
1153 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB = NULL;
1154 
1155 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
1156 
1157 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
1158 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
1159 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
1160 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
1161 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
1162 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
1163 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
1164 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
1165 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
1166 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
1167 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
1168 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
1169 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
1170 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
1171 
1172 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
1173 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
1174 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
1175 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
1176 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
1177 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
1178 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
1179 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
1180 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
1181 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
1182 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
1183 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
1184 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
1185 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
1186 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
1187 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
1188 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
1189 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
1190 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
1191 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
1192 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
1193 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
1194 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
1195 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
1196 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
1197 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
1198 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
1199 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
1200 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
1201 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
1202 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
1203 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
1204 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
1205 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
1206 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
1207 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
1208 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
1209 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
1210 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
1211 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
1212 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
1213 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
1214 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
1215 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
1216 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
1217 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
1218 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
1219 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
1220 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
1221 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
1222 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
1223 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
1224 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
1225 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
1226 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
1227 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
1228 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
1229 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
1230 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
1231 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
1232 
1233 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
1234 
1235 PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
1236 PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
1237 
1238 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
1239 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
1240 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
1241 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
1242 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
1243 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
1244 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
1245 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
1246 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
1247 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
1248 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
1249 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
1250 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
1251 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
1252 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
1253 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
1254 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
1255 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
1256 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
1257 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
1258 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
1259 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
1260 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
1261 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
1262 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
1263 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
1264 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
1265 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
1266 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
1267 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
1268 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
1269 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
1270 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
1271 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
1272 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
1273 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
1274 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
1275 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
1276 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
1277 
1278 PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL;
1279 
1280 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
1281 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
1282 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
1283 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
1284 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
1285 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
1286 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
1287 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
1288 
1289 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
1290 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
1291 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
1292 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
1293 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
1294 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
1295 
1296 PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL;
1297 
1298 PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL;
1299 PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL;
1300 
1301 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
1302 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
1303 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
1304 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
1305 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
1306 PFNGLISSYNCPROC __glewIsSync = NULL;
1307 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
1308 
1309 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
1310 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
1311 
1312 PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL;
1313 
1314 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
1315 
1316 PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL;
1317 PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL;
1318 
1319 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
1320 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
1321 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
1322 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
1323 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
1324 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
1325 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
1326 
1327 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
1328 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
1329 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
1330 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
1331 
1332 PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
1333 PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
1334 PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
1335 PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
1336 PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
1337 PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
1338 
1339 PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL;
1340 PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL;
1341 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL;
1342 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL;
1343 
1344 PFNGLTEXTUREVIEWPROC __glewTextureView = NULL;
1345 
1346 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
1347 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
1348 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
1349 
1350 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
1351 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
1352 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
1353 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
1354 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
1355 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
1356 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
1357 
1358 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
1359 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
1360 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
1361 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
1362 
1363 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
1364 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
1365 
1366 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
1367 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
1368 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
1369 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
1370 
1371 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
1372 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
1373 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
1374 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
1375 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
1376 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
1377 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
1378 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
1379 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
1380 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
1381 
1382 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
1383 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
1384 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
1385 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
1386 
1387 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
1388 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
1389 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
1390 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
1391 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
1392 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
1393 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
1394 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
1395 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
1396 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
1397 
1398 PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL;
1399 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL;
1400 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL;
1401 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL;
1402 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL;
1403 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL;
1404 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL;
1405 PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL;
1406 PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL;
1407 PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL;
1408 PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL;
1409 PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL;
1410 
1411 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
1412 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
1413 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
1414 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
1415 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
1416 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
1417 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
1418 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
1419 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
1420 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
1421 
1422 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
1423 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
1424 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
1425 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
1426 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
1427 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
1428 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
1429 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
1430 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
1431 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
1432 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
1433 
1434 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
1435 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
1436 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
1437 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
1438 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
1439 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
1440 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
1441 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
1442 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
1443 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
1444 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
1445 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
1446 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
1447 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
1448 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
1449 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
1450 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
1451 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
1452 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
1453 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
1454 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
1455 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
1456 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
1457 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
1458 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
1459 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
1460 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
1461 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
1462 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
1463 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
1464 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
1465 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
1466 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
1467 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
1468 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
1469 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
1470 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
1471 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
1472 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
1473 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
1474 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
1475 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
1476 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
1477 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
1478 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
1479 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
1480 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
1481 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
1482 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
1483 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
1484 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
1485 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
1486 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
1487 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
1488 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
1489 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
1490 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
1491 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
1492 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
1493 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
1494 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
1495 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
1496 
1497 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
1498 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
1499 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
1500 
1501 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
1502 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
1503 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
1504 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
1505 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
1506 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
1507 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
1508 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
1509 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
1510 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
1511 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
1512 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
1513 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
1514 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
1515 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
1516 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
1517 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
1518 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
1519 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
1520 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
1521 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
1522 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
1523 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
1524 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
1525 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
1526 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
1527 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
1528 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
1529 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1530 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1531 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1532 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1533 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1534 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1535 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1536 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1537 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1538 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1539 
1540 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
1541 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
1542 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
1543 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
1544 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
1545 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
1546 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
1547 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
1548 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
1549 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
1550 
1551 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1552 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1553 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1554 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1555 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1556 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1557 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1558 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1559 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1560 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1561 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1562 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1563 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1564 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1565 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1566 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1567 
1568 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1569 
1570 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1571 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1572 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1573 
1574 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1575 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1576 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1577 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1578 
1579 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1580 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1581 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1582 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1583 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1584 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1585 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1586 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1587 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1588 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1589 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1590 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1591 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1592 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1593 
1594 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1595 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1596 
1597 PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
1598 PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
1599 
1600 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1601 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1602 
1603 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1604 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1605 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1606 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1607 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1608 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1609 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1610 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1611 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1612 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1613 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1614 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1615 
1616 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1617 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1618 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1619 
1620 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1621 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1622 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1623 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1624 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1625 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1626 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1627 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1628 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1629 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1630 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1631 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1632 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1633 PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
1634 PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
1635 PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
1636 PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
1637 PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
1638 PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
1639 PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
1640 PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
1641 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1642 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1643 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1644 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1645 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1646 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1647 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1648 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1649 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1650 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1651 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1652 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1653 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1654 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1655 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1656 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1657 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1658 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1659 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1660 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1661 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1662 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1663 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1664 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1665 
1666 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1667 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1668 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1669 
1670 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1671 
1672 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1673 
1674 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1675 
1676 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1677 
1678 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1679 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1680 
1681 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1682 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1683 
1684 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1685 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1686 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1687 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1688 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1689 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1690 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1691 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1692 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1693 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1694 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1695 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1696 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1697 
1698 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1699 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1700 
1701 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1702 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1703 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1704 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1705 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1706 
1707 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1708 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1709 
1710 PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL;
1711 PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL;
1712 
1713 PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL;
1714 PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL;
1715 PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL;
1716 
1717 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1718 
1719 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1720 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1721 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1722 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1723 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1724 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1725 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1726 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1727 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1728 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1729 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1730 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1731 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1732 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1733 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1734 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1735 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1736 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1737 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1738 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1739 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1740 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1741 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1742 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1743 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1744 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1745 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1746 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1747 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1748 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1749 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1750 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1751 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1752 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1753 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1754 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1755 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1756 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1757 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1758 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1759 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1760 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1761 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1762 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1763 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1764 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1765 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1766 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1767 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1768 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1769 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1770 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1771 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1772 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1773 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1774 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1775 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1776 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1777 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1778 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1779 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1780 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1781 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1782 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1783 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1784 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1785 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1786 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1787 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1788 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1789 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1790 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1791 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1792 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1793 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1794 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1795 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1796 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1797 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1798 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1799 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1800 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1801 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1802 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1803 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1804 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1805 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1806 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1807 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1808 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1809 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1810 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1811 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1812 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1813 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1814 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1815 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1816 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1817 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1818 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1819 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1820 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1821 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1822 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1823 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1824 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1825 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1826 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1827 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1828 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1829 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1830 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1831 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1832 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1833 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1834 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1835 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1836 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1837 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1838 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1839 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1840 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1841 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1842 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1843 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1844 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1845 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1846 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1847 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1848 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1849 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1850 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1851 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1852 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1853 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1854 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1855 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1856 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1857 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1858 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1859 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1860 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1861 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1862 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1863 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1864 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1865 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1866 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1867 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1868 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1869 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1870 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1871 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1872 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1873 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1874 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1875 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1876 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1877 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1878 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1879 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1880 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1881 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1882 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1883 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1884 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1885 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1886 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1887 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1888 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1889 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1890 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1891 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1892 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1893 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1894 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1895 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1896 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1897 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1898 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1899 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1900 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1901 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1902 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1903 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1904 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1905 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1906 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1907 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1908 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1909 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1910 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1911 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1912 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1913 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1914 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1915 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1916 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1917 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1918 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1919 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1920 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1921 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1922 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1923 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1924 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1925 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1926 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1927 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1928 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1929 PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL;
1930 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1931 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1932 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1933 
1934 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1935 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1936 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1937 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1938 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1939 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1940 
1941 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1942 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1943 
1944 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1945 
1946 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1947 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1948 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1949 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1950 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1951 
1952 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1953 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1954 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1955 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1956 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1957 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1958 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1959 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1960 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1961 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1962 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1963 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1964 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1965 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1966 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1967 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1968 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1969 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1970 
1971 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1972 
1973 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1974 
1975 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1976 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1977 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1978 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1979 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1980 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1981 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1982 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1983 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1984 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1985 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1986 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1987 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1988 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1989 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1990 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1991 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1992 
1993 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1994 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1995 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1996 
1997 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1998 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1999 
2000 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
2001 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
2002 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
2003 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
2004 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
2005 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
2006 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
2007 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
2008 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
2009 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
2010 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
2011 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
2012 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
2013 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
2014 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
2015 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
2016 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
2017 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
2018 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
2019 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
2020 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
2021 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
2022 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
2023 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
2024 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
2025 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
2026 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
2027 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
2028 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
2029 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
2030 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
2031 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
2032 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
2033 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
2034 
2035 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
2036 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
2037 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
2038 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
2039 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
2040 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
2041 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
2042 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
2043 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
2044 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
2045 
2046 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
2047 
2048 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
2049 
2050 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
2051 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
2052 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
2053 
2054 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
2055 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
2056 
2057 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
2058 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
2059 
2060 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
2061 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
2062 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
2063 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
2064 
2065 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
2066 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
2067 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
2068 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
2069 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
2070 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
2071 
2072 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
2073 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
2074 
2075 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
2076 
2077 PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT = NULL;
2078 
2079 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
2080 
2081 PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV = NULL;
2082 PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV = NULL;
2083 PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV = NULL;
2084 PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT = NULL;
2085 
2086 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
2087 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
2088 
2089 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
2090 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
2091 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
2092 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
2093 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
2094 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
2095 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
2096 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
2097 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
2098 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
2099 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
2100 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
2101 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
2102 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
2103 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
2104 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
2105 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
2106 
2107 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
2108 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
2109 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
2110 
2111 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
2112 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
2113 
2114 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
2115 
2116 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
2117 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
2118 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
2119 
2120 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
2121 
2122 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
2123 
2124 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
2125 
2126 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
2127 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
2128 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
2129 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
2130 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
2131 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
2132 
2133 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
2134 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
2135 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
2136 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
2137 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
2138 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
2139 
2140 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
2141 
2142 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
2143 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
2144 
2145 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
2146 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
2147 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
2148 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
2149 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
2150 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
2151 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
2152 
2153 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
2154 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
2155 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
2156 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
2157 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
2158 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
2159 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
2160 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
2161 
2162 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
2163 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
2164 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
2165 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
2166 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
2167 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
2168 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
2169 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
2170 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
2171 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
2172 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
2173 
2174 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
2175 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
2176 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
2177 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
2178 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
2179 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
2180 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
2181 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
2182 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
2183 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
2184 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
2185 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
2186 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
2187 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
2188 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
2189 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
2190 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
2191 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
2192 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
2193 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
2194 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
2195 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
2196 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
2197 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
2198 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
2199 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
2200 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
2201 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
2202 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
2203 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
2204 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
2205 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
2206 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
2207 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
2208 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
2209 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
2210 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
2211 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
2212 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
2213 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
2214 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
2215 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
2216 
2217 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
2218 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
2219 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
2220 
2221 PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
2222 
2223 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
2224 
2225 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
2226 
2227 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
2228 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
2229 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
2230 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
2231 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
2232 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
2233 
2234 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
2235 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
2236 
2237 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
2238 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
2239 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
2240 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
2241 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
2242 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
2243 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
2244 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
2245 
2246 PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL;
2247 PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL;
2248 PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL;
2249 
2250 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
2251 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
2252 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
2253 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
2254 
2255 PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL;
2256 PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL;
2257 PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL;
2258 PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL;
2259 PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL;
2260 PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL;
2261 PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL;
2262 PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL;
2263 PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL;
2264 PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL;
2265 
2266 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
2267 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
2268 
2269 PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL;
2270 
2271 PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL;
2272 PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL;
2273 PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL;
2274 PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL;
2275 PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL;
2276 PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL;
2277 PFNGLOBJECTLABELPROC __glewObjectLabel = NULL;
2278 PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL;
2279 PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL;
2280 PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL;
2281 
2282 PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL;
2283 PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL;
2284 PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL;
2285 PFNGLREADNPIXELSPROC __glewReadnPixels = NULL;
2286 
2287 PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
2288 PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
2289 PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
2290 PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
2291 PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
2292 
2293 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
2294 
2295 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
2296 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
2297 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
2298 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
2299 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
2300 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
2301 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
2302 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
2303 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
2304 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
2305 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
2306 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
2307 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
2308 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
2309 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
2310 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
2311 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
2312 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
2313 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
2314 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
2315 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
2316 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
2317 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
2318 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
2319 
2320 PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL;
2321 PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL;
2322 
2323 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL;
2324 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL;
2325 
2326 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL;
2327 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL;
2328 
2329 PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
2330 PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
2331 PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
2332 PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
2333 PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
2334 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
2335 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
2336 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
2337 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
2338 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
2339 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
2340 PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
2341 PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
2342 
2343 PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL;
2344 PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL;
2345 
2346 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
2347 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
2348 
2349 PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV = NULL;
2350 
2351 PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV = NULL;
2352 
2353 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
2354 
2355 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
2356 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
2357 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
2358 
2359 PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL;
2360 
2361 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
2362 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
2363 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
2364 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
2365 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
2366 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
2367 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
2368 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
2369 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
2370 
2371 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
2372 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
2373 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
2374 
2375 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
2376 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
2377 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
2378 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
2379 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
2380 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
2381 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
2382 
2383 PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV = NULL;
2384 
2385 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
2386 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
2387 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
2388 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
2389 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
2390 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
2391 
2392 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
2393 
2394 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
2395 
2396 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
2397 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
2398 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
2399 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
2400 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
2401 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
2402 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
2403 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
2404 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
2405 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
2406 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
2407 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
2408 
2409 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
2410 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
2411 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
2412 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
2413 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
2414 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
2415 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
2416 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
2417 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
2418 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
2419 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
2420 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
2421 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
2422 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
2423 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
2424 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
2425 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
2426 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
2427 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
2428 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
2429 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
2430 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
2431 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
2432 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
2433 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
2434 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
2435 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
2436 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
2437 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
2438 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
2439 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
2440 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
2441 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
2442 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
2443 
2444 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
2445 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
2446 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
2447 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
2448 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
2449 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
2450 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
2451 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
2452 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
2453 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
2454 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
2455 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
2456 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
2457 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
2458 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
2459 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
2460 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
2461 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
2462 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
2463 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
2464 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
2465 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
2466 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
2467 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
2468 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
2469 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
2470 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
2471 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
2472 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
2473 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
2474 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
2475 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
2476 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
2477 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
2478 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
2479 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
2480 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
2481 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
2482 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
2483 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
2484 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
2485 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
2486 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
2487 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
2488 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
2489 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
2490 
2491 PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV = NULL;
2492 
2493 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
2494 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
2495 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
2496 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
2497 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
2498 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
2499 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
2500 
2501 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
2502 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
2503 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
2504 
2505 PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
2506 PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
2507 PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
2508 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
2509 PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
2510 PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
2511 PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
2512 PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
2513 PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
2514 PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
2515 PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
2516 PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
2517 PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
2518 PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
2519 PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
2520 PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
2521 PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
2522 PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
2523 PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
2524 PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
2525 PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV = NULL;
2526 PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
2527 PFNGLISPATHNVPROC __glewIsPathNV = NULL;
2528 PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
2529 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
2530 PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV = NULL;
2531 PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV = NULL;
2532 PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV = NULL;
2533 PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV = NULL;
2534 PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV = NULL;
2535 PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV = NULL;
2536 PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
2537 PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
2538 PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
2539 PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
2540 PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
2541 PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
2542 PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV = NULL;
2543 PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV = NULL;
2544 PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
2545 PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
2546 PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV = NULL;
2547 PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
2548 PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
2549 PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
2550 PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
2551 PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
2552 PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
2553 PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
2554 PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
2555 PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
2556 PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
2557 PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
2558 PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV = NULL;
2559 PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
2560 PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
2561 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
2562 PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
2563 PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV = NULL;
2564 PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV = NULL;
2565 PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV = NULL;
2566 PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV = NULL;
2567 PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
2568 PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
2569 
2570 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
2571 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
2572 
2573 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
2574 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
2575 
2576 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
2577 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
2578 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
2579 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
2580 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
2581 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
2582 
2583 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
2584 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
2585 
2586 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
2587 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
2588 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
2589 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
2590 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
2591 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
2592 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
2593 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
2594 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
2595 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
2596 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
2597 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
2598 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
2599 
2600 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
2601 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
2602 
2603 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV = NULL;
2604 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV = NULL;
2605 
2606 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
2607 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
2608 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
2609 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
2610 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
2611 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
2612 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
2613 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
2614 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
2615 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
2616 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
2617 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
2618 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
2619 
2620 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
2621 
2622 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
2623 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
2624 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
2625 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
2626 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
2627 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
2628 
2629 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
2630 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
2631 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
2632 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
2633 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
2634 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
2635 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
2636 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
2637 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
2638 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
2639 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
2640 
2641 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
2642 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
2643 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
2644 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
2645 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
2646 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
2647 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
2648 
2649 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
2650 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
2651 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
2652 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
2653 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
2654 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
2655 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
2656 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
2657 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
2658 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
2659 
2660 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
2661 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
2662 
2663 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
2664 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
2665 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
2666 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
2667 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
2668 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
2669 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
2670 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
2671 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
2672 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
2673 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
2674 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
2675 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
2676 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
2677 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
2678 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
2679 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
2680 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
2681 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
2682 
2683 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
2684 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
2685 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
2686 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
2687 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
2688 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
2689 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
2690 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
2691 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
2692 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
2693 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
2694 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
2695 
2696 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
2697 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
2698 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
2699 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
2700 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
2701 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
2702 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
2703 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
2704 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
2705 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
2706 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
2707 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
2708 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
2709 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
2710 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
2711 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
2712 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
2713 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
2714 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
2715 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
2716 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
2717 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
2718 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
2719 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
2720 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2721 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2722 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2723 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2724 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2725 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2726 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2727 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2728 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2729 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2730 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2731 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2732 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2733 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2734 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2735 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2736 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2737 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2738 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2739 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2740 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2741 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2742 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2743 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2744 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2745 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2746 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2747 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2748 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2749 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2750 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2751 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2752 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2753 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2754 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2755 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2756 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2757 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2758 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2759 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2760 
2761 PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
2762 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
2763 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
2764 PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
2765 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
2766 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
2767 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
2768 PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
2769 PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
2770 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
2771 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
2772 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
2773 
2774 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2775 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2776 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2777 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2778 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2779 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2780 
2781 PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR = NULL;
2782 
2783 PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL;
2784 PFNGLCLEARCOLORXPROC __glewClearColorx = NULL;
2785 PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL;
2786 PFNGLCOLOR4XPROC __glewColor4x = NULL;
2787 PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL;
2788 PFNGLFOGXPROC __glewFogx = NULL;
2789 PFNGLFOGXVPROC __glewFogxv = NULL;
2790 PFNGLFRUSTUMFPROC __glewFrustumf = NULL;
2791 PFNGLFRUSTUMXPROC __glewFrustumx = NULL;
2792 PFNGLLIGHTMODELXPROC __glewLightModelx = NULL;
2793 PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL;
2794 PFNGLLIGHTXPROC __glewLightx = NULL;
2795 PFNGLLIGHTXVPROC __glewLightxv = NULL;
2796 PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL;
2797 PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL;
2798 PFNGLMATERIALXPROC __glewMaterialx = NULL;
2799 PFNGLMATERIALXVPROC __glewMaterialxv = NULL;
2800 PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL;
2801 PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL;
2802 PFNGLNORMAL3XPROC __glewNormal3x = NULL;
2803 PFNGLORTHOFPROC __glewOrthof = NULL;
2804 PFNGLORTHOXPROC __glewOrthox = NULL;
2805 PFNGLPOINTSIZEXPROC __glewPointSizex = NULL;
2806 PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL;
2807 PFNGLROTATEXPROC __glewRotatex = NULL;
2808 PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL;
2809 PFNGLSCALEXPROC __glewScalex = NULL;
2810 PFNGLTEXENVXPROC __glewTexEnvx = NULL;
2811 PFNGLTEXENVXVPROC __glewTexEnvxv = NULL;
2812 PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL;
2813 PFNGLTRANSLATEXPROC __glewTranslatex = NULL;
2814 
2815 PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL;
2816 PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL;
2817 PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL;
2818 PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL;
2819 PFNGLGETFIXEDVPROC __glewGetFixedv = NULL;
2820 PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL;
2821 PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL;
2822 PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL;
2823 PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL;
2824 PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL;
2825 PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL;
2826 PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL;
2827 PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL;
2828 
2829 PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL;
2830 
2831 PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL;
2832 PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL;
2833 
2834 PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL;
2835 
2836 PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL;
2837 
2838 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2839 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2840 
2841 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2842 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2843 
2844 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2845 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2846 
2847 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2848 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2849 
2850 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2851 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2852 
2853 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2854 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2855 
2856 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2857 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2858 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2859 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2860 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2861 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2862 
2863 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2864 
2865 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2866 
2867 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2868 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2869 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2870 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2871 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2872 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2873 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2874 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2875 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2876 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2877 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2878 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2879 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2880 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2881 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2882 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2883 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2884 
2885 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2886 
2887 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2888 
2889 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2890 
2891 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2892 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2893 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2894 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2895 
2896 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2897 
2898 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2899 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2900 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2901 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2902 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2903 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2904 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2905 
2906 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2907 
2908 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2909 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2910 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2911 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2912 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2913 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2914 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2915 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2916 
2917 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2918 
2919 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2920 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2921 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2922 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2923 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2924 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2925 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2926 
2927 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2928 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2929 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2930 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2931 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2932 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2933 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2934 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2935 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2936 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2937 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2938 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2939 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2940 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2941 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2942 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2943 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2944 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2945 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2946 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2947 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2948 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2949 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2950 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2951 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2952 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2953 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2954 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2955 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2956 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2957 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2958 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2959 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2960 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2961 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2962 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2963 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2964 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2965 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2966 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2967 
2968 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2969 
2970 #endif /* !WIN32 || !GLEW_MX */
2971 
2972 #if !defined(GLEW_MX)
2973 
2974 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2975 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2976 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
2977 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2978 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2979 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2980 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2981 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2982 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2983 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2984 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2985 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2986 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2987 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
2988 GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
2989 GLboolean __GLEW_VERSION_4_3 = GL_FALSE;
2990 GLboolean __GLEW_VERSION_4_4 = GL_FALSE;
2991 GLboolean __GLEW_VERSION_4_5 = GL_FALSE;
2992 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2993 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2994 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2995 GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
2996 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
2997 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
2998 GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
2999 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
3000 GLboolean __GLEW_AMD_gcn_shader = GL_FALSE;
3001 GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE;
3002 GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE;
3003 GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
3004 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
3005 GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE;
3006 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
3007 GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
3008 GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
3009 GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
3010 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
3011 GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE;
3012 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
3013 GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE;
3014 GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE;
3015 GLboolean __GLEW_AMD_sparse_texture = GL_FALSE;
3016 GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
3017 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
3018 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
3019 GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE;
3020 GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
3021 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
3022 GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
3023 GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE;
3024 GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE;
3025 GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE;
3026 GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE;
3027 GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE;
3028 GLboolean __GLEW_ANGLE_program_binary = GL_FALSE;
3029 GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE;
3030 GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE;
3031 GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE;
3032 GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE;
3033 GLboolean __GLEW_ANGLE_timer_query = GL_FALSE;
3034 GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE;
3035 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
3036 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
3037 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
3038 GLboolean __GLEW_APPLE_fence = GL_FALSE;
3039 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
3040 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
3041 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
3042 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
3043 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
3044 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
3045 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
3046 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
3047 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
3048 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
3049 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
3050 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
3051 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
3052 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
3053 GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE;
3054 GLboolean __GLEW_ARB_ES3_2_compatibility = GL_FALSE;
3055 GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE;
3056 GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE;
3057 GLboolean __GLEW_ARB_base_instance = GL_FALSE;
3058 GLboolean __GLEW_ARB_bindless_texture = GL_FALSE;
3059 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
3060 GLboolean __GLEW_ARB_buffer_storage = GL_FALSE;
3061 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
3062 GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE;
3063 GLboolean __GLEW_ARB_clear_texture = GL_FALSE;
3064 GLboolean __GLEW_ARB_clip_control = GL_FALSE;
3065 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
3066 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
3067 GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
3068 GLboolean __GLEW_ARB_compute_shader = GL_FALSE;
3069 GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE;
3070 GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE;
3071 GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
3072 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
3073 GLboolean __GLEW_ARB_copy_image = GL_FALSE;
3074 GLboolean __GLEW_ARB_cull_distance = GL_FALSE;
3075 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
3076 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
3077 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
3078 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
3079 GLboolean __GLEW_ARB_derivative_control = GL_FALSE;
3080 GLboolean __GLEW_ARB_direct_state_access = GL_FALSE;
3081 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
3082 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
3083 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
3084 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
3085 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
3086 GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE;
3087 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
3088 GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE;
3089 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
3090 GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE;
3091 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
3092 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
3093 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
3094 GLboolean __GLEW_ARB_fragment_shader_interlock = GL_FALSE;
3095 GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE;
3096 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
3097 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
3098 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
3099 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
3100 GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE;
3101 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
3102 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
3103 GLboolean __GLEW_ARB_gpu_shader_int64 = GL_FALSE;
3104 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
3105 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
3106 GLboolean __GLEW_ARB_imaging = GL_FALSE;
3107 GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE;
3108 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
3109 GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
3110 GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE;
3111 GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE;
3112 GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
3113 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
3114 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
3115 GLboolean __GLEW_ARB_multi_bind = GL_FALSE;
3116 GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE;
3117 GLboolean __GLEW_ARB_multisample = GL_FALSE;
3118 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
3119 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
3120 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
3121 GLboolean __GLEW_ARB_parallel_shader_compile = GL_FALSE;
3122 GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE;
3123 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
3124 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
3125 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
3126 GLboolean __GLEW_ARB_post_depth_coverage = GL_FALSE;
3127 GLboolean __GLEW_ARB_program_interface_query = GL_FALSE;
3128 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
3129 GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE;
3130 GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE;
3131 GLboolean __GLEW_ARB_robustness = GL_FALSE;
3132 GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE;
3133 GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE;
3134 GLboolean __GLEW_ARB_sample_locations = GL_FALSE;
3135 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
3136 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
3137 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
3138 GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE;
3139 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
3140 GLboolean __GLEW_ARB_shader_atomic_counter_ops = GL_FALSE;
3141 GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
3142 GLboolean __GLEW_ARB_shader_ballot = GL_FALSE;
3143 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
3144 GLboolean __GLEW_ARB_shader_clock = GL_FALSE;
3145 GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE;
3146 GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE;
3147 GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
3148 GLboolean __GLEW_ARB_shader_image_size = GL_FALSE;
3149 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
3150 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
3151 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
3152 GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE;
3153 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
3154 GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE;
3155 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
3156 GLboolean __GLEW_ARB_shader_viewport_layer_array = GL_FALSE;
3157 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
3158 GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
3159 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
3160 GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
3161 GLboolean __GLEW_ARB_shadow = GL_FALSE;
3162 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
3163 GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE;
3164 GLboolean __GLEW_ARB_sparse_texture = GL_FALSE;
3165 GLboolean __GLEW_ARB_sparse_texture2 = GL_FALSE;
3166 GLboolean __GLEW_ARB_sparse_texture_clamp = GL_FALSE;
3167 GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE;
3168 GLboolean __GLEW_ARB_sync = GL_FALSE;
3169 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
3170 GLboolean __GLEW_ARB_texture_barrier = GL_FALSE;
3171 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
3172 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
3173 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
3174 GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE;
3175 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
3176 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
3177 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
3178 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
3179 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
3180 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
3181 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
3182 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
3183 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
3184 GLboolean __GLEW_ARB_texture_filter_minmax = GL_FALSE;
3185 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
3186 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
3187 GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE;
3188 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
3189 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
3190 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
3191 GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE;
3192 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
3193 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
3194 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
3195 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
3196 GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE;
3197 GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
3198 GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE;
3199 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
3200 GLboolean __GLEW_ARB_texture_view = GL_FALSE;
3201 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
3202 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
3203 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
3204 GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
3205 GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE;
3206 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
3207 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
3208 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
3209 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
3210 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
3211 GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE;
3212 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
3213 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
3214 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
3215 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
3216 GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE;
3217 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
3218 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
3219 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
3220 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
3221 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
3222 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
3223 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
3224 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
3225 GLboolean __GLEW_ATI_element_array = GL_FALSE;
3226 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
3227 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
3228 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
3229 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
3230 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
3231 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
3232 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
3233 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
3234 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
3235 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
3236 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
3237 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
3238 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
3239 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
3240 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
3241 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
3242 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
3243 GLboolean __GLEW_EXT_abgr = GL_FALSE;
3244 GLboolean __GLEW_EXT_bgra = GL_FALSE;
3245 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
3246 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
3247 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
3248 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
3249 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
3250 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
3251 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
3252 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
3253 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
3254 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
3255 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
3256 GLboolean __GLEW_EXT_convolution = GL_FALSE;
3257 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
3258 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
3259 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
3260 GLboolean __GLEW_EXT_debug_label = GL_FALSE;
3261 GLboolean __GLEW_EXT_debug_marker = GL_FALSE;
3262 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
3263 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
3264 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
3265 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
3266 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
3267 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
3268 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
3269 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
3270 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
3271 GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
3272 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
3273 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
3274 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
3275 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
3276 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
3277 GLboolean __GLEW_EXT_histogram = GL_FALSE;
3278 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
3279 GLboolean __GLEW_EXT_index_func = GL_FALSE;
3280 GLboolean __GLEW_EXT_index_material = GL_FALSE;
3281 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
3282 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
3283 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
3284 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
3285 GLboolean __GLEW_EXT_multisample = GL_FALSE;
3286 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
3287 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
3288 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
3289 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
3290 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
3291 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
3292 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
3293 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
3294 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
3295 GLboolean __GLEW_EXT_polygon_offset_clamp = GL_FALSE;
3296 GLboolean __GLEW_EXT_post_depth_coverage = GL_FALSE;
3297 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
3298 GLboolean __GLEW_EXT_raster_multisample = GL_FALSE;
3299 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
3300 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
3301 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
3302 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
3303 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
3304 GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE;
3305 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
3306 GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE;
3307 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
3308 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
3309 GLboolean __GLEW_EXT_sparse_texture2 = GL_FALSE;
3310 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
3311 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
3312 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
3313 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
3314 GLboolean __GLEW_EXT_texture = GL_FALSE;
3315 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
3316 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
3317 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
3318 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
3319 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
3320 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
3321 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
3322 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
3323 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
3324 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
3325 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
3326 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
3327 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
3328 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
3329 GLboolean __GLEW_EXT_texture_filter_minmax = GL_FALSE;
3330 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
3331 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
3332 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
3333 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
3334 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
3335 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
3336 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
3337 GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
3338 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
3339 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
3340 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
3341 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
3342 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
3343 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
3344 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
3345 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
3346 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
3347 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
3348 GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
3349 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
3350 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
3351 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
3352 GLboolean __GLEW_HP_image_transform = GL_FALSE;
3353 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
3354 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
3355 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
3356 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
3357 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
3358 GLboolean __GLEW_IBM_static_data = GL_FALSE;
3359 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
3360 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
3361 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
3362 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
3363 GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE;
3364 GLboolean __GLEW_INTEL_framebuffer_CMAA = GL_FALSE;
3365 GLboolean __GLEW_INTEL_map_texture = GL_FALSE;
3366 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
3367 GLboolean __GLEW_INTEL_performance_query = GL_FALSE;
3368 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
3369 GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE;
3370 GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE;
3371 GLboolean __GLEW_KHR_context_flush_control = GL_FALSE;
3372 GLboolean __GLEW_KHR_debug = GL_FALSE;
3373 GLboolean __GLEW_KHR_no_error = GL_FALSE;
3374 GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE;
3375 GLboolean __GLEW_KHR_robustness = GL_FALSE;
3376 GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE;
3377 GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE;
3378 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
3379 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
3380 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
3381 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
3382 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
3383 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
3384 GLboolean __GLEW_NVX_conditional_render = GL_FALSE;
3385 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
3386 GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE;
3387 GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE;
3388 GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
3389 GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE;
3390 GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE;
3391 GLboolean __GLEW_NV_blend_square = GL_FALSE;
3392 GLboolean __GLEW_NV_compute_program5 = GL_FALSE;
3393 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
3394 GLboolean __GLEW_NV_conservative_raster = GL_FALSE;
3395 GLboolean __GLEW_NV_conservative_raster_dilate = GL_FALSE;
3396 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
3397 GLboolean __GLEW_NV_copy_image = GL_FALSE;
3398 GLboolean __GLEW_NV_deep_texture3D = GL_FALSE;
3399 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
3400 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
3401 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
3402 GLboolean __GLEW_NV_draw_texture = GL_FALSE;
3403 GLboolean __GLEW_NV_evaluators = GL_FALSE;
3404 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
3405 GLboolean __GLEW_NV_fence = GL_FALSE;
3406 GLboolean __GLEW_NV_fill_rectangle = GL_FALSE;
3407 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
3408 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
3409 GLboolean __GLEW_NV_fragment_coverage_to_color = GL_FALSE;
3410 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
3411 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
3412 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
3413 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
3414 GLboolean __GLEW_NV_fragment_shader_interlock = GL_FALSE;
3415 GLboolean __GLEW_NV_framebuffer_mixed_samples = GL_FALSE;
3416 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
3417 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
3418 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
3419 GLboolean __GLEW_NV_geometry_shader_passthrough = GL_FALSE;
3420 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
3421 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
3422 GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE;
3423 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
3424 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
3425 GLboolean __GLEW_NV_half_float = GL_FALSE;
3426 GLboolean __GLEW_NV_internalformat_sample_query = GL_FALSE;
3427 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
3428 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
3429 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
3430 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
3431 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
3432 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
3433 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
3434 GLboolean __GLEW_NV_path_rendering = GL_FALSE;
3435 GLboolean __GLEW_NV_path_rendering_shared_edge = GL_FALSE;
3436 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
3437 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
3438 GLboolean __GLEW_NV_present_video = GL_FALSE;
3439 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
3440 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
3441 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
3442 GLboolean __GLEW_NV_sample_locations = GL_FALSE;
3443 GLboolean __GLEW_NV_sample_mask_override_coverage = GL_FALSE;
3444 GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE;
3445 GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
3446 GLboolean __GLEW_NV_shader_atomic_fp16_vector = GL_FALSE;
3447 GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE;
3448 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
3449 GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE;
3450 GLboolean __GLEW_NV_shader_thread_group = GL_FALSE;
3451 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE;
3452 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
3453 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
3454 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
3455 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
3456 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
3457 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
3458 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
3459 GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
3460 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
3461 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
3462 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
3463 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
3464 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
3465 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
3466 GLboolean __GLEW_NV_uniform_buffer_unified_memory = GL_FALSE;
3467 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
3468 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
3469 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
3470 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
3471 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
3472 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
3473 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
3474 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
3475 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
3476 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
3477 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
3478 GLboolean __GLEW_NV_video_capture = GL_FALSE;
3479 GLboolean __GLEW_NV_viewport_array2 = GL_FALSE;
3480 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
3481 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
3482 GLboolean __GLEW_OES_read_format = GL_FALSE;
3483 GLboolean __GLEW_OES_single_precision = GL_FALSE;
3484 GLboolean __GLEW_OML_interlace = GL_FALSE;
3485 GLboolean __GLEW_OML_resample = GL_FALSE;
3486 GLboolean __GLEW_OML_subsample = GL_FALSE;
3487 GLboolean __GLEW_OVR_multiview = GL_FALSE;
3488 GLboolean __GLEW_OVR_multiview2 = GL_FALSE;
3489 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
3490 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
3491 GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE;
3492 GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE;
3493 GLboolean __GLEW_REGAL_enable = GL_FALSE;
3494 GLboolean __GLEW_REGAL_error_string = GL_FALSE;
3495 GLboolean __GLEW_REGAL_extension_query = GL_FALSE;
3496 GLboolean __GLEW_REGAL_log = GL_FALSE;
3497 GLboolean __GLEW_REGAL_proc_address = GL_FALSE;
3498 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
3499 GLboolean __GLEW_S3_s3tc = GL_FALSE;
3500 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
3501 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
3502 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
3503 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
3504 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
3505 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
3506 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
3507 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
3508 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
3509 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
3510 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
3511 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
3512 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
3513 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
3514 GLboolean __GLEW_SGIX_async = GL_FALSE;
3515 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
3516 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
3517 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
3518 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
3519 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
3520 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
3521 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
3522 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
3523 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
3524 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
3525 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
3526 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
3527 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
3528 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
3529 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
3530 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
3531 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
3532 GLboolean __GLEW_SGIX_resample = GL_FALSE;
3533 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
3534 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
3535 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
3536 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
3537 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
3538 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
3539 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
3540 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
3541 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
3542 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
3543 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
3544 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
3545 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
3546 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
3547 GLboolean __GLEW_SGI_color_table = GL_FALSE;
3548 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
3549 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
3550 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
3551 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
3552 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
3553 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
3554 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
3555 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
3556 GLboolean __GLEW_SUN_vertex = GL_FALSE;
3557 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
3558 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
3559 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
3560 
3561 #endif /* !GLEW_MX */
3562 
3563 #ifdef GL_VERSION_1_2
3564 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)3565 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3566 {
3567   GLboolean r = GL_FALSE;
3568 
3569   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
3570   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
3571   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
3572   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
3573 
3574   return r;
3575 }
3576 
3577 #endif /* GL_VERSION_1_2 */
3578 
3579 #ifdef GL_VERSION_1_3
3580 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)3581 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3582 {
3583   GLboolean r = GL_FALSE;
3584 
3585   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
3586   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
3587   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
3588   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
3589   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
3590   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
3591   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
3592   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
3593   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
3594   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
3595   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
3596   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
3597   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
3598   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
3599   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
3600   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
3601   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
3602   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
3603   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
3604   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
3605   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
3606   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
3607   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
3608   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
3609   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
3610   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
3611   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
3612   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
3613   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
3614   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
3615   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
3616   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
3617   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
3618   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
3619   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
3620   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
3621   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
3622   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
3623   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
3624   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
3625   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
3626   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
3627   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
3628   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
3629   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
3630   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
3631 
3632   return r;
3633 }
3634 
3635 #endif /* GL_VERSION_1_3 */
3636 
3637 #ifdef GL_VERSION_1_4
3638 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)3639 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
3640 {
3641   GLboolean r = GL_FALSE;
3642 
3643   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
3644   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3645   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
3646   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
3647   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
3648   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
3649   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
3650   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
3651   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
3652   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
3653   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
3654   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
3655   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
3656   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
3657   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
3658   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
3659   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
3660   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
3661   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
3662   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
3663   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
3664   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
3665   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
3666   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
3667   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
3668   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
3669   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
3670   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
3671   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
3672   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
3673   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
3674   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
3675   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
3676   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
3677   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
3678   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
3679   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
3680   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
3681   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
3682   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
3683   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
3684   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
3685   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
3686   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
3687   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
3688   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
3689   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
3690 
3691   return r;
3692 }
3693 
3694 #endif /* GL_VERSION_1_4 */
3695 
3696 #ifdef GL_VERSION_1_5
3697 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)3698 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3699 {
3700   GLboolean r = GL_FALSE;
3701 
3702   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
3703   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
3704   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
3705   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
3706   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
3707   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
3708   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
3709   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
3710   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
3711   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
3712   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
3713   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
3714   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
3715   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
3716   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
3717   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
3718   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
3719   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
3720   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
3721 
3722   return r;
3723 }
3724 
3725 #endif /* GL_VERSION_1_5 */
3726 
3727 #ifdef GL_VERSION_2_0
3728 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)3729 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3730 {
3731   GLboolean r = GL_FALSE;
3732 
3733   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
3734   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
3735   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
3736   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
3737   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
3738   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
3739   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
3740   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
3741   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
3742   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
3743   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
3744   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
3745   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
3746   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
3747   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
3748   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
3749   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
3750   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
3751   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
3752   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
3753   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
3754   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
3755   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
3756   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
3757   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
3758   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
3759   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
3760   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
3761   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
3762   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
3763   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
3764   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
3765   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
3766   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
3767   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
3768   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
3769   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
3770   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
3771   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
3772   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
3773   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
3774   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
3775   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
3776   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
3777   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
3778   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
3779   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
3780   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
3781   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
3782   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
3783   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
3784   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
3785   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
3786   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
3787   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
3788   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
3789   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
3790   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
3791   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
3792   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
3793   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
3794   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
3795   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
3796   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
3797   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
3798   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
3799   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
3800   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
3801   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
3802   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
3803   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
3804   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
3805   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
3806   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
3807   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
3808   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
3809   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
3810   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
3811   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
3812   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
3813   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
3814   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
3815   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
3816   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
3817   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
3818   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
3819   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
3820   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
3821   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
3822   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
3823   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
3824   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
3825   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
3826 
3827   return r;
3828 }
3829 
3830 #endif /* GL_VERSION_2_0 */
3831 
3832 #ifdef GL_VERSION_2_1
3833 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)3834 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3835 {
3836   GLboolean r = GL_FALSE;
3837 
3838   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
3839   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
3840   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
3841   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
3842   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
3843   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
3844 
3845   return r;
3846 }
3847 
3848 #endif /* GL_VERSION_2_1 */
3849 
3850 #ifdef GL_VERSION_3_0
3851 
_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_DEF_INIT)3852 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3853 {
3854   GLboolean r = GL_FALSE;
3855 
3856   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
3857   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
3858   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
3859   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
3860   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
3861   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
3862   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
3863   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
3864   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
3865   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
3866   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
3867   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
3868   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
3869   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
3870   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
3871   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
3872   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
3873   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
3874   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
3875   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
3876   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
3877   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
3878   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
3879   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
3880   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
3881   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
3882   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
3883   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
3884   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
3885   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
3886   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
3887   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
3888   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
3889   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
3890   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
3891   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
3892   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
3893   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
3894   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
3895   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
3896   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
3897   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
3898   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
3899   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
3900   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
3901   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
3902   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
3903   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
3904   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
3905   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
3906   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
3907   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
3908   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
3909   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
3910   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
3911 
3912   return r;
3913 }
3914 
3915 #endif /* GL_VERSION_3_0 */
3916 
3917 #ifdef GL_VERSION_3_1
3918 
_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_DEF_INIT)3919 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3920 {
3921   GLboolean r = GL_FALSE;
3922 
3923   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
3924   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
3925   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
3926   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
3927 
3928   return r;
3929 }
3930 
3931 #endif /* GL_VERSION_3_1 */
3932 
3933 #ifdef GL_VERSION_3_2
3934 
_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_DEF_INIT)3935 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3936 {
3937   GLboolean r = GL_FALSE;
3938 
3939   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
3940   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
3941   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
3942 
3943   return r;
3944 }
3945 
3946 #endif /* GL_VERSION_3_2 */
3947 
3948 #ifdef GL_VERSION_3_3
3949 
_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_DEF_INIT)3950 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3951 {
3952   GLboolean r = GL_FALSE;
3953 
3954   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
3955 
3956   return r;
3957 }
3958 
3959 #endif /* GL_VERSION_3_3 */
3960 
3961 #ifdef GL_VERSION_4_0
3962 
_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_DEF_INIT)3963 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3964 {
3965   GLboolean r = GL_FALSE;
3966 
3967   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
3968   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
3969   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
3970   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
3971   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
3972 
3973   return r;
3974 }
3975 
3976 #endif /* GL_VERSION_4_0 */
3977 
3978 #ifdef GL_VERSION_4_5
3979 
_glewInit_GL_VERSION_4_5(GLEW_CONTEXT_ARG_DEF_INIT)3980 static GLboolean _glewInit_GL_VERSION_4_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3981 {
3982   GLboolean r = GL_FALSE;
3983 
3984   r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r;
3985   r = ((glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImage")) == NULL) || r;
3986   r = ((glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImage")) == NULL) || r;
3987   r = ((glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdv")) == NULL) || r;
3988 
3989   return r;
3990 }
3991 
3992 #endif /* GL_VERSION_4_5 */
3993 
3994 #ifdef GL_3DFX_tbuffer
3995 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)3996 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
3997 {
3998   GLboolean r = GL_FALSE;
3999 
4000   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
4001 
4002   return r;
4003 }
4004 
4005 #endif /* GL_3DFX_tbuffer */
4006 
4007 #ifdef GL_AMD_debug_output
4008 
_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4009 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4010 {
4011   GLboolean r = GL_FALSE;
4012 
4013   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
4014   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
4015   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
4016   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
4017 
4018   return r;
4019 }
4020 
4021 #endif /* GL_AMD_debug_output */
4022 
4023 #ifdef GL_AMD_draw_buffers_blend
4024 
_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4025 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4026 {
4027   GLboolean r = GL_FALSE;
4028 
4029   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
4030   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
4031   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
4032   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
4033 
4034   return r;
4035 }
4036 
4037 #endif /* GL_AMD_draw_buffers_blend */
4038 
4039 #ifdef GL_AMD_interleaved_elements
4040 
_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_DEF_INIT)4041 static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT)
4042 {
4043   GLboolean r = GL_FALSE;
4044 
4045   r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r;
4046 
4047   return r;
4048 }
4049 
4050 #endif /* GL_AMD_interleaved_elements */
4051 
4052 #ifdef GL_AMD_multi_draw_indirect
4053 
_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4054 static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4055 {
4056   GLboolean r = GL_FALSE;
4057 
4058   r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
4059   r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
4060 
4061   return r;
4062 }
4063 
4064 #endif /* GL_AMD_multi_draw_indirect */
4065 
4066 #ifdef GL_AMD_name_gen_delete
4067 
_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_DEF_INIT)4068 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
4069 {
4070   GLboolean r = GL_FALSE;
4071 
4072   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
4073   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
4074   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
4075 
4076   return r;
4077 }
4078 
4079 #endif /* GL_AMD_name_gen_delete */
4080 
4081 #ifdef GL_AMD_occlusion_query_event
4082 
_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_DEF_INIT)4083 static GLboolean _glewInit_GL_AMD_occlusion_query_event (GLEW_CONTEXT_ARG_DEF_INIT)
4084 {
4085   GLboolean r = GL_FALSE;
4086 
4087   r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r;
4088 
4089   return r;
4090 }
4091 
4092 #endif /* GL_AMD_occlusion_query_event */
4093 
4094 #ifdef GL_AMD_performance_monitor
4095 
_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_DEF_INIT)4096 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
4097 {
4098   GLboolean r = GL_FALSE;
4099 
4100   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
4101   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
4102   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
4103   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
4104   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
4105   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
4106   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
4107   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
4108   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
4109   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
4110   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
4111 
4112   return r;
4113 }
4114 
4115 #endif /* GL_AMD_performance_monitor */
4116 
4117 #ifdef GL_AMD_sample_positions
4118 
_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_DEF_INIT)4119 static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT)
4120 {
4121   GLboolean r = GL_FALSE;
4122 
4123   r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
4124 
4125   return r;
4126 }
4127 
4128 #endif /* GL_AMD_sample_positions */
4129 
4130 #ifdef GL_AMD_sparse_texture
4131 
_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)4132 static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4133 {
4134   GLboolean r = GL_FALSE;
4135 
4136   r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r;
4137   r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r;
4138 
4139   return r;
4140 }
4141 
4142 #endif /* GL_AMD_sparse_texture */
4143 
4144 #ifdef GL_AMD_stencil_operation_extended
4145 
_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_DEF_INIT)4146 static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT)
4147 {
4148   GLboolean r = GL_FALSE;
4149 
4150   r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
4151 
4152   return r;
4153 }
4154 
4155 #endif /* GL_AMD_stencil_operation_extended */
4156 
4157 #ifdef GL_AMD_vertex_shader_tessellator
4158 
_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_DEF_INIT)4159 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
4160 {
4161   GLboolean r = GL_FALSE;
4162 
4163   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
4164   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
4165 
4166   return r;
4167 }
4168 
4169 #endif /* GL_AMD_vertex_shader_tessellator */
4170 
4171 #ifdef GL_ANGLE_framebuffer_blit
4172 
_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)4173 static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
4174 {
4175   GLboolean r = GL_FALSE;
4176 
4177   r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r;
4178 
4179   return r;
4180 }
4181 
4182 #endif /* GL_ANGLE_framebuffer_blit */
4183 
4184 #ifdef GL_ANGLE_framebuffer_multisample
4185 
_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4186 static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4187 {
4188   GLboolean r = GL_FALSE;
4189 
4190   r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r;
4191 
4192   return r;
4193 }
4194 
4195 #endif /* GL_ANGLE_framebuffer_multisample */
4196 
4197 #ifdef GL_ANGLE_instanced_arrays
4198 
_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4199 static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4200 {
4201   GLboolean r = GL_FALSE;
4202 
4203   r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r;
4204   r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r;
4205   r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r;
4206 
4207   return r;
4208 }
4209 
4210 #endif /* GL_ANGLE_instanced_arrays */
4211 
4212 #ifdef GL_ANGLE_timer_query
4213 
_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)4214 static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
4215 {
4216   GLboolean r = GL_FALSE;
4217 
4218   r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r;
4219   r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r;
4220   r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r;
4221   r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r;
4222   r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r;
4223   r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r;
4224   r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r;
4225   r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r;
4226   r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r;
4227   r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r;
4228   r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r;
4229 
4230   return r;
4231 }
4232 
4233 #endif /* GL_ANGLE_timer_query */
4234 
4235 #ifdef GL_ANGLE_translated_shader_source
4236 
_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_DEF_INIT)4237 static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT)
4238 {
4239   GLboolean r = GL_FALSE;
4240 
4241   r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r;
4242 
4243   return r;
4244 }
4245 
4246 #endif /* GL_ANGLE_translated_shader_source */
4247 
4248 #ifdef GL_APPLE_element_array
4249 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)4250 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
4251 {
4252   GLboolean r = GL_FALSE;
4253 
4254   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
4255   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
4256   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
4257   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
4258   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
4259 
4260   return r;
4261 }
4262 
4263 #endif /* GL_APPLE_element_array */
4264 
4265 #ifdef GL_APPLE_fence
4266 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)4267 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
4268 {
4269   GLboolean r = GL_FALSE;
4270 
4271   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
4272   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
4273   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
4274   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
4275   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
4276   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
4277   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
4278   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
4279 
4280   return r;
4281 }
4282 
4283 #endif /* GL_APPLE_fence */
4284 
4285 #ifdef GL_APPLE_flush_buffer_range
4286 
_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4287 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4288 {
4289   GLboolean r = GL_FALSE;
4290 
4291   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
4292   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
4293 
4294   return r;
4295 }
4296 
4297 #endif /* GL_APPLE_flush_buffer_range */
4298 
4299 #ifdef GL_APPLE_object_purgeable
4300 
_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_DEF_INIT)4301 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
4302 {
4303   GLboolean r = GL_FALSE;
4304 
4305   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
4306   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
4307   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
4308 
4309   return r;
4310 }
4311 
4312 #endif /* GL_APPLE_object_purgeable */
4313 
4314 #ifdef GL_APPLE_texture_range
4315 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)4316 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
4317 {
4318   GLboolean r = GL_FALSE;
4319 
4320   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
4321   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
4322 
4323   return r;
4324 }
4325 
4326 #endif /* GL_APPLE_texture_range */
4327 
4328 #ifdef GL_APPLE_vertex_array_object
4329 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)4330 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4331 {
4332   GLboolean r = GL_FALSE;
4333 
4334   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
4335   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
4336   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
4337   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
4338 
4339   return r;
4340 }
4341 
4342 #endif /* GL_APPLE_vertex_array_object */
4343 
4344 #ifdef GL_APPLE_vertex_array_range
4345 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)4346 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
4347 {
4348   GLboolean r = GL_FALSE;
4349 
4350   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
4351   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
4352   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
4353 
4354   return r;
4355 }
4356 
4357 #endif /* GL_APPLE_vertex_array_range */
4358 
4359 #ifdef GL_APPLE_vertex_program_evaluators
4360 
_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)4361 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
4362 {
4363   GLboolean r = GL_FALSE;
4364 
4365   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
4366   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
4367   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
4368   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
4369   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
4370   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
4371   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
4372 
4373   return r;
4374 }
4375 
4376 #endif /* GL_APPLE_vertex_program_evaluators */
4377 
4378 #ifdef GL_ARB_ES2_compatibility
4379 
_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4380 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4381 {
4382   GLboolean r = GL_FALSE;
4383 
4384   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
4385   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
4386   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
4387   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
4388   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
4389 
4390   return r;
4391 }
4392 
4393 #endif /* GL_ARB_ES2_compatibility */
4394 
4395 #ifdef GL_ARB_ES3_1_compatibility
4396 
_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4397 static GLboolean _glewInit_GL_ARB_ES3_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4398 {
4399   GLboolean r = GL_FALSE;
4400 
4401   r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r;
4402 
4403   return r;
4404 }
4405 
4406 #endif /* GL_ARB_ES3_1_compatibility */
4407 
4408 #ifdef GL_ARB_ES3_2_compatibility
4409 
_glewInit_GL_ARB_ES3_2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4410 static GLboolean _glewInit_GL_ARB_ES3_2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4411 {
4412   GLboolean r = GL_FALSE;
4413 
4414   r = ((glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveBoundingBoxARB")) == NULL) || r;
4415 
4416   return r;
4417 }
4418 
4419 #endif /* GL_ARB_ES3_2_compatibility */
4420 
4421 #ifdef GL_ARB_base_instance
4422 
_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_DEF_INIT)4423 static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
4424 {
4425   GLboolean r = GL_FALSE;
4426 
4427   r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
4428   r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
4429   r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
4430 
4431   return r;
4432 }
4433 
4434 #endif /* GL_ARB_base_instance */
4435 
4436 #ifdef GL_ARB_bindless_texture
4437 
_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)4438 static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4439 {
4440   GLboolean r = GL_FALSE;
4441 
4442   r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r;
4443   r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r;
4444   r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r;
4445   r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r;
4446   r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r;
4447   r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r;
4448   r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r;
4449   r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r;
4450   r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r;
4451   r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r;
4452   r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r;
4453   r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r;
4454   r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r;
4455   r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r;
4456   r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r;
4457   r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r;
4458 
4459   return r;
4460 }
4461 
4462 #endif /* GL_ARB_bindless_texture */
4463 
4464 #ifdef GL_ARB_blend_func_extended
4465 
_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_DEF_INIT)4466 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
4467 {
4468   GLboolean r = GL_FALSE;
4469 
4470   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
4471   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
4472 
4473   return r;
4474 }
4475 
4476 #endif /* GL_ARB_blend_func_extended */
4477 
4478 #ifdef GL_ARB_buffer_storage
4479 
_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_DEF_INIT)4480 static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT)
4481 {
4482   GLboolean r = GL_FALSE;
4483 
4484   r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r;
4485   r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r;
4486 
4487   return r;
4488 }
4489 
4490 #endif /* GL_ARB_buffer_storage */
4491 
4492 #ifdef GL_ARB_cl_event
4493 
_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_DEF_INIT)4494 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
4495 {
4496   GLboolean r = GL_FALSE;
4497 
4498   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
4499 
4500   return r;
4501 }
4502 
4503 #endif /* GL_ARB_cl_event */
4504 
4505 #ifdef GL_ARB_clear_buffer_object
4506 
_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4507 static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4508 {
4509   GLboolean r = GL_FALSE;
4510 
4511   r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r;
4512   r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r;
4513   r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r;
4514   r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r;
4515 
4516   return r;
4517 }
4518 
4519 #endif /* GL_ARB_clear_buffer_object */
4520 
4521 #ifdef GL_ARB_clear_texture
4522 
_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_DEF_INIT)4523 static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4524 {
4525   GLboolean r = GL_FALSE;
4526 
4527   r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r;
4528   r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r;
4529 
4530   return r;
4531 }
4532 
4533 #endif /* GL_ARB_clear_texture */
4534 
4535 #ifdef GL_ARB_clip_control
4536 
_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_DEF_INIT)4537 static GLboolean _glewInit_GL_ARB_clip_control (GLEW_CONTEXT_ARG_DEF_INIT)
4538 {
4539   GLboolean r = GL_FALSE;
4540 
4541   r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r;
4542 
4543   return r;
4544 }
4545 
4546 #endif /* GL_ARB_clip_control */
4547 
4548 #ifdef GL_ARB_color_buffer_float
4549 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)4550 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4551 {
4552   GLboolean r = GL_FALSE;
4553 
4554   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
4555 
4556   return r;
4557 }
4558 
4559 #endif /* GL_ARB_color_buffer_float */
4560 
4561 #ifdef GL_ARB_compute_shader
4562 
_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_DEF_INIT)4563 static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4564 {
4565   GLboolean r = GL_FALSE;
4566 
4567   r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r;
4568   r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r;
4569 
4570   return r;
4571 }
4572 
4573 #endif /* GL_ARB_compute_shader */
4574 
4575 #ifdef GL_ARB_compute_variable_group_size
4576 
_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_DEF_INIT)4577 static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT)
4578 {
4579   GLboolean r = GL_FALSE;
4580 
4581   r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r;
4582 
4583   return r;
4584 }
4585 
4586 #endif /* GL_ARB_compute_variable_group_size */
4587 
4588 #ifdef GL_ARB_copy_buffer
4589 
_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_DEF_INIT)4590 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
4591 {
4592   GLboolean r = GL_FALSE;
4593 
4594   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
4595 
4596   return r;
4597 }
4598 
4599 #endif /* GL_ARB_copy_buffer */
4600 
4601 #ifdef GL_ARB_copy_image
4602 
_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)4603 static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
4604 {
4605   GLboolean r = GL_FALSE;
4606 
4607   r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r;
4608 
4609   return r;
4610 }
4611 
4612 #endif /* GL_ARB_copy_image */
4613 
4614 #ifdef GL_ARB_debug_output
4615 
_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4616 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4617 {
4618   GLboolean r = GL_FALSE;
4619 
4620   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
4621   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
4622   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
4623   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
4624 
4625   return r;
4626 }
4627 
4628 #endif /* GL_ARB_debug_output */
4629 
4630 #ifdef GL_ARB_direct_state_access
4631 
_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)4632 static GLboolean _glewInit_GL_ARB_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
4633 {
4634   GLboolean r = GL_FALSE;
4635 
4636   r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r;
4637   r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r;
4638   r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r;
4639   r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r;
4640   r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r;
4641   r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r;
4642   r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r;
4643   r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r;
4644   r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r;
4645   r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r;
4646   r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r;
4647   r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r;
4648   r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r;
4649   r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r;
4650   r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r;
4651   r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r;
4652   r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r;
4653   r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r;
4654   r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r;
4655   r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r;
4656   r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r;
4657   r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r;
4658   r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r;
4659   r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r;
4660   r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r;
4661   r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r;
4662   r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r;
4663   r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r;
4664   r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r;
4665   r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r;
4666   r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r;
4667   r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r;
4668   r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r;
4669   r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r;
4670   r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r;
4671   r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r;
4672   r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r;
4673   r = ((glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjecti64v")) == NULL) || r;
4674   r = ((glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectiv")) == NULL) || r;
4675   r = ((glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectui64v")) == NULL) || r;
4676   r = ((glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectuiv")) == NULL) || r;
4677   r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r;
4678   r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r;
4679   r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r;
4680   r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r;
4681   r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r;
4682   r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r;
4683   r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r;
4684   r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r;
4685   r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r;
4686   r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r;
4687   r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r;
4688   r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r;
4689   r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r;
4690   r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r;
4691   r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r;
4692   r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r;
4693   r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r;
4694   r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r;
4695   r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r;
4696   r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r;
4697   r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r;
4698   r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r;
4699   r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r;
4700   r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r;
4701   r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r;
4702   r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r;
4703   r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r;
4704   r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r;
4705   r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r;
4706   r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r;
4707   r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r;
4708   r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r;
4709   r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r;
4710   r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r;
4711   r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r;
4712   r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r;
4713   r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r;
4714   r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r;
4715   r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r;
4716   r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r;
4717   r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r;
4718   r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r;
4719   r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r;
4720   r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r;
4721   r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r;
4722   r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r;
4723   r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r;
4724   r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r;
4725   r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r;
4726   r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r;
4727   r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r;
4728   r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r;
4729   r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r;
4730   r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r;
4731   r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r;
4732   r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r;
4733 
4734   return r;
4735 }
4736 
4737 #endif /* GL_ARB_direct_state_access */
4738 
4739 #ifdef GL_ARB_draw_buffers
4740 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4741 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4742 {
4743   GLboolean r = GL_FALSE;
4744 
4745   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
4746 
4747   return r;
4748 }
4749 
4750 #endif /* GL_ARB_draw_buffers */
4751 
4752 #ifdef GL_ARB_draw_buffers_blend
4753 
_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4754 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4755 {
4756   GLboolean r = GL_FALSE;
4757 
4758   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
4759   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
4760   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
4761   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
4762 
4763   return r;
4764 }
4765 
4766 #endif /* GL_ARB_draw_buffers_blend */
4767 
4768 #ifdef GL_ARB_draw_elements_base_vertex
4769 
_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4770 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4771 {
4772   GLboolean r = GL_FALSE;
4773 
4774   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
4775   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
4776   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
4777   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
4778 
4779   return r;
4780 }
4781 
4782 #endif /* GL_ARB_draw_elements_base_vertex */
4783 
4784 #ifdef GL_ARB_draw_indirect
4785 
_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4786 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4787 {
4788   GLboolean r = GL_FALSE;
4789 
4790   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
4791   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
4792 
4793   return r;
4794 }
4795 
4796 #endif /* GL_ARB_draw_indirect */
4797 
4798 #ifdef GL_ARB_framebuffer_no_attachments
4799 
_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_DEF_INIT)4800 static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT)
4801 {
4802   GLboolean r = GL_FALSE;
4803 
4804   r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r;
4805   r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r;
4806   r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r;
4807   r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r;
4808 
4809   return r;
4810 }
4811 
4812 #endif /* GL_ARB_framebuffer_no_attachments */
4813 
4814 #ifdef GL_ARB_framebuffer_object
4815 
_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4816 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4817 {
4818   GLboolean r = GL_FALSE;
4819 
4820   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
4821   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
4822   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
4823   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
4824   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
4825   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
4826   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
4827   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
4828   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
4829   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
4830   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
4831   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
4832   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
4833   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
4834   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
4835   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
4836   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
4837   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
4838   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
4839   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
4840 
4841   return r;
4842 }
4843 
4844 #endif /* GL_ARB_framebuffer_object */
4845 
4846 #ifdef GL_ARB_geometry_shader4
4847 
_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)4848 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4849 {
4850   GLboolean r = GL_FALSE;
4851 
4852   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
4853   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
4854   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
4855   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
4856 
4857   return r;
4858 }
4859 
4860 #endif /* GL_ARB_geometry_shader4 */
4861 
4862 #ifdef GL_ARB_get_program_binary
4863 
_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_DEF_INIT)4864 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
4865 {
4866   GLboolean r = GL_FALSE;
4867 
4868   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
4869   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
4870   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
4871 
4872   return r;
4873 }
4874 
4875 #endif /* GL_ARB_get_program_binary */
4876 
4877 #ifdef GL_ARB_get_texture_sub_image
4878 
_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_DEF_INIT)4879 static GLboolean _glewInit_GL_ARB_get_texture_sub_image (GLEW_CONTEXT_ARG_DEF_INIT)
4880 {
4881   GLboolean r = GL_FALSE;
4882 
4883   r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r;
4884   r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r;
4885 
4886   return r;
4887 }
4888 
4889 #endif /* GL_ARB_get_texture_sub_image */
4890 
4891 #ifdef GL_ARB_gpu_shader_fp64
4892 
_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_DEF_INIT)4893 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
4894 {
4895   GLboolean r = GL_FALSE;
4896 
4897   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
4898   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
4899   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
4900   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
4901   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
4902   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
4903   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
4904   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
4905   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
4906   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
4907   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
4908   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
4909   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
4910   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
4911   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
4912   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
4913   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
4914   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
4915 
4916   return r;
4917 }
4918 
4919 #endif /* GL_ARB_gpu_shader_fp64 */
4920 
4921 #ifdef GL_ARB_gpu_shader_int64
4922 
_glewInit_GL_ARB_gpu_shader_int64(GLEW_CONTEXT_ARG_DEF_INIT)4923 static GLboolean _glewInit_GL_ARB_gpu_shader_int64 (GLEW_CONTEXT_ARG_DEF_INIT)
4924 {
4925   GLboolean r = GL_FALSE;
4926 
4927   r = ((glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vARB")) == NULL) || r;
4928   r = ((glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vARB")) == NULL) || r;
4929   r = ((glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformi64vARB")) == NULL) || r;
4930   r = ((glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformui64vARB")) == NULL) || r;
4931   r = ((glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64ARB")) == NULL) || r;
4932   r = ((glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vARB")) == NULL) || r;
4933   r = ((glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64ARB")) == NULL) || r;
4934   r = ((glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vARB")) == NULL) || r;
4935   r = ((glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64ARB")) == NULL) || r;
4936   r = ((glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vARB")) == NULL) || r;
4937   r = ((glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64ARB")) == NULL) || r;
4938   r = ((glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vARB")) == NULL) || r;
4939   r = ((glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64ARB")) == NULL) || r;
4940   r = ((glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vARB")) == NULL) || r;
4941   r = ((glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64ARB")) == NULL) || r;
4942   r = ((glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vARB")) == NULL) || r;
4943   r = ((glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64ARB")) == NULL) || r;
4944   r = ((glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vARB")) == NULL) || r;
4945   r = ((glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64ARB")) == NULL) || r;
4946   r = ((glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vARB")) == NULL) || r;
4947   r = ((glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64ARB")) == NULL) || r;
4948   r = ((glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vARB")) == NULL) || r;
4949   r = ((glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64ARB")) == NULL) || r;
4950   r = ((glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vARB")) == NULL) || r;
4951   r = ((glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64ARB")) == NULL) || r;
4952   r = ((glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vARB")) == NULL) || r;
4953   r = ((glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64ARB")) == NULL) || r;
4954   r = ((glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vARB")) == NULL) || r;
4955   r = ((glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64ARB")) == NULL) || r;
4956   r = ((glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vARB")) == NULL) || r;
4957   r = ((glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64ARB")) == NULL) || r;
4958   r = ((glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vARB")) == NULL) || r;
4959   r = ((glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64ARB")) == NULL) || r;
4960   r = ((glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vARB")) == NULL) || r;
4961   r = ((glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64ARB")) == NULL) || r;
4962   r = ((glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vARB")) == NULL) || r;
4963 
4964   return r;
4965 }
4966 
4967 #endif /* GL_ARB_gpu_shader_int64 */
4968 
4969 #ifdef GL_ARB_imaging
4970 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)4971 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
4972 {
4973   GLboolean r = GL_FALSE;
4974 
4975   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
4976   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
4977   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
4978   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
4979   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
4980   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
4981   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
4982   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
4983   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
4984   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
4985   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
4986   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
4987   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
4988   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
4989   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
4990   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
4991   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
4992   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
4993   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
4994   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
4995   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
4996   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
4997   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
4998   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
4999   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
5000   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
5001   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
5002   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
5003   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
5004   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
5005   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
5006   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
5007   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
5008 
5009   return r;
5010 }
5011 
5012 #endif /* GL_ARB_imaging */
5013 
5014 #ifdef GL_ARB_indirect_parameters
5015 
_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_DEF_INIT)5016 static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5017 {
5018   GLboolean r = GL_FALSE;
5019 
5020   r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r;
5021   r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r;
5022 
5023   return r;
5024 }
5025 
5026 #endif /* GL_ARB_indirect_parameters */
5027 
5028 #ifdef GL_ARB_instanced_arrays
5029 
_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)5030 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
5031 {
5032   GLboolean r = GL_FALSE;
5033 
5034   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
5035   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
5036   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
5037 
5038   return r;
5039 }
5040 
5041 #endif /* GL_ARB_instanced_arrays */
5042 
5043 #ifdef GL_ARB_internalformat_query
5044 
_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_DEF_INIT)5045 static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
5046 {
5047   GLboolean r = GL_FALSE;
5048 
5049   r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
5050 
5051   return r;
5052 }
5053 
5054 #endif /* GL_ARB_internalformat_query */
5055 
5056 #ifdef GL_ARB_internalformat_query2
5057 
_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_DEF_INIT)5058 static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT)
5059 {
5060   GLboolean r = GL_FALSE;
5061 
5062   r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r;
5063 
5064   return r;
5065 }
5066 
5067 #endif /* GL_ARB_internalformat_query2 */
5068 
5069 #ifdef GL_ARB_invalidate_subdata
5070 
_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_DEF_INIT)5071 static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT)
5072 {
5073   GLboolean r = GL_FALSE;
5074 
5075   r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r;
5076   r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r;
5077   r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r;
5078   r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r;
5079   r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r;
5080   r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r;
5081 
5082   return r;
5083 }
5084 
5085 #endif /* GL_ARB_invalidate_subdata */
5086 
5087 #ifdef GL_ARB_map_buffer_range
5088 
_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)5089 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
5090 {
5091   GLboolean r = GL_FALSE;
5092 
5093   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
5094   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
5095 
5096   return r;
5097 }
5098 
5099 #endif /* GL_ARB_map_buffer_range */
5100 
5101 #ifdef GL_ARB_matrix_palette
5102 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)5103 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
5104 {
5105   GLboolean r = GL_FALSE;
5106 
5107   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
5108   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
5109   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
5110   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
5111   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
5112 
5113   return r;
5114 }
5115 
5116 #endif /* GL_ARB_matrix_palette */
5117 
5118 #ifdef GL_ARB_multi_bind
5119 
_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_DEF_INIT)5120 static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT)
5121 {
5122   GLboolean r = GL_FALSE;
5123 
5124   r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r;
5125   r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r;
5126   r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r;
5127   r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r;
5128   r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r;
5129   r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r;
5130 
5131   return r;
5132 }
5133 
5134 #endif /* GL_ARB_multi_bind */
5135 
5136 #ifdef GL_ARB_multi_draw_indirect
5137 
_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)5138 static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
5139 {
5140   GLboolean r = GL_FALSE;
5141 
5142   r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r;
5143   r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r;
5144 
5145   return r;
5146 }
5147 
5148 #endif /* GL_ARB_multi_draw_indirect */
5149 
5150 #ifdef GL_ARB_multisample
5151 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5152 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5153 {
5154   GLboolean r = GL_FALSE;
5155 
5156   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
5157 
5158   return r;
5159 }
5160 
5161 #endif /* GL_ARB_multisample */
5162 
5163 #ifdef GL_ARB_multitexture
5164 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)5165 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
5166 {
5167   GLboolean r = GL_FALSE;
5168 
5169   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
5170   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
5171   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
5172   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
5173   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
5174   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
5175   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
5176   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
5177   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
5178   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
5179   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
5180   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
5181   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
5182   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
5183   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
5184   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
5185   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
5186   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
5187   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
5188   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
5189   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
5190   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
5191   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
5192   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
5193   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
5194   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
5195   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
5196   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
5197   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
5198   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
5199   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
5200   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
5201   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
5202   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
5203 
5204   return r;
5205 }
5206 
5207 #endif /* GL_ARB_multitexture */
5208 
5209 #ifdef GL_ARB_occlusion_query
5210 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)5211 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
5212 {
5213   GLboolean r = GL_FALSE;
5214 
5215   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
5216   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
5217   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
5218   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
5219   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
5220   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
5221   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
5222   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
5223 
5224   return r;
5225 }
5226 
5227 #endif /* GL_ARB_occlusion_query */
5228 
5229 #ifdef GL_ARB_parallel_shader_compile
5230 
_glewInit_GL_ARB_parallel_shader_compile(GLEW_CONTEXT_ARG_DEF_INIT)5231 static GLboolean _glewInit_GL_ARB_parallel_shader_compile (GLEW_CONTEXT_ARG_DEF_INIT)
5232 {
5233   GLboolean r = GL_FALSE;
5234 
5235   r = ((glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)glewGetProcAddress((const GLubyte*)"glMaxShaderCompilerThreadsARB")) == NULL) || r;
5236 
5237   return r;
5238 }
5239 
5240 #endif /* GL_ARB_parallel_shader_compile */
5241 
5242 #ifdef GL_ARB_point_parameters
5243 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)5244 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5245 {
5246   GLboolean r = GL_FALSE;
5247 
5248   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
5249   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
5250 
5251   return r;
5252 }
5253 
5254 #endif /* GL_ARB_point_parameters */
5255 
5256 #ifdef GL_ARB_program_interface_query
5257 
_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_DEF_INIT)5258 static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT)
5259 {
5260   GLboolean r = GL_FALSE;
5261 
5262   r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r;
5263   r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r;
5264   r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r;
5265   r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r;
5266   r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r;
5267   r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r;
5268 
5269   return r;
5270 }
5271 
5272 #endif /* GL_ARB_program_interface_query */
5273 
5274 #ifdef GL_ARB_provoking_vertex
5275 
_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5276 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5277 {
5278   GLboolean r = GL_FALSE;
5279 
5280   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
5281 
5282   return r;
5283 }
5284 
5285 #endif /* GL_ARB_provoking_vertex */
5286 
5287 #ifdef GL_ARB_robustness
5288 
_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_DEF_INIT)5289 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
5290 {
5291   GLboolean r = GL_FALSE;
5292 
5293   r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
5294   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
5295   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
5296   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
5297   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
5298   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
5299   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
5300   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
5301   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
5302   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
5303   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
5304   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
5305   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
5306   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
5307   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
5308   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
5309   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
5310   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
5311   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
5312   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
5313 
5314   return r;
5315 }
5316 
5317 #endif /* GL_ARB_robustness */
5318 
5319 #ifdef GL_ARB_sample_locations
5320 
_glewInit_GL_ARB_sample_locations(GLEW_CONTEXT_ARG_DEF_INIT)5321 static GLboolean _glewInit_GL_ARB_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT)
5322 {
5323   GLboolean r = GL_FALSE;
5324 
5325   r = ((glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvARB")) == NULL) || r;
5326   r = ((glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvARB")) == NULL) || r;
5327 
5328   return r;
5329 }
5330 
5331 #endif /* GL_ARB_sample_locations */
5332 
5333 #ifdef GL_ARB_sample_shading
5334 
_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_DEF_INIT)5335 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
5336 {
5337   GLboolean r = GL_FALSE;
5338 
5339   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
5340 
5341   return r;
5342 }
5343 
5344 #endif /* GL_ARB_sample_shading */
5345 
5346 #ifdef GL_ARB_sampler_objects
5347 
_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_DEF_INIT)5348 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5349 {
5350   GLboolean r = GL_FALSE;
5351 
5352   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
5353   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
5354   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
5355   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
5356   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
5357   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
5358   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
5359   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
5360   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
5361   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
5362   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
5363   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
5364   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
5365   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
5366 
5367   return r;
5368 }
5369 
5370 #endif /* GL_ARB_sampler_objects */
5371 
5372 #ifdef GL_ARB_separate_shader_objects
5373 
_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5374 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5375 {
5376   GLboolean r = GL_FALSE;
5377 
5378   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
5379   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
5380   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
5381   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
5382   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
5383   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
5384   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
5385   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
5386   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
5387   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
5388   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
5389   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
5390   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
5391   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
5392   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
5393   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
5394   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
5395   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
5396   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
5397   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
5398   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
5399   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
5400   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
5401   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
5402   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
5403   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
5404   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
5405   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
5406   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
5407   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
5408   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
5409   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
5410   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
5411   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
5412   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
5413   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
5414   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
5415   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
5416   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
5417   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
5418   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
5419   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
5420   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
5421   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
5422   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
5423   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
5424   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
5425   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
5426   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
5427   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
5428   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
5429   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
5430   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
5431   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
5432   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
5433   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
5434   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
5435   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
5436   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
5437   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
5438 
5439   return r;
5440 }
5441 
5442 #endif /* GL_ARB_separate_shader_objects */
5443 
5444 #ifdef GL_ARB_shader_atomic_counters
5445 
_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_DEF_INIT)5446 static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
5447 {
5448   GLboolean r = GL_FALSE;
5449 
5450   r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
5451 
5452   return r;
5453 }
5454 
5455 #endif /* GL_ARB_shader_atomic_counters */
5456 
5457 #ifdef GL_ARB_shader_image_load_store
5458 
_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)5459 static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
5460 {
5461   GLboolean r = GL_FALSE;
5462 
5463   r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
5464   r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
5465 
5466   return r;
5467 }
5468 
5469 #endif /* GL_ARB_shader_image_load_store */
5470 
5471 #ifdef GL_ARB_shader_objects
5472 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5473 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5474 {
5475   GLboolean r = GL_FALSE;
5476 
5477   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
5478   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
5479   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
5480   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
5481   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
5482   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
5483   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
5484   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
5485   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
5486   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
5487   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
5488   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
5489   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
5490   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
5491   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
5492   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
5493   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
5494   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
5495   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
5496   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
5497   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
5498   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
5499   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
5500   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
5501   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
5502   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
5503   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
5504   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
5505   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
5506   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
5507   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
5508   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
5509   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
5510   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
5511   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
5512   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
5513   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
5514   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
5515   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
5516 
5517   return r;
5518 }
5519 
5520 #endif /* GL_ARB_shader_objects */
5521 
5522 #ifdef GL_ARB_shader_storage_buffer_object
5523 
_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5524 static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5525 {
5526   GLboolean r = GL_FALSE;
5527 
5528   r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r;
5529 
5530   return r;
5531 }
5532 
5533 #endif /* GL_ARB_shader_storage_buffer_object */
5534 
5535 #ifdef GL_ARB_shader_subroutine
5536 
_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_DEF_INIT)5537 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
5538 {
5539   GLboolean r = GL_FALSE;
5540 
5541   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
5542   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
5543   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
5544   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
5545   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
5546   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
5547   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
5548   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
5549 
5550   return r;
5551 }
5552 
5553 #endif /* GL_ARB_shader_subroutine */
5554 
5555 #ifdef GL_ARB_shading_language_include
5556 
_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_DEF_INIT)5557 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
5558 {
5559   GLboolean r = GL_FALSE;
5560 
5561   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
5562   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
5563   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
5564   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
5565   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
5566   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
5567 
5568   return r;
5569 }
5570 
5571 #endif /* GL_ARB_shading_language_include */
5572 
5573 #ifdef GL_ARB_sparse_buffer
5574 
_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_DEF_INIT)5575 static GLboolean _glewInit_GL_ARB_sparse_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5576 {
5577   GLboolean r = GL_FALSE;
5578 
5579   r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r;
5580 
5581   return r;
5582 }
5583 
5584 #endif /* GL_ARB_sparse_buffer */
5585 
5586 #ifdef GL_ARB_sparse_texture
5587 
_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)5588 static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5589 {
5590   GLboolean r = GL_FALSE;
5591 
5592   r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r;
5593   r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r;
5594 
5595   return r;
5596 }
5597 
5598 #endif /* GL_ARB_sparse_texture */
5599 
5600 #ifdef GL_ARB_sync
5601 
_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_DEF_INIT)5602 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
5603 {
5604   GLboolean r = GL_FALSE;
5605 
5606   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
5607   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
5608   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
5609   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
5610   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
5611   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
5612   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
5613 
5614   return r;
5615 }
5616 
5617 #endif /* GL_ARB_sync */
5618 
5619 #ifdef GL_ARB_tessellation_shader
5620 
_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_DEF_INIT)5621 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5622 {
5623   GLboolean r = GL_FALSE;
5624 
5625   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
5626   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
5627 
5628   return r;
5629 }
5630 
5631 #endif /* GL_ARB_tessellation_shader */
5632 
5633 #ifdef GL_ARB_texture_barrier
5634 
_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)5635 static GLboolean _glewInit_GL_ARB_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
5636 {
5637   GLboolean r = GL_FALSE;
5638 
5639   r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r;
5640 
5641   return r;
5642 }
5643 
5644 #endif /* GL_ARB_texture_barrier */
5645 
5646 #ifdef GL_ARB_texture_buffer_object
5647 
_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5648 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5649 {
5650   GLboolean r = GL_FALSE;
5651 
5652   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
5653 
5654   return r;
5655 }
5656 
5657 #endif /* GL_ARB_texture_buffer_object */
5658 
5659 #ifdef GL_ARB_texture_buffer_range
5660 
_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)5661 static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
5662 {
5663   GLboolean r = GL_FALSE;
5664 
5665   r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r;
5666   r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r;
5667 
5668   return r;
5669 }
5670 
5671 #endif /* GL_ARB_texture_buffer_range */
5672 
5673 #ifdef GL_ARB_texture_compression
5674 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)5675 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
5676 {
5677   GLboolean r = GL_FALSE;
5678 
5679   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
5680   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
5681   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
5682   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
5683   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
5684   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
5685   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
5686 
5687   return r;
5688 }
5689 
5690 #endif /* GL_ARB_texture_compression */
5691 
5692 #ifdef GL_ARB_texture_multisample
5693 
_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5694 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5695 {
5696   GLboolean r = GL_FALSE;
5697 
5698   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
5699   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
5700   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
5701   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
5702 
5703   return r;
5704 }
5705 
5706 #endif /* GL_ARB_texture_multisample */
5707 
5708 #ifdef GL_ARB_texture_storage
5709 
_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_DEF_INIT)5710 static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
5711 {
5712   GLboolean r = GL_FALSE;
5713 
5714   r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
5715   r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
5716   r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
5717   r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
5718   r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
5719   r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
5720 
5721   return r;
5722 }
5723 
5724 #endif /* GL_ARB_texture_storage */
5725 
5726 #ifdef GL_ARB_texture_storage_multisample
5727 
_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5728 static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5729 {
5730   GLboolean r = GL_FALSE;
5731 
5732   r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r;
5733   r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r;
5734   r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r;
5735   r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r;
5736 
5737   return r;
5738 }
5739 
5740 #endif /* GL_ARB_texture_storage_multisample */
5741 
5742 #ifdef GL_ARB_texture_view
5743 
_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_DEF_INIT)5744 static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT)
5745 {
5746   GLboolean r = GL_FALSE;
5747 
5748   r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r;
5749 
5750   return r;
5751 }
5752 
5753 #endif /* GL_ARB_texture_view */
5754 
5755 #ifdef GL_ARB_timer_query
5756 
_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)5757 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
5758 {
5759   GLboolean r = GL_FALSE;
5760 
5761   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
5762   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
5763   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
5764 
5765   return r;
5766 }
5767 
5768 #endif /* GL_ARB_timer_query */
5769 
5770 #ifdef GL_ARB_transform_feedback2
5771 
_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)5772 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
5773 {
5774   GLboolean r = GL_FALSE;
5775 
5776   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
5777   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
5778   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
5779   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
5780   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
5781   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
5782   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
5783 
5784   return r;
5785 }
5786 
5787 #endif /* GL_ARB_transform_feedback2 */
5788 
5789 #ifdef GL_ARB_transform_feedback3
5790 
_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_DEF_INIT)5791 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
5792 {
5793   GLboolean r = GL_FALSE;
5794 
5795   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
5796   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
5797   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
5798   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
5799 
5800   return r;
5801 }
5802 
5803 #endif /* GL_ARB_transform_feedback3 */
5804 
5805 #ifdef GL_ARB_transform_feedback_instanced
5806 
_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_DEF_INIT)5807 static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
5808 {
5809   GLboolean r = GL_FALSE;
5810 
5811   r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
5812   r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
5813 
5814   return r;
5815 }
5816 
5817 #endif /* GL_ARB_transform_feedback_instanced */
5818 
5819 #ifdef GL_ARB_transpose_matrix
5820 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)5821 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
5822 {
5823   GLboolean r = GL_FALSE;
5824 
5825   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
5826   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
5827   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
5828   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
5829 
5830   return r;
5831 }
5832 
5833 #endif /* GL_ARB_transpose_matrix */
5834 
5835 #ifdef GL_ARB_uniform_buffer_object
5836 
_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5837 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5838 {
5839   GLboolean r = GL_FALSE;
5840 
5841   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
5842   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
5843   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
5844   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
5845   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
5846   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
5847   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
5848   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
5849   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
5850   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
5851 
5852   return r;
5853 }
5854 
5855 #endif /* GL_ARB_uniform_buffer_object */
5856 
5857 #ifdef GL_ARB_vertex_array_object
5858 
_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5859 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5860 {
5861   GLboolean r = GL_FALSE;
5862 
5863   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
5864   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
5865   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
5866   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
5867 
5868   return r;
5869 }
5870 
5871 #endif /* GL_ARB_vertex_array_object */
5872 
5873 #ifdef GL_ARB_vertex_attrib_64bit
5874 
_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)5875 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
5876 {
5877   GLboolean r = GL_FALSE;
5878 
5879   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
5880   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
5881   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
5882   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
5883   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
5884   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
5885   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
5886   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
5887   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
5888   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
5889 
5890   return r;
5891 }
5892 
5893 #endif /* GL_ARB_vertex_attrib_64bit */
5894 
5895 #ifdef GL_ARB_vertex_attrib_binding
5896 
_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_DEF_INIT)5897 static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT)
5898 {
5899   GLboolean r = GL_FALSE;
5900 
5901   r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r;
5902   r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r;
5903   r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r;
5904   r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r;
5905   r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r;
5906   r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r;
5907   r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r;
5908   r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r;
5909   r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r;
5910   r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r;
5911   r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r;
5912   r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r;
5913 
5914   return r;
5915 }
5916 
5917 #endif /* GL_ARB_vertex_attrib_binding */
5918 
5919 #ifdef GL_ARB_vertex_blend
5920 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)5921 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
5922 {
5923   GLboolean r = GL_FALSE;
5924 
5925   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
5926   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
5927   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
5928   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
5929   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
5930   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
5931   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
5932   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
5933   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
5934   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
5935 
5936   return r;
5937 }
5938 
5939 #endif /* GL_ARB_vertex_blend */
5940 
5941 #ifdef GL_ARB_vertex_buffer_object
5942 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5943 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5944 {
5945   GLboolean r = GL_FALSE;
5946 
5947   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
5948   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
5949   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
5950   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
5951   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
5952   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
5953   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
5954   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
5955   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
5956   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
5957   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
5958 
5959   return r;
5960 }
5961 
5962 #endif /* GL_ARB_vertex_buffer_object */
5963 
5964 #ifdef GL_ARB_vertex_program
5965 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)5966 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
5967 {
5968   GLboolean r = GL_FALSE;
5969 
5970   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
5971   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
5972   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
5973   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
5974   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
5975   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
5976   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
5977   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
5978   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
5979   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
5980   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
5981   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
5982   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
5983   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
5984   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
5985   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
5986   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
5987   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
5988   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
5989   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
5990   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
5991   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
5992   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
5993   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
5994   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
5995   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
5996   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
5997   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
5998   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
5999   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
6000   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
6001   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
6002   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
6003   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
6004   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
6005   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
6006   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
6007   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
6008   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
6009   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
6010   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
6011   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
6012   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
6013   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
6014   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
6015   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
6016   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
6017   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
6018   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
6019   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
6020   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
6021   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
6022   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
6023   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
6024   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
6025   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
6026   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
6027   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
6028   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
6029   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
6030   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
6031   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
6032 
6033   return r;
6034 }
6035 
6036 #endif /* GL_ARB_vertex_program */
6037 
6038 #ifdef GL_ARB_vertex_shader
6039 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)6040 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
6041 {
6042   GLboolean r = GL_FALSE;
6043 
6044   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
6045   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
6046   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
6047 
6048   return r;
6049 }
6050 
6051 #endif /* GL_ARB_vertex_shader */
6052 
6053 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
6054 
_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_DEF_INIT)6055 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
6056 {
6057   GLboolean r = GL_FALSE;
6058 
6059   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
6060   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
6061   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
6062   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
6063   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
6064   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
6065   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
6066   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
6067   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
6068   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
6069   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
6070   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
6071   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
6072   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
6073   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
6074   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
6075   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
6076   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
6077   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
6078   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
6079   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
6080   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
6081   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
6082   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
6083   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
6084   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
6085   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
6086   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
6087   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
6088   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
6089   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
6090   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
6091   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
6092   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
6093   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
6094   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
6095   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
6096   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
6097 
6098   return r;
6099 }
6100 
6101 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
6102 
6103 #ifdef GL_ARB_viewport_array
6104 
_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_DEF_INIT)6105 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
6106 {
6107   GLboolean r = GL_FALSE;
6108 
6109   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
6110   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
6111   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
6112   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
6113   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
6114   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
6115   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
6116   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
6117   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
6118   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
6119 
6120   return r;
6121 }
6122 
6123 #endif /* GL_ARB_viewport_array */
6124 
6125 #ifdef GL_ARB_window_pos
6126 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)6127 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
6128 {
6129   GLboolean r = GL_FALSE;
6130 
6131   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
6132   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
6133   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
6134   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
6135   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
6136   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
6137   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
6138   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
6139   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
6140   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
6141   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
6142   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
6143   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
6144   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
6145   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
6146   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
6147 
6148   return r;
6149 }
6150 
6151 #endif /* GL_ARB_window_pos */
6152 
6153 #ifdef GL_ATI_draw_buffers
6154 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)6155 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
6156 {
6157   GLboolean r = GL_FALSE;
6158 
6159   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
6160 
6161   return r;
6162 }
6163 
6164 #endif /* GL_ATI_draw_buffers */
6165 
6166 #ifdef GL_ATI_element_array
6167 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)6168 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
6169 {
6170   GLboolean r = GL_FALSE;
6171 
6172   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
6173   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
6174   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
6175 
6176   return r;
6177 }
6178 
6179 #endif /* GL_ATI_element_array */
6180 
6181 #ifdef GL_ATI_envmap_bumpmap
6182 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)6183 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
6184 {
6185   GLboolean r = GL_FALSE;
6186 
6187   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
6188   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
6189   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
6190   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
6191 
6192   return r;
6193 }
6194 
6195 #endif /* GL_ATI_envmap_bumpmap */
6196 
6197 #ifdef GL_ATI_fragment_shader
6198 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)6199 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
6200 {
6201   GLboolean r = GL_FALSE;
6202 
6203   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
6204   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
6205   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
6206   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
6207   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
6208   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
6209   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
6210   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
6211   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
6212   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
6213   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
6214   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
6215   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
6216   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
6217 
6218   return r;
6219 }
6220 
6221 #endif /* GL_ATI_fragment_shader */
6222 
6223 #ifdef GL_ATI_map_object_buffer
6224 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)6225 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
6226 {
6227   GLboolean r = GL_FALSE;
6228 
6229   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
6230   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
6231 
6232   return r;
6233 }
6234 
6235 #endif /* GL_ATI_map_object_buffer */
6236 
6237 #ifdef GL_ATI_pn_triangles
6238 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)6239 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
6240 {
6241   GLboolean r = GL_FALSE;
6242 
6243   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
6244   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
6245 
6246   return r;
6247 }
6248 
6249 #endif /* GL_ATI_pn_triangles */
6250 
6251 #ifdef GL_ATI_separate_stencil
6252 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)6253 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
6254 {
6255   GLboolean r = GL_FALSE;
6256 
6257   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
6258   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
6259 
6260   return r;
6261 }
6262 
6263 #endif /* GL_ATI_separate_stencil */
6264 
6265 #ifdef GL_ATI_vertex_array_object
6266 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6267 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6268 {
6269   GLboolean r = GL_FALSE;
6270 
6271   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
6272   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
6273   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
6274   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
6275   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
6276   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
6277   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
6278   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
6279   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
6280   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
6281   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
6282   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
6283 
6284   return r;
6285 }
6286 
6287 #endif /* GL_ATI_vertex_array_object */
6288 
6289 #ifdef GL_ATI_vertex_attrib_array_object
6290 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6291 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6292 {
6293   GLboolean r = GL_FALSE;
6294 
6295   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
6296   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
6297   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
6298 
6299   return r;
6300 }
6301 
6302 #endif /* GL_ATI_vertex_attrib_array_object */
6303 
6304 #ifdef GL_ATI_vertex_streams
6305 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)6306 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
6307 {
6308   GLboolean r = GL_FALSE;
6309 
6310   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
6311   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
6312   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
6313   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
6314   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
6315   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
6316   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
6317   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
6318   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
6319   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
6320   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
6321   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
6322   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
6323   r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
6324   r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
6325   r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
6326   r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
6327   r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
6328   r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
6329   r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
6330   r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
6331   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
6332   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
6333   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
6334   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
6335   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
6336   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
6337   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
6338   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
6339   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
6340   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
6341   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
6342   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
6343   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
6344   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
6345   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
6346   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
6347   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
6348   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
6349   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
6350   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
6351   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
6352   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
6353   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
6354   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
6355 
6356   return r;
6357 }
6358 
6359 #endif /* GL_ATI_vertex_streams */
6360 
6361 #ifdef GL_EXT_bindable_uniform
6362 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)6363 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
6364 {
6365   GLboolean r = GL_FALSE;
6366 
6367   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
6368   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
6369   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
6370 
6371   return r;
6372 }
6373 
6374 #endif /* GL_EXT_bindable_uniform */
6375 
6376 #ifdef GL_EXT_blend_color
6377 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)6378 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
6379 {
6380   GLboolean r = GL_FALSE;
6381 
6382   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
6383 
6384   return r;
6385 }
6386 
6387 #endif /* GL_EXT_blend_color */
6388 
6389 #ifdef GL_EXT_blend_equation_separate
6390 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)6391 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6392 {
6393   GLboolean r = GL_FALSE;
6394 
6395   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
6396 
6397   return r;
6398 }
6399 
6400 #endif /* GL_EXT_blend_equation_separate */
6401 
6402 #ifdef GL_EXT_blend_func_separate
6403 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)6404 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6405 {
6406   GLboolean r = GL_FALSE;
6407 
6408   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
6409 
6410   return r;
6411 }
6412 
6413 #endif /* GL_EXT_blend_func_separate */
6414 
6415 #ifdef GL_EXT_blend_minmax
6416 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)6417 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
6418 {
6419   GLboolean r = GL_FALSE;
6420 
6421   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
6422 
6423   return r;
6424 }
6425 
6426 #endif /* GL_EXT_blend_minmax */
6427 
6428 #ifdef GL_EXT_color_subtable
6429 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)6430 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
6431 {
6432   GLboolean r = GL_FALSE;
6433 
6434   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
6435   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
6436 
6437   return r;
6438 }
6439 
6440 #endif /* GL_EXT_color_subtable */
6441 
6442 #ifdef GL_EXT_compiled_vertex_array
6443 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)6444 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
6445 {
6446   GLboolean r = GL_FALSE;
6447 
6448   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
6449   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
6450 
6451   return r;
6452 }
6453 
6454 #endif /* GL_EXT_compiled_vertex_array */
6455 
6456 #ifdef GL_EXT_convolution
6457 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)6458 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
6459 {
6460   GLboolean r = GL_FALSE;
6461 
6462   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
6463   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
6464   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
6465   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
6466   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
6467   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
6468   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
6469   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
6470   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
6471   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
6472   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
6473   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
6474   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
6475 
6476   return r;
6477 }
6478 
6479 #endif /* GL_EXT_convolution */
6480 
6481 #ifdef GL_EXT_coordinate_frame
6482 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)6483 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
6484 {
6485   GLboolean r = GL_FALSE;
6486 
6487   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
6488   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
6489 
6490   return r;
6491 }
6492 
6493 #endif /* GL_EXT_coordinate_frame */
6494 
6495 #ifdef GL_EXT_copy_texture
6496 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)6497 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6498 {
6499   GLboolean r = GL_FALSE;
6500 
6501   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
6502   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
6503   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
6504   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
6505   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
6506 
6507   return r;
6508 }
6509 
6510 #endif /* GL_EXT_copy_texture */
6511 
6512 #ifdef GL_EXT_cull_vertex
6513 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)6514 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6515 {
6516   GLboolean r = GL_FALSE;
6517 
6518   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
6519   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
6520 
6521   return r;
6522 }
6523 
6524 #endif /* GL_EXT_cull_vertex */
6525 
6526 #ifdef GL_EXT_debug_label
6527 
_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_DEF_INIT)6528 static GLboolean _glewInit_GL_EXT_debug_label (GLEW_CONTEXT_ARG_DEF_INIT)
6529 {
6530   GLboolean r = GL_FALSE;
6531 
6532   r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r;
6533   r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r;
6534 
6535   return r;
6536 }
6537 
6538 #endif /* GL_EXT_debug_label */
6539 
6540 #ifdef GL_EXT_debug_marker
6541 
_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_DEF_INIT)6542 static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6543 {
6544   GLboolean r = GL_FALSE;
6545 
6546   r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r;
6547   r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r;
6548   r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r;
6549 
6550   return r;
6551 }
6552 
6553 #endif /* GL_EXT_debug_marker */
6554 
6555 #ifdef GL_EXT_depth_bounds_test
6556 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)6557 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
6558 {
6559   GLboolean r = GL_FALSE;
6560 
6561   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
6562 
6563   return r;
6564 }
6565 
6566 #endif /* GL_EXT_depth_bounds_test */
6567 
6568 #ifdef GL_EXT_direct_state_access
6569 
_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)6570 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
6571 {
6572   GLboolean r = GL_FALSE;
6573 
6574   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
6575   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
6576   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
6577   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
6578   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
6579   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
6580   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
6581   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
6582   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
6583   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
6584   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
6585   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
6586   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
6587   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
6588   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
6589   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
6590   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
6591   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
6592   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
6593   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
6594   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
6595   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
6596   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
6597   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
6598   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
6599   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
6600   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
6601   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
6602   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
6603   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
6604   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
6605   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
6606   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
6607   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
6608   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
6609   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
6610   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
6611   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
6612   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
6613   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
6614   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
6615   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
6616   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
6617   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
6618   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
6619   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
6620   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
6621   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
6622   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
6623   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
6624   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
6625   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
6626   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
6627   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
6628   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
6629   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
6630   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
6631   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
6632   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
6633   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
6634   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
6635   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
6636   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
6637   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
6638   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
6639   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
6640   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
6641   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
6642   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
6643   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
6644   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
6645   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
6646   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
6647   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
6648   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
6649   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
6650   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
6651   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
6652   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
6653   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
6654   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
6655   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
6656   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
6657   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
6658   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
6659   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
6660   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
6661   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
6662   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
6663   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
6664   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
6665   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
6666   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
6667   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
6668   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
6669   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
6670   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
6671   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
6672   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
6673   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
6674   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
6675   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
6676   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
6677   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
6678   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
6679   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
6680   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
6681   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
6682   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
6683   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
6684   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
6685   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
6686   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
6687   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
6688   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
6689   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
6690   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
6691   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
6692   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
6693   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
6694   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
6695   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
6696   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
6697   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
6698   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
6699   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
6700   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
6701   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
6702   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
6703   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
6704   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
6705   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
6706   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
6707   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
6708   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
6709   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
6710   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
6711   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
6712   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
6713   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
6714   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
6715   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
6716   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
6717   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
6718   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
6719   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
6720   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
6721   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
6722   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
6723   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
6724   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
6725   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
6726   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
6727   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
6728   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
6729   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
6730   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
6731   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
6732   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
6733   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
6734   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
6735   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
6736   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
6737   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
6738   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
6739   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
6740   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
6741   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
6742   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
6743   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
6744   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
6745   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
6746   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
6747   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
6748   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
6749   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
6750   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
6751   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
6752   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
6753   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
6754   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
6755   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
6756   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
6757   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
6758   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
6759   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
6760   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
6761   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
6762   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
6763   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
6764   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
6765   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
6766   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
6767   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
6768   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
6769   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
6770   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
6771   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
6772   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
6773   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
6774   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
6775   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
6776   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
6777   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
6778   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
6779   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
6780   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
6781   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
6782   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
6783   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
6784   r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r;
6785   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
6786   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
6787   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
6788 
6789   return r;
6790 }
6791 
6792 #endif /* GL_EXT_direct_state_access */
6793 
6794 #ifdef GL_EXT_draw_buffers2
6795 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)6796 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
6797 {
6798   GLboolean r = GL_FALSE;
6799 
6800   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
6801   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
6802   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
6803   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
6804   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
6805   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
6806 
6807   return r;
6808 }
6809 
6810 #endif /* GL_EXT_draw_buffers2 */
6811 
6812 #ifdef GL_EXT_draw_instanced
6813 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)6814 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
6815 {
6816   GLboolean r = GL_FALSE;
6817 
6818   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
6819   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
6820 
6821   return r;
6822 }
6823 
6824 #endif /* GL_EXT_draw_instanced */
6825 
6826 #ifdef GL_EXT_draw_range_elements
6827 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)6828 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
6829 {
6830   GLboolean r = GL_FALSE;
6831 
6832   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
6833 
6834   return r;
6835 }
6836 
6837 #endif /* GL_EXT_draw_range_elements */
6838 
6839 #ifdef GL_EXT_fog_coord
6840 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)6841 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
6842 {
6843   GLboolean r = GL_FALSE;
6844 
6845   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
6846   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
6847   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
6848   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
6849   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
6850 
6851   return r;
6852 }
6853 
6854 #endif /* GL_EXT_fog_coord */
6855 
6856 #ifdef GL_EXT_fragment_lighting
6857 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)6858 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
6859 {
6860   GLboolean r = GL_FALSE;
6861 
6862   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
6863   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
6864   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
6865   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
6866   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
6867   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
6868   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
6869   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
6870   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
6871   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
6872   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
6873   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
6874   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
6875   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
6876   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
6877   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
6878   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
6879   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
6880 
6881   return r;
6882 }
6883 
6884 #endif /* GL_EXT_fragment_lighting */
6885 
6886 #ifdef GL_EXT_framebuffer_blit
6887 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)6888 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
6889 {
6890   GLboolean r = GL_FALSE;
6891 
6892   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
6893 
6894   return r;
6895 }
6896 
6897 #endif /* GL_EXT_framebuffer_blit */
6898 
6899 #ifdef GL_EXT_framebuffer_multisample
6900 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6901 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6902 {
6903   GLboolean r = GL_FALSE;
6904 
6905   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
6906 
6907   return r;
6908 }
6909 
6910 #endif /* GL_EXT_framebuffer_multisample */
6911 
6912 #ifdef GL_EXT_framebuffer_object
6913 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6914 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6915 {
6916   GLboolean r = GL_FALSE;
6917 
6918   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
6919   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
6920   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
6921   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
6922   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
6923   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
6924   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
6925   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
6926   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
6927   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
6928   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
6929   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
6930   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
6931   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
6932   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
6933   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
6934   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
6935 
6936   return r;
6937 }
6938 
6939 #endif /* GL_EXT_framebuffer_object */
6940 
6941 #ifdef GL_EXT_geometry_shader4
6942 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6943 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6944 {
6945   GLboolean r = GL_FALSE;
6946 
6947   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
6948   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
6949   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
6950 
6951   return r;
6952 }
6953 
6954 #endif /* GL_EXT_geometry_shader4 */
6955 
6956 #ifdef GL_EXT_gpu_program_parameters
6957 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6958 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6959 {
6960   GLboolean r = GL_FALSE;
6961 
6962   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
6963   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
6964 
6965   return r;
6966 }
6967 
6968 #endif /* GL_EXT_gpu_program_parameters */
6969 
6970 #ifdef GL_EXT_gpu_shader4
6971 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6972 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6973 {
6974   GLboolean r = GL_FALSE;
6975 
6976   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
6977   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
6978   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
6979   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
6980   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
6981   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
6982   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
6983   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
6984   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
6985   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
6986   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
6987   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
6988   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
6989   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
6990   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
6991   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
6992   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
6993   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
6994   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
6995   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
6996   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
6997   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
6998   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
6999   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
7000   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
7001   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
7002   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
7003   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
7004   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
7005   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
7006   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
7007   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
7008   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
7009   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
7010 
7011   return r;
7012 }
7013 
7014 #endif /* GL_EXT_gpu_shader4 */
7015 
7016 #ifdef GL_EXT_histogram
7017 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)7018 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
7019 {
7020   GLboolean r = GL_FALSE;
7021 
7022   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
7023   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
7024   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
7025   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
7026   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
7027   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
7028   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
7029   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
7030   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
7031   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
7032 
7033   return r;
7034 }
7035 
7036 #endif /* GL_EXT_histogram */
7037 
7038 #ifdef GL_EXT_index_func
7039 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)7040 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
7041 {
7042   GLboolean r = GL_FALSE;
7043 
7044   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
7045 
7046   return r;
7047 }
7048 
7049 #endif /* GL_EXT_index_func */
7050 
7051 #ifdef GL_EXT_index_material
7052 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)7053 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
7054 {
7055   GLboolean r = GL_FALSE;
7056 
7057   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
7058 
7059   return r;
7060 }
7061 
7062 #endif /* GL_EXT_index_material */
7063 
7064 #ifdef GL_EXT_light_texture
7065 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)7066 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7067 {
7068   GLboolean r = GL_FALSE;
7069 
7070   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
7071   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
7072   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
7073 
7074   return r;
7075 }
7076 
7077 #endif /* GL_EXT_light_texture */
7078 
7079 #ifdef GL_EXT_multi_draw_arrays
7080 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7081 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7082 {
7083   GLboolean r = GL_FALSE;
7084 
7085   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
7086   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
7087 
7088   return r;
7089 }
7090 
7091 #endif /* GL_EXT_multi_draw_arrays */
7092 
7093 #ifdef GL_EXT_multisample
7094 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7095 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7096 {
7097   GLboolean r = GL_FALSE;
7098 
7099   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
7100   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
7101 
7102   return r;
7103 }
7104 
7105 #endif /* GL_EXT_multisample */
7106 
7107 #ifdef GL_EXT_paletted_texture
7108 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)7109 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7110 {
7111   GLboolean r = GL_FALSE;
7112 
7113   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
7114   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
7115   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
7116   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
7117 
7118   return r;
7119 }
7120 
7121 #endif /* GL_EXT_paletted_texture */
7122 
7123 #ifdef GL_EXT_pixel_transform
7124 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)7125 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7126 {
7127   GLboolean r = GL_FALSE;
7128 
7129   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
7130   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
7131   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
7132   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
7133   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
7134   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
7135 
7136   return r;
7137 }
7138 
7139 #endif /* GL_EXT_pixel_transform */
7140 
7141 #ifdef GL_EXT_point_parameters
7142 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)7143 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
7144 {
7145   GLboolean r = GL_FALSE;
7146 
7147   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
7148   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
7149 
7150   return r;
7151 }
7152 
7153 #endif /* GL_EXT_point_parameters */
7154 
7155 #ifdef GL_EXT_polygon_offset
7156 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)7157 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
7158 {
7159   GLboolean r = GL_FALSE;
7160 
7161   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
7162 
7163   return r;
7164 }
7165 
7166 #endif /* GL_EXT_polygon_offset */
7167 
7168 #ifdef GL_EXT_polygon_offset_clamp
7169 
_glewInit_GL_EXT_polygon_offset_clamp(GLEW_CONTEXT_ARG_DEF_INIT)7170 static GLboolean _glewInit_GL_EXT_polygon_offset_clamp (GLEW_CONTEXT_ARG_DEF_INIT)
7171 {
7172   GLboolean r = GL_FALSE;
7173 
7174   r = ((glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClampEXT")) == NULL) || r;
7175 
7176   return r;
7177 }
7178 
7179 #endif /* GL_EXT_polygon_offset_clamp */
7180 
7181 #ifdef GL_EXT_provoking_vertex
7182 
_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)7183 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
7184 {
7185   GLboolean r = GL_FALSE;
7186 
7187   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
7188 
7189   return r;
7190 }
7191 
7192 #endif /* GL_EXT_provoking_vertex */
7193 
7194 #ifdef GL_EXT_raster_multisample
7195 
_glewInit_GL_EXT_raster_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7196 static GLboolean _glewInit_GL_EXT_raster_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7197 {
7198   GLboolean r = GL_FALSE;
7199 
7200   r = ((glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationNV")) == NULL) || r;
7201   r = ((glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationTableNV")) == NULL) || r;
7202   r = ((glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glGetCoverageModulationTableNV")) == NULL) || r;
7203   r = ((glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)glewGetProcAddress((const GLubyte*)"glRasterSamplesEXT")) == NULL) || r;
7204 
7205   return r;
7206 }
7207 
7208 #endif /* GL_EXT_raster_multisample */
7209 
7210 #ifdef GL_EXT_scene_marker
7211 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)7212 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7213 {
7214   GLboolean r = GL_FALSE;
7215 
7216   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
7217   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
7218 
7219   return r;
7220 }
7221 
7222 #endif /* GL_EXT_scene_marker */
7223 
7224 #ifdef GL_EXT_secondary_color
7225 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)7226 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
7227 {
7228   GLboolean r = GL_FALSE;
7229 
7230   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
7231   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
7232   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
7233   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
7234   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
7235   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
7236   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
7237   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
7238   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
7239   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
7240   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
7241   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
7242   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
7243   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
7244   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
7245   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
7246   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
7247 
7248   return r;
7249 }
7250 
7251 #endif /* GL_EXT_secondary_color */
7252 
7253 #ifdef GL_EXT_separate_shader_objects
7254 
_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)7255 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
7256 {
7257   GLboolean r = GL_FALSE;
7258 
7259   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
7260   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
7261   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
7262 
7263   return r;
7264 }
7265 
7266 #endif /* GL_EXT_separate_shader_objects */
7267 
7268 #ifdef GL_EXT_shader_image_load_store
7269 
_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)7270 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
7271 {
7272   GLboolean r = GL_FALSE;
7273 
7274   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
7275   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
7276 
7277   return r;
7278 }
7279 
7280 #endif /* GL_EXT_shader_image_load_store */
7281 
7282 #ifdef GL_EXT_stencil_two_side
7283 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)7284 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
7285 {
7286   GLboolean r = GL_FALSE;
7287 
7288   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
7289 
7290   return r;
7291 }
7292 
7293 #endif /* GL_EXT_stencil_two_side */
7294 
7295 #ifdef GL_EXT_subtexture
7296 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)7297 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
7298 {
7299   GLboolean r = GL_FALSE;
7300 
7301   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
7302   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
7303   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
7304 
7305   return r;
7306 }
7307 
7308 #endif /* GL_EXT_subtexture */
7309 
7310 #ifdef GL_EXT_texture3D
7311 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)7312 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
7313 {
7314   GLboolean r = GL_FALSE;
7315 
7316   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
7317 
7318   return r;
7319 }
7320 
7321 #endif /* GL_EXT_texture3D */
7322 
7323 #ifdef GL_EXT_texture_array
7324 
_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_DEF_INIT)7325 static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT)
7326 {
7327   GLboolean r = GL_FALSE;
7328 
7329   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
7330 
7331   return r;
7332 }
7333 
7334 #endif /* GL_EXT_texture_array */
7335 
7336 #ifdef GL_EXT_texture_buffer_object
7337 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)7338 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
7339 {
7340   GLboolean r = GL_FALSE;
7341 
7342   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
7343 
7344   return r;
7345 }
7346 
7347 #endif /* GL_EXT_texture_buffer_object */
7348 
7349 #ifdef GL_EXT_texture_integer
7350 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)7351 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
7352 {
7353   GLboolean r = GL_FALSE;
7354 
7355   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
7356   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
7357   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
7358   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
7359   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
7360   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
7361 
7362   return r;
7363 }
7364 
7365 #endif /* GL_EXT_texture_integer */
7366 
7367 #ifdef GL_EXT_texture_object
7368 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)7369 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
7370 {
7371   GLboolean r = GL_FALSE;
7372 
7373   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
7374   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
7375   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
7376   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
7377   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
7378   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
7379 
7380   return r;
7381 }
7382 
7383 #endif /* GL_EXT_texture_object */
7384 
7385 #ifdef GL_EXT_texture_perturb_normal
7386 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)7387 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
7388 {
7389   GLboolean r = GL_FALSE;
7390 
7391   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
7392 
7393   return r;
7394 }
7395 
7396 #endif /* GL_EXT_texture_perturb_normal */
7397 
7398 #ifdef GL_EXT_timer_query
7399 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)7400 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
7401 {
7402   GLboolean r = GL_FALSE;
7403 
7404   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
7405   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
7406 
7407   return r;
7408 }
7409 
7410 #endif /* GL_EXT_timer_query */
7411 
7412 #ifdef GL_EXT_transform_feedback
7413 
_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)7414 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
7415 {
7416   GLboolean r = GL_FALSE;
7417 
7418   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
7419   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
7420   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
7421   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
7422   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
7423   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
7424   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
7425 
7426   return r;
7427 }
7428 
7429 #endif /* GL_EXT_transform_feedback */
7430 
7431 #ifdef GL_EXT_vertex_array
7432 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)7433 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
7434 {
7435   GLboolean r = GL_FALSE;
7436 
7437   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
7438   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
7439   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
7440   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
7441   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
7442   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
7443   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
7444   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
7445 
7446   return r;
7447 }
7448 
7449 #endif /* GL_EXT_vertex_array */
7450 
7451 #ifdef GL_EXT_vertex_attrib_64bit
7452 
_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)7453 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
7454 {
7455   GLboolean r = GL_FALSE;
7456 
7457   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
7458   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
7459   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
7460   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
7461   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
7462   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
7463   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
7464   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
7465   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
7466   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
7467   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
7468 
7469   return r;
7470 }
7471 
7472 #endif /* GL_EXT_vertex_attrib_64bit */
7473 
7474 #ifdef GL_EXT_vertex_shader
7475 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)7476 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
7477 {
7478   GLboolean r = GL_FALSE;
7479 
7480   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
7481   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
7482   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
7483   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
7484   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
7485   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
7486   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
7487   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
7488   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
7489   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
7490   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
7491   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
7492   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
7493   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
7494   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
7495   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
7496   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
7497   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
7498   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
7499   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
7500   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
7501   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
7502   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
7503   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
7504   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
7505   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
7506   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
7507   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
7508   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
7509   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
7510   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
7511   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
7512   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
7513   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
7514   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
7515   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
7516   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
7517   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
7518   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
7519   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
7520   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
7521   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
7522 
7523   return r;
7524 }
7525 
7526 #endif /* GL_EXT_vertex_shader */
7527 
7528 #ifdef GL_EXT_vertex_weighting
7529 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)7530 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
7531 {
7532   GLboolean r = GL_FALSE;
7533 
7534   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
7535   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
7536   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
7537 
7538   return r;
7539 }
7540 
7541 #endif /* GL_EXT_vertex_weighting */
7542 
7543 #ifdef GL_EXT_x11_sync_object
7544 
_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_DEF_INIT)7545 static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT)
7546 {
7547   GLboolean r = GL_FALSE;
7548 
7549   r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
7550 
7551   return r;
7552 }
7553 
7554 #endif /* GL_EXT_x11_sync_object */
7555 
7556 #ifdef GL_GREMEDY_frame_terminator
7557 
_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_DEF_INIT)7558 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
7559 {
7560   GLboolean r = GL_FALSE;
7561 
7562   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
7563 
7564   return r;
7565 }
7566 
7567 #endif /* GL_GREMEDY_frame_terminator */
7568 
7569 #ifdef GL_GREMEDY_string_marker
7570 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)7571 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7572 {
7573   GLboolean r = GL_FALSE;
7574 
7575   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
7576 
7577   return r;
7578 }
7579 
7580 #endif /* GL_GREMEDY_string_marker */
7581 
7582 #ifdef GL_HP_image_transform
7583 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)7584 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7585 {
7586   GLboolean r = GL_FALSE;
7587 
7588   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
7589   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
7590   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
7591   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
7592   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
7593   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
7594 
7595   return r;
7596 }
7597 
7598 #endif /* GL_HP_image_transform */
7599 
7600 #ifdef GL_IBM_multimode_draw_arrays
7601 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7602 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7603 {
7604   GLboolean r = GL_FALSE;
7605 
7606   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
7607   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
7608 
7609   return r;
7610 }
7611 
7612 #endif /* GL_IBM_multimode_draw_arrays */
7613 
7614 #ifdef GL_IBM_vertex_array_lists
7615 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)7616 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
7617 {
7618   GLboolean r = GL_FALSE;
7619 
7620   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
7621   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
7622   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
7623   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
7624   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
7625   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
7626   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
7627   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
7628 
7629   return r;
7630 }
7631 
7632 #endif /* GL_IBM_vertex_array_lists */
7633 
7634 #ifdef GL_INTEL_map_texture
7635 
_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_DEF_INIT)7636 static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7637 {
7638   GLboolean r = GL_FALSE;
7639 
7640   r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r;
7641   r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r;
7642   r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r;
7643 
7644   return r;
7645 }
7646 
7647 #endif /* GL_INTEL_map_texture */
7648 
7649 #ifdef GL_INTEL_parallel_arrays
7650 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7651 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7652 {
7653   GLboolean r = GL_FALSE;
7654 
7655   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
7656   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
7657   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
7658   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
7659 
7660   return r;
7661 }
7662 
7663 #endif /* GL_INTEL_parallel_arrays */
7664 
7665 #ifdef GL_INTEL_performance_query
7666 
_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_DEF_INIT)7667 static GLboolean _glewInit_GL_INTEL_performance_query (GLEW_CONTEXT_ARG_DEF_INIT)
7668 {
7669   GLboolean r = GL_FALSE;
7670 
7671   r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r;
7672   r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r;
7673   r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r;
7674   r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r;
7675   r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r;
7676   r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r;
7677   r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r;
7678   r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r;
7679   r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r;
7680   r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r;
7681 
7682   return r;
7683 }
7684 
7685 #endif /* GL_INTEL_performance_query */
7686 
7687 #ifdef GL_INTEL_texture_scissor
7688 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)7689 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
7690 {
7691   GLboolean r = GL_FALSE;
7692 
7693   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
7694   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
7695 
7696   return r;
7697 }
7698 
7699 #endif /* GL_INTEL_texture_scissor */
7700 
7701 #ifdef GL_KHR_blend_equation_advanced
7702 
_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_DEF_INIT)7703 static GLboolean _glewInit_GL_KHR_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT)
7704 {
7705   GLboolean r = GL_FALSE;
7706 
7707   r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r;
7708 
7709   return r;
7710 }
7711 
7712 #endif /* GL_KHR_blend_equation_advanced */
7713 
7714 #ifdef GL_KHR_debug
7715 
_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_DEF_INIT)7716 static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT)
7717 {
7718   GLboolean r = GL_FALSE;
7719 
7720   r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r;
7721   r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r;
7722   r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r;
7723   r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r;
7724   r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r;
7725   r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r;
7726   r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r;
7727   r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r;
7728   r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r;
7729   r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r;
7730 
7731   return r;
7732 }
7733 
7734 #endif /* GL_KHR_debug */
7735 
7736 #ifdef GL_KHR_robustness
7737 
_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_DEF_INIT)7738 static GLboolean _glewInit_GL_KHR_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
7739 {
7740   GLboolean r = GL_FALSE;
7741 
7742   r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r;
7743   r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r;
7744   r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r;
7745   r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r;
7746 
7747   return r;
7748 }
7749 
7750 #endif /* GL_KHR_robustness */
7751 
7752 #ifdef GL_KTX_buffer_region
7753 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)7754 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
7755 {
7756   GLboolean r = GL_FALSE;
7757 
7758   r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
7759   r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
7760   r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
7761   r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
7762   r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
7763 
7764   return r;
7765 }
7766 
7767 #endif /* GL_KTX_buffer_region */
7768 
7769 #ifdef GL_MESA_resize_buffers
7770 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)7771 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
7772 {
7773   GLboolean r = GL_FALSE;
7774 
7775   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
7776 
7777   return r;
7778 }
7779 
7780 #endif /* GL_MESA_resize_buffers */
7781 
7782 #ifdef GL_MESA_window_pos
7783 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)7784 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
7785 {
7786   GLboolean r = GL_FALSE;
7787 
7788   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
7789   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
7790   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
7791   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
7792   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
7793   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
7794   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
7795   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
7796   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
7797   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
7798   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
7799   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
7800   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
7801   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
7802   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
7803   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
7804   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
7805   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
7806   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
7807   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
7808   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
7809   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
7810   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
7811   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
7812 
7813   return r;
7814 }
7815 
7816 #endif /* GL_MESA_window_pos */
7817 
7818 #ifdef GL_NVX_conditional_render
7819 
_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7820 static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7821 {
7822   GLboolean r = GL_FALSE;
7823 
7824   r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r;
7825   r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r;
7826 
7827   return r;
7828 }
7829 
7830 #endif /* GL_NVX_conditional_render */
7831 
7832 #ifdef GL_NV_bindless_multi_draw_indirect
7833 
_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)7834 static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
7835 {
7836   GLboolean r = GL_FALSE;
7837 
7838   r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r;
7839   r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r;
7840 
7841   return r;
7842 }
7843 
7844 #endif /* GL_NV_bindless_multi_draw_indirect */
7845 
7846 #ifdef GL_NV_bindless_multi_draw_indirect_count
7847 
_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_DEF_INIT)7848 static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count (GLEW_CONTEXT_ARG_DEF_INIT)
7849 {
7850   GLboolean r = GL_FALSE;
7851 
7852   r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r;
7853   r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r;
7854 
7855   return r;
7856 }
7857 
7858 #endif /* GL_NV_bindless_multi_draw_indirect_count */
7859 
7860 #ifdef GL_NV_bindless_texture
7861 
_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)7862 static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7863 {
7864   GLboolean r = GL_FALSE;
7865 
7866   r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
7867   r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
7868   r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
7869   r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
7870   r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
7871   r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
7872   r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
7873   r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
7874   r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
7875   r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
7876   r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
7877   r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
7878   r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
7879 
7880   return r;
7881 }
7882 
7883 #endif /* GL_NV_bindless_texture */
7884 
7885 #ifdef GL_NV_blend_equation_advanced
7886 
_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_DEF_INIT)7887 static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT)
7888 {
7889   GLboolean r = GL_FALSE;
7890 
7891   r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r;
7892   r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r;
7893 
7894   return r;
7895 }
7896 
7897 #endif /* GL_NV_blend_equation_advanced */
7898 
7899 #ifdef GL_NV_conditional_render
7900 
_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7901 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7902 {
7903   GLboolean r = GL_FALSE;
7904 
7905   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
7906   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
7907 
7908   return r;
7909 }
7910 
7911 #endif /* GL_NV_conditional_render */
7912 
7913 #ifdef GL_NV_conservative_raster
7914 
_glewInit_GL_NV_conservative_raster(GLEW_CONTEXT_ARG_DEF_INIT)7915 static GLboolean _glewInit_GL_NV_conservative_raster (GLEW_CONTEXT_ARG_DEF_INIT)
7916 {
7917   GLboolean r = GL_FALSE;
7918 
7919   r = ((glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)glewGetProcAddress((const GLubyte*)"glSubpixelPrecisionBiasNV")) == NULL) || r;
7920 
7921   return r;
7922 }
7923 
7924 #endif /* GL_NV_conservative_raster */
7925 
7926 #ifdef GL_NV_conservative_raster_dilate
7927 
_glewInit_GL_NV_conservative_raster_dilate(GLEW_CONTEXT_ARG_DEF_INIT)7928 static GLboolean _glewInit_GL_NV_conservative_raster_dilate (GLEW_CONTEXT_ARG_DEF_INIT)
7929 {
7930   GLboolean r = GL_FALSE;
7931 
7932   r = ((glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameterfNV")) == NULL) || r;
7933 
7934   return r;
7935 }
7936 
7937 #endif /* GL_NV_conservative_raster_dilate */
7938 
7939 #ifdef GL_NV_copy_image
7940 
_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)7941 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
7942 {
7943   GLboolean r = GL_FALSE;
7944 
7945   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
7946 
7947   return r;
7948 }
7949 
7950 #endif /* GL_NV_copy_image */
7951 
7952 #ifdef GL_NV_depth_buffer_float
7953 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)7954 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
7955 {
7956   GLboolean r = GL_FALSE;
7957 
7958   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
7959   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
7960   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
7961 
7962   return r;
7963 }
7964 
7965 #endif /* GL_NV_depth_buffer_float */
7966 
7967 #ifdef GL_NV_draw_texture
7968 
_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_DEF_INIT)7969 static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7970 {
7971   GLboolean r = GL_FALSE;
7972 
7973   r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r;
7974 
7975   return r;
7976 }
7977 
7978 #endif /* GL_NV_draw_texture */
7979 
7980 #ifdef GL_NV_evaluators
7981 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)7982 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
7983 {
7984   GLboolean r = GL_FALSE;
7985 
7986   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
7987   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
7988   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
7989   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
7990   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
7991   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
7992   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
7993   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
7994   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
7995 
7996   return r;
7997 }
7998 
7999 #endif /* GL_NV_evaluators */
8000 
8001 #ifdef GL_NV_explicit_multisample
8002 
_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8003 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8004 {
8005   GLboolean r = GL_FALSE;
8006 
8007   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
8008   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
8009   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
8010 
8011   return r;
8012 }
8013 
8014 #endif /* GL_NV_explicit_multisample */
8015 
8016 #ifdef GL_NV_fence
8017 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)8018 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
8019 {
8020   GLboolean r = GL_FALSE;
8021 
8022   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
8023   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
8024   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
8025   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
8026   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
8027   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
8028   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
8029 
8030   return r;
8031 }
8032 
8033 #endif /* GL_NV_fence */
8034 
8035 #ifdef GL_NV_fragment_coverage_to_color
8036 
_glewInit_GL_NV_fragment_coverage_to_color(GLEW_CONTEXT_ARG_DEF_INIT)8037 static GLboolean _glewInit_GL_NV_fragment_coverage_to_color (GLEW_CONTEXT_ARG_DEF_INIT)
8038 {
8039   GLboolean r = GL_FALSE;
8040 
8041   r = ((glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)glewGetProcAddress((const GLubyte*)"glFragmentCoverageColorNV")) == NULL) || r;
8042 
8043   return r;
8044 }
8045 
8046 #endif /* GL_NV_fragment_coverage_to_color */
8047 
8048 #ifdef GL_NV_fragment_program
8049 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)8050 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
8051 {
8052   GLboolean r = GL_FALSE;
8053 
8054   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
8055   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
8056   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
8057   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
8058   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
8059   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
8060 
8061   return r;
8062 }
8063 
8064 #endif /* GL_NV_fragment_program */
8065 
8066 #ifdef GL_NV_framebuffer_multisample_coverage
8067 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)8068 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
8069 {
8070   GLboolean r = GL_FALSE;
8071 
8072   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
8073 
8074   return r;
8075 }
8076 
8077 #endif /* GL_NV_framebuffer_multisample_coverage */
8078 
8079 #ifdef GL_NV_geometry_program4
8080 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)8081 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8082 {
8083   GLboolean r = GL_FALSE;
8084 
8085   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
8086 
8087   return r;
8088 }
8089 
8090 #endif /* GL_NV_geometry_program4 */
8091 
8092 #ifdef GL_NV_gpu_program4
8093 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)8094 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8095 {
8096   GLboolean r = GL_FALSE;
8097 
8098   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
8099   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
8100   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
8101   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
8102   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
8103   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
8104   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
8105   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
8106   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
8107   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
8108   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
8109   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
8110 
8111   return r;
8112 }
8113 
8114 #endif /* GL_NV_gpu_program4 */
8115 
8116 #ifdef GL_NV_gpu_shader5
8117 
_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_DEF_INIT)8118 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
8119 {
8120   GLboolean r = GL_FALSE;
8121 
8122   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
8123   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
8124   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
8125   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
8126   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
8127   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
8128   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
8129   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
8130   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
8131   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
8132   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
8133   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
8134   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
8135   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
8136   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
8137   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
8138   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
8139   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
8140   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
8141   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
8142   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
8143   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
8144   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
8145   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
8146   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
8147   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
8148   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
8149   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
8150   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
8151   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
8152   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
8153   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
8154   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
8155   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
8156 
8157   return r;
8158 }
8159 
8160 #endif /* GL_NV_gpu_shader5 */
8161 
8162 #ifdef GL_NV_half_float
8163 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)8164 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
8165 {
8166   GLboolean r = GL_FALSE;
8167 
8168   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
8169   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
8170   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
8171   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
8172   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
8173   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
8174   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
8175   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
8176   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
8177   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
8178   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
8179   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
8180   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
8181   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
8182   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
8183   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
8184   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
8185   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
8186   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
8187   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
8188   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
8189   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
8190   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
8191   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
8192   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
8193   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
8194   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
8195   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
8196   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
8197   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
8198   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
8199   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
8200   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
8201   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
8202   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
8203   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
8204   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
8205   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
8206   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
8207   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
8208   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
8209   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
8210   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
8211   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
8212   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
8213   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
8214 
8215   return r;
8216 }
8217 
8218 #endif /* GL_NV_half_float */
8219 
8220 #ifdef GL_NV_internalformat_sample_query
8221 
_glewInit_GL_NV_internalformat_sample_query(GLEW_CONTEXT_ARG_DEF_INIT)8222 static GLboolean _glewInit_GL_NV_internalformat_sample_query (GLEW_CONTEXT_ARG_DEF_INIT)
8223 {
8224   GLboolean r = GL_FALSE;
8225 
8226   r = ((glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformatSampleivNV")) == NULL) || r;
8227 
8228   return r;
8229 }
8230 
8231 #endif /* GL_NV_internalformat_sample_query */
8232 
8233 #ifdef GL_NV_occlusion_query
8234 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)8235 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
8236 {
8237   GLboolean r = GL_FALSE;
8238 
8239   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
8240   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
8241   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
8242   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
8243   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
8244   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
8245   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
8246 
8247   return r;
8248 }
8249 
8250 #endif /* GL_NV_occlusion_query */
8251 
8252 #ifdef GL_NV_parameter_buffer_object
8253 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)8254 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
8255 {
8256   GLboolean r = GL_FALSE;
8257 
8258   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
8259   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
8260   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
8261 
8262   return r;
8263 }
8264 
8265 #endif /* GL_NV_parameter_buffer_object */
8266 
8267 #ifdef GL_NV_path_rendering
8268 
_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_DEF_INIT)8269 static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
8270 {
8271   GLboolean r = GL_FALSE;
8272 
8273   r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
8274   r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
8275   r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
8276   r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
8277   r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
8278   r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
8279   r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
8280   r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
8281   r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
8282   r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
8283   r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
8284   r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
8285   r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
8286   r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
8287   r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
8288   r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
8289   r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
8290   r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
8291   r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
8292   r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
8293   r = ((glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourcefvNV")) == NULL) || r;
8294   r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
8295   r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
8296   r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
8297   r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
8298   r = ((glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x2fNV")) == NULL) || r;
8299   r = ((glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x3fNV")) == NULL) || r;
8300   r = ((glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTranspose3x3fNV")) == NULL) || r;
8301   r = ((glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x2fNV")) == NULL) || r;
8302   r = ((glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x3fNV")) == NULL) || r;
8303   r = ((glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTranspose3x3fNV")) == NULL) || r;
8304   r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
8305   r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
8306   r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
8307   r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
8308   r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
8309   r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
8310   r = ((glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexArrayNV")) == NULL) || r;
8311   r = ((glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexRangeNV")) == NULL) || r;
8312   r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
8313   r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
8314   r = ((glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathMemoryGlyphIndexArrayNV")) == NULL) || r;
8315   r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
8316   r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
8317   r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
8318   r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
8319   r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
8320   r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
8321   r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
8322   r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
8323   r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
8324   r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
8325   r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
8326   r = ((glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)glewGetProcAddress((const GLubyte*)"glProgramPathFragmentInputGenNV")) == NULL) || r;
8327   r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
8328   r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
8329   r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
8330   r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
8331   r = ((glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathInstancedNV")) == NULL) || r;
8332   r = ((glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathNV")) == NULL) || r;
8333   r = ((glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathInstancedNV")) == NULL) || r;
8334   r = ((glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathNV")) == NULL) || r;
8335   r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
8336   r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
8337 
8338   return r;
8339 }
8340 
8341 #endif /* GL_NV_path_rendering */
8342 
8343 #ifdef GL_NV_pixel_data_range
8344 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)8345 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
8346 {
8347   GLboolean r = GL_FALSE;
8348 
8349   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
8350   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
8351 
8352   return r;
8353 }
8354 
8355 #endif /* GL_NV_pixel_data_range */
8356 
8357 #ifdef GL_NV_point_sprite
8358 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)8359 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
8360 {
8361   GLboolean r = GL_FALSE;
8362 
8363   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
8364   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
8365 
8366   return r;
8367 }
8368 
8369 #endif /* GL_NV_point_sprite */
8370 
8371 #ifdef GL_NV_present_video
8372 
_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_DEF_INIT)8373 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
8374 {
8375   GLboolean r = GL_FALSE;
8376 
8377   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
8378   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
8379   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
8380   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
8381   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
8382   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
8383 
8384   return r;
8385 }
8386 
8387 #endif /* GL_NV_present_video */
8388 
8389 #ifdef GL_NV_primitive_restart
8390 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)8391 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
8392 {
8393   GLboolean r = GL_FALSE;
8394 
8395   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
8396   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
8397 
8398   return r;
8399 }
8400 
8401 #endif /* GL_NV_primitive_restart */
8402 
8403 #ifdef GL_NV_register_combiners
8404 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)8405 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
8406 {
8407   GLboolean r = GL_FALSE;
8408 
8409   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
8410   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
8411   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
8412   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
8413   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
8414   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
8415   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
8416   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
8417   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
8418   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
8419   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
8420   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
8421   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
8422 
8423   return r;
8424 }
8425 
8426 #endif /* GL_NV_register_combiners */
8427 
8428 #ifdef GL_NV_register_combiners2
8429 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)8430 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
8431 {
8432   GLboolean r = GL_FALSE;
8433 
8434   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
8435   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
8436 
8437   return r;
8438 }
8439 
8440 #endif /* GL_NV_register_combiners2 */
8441 
8442 #ifdef GL_NV_sample_locations
8443 
_glewInit_GL_NV_sample_locations(GLEW_CONTEXT_ARG_DEF_INIT)8444 static GLboolean _glewInit_GL_NV_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT)
8445 {
8446   GLboolean r = GL_FALSE;
8447 
8448   r = ((glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvNV")) == NULL) || r;
8449   r = ((glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvNV")) == NULL) || r;
8450 
8451   return r;
8452 }
8453 
8454 #endif /* GL_NV_sample_locations */
8455 
8456 #ifdef GL_NV_shader_buffer_load
8457 
_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_DEF_INIT)8458 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
8459 {
8460   GLboolean r = GL_FALSE;
8461 
8462   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
8463   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
8464   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
8465   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
8466   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
8467   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
8468   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
8469   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
8470   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
8471   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
8472   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
8473   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
8474   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
8475 
8476   return r;
8477 }
8478 
8479 #endif /* GL_NV_shader_buffer_load */
8480 
8481 #ifdef GL_NV_texture_barrier
8482 
_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)8483 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
8484 {
8485   GLboolean r = GL_FALSE;
8486 
8487   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
8488 
8489   return r;
8490 }
8491 
8492 #endif /* GL_NV_texture_barrier */
8493 
8494 #ifdef GL_NV_texture_multisample
8495 
_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8496 static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8497 {
8498   GLboolean r = GL_FALSE;
8499 
8500   r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
8501   r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
8502   r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
8503   r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
8504   r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
8505   r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
8506 
8507   return r;
8508 }
8509 
8510 #endif /* GL_NV_texture_multisample */
8511 
8512 #ifdef GL_NV_transform_feedback
8513 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)8514 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
8515 {
8516   GLboolean r = GL_FALSE;
8517 
8518   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
8519   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
8520   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
8521   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
8522   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
8523   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
8524   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
8525   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
8526   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
8527   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
8528   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
8529 
8530   return r;
8531 }
8532 
8533 #endif /* GL_NV_transform_feedback */
8534 
8535 #ifdef GL_NV_transform_feedback2
8536 
_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)8537 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
8538 {
8539   GLboolean r = GL_FALSE;
8540 
8541   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
8542   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
8543   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
8544   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
8545   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
8546   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
8547   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
8548 
8549   return r;
8550 }
8551 
8552 #endif /* GL_NV_transform_feedback2 */
8553 
8554 #ifdef GL_NV_vdpau_interop
8555 
_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_DEF_INIT)8556 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
8557 {
8558   GLboolean r = GL_FALSE;
8559 
8560   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
8561   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
8562   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
8563   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
8564   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
8565   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
8566   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
8567   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
8568   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
8569   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
8570 
8571   return r;
8572 }
8573 
8574 #endif /* GL_NV_vdpau_interop */
8575 
8576 #ifdef GL_NV_vertex_array_range
8577 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)8578 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
8579 {
8580   GLboolean r = GL_FALSE;
8581 
8582   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
8583   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
8584 
8585   return r;
8586 }
8587 
8588 #endif /* GL_NV_vertex_array_range */
8589 
8590 #ifdef GL_NV_vertex_attrib_integer_64bit
8591 
_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_DEF_INIT)8592 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
8593 {
8594   GLboolean r = GL_FALSE;
8595 
8596   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
8597   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
8598   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
8599   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
8600   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
8601   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
8602   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
8603   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
8604   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
8605   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
8606   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
8607   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
8608   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
8609   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
8610   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
8611   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
8612   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
8613   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
8614   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
8615 
8616   return r;
8617 }
8618 
8619 #endif /* GL_NV_vertex_attrib_integer_64bit */
8620 
8621 #ifdef GL_NV_vertex_buffer_unified_memory
8622 
_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_DEF_INIT)8623 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
8624 {
8625   GLboolean r = GL_FALSE;
8626 
8627   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
8628   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
8629   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
8630   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
8631   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
8632   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
8633   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
8634   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
8635   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
8636   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
8637   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
8638   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
8639 
8640   return r;
8641 }
8642 
8643 #endif /* GL_NV_vertex_buffer_unified_memory */
8644 
8645 #ifdef GL_NV_vertex_program
8646 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)8647 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
8648 {
8649   GLboolean r = GL_FALSE;
8650 
8651   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
8652   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
8653   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
8654   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
8655   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
8656   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
8657   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
8658   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
8659   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
8660   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
8661   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
8662   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
8663   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
8664   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
8665   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
8666   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
8667   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
8668   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
8669   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
8670   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
8671   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
8672   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
8673   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
8674   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
8675   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
8676   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
8677   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
8678   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
8679   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
8680   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
8681   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
8682   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
8683   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
8684   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
8685   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
8686   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
8687   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
8688   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
8689   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
8690   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
8691   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
8692   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
8693   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
8694   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
8695   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
8696   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
8697   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
8698   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
8699   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
8700   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
8701   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
8702   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
8703   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
8704   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
8705   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
8706   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
8707   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
8708   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
8709   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
8710   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
8711   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
8712   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
8713   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
8714   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
8715 
8716   return r;
8717 }
8718 
8719 #endif /* GL_NV_vertex_program */
8720 
8721 #ifdef GL_NV_video_capture
8722 
_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_DEF_INIT)8723 static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT)
8724 {
8725   GLboolean r = GL_FALSE;
8726 
8727   r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
8728   r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
8729   r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
8730   r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
8731   r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
8732   r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
8733   r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
8734   r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
8735   r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
8736   r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
8737   r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
8738   r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
8739 
8740   return r;
8741 }
8742 
8743 #endif /* GL_NV_video_capture */
8744 
8745 #ifdef GL_OES_single_precision
8746 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)8747 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
8748 {
8749   GLboolean r = GL_FALSE;
8750 
8751   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
8752   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
8753   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
8754   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
8755   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
8756   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
8757 
8758   return r;
8759 }
8760 
8761 #endif /* GL_OES_single_precision */
8762 
8763 #ifdef GL_OVR_multiview
8764 
_glewInit_GL_OVR_multiview(GLEW_CONTEXT_ARG_DEF_INIT)8765 static GLboolean _glewInit_GL_OVR_multiview (GLEW_CONTEXT_ARG_DEF_INIT)
8766 {
8767   GLboolean r = GL_FALSE;
8768 
8769   r = ((glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureMultiviewOVR")) == NULL) || r;
8770 
8771   return r;
8772 }
8773 
8774 #endif /* GL_OVR_multiview */
8775 
8776 #ifdef GL_REGAL_ES1_0_compatibility
8777 
_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)8778 static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
8779 {
8780   GLboolean r = GL_FALSE;
8781 
8782   r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r;
8783   r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r;
8784   r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r;
8785   r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r;
8786   r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r;
8787   r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r;
8788   r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r;
8789   r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r;
8790   r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r;
8791   r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r;
8792   r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r;
8793   r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r;
8794   r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r;
8795   r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r;
8796   r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r;
8797   r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r;
8798   r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r;
8799   r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r;
8800   r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r;
8801   r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r;
8802   r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r;
8803   r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r;
8804   r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r;
8805   r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r;
8806   r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r;
8807   r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r;
8808   r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r;
8809   r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r;
8810   r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r;
8811   r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r;
8812   r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r;
8813 
8814   return r;
8815 }
8816 
8817 #endif /* GL_REGAL_ES1_0_compatibility */
8818 
8819 #ifdef GL_REGAL_ES1_1_compatibility
8820 
_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)8821 static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
8822 {
8823   GLboolean r = GL_FALSE;
8824 
8825   r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r;
8826   r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r;
8827   r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r;
8828   r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r;
8829   r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r;
8830   r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r;
8831   r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r;
8832   r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r;
8833   r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r;
8834   r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r;
8835   r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r;
8836   r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r;
8837   r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r;
8838 
8839   return r;
8840 }
8841 
8842 #endif /* GL_REGAL_ES1_1_compatibility */
8843 
8844 #ifdef GL_REGAL_error_string
8845 
_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_DEF_INIT)8846 static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT)
8847 {
8848   GLboolean r = GL_FALSE;
8849 
8850   r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r;
8851 
8852   return r;
8853 }
8854 
8855 #endif /* GL_REGAL_error_string */
8856 
8857 #ifdef GL_REGAL_extension_query
8858 
_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_DEF_INIT)8859 static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT)
8860 {
8861   GLboolean r = GL_FALSE;
8862 
8863   r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r;
8864   r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r;
8865 
8866   return r;
8867 }
8868 
8869 #endif /* GL_REGAL_extension_query */
8870 
8871 #ifdef GL_REGAL_log
8872 
_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_DEF_INIT)8873 static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT)
8874 {
8875   GLboolean r = GL_FALSE;
8876 
8877   r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r;
8878 
8879   return r;
8880 }
8881 
8882 #endif /* GL_REGAL_log */
8883 
8884 #ifdef GL_REGAL_proc_address
8885 
_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_DEF_INIT)8886 static GLboolean _glewInit_GL_REGAL_proc_address (GLEW_CONTEXT_ARG_DEF_INIT)
8887 {
8888   GLboolean r = GL_FALSE;
8889 
8890   r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r;
8891 
8892   return r;
8893 }
8894 
8895 #endif /* GL_REGAL_proc_address */
8896 
8897 #ifdef GL_SGIS_detail_texture
8898 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)8899 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8900 {
8901   GLboolean r = GL_FALSE;
8902 
8903   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
8904   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
8905 
8906   return r;
8907 }
8908 
8909 #endif /* GL_SGIS_detail_texture */
8910 
8911 #ifdef GL_SGIS_fog_function
8912 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)8913 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
8914 {
8915   GLboolean r = GL_FALSE;
8916 
8917   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
8918   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
8919 
8920   return r;
8921 }
8922 
8923 #endif /* GL_SGIS_fog_function */
8924 
8925 #ifdef GL_SGIS_multisample
8926 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8927 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8928 {
8929   GLboolean r = GL_FALSE;
8930 
8931   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
8932   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
8933 
8934   return r;
8935 }
8936 
8937 #endif /* GL_SGIS_multisample */
8938 
8939 #ifdef GL_SGIS_sharpen_texture
8940 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)8941 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8942 {
8943   GLboolean r = GL_FALSE;
8944 
8945   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
8946   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
8947 
8948   return r;
8949 }
8950 
8951 #endif /* GL_SGIS_sharpen_texture */
8952 
8953 #ifdef GL_SGIS_texture4D
8954 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)8955 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
8956 {
8957   GLboolean r = GL_FALSE;
8958 
8959   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
8960   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
8961 
8962   return r;
8963 }
8964 
8965 #endif /* GL_SGIS_texture4D */
8966 
8967 #ifdef GL_SGIS_texture_filter4
8968 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)8969 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
8970 {
8971   GLboolean r = GL_FALSE;
8972 
8973   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
8974   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
8975 
8976   return r;
8977 }
8978 
8979 #endif /* GL_SGIS_texture_filter4 */
8980 
8981 #ifdef GL_SGIX_async
8982 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)8983 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
8984 {
8985   GLboolean r = GL_FALSE;
8986 
8987   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
8988   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
8989   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
8990   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
8991   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
8992   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
8993 
8994   return r;
8995 }
8996 
8997 #endif /* GL_SGIX_async */
8998 
8999 #ifdef GL_SGIX_flush_raster
9000 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)9001 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
9002 {
9003   GLboolean r = GL_FALSE;
9004 
9005   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
9006 
9007   return r;
9008 }
9009 
9010 #endif /* GL_SGIX_flush_raster */
9011 
9012 #ifdef GL_SGIX_fog_texture
9013 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)9014 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9015 {
9016   GLboolean r = GL_FALSE;
9017 
9018   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
9019 
9020   return r;
9021 }
9022 
9023 #endif /* GL_SGIX_fog_texture */
9024 
9025 #ifdef GL_SGIX_fragment_specular_lighting
9026 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)9027 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
9028 {
9029   GLboolean r = GL_FALSE;
9030 
9031   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
9032   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
9033   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
9034   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
9035   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
9036   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
9037   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
9038   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
9039   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
9040   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
9041   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
9042   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
9043   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
9044   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
9045   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
9046   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
9047   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
9048 
9049   return r;
9050 }
9051 
9052 #endif /* GL_SGIX_fragment_specular_lighting */
9053 
9054 #ifdef GL_SGIX_framezoom
9055 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)9056 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
9057 {
9058   GLboolean r = GL_FALSE;
9059 
9060   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
9061 
9062   return r;
9063 }
9064 
9065 #endif /* GL_SGIX_framezoom */
9066 
9067 #ifdef GL_SGIX_pixel_texture
9068 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)9069 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9070 {
9071   GLboolean r = GL_FALSE;
9072 
9073   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
9074 
9075   return r;
9076 }
9077 
9078 #endif /* GL_SGIX_pixel_texture */
9079 
9080 #ifdef GL_SGIX_reference_plane
9081 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)9082 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
9083 {
9084   GLboolean r = GL_FALSE;
9085 
9086   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
9087 
9088   return r;
9089 }
9090 
9091 #endif /* GL_SGIX_reference_plane */
9092 
9093 #ifdef GL_SGIX_sprite
9094 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)9095 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
9096 {
9097   GLboolean r = GL_FALSE;
9098 
9099   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
9100   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
9101   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
9102   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
9103 
9104   return r;
9105 }
9106 
9107 #endif /* GL_SGIX_sprite */
9108 
9109 #ifdef GL_SGIX_tag_sample_buffer
9110 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)9111 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
9112 {
9113   GLboolean r = GL_FALSE;
9114 
9115   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
9116 
9117   return r;
9118 }
9119 
9120 #endif /* GL_SGIX_tag_sample_buffer */
9121 
9122 #ifdef GL_SGI_color_table
9123 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)9124 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
9125 {
9126   GLboolean r = GL_FALSE;
9127 
9128   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
9129   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
9130   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
9131   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
9132   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
9133   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
9134   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
9135 
9136   return r;
9137 }
9138 
9139 #endif /* GL_SGI_color_table */
9140 
9141 #ifdef GL_SUNX_constant_data
9142 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)9143 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
9144 {
9145   GLboolean r = GL_FALSE;
9146 
9147   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
9148 
9149   return r;
9150 }
9151 
9152 #endif /* GL_SUNX_constant_data */
9153 
9154 #ifdef GL_SUN_global_alpha
9155 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)9156 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
9157 {
9158   GLboolean r = GL_FALSE;
9159 
9160   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
9161   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
9162   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
9163   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
9164   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
9165   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
9166   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
9167   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
9168 
9169   return r;
9170 }
9171 
9172 #endif /* GL_SUN_global_alpha */
9173 
9174 #ifdef GL_SUN_read_video_pixels
9175 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)9176 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
9177 {
9178   GLboolean r = GL_FALSE;
9179 
9180   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
9181 
9182   return r;
9183 }
9184 
9185 #endif /* GL_SUN_read_video_pixels */
9186 
9187 #ifdef GL_SUN_triangle_list
9188 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)9189 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
9190 {
9191   GLboolean r = GL_FALSE;
9192 
9193   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
9194   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
9195   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
9196   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
9197   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
9198   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
9199   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
9200 
9201   return r;
9202 }
9203 
9204 #endif /* GL_SUN_triangle_list */
9205 
9206 #ifdef GL_SUN_vertex
9207 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)9208 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
9209 {
9210   GLboolean r = GL_FALSE;
9211 
9212   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
9213   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
9214   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
9215   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9216   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
9217   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
9218   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
9219   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
9220   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
9221   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
9222   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
9223   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
9224   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
9225   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9226   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
9227   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
9228   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
9229   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
9230   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9231   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9232   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9233   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9234   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
9235   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
9236   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
9237   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
9238   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
9239   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
9240   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9241   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9242   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
9243   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
9244   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9245   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9246   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
9247   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
9248   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
9249   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
9250   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
9251   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
9252 
9253   return r;
9254 }
9255 
9256 #endif /* GL_SUN_vertex */
9257 
9258 #ifdef GL_WIN_swap_hint
9259 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)9260 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
9261 {
9262   GLboolean r = GL_FALSE;
9263 
9264   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
9265 
9266   return r;
9267 }
9268 
9269 #endif /* GL_WIN_swap_hint */
9270 
9271 /* ------------------------------------------------------------------------- */
9272 
glewGetExtension(const char * name)9273 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
9274 {
9275   const GLubyte* start;
9276   const GLubyte* end;
9277   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
9278   if (start == 0)
9279     return GL_FALSE;
9280   end = start + _glewStrLen(start);
9281   return _glewSearchExtension(name, start, end);
9282 }
9283 
9284 /* ------------------------------------------------------------------------- */
9285 
9286 #ifndef GLEW_MX
9287 static
9288 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)9289 GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
9290 {
9291   const GLubyte* s;
9292   GLuint dot;
9293   GLint major, minor;
9294   const GLubyte* extStart;
9295   const GLubyte* extEnd;
9296   /* query opengl version */
9297   s = glGetString(GL_VERSION);
9298   dot = _glewStrCLen(s, '.');
9299   if (dot == 0)
9300     return GLEW_ERROR_NO_GL_VERSION;
9301 
9302   major = s[dot-1]-'0';
9303   minor = s[dot+1]-'0';
9304 
9305   if (minor < 0 || minor > 9)
9306     minor = 0;
9307   if (major<0 || major>9)
9308     return GLEW_ERROR_NO_GL_VERSION;
9309 
9310 
9311   if (major == 1 && minor == 0)
9312   {
9313     return GLEW_ERROR_GL_VERSION_10_ONLY;
9314   }
9315   else
9316   {
9317     GLEW_VERSION_4_5   = ( major > 4 )                 || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
9318     GLEW_VERSION_4_4   = GLEW_VERSION_4_5   == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9319     GLEW_VERSION_4_3   = GLEW_VERSION_4_4   == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9320     GLEW_VERSION_4_2   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9321     GLEW_VERSION_4_1   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9322     GLEW_VERSION_4_0   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
9323     GLEW_VERSION_3_3   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9324     GLEW_VERSION_3_2   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9325     GLEW_VERSION_3_1   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9326     GLEW_VERSION_3_0   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
9327     GLEW_VERSION_2_1   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9328     GLEW_VERSION_2_0   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
9329     GLEW_VERSION_1_5   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
9330     GLEW_VERSION_1_4   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9331     GLEW_VERSION_1_3   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9332     GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE;
9333     GLEW_VERSION_1_2   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9334     GLEW_VERSION_1_1   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9335   }
9336 
9337   /* query opengl extensions string */
9338   extStart = glGetString(GL_EXTENSIONS);
9339   if (extStart == 0)
9340     extStart = (const GLubyte*)"";
9341   extEnd = extStart + _glewStrLen(extStart);
9342 
9343   /* initialize extensions */
9344 #ifdef GL_VERSION_1_2
9345   if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
9346 #endif /* GL_VERSION_1_2 */
9347 #ifdef GL_VERSION_1_2_1
9348 #endif /* GL_VERSION_1_2_1 */
9349 #ifdef GL_VERSION_1_3
9350   if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
9351 #endif /* GL_VERSION_1_3 */
9352 #ifdef GL_VERSION_1_4
9353   if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
9354 #endif /* GL_VERSION_1_4 */
9355 #ifdef GL_VERSION_1_5
9356   if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
9357 #endif /* GL_VERSION_1_5 */
9358 #ifdef GL_VERSION_2_0
9359   if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
9360 #endif /* GL_VERSION_2_0 */
9361 #ifdef GL_VERSION_2_1
9362   if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
9363 #endif /* GL_VERSION_2_1 */
9364 #ifdef GL_VERSION_3_0
9365   if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
9366 #endif /* GL_VERSION_3_0 */
9367 #ifdef GL_VERSION_3_1
9368   if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
9369 #endif /* GL_VERSION_3_1 */
9370 #ifdef GL_VERSION_3_2
9371   if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
9372 #endif /* GL_VERSION_3_2 */
9373 #ifdef GL_VERSION_3_3
9374   if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
9375 #endif /* GL_VERSION_3_3 */
9376 #ifdef GL_VERSION_4_0
9377   if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
9378 #endif /* GL_VERSION_4_0 */
9379 #ifdef GL_VERSION_4_1
9380 #endif /* GL_VERSION_4_1 */
9381 #ifdef GL_VERSION_4_2
9382 #endif /* GL_VERSION_4_2 */
9383 #ifdef GL_VERSION_4_3
9384 #endif /* GL_VERSION_4_3 */
9385 #ifdef GL_VERSION_4_4
9386 #endif /* GL_VERSION_4_4 */
9387 #ifdef GL_VERSION_4_5
9388   if (glewExperimental || GLEW_VERSION_4_5) GLEW_VERSION_4_5 = !_glewInit_GL_VERSION_4_5(GLEW_CONTEXT_ARG_VAR_INIT);
9389 #endif /* GL_VERSION_4_5 */
9390 #ifdef GL_3DFX_multisample
9391   GLEW_3DFX_multisample = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
9392 #endif /* GL_3DFX_multisample */
9393 #ifdef GL_3DFX_tbuffer
9394   GLEW_3DFX_tbuffer = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd);
9395   if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9396 #endif /* GL_3DFX_tbuffer */
9397 #ifdef GL_3DFX_texture_compression_FXT1
9398   GLEW_3DFX_texture_compression_FXT1 = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd);
9399 #endif /* GL_3DFX_texture_compression_FXT1 */
9400 #ifdef GL_AMD_blend_minmax_factor
9401   GLEW_AMD_blend_minmax_factor = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd);
9402 #endif /* GL_AMD_blend_minmax_factor */
9403 #ifdef GL_AMD_conservative_depth
9404   GLEW_AMD_conservative_depth = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd);
9405 #endif /* GL_AMD_conservative_depth */
9406 #ifdef GL_AMD_debug_output
9407   GLEW_AMD_debug_output = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd);
9408   if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9409 #endif /* GL_AMD_debug_output */
9410 #ifdef GL_AMD_depth_clamp_separate
9411   GLEW_AMD_depth_clamp_separate = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd);
9412 #endif /* GL_AMD_depth_clamp_separate */
9413 #ifdef GL_AMD_draw_buffers_blend
9414   GLEW_AMD_draw_buffers_blend = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
9415   if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9416 #endif /* GL_AMD_draw_buffers_blend */
9417 #ifdef GL_AMD_gcn_shader
9418   GLEW_AMD_gcn_shader = _glewSearchExtension("GL_AMD_gcn_shader", extStart, extEnd);
9419 #endif /* GL_AMD_gcn_shader */
9420 #ifdef GL_AMD_gpu_shader_int64
9421   GLEW_AMD_gpu_shader_int64 = _glewSearchExtension("GL_AMD_gpu_shader_int64", extStart, extEnd);
9422 #endif /* GL_AMD_gpu_shader_int64 */
9423 #ifdef GL_AMD_interleaved_elements
9424   GLEW_AMD_interleaved_elements = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd);
9425   if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT);
9426 #endif /* GL_AMD_interleaved_elements */
9427 #ifdef GL_AMD_multi_draw_indirect
9428   GLEW_AMD_multi_draw_indirect = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
9429   if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9430 #endif /* GL_AMD_multi_draw_indirect */
9431 #ifdef GL_AMD_name_gen_delete
9432   GLEW_AMD_name_gen_delete = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
9433   if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
9434 #endif /* GL_AMD_name_gen_delete */
9435 #ifdef GL_AMD_occlusion_query_event
9436   GLEW_AMD_occlusion_query_event = _glewSearchExtension("GL_AMD_occlusion_query_event", extStart, extEnd);
9437   if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_VAR_INIT);
9438 #endif /* GL_AMD_occlusion_query_event */
9439 #ifdef GL_AMD_performance_monitor
9440   GLEW_AMD_performance_monitor = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd);
9441   if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
9442 #endif /* GL_AMD_performance_monitor */
9443 #ifdef GL_AMD_pinned_memory
9444   GLEW_AMD_pinned_memory = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd);
9445 #endif /* GL_AMD_pinned_memory */
9446 #ifdef GL_AMD_query_buffer_object
9447   GLEW_AMD_query_buffer_object = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd);
9448 #endif /* GL_AMD_query_buffer_object */
9449 #ifdef GL_AMD_sample_positions
9450   GLEW_AMD_sample_positions = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd);
9451   if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT);
9452 #endif /* GL_AMD_sample_positions */
9453 #ifdef GL_AMD_seamless_cubemap_per_texture
9454   GLEW_AMD_seamless_cubemap_per_texture = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd);
9455 #endif /* GL_AMD_seamless_cubemap_per_texture */
9456 #ifdef GL_AMD_shader_atomic_counter_ops
9457   GLEW_AMD_shader_atomic_counter_ops = _glewSearchExtension("GL_AMD_shader_atomic_counter_ops", extStart, extEnd);
9458 #endif /* GL_AMD_shader_atomic_counter_ops */
9459 #ifdef GL_AMD_shader_stencil_export
9460   GLEW_AMD_shader_stencil_export = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd);
9461 #endif /* GL_AMD_shader_stencil_export */
9462 #ifdef GL_AMD_shader_stencil_value_export
9463   GLEW_AMD_shader_stencil_value_export = _glewSearchExtension("GL_AMD_shader_stencil_value_export", extStart, extEnd);
9464 #endif /* GL_AMD_shader_stencil_value_export */
9465 #ifdef GL_AMD_shader_trinary_minmax
9466   GLEW_AMD_shader_trinary_minmax = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd);
9467 #endif /* GL_AMD_shader_trinary_minmax */
9468 #ifdef GL_AMD_sparse_texture
9469   GLEW_AMD_sparse_texture = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd);
9470   if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9471 #endif /* GL_AMD_sparse_texture */
9472 #ifdef GL_AMD_stencil_operation_extended
9473   GLEW_AMD_stencil_operation_extended = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd);
9474   if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9475 #endif /* GL_AMD_stencil_operation_extended */
9476 #ifdef GL_AMD_texture_texture4
9477   GLEW_AMD_texture_texture4 = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd);
9478 #endif /* GL_AMD_texture_texture4 */
9479 #ifdef GL_AMD_transform_feedback3_lines_triangles
9480   GLEW_AMD_transform_feedback3_lines_triangles = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd);
9481 #endif /* GL_AMD_transform_feedback3_lines_triangles */
9482 #ifdef GL_AMD_transform_feedback4
9483   GLEW_AMD_transform_feedback4 = _glewSearchExtension("GL_AMD_transform_feedback4", extStart, extEnd);
9484 #endif /* GL_AMD_transform_feedback4 */
9485 #ifdef GL_AMD_vertex_shader_layer
9486   GLEW_AMD_vertex_shader_layer = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd);
9487 #endif /* GL_AMD_vertex_shader_layer */
9488 #ifdef GL_AMD_vertex_shader_tessellator
9489   GLEW_AMD_vertex_shader_tessellator = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd);
9490   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
9491 #endif /* GL_AMD_vertex_shader_tessellator */
9492 #ifdef GL_AMD_vertex_shader_viewport_index
9493   GLEW_AMD_vertex_shader_viewport_index = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd);
9494 #endif /* GL_AMD_vertex_shader_viewport_index */
9495 #ifdef GL_ANGLE_depth_texture
9496   GLEW_ANGLE_depth_texture = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd);
9497 #endif /* GL_ANGLE_depth_texture */
9498 #ifdef GL_ANGLE_framebuffer_blit
9499   GLEW_ANGLE_framebuffer_blit = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd);
9500   if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
9501 #endif /* GL_ANGLE_framebuffer_blit */
9502 #ifdef GL_ANGLE_framebuffer_multisample
9503   GLEW_ANGLE_framebuffer_multisample = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd);
9504   if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9505 #endif /* GL_ANGLE_framebuffer_multisample */
9506 #ifdef GL_ANGLE_instanced_arrays
9507   GLEW_ANGLE_instanced_arrays = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd);
9508   if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9509 #endif /* GL_ANGLE_instanced_arrays */
9510 #ifdef GL_ANGLE_pack_reverse_row_order
9511   GLEW_ANGLE_pack_reverse_row_order = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd);
9512 #endif /* GL_ANGLE_pack_reverse_row_order */
9513 #ifdef GL_ANGLE_program_binary
9514   GLEW_ANGLE_program_binary = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd);
9515 #endif /* GL_ANGLE_program_binary */
9516 #ifdef GL_ANGLE_texture_compression_dxt1
9517   GLEW_ANGLE_texture_compression_dxt1 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd);
9518 #endif /* GL_ANGLE_texture_compression_dxt1 */
9519 #ifdef GL_ANGLE_texture_compression_dxt3
9520   GLEW_ANGLE_texture_compression_dxt3 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd);
9521 #endif /* GL_ANGLE_texture_compression_dxt3 */
9522 #ifdef GL_ANGLE_texture_compression_dxt5
9523   GLEW_ANGLE_texture_compression_dxt5 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd);
9524 #endif /* GL_ANGLE_texture_compression_dxt5 */
9525 #ifdef GL_ANGLE_texture_usage
9526   GLEW_ANGLE_texture_usage = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd);
9527 #endif /* GL_ANGLE_texture_usage */
9528 #ifdef GL_ANGLE_timer_query
9529   GLEW_ANGLE_timer_query = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd);
9530   if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9531 #endif /* GL_ANGLE_timer_query */
9532 #ifdef GL_ANGLE_translated_shader_source
9533   GLEW_ANGLE_translated_shader_source = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd);
9534   if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT);
9535 #endif /* GL_ANGLE_translated_shader_source */
9536 #ifdef GL_APPLE_aux_depth_stencil
9537   GLEW_APPLE_aux_depth_stencil = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd);
9538 #endif /* GL_APPLE_aux_depth_stencil */
9539 #ifdef GL_APPLE_client_storage
9540   GLEW_APPLE_client_storage = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd);
9541 #endif /* GL_APPLE_client_storage */
9542 #ifdef GL_APPLE_element_array
9543   GLEW_APPLE_element_array = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd);
9544   if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9545 #endif /* GL_APPLE_element_array */
9546 #ifdef GL_APPLE_fence
9547   GLEW_APPLE_fence = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd);
9548   if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
9549 #endif /* GL_APPLE_fence */
9550 #ifdef GL_APPLE_float_pixels
9551   GLEW_APPLE_float_pixels = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd);
9552 #endif /* GL_APPLE_float_pixels */
9553 #ifdef GL_APPLE_flush_buffer_range
9554   GLEW_APPLE_flush_buffer_range = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd);
9555   if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9556 #endif /* GL_APPLE_flush_buffer_range */
9557 #ifdef GL_APPLE_object_purgeable
9558   GLEW_APPLE_object_purgeable = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd);
9559   if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
9560 #endif /* GL_APPLE_object_purgeable */
9561 #ifdef GL_APPLE_pixel_buffer
9562   GLEW_APPLE_pixel_buffer = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd);
9563 #endif /* GL_APPLE_pixel_buffer */
9564 #ifdef GL_APPLE_rgb_422
9565   GLEW_APPLE_rgb_422 = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd);
9566 #endif /* GL_APPLE_rgb_422 */
9567 #ifdef GL_APPLE_row_bytes
9568   GLEW_APPLE_row_bytes = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd);
9569 #endif /* GL_APPLE_row_bytes */
9570 #ifdef GL_APPLE_specular_vector
9571   GLEW_APPLE_specular_vector = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd);
9572 #endif /* GL_APPLE_specular_vector */
9573 #ifdef GL_APPLE_texture_range
9574   GLEW_APPLE_texture_range = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd);
9575   if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
9576 #endif /* GL_APPLE_texture_range */
9577 #ifdef GL_APPLE_transform_hint
9578   GLEW_APPLE_transform_hint = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd);
9579 #endif /* GL_APPLE_transform_hint */
9580 #ifdef GL_APPLE_vertex_array_object
9581   GLEW_APPLE_vertex_array_object = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd);
9582   if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9583 #endif /* GL_APPLE_vertex_array_object */
9584 #ifdef GL_APPLE_vertex_array_range
9585   GLEW_APPLE_vertex_array_range = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd);
9586   if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9587 #endif /* GL_APPLE_vertex_array_range */
9588 #ifdef GL_APPLE_vertex_program_evaluators
9589   GLEW_APPLE_vertex_program_evaluators = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd);
9590   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
9591 #endif /* GL_APPLE_vertex_program_evaluators */
9592 #ifdef GL_APPLE_ycbcr_422
9593   GLEW_APPLE_ycbcr_422 = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd);
9594 #endif /* GL_APPLE_ycbcr_422 */
9595 #ifdef GL_ARB_ES2_compatibility
9596   GLEW_ARB_ES2_compatibility = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
9597   if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9598 #endif /* GL_ARB_ES2_compatibility */
9599 #ifdef GL_ARB_ES3_1_compatibility
9600   GLEW_ARB_ES3_1_compatibility = _glewSearchExtension("GL_ARB_ES3_1_compatibility", extStart, extEnd);
9601   if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9602 #endif /* GL_ARB_ES3_1_compatibility */
9603 #ifdef GL_ARB_ES3_2_compatibility
9604   GLEW_ARB_ES3_2_compatibility = _glewSearchExtension("GL_ARB_ES3_2_compatibility", extStart, extEnd);
9605   if (glewExperimental || GLEW_ARB_ES3_2_compatibility) GLEW_ARB_ES3_2_compatibility = !_glewInit_GL_ARB_ES3_2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9606 #endif /* GL_ARB_ES3_2_compatibility */
9607 #ifdef GL_ARB_ES3_compatibility
9608   GLEW_ARB_ES3_compatibility = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd);
9609 #endif /* GL_ARB_ES3_compatibility */
9610 #ifdef GL_ARB_arrays_of_arrays
9611   GLEW_ARB_arrays_of_arrays = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd);
9612 #endif /* GL_ARB_arrays_of_arrays */
9613 #ifdef GL_ARB_base_instance
9614   GLEW_ARB_base_instance = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
9615   if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
9616 #endif /* GL_ARB_base_instance */
9617 #ifdef GL_ARB_bindless_texture
9618   GLEW_ARB_bindless_texture = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd);
9619   if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9620 #endif /* GL_ARB_bindless_texture */
9621 #ifdef GL_ARB_blend_func_extended
9622   GLEW_ARB_blend_func_extended = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
9623   if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9624 #endif /* GL_ARB_blend_func_extended */
9625 #ifdef GL_ARB_buffer_storage
9626   GLEW_ARB_buffer_storage = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd);
9627   if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT);
9628 #endif /* GL_ARB_buffer_storage */
9629 #ifdef GL_ARB_cl_event
9630   GLEW_ARB_cl_event = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd);
9631   if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
9632 #endif /* GL_ARB_cl_event */
9633 #ifdef GL_ARB_clear_buffer_object
9634   GLEW_ARB_clear_buffer_object = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd);
9635   if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9636 #endif /* GL_ARB_clear_buffer_object */
9637 #ifdef GL_ARB_clear_texture
9638   GLEW_ARB_clear_texture = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd);
9639   if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9640 #endif /* GL_ARB_clear_texture */
9641 #ifdef GL_ARB_clip_control
9642   GLEW_ARB_clip_control = _glewSearchExtension("GL_ARB_clip_control", extStart, extEnd);
9643   if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_VAR_INIT);
9644 #endif /* GL_ARB_clip_control */
9645 #ifdef GL_ARB_color_buffer_float
9646   GLEW_ARB_color_buffer_float = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd);
9647   if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
9648 #endif /* GL_ARB_color_buffer_float */
9649 #ifdef GL_ARB_compatibility
9650   GLEW_ARB_compatibility = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
9651 #endif /* GL_ARB_compatibility */
9652 #ifdef GL_ARB_compressed_texture_pixel_storage
9653   GLEW_ARB_compressed_texture_pixel_storage = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
9654 #endif /* GL_ARB_compressed_texture_pixel_storage */
9655 #ifdef GL_ARB_compute_shader
9656   GLEW_ARB_compute_shader = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd);
9657   if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9658 #endif /* GL_ARB_compute_shader */
9659 #ifdef GL_ARB_compute_variable_group_size
9660   GLEW_ARB_compute_variable_group_size = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd);
9661   if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT);
9662 #endif /* GL_ARB_compute_variable_group_size */
9663 #ifdef GL_ARB_conditional_render_inverted
9664   GLEW_ARB_conditional_render_inverted = _glewSearchExtension("GL_ARB_conditional_render_inverted", extStart, extEnd);
9665 #endif /* GL_ARB_conditional_render_inverted */
9666 #ifdef GL_ARB_conservative_depth
9667   GLEW_ARB_conservative_depth = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
9668 #endif /* GL_ARB_conservative_depth */
9669 #ifdef GL_ARB_copy_buffer
9670   GLEW_ARB_copy_buffer = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
9671   if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9672 #endif /* GL_ARB_copy_buffer */
9673 #ifdef GL_ARB_copy_image
9674   GLEW_ARB_copy_image = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd);
9675   if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
9676 #endif /* GL_ARB_copy_image */
9677 #ifdef GL_ARB_cull_distance
9678   GLEW_ARB_cull_distance = _glewSearchExtension("GL_ARB_cull_distance", extStart, extEnd);
9679 #endif /* GL_ARB_cull_distance */
9680 #ifdef GL_ARB_debug_output
9681   GLEW_ARB_debug_output = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd);
9682   if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9683 #endif /* GL_ARB_debug_output */
9684 #ifdef GL_ARB_depth_buffer_float
9685   GLEW_ARB_depth_buffer_float = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd);
9686 #endif /* GL_ARB_depth_buffer_float */
9687 #ifdef GL_ARB_depth_clamp
9688   GLEW_ARB_depth_clamp = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd);
9689 #endif /* GL_ARB_depth_clamp */
9690 #ifdef GL_ARB_depth_texture
9691   GLEW_ARB_depth_texture = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd);
9692 #endif /* GL_ARB_depth_texture */
9693 #ifdef GL_ARB_derivative_control
9694   GLEW_ARB_derivative_control = _glewSearchExtension("GL_ARB_derivative_control", extStart, extEnd);
9695 #endif /* GL_ARB_derivative_control */
9696 #ifdef GL_ARB_direct_state_access
9697   GLEW_ARB_direct_state_access = _glewSearchExtension("GL_ARB_direct_state_access", extStart, extEnd);
9698   if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
9699 #endif /* GL_ARB_direct_state_access */
9700 #ifdef GL_ARB_draw_buffers
9701   GLEW_ARB_draw_buffers = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd);
9702   if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9703 #endif /* GL_ARB_draw_buffers */
9704 #ifdef GL_ARB_draw_buffers_blend
9705   GLEW_ARB_draw_buffers_blend = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd);
9706   if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9707 #endif /* GL_ARB_draw_buffers_blend */
9708 #ifdef GL_ARB_draw_elements_base_vertex
9709   GLEW_ARB_draw_elements_base_vertex = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd);
9710   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9711 #endif /* GL_ARB_draw_elements_base_vertex */
9712 #ifdef GL_ARB_draw_indirect
9713   GLEW_ARB_draw_indirect = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd);
9714   if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9715 #endif /* GL_ARB_draw_indirect */
9716 #ifdef GL_ARB_draw_instanced
9717   GLEW_ARB_draw_instanced = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd);
9718 #endif /* GL_ARB_draw_instanced */
9719 #ifdef GL_ARB_enhanced_layouts
9720   GLEW_ARB_enhanced_layouts = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd);
9721 #endif /* GL_ARB_enhanced_layouts */
9722 #ifdef GL_ARB_explicit_attrib_location
9723   GLEW_ARB_explicit_attrib_location = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd);
9724 #endif /* GL_ARB_explicit_attrib_location */
9725 #ifdef GL_ARB_explicit_uniform_location
9726   GLEW_ARB_explicit_uniform_location = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd);
9727 #endif /* GL_ARB_explicit_uniform_location */
9728 #ifdef GL_ARB_fragment_coord_conventions
9729   GLEW_ARB_fragment_coord_conventions = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd);
9730 #endif /* GL_ARB_fragment_coord_conventions */
9731 #ifdef GL_ARB_fragment_layer_viewport
9732   GLEW_ARB_fragment_layer_viewport = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd);
9733 #endif /* GL_ARB_fragment_layer_viewport */
9734 #ifdef GL_ARB_fragment_program
9735   GLEW_ARB_fragment_program = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd);
9736 #endif /* GL_ARB_fragment_program */
9737 #ifdef GL_ARB_fragment_program_shadow
9738   GLEW_ARB_fragment_program_shadow = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd);
9739 #endif /* GL_ARB_fragment_program_shadow */
9740 #ifdef GL_ARB_fragment_shader
9741   GLEW_ARB_fragment_shader = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd);
9742 #endif /* GL_ARB_fragment_shader */
9743 #ifdef GL_ARB_fragment_shader_interlock
9744   GLEW_ARB_fragment_shader_interlock = _glewSearchExtension("GL_ARB_fragment_shader_interlock", extStart, extEnd);
9745 #endif /* GL_ARB_fragment_shader_interlock */
9746 #ifdef GL_ARB_framebuffer_no_attachments
9747   GLEW_ARB_framebuffer_no_attachments = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd);
9748   if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT);
9749 #endif /* GL_ARB_framebuffer_no_attachments */
9750 #ifdef GL_ARB_framebuffer_object
9751   GLEW_ARB_framebuffer_object = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd);
9752   if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9753 #endif /* GL_ARB_framebuffer_object */
9754 #ifdef GL_ARB_framebuffer_sRGB
9755   GLEW_ARB_framebuffer_sRGB = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd);
9756 #endif /* GL_ARB_framebuffer_sRGB */
9757 #ifdef GL_ARB_geometry_shader4
9758   GLEW_ARB_geometry_shader4 = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd);
9759   if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9760 #endif /* GL_ARB_geometry_shader4 */
9761 #ifdef GL_ARB_get_program_binary
9762   GLEW_ARB_get_program_binary = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd);
9763   if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
9764 #endif /* GL_ARB_get_program_binary */
9765 #ifdef GL_ARB_get_texture_sub_image
9766   GLEW_ARB_get_texture_sub_image = _glewSearchExtension("GL_ARB_get_texture_sub_image", extStart, extEnd);
9767   if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_VAR_INIT);
9768 #endif /* GL_ARB_get_texture_sub_image */
9769 #ifdef GL_ARB_gpu_shader5
9770   GLEW_ARB_gpu_shader5 = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd);
9771 #endif /* GL_ARB_gpu_shader5 */
9772 #ifdef GL_ARB_gpu_shader_fp64
9773   GLEW_ARB_gpu_shader_fp64 = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd);
9774   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
9775 #endif /* GL_ARB_gpu_shader_fp64 */
9776 #ifdef GL_ARB_gpu_shader_int64
9777   GLEW_ARB_gpu_shader_int64 = _glewSearchExtension("GL_ARB_gpu_shader_int64", extStart, extEnd);
9778   if (glewExperimental || GLEW_ARB_gpu_shader_int64) GLEW_ARB_gpu_shader_int64 = !_glewInit_GL_ARB_gpu_shader_int64(GLEW_CONTEXT_ARG_VAR_INIT);
9779 #endif /* GL_ARB_gpu_shader_int64 */
9780 #ifdef GL_ARB_half_float_pixel
9781   GLEW_ARB_half_float_pixel = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd);
9782 #endif /* GL_ARB_half_float_pixel */
9783 #ifdef GL_ARB_half_float_vertex
9784   GLEW_ARB_half_float_vertex = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd);
9785 #endif /* GL_ARB_half_float_vertex */
9786 #ifdef GL_ARB_imaging
9787   GLEW_ARB_imaging = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd);
9788   if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
9789 #endif /* GL_ARB_imaging */
9790 #ifdef GL_ARB_indirect_parameters
9791   GLEW_ARB_indirect_parameters = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd);
9792   if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9793 #endif /* GL_ARB_indirect_parameters */
9794 #ifdef GL_ARB_instanced_arrays
9795   GLEW_ARB_instanced_arrays = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
9796   if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9797 #endif /* GL_ARB_instanced_arrays */
9798 #ifdef GL_ARB_internalformat_query
9799   GLEW_ARB_internalformat_query = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
9800   if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
9801 #endif /* GL_ARB_internalformat_query */
9802 #ifdef GL_ARB_internalformat_query2
9803   GLEW_ARB_internalformat_query2 = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd);
9804   if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT);
9805 #endif /* GL_ARB_internalformat_query2 */
9806 #ifdef GL_ARB_invalidate_subdata
9807   GLEW_ARB_invalidate_subdata = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd);
9808   if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT);
9809 #endif /* GL_ARB_invalidate_subdata */
9810 #ifdef GL_ARB_map_buffer_alignment
9811   GLEW_ARB_map_buffer_alignment = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
9812 #endif /* GL_ARB_map_buffer_alignment */
9813 #ifdef GL_ARB_map_buffer_range
9814   GLEW_ARB_map_buffer_range = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
9815   if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9816 #endif /* GL_ARB_map_buffer_range */
9817 #ifdef GL_ARB_matrix_palette
9818   GLEW_ARB_matrix_palette = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd);
9819   if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
9820 #endif /* GL_ARB_matrix_palette */
9821 #ifdef GL_ARB_multi_bind
9822   GLEW_ARB_multi_bind = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd);
9823   if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT);
9824 #endif /* GL_ARB_multi_bind */
9825 #ifdef GL_ARB_multi_draw_indirect
9826   GLEW_ARB_multi_draw_indirect = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd);
9827   if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9828 #endif /* GL_ARB_multi_draw_indirect */
9829 #ifdef GL_ARB_multisample
9830   GLEW_ARB_multisample = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd);
9831   if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9832 #endif /* GL_ARB_multisample */
9833 #ifdef GL_ARB_multitexture
9834   GLEW_ARB_multitexture = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd);
9835   if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
9836 #endif /* GL_ARB_multitexture */
9837 #ifdef GL_ARB_occlusion_query
9838   GLEW_ARB_occlusion_query = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd);
9839   if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
9840 #endif /* GL_ARB_occlusion_query */
9841 #ifdef GL_ARB_occlusion_query2
9842   GLEW_ARB_occlusion_query2 = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd);
9843 #endif /* GL_ARB_occlusion_query2 */
9844 #ifdef GL_ARB_parallel_shader_compile
9845   GLEW_ARB_parallel_shader_compile = _glewSearchExtension("GL_ARB_parallel_shader_compile", extStart, extEnd);
9846   if (glewExperimental || GLEW_ARB_parallel_shader_compile) GLEW_ARB_parallel_shader_compile = !_glewInit_GL_ARB_parallel_shader_compile(GLEW_CONTEXT_ARG_VAR_INIT);
9847 #endif /* GL_ARB_parallel_shader_compile */
9848 #ifdef GL_ARB_pipeline_statistics_query
9849   GLEW_ARB_pipeline_statistics_query = _glewSearchExtension("GL_ARB_pipeline_statistics_query", extStart, extEnd);
9850 #endif /* GL_ARB_pipeline_statistics_query */
9851 #ifdef GL_ARB_pixel_buffer_object
9852   GLEW_ARB_pixel_buffer_object = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd);
9853 #endif /* GL_ARB_pixel_buffer_object */
9854 #ifdef GL_ARB_point_parameters
9855   GLEW_ARB_point_parameters = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd);
9856   if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9857 #endif /* GL_ARB_point_parameters */
9858 #ifdef GL_ARB_point_sprite
9859   GLEW_ARB_point_sprite = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd);
9860 #endif /* GL_ARB_point_sprite */
9861 #ifdef GL_ARB_post_depth_coverage
9862   GLEW_ARB_post_depth_coverage = _glewSearchExtension("GL_ARB_post_depth_coverage", extStart, extEnd);
9863 #endif /* GL_ARB_post_depth_coverage */
9864 #ifdef GL_ARB_program_interface_query
9865   GLEW_ARB_program_interface_query = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd);
9866   if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT);
9867 #endif /* GL_ARB_program_interface_query */
9868 #ifdef GL_ARB_provoking_vertex
9869   GLEW_ARB_provoking_vertex = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd);
9870   if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9871 #endif /* GL_ARB_provoking_vertex */
9872 #ifdef GL_ARB_query_buffer_object
9873   GLEW_ARB_query_buffer_object = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd);
9874 #endif /* GL_ARB_query_buffer_object */
9875 #ifdef GL_ARB_robust_buffer_access_behavior
9876   GLEW_ARB_robust_buffer_access_behavior = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd);
9877 #endif /* GL_ARB_robust_buffer_access_behavior */
9878 #ifdef GL_ARB_robustness
9879   GLEW_ARB_robustness = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd);
9880   if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
9881 #endif /* GL_ARB_robustness */
9882 #ifdef GL_ARB_robustness_application_isolation
9883   GLEW_ARB_robustness_application_isolation = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd);
9884 #endif /* GL_ARB_robustness_application_isolation */
9885 #ifdef GL_ARB_robustness_share_group_isolation
9886   GLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd);
9887 #endif /* GL_ARB_robustness_share_group_isolation */
9888 #ifdef GL_ARB_sample_locations
9889   GLEW_ARB_sample_locations = _glewSearchExtension("GL_ARB_sample_locations", extStart, extEnd);
9890   if (glewExperimental || GLEW_ARB_sample_locations) GLEW_ARB_sample_locations = !_glewInit_GL_ARB_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT);
9891 #endif /* GL_ARB_sample_locations */
9892 #ifdef GL_ARB_sample_shading
9893   GLEW_ARB_sample_shading = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd);
9894   if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
9895 #endif /* GL_ARB_sample_shading */
9896 #ifdef GL_ARB_sampler_objects
9897   GLEW_ARB_sampler_objects = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd);
9898   if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9899 #endif /* GL_ARB_sampler_objects */
9900 #ifdef GL_ARB_seamless_cube_map
9901   GLEW_ARB_seamless_cube_map = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd);
9902 #endif /* GL_ARB_seamless_cube_map */
9903 #ifdef GL_ARB_seamless_cubemap_per_texture
9904   GLEW_ARB_seamless_cubemap_per_texture = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd);
9905 #endif /* GL_ARB_seamless_cubemap_per_texture */
9906 #ifdef GL_ARB_separate_shader_objects
9907   GLEW_ARB_separate_shader_objects = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
9908   if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9909 #endif /* GL_ARB_separate_shader_objects */
9910 #ifdef GL_ARB_shader_atomic_counter_ops
9911   GLEW_ARB_shader_atomic_counter_ops = _glewSearchExtension("GL_ARB_shader_atomic_counter_ops", extStart, extEnd);
9912 #endif /* GL_ARB_shader_atomic_counter_ops */
9913 #ifdef GL_ARB_shader_atomic_counters
9914   GLEW_ARB_shader_atomic_counters = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
9915   if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
9916 #endif /* GL_ARB_shader_atomic_counters */
9917 #ifdef GL_ARB_shader_ballot
9918   GLEW_ARB_shader_ballot = _glewSearchExtension("GL_ARB_shader_ballot", extStart, extEnd);
9919 #endif /* GL_ARB_shader_ballot */
9920 #ifdef GL_ARB_shader_bit_encoding
9921   GLEW_ARB_shader_bit_encoding = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
9922 #endif /* GL_ARB_shader_bit_encoding */
9923 #ifdef GL_ARB_shader_clock
9924   GLEW_ARB_shader_clock = _glewSearchExtension("GL_ARB_shader_clock", extStart, extEnd);
9925 #endif /* GL_ARB_shader_clock */
9926 #ifdef GL_ARB_shader_draw_parameters
9927   GLEW_ARB_shader_draw_parameters = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd);
9928 #endif /* GL_ARB_shader_draw_parameters */
9929 #ifdef GL_ARB_shader_group_vote
9930   GLEW_ARB_shader_group_vote = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd);
9931 #endif /* GL_ARB_shader_group_vote */
9932 #ifdef GL_ARB_shader_image_load_store
9933   GLEW_ARB_shader_image_load_store = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
9934   if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
9935 #endif /* GL_ARB_shader_image_load_store */
9936 #ifdef GL_ARB_shader_image_size
9937   GLEW_ARB_shader_image_size = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd);
9938 #endif /* GL_ARB_shader_image_size */
9939 #ifdef GL_ARB_shader_objects
9940   GLEW_ARB_shader_objects = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
9941   if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9942 #endif /* GL_ARB_shader_objects */
9943 #ifdef GL_ARB_shader_precision
9944   GLEW_ARB_shader_precision = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd);
9945 #endif /* GL_ARB_shader_precision */
9946 #ifdef GL_ARB_shader_stencil_export
9947   GLEW_ARB_shader_stencil_export = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd);
9948 #endif /* GL_ARB_shader_stencil_export */
9949 #ifdef GL_ARB_shader_storage_buffer_object
9950   GLEW_ARB_shader_storage_buffer_object = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd);
9951   if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9952 #endif /* GL_ARB_shader_storage_buffer_object */
9953 #ifdef GL_ARB_shader_subroutine
9954   GLEW_ARB_shader_subroutine = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd);
9955   if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
9956 #endif /* GL_ARB_shader_subroutine */
9957 #ifdef GL_ARB_shader_texture_image_samples
9958   GLEW_ARB_shader_texture_image_samples = _glewSearchExtension("GL_ARB_shader_texture_image_samples", extStart, extEnd);
9959 #endif /* GL_ARB_shader_texture_image_samples */
9960 #ifdef GL_ARB_shader_texture_lod
9961   GLEW_ARB_shader_texture_lod = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd);
9962 #endif /* GL_ARB_shader_texture_lod */
9963 #ifdef GL_ARB_shader_viewport_layer_array
9964   GLEW_ARB_shader_viewport_layer_array = _glewSearchExtension("GL_ARB_shader_viewport_layer_array", extStart, extEnd);
9965 #endif /* GL_ARB_shader_viewport_layer_array */
9966 #ifdef GL_ARB_shading_language_100
9967   GLEW_ARB_shading_language_100 = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
9968 #endif /* GL_ARB_shading_language_100 */
9969 #ifdef GL_ARB_shading_language_420pack
9970   GLEW_ARB_shading_language_420pack = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
9971 #endif /* GL_ARB_shading_language_420pack */
9972 #ifdef GL_ARB_shading_language_include
9973   GLEW_ARB_shading_language_include = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
9974   if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
9975 #endif /* GL_ARB_shading_language_include */
9976 #ifdef GL_ARB_shading_language_packing
9977   GLEW_ARB_shading_language_packing = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
9978 #endif /* GL_ARB_shading_language_packing */
9979 #ifdef GL_ARB_shadow
9980   GLEW_ARB_shadow = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
9981 #endif /* GL_ARB_shadow */
9982 #ifdef GL_ARB_shadow_ambient
9983   GLEW_ARB_shadow_ambient = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd);
9984 #endif /* GL_ARB_shadow_ambient */
9985 #ifdef GL_ARB_sparse_buffer
9986   GLEW_ARB_sparse_buffer = _glewSearchExtension("GL_ARB_sparse_buffer", extStart, extEnd);
9987   if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9988 #endif /* GL_ARB_sparse_buffer */
9989 #ifdef GL_ARB_sparse_texture
9990   GLEW_ARB_sparse_texture = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd);
9991   if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9992 #endif /* GL_ARB_sparse_texture */
9993 #ifdef GL_ARB_sparse_texture2
9994   GLEW_ARB_sparse_texture2 = _glewSearchExtension("GL_ARB_sparse_texture2", extStart, extEnd);
9995 #endif /* GL_ARB_sparse_texture2 */
9996 #ifdef GL_ARB_sparse_texture_clamp
9997   GLEW_ARB_sparse_texture_clamp = _glewSearchExtension("GL_ARB_sparse_texture_clamp", extStart, extEnd);
9998 #endif /* GL_ARB_sparse_texture_clamp */
9999 #ifdef GL_ARB_stencil_texturing
10000   GLEW_ARB_stencil_texturing = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd);
10001 #endif /* GL_ARB_stencil_texturing */
10002 #ifdef GL_ARB_sync
10003   GLEW_ARB_sync = _glewSearchExtension("GL_ARB_sync", extStart, extEnd);
10004   if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
10005 #endif /* GL_ARB_sync */
10006 #ifdef GL_ARB_tessellation_shader
10007   GLEW_ARB_tessellation_shader = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd);
10008   if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10009 #endif /* GL_ARB_tessellation_shader */
10010 #ifdef GL_ARB_texture_barrier
10011   GLEW_ARB_texture_barrier = _glewSearchExtension("GL_ARB_texture_barrier", extStart, extEnd);
10012   if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
10013 #endif /* GL_ARB_texture_barrier */
10014 #ifdef GL_ARB_texture_border_clamp
10015   GLEW_ARB_texture_border_clamp = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd);
10016 #endif /* GL_ARB_texture_border_clamp */
10017 #ifdef GL_ARB_texture_buffer_object
10018   GLEW_ARB_texture_buffer_object = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd);
10019   if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10020 #endif /* GL_ARB_texture_buffer_object */
10021 #ifdef GL_ARB_texture_buffer_object_rgb32
10022   GLEW_ARB_texture_buffer_object_rgb32 = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd);
10023 #endif /* GL_ARB_texture_buffer_object_rgb32 */
10024 #ifdef GL_ARB_texture_buffer_range
10025   GLEW_ARB_texture_buffer_range = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd);
10026   if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
10027 #endif /* GL_ARB_texture_buffer_range */
10028 #ifdef GL_ARB_texture_compression
10029   GLEW_ARB_texture_compression = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd);
10030   if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
10031 #endif /* GL_ARB_texture_compression */
10032 #ifdef GL_ARB_texture_compression_bptc
10033   GLEW_ARB_texture_compression_bptc = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd);
10034 #endif /* GL_ARB_texture_compression_bptc */
10035 #ifdef GL_ARB_texture_compression_rgtc
10036   GLEW_ARB_texture_compression_rgtc = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd);
10037 #endif /* GL_ARB_texture_compression_rgtc */
10038 #ifdef GL_ARB_texture_cube_map
10039   GLEW_ARB_texture_cube_map = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd);
10040 #endif /* GL_ARB_texture_cube_map */
10041 #ifdef GL_ARB_texture_cube_map_array
10042   GLEW_ARB_texture_cube_map_array = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd);
10043 #endif /* GL_ARB_texture_cube_map_array */
10044 #ifdef GL_ARB_texture_env_add
10045   GLEW_ARB_texture_env_add = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd);
10046 #endif /* GL_ARB_texture_env_add */
10047 #ifdef GL_ARB_texture_env_combine
10048   GLEW_ARB_texture_env_combine = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd);
10049 #endif /* GL_ARB_texture_env_combine */
10050 #ifdef GL_ARB_texture_env_crossbar
10051   GLEW_ARB_texture_env_crossbar = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd);
10052 #endif /* GL_ARB_texture_env_crossbar */
10053 #ifdef GL_ARB_texture_env_dot3
10054   GLEW_ARB_texture_env_dot3 = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd);
10055 #endif /* GL_ARB_texture_env_dot3 */
10056 #ifdef GL_ARB_texture_filter_minmax
10057   GLEW_ARB_texture_filter_minmax = _glewSearchExtension("GL_ARB_texture_filter_minmax", extStart, extEnd);
10058 #endif /* GL_ARB_texture_filter_minmax */
10059 #ifdef GL_ARB_texture_float
10060   GLEW_ARB_texture_float = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd);
10061 #endif /* GL_ARB_texture_float */
10062 #ifdef GL_ARB_texture_gather
10063   GLEW_ARB_texture_gather = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd);
10064 #endif /* GL_ARB_texture_gather */
10065 #ifdef GL_ARB_texture_mirror_clamp_to_edge
10066   GLEW_ARB_texture_mirror_clamp_to_edge = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd);
10067 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
10068 #ifdef GL_ARB_texture_mirrored_repeat
10069   GLEW_ARB_texture_mirrored_repeat = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd);
10070 #endif /* GL_ARB_texture_mirrored_repeat */
10071 #ifdef GL_ARB_texture_multisample
10072   GLEW_ARB_texture_multisample = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd);
10073   if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10074 #endif /* GL_ARB_texture_multisample */
10075 #ifdef GL_ARB_texture_non_power_of_two
10076   GLEW_ARB_texture_non_power_of_two = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd);
10077 #endif /* GL_ARB_texture_non_power_of_two */
10078 #ifdef GL_ARB_texture_query_levels
10079   GLEW_ARB_texture_query_levels = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd);
10080 #endif /* GL_ARB_texture_query_levels */
10081 #ifdef GL_ARB_texture_query_lod
10082   GLEW_ARB_texture_query_lod = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd);
10083 #endif /* GL_ARB_texture_query_lod */
10084 #ifdef GL_ARB_texture_rectangle
10085   GLEW_ARB_texture_rectangle = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd);
10086 #endif /* GL_ARB_texture_rectangle */
10087 #ifdef GL_ARB_texture_rg
10088   GLEW_ARB_texture_rg = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd);
10089 #endif /* GL_ARB_texture_rg */
10090 #ifdef GL_ARB_texture_rgb10_a2ui
10091   GLEW_ARB_texture_rgb10_a2ui = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
10092 #endif /* GL_ARB_texture_rgb10_a2ui */
10093 #ifdef GL_ARB_texture_stencil8
10094   GLEW_ARB_texture_stencil8 = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd);
10095 #endif /* GL_ARB_texture_stencil8 */
10096 #ifdef GL_ARB_texture_storage
10097   GLEW_ARB_texture_storage = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
10098   if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
10099 #endif /* GL_ARB_texture_storage */
10100 #ifdef GL_ARB_texture_storage_multisample
10101   GLEW_ARB_texture_storage_multisample = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd);
10102   if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10103 #endif /* GL_ARB_texture_storage_multisample */
10104 #ifdef GL_ARB_texture_swizzle
10105   GLEW_ARB_texture_swizzle = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
10106 #endif /* GL_ARB_texture_swizzle */
10107 #ifdef GL_ARB_texture_view
10108   GLEW_ARB_texture_view = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd);
10109   if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT);
10110 #endif /* GL_ARB_texture_view */
10111 #ifdef GL_ARB_timer_query
10112   GLEW_ARB_timer_query = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd);
10113   if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10114 #endif /* GL_ARB_timer_query */
10115 #ifdef GL_ARB_transform_feedback2
10116   GLEW_ARB_transform_feedback2 = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd);
10117   if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
10118 #endif /* GL_ARB_transform_feedback2 */
10119 #ifdef GL_ARB_transform_feedback3
10120   GLEW_ARB_transform_feedback3 = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
10121   if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
10122 #endif /* GL_ARB_transform_feedback3 */
10123 #ifdef GL_ARB_transform_feedback_instanced
10124   GLEW_ARB_transform_feedback_instanced = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
10125   if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10126 #endif /* GL_ARB_transform_feedback_instanced */
10127 #ifdef GL_ARB_transform_feedback_overflow_query
10128   GLEW_ARB_transform_feedback_overflow_query = _glewSearchExtension("GL_ARB_transform_feedback_overflow_query", extStart, extEnd);
10129 #endif /* GL_ARB_transform_feedback_overflow_query */
10130 #ifdef GL_ARB_transpose_matrix
10131   GLEW_ARB_transpose_matrix = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
10132   if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
10133 #endif /* GL_ARB_transpose_matrix */
10134 #ifdef GL_ARB_uniform_buffer_object
10135   GLEW_ARB_uniform_buffer_object = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd);
10136   if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10137 #endif /* GL_ARB_uniform_buffer_object */
10138 #ifdef GL_ARB_vertex_array_bgra
10139   GLEW_ARB_vertex_array_bgra = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd);
10140 #endif /* GL_ARB_vertex_array_bgra */
10141 #ifdef GL_ARB_vertex_array_object
10142   GLEW_ARB_vertex_array_object = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd);
10143   if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10144 #endif /* GL_ARB_vertex_array_object */
10145 #ifdef GL_ARB_vertex_attrib_64bit
10146   GLEW_ARB_vertex_attrib_64bit = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd);
10147   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10148 #endif /* GL_ARB_vertex_attrib_64bit */
10149 #ifdef GL_ARB_vertex_attrib_binding
10150   GLEW_ARB_vertex_attrib_binding = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd);
10151   if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT);
10152 #endif /* GL_ARB_vertex_attrib_binding */
10153 #ifdef GL_ARB_vertex_blend
10154   GLEW_ARB_vertex_blend = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd);
10155   if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
10156 #endif /* GL_ARB_vertex_blend */
10157 #ifdef GL_ARB_vertex_buffer_object
10158   GLEW_ARB_vertex_buffer_object = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd);
10159   if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10160 #endif /* GL_ARB_vertex_buffer_object */
10161 #ifdef GL_ARB_vertex_program
10162   GLEW_ARB_vertex_program = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd);
10163   if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
10164 #endif /* GL_ARB_vertex_program */
10165 #ifdef GL_ARB_vertex_shader
10166   GLEW_ARB_vertex_shader = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd);
10167   if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
10168 #endif /* GL_ARB_vertex_shader */
10169 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
10170   GLEW_ARB_vertex_type_10f_11f_11f_rev = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd);
10171 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
10172 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
10173   GLEW_ARB_vertex_type_2_10_10_10_rev = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd);
10174   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
10175 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
10176 #ifdef GL_ARB_viewport_array
10177   GLEW_ARB_viewport_array = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd);
10178   if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
10179 #endif /* GL_ARB_viewport_array */
10180 #ifdef GL_ARB_window_pos
10181   GLEW_ARB_window_pos = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd);
10182   if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10183 #endif /* GL_ARB_window_pos */
10184 #ifdef GL_ATIX_point_sprites
10185   GLEW_ATIX_point_sprites = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd);
10186 #endif /* GL_ATIX_point_sprites */
10187 #ifdef GL_ATIX_texture_env_combine3
10188   GLEW_ATIX_texture_env_combine3 = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd);
10189 #endif /* GL_ATIX_texture_env_combine3 */
10190 #ifdef GL_ATIX_texture_env_route
10191   GLEW_ATIX_texture_env_route = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd);
10192 #endif /* GL_ATIX_texture_env_route */
10193 #ifdef GL_ATIX_vertex_shader_output_point_size
10194   GLEW_ATIX_vertex_shader_output_point_size = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd);
10195 #endif /* GL_ATIX_vertex_shader_output_point_size */
10196 #ifdef GL_ATI_draw_buffers
10197   GLEW_ATI_draw_buffers = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd);
10198   if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10199 #endif /* GL_ATI_draw_buffers */
10200 #ifdef GL_ATI_element_array
10201   GLEW_ATI_element_array = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd);
10202   if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
10203 #endif /* GL_ATI_element_array */
10204 #ifdef GL_ATI_envmap_bumpmap
10205   GLEW_ATI_envmap_bumpmap = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd);
10206   if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
10207 #endif /* GL_ATI_envmap_bumpmap */
10208 #ifdef GL_ATI_fragment_shader
10209   GLEW_ATI_fragment_shader = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd);
10210   if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10211 #endif /* GL_ATI_fragment_shader */
10212 #ifdef GL_ATI_map_object_buffer
10213   GLEW_ATI_map_object_buffer = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd);
10214   if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10215 #endif /* GL_ATI_map_object_buffer */
10216 #ifdef GL_ATI_meminfo
10217   GLEW_ATI_meminfo = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd);
10218 #endif /* GL_ATI_meminfo */
10219 #ifdef GL_ATI_pn_triangles
10220   GLEW_ATI_pn_triangles = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd);
10221   if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
10222 #endif /* GL_ATI_pn_triangles */
10223 #ifdef GL_ATI_separate_stencil
10224   GLEW_ATI_separate_stencil = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd);
10225   if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
10226 #endif /* GL_ATI_separate_stencil */
10227 #ifdef GL_ATI_shader_texture_lod
10228   GLEW_ATI_shader_texture_lod = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd);
10229 #endif /* GL_ATI_shader_texture_lod */
10230 #ifdef GL_ATI_text_fragment_shader
10231   GLEW_ATI_text_fragment_shader = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd);
10232 #endif /* GL_ATI_text_fragment_shader */
10233 #ifdef GL_ATI_texture_compression_3dc
10234   GLEW_ATI_texture_compression_3dc = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd);
10235 #endif /* GL_ATI_texture_compression_3dc */
10236 #ifdef GL_ATI_texture_env_combine3
10237   GLEW_ATI_texture_env_combine3 = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd);
10238 #endif /* GL_ATI_texture_env_combine3 */
10239 #ifdef GL_ATI_texture_float
10240   GLEW_ATI_texture_float = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd);
10241 #endif /* GL_ATI_texture_float */
10242 #ifdef GL_ATI_texture_mirror_once
10243   GLEW_ATI_texture_mirror_once = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd);
10244 #endif /* GL_ATI_texture_mirror_once */
10245 #ifdef GL_ATI_vertex_array_object
10246   GLEW_ATI_vertex_array_object = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd);
10247   if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10248 #endif /* GL_ATI_vertex_array_object */
10249 #ifdef GL_ATI_vertex_attrib_array_object
10250   GLEW_ATI_vertex_attrib_array_object = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd);
10251   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10252 #endif /* GL_ATI_vertex_attrib_array_object */
10253 #ifdef GL_ATI_vertex_streams
10254   GLEW_ATI_vertex_streams = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd);
10255   if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
10256 #endif /* GL_ATI_vertex_streams */
10257 #ifdef GL_EXT_422_pixels
10258   GLEW_EXT_422_pixels = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd);
10259 #endif /* GL_EXT_422_pixels */
10260 #ifdef GL_EXT_Cg_shader
10261   GLEW_EXT_Cg_shader = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd);
10262 #endif /* GL_EXT_Cg_shader */
10263 #ifdef GL_EXT_abgr
10264   GLEW_EXT_abgr = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd);
10265 #endif /* GL_EXT_abgr */
10266 #ifdef GL_EXT_bgra
10267   GLEW_EXT_bgra = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd);
10268 #endif /* GL_EXT_bgra */
10269 #ifdef GL_EXT_bindable_uniform
10270   GLEW_EXT_bindable_uniform = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd);
10271   if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
10272 #endif /* GL_EXT_bindable_uniform */
10273 #ifdef GL_EXT_blend_color
10274   GLEW_EXT_blend_color = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd);
10275   if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
10276 #endif /* GL_EXT_blend_color */
10277 #ifdef GL_EXT_blend_equation_separate
10278   GLEW_EXT_blend_equation_separate = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd);
10279   if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10280 #endif /* GL_EXT_blend_equation_separate */
10281 #ifdef GL_EXT_blend_func_separate
10282   GLEW_EXT_blend_func_separate = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd);
10283   if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10284 #endif /* GL_EXT_blend_func_separate */
10285 #ifdef GL_EXT_blend_logic_op
10286   GLEW_EXT_blend_logic_op = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd);
10287 #endif /* GL_EXT_blend_logic_op */
10288 #ifdef GL_EXT_blend_minmax
10289   GLEW_EXT_blend_minmax = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd);
10290   if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
10291 #endif /* GL_EXT_blend_minmax */
10292 #ifdef GL_EXT_blend_subtract
10293   GLEW_EXT_blend_subtract = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd);
10294 #endif /* GL_EXT_blend_subtract */
10295 #ifdef GL_EXT_clip_volume_hint
10296   GLEW_EXT_clip_volume_hint = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd);
10297 #endif /* GL_EXT_clip_volume_hint */
10298 #ifdef GL_EXT_cmyka
10299   GLEW_EXT_cmyka = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd);
10300 #endif /* GL_EXT_cmyka */
10301 #ifdef GL_EXT_color_subtable
10302   GLEW_EXT_color_subtable = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd);
10303   if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
10304 #endif /* GL_EXT_color_subtable */
10305 #ifdef GL_EXT_compiled_vertex_array
10306   GLEW_EXT_compiled_vertex_array = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd);
10307   if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10308 #endif /* GL_EXT_compiled_vertex_array */
10309 #ifdef GL_EXT_convolution
10310   GLEW_EXT_convolution = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd);
10311   if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
10312 #endif /* GL_EXT_convolution */
10313 #ifdef GL_EXT_coordinate_frame
10314   GLEW_EXT_coordinate_frame = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd);
10315   if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
10316 #endif /* GL_EXT_coordinate_frame */
10317 #ifdef GL_EXT_copy_texture
10318   GLEW_EXT_copy_texture = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd);
10319   if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10320 #endif /* GL_EXT_copy_texture */
10321 #ifdef GL_EXT_cull_vertex
10322   GLEW_EXT_cull_vertex = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd);
10323   if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10324 #endif /* GL_EXT_cull_vertex */
10325 #ifdef GL_EXT_debug_label
10326   GLEW_EXT_debug_label = _glewSearchExtension("GL_EXT_debug_label", extStart, extEnd);
10327   if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_VAR_INIT);
10328 #endif /* GL_EXT_debug_label */
10329 #ifdef GL_EXT_debug_marker
10330   GLEW_EXT_debug_marker = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd);
10331   if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10332 #endif /* GL_EXT_debug_marker */
10333 #ifdef GL_EXT_depth_bounds_test
10334   GLEW_EXT_depth_bounds_test = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd);
10335   if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
10336 #endif /* GL_EXT_depth_bounds_test */
10337 #ifdef GL_EXT_direct_state_access
10338   GLEW_EXT_direct_state_access = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd);
10339   if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
10340 #endif /* GL_EXT_direct_state_access */
10341 #ifdef GL_EXT_draw_buffers2
10342   GLEW_EXT_draw_buffers2 = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd);
10343   if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
10344 #endif /* GL_EXT_draw_buffers2 */
10345 #ifdef GL_EXT_draw_instanced
10346   GLEW_EXT_draw_instanced = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd);
10347   if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10348 #endif /* GL_EXT_draw_instanced */
10349 #ifdef GL_EXT_draw_range_elements
10350   GLEW_EXT_draw_range_elements = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd);
10351   if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
10352 #endif /* GL_EXT_draw_range_elements */
10353 #ifdef GL_EXT_fog_coord
10354   GLEW_EXT_fog_coord = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd);
10355   if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
10356 #endif /* GL_EXT_fog_coord */
10357 #ifdef GL_EXT_fragment_lighting
10358   GLEW_EXT_fragment_lighting = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd);
10359   if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
10360 #endif /* GL_EXT_fragment_lighting */
10361 #ifdef GL_EXT_framebuffer_blit
10362   GLEW_EXT_framebuffer_blit = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd);
10363   if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
10364 #endif /* GL_EXT_framebuffer_blit */
10365 #ifdef GL_EXT_framebuffer_multisample
10366   GLEW_EXT_framebuffer_multisample = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
10367   if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10368 #endif /* GL_EXT_framebuffer_multisample */
10369 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
10370   GLEW_EXT_framebuffer_multisample_blit_scaled = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
10371 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
10372 #ifdef GL_EXT_framebuffer_object
10373   GLEW_EXT_framebuffer_object = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
10374   if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10375 #endif /* GL_EXT_framebuffer_object */
10376 #ifdef GL_EXT_framebuffer_sRGB
10377   GLEW_EXT_framebuffer_sRGB = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd);
10378 #endif /* GL_EXT_framebuffer_sRGB */
10379 #ifdef GL_EXT_geometry_shader4
10380   GLEW_EXT_geometry_shader4 = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd);
10381   if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10382 #endif /* GL_EXT_geometry_shader4 */
10383 #ifdef GL_EXT_gpu_program_parameters
10384   GLEW_EXT_gpu_program_parameters = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd);
10385   if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10386 #endif /* GL_EXT_gpu_program_parameters */
10387 #ifdef GL_EXT_gpu_shader4
10388   GLEW_EXT_gpu_shader4 = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd);
10389   if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10390 #endif /* GL_EXT_gpu_shader4 */
10391 #ifdef GL_EXT_histogram
10392   GLEW_EXT_histogram = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd);
10393   if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
10394 #endif /* GL_EXT_histogram */
10395 #ifdef GL_EXT_index_array_formats
10396   GLEW_EXT_index_array_formats = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd);
10397 #endif /* GL_EXT_index_array_formats */
10398 #ifdef GL_EXT_index_func
10399   GLEW_EXT_index_func = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd);
10400   if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
10401 #endif /* GL_EXT_index_func */
10402 #ifdef GL_EXT_index_material
10403   GLEW_EXT_index_material = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd);
10404   if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
10405 #endif /* GL_EXT_index_material */
10406 #ifdef GL_EXT_index_texture
10407   GLEW_EXT_index_texture = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd);
10408 #endif /* GL_EXT_index_texture */
10409 #ifdef GL_EXT_light_texture
10410   GLEW_EXT_light_texture = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd);
10411   if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10412 #endif /* GL_EXT_light_texture */
10413 #ifdef GL_EXT_misc_attribute
10414   GLEW_EXT_misc_attribute = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd);
10415 #endif /* GL_EXT_misc_attribute */
10416 #ifdef GL_EXT_multi_draw_arrays
10417   GLEW_EXT_multi_draw_arrays = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd);
10418   if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10419 #endif /* GL_EXT_multi_draw_arrays */
10420 #ifdef GL_EXT_multisample
10421   GLEW_EXT_multisample = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd);
10422   if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10423 #endif /* GL_EXT_multisample */
10424 #ifdef GL_EXT_packed_depth_stencil
10425   GLEW_EXT_packed_depth_stencil = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd);
10426 #endif /* GL_EXT_packed_depth_stencil */
10427 #ifdef GL_EXT_packed_float
10428   GLEW_EXT_packed_float = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd);
10429 #endif /* GL_EXT_packed_float */
10430 #ifdef GL_EXT_packed_pixels
10431   GLEW_EXT_packed_pixels = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd);
10432 #endif /* GL_EXT_packed_pixels */
10433 #ifdef GL_EXT_paletted_texture
10434   GLEW_EXT_paletted_texture = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd);
10435   if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10436 #endif /* GL_EXT_paletted_texture */
10437 #ifdef GL_EXT_pixel_buffer_object
10438   GLEW_EXT_pixel_buffer_object = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd);
10439 #endif /* GL_EXT_pixel_buffer_object */
10440 #ifdef GL_EXT_pixel_transform
10441   GLEW_EXT_pixel_transform = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd);
10442   if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10443 #endif /* GL_EXT_pixel_transform */
10444 #ifdef GL_EXT_pixel_transform_color_table
10445   GLEW_EXT_pixel_transform_color_table = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd);
10446 #endif /* GL_EXT_pixel_transform_color_table */
10447 #ifdef GL_EXT_point_parameters
10448   GLEW_EXT_point_parameters = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd);
10449   if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10450 #endif /* GL_EXT_point_parameters */
10451 #ifdef GL_EXT_polygon_offset
10452   GLEW_EXT_polygon_offset = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd);
10453   if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
10454 #endif /* GL_EXT_polygon_offset */
10455 #ifdef GL_EXT_polygon_offset_clamp
10456   GLEW_EXT_polygon_offset_clamp = _glewSearchExtension("GL_EXT_polygon_offset_clamp", extStart, extEnd);
10457   if (glewExperimental || GLEW_EXT_polygon_offset_clamp) GLEW_EXT_polygon_offset_clamp = !_glewInit_GL_EXT_polygon_offset_clamp(GLEW_CONTEXT_ARG_VAR_INIT);
10458 #endif /* GL_EXT_polygon_offset_clamp */
10459 #ifdef GL_EXT_post_depth_coverage
10460   GLEW_EXT_post_depth_coverage = _glewSearchExtension("GL_EXT_post_depth_coverage", extStart, extEnd);
10461 #endif /* GL_EXT_post_depth_coverage */
10462 #ifdef GL_EXT_provoking_vertex
10463   GLEW_EXT_provoking_vertex = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd);
10464   if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10465 #endif /* GL_EXT_provoking_vertex */
10466 #ifdef GL_EXT_raster_multisample
10467   GLEW_EXT_raster_multisample = _glewSearchExtension("GL_EXT_raster_multisample", extStart, extEnd);
10468   if (glewExperimental || GLEW_EXT_raster_multisample) GLEW_EXT_raster_multisample = !_glewInit_GL_EXT_raster_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10469 #endif /* GL_EXT_raster_multisample */
10470 #ifdef GL_EXT_rescale_normal
10471   GLEW_EXT_rescale_normal = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd);
10472 #endif /* GL_EXT_rescale_normal */
10473 #ifdef GL_EXT_scene_marker
10474   GLEW_EXT_scene_marker = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd);
10475   if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10476 #endif /* GL_EXT_scene_marker */
10477 #ifdef GL_EXT_secondary_color
10478   GLEW_EXT_secondary_color = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd);
10479   if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
10480 #endif /* GL_EXT_secondary_color */
10481 #ifdef GL_EXT_separate_shader_objects
10482   GLEW_EXT_separate_shader_objects = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd);
10483   if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10484 #endif /* GL_EXT_separate_shader_objects */
10485 #ifdef GL_EXT_separate_specular_color
10486   GLEW_EXT_separate_specular_color = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd);
10487 #endif /* GL_EXT_separate_specular_color */
10488 #ifdef GL_EXT_shader_image_load_formatted
10489   GLEW_EXT_shader_image_load_formatted = _glewSearchExtension("GL_EXT_shader_image_load_formatted", extStart, extEnd);
10490 #endif /* GL_EXT_shader_image_load_formatted */
10491 #ifdef GL_EXT_shader_image_load_store
10492   GLEW_EXT_shader_image_load_store = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd);
10493   if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
10494 #endif /* GL_EXT_shader_image_load_store */
10495 #ifdef GL_EXT_shader_integer_mix
10496   GLEW_EXT_shader_integer_mix = _glewSearchExtension("GL_EXT_shader_integer_mix", extStart, extEnd);
10497 #endif /* GL_EXT_shader_integer_mix */
10498 #ifdef GL_EXT_shadow_funcs
10499   GLEW_EXT_shadow_funcs = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd);
10500 #endif /* GL_EXT_shadow_funcs */
10501 #ifdef GL_EXT_shared_texture_palette
10502   GLEW_EXT_shared_texture_palette = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd);
10503 #endif /* GL_EXT_shared_texture_palette */
10504 #ifdef GL_EXT_sparse_texture2
10505   GLEW_EXT_sparse_texture2 = _glewSearchExtension("GL_EXT_sparse_texture2", extStart, extEnd);
10506 #endif /* GL_EXT_sparse_texture2 */
10507 #ifdef GL_EXT_stencil_clear_tag
10508   GLEW_EXT_stencil_clear_tag = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd);
10509 #endif /* GL_EXT_stencil_clear_tag */
10510 #ifdef GL_EXT_stencil_two_side
10511   GLEW_EXT_stencil_two_side = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd);
10512   if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
10513 #endif /* GL_EXT_stencil_two_side */
10514 #ifdef GL_EXT_stencil_wrap
10515   GLEW_EXT_stencil_wrap = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd);
10516 #endif /* GL_EXT_stencil_wrap */
10517 #ifdef GL_EXT_subtexture
10518   GLEW_EXT_subtexture = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd);
10519   if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
10520 #endif /* GL_EXT_subtexture */
10521 #ifdef GL_EXT_texture
10522   GLEW_EXT_texture = _glewSearchExtension("GL_EXT_texture", extStart, extEnd);
10523 #endif /* GL_EXT_texture */
10524 #ifdef GL_EXT_texture3D
10525   GLEW_EXT_texture3D = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd);
10526   if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
10527 #endif /* GL_EXT_texture3D */
10528 #ifdef GL_EXT_texture_array
10529   GLEW_EXT_texture_array = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd);
10530   if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT);
10531 #endif /* GL_EXT_texture_array */
10532 #ifdef GL_EXT_texture_buffer_object
10533   GLEW_EXT_texture_buffer_object = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd);
10534   if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10535 #endif /* GL_EXT_texture_buffer_object */
10536 #ifdef GL_EXT_texture_compression_dxt1
10537   GLEW_EXT_texture_compression_dxt1 = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd);
10538 #endif /* GL_EXT_texture_compression_dxt1 */
10539 #ifdef GL_EXT_texture_compression_latc
10540   GLEW_EXT_texture_compression_latc = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd);
10541 #endif /* GL_EXT_texture_compression_latc */
10542 #ifdef GL_EXT_texture_compression_rgtc
10543   GLEW_EXT_texture_compression_rgtc = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd);
10544 #endif /* GL_EXT_texture_compression_rgtc */
10545 #ifdef GL_EXT_texture_compression_s3tc
10546   GLEW_EXT_texture_compression_s3tc = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd);
10547 #endif /* GL_EXT_texture_compression_s3tc */
10548 #ifdef GL_EXT_texture_cube_map
10549   GLEW_EXT_texture_cube_map = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd);
10550 #endif /* GL_EXT_texture_cube_map */
10551 #ifdef GL_EXT_texture_edge_clamp
10552   GLEW_EXT_texture_edge_clamp = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd);
10553 #endif /* GL_EXT_texture_edge_clamp */
10554 #ifdef GL_EXT_texture_env
10555   GLEW_EXT_texture_env = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd);
10556 #endif /* GL_EXT_texture_env */
10557 #ifdef GL_EXT_texture_env_add
10558   GLEW_EXT_texture_env_add = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd);
10559 #endif /* GL_EXT_texture_env_add */
10560 #ifdef GL_EXT_texture_env_combine
10561   GLEW_EXT_texture_env_combine = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd);
10562 #endif /* GL_EXT_texture_env_combine */
10563 #ifdef GL_EXT_texture_env_dot3
10564   GLEW_EXT_texture_env_dot3 = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd);
10565 #endif /* GL_EXT_texture_env_dot3 */
10566 #ifdef GL_EXT_texture_filter_anisotropic
10567   GLEW_EXT_texture_filter_anisotropic = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd);
10568 #endif /* GL_EXT_texture_filter_anisotropic */
10569 #ifdef GL_EXT_texture_filter_minmax
10570   GLEW_EXT_texture_filter_minmax = _glewSearchExtension("GL_EXT_texture_filter_minmax", extStart, extEnd);
10571 #endif /* GL_EXT_texture_filter_minmax */
10572 #ifdef GL_EXT_texture_integer
10573   GLEW_EXT_texture_integer = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd);
10574   if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
10575 #endif /* GL_EXT_texture_integer */
10576 #ifdef GL_EXT_texture_lod_bias
10577   GLEW_EXT_texture_lod_bias = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd);
10578 #endif /* GL_EXT_texture_lod_bias */
10579 #ifdef GL_EXT_texture_mirror_clamp
10580   GLEW_EXT_texture_mirror_clamp = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd);
10581 #endif /* GL_EXT_texture_mirror_clamp */
10582 #ifdef GL_EXT_texture_object
10583   GLEW_EXT_texture_object = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd);
10584   if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
10585 #endif /* GL_EXT_texture_object */
10586 #ifdef GL_EXT_texture_perturb_normal
10587   GLEW_EXT_texture_perturb_normal = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd);
10588   if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
10589 #endif /* GL_EXT_texture_perturb_normal */
10590 #ifdef GL_EXT_texture_rectangle
10591   GLEW_EXT_texture_rectangle = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd);
10592 #endif /* GL_EXT_texture_rectangle */
10593 #ifdef GL_EXT_texture_sRGB
10594   GLEW_EXT_texture_sRGB = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd);
10595 #endif /* GL_EXT_texture_sRGB */
10596 #ifdef GL_EXT_texture_sRGB_decode
10597   GLEW_EXT_texture_sRGB_decode = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd);
10598 #endif /* GL_EXT_texture_sRGB_decode */
10599 #ifdef GL_EXT_texture_shared_exponent
10600   GLEW_EXT_texture_shared_exponent = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd);
10601 #endif /* GL_EXT_texture_shared_exponent */
10602 #ifdef GL_EXT_texture_snorm
10603   GLEW_EXT_texture_snorm = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd);
10604 #endif /* GL_EXT_texture_snorm */
10605 #ifdef GL_EXT_texture_swizzle
10606   GLEW_EXT_texture_swizzle = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd);
10607 #endif /* GL_EXT_texture_swizzle */
10608 #ifdef GL_EXT_timer_query
10609   GLEW_EXT_timer_query = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd);
10610   if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10611 #endif /* GL_EXT_timer_query */
10612 #ifdef GL_EXT_transform_feedback
10613   GLEW_EXT_transform_feedback = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd);
10614   if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
10615 #endif /* GL_EXT_transform_feedback */
10616 #ifdef GL_EXT_vertex_array
10617   GLEW_EXT_vertex_array = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd);
10618   if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10619 #endif /* GL_EXT_vertex_array */
10620 #ifdef GL_EXT_vertex_array_bgra
10621   GLEW_EXT_vertex_array_bgra = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd);
10622 #endif /* GL_EXT_vertex_array_bgra */
10623 #ifdef GL_EXT_vertex_attrib_64bit
10624   GLEW_EXT_vertex_attrib_64bit = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd);
10625   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10626 #endif /* GL_EXT_vertex_attrib_64bit */
10627 #ifdef GL_EXT_vertex_shader
10628   GLEW_EXT_vertex_shader = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd);
10629   if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10630 #endif /* GL_EXT_vertex_shader */
10631 #ifdef GL_EXT_vertex_weighting
10632   GLEW_EXT_vertex_weighting = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd);
10633   if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
10634 #endif /* GL_EXT_vertex_weighting */
10635 #ifdef GL_EXT_x11_sync_object
10636   GLEW_EXT_x11_sync_object = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd);
10637   if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT);
10638 #endif /* GL_EXT_x11_sync_object */
10639 #ifdef GL_GREMEDY_frame_terminator
10640   GLEW_GREMEDY_frame_terminator = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd);
10641   if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
10642 #endif /* GL_GREMEDY_frame_terminator */
10643 #ifdef GL_GREMEDY_string_marker
10644   GLEW_GREMEDY_string_marker = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd);
10645   if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10646 #endif /* GL_GREMEDY_string_marker */
10647 #ifdef GL_HP_convolution_border_modes
10648   GLEW_HP_convolution_border_modes = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd);
10649 #endif /* GL_HP_convolution_border_modes */
10650 #ifdef GL_HP_image_transform
10651   GLEW_HP_image_transform = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd);
10652   if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10653 #endif /* GL_HP_image_transform */
10654 #ifdef GL_HP_occlusion_test
10655   GLEW_HP_occlusion_test = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd);
10656 #endif /* GL_HP_occlusion_test */
10657 #ifdef GL_HP_texture_lighting
10658   GLEW_HP_texture_lighting = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd);
10659 #endif /* GL_HP_texture_lighting */
10660 #ifdef GL_IBM_cull_vertex
10661   GLEW_IBM_cull_vertex = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd);
10662 #endif /* GL_IBM_cull_vertex */
10663 #ifdef GL_IBM_multimode_draw_arrays
10664   GLEW_IBM_multimode_draw_arrays = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd);
10665   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10666 #endif /* GL_IBM_multimode_draw_arrays */
10667 #ifdef GL_IBM_rasterpos_clip
10668   GLEW_IBM_rasterpos_clip = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd);
10669 #endif /* GL_IBM_rasterpos_clip */
10670 #ifdef GL_IBM_static_data
10671   GLEW_IBM_static_data = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd);
10672 #endif /* GL_IBM_static_data */
10673 #ifdef GL_IBM_texture_mirrored_repeat
10674   GLEW_IBM_texture_mirrored_repeat = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd);
10675 #endif /* GL_IBM_texture_mirrored_repeat */
10676 #ifdef GL_IBM_vertex_array_lists
10677   GLEW_IBM_vertex_array_lists = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd);
10678   if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
10679 #endif /* GL_IBM_vertex_array_lists */
10680 #ifdef GL_INGR_color_clamp
10681   GLEW_INGR_color_clamp = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd);
10682 #endif /* GL_INGR_color_clamp */
10683 #ifdef GL_INGR_interlace_read
10684   GLEW_INGR_interlace_read = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd);
10685 #endif /* GL_INGR_interlace_read */
10686 #ifdef GL_INTEL_fragment_shader_ordering
10687   GLEW_INTEL_fragment_shader_ordering = _glewSearchExtension("GL_INTEL_fragment_shader_ordering", extStart, extEnd);
10688 #endif /* GL_INTEL_fragment_shader_ordering */
10689 #ifdef GL_INTEL_framebuffer_CMAA
10690   GLEW_INTEL_framebuffer_CMAA = _glewSearchExtension("GL_INTEL_framebuffer_CMAA", extStart, extEnd);
10691 #endif /* GL_INTEL_framebuffer_CMAA */
10692 #ifdef GL_INTEL_map_texture
10693   GLEW_INTEL_map_texture = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd);
10694   if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10695 #endif /* GL_INTEL_map_texture */
10696 #ifdef GL_INTEL_parallel_arrays
10697   GLEW_INTEL_parallel_arrays = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd);
10698   if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10699 #endif /* GL_INTEL_parallel_arrays */
10700 #ifdef GL_INTEL_performance_query
10701   GLEW_INTEL_performance_query = _glewSearchExtension("GL_INTEL_performance_query", extStart, extEnd);
10702   if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_VAR_INIT);
10703 #endif /* GL_INTEL_performance_query */
10704 #ifdef GL_INTEL_texture_scissor
10705   GLEW_INTEL_texture_scissor = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd);
10706   if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
10707 #endif /* GL_INTEL_texture_scissor */
10708 #ifdef GL_KHR_blend_equation_advanced
10709   GLEW_KHR_blend_equation_advanced = _glewSearchExtension("GL_KHR_blend_equation_advanced", extStart, extEnd);
10710   if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT);
10711 #endif /* GL_KHR_blend_equation_advanced */
10712 #ifdef GL_KHR_blend_equation_advanced_coherent
10713   GLEW_KHR_blend_equation_advanced_coherent = _glewSearchExtension("GL_KHR_blend_equation_advanced_coherent", extStart, extEnd);
10714 #endif /* GL_KHR_blend_equation_advanced_coherent */
10715 #ifdef GL_KHR_context_flush_control
10716   GLEW_KHR_context_flush_control = _glewSearchExtension("GL_KHR_context_flush_control", extStart, extEnd);
10717 #endif /* GL_KHR_context_flush_control */
10718 #ifdef GL_KHR_debug
10719   GLEW_KHR_debug = _glewSearchExtension("GL_KHR_debug", extStart, extEnd);
10720   if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT);
10721 #endif /* GL_KHR_debug */
10722 #ifdef GL_KHR_no_error
10723   GLEW_KHR_no_error = _glewSearchExtension("GL_KHR_no_error", extStart, extEnd);
10724 #endif /* GL_KHR_no_error */
10725 #ifdef GL_KHR_robust_buffer_access_behavior
10726   GLEW_KHR_robust_buffer_access_behavior = _glewSearchExtension("GL_KHR_robust_buffer_access_behavior", extStart, extEnd);
10727 #endif /* GL_KHR_robust_buffer_access_behavior */
10728 #ifdef GL_KHR_robustness
10729   GLEW_KHR_robustness = _glewSearchExtension("GL_KHR_robustness", extStart, extEnd);
10730   if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
10731 #endif /* GL_KHR_robustness */
10732 #ifdef GL_KHR_texture_compression_astc_hdr
10733   GLEW_KHR_texture_compression_astc_hdr = _glewSearchExtension("GL_KHR_texture_compression_astc_hdr", extStart, extEnd);
10734 #endif /* GL_KHR_texture_compression_astc_hdr */
10735 #ifdef GL_KHR_texture_compression_astc_ldr
10736   GLEW_KHR_texture_compression_astc_ldr = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd);
10737 #endif /* GL_KHR_texture_compression_astc_ldr */
10738 #ifdef GL_KTX_buffer_region
10739   GLEW_KTX_buffer_region = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd);
10740   if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10741 #endif /* GL_KTX_buffer_region */
10742 #ifdef GL_MESAX_texture_stack
10743   GLEW_MESAX_texture_stack = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd);
10744 #endif /* GL_MESAX_texture_stack */
10745 #ifdef GL_MESA_pack_invert
10746   GLEW_MESA_pack_invert = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd);
10747 #endif /* GL_MESA_pack_invert */
10748 #ifdef GL_MESA_resize_buffers
10749   GLEW_MESA_resize_buffers = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd);
10750   if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10751 #endif /* GL_MESA_resize_buffers */
10752 #ifdef GL_MESA_window_pos
10753   GLEW_MESA_window_pos = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd);
10754   if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10755 #endif /* GL_MESA_window_pos */
10756 #ifdef GL_MESA_ycbcr_texture
10757   GLEW_MESA_ycbcr_texture = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd);
10758 #endif /* GL_MESA_ycbcr_texture */
10759 #ifdef GL_NVX_conditional_render
10760   GLEW_NVX_conditional_render = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd);
10761   if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10762 #endif /* GL_NVX_conditional_render */
10763 #ifdef GL_NVX_gpu_memory_info
10764   GLEW_NVX_gpu_memory_info = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd);
10765 #endif /* GL_NVX_gpu_memory_info */
10766 #ifdef GL_NV_bindless_multi_draw_indirect
10767   GLEW_NV_bindless_multi_draw_indirect = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd);
10768   if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
10769 #endif /* GL_NV_bindless_multi_draw_indirect */
10770 #ifdef GL_NV_bindless_multi_draw_indirect_count
10771   GLEW_NV_bindless_multi_draw_indirect_count = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect_count", extStart, extEnd);
10772   if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_VAR_INIT);
10773 #endif /* GL_NV_bindless_multi_draw_indirect_count */
10774 #ifdef GL_NV_bindless_texture
10775   GLEW_NV_bindless_texture = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd);
10776   if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10777 #endif /* GL_NV_bindless_texture */
10778 #ifdef GL_NV_blend_equation_advanced
10779   GLEW_NV_blend_equation_advanced = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd);
10780   if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT);
10781 #endif /* GL_NV_blend_equation_advanced */
10782 #ifdef GL_NV_blend_equation_advanced_coherent
10783   GLEW_NV_blend_equation_advanced_coherent = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd);
10784 #endif /* GL_NV_blend_equation_advanced_coherent */
10785 #ifdef GL_NV_blend_square
10786   GLEW_NV_blend_square = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd);
10787 #endif /* GL_NV_blend_square */
10788 #ifdef GL_NV_compute_program5
10789   GLEW_NV_compute_program5 = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd);
10790 #endif /* GL_NV_compute_program5 */
10791 #ifdef GL_NV_conditional_render
10792   GLEW_NV_conditional_render = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd);
10793   if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10794 #endif /* GL_NV_conditional_render */
10795 #ifdef GL_NV_conservative_raster
10796   GLEW_NV_conservative_raster = _glewSearchExtension("GL_NV_conservative_raster", extStart, extEnd);
10797   if (glewExperimental || GLEW_NV_conservative_raster) GLEW_NV_conservative_raster = !_glewInit_GL_NV_conservative_raster(GLEW_CONTEXT_ARG_VAR_INIT);
10798 #endif /* GL_NV_conservative_raster */
10799 #ifdef GL_NV_conservative_raster_dilate
10800   GLEW_NV_conservative_raster_dilate = _glewSearchExtension("GL_NV_conservative_raster_dilate", extStart, extEnd);
10801   if (glewExperimental || GLEW_NV_conservative_raster_dilate) GLEW_NV_conservative_raster_dilate = !_glewInit_GL_NV_conservative_raster_dilate(GLEW_CONTEXT_ARG_VAR_INIT);
10802 #endif /* GL_NV_conservative_raster_dilate */
10803 #ifdef GL_NV_copy_depth_to_color
10804   GLEW_NV_copy_depth_to_color = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd);
10805 #endif /* GL_NV_copy_depth_to_color */
10806 #ifdef GL_NV_copy_image
10807   GLEW_NV_copy_image = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd);
10808   if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10809 #endif /* GL_NV_copy_image */
10810 #ifdef GL_NV_deep_texture3D
10811   GLEW_NV_deep_texture3D = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd);
10812 #endif /* GL_NV_deep_texture3D */
10813 #ifdef GL_NV_depth_buffer_float
10814   GLEW_NV_depth_buffer_float = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd);
10815   if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
10816 #endif /* GL_NV_depth_buffer_float */
10817 #ifdef GL_NV_depth_clamp
10818   GLEW_NV_depth_clamp = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd);
10819 #endif /* GL_NV_depth_clamp */
10820 #ifdef GL_NV_depth_range_unclamped
10821   GLEW_NV_depth_range_unclamped = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd);
10822 #endif /* GL_NV_depth_range_unclamped */
10823 #ifdef GL_NV_draw_texture
10824   GLEW_NV_draw_texture = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd);
10825   if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10826 #endif /* GL_NV_draw_texture */
10827 #ifdef GL_NV_evaluators
10828   GLEW_NV_evaluators = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd);
10829   if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
10830 #endif /* GL_NV_evaluators */
10831 #ifdef GL_NV_explicit_multisample
10832   GLEW_NV_explicit_multisample = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd);
10833   if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10834 #endif /* GL_NV_explicit_multisample */
10835 #ifdef GL_NV_fence
10836   GLEW_NV_fence = _glewSearchExtension("GL_NV_fence", extStart, extEnd);
10837   if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
10838 #endif /* GL_NV_fence */
10839 #ifdef GL_NV_fill_rectangle
10840   GLEW_NV_fill_rectangle = _glewSearchExtension("GL_NV_fill_rectangle", extStart, extEnd);
10841 #endif /* GL_NV_fill_rectangle */
10842 #ifdef GL_NV_float_buffer
10843   GLEW_NV_float_buffer = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd);
10844 #endif /* GL_NV_float_buffer */
10845 #ifdef GL_NV_fog_distance
10846   GLEW_NV_fog_distance = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd);
10847 #endif /* GL_NV_fog_distance */
10848 #ifdef GL_NV_fragment_coverage_to_color
10849   GLEW_NV_fragment_coverage_to_color = _glewSearchExtension("GL_NV_fragment_coverage_to_color", extStart, extEnd);
10850   if (glewExperimental || GLEW_NV_fragment_coverage_to_color) GLEW_NV_fragment_coverage_to_color = !_glewInit_GL_NV_fragment_coverage_to_color(GLEW_CONTEXT_ARG_VAR_INIT);
10851 #endif /* GL_NV_fragment_coverage_to_color */
10852 #ifdef GL_NV_fragment_program
10853   GLEW_NV_fragment_program = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd);
10854   if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
10855 #endif /* GL_NV_fragment_program */
10856 #ifdef GL_NV_fragment_program2
10857   GLEW_NV_fragment_program2 = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd);
10858 #endif /* GL_NV_fragment_program2 */
10859 #ifdef GL_NV_fragment_program4
10860   GLEW_NV_fragment_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10861 #endif /* GL_NV_fragment_program4 */
10862 #ifdef GL_NV_fragment_program_option
10863   GLEW_NV_fragment_program_option = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd);
10864 #endif /* GL_NV_fragment_program_option */
10865 #ifdef GL_NV_fragment_shader_interlock
10866   GLEW_NV_fragment_shader_interlock = _glewSearchExtension("GL_NV_fragment_shader_interlock", extStart, extEnd);
10867 #endif /* GL_NV_fragment_shader_interlock */
10868 #ifdef GL_NV_framebuffer_mixed_samples
10869   GLEW_NV_framebuffer_mixed_samples = _glewSearchExtension("GL_NV_framebuffer_mixed_samples", extStart, extEnd);
10870 #endif /* GL_NV_framebuffer_mixed_samples */
10871 #ifdef GL_NV_framebuffer_multisample_coverage
10872   GLEW_NV_framebuffer_multisample_coverage = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd);
10873   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
10874 #endif /* GL_NV_framebuffer_multisample_coverage */
10875 #ifdef GL_NV_geometry_program4
10876   GLEW_NV_geometry_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10877   if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10878 #endif /* GL_NV_geometry_program4 */
10879 #ifdef GL_NV_geometry_shader4
10880   GLEW_NV_geometry_shader4 = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd);
10881 #endif /* GL_NV_geometry_shader4 */
10882 #ifdef GL_NV_geometry_shader_passthrough
10883   GLEW_NV_geometry_shader_passthrough = _glewSearchExtension("GL_NV_geometry_shader_passthrough", extStart, extEnd);
10884 #endif /* GL_NV_geometry_shader_passthrough */
10885 #ifdef GL_NV_gpu_program4
10886   GLEW_NV_gpu_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10887   if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10888 #endif /* GL_NV_gpu_program4 */
10889 #ifdef GL_NV_gpu_program5
10890   GLEW_NV_gpu_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10891 #endif /* GL_NV_gpu_program5 */
10892 #ifdef GL_NV_gpu_program5_mem_extended
10893   GLEW_NV_gpu_program5_mem_extended = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd);
10894 #endif /* GL_NV_gpu_program5_mem_extended */
10895 #ifdef GL_NV_gpu_program_fp64
10896   GLEW_NV_gpu_program_fp64 = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd);
10897 #endif /* GL_NV_gpu_program_fp64 */
10898 #ifdef GL_NV_gpu_shader5
10899   GLEW_NV_gpu_shader5 = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd);
10900   if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
10901 #endif /* GL_NV_gpu_shader5 */
10902 #ifdef GL_NV_half_float
10903   GLEW_NV_half_float = _glewSearchExtension("GL_NV_half_float", extStart, extEnd);
10904   if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
10905 #endif /* GL_NV_half_float */
10906 #ifdef GL_NV_internalformat_sample_query
10907   GLEW_NV_internalformat_sample_query = _glewSearchExtension("GL_NV_internalformat_sample_query", extStart, extEnd);
10908   if (glewExperimental || GLEW_NV_internalformat_sample_query) GLEW_NV_internalformat_sample_query = !_glewInit_GL_NV_internalformat_sample_query(GLEW_CONTEXT_ARG_VAR_INIT);
10909 #endif /* GL_NV_internalformat_sample_query */
10910 #ifdef GL_NV_light_max_exponent
10911   GLEW_NV_light_max_exponent = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd);
10912 #endif /* GL_NV_light_max_exponent */
10913 #ifdef GL_NV_multisample_coverage
10914   GLEW_NV_multisample_coverage = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd);
10915 #endif /* GL_NV_multisample_coverage */
10916 #ifdef GL_NV_multisample_filter_hint
10917   GLEW_NV_multisample_filter_hint = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd);
10918 #endif /* GL_NV_multisample_filter_hint */
10919 #ifdef GL_NV_occlusion_query
10920   GLEW_NV_occlusion_query = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd);
10921   if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
10922 #endif /* GL_NV_occlusion_query */
10923 #ifdef GL_NV_packed_depth_stencil
10924   GLEW_NV_packed_depth_stencil = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd);
10925 #endif /* GL_NV_packed_depth_stencil */
10926 #ifdef GL_NV_parameter_buffer_object
10927   GLEW_NV_parameter_buffer_object = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd);
10928   if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10929 #endif /* GL_NV_parameter_buffer_object */
10930 #ifdef GL_NV_parameter_buffer_object2
10931   GLEW_NV_parameter_buffer_object2 = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
10932 #endif /* GL_NV_parameter_buffer_object2 */
10933 #ifdef GL_NV_path_rendering
10934   GLEW_NV_path_rendering = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
10935   if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
10936 #endif /* GL_NV_path_rendering */
10937 #ifdef GL_NV_path_rendering_shared_edge
10938   GLEW_NV_path_rendering_shared_edge = _glewSearchExtension("GL_NV_path_rendering_shared_edge", extStart, extEnd);
10939 #endif /* GL_NV_path_rendering_shared_edge */
10940 #ifdef GL_NV_pixel_data_range
10941   GLEW_NV_pixel_data_range = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
10942   if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
10943 #endif /* GL_NV_pixel_data_range */
10944 #ifdef GL_NV_point_sprite
10945   GLEW_NV_point_sprite = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd);
10946   if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
10947 #endif /* GL_NV_point_sprite */
10948 #ifdef GL_NV_present_video
10949   GLEW_NV_present_video = _glewSearchExtension("GL_NV_present_video", extStart, extEnd);
10950   if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10951 #endif /* GL_NV_present_video */
10952 #ifdef GL_NV_primitive_restart
10953   GLEW_NV_primitive_restart = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd);
10954   if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
10955 #endif /* GL_NV_primitive_restart */
10956 #ifdef GL_NV_register_combiners
10957   GLEW_NV_register_combiners = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd);
10958   if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
10959 #endif /* GL_NV_register_combiners */
10960 #ifdef GL_NV_register_combiners2
10961   GLEW_NV_register_combiners2 = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd);
10962   if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
10963 #endif /* GL_NV_register_combiners2 */
10964 #ifdef GL_NV_sample_locations
10965   GLEW_NV_sample_locations = _glewSearchExtension("GL_NV_sample_locations", extStart, extEnd);
10966   if (glewExperimental || GLEW_NV_sample_locations) GLEW_NV_sample_locations = !_glewInit_GL_NV_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT);
10967 #endif /* GL_NV_sample_locations */
10968 #ifdef GL_NV_sample_mask_override_coverage
10969   GLEW_NV_sample_mask_override_coverage = _glewSearchExtension("GL_NV_sample_mask_override_coverage", extStart, extEnd);
10970 #endif /* GL_NV_sample_mask_override_coverage */
10971 #ifdef GL_NV_shader_atomic_counters
10972   GLEW_NV_shader_atomic_counters = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd);
10973 #endif /* GL_NV_shader_atomic_counters */
10974 #ifdef GL_NV_shader_atomic_float
10975   GLEW_NV_shader_atomic_float = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd);
10976 #endif /* GL_NV_shader_atomic_float */
10977 #ifdef GL_NV_shader_atomic_fp16_vector
10978   GLEW_NV_shader_atomic_fp16_vector = _glewSearchExtension("GL_NV_shader_atomic_fp16_vector", extStart, extEnd);
10979 #endif /* GL_NV_shader_atomic_fp16_vector */
10980 #ifdef GL_NV_shader_atomic_int64
10981   GLEW_NV_shader_atomic_int64 = _glewSearchExtension("GL_NV_shader_atomic_int64", extStart, extEnd);
10982 #endif /* GL_NV_shader_atomic_int64 */
10983 #ifdef GL_NV_shader_buffer_load
10984   GLEW_NV_shader_buffer_load = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd);
10985   if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
10986 #endif /* GL_NV_shader_buffer_load */
10987 #ifdef GL_NV_shader_storage_buffer_object
10988   GLEW_NV_shader_storage_buffer_object = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd);
10989 #endif /* GL_NV_shader_storage_buffer_object */
10990 #ifdef GL_NV_shader_thread_group
10991   GLEW_NV_shader_thread_group = _glewSearchExtension("GL_NV_shader_thread_group", extStart, extEnd);
10992 #endif /* GL_NV_shader_thread_group */
10993 #ifdef GL_NV_shader_thread_shuffle
10994   GLEW_NV_shader_thread_shuffle = _glewSearchExtension("GL_NV_shader_thread_shuffle", extStart, extEnd);
10995 #endif /* GL_NV_shader_thread_shuffle */
10996 #ifdef GL_NV_tessellation_program5
10997   GLEW_NV_tessellation_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10998 #endif /* GL_NV_tessellation_program5 */
10999 #ifdef GL_NV_texgen_emboss
11000   GLEW_NV_texgen_emboss = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd);
11001 #endif /* GL_NV_texgen_emboss */
11002 #ifdef GL_NV_texgen_reflection
11003   GLEW_NV_texgen_reflection = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd);
11004 #endif /* GL_NV_texgen_reflection */
11005 #ifdef GL_NV_texture_barrier
11006   GLEW_NV_texture_barrier = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd);
11007   if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
11008 #endif /* GL_NV_texture_barrier */
11009 #ifdef GL_NV_texture_compression_vtc
11010   GLEW_NV_texture_compression_vtc = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd);
11011 #endif /* GL_NV_texture_compression_vtc */
11012 #ifdef GL_NV_texture_env_combine4
11013   GLEW_NV_texture_env_combine4 = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd);
11014 #endif /* GL_NV_texture_env_combine4 */
11015 #ifdef GL_NV_texture_expand_normal
11016   GLEW_NV_texture_expand_normal = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd);
11017 #endif /* GL_NV_texture_expand_normal */
11018 #ifdef GL_NV_texture_multisample
11019   GLEW_NV_texture_multisample = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd);
11020   if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11021 #endif /* GL_NV_texture_multisample */
11022 #ifdef GL_NV_texture_rectangle
11023   GLEW_NV_texture_rectangle = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd);
11024 #endif /* GL_NV_texture_rectangle */
11025 #ifdef GL_NV_texture_shader
11026   GLEW_NV_texture_shader = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd);
11027 #endif /* GL_NV_texture_shader */
11028 #ifdef GL_NV_texture_shader2
11029   GLEW_NV_texture_shader2 = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd);
11030 #endif /* GL_NV_texture_shader2 */
11031 #ifdef GL_NV_texture_shader3
11032   GLEW_NV_texture_shader3 = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd);
11033 #endif /* GL_NV_texture_shader3 */
11034 #ifdef GL_NV_transform_feedback
11035   GLEW_NV_transform_feedback = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd);
11036   if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
11037 #endif /* GL_NV_transform_feedback */
11038 #ifdef GL_NV_transform_feedback2
11039   GLEW_NV_transform_feedback2 = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd);
11040   if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
11041 #endif /* GL_NV_transform_feedback2 */
11042 #ifdef GL_NV_uniform_buffer_unified_memory
11043   GLEW_NV_uniform_buffer_unified_memory = _glewSearchExtension("GL_NV_uniform_buffer_unified_memory", extStart, extEnd);
11044 #endif /* GL_NV_uniform_buffer_unified_memory */
11045 #ifdef GL_NV_vdpau_interop
11046   GLEW_NV_vdpau_interop = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd);
11047   if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
11048 #endif /* GL_NV_vdpau_interop */
11049 #ifdef GL_NV_vertex_array_range
11050   GLEW_NV_vertex_array_range = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd);
11051   if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11052 #endif /* GL_NV_vertex_array_range */
11053 #ifdef GL_NV_vertex_array_range2
11054   GLEW_NV_vertex_array_range2 = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd);
11055 #endif /* GL_NV_vertex_array_range2 */
11056 #ifdef GL_NV_vertex_attrib_integer_64bit
11057   GLEW_NV_vertex_attrib_integer_64bit = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd);
11058   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
11059 #endif /* GL_NV_vertex_attrib_integer_64bit */
11060 #ifdef GL_NV_vertex_buffer_unified_memory
11061   GLEW_NV_vertex_buffer_unified_memory = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd);
11062   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
11063 #endif /* GL_NV_vertex_buffer_unified_memory */
11064 #ifdef GL_NV_vertex_program
11065   GLEW_NV_vertex_program = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd);
11066   if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
11067 #endif /* GL_NV_vertex_program */
11068 #ifdef GL_NV_vertex_program1_1
11069   GLEW_NV_vertex_program1_1 = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd);
11070 #endif /* GL_NV_vertex_program1_1 */
11071 #ifdef GL_NV_vertex_program2
11072   GLEW_NV_vertex_program2 = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd);
11073 #endif /* GL_NV_vertex_program2 */
11074 #ifdef GL_NV_vertex_program2_option
11075   GLEW_NV_vertex_program2_option = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd);
11076 #endif /* GL_NV_vertex_program2_option */
11077 #ifdef GL_NV_vertex_program3
11078   GLEW_NV_vertex_program3 = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd);
11079 #endif /* GL_NV_vertex_program3 */
11080 #ifdef GL_NV_vertex_program4
11081   GLEW_NV_vertex_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11082 #endif /* GL_NV_vertex_program4 */
11083 #ifdef GL_NV_video_capture
11084   GLEW_NV_video_capture = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd);
11085   if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11086 #endif /* GL_NV_video_capture */
11087 #ifdef GL_NV_viewport_array2
11088   GLEW_NV_viewport_array2 = _glewSearchExtension("GL_NV_viewport_array2", extStart, extEnd);
11089 #endif /* GL_NV_viewport_array2 */
11090 #ifdef GL_OES_byte_coordinates
11091   GLEW_OES_byte_coordinates = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd);
11092 #endif /* GL_OES_byte_coordinates */
11093 #ifdef GL_OES_compressed_paletted_texture
11094   GLEW_OES_compressed_paletted_texture = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd);
11095 #endif /* GL_OES_compressed_paletted_texture */
11096 #ifdef GL_OES_read_format
11097   GLEW_OES_read_format = _glewSearchExtension("GL_OES_read_format", extStart, extEnd);
11098 #endif /* GL_OES_read_format */
11099 #ifdef GL_OES_single_precision
11100   GLEW_OES_single_precision = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd);
11101   if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
11102 #endif /* GL_OES_single_precision */
11103 #ifdef GL_OML_interlace
11104   GLEW_OML_interlace = _glewSearchExtension("GL_OML_interlace", extStart, extEnd);
11105 #endif /* GL_OML_interlace */
11106 #ifdef GL_OML_resample
11107   GLEW_OML_resample = _glewSearchExtension("GL_OML_resample", extStart, extEnd);
11108 #endif /* GL_OML_resample */
11109 #ifdef GL_OML_subsample
11110   GLEW_OML_subsample = _glewSearchExtension("GL_OML_subsample", extStart, extEnd);
11111 #endif /* GL_OML_subsample */
11112 #ifdef GL_OVR_multiview
11113   GLEW_OVR_multiview = _glewSearchExtension("GL_OVR_multiview", extStart, extEnd);
11114   if (glewExperimental || GLEW_OVR_multiview) GLEW_OVR_multiview = !_glewInit_GL_OVR_multiview(GLEW_CONTEXT_ARG_VAR_INIT);
11115 #endif /* GL_OVR_multiview */
11116 #ifdef GL_OVR_multiview2
11117   GLEW_OVR_multiview2 = _glewSearchExtension("GL_OVR_multiview2", extStart, extEnd);
11118 #endif /* GL_OVR_multiview2 */
11119 #ifdef GL_PGI_misc_hints
11120   GLEW_PGI_misc_hints = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd);
11121 #endif /* GL_PGI_misc_hints */
11122 #ifdef GL_PGI_vertex_hints
11123   GLEW_PGI_vertex_hints = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd);
11124 #endif /* GL_PGI_vertex_hints */
11125 #ifdef GL_REGAL_ES1_0_compatibility
11126   GLEW_REGAL_ES1_0_compatibility = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd);
11127   if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11128 #endif /* GL_REGAL_ES1_0_compatibility */
11129 #ifdef GL_REGAL_ES1_1_compatibility
11130   GLEW_REGAL_ES1_1_compatibility = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd);
11131   if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11132 #endif /* GL_REGAL_ES1_1_compatibility */
11133 #ifdef GL_REGAL_enable
11134   GLEW_REGAL_enable = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd);
11135 #endif /* GL_REGAL_enable */
11136 #ifdef GL_REGAL_error_string
11137   GLEW_REGAL_error_string = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd);
11138   if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT);
11139 #endif /* GL_REGAL_error_string */
11140 #ifdef GL_REGAL_extension_query
11141   GLEW_REGAL_extension_query = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd);
11142   if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT);
11143 #endif /* GL_REGAL_extension_query */
11144 #ifdef GL_REGAL_log
11145   GLEW_REGAL_log = _glewSearchExtension("GL_REGAL_log", extStart, extEnd);
11146   if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT);
11147 #endif /* GL_REGAL_log */
11148 #ifdef GL_REGAL_proc_address
11149   GLEW_REGAL_proc_address = _glewSearchExtension("GL_REGAL_proc_address", extStart, extEnd);
11150   if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_VAR_INIT);
11151 #endif /* GL_REGAL_proc_address */
11152 #ifdef GL_REND_screen_coordinates
11153   GLEW_REND_screen_coordinates = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd);
11154 #endif /* GL_REND_screen_coordinates */
11155 #ifdef GL_S3_s3tc
11156   GLEW_S3_s3tc = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd);
11157 #endif /* GL_S3_s3tc */
11158 #ifdef GL_SGIS_color_range
11159   GLEW_SGIS_color_range = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd);
11160 #endif /* GL_SGIS_color_range */
11161 #ifdef GL_SGIS_detail_texture
11162   GLEW_SGIS_detail_texture = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd);
11163   if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11164 #endif /* GL_SGIS_detail_texture */
11165 #ifdef GL_SGIS_fog_function
11166   GLEW_SGIS_fog_function = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd);
11167   if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
11168 #endif /* GL_SGIS_fog_function */
11169 #ifdef GL_SGIS_generate_mipmap
11170   GLEW_SGIS_generate_mipmap = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd);
11171 #endif /* GL_SGIS_generate_mipmap */
11172 #ifdef GL_SGIS_multisample
11173   GLEW_SGIS_multisample = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd);
11174   if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11175 #endif /* GL_SGIS_multisample */
11176 #ifdef GL_SGIS_pixel_texture
11177   GLEW_SGIS_pixel_texture = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd);
11178 #endif /* GL_SGIS_pixel_texture */
11179 #ifdef GL_SGIS_point_line_texgen
11180   GLEW_SGIS_point_line_texgen = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd);
11181 #endif /* GL_SGIS_point_line_texgen */
11182 #ifdef GL_SGIS_sharpen_texture
11183   GLEW_SGIS_sharpen_texture = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd);
11184   if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11185 #endif /* GL_SGIS_sharpen_texture */
11186 #ifdef GL_SGIS_texture4D
11187   GLEW_SGIS_texture4D = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd);
11188   if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
11189 #endif /* GL_SGIS_texture4D */
11190 #ifdef GL_SGIS_texture_border_clamp
11191   GLEW_SGIS_texture_border_clamp = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd);
11192 #endif /* GL_SGIS_texture_border_clamp */
11193 #ifdef GL_SGIS_texture_edge_clamp
11194   GLEW_SGIS_texture_edge_clamp = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd);
11195 #endif /* GL_SGIS_texture_edge_clamp */
11196 #ifdef GL_SGIS_texture_filter4
11197   GLEW_SGIS_texture_filter4 = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd);
11198   if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
11199 #endif /* GL_SGIS_texture_filter4 */
11200 #ifdef GL_SGIS_texture_lod
11201   GLEW_SGIS_texture_lod = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd);
11202 #endif /* GL_SGIS_texture_lod */
11203 #ifdef GL_SGIS_texture_select
11204   GLEW_SGIS_texture_select = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd);
11205 #endif /* GL_SGIS_texture_select */
11206 #ifdef GL_SGIX_async
11207   GLEW_SGIX_async = _glewSearchExtension("GL_SGIX_async", extStart, extEnd);
11208   if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
11209 #endif /* GL_SGIX_async */
11210 #ifdef GL_SGIX_async_histogram
11211   GLEW_SGIX_async_histogram = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd);
11212 #endif /* GL_SGIX_async_histogram */
11213 #ifdef GL_SGIX_async_pixel
11214   GLEW_SGIX_async_pixel = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd);
11215 #endif /* GL_SGIX_async_pixel */
11216 #ifdef GL_SGIX_blend_alpha_minmax
11217   GLEW_SGIX_blend_alpha_minmax = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd);
11218 #endif /* GL_SGIX_blend_alpha_minmax */
11219 #ifdef GL_SGIX_clipmap
11220   GLEW_SGIX_clipmap = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd);
11221 #endif /* GL_SGIX_clipmap */
11222 #ifdef GL_SGIX_convolution_accuracy
11223   GLEW_SGIX_convolution_accuracy = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd);
11224 #endif /* GL_SGIX_convolution_accuracy */
11225 #ifdef GL_SGIX_depth_texture
11226   GLEW_SGIX_depth_texture = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd);
11227 #endif /* GL_SGIX_depth_texture */
11228 #ifdef GL_SGIX_flush_raster
11229   GLEW_SGIX_flush_raster = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd);
11230   if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
11231 #endif /* GL_SGIX_flush_raster */
11232 #ifdef GL_SGIX_fog_offset
11233   GLEW_SGIX_fog_offset = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd);
11234 #endif /* GL_SGIX_fog_offset */
11235 #ifdef GL_SGIX_fog_texture
11236   GLEW_SGIX_fog_texture = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd);
11237   if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11238 #endif /* GL_SGIX_fog_texture */
11239 #ifdef GL_SGIX_fragment_specular_lighting
11240   GLEW_SGIX_fragment_specular_lighting = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd);
11241   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
11242 #endif /* GL_SGIX_fragment_specular_lighting */
11243 #ifdef GL_SGIX_framezoom
11244   GLEW_SGIX_framezoom = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd);
11245   if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
11246 #endif /* GL_SGIX_framezoom */
11247 #ifdef GL_SGIX_interlace
11248   GLEW_SGIX_interlace = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd);
11249 #endif /* GL_SGIX_interlace */
11250 #ifdef GL_SGIX_ir_instrument1
11251   GLEW_SGIX_ir_instrument1 = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd);
11252 #endif /* GL_SGIX_ir_instrument1 */
11253 #ifdef GL_SGIX_list_priority
11254   GLEW_SGIX_list_priority = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd);
11255 #endif /* GL_SGIX_list_priority */
11256 #ifdef GL_SGIX_pixel_texture
11257   GLEW_SGIX_pixel_texture = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd);
11258   if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11259 #endif /* GL_SGIX_pixel_texture */
11260 #ifdef GL_SGIX_pixel_texture_bits
11261   GLEW_SGIX_pixel_texture_bits = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd);
11262 #endif /* GL_SGIX_pixel_texture_bits */
11263 #ifdef GL_SGIX_reference_plane
11264   GLEW_SGIX_reference_plane = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd);
11265   if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
11266 #endif /* GL_SGIX_reference_plane */
11267 #ifdef GL_SGIX_resample
11268   GLEW_SGIX_resample = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd);
11269 #endif /* GL_SGIX_resample */
11270 #ifdef GL_SGIX_shadow
11271   GLEW_SGIX_shadow = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd);
11272 #endif /* GL_SGIX_shadow */
11273 #ifdef GL_SGIX_shadow_ambient
11274   GLEW_SGIX_shadow_ambient = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd);
11275 #endif /* GL_SGIX_shadow_ambient */
11276 #ifdef GL_SGIX_sprite
11277   GLEW_SGIX_sprite = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd);
11278   if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
11279 #endif /* GL_SGIX_sprite */
11280 #ifdef GL_SGIX_tag_sample_buffer
11281   GLEW_SGIX_tag_sample_buffer = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd);
11282   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11283 #endif /* GL_SGIX_tag_sample_buffer */
11284 #ifdef GL_SGIX_texture_add_env
11285   GLEW_SGIX_texture_add_env = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd);
11286 #endif /* GL_SGIX_texture_add_env */
11287 #ifdef GL_SGIX_texture_coordinate_clamp
11288   GLEW_SGIX_texture_coordinate_clamp = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd);
11289 #endif /* GL_SGIX_texture_coordinate_clamp */
11290 #ifdef GL_SGIX_texture_lod_bias
11291   GLEW_SGIX_texture_lod_bias = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd);
11292 #endif /* GL_SGIX_texture_lod_bias */
11293 #ifdef GL_SGIX_texture_multi_buffer
11294   GLEW_SGIX_texture_multi_buffer = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd);
11295 #endif /* GL_SGIX_texture_multi_buffer */
11296 #ifdef GL_SGIX_texture_range
11297   GLEW_SGIX_texture_range = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd);
11298 #endif /* GL_SGIX_texture_range */
11299 #ifdef GL_SGIX_texture_scale_bias
11300   GLEW_SGIX_texture_scale_bias = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd);
11301 #endif /* GL_SGIX_texture_scale_bias */
11302 #ifdef GL_SGIX_vertex_preclip
11303   GLEW_SGIX_vertex_preclip = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd);
11304 #endif /* GL_SGIX_vertex_preclip */
11305 #ifdef GL_SGIX_vertex_preclip_hint
11306   GLEW_SGIX_vertex_preclip_hint = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd);
11307 #endif /* GL_SGIX_vertex_preclip_hint */
11308 #ifdef GL_SGIX_ycrcb
11309   GLEW_SGIX_ycrcb = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd);
11310 #endif /* GL_SGIX_ycrcb */
11311 #ifdef GL_SGI_color_matrix
11312   GLEW_SGI_color_matrix = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd);
11313 #endif /* GL_SGI_color_matrix */
11314 #ifdef GL_SGI_color_table
11315   GLEW_SGI_color_table = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd);
11316   if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
11317 #endif /* GL_SGI_color_table */
11318 #ifdef GL_SGI_texture_color_table
11319   GLEW_SGI_texture_color_table = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd);
11320 #endif /* GL_SGI_texture_color_table */
11321 #ifdef GL_SUNX_constant_data
11322   GLEW_SUNX_constant_data = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd);
11323   if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
11324 #endif /* GL_SUNX_constant_data */
11325 #ifdef GL_SUN_convolution_border_modes
11326   GLEW_SUN_convolution_border_modes = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd);
11327 #endif /* GL_SUN_convolution_border_modes */
11328 #ifdef GL_SUN_global_alpha
11329   GLEW_SUN_global_alpha = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd);
11330   if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
11331 #endif /* GL_SUN_global_alpha */
11332 #ifdef GL_SUN_mesh_array
11333   GLEW_SUN_mesh_array = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd);
11334 #endif /* GL_SUN_mesh_array */
11335 #ifdef GL_SUN_read_video_pixels
11336   GLEW_SUN_read_video_pixels = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd);
11337   if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
11338 #endif /* GL_SUN_read_video_pixels */
11339 #ifdef GL_SUN_slice_accum
11340   GLEW_SUN_slice_accum = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd);
11341 #endif /* GL_SUN_slice_accum */
11342 #ifdef GL_SUN_triangle_list
11343   GLEW_SUN_triangle_list = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd);
11344   if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
11345 #endif /* GL_SUN_triangle_list */
11346 #ifdef GL_SUN_vertex
11347   GLEW_SUN_vertex = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd);
11348   if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
11349 #endif /* GL_SUN_vertex */
11350 #ifdef GL_WIN_phong_shading
11351   GLEW_WIN_phong_shading = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd);
11352 #endif /* GL_WIN_phong_shading */
11353 #ifdef GL_WIN_specular_fog
11354   GLEW_WIN_specular_fog = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd);
11355 #endif /* GL_WIN_specular_fog */
11356 #ifdef GL_WIN_swap_hint
11357   GLEW_WIN_swap_hint = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd);
11358   if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
11359 #endif /* GL_WIN_swap_hint */
11360 
11361   return GLEW_OK;
11362 }
11363 
11364 
11365 #if defined(_WIN32)
11366 
11367 #if !defined(GLEW_MX)
11368 
11369 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
11370 
11371 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
11372 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
11373 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
11374 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
11375 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
11376 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
11377 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
11378 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
11379 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
11380 
11381 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
11382 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
11383 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
11384 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
11385 
11386 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
11387 
11388 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
11389 
11390 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
11391 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
11392 
11393 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
11394 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
11395 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
11396 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
11397 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
11398 
11399 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
11400 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
11401 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
11402 
11403 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
11404 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
11405 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
11406 
11407 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
11408 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
11409 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
11410 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
11411 
11412 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
11413 
11414 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
11415 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
11416 
11417 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
11418 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
11419 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
11420 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
11421 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
11422 
11423 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
11424 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
11425 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
11426 
11427 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
11428 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
11429 
11430 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
11431 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
11432 
11433 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
11434 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
11435 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
11436 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
11437 
11438 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
11439 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
11440 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
11441 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
11442 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
11443 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
11444 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
11445 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
11446 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
11447 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
11448 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
11449 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
11450 
11451 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
11452 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
11453 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
11454 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
11455 
11456 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
11457 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
11458 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
11459 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
11460 
11461 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
11462 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
11463 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
11464 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
11465 
11466 PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
11467 PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
11468 PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
11469 PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
11470 PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
11471 PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
11472 PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
11473 PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
11474 
11475 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
11476 
11477 PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL;
11478 
11479 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
11480 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
11481 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
11482 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
11483 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
11484 
11485 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
11486 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
11487 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
11488 
11489 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
11490 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
11491 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
11492 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
11493 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
11494 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
11495 
11496 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
11497 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
11498 
11499 PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
11500 PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
11501 PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
11502 PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
11503 PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
11504 
11505 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
11506 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
11507 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
11508 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
11509 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
11510 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
11511 
11512 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
11513 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
11514 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
11515 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
11516 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
11517 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
11518 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
11519 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
11520 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
11521 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
11522 GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE;
11523 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
11524 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
11525 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
11526 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
11527 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
11528 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
11529 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
11530 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
11531 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
11532 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
11533 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
11534 GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE;
11535 GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE;
11536 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
11537 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
11538 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
11539 GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE;
11540 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
11541 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
11542 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
11543 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
11544 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
11545 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
11546 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
11547 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
11548 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
11549 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
11550 GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
11551 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
11552 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
11553 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
11554 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
11555 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
11556 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
11557 GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
11558 GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
11559 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
11560 GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE;
11561 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
11562 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
11563 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
11564 GLboolean __WGLEW_NV_present_video = GL_FALSE;
11565 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
11566 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
11567 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
11568 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
11569 GLboolean __WGLEW_NV_video_capture = GL_FALSE;
11570 GLboolean __WGLEW_NV_video_output = GL_FALSE;
11571 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
11572 
11573 #endif /* !GLEW_MX */
11574 
11575 #ifdef WGL_3DL_stereo_control
11576 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)11577 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11578 {
11579   GLboolean r = GL_FALSE;
11580 
11581   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
11582 
11583   return r;
11584 }
11585 
11586 #endif /* WGL_3DL_stereo_control */
11587 
11588 #ifdef WGL_AMD_gpu_association
11589 
_glewInit_WGL_AMD_gpu_association(WGLEW_CONTEXT_ARG_DEF_INIT)11590 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
11591 {
11592   GLboolean r = GL_FALSE;
11593 
11594   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
11595   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
11596   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
11597   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
11598   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
11599   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
11600   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
11601   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
11602   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
11603 
11604   return r;
11605 }
11606 
11607 #endif /* WGL_AMD_gpu_association */
11608 
11609 #ifdef WGL_ARB_buffer_region
11610 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)11611 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
11612 {
11613   GLboolean r = GL_FALSE;
11614 
11615   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
11616   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
11617   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
11618   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
11619 
11620   return r;
11621 }
11622 
11623 #endif /* WGL_ARB_buffer_region */
11624 
11625 #ifdef WGL_ARB_create_context
11626 
_glewInit_WGL_ARB_create_context(WGLEW_CONTEXT_ARG_DEF_INIT)11627 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
11628 {
11629   GLboolean r = GL_FALSE;
11630 
11631   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
11632 
11633   return r;
11634 }
11635 
11636 #endif /* WGL_ARB_create_context */
11637 
11638 #ifdef WGL_ARB_extensions_string
11639 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11640 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11641 {
11642   GLboolean r = GL_FALSE;
11643 
11644   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
11645 
11646   return r;
11647 }
11648 
11649 #endif /* WGL_ARB_extensions_string */
11650 
11651 #ifdef WGL_ARB_make_current_read
11652 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11653 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11654 {
11655   GLboolean r = GL_FALSE;
11656 
11657   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
11658   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
11659 
11660   return r;
11661 }
11662 
11663 #endif /* WGL_ARB_make_current_read */
11664 
11665 #ifdef WGL_ARB_pbuffer
11666 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11667 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11668 {
11669   GLboolean r = GL_FALSE;
11670 
11671   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
11672   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
11673   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
11674   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
11675   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
11676 
11677   return r;
11678 }
11679 
11680 #endif /* WGL_ARB_pbuffer */
11681 
11682 #ifdef WGL_ARB_pixel_format
11683 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11684 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11685 {
11686   GLboolean r = GL_FALSE;
11687 
11688   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
11689   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
11690   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
11691 
11692   return r;
11693 }
11694 
11695 #endif /* WGL_ARB_pixel_format */
11696 
11697 #ifdef WGL_ARB_render_texture
11698 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)11699 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
11700 {
11701   GLboolean r = GL_FALSE;
11702 
11703   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
11704   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
11705   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
11706 
11707   return r;
11708 }
11709 
11710 #endif /* WGL_ARB_render_texture */
11711 
11712 #ifdef WGL_EXT_display_color_table
11713 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)11714 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
11715 {
11716   GLboolean r = GL_FALSE;
11717 
11718   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
11719   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
11720   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
11721   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
11722 
11723   return r;
11724 }
11725 
11726 #endif /* WGL_EXT_display_color_table */
11727 
11728 #ifdef WGL_EXT_extensions_string
11729 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11730 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11731 {
11732   GLboolean r = GL_FALSE;
11733 
11734   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
11735 
11736   return r;
11737 }
11738 
11739 #endif /* WGL_EXT_extensions_string */
11740 
11741 #ifdef WGL_EXT_make_current_read
11742 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11743 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11744 {
11745   GLboolean r = GL_FALSE;
11746 
11747   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
11748   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
11749 
11750   return r;
11751 }
11752 
11753 #endif /* WGL_EXT_make_current_read */
11754 
11755 #ifdef WGL_EXT_pbuffer
11756 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11757 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11758 {
11759   GLboolean r = GL_FALSE;
11760 
11761   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
11762   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
11763   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
11764   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
11765   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
11766 
11767   return r;
11768 }
11769 
11770 #endif /* WGL_EXT_pbuffer */
11771 
11772 #ifdef WGL_EXT_pixel_format
11773 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11774 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11775 {
11776   GLboolean r = GL_FALSE;
11777 
11778   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
11779   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
11780   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
11781 
11782   return r;
11783 }
11784 
11785 #endif /* WGL_EXT_pixel_format */
11786 
11787 #ifdef WGL_EXT_swap_control
11788 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)11789 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11790 {
11791   GLboolean r = GL_FALSE;
11792 
11793   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
11794   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
11795 
11796   return r;
11797 }
11798 
11799 #endif /* WGL_EXT_swap_control */
11800 
11801 #ifdef WGL_I3D_digital_video_control
11802 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)11803 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11804 {
11805   GLboolean r = GL_FALSE;
11806 
11807   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
11808   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
11809 
11810   return r;
11811 }
11812 
11813 #endif /* WGL_I3D_digital_video_control */
11814 
11815 #ifdef WGL_I3D_gamma
11816 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)11817 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
11818 {
11819   GLboolean r = GL_FALSE;
11820 
11821   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
11822   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
11823   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
11824   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
11825 
11826   return r;
11827 }
11828 
11829 #endif /* WGL_I3D_gamma */
11830 
11831 #ifdef WGL_I3D_genlock
11832 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)11833 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
11834 {
11835   GLboolean r = GL_FALSE;
11836 
11837   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
11838   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
11839   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
11840   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
11841   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
11842   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
11843   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
11844   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
11845   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
11846   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
11847   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
11848   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
11849 
11850   return r;
11851 }
11852 
11853 #endif /* WGL_I3D_genlock */
11854 
11855 #ifdef WGL_I3D_image_buffer
11856 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)11857 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11858 {
11859   GLboolean r = GL_FALSE;
11860 
11861   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
11862   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
11863   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
11864   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
11865 
11866   return r;
11867 }
11868 
11869 #endif /* WGL_I3D_image_buffer */
11870 
11871 #ifdef WGL_I3D_swap_frame_lock
11872 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)11873 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
11874 {
11875   GLboolean r = GL_FALSE;
11876 
11877   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
11878   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
11879   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
11880   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
11881 
11882   return r;
11883 }
11884 
11885 #endif /* WGL_I3D_swap_frame_lock */
11886 
11887 #ifdef WGL_I3D_swap_frame_usage
11888 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)11889 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
11890 {
11891   GLboolean r = GL_FALSE;
11892 
11893   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
11894   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
11895   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
11896   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
11897 
11898   return r;
11899 }
11900 
11901 #endif /* WGL_I3D_swap_frame_usage */
11902 
11903 #ifdef WGL_NV_DX_interop
11904 
_glewInit_WGL_NV_DX_interop(WGLEW_CONTEXT_ARG_DEF_INIT)11905 static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT)
11906 {
11907   GLboolean r = GL_FALSE;
11908 
11909   r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
11910   r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
11911   r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
11912   r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
11913   r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
11914   r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
11915   r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
11916   r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
11917 
11918   return r;
11919 }
11920 
11921 #endif /* WGL_NV_DX_interop */
11922 
11923 #ifdef WGL_NV_copy_image
11924 
_glewInit_WGL_NV_copy_image(WGLEW_CONTEXT_ARG_DEF_INIT)11925 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
11926 {
11927   GLboolean r = GL_FALSE;
11928 
11929   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
11930 
11931   return r;
11932 }
11933 
11934 #endif /* WGL_NV_copy_image */
11935 
11936 #ifdef WGL_NV_delay_before_swap
11937 
_glewInit_WGL_NV_delay_before_swap(WGLEW_CONTEXT_ARG_DEF_INIT)11938 static GLboolean _glewInit_WGL_NV_delay_before_swap (WGLEW_CONTEXT_ARG_DEF_INIT)
11939 {
11940   GLboolean r = GL_FALSE;
11941 
11942   r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r;
11943 
11944   return r;
11945 }
11946 
11947 #endif /* WGL_NV_delay_before_swap */
11948 
11949 #ifdef WGL_NV_gpu_affinity
11950 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)11951 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
11952 {
11953   GLboolean r = GL_FALSE;
11954 
11955   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
11956   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
11957   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
11958   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
11959   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
11960 
11961   return r;
11962 }
11963 
11964 #endif /* WGL_NV_gpu_affinity */
11965 
11966 #ifdef WGL_NV_present_video
11967 
_glewInit_WGL_NV_present_video(WGLEW_CONTEXT_ARG_DEF_INIT)11968 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
11969 {
11970   GLboolean r = GL_FALSE;
11971 
11972   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
11973   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
11974   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
11975 
11976   return r;
11977 }
11978 
11979 #endif /* WGL_NV_present_video */
11980 
11981 #ifdef WGL_NV_swap_group
11982 
_glewInit_WGL_NV_swap_group(WGLEW_CONTEXT_ARG_DEF_INIT)11983 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
11984 {
11985   GLboolean r = GL_FALSE;
11986 
11987   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
11988   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
11989   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
11990   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
11991   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
11992   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
11993 
11994   return r;
11995 }
11996 
11997 #endif /* WGL_NV_swap_group */
11998 
11999 #ifdef WGL_NV_vertex_array_range
12000 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)12001 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
12002 {
12003   GLboolean r = GL_FALSE;
12004 
12005   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
12006   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
12007 
12008   return r;
12009 }
12010 
12011 #endif /* WGL_NV_vertex_array_range */
12012 
12013 #ifdef WGL_NV_video_capture
12014 
_glewInit_WGL_NV_video_capture(WGLEW_CONTEXT_ARG_DEF_INIT)12015 static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT)
12016 {
12017   GLboolean r = GL_FALSE;
12018 
12019   r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
12020   r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12021   r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
12022   r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
12023   r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
12024 
12025   return r;
12026 }
12027 
12028 #endif /* WGL_NV_video_capture */
12029 
12030 #ifdef WGL_NV_video_output
12031 
_glewInit_WGL_NV_video_output(WGLEW_CONTEXT_ARG_DEF_INIT)12032 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
12033 {
12034   GLboolean r = GL_FALSE;
12035 
12036   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
12037   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
12038   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
12039   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
12040   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
12041   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
12042 
12043   return r;
12044 }
12045 
12046 #endif /* WGL_NV_video_output */
12047 
12048 #ifdef WGL_OML_sync_control
12049 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)12050 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
12051 {
12052   GLboolean r = GL_FALSE;
12053 
12054   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
12055   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
12056   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
12057   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
12058   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
12059   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
12060 
12061   return r;
12062 }
12063 
12064 #endif /* WGL_OML_sync_control */
12065 
12066 /* ------------------------------------------------------------------------- */
12067 
12068 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
12069 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
12070 
wglewGetExtension(const char * name)12071 GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
12072 {
12073   const GLubyte* start;
12074   const GLubyte* end;
12075   if (_wglewGetExtensionsStringARB == NULL)
12076     if (_wglewGetExtensionsStringEXT == NULL)
12077       return GL_FALSE;
12078     else
12079       start = (const GLubyte*)_wglewGetExtensionsStringEXT();
12080   else
12081     start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12082   if (start == 0)
12083     return GL_FALSE;
12084   end = start + _glewStrLen(start);
12085   return _glewSearchExtension(name, start, end);
12086 }
12087 
12088 #ifdef GLEW_MX
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)12089 GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
12090 #else
12091 GLenum GLEWAPIENTRY wglewInit (WGLEW_CONTEXT_ARG_DEF_LIST)
12092 #endif
12093 {
12094   GLboolean crippled;
12095   const GLubyte* extStart;
12096   const GLubyte* extEnd;
12097   /* find wgl extension string query functions */
12098   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
12099   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
12100   /* query wgl extension string */
12101   if (_wglewGetExtensionsStringARB == NULL)
12102     if (_wglewGetExtensionsStringEXT == NULL)
12103       extStart = (const GLubyte*)"";
12104     else
12105       extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
12106   else
12107     extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12108   extEnd = extStart + _glewStrLen(extStart);
12109   /* initialize extensions */
12110   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
12111 #ifdef WGL_3DFX_multisample
12112   WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
12113 #endif /* WGL_3DFX_multisample */
12114 #ifdef WGL_3DL_stereo_control
12115   WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
12116   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
12117 #endif /* WGL_3DL_stereo_control */
12118 #ifdef WGL_AMD_gpu_association
12119   WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
12120   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
12121 #endif /* WGL_AMD_gpu_association */
12122 #ifdef WGL_ARB_buffer_region
12123   WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
12124   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
12125 #endif /* WGL_ARB_buffer_region */
12126 #ifdef WGL_ARB_context_flush_control
12127   WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd);
12128 #endif /* WGL_ARB_context_flush_control */
12129 #ifdef WGL_ARB_create_context
12130   WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
12131   if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
12132 #endif /* WGL_ARB_create_context */
12133 #ifdef WGL_ARB_create_context_profile
12134   WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
12135 #endif /* WGL_ARB_create_context_profile */
12136 #ifdef WGL_ARB_create_context_robustness
12137   WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
12138 #endif /* WGL_ARB_create_context_robustness */
12139 #ifdef WGL_ARB_extensions_string
12140   WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
12141   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12142 #endif /* WGL_ARB_extensions_string */
12143 #ifdef WGL_ARB_framebuffer_sRGB
12144   WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
12145 #endif /* WGL_ARB_framebuffer_sRGB */
12146 #ifdef WGL_ARB_make_current_read
12147   WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
12148   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12149 #endif /* WGL_ARB_make_current_read */
12150 #ifdef WGL_ARB_multisample
12151   WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
12152 #endif /* WGL_ARB_multisample */
12153 #ifdef WGL_ARB_pbuffer
12154   WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
12155   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12156 #endif /* WGL_ARB_pbuffer */
12157 #ifdef WGL_ARB_pixel_format
12158   WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
12159   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12160 #endif /* WGL_ARB_pixel_format */
12161 #ifdef WGL_ARB_pixel_format_float
12162   WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
12163 #endif /* WGL_ARB_pixel_format_float */
12164 #ifdef WGL_ARB_render_texture
12165   WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
12166   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
12167 #endif /* WGL_ARB_render_texture */
12168 #ifdef WGL_ARB_robustness_application_isolation
12169   WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd);
12170 #endif /* WGL_ARB_robustness_application_isolation */
12171 #ifdef WGL_ARB_robustness_share_group_isolation
12172   WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd);
12173 #endif /* WGL_ARB_robustness_share_group_isolation */
12174 #ifdef WGL_ATI_pixel_format_float
12175   WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
12176 #endif /* WGL_ATI_pixel_format_float */
12177 #ifdef WGL_ATI_render_texture_rectangle
12178   WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
12179 #endif /* WGL_ATI_render_texture_rectangle */
12180 #ifdef WGL_EXT_create_context_es2_profile
12181   WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
12182 #endif /* WGL_EXT_create_context_es2_profile */
12183 #ifdef WGL_EXT_create_context_es_profile
12184   WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd);
12185 #endif /* WGL_EXT_create_context_es_profile */
12186 #ifdef WGL_EXT_depth_float
12187   WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
12188 #endif /* WGL_EXT_depth_float */
12189 #ifdef WGL_EXT_display_color_table
12190   WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
12191   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
12192 #endif /* WGL_EXT_display_color_table */
12193 #ifdef WGL_EXT_extensions_string
12194   WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
12195   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12196 #endif /* WGL_EXT_extensions_string */
12197 #ifdef WGL_EXT_framebuffer_sRGB
12198   WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
12199 #endif /* WGL_EXT_framebuffer_sRGB */
12200 #ifdef WGL_EXT_make_current_read
12201   WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
12202   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12203 #endif /* WGL_EXT_make_current_read */
12204 #ifdef WGL_EXT_multisample
12205   WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
12206 #endif /* WGL_EXT_multisample */
12207 #ifdef WGL_EXT_pbuffer
12208   WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
12209   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12210 #endif /* WGL_EXT_pbuffer */
12211 #ifdef WGL_EXT_pixel_format
12212   WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
12213   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12214 #endif /* WGL_EXT_pixel_format */
12215 #ifdef WGL_EXT_pixel_format_packed_float
12216   WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
12217 #endif /* WGL_EXT_pixel_format_packed_float */
12218 #ifdef WGL_EXT_swap_control
12219   WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
12220   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12221 #endif /* WGL_EXT_swap_control */
12222 #ifdef WGL_EXT_swap_control_tear
12223   WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
12224 #endif /* WGL_EXT_swap_control_tear */
12225 #ifdef WGL_I3D_digital_video_control
12226   WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
12227   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
12228 #endif /* WGL_I3D_digital_video_control */
12229 #ifdef WGL_I3D_gamma
12230   WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
12231   if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
12232 #endif /* WGL_I3D_gamma */
12233 #ifdef WGL_I3D_genlock
12234   WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
12235   if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
12236 #endif /* WGL_I3D_genlock */
12237 #ifdef WGL_I3D_image_buffer
12238   WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
12239   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
12240 #endif /* WGL_I3D_image_buffer */
12241 #ifdef WGL_I3D_swap_frame_lock
12242   WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
12243   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
12244 #endif /* WGL_I3D_swap_frame_lock */
12245 #ifdef WGL_I3D_swap_frame_usage
12246   WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
12247   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
12248 #endif /* WGL_I3D_swap_frame_usage */
12249 #ifdef WGL_NV_DX_interop
12250   WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
12251   if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT);
12252 #endif /* WGL_NV_DX_interop */
12253 #ifdef WGL_NV_DX_interop2
12254   WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
12255 #endif /* WGL_NV_DX_interop2 */
12256 #ifdef WGL_NV_copy_image
12257   WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
12258   if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
12259 #endif /* WGL_NV_copy_image */
12260 #ifdef WGL_NV_delay_before_swap
12261   WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd);
12262   if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT);
12263 #endif /* WGL_NV_delay_before_swap */
12264 #ifdef WGL_NV_float_buffer
12265   WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
12266 #endif /* WGL_NV_float_buffer */
12267 #ifdef WGL_NV_gpu_affinity
12268   WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
12269   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
12270 #endif /* WGL_NV_gpu_affinity */
12271 #ifdef WGL_NV_multisample_coverage
12272   WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
12273 #endif /* WGL_NV_multisample_coverage */
12274 #ifdef WGL_NV_present_video
12275   WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
12276   if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
12277 #endif /* WGL_NV_present_video */
12278 #ifdef WGL_NV_render_depth_texture
12279   WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
12280 #endif /* WGL_NV_render_depth_texture */
12281 #ifdef WGL_NV_render_texture_rectangle
12282   WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
12283 #endif /* WGL_NV_render_texture_rectangle */
12284 #ifdef WGL_NV_swap_group
12285   WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
12286   if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12287 #endif /* WGL_NV_swap_group */
12288 #ifdef WGL_NV_vertex_array_range
12289   WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
12290   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
12291 #endif /* WGL_NV_vertex_array_range */
12292 #ifdef WGL_NV_video_capture
12293   WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
12294   if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
12295 #endif /* WGL_NV_video_capture */
12296 #ifdef WGL_NV_video_output
12297   WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
12298   if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
12299 #endif /* WGL_NV_video_output */
12300 #ifdef WGL_OML_sync_control
12301   WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
12302   if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
12303 #endif /* WGL_OML_sync_control */
12304 
12305   return GLEW_OK;
12306 }
12307 
12308 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
12309 
12310 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
12311 
12312 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
12313 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
12314 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
12315 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
12316 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
12317 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
12318 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
12319 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
12320 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
12321 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
12322 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
12323 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
12324 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
12325 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
12326 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
12327 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
12328 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
12329 
12330 PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL;
12331 PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL;
12332 PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL;
12333 PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL;
12334 PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL;
12335 PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL;
12336 PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL;
12337 PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL;
12338 PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL;
12339 
12340 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
12341 
12342 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
12343 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
12344 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
12345 
12346 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
12347 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
12348 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
12349 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
12350 
12351 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
12352 
12353 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
12354 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
12355 
12356 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
12357 
12358 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
12359 
12360 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
12361 
12362 PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL;
12363 PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL;
12364 PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL;
12365 PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL;
12366 
12367 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
12368 
12369 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
12370 
12371 PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
12372 PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
12373 
12374 PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL;
12375 PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL;
12376 
12377 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
12378 
12379 PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL;
12380 
12381 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
12382 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
12383 
12384 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
12385 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
12386 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
12387 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
12388 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
12389 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
12390 
12391 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
12392 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
12393 
12394 PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
12395 PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
12396 PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
12397 PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
12398 PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
12399 
12400 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
12401 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
12402 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
12403 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
12404 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
12405 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
12406 
12407 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
12408 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
12409 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
12410 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
12411 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
12412 
12413 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
12414 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
12415 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
12416 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
12417 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
12418 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
12419 
12420 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
12421 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
12422 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
12423 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
12424 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
12425 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
12426 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
12427 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
12428 
12429 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
12430 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
12431 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
12432 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
12433 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
12434 
12435 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
12436 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
12437 
12438 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
12439 
12440 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
12441 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
12442 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
12443 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
12444 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
12445 
12446 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
12447 
12448 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
12449 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
12450 
12451 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
12452 
12453 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
12454 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
12455 
12456 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
12457 
12458 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
12459 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
12460 
12461 #if !defined(GLEW_MX)
12462 
12463 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
12464 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
12465 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
12466 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
12467 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
12468 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
12469 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
12470 GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE;
12471 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
12472 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
12473 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
12474 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
12475 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
12476 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
12477 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
12478 GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE;
12479 GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE;
12480 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
12481 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
12482 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
12483 GLboolean __GLXEW_EXT_buffer_age = GL_FALSE;
12484 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
12485 GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE;
12486 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
12487 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
12488 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
12489 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
12490 GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE;
12491 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
12492 GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
12493 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
12494 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
12495 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
12496 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
12497 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
12498 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
12499 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
12500 GLboolean __GLXEW_MESA_query_renderer = GL_FALSE;
12501 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
12502 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
12503 GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
12504 GLboolean __GLXEW_NV_copy_buffer = GL_FALSE;
12505 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
12506 GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE;
12507 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
12508 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
12509 GLboolean __GLXEW_NV_present_video = GL_FALSE;
12510 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
12511 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
12512 GLboolean __GLXEW_NV_video_capture = GL_FALSE;
12513 GLboolean __GLXEW_NV_video_out = GL_FALSE;
12514 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
12515 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
12516 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
12517 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
12518 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
12519 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
12520 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
12521 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
12522 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
12523 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
12524 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
12525 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
12526 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
12527 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
12528 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
12529 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
12530 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
12531 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
12532 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
12533 
12534 #endif /* !GLEW_MX */
12535 
12536 #ifdef GLX_VERSION_1_2
12537 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)12538 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
12539 {
12540   GLboolean r = GL_FALSE;
12541 
12542   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
12543 
12544   return r;
12545 }
12546 
12547 #endif /* GLX_VERSION_1_2 */
12548 
12549 #ifdef GLX_VERSION_1_3
12550 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)12551 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
12552 {
12553   GLboolean r = GL_FALSE;
12554 
12555   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
12556   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
12557   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
12558   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
12559   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
12560   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
12561   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
12562   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
12563   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
12564   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
12565   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
12566   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
12567   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
12568   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
12569   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
12570   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
12571   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
12572 
12573   return r;
12574 }
12575 
12576 #endif /* GLX_VERSION_1_3 */
12577 
12578 #ifdef GLX_AMD_gpu_association
12579 
_glewInit_GLX_AMD_gpu_association(GLXEW_CONTEXT_ARG_DEF_INIT)12580 static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT)
12581 {
12582   GLboolean r = GL_FALSE;
12583 
12584   r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r;
12585   r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r;
12586   r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r;
12587   r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r;
12588   r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r;
12589   r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r;
12590   r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r;
12591   r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r;
12592   r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r;
12593 
12594   return r;
12595 }
12596 
12597 #endif /* GLX_AMD_gpu_association */
12598 
12599 #ifdef GLX_ARB_create_context
12600 
_glewInit_GLX_ARB_create_context(GLXEW_CONTEXT_ARG_DEF_INIT)12601 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12602 {
12603   GLboolean r = GL_FALSE;
12604 
12605   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
12606 
12607   return r;
12608 }
12609 
12610 #endif /* GLX_ARB_create_context */
12611 
12612 #ifdef GLX_ATI_render_texture
12613 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)12614 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
12615 {
12616   GLboolean r = GL_FALSE;
12617 
12618   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
12619   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
12620   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
12621 
12622   return r;
12623 }
12624 
12625 #endif /* GLX_ATI_render_texture */
12626 
12627 #ifdef GLX_EXT_import_context
12628 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)12629 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12630 {
12631   GLboolean r = GL_FALSE;
12632 
12633   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
12634   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
12635   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
12636   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
12637 
12638   return r;
12639 }
12640 
12641 #endif /* GLX_EXT_import_context */
12642 
12643 #ifdef GLX_EXT_swap_control
12644 
_glewInit_GLX_EXT_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12645 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12646 {
12647   GLboolean r = GL_FALSE;
12648 
12649   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
12650 
12651   return r;
12652 }
12653 
12654 #endif /* GLX_EXT_swap_control */
12655 
12656 #ifdef GLX_EXT_texture_from_pixmap
12657 
_glewInit_GLX_EXT_texture_from_pixmap(GLXEW_CONTEXT_ARG_DEF_INIT)12658 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
12659 {
12660   GLboolean r = GL_FALSE;
12661 
12662   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
12663   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
12664 
12665   return r;
12666 }
12667 
12668 #endif /* GLX_EXT_texture_from_pixmap */
12669 
12670 #ifdef GLX_MESA_agp_offset
12671 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)12672 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
12673 {
12674   GLboolean r = GL_FALSE;
12675 
12676   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
12677 
12678   return r;
12679 }
12680 
12681 #endif /* GLX_MESA_agp_offset */
12682 
12683 #ifdef GLX_MESA_copy_sub_buffer
12684 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)12685 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12686 {
12687   GLboolean r = GL_FALSE;
12688 
12689   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
12690 
12691   return r;
12692 }
12693 
12694 #endif /* GLX_MESA_copy_sub_buffer */
12695 
12696 #ifdef GLX_MESA_pixmap_colormap
12697 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)12698 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
12699 {
12700   GLboolean r = GL_FALSE;
12701 
12702   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
12703 
12704   return r;
12705 }
12706 
12707 #endif /* GLX_MESA_pixmap_colormap */
12708 
12709 #ifdef GLX_MESA_query_renderer
12710 
_glewInit_GLX_MESA_query_renderer(GLXEW_CONTEXT_ARG_DEF_INIT)12711 static GLboolean _glewInit_GLX_MESA_query_renderer (GLXEW_CONTEXT_ARG_DEF_INIT)
12712 {
12713   GLboolean r = GL_FALSE;
12714 
12715   r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r;
12716   r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r;
12717   r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r;
12718   r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r;
12719 
12720   return r;
12721 }
12722 
12723 #endif /* GLX_MESA_query_renderer */
12724 
12725 #ifdef GLX_MESA_release_buffers
12726 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)12727 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
12728 {
12729   GLboolean r = GL_FALSE;
12730 
12731   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
12732 
12733   return r;
12734 }
12735 
12736 #endif /* GLX_MESA_release_buffers */
12737 
12738 #ifdef GLX_MESA_set_3dfx_mode
12739 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)12740 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
12741 {
12742   GLboolean r = GL_FALSE;
12743 
12744   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
12745 
12746   return r;
12747 }
12748 
12749 #endif /* GLX_MESA_set_3dfx_mode */
12750 
12751 #ifdef GLX_MESA_swap_control
12752 
_glewInit_GLX_MESA_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12753 static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12754 {
12755   GLboolean r = GL_FALSE;
12756 
12757   r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
12758   r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
12759 
12760   return r;
12761 }
12762 
12763 #endif /* GLX_MESA_swap_control */
12764 
12765 #ifdef GLX_NV_copy_buffer
12766 
_glewInit_GLX_NV_copy_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)12767 static GLboolean _glewInit_GLX_NV_copy_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12768 {
12769   GLboolean r = GL_FALSE;
12770 
12771   r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r;
12772   r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r;
12773 
12774   return r;
12775 }
12776 
12777 #endif /* GLX_NV_copy_buffer */
12778 
12779 #ifdef GLX_NV_copy_image
12780 
_glewInit_GLX_NV_copy_image(GLXEW_CONTEXT_ARG_DEF_INIT)12781 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
12782 {
12783   GLboolean r = GL_FALSE;
12784 
12785   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
12786 
12787   return r;
12788 }
12789 
12790 #endif /* GLX_NV_copy_image */
12791 
12792 #ifdef GLX_NV_delay_before_swap
12793 
_glewInit_GLX_NV_delay_before_swap(GLXEW_CONTEXT_ARG_DEF_INIT)12794 static GLboolean _glewInit_GLX_NV_delay_before_swap (GLXEW_CONTEXT_ARG_DEF_INIT)
12795 {
12796   GLboolean r = GL_FALSE;
12797 
12798   r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r;
12799 
12800   return r;
12801 }
12802 
12803 #endif /* GLX_NV_delay_before_swap */
12804 
12805 #ifdef GLX_NV_present_video
12806 
_glewInit_GLX_NV_present_video(GLXEW_CONTEXT_ARG_DEF_INIT)12807 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
12808 {
12809   GLboolean r = GL_FALSE;
12810 
12811   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
12812   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
12813 
12814   return r;
12815 }
12816 
12817 #endif /* GLX_NV_present_video */
12818 
12819 #ifdef GLX_NV_swap_group
12820 
_glewInit_GLX_NV_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12821 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12822 {
12823   GLboolean r = GL_FALSE;
12824 
12825   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
12826   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
12827   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
12828   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
12829   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
12830   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
12831 
12832   return r;
12833 }
12834 
12835 #endif /* GLX_NV_swap_group */
12836 
12837 #ifdef GLX_NV_vertex_array_range
12838 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)12839 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
12840 {
12841   GLboolean r = GL_FALSE;
12842 
12843   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
12844   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
12845 
12846   return r;
12847 }
12848 
12849 #endif /* GLX_NV_vertex_array_range */
12850 
12851 #ifdef GLX_NV_video_capture
12852 
_glewInit_GLX_NV_video_capture(GLXEW_CONTEXT_ARG_DEF_INIT)12853 static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT)
12854 {
12855   GLboolean r = GL_FALSE;
12856 
12857   r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
12858   r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12859   r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
12860   r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
12861   r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
12862 
12863   return r;
12864 }
12865 
12866 #endif /* GLX_NV_video_capture */
12867 
12868 #ifdef GLX_NV_video_out
12869 
_glewInit_GLX_NV_video_out(GLXEW_CONTEXT_ARG_DEF_INIT)12870 static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT)
12871 {
12872   GLboolean r = GL_FALSE;
12873 
12874   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
12875   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
12876   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
12877   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
12878   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
12879   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
12880 
12881   return r;
12882 }
12883 
12884 #endif /* GLX_NV_video_out */
12885 
12886 #ifdef GLX_OML_sync_control
12887 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)12888 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12889 {
12890   GLboolean r = GL_FALSE;
12891 
12892   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
12893   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
12894   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
12895   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
12896   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
12897 
12898   return r;
12899 }
12900 
12901 #endif /* GLX_OML_sync_control */
12902 
12903 #ifdef GLX_SGIX_fbconfig
12904 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)12905 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
12906 {
12907   GLboolean r = GL_FALSE;
12908 
12909   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
12910   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
12911   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
12912   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
12913   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
12914   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
12915 
12916   return r;
12917 }
12918 
12919 #endif /* GLX_SGIX_fbconfig */
12920 
12921 #ifdef GLX_SGIX_hyperpipe
12922 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)12923 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
12924 {
12925   GLboolean r = GL_FALSE;
12926 
12927   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
12928   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
12929   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
12930   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
12931   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
12932   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
12933   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
12934   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
12935 
12936   return r;
12937 }
12938 
12939 #endif /* GLX_SGIX_hyperpipe */
12940 
12941 #ifdef GLX_SGIX_pbuffer
12942 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)12943 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12944 {
12945   GLboolean r = GL_FALSE;
12946 
12947   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
12948   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
12949   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
12950   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
12951   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
12952 
12953   return r;
12954 }
12955 
12956 #endif /* GLX_SGIX_pbuffer */
12957 
12958 #ifdef GLX_SGIX_swap_barrier
12959 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)12960 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
12961 {
12962   GLboolean r = GL_FALSE;
12963 
12964   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
12965   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
12966 
12967   return r;
12968 }
12969 
12970 #endif /* GLX_SGIX_swap_barrier */
12971 
12972 #ifdef GLX_SGIX_swap_group
12973 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12974 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12975 {
12976   GLboolean r = GL_FALSE;
12977 
12978   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
12979 
12980   return r;
12981 }
12982 
12983 #endif /* GLX_SGIX_swap_group */
12984 
12985 #ifdef GLX_SGIX_video_resize
12986 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)12987 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
12988 {
12989   GLboolean r = GL_FALSE;
12990 
12991   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
12992   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
12993   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
12994   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
12995   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
12996 
12997   return r;
12998 }
12999 
13000 #endif /* GLX_SGIX_video_resize */
13001 
13002 #ifdef GLX_SGI_cushion
13003 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)13004 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
13005 {
13006   GLboolean r = GL_FALSE;
13007 
13008   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
13009 
13010   return r;
13011 }
13012 
13013 #endif /* GLX_SGI_cushion */
13014 
13015 #ifdef GLX_SGI_make_current_read
13016 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)13017 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
13018 {
13019   GLboolean r = GL_FALSE;
13020 
13021   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
13022   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
13023 
13024   return r;
13025 }
13026 
13027 #endif /* GLX_SGI_make_current_read */
13028 
13029 #ifdef GLX_SGI_swap_control
13030 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)13031 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
13032 {
13033   GLboolean r = GL_FALSE;
13034 
13035   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
13036 
13037   return r;
13038 }
13039 
13040 #endif /* GLX_SGI_swap_control */
13041 
13042 #ifdef GLX_SGI_video_sync
13043 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)13044 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
13045 {
13046   GLboolean r = GL_FALSE;
13047 
13048   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
13049   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
13050 
13051   return r;
13052 }
13053 
13054 #endif /* GLX_SGI_video_sync */
13055 
13056 #ifdef GLX_SUN_get_transparent_index
13057 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)13058 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
13059 {
13060   GLboolean r = GL_FALSE;
13061 
13062   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
13063 
13064   return r;
13065 }
13066 
13067 #endif /* GLX_SUN_get_transparent_index */
13068 
13069 #ifdef GLX_SUN_video_resize
13070 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)13071 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
13072 {
13073   GLboolean r = GL_FALSE;
13074 
13075   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
13076   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
13077 
13078   return r;
13079 }
13080 
13081 #endif /* GLX_SUN_video_resize */
13082 
13083 /* ------------------------------------------------------------------------ */
13084 
glxewGetExtension(const char * name)13085 GLboolean glxewGetExtension (const char* name)
13086 {
13087   const GLubyte* start;
13088   const GLubyte* end;
13089 
13090   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
13091   start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13092   if (0 == start) return GL_FALSE;
13093   end = start + _glewStrLen(start);
13094   return _glewSearchExtension(name, start, end);
13095 }
13096 
13097 #ifdef GLEW_MX
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)13098 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
13099 #else
13100 GLenum glxewInit (GLXEW_CONTEXT_ARG_DEF_LIST)
13101 #endif
13102 {
13103   int major, minor;
13104   const GLubyte* extStart;
13105   const GLubyte* extEnd;
13106   /* initialize core GLX 1.2 */
13107   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
13108   /* initialize flags */
13109   GLXEW_VERSION_1_0 = GL_TRUE;
13110   GLXEW_VERSION_1_1 = GL_TRUE;
13111   GLXEW_VERSION_1_2 = GL_TRUE;
13112   GLXEW_VERSION_1_3 = GL_TRUE;
13113   GLXEW_VERSION_1_4 = GL_TRUE;
13114   /* query GLX version */
13115   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
13116   if (major == 1 && minor <= 3)
13117   {
13118     switch (minor)
13119     {
13120       case 3:
13121       GLXEW_VERSION_1_4 = GL_FALSE;
13122       break;
13123       case 2:
13124       GLXEW_VERSION_1_4 = GL_FALSE;
13125       GLXEW_VERSION_1_3 = GL_FALSE;
13126       break;
13127       default:
13128       return GLEW_ERROR_GLX_VERSION_11_ONLY;
13129       break;
13130     }
13131   }
13132   /* query GLX extension string */
13133   extStart = 0;
13134   if (glXGetCurrentDisplay != NULL)
13135     extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13136   if (extStart == 0)
13137     extStart = (const GLubyte *)"";
13138   extEnd = extStart + _glewStrLen(extStart);
13139   /* initialize extensions */
13140 #ifdef GLX_VERSION_1_3
13141   if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
13142 #endif /* GLX_VERSION_1_3 */
13143 #ifdef GLX_3DFX_multisample
13144   GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
13145 #endif /* GLX_3DFX_multisample */
13146 #ifdef GLX_AMD_gpu_association
13147   GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
13148   if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
13149 #endif /* GLX_AMD_gpu_association */
13150 #ifdef GLX_ARB_context_flush_control
13151   GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd);
13152 #endif /* GLX_ARB_context_flush_control */
13153 #ifdef GLX_ARB_create_context
13154   GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
13155   if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
13156 #endif /* GLX_ARB_create_context */
13157 #ifdef GLX_ARB_create_context_profile
13158   GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
13159 #endif /* GLX_ARB_create_context_profile */
13160 #ifdef GLX_ARB_create_context_robustness
13161   GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
13162 #endif /* GLX_ARB_create_context_robustness */
13163 #ifdef GLX_ARB_fbconfig_float
13164   GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
13165 #endif /* GLX_ARB_fbconfig_float */
13166 #ifdef GLX_ARB_framebuffer_sRGB
13167   GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
13168 #endif /* GLX_ARB_framebuffer_sRGB */
13169 #ifdef GLX_ARB_get_proc_address
13170   GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
13171 #endif /* GLX_ARB_get_proc_address */
13172 #ifdef GLX_ARB_multisample
13173   GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
13174 #endif /* GLX_ARB_multisample */
13175 #ifdef GLX_ARB_robustness_application_isolation
13176   GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd);
13177 #endif /* GLX_ARB_robustness_application_isolation */
13178 #ifdef GLX_ARB_robustness_share_group_isolation
13179   GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd);
13180 #endif /* GLX_ARB_robustness_share_group_isolation */
13181 #ifdef GLX_ARB_vertex_buffer_object
13182   GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
13183 #endif /* GLX_ARB_vertex_buffer_object */
13184 #ifdef GLX_ATI_pixel_format_float
13185   GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
13186 #endif /* GLX_ATI_pixel_format_float */
13187 #ifdef GLX_ATI_render_texture
13188   GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
13189   if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
13190 #endif /* GLX_ATI_render_texture */
13191 #ifdef GLX_EXT_buffer_age
13192   GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd);
13193 #endif /* GLX_EXT_buffer_age */
13194 #ifdef GLX_EXT_create_context_es2_profile
13195   GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
13196 #endif /* GLX_EXT_create_context_es2_profile */
13197 #ifdef GLX_EXT_create_context_es_profile
13198   GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd);
13199 #endif /* GLX_EXT_create_context_es_profile */
13200 #ifdef GLX_EXT_fbconfig_packed_float
13201   GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
13202 #endif /* GLX_EXT_fbconfig_packed_float */
13203 #ifdef GLX_EXT_framebuffer_sRGB
13204   GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
13205 #endif /* GLX_EXT_framebuffer_sRGB */
13206 #ifdef GLX_EXT_import_context
13207   GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
13208   if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
13209 #endif /* GLX_EXT_import_context */
13210 #ifdef GLX_EXT_scene_marker
13211   GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
13212 #endif /* GLX_EXT_scene_marker */
13213 #ifdef GLX_EXT_stereo_tree
13214   GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd);
13215 #endif /* GLX_EXT_stereo_tree */
13216 #ifdef GLX_EXT_swap_control
13217   GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
13218   if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13219 #endif /* GLX_EXT_swap_control */
13220 #ifdef GLX_EXT_swap_control_tear
13221   GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
13222 #endif /* GLX_EXT_swap_control_tear */
13223 #ifdef GLX_EXT_texture_from_pixmap
13224   GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
13225   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
13226 #endif /* GLX_EXT_texture_from_pixmap */
13227 #ifdef GLX_EXT_visual_info
13228   GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
13229 #endif /* GLX_EXT_visual_info */
13230 #ifdef GLX_EXT_visual_rating
13231   GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
13232 #endif /* GLX_EXT_visual_rating */
13233 #ifdef GLX_INTEL_swap_event
13234   GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
13235 #endif /* GLX_INTEL_swap_event */
13236 #ifdef GLX_MESA_agp_offset
13237   GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
13238   if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
13239 #endif /* GLX_MESA_agp_offset */
13240 #ifdef GLX_MESA_copy_sub_buffer
13241   GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
13242   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
13243 #endif /* GLX_MESA_copy_sub_buffer */
13244 #ifdef GLX_MESA_pixmap_colormap
13245   GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
13246   if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
13247 #endif /* GLX_MESA_pixmap_colormap */
13248 #ifdef GLX_MESA_query_renderer
13249   GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd);
13250   if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(GLEW_CONTEXT_ARG_VAR_INIT);
13251 #endif /* GLX_MESA_query_renderer */
13252 #ifdef GLX_MESA_release_buffers
13253   GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
13254   if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
13255 #endif /* GLX_MESA_release_buffers */
13256 #ifdef GLX_MESA_set_3dfx_mode
13257   GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
13258   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
13259 #endif /* GLX_MESA_set_3dfx_mode */
13260 #ifdef GLX_MESA_swap_control
13261   GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
13262   if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13263 #endif /* GLX_MESA_swap_control */
13264 #ifdef GLX_NV_copy_buffer
13265   GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd);
13266   if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
13267 #endif /* GLX_NV_copy_buffer */
13268 #ifdef GLX_NV_copy_image
13269   GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
13270   if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
13271 #endif /* GLX_NV_copy_image */
13272 #ifdef GLX_NV_delay_before_swap
13273   GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd);
13274   if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT);
13275 #endif /* GLX_NV_delay_before_swap */
13276 #ifdef GLX_NV_float_buffer
13277   GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
13278 #endif /* GLX_NV_float_buffer */
13279 #ifdef GLX_NV_multisample_coverage
13280   GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
13281 #endif /* GLX_NV_multisample_coverage */
13282 #ifdef GLX_NV_present_video
13283   GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
13284   if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
13285 #endif /* GLX_NV_present_video */
13286 #ifdef GLX_NV_swap_group
13287   GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
13288   if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13289 #endif /* GLX_NV_swap_group */
13290 #ifdef GLX_NV_vertex_array_range
13291   GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
13292   if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
13293 #endif /* GLX_NV_vertex_array_range */
13294 #ifdef GLX_NV_video_capture
13295   GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
13296   if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
13297 #endif /* GLX_NV_video_capture */
13298 #ifdef GLX_NV_video_out
13299   GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd);
13300   if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT);
13301 #endif /* GLX_NV_video_out */
13302 #ifdef GLX_OML_swap_method
13303   GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
13304 #endif /* GLX_OML_swap_method */
13305 #ifdef GLX_OML_sync_control
13306   GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
13307   if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
13308 #endif /* GLX_OML_sync_control */
13309 #ifdef GLX_SGIS_blended_overlay
13310   GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
13311 #endif /* GLX_SGIS_blended_overlay */
13312 #ifdef GLX_SGIS_color_range
13313   GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
13314 #endif /* GLX_SGIS_color_range */
13315 #ifdef GLX_SGIS_multisample
13316   GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
13317 #endif /* GLX_SGIS_multisample */
13318 #ifdef GLX_SGIS_shared_multisample
13319   GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
13320 #endif /* GLX_SGIS_shared_multisample */
13321 #ifdef GLX_SGIX_fbconfig
13322   GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
13323   if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
13324 #endif /* GLX_SGIX_fbconfig */
13325 #ifdef GLX_SGIX_hyperpipe
13326   GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
13327   if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
13328 #endif /* GLX_SGIX_hyperpipe */
13329 #ifdef GLX_SGIX_pbuffer
13330   GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
13331   if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
13332 #endif /* GLX_SGIX_pbuffer */
13333 #ifdef GLX_SGIX_swap_barrier
13334   GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
13335   if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
13336 #endif /* GLX_SGIX_swap_barrier */
13337 #ifdef GLX_SGIX_swap_group
13338   GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
13339   if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13340 #endif /* GLX_SGIX_swap_group */
13341 #ifdef GLX_SGIX_video_resize
13342   GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
13343   if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13344 #endif /* GLX_SGIX_video_resize */
13345 #ifdef GLX_SGIX_visual_select_group
13346   GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
13347 #endif /* GLX_SGIX_visual_select_group */
13348 #ifdef GLX_SGI_cushion
13349   GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
13350   if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
13351 #endif /* GLX_SGI_cushion */
13352 #ifdef GLX_SGI_make_current_read
13353   GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
13354   if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
13355 #endif /* GLX_SGI_make_current_read */
13356 #ifdef GLX_SGI_swap_control
13357   GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
13358   if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13359 #endif /* GLX_SGI_swap_control */
13360 #ifdef GLX_SGI_video_sync
13361   GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
13362   if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
13363 #endif /* GLX_SGI_video_sync */
13364 #ifdef GLX_SUN_get_transparent_index
13365   GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
13366   if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
13367 #endif /* GLX_SUN_get_transparent_index */
13368 #ifdef GLX_SUN_video_resize
13369   GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
13370   if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13371 #endif /* GLX_SUN_video_resize */
13372 
13373   return GLEW_OK;
13374 }
13375 
13376 #endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
13377 
13378 /* ------------------------------------------------------------------------ */
13379 
glewGetErrorString(GLenum error)13380 const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
13381 {
13382   static const GLubyte* _glewErrorString[] =
13383   {
13384     (const GLubyte*)"No error",
13385     (const GLubyte*)"Missing GL version",
13386     (const GLubyte*)"GL 1.1 and up are not supported",
13387     (const GLubyte*)"GLX 1.2 and up are not supported",
13388     (const GLubyte*)"Unknown error"
13389   };
13390   const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
13391   return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error];
13392 }
13393 
glewGetString(GLenum name)13394 const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
13395 {
13396   static const GLubyte* _glewString[] =
13397   {
13398     (const GLubyte*)NULL,
13399     (const GLubyte*)"1.13.0",
13400     (const GLubyte*)"1",
13401     (const GLubyte*)"13",
13402     (const GLubyte*)"0"
13403   };
13404   const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
13405   return _glewString[(size_t)name > max_string ? 0 : (size_t)name];
13406 }
13407 
13408 /* ------------------------------------------------------------------------ */
13409 
13410 GLboolean glewExperimental = GL_FALSE;
13411 
13412 #if !defined(GLEW_MX)
13413 
glewInit(void)13414 GLenum GLEWAPIENTRY glewInit (void)
13415 {
13416   GLenum r;
13417   r = glewContextInit();
13418   if ( r != 0 ) return r;
13419 #if defined(_WIN32)
13420   return wglewInit();
13421 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
13422   return glxewInit();
13423 #else
13424   return r;
13425 #endif /* _WIN32 */
13426 }
13427 
13428 #endif /* !GLEW_MX */
13429 #ifdef GLEW_MX
glewContextIsSupported(const GLEWContext * ctx,const char * name)13430 GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
13431 #else
13432 GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
13433 #endif
13434 {
13435   const GLubyte* pos = (const GLubyte*)name;
13436   GLuint len = _glewStrLen(pos);
13437   GLboolean ret = GL_TRUE;
13438   while (ret && len > 0)
13439   {
13440     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
13441     {
13442       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
13443       {
13444 #ifdef GL_VERSION_1_2
13445         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
13446         {
13447           ret = GLEW_VERSION_1_2;
13448           continue;
13449         }
13450 #endif
13451 #ifdef GL_VERSION_1_2_1
13452         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
13453         {
13454           ret = GLEW_VERSION_1_2_1;
13455           continue;
13456         }
13457 #endif
13458 #ifdef GL_VERSION_1_3
13459         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
13460         {
13461           ret = GLEW_VERSION_1_3;
13462           continue;
13463         }
13464 #endif
13465 #ifdef GL_VERSION_1_4
13466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
13467         {
13468           ret = GLEW_VERSION_1_4;
13469           continue;
13470         }
13471 #endif
13472 #ifdef GL_VERSION_1_5
13473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
13474         {
13475           ret = GLEW_VERSION_1_5;
13476           continue;
13477         }
13478 #endif
13479 #ifdef GL_VERSION_2_0
13480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
13481         {
13482           ret = GLEW_VERSION_2_0;
13483           continue;
13484         }
13485 #endif
13486 #ifdef GL_VERSION_2_1
13487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
13488         {
13489           ret = GLEW_VERSION_2_1;
13490           continue;
13491         }
13492 #endif
13493 #ifdef GL_VERSION_3_0
13494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
13495         {
13496           ret = GLEW_VERSION_3_0;
13497           continue;
13498         }
13499 #endif
13500 #ifdef GL_VERSION_3_1
13501         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
13502         {
13503           ret = GLEW_VERSION_3_1;
13504           continue;
13505         }
13506 #endif
13507 #ifdef GL_VERSION_3_2
13508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
13509         {
13510           ret = GLEW_VERSION_3_2;
13511           continue;
13512         }
13513 #endif
13514 #ifdef GL_VERSION_3_3
13515         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
13516         {
13517           ret = GLEW_VERSION_3_3;
13518           continue;
13519         }
13520 #endif
13521 #ifdef GL_VERSION_4_0
13522         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
13523         {
13524           ret = GLEW_VERSION_4_0;
13525           continue;
13526         }
13527 #endif
13528 #ifdef GL_VERSION_4_1
13529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
13530         {
13531           ret = GLEW_VERSION_4_1;
13532           continue;
13533         }
13534 #endif
13535 #ifdef GL_VERSION_4_2
13536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
13537         {
13538           ret = GLEW_VERSION_4_2;
13539           continue;
13540         }
13541 #endif
13542 #ifdef GL_VERSION_4_3
13543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3))
13544         {
13545           ret = GLEW_VERSION_4_3;
13546           continue;
13547         }
13548 #endif
13549 #ifdef GL_VERSION_4_4
13550         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3))
13551         {
13552           ret = GLEW_VERSION_4_4;
13553           continue;
13554         }
13555 #endif
13556 #ifdef GL_VERSION_4_5
13557         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3))
13558         {
13559           ret = GLEW_VERSION_4_5;
13560           continue;
13561         }
13562 #endif
13563       }
13564       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
13565       {
13566 #ifdef GL_3DFX_multisample
13567         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13568         {
13569           ret = GLEW_3DFX_multisample;
13570           continue;
13571         }
13572 #endif
13573 #ifdef GL_3DFX_tbuffer
13574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
13575         {
13576           ret = GLEW_3DFX_tbuffer;
13577           continue;
13578         }
13579 #endif
13580 #ifdef GL_3DFX_texture_compression_FXT1
13581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
13582         {
13583           ret = GLEW_3DFX_texture_compression_FXT1;
13584           continue;
13585         }
13586 #endif
13587       }
13588       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
13589       {
13590 #ifdef GL_AMD_blend_minmax_factor
13591         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
13592         {
13593           ret = GLEW_AMD_blend_minmax_factor;
13594           continue;
13595         }
13596 #endif
13597 #ifdef GL_AMD_conservative_depth
13598         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
13599         {
13600           ret = GLEW_AMD_conservative_depth;
13601           continue;
13602         }
13603 #endif
13604 #ifdef GL_AMD_debug_output
13605         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
13606         {
13607           ret = GLEW_AMD_debug_output;
13608           continue;
13609         }
13610 #endif
13611 #ifdef GL_AMD_depth_clamp_separate
13612         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
13613         {
13614           ret = GLEW_AMD_depth_clamp_separate;
13615           continue;
13616         }
13617 #endif
13618 #ifdef GL_AMD_draw_buffers_blend
13619         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
13620         {
13621           ret = GLEW_AMD_draw_buffers_blend;
13622           continue;
13623         }
13624 #endif
13625 #ifdef GL_AMD_gcn_shader
13626         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10))
13627         {
13628           ret = GLEW_AMD_gcn_shader;
13629           continue;
13630         }
13631 #endif
13632 #ifdef GL_AMD_gpu_shader_int64
13633         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
13634         {
13635           ret = GLEW_AMD_gpu_shader_int64;
13636           continue;
13637         }
13638 #endif
13639 #ifdef GL_AMD_interleaved_elements
13640         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20))
13641         {
13642           ret = GLEW_AMD_interleaved_elements;
13643           continue;
13644         }
13645 #endif
13646 #ifdef GL_AMD_multi_draw_indirect
13647         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
13648         {
13649           ret = GLEW_AMD_multi_draw_indirect;
13650           continue;
13651         }
13652 #endif
13653 #ifdef GL_AMD_name_gen_delete
13654         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
13655         {
13656           ret = GLEW_AMD_name_gen_delete;
13657           continue;
13658         }
13659 #endif
13660 #ifdef GL_AMD_occlusion_query_event
13661         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21))
13662         {
13663           ret = GLEW_AMD_occlusion_query_event;
13664           continue;
13665         }
13666 #endif
13667 #ifdef GL_AMD_performance_monitor
13668         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
13669         {
13670           ret = GLEW_AMD_performance_monitor;
13671           continue;
13672         }
13673 #endif
13674 #ifdef GL_AMD_pinned_memory
13675         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
13676         {
13677           ret = GLEW_AMD_pinned_memory;
13678           continue;
13679         }
13680 #endif
13681 #ifdef GL_AMD_query_buffer_object
13682         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
13683         {
13684           ret = GLEW_AMD_query_buffer_object;
13685           continue;
13686         }
13687 #endif
13688 #ifdef GL_AMD_sample_positions
13689         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
13690         {
13691           ret = GLEW_AMD_sample_positions;
13692           continue;
13693         }
13694 #endif
13695 #ifdef GL_AMD_seamless_cubemap_per_texture
13696         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
13697         {
13698           ret = GLEW_AMD_seamless_cubemap_per_texture;
13699           continue;
13700         }
13701 #endif
13702 #ifdef GL_AMD_shader_atomic_counter_ops
13703         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
13704         {
13705           ret = GLEW_AMD_shader_atomic_counter_ops;
13706           continue;
13707         }
13708 #endif
13709 #ifdef GL_AMD_shader_stencil_export
13710         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
13711         {
13712           ret = GLEW_AMD_shader_stencil_export;
13713           continue;
13714         }
13715 #endif
13716 #ifdef GL_AMD_shader_stencil_value_export
13717         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27))
13718         {
13719           ret = GLEW_AMD_shader_stencil_value_export;
13720           continue;
13721         }
13722 #endif
13723 #ifdef GL_AMD_shader_trinary_minmax
13724         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21))
13725         {
13726           ret = GLEW_AMD_shader_trinary_minmax;
13727           continue;
13728         }
13729 #endif
13730 #ifdef GL_AMD_sparse_texture
13731         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
13732         {
13733           ret = GLEW_AMD_sparse_texture;
13734           continue;
13735         }
13736 #endif
13737 #ifdef GL_AMD_stencil_operation_extended
13738         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
13739         {
13740           ret = GLEW_AMD_stencil_operation_extended;
13741           continue;
13742         }
13743 #endif
13744 #ifdef GL_AMD_texture_texture4
13745         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
13746         {
13747           ret = GLEW_AMD_texture_texture4;
13748           continue;
13749         }
13750 #endif
13751 #ifdef GL_AMD_transform_feedback3_lines_triangles
13752         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
13753         {
13754           ret = GLEW_AMD_transform_feedback3_lines_triangles;
13755           continue;
13756         }
13757 #endif
13758 #ifdef GL_AMD_transform_feedback4
13759         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19))
13760         {
13761           ret = GLEW_AMD_transform_feedback4;
13762           continue;
13763         }
13764 #endif
13765 #ifdef GL_AMD_vertex_shader_layer
13766         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
13767         {
13768           ret = GLEW_AMD_vertex_shader_layer;
13769           continue;
13770         }
13771 #endif
13772 #ifdef GL_AMD_vertex_shader_tessellator
13773         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
13774         {
13775           ret = GLEW_AMD_vertex_shader_tessellator;
13776           continue;
13777         }
13778 #endif
13779 #ifdef GL_AMD_vertex_shader_viewport_index
13780         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
13781         {
13782           ret = GLEW_AMD_vertex_shader_viewport_index;
13783           continue;
13784         }
13785 #endif
13786       }
13787       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6))
13788       {
13789 #ifdef GL_ANGLE_depth_texture
13790         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
13791         {
13792           ret = GLEW_ANGLE_depth_texture;
13793           continue;
13794         }
13795 #endif
13796 #ifdef GL_ANGLE_framebuffer_blit
13797         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
13798         {
13799           ret = GLEW_ANGLE_framebuffer_blit;
13800           continue;
13801         }
13802 #endif
13803 #ifdef GL_ANGLE_framebuffer_multisample
13804         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
13805         {
13806           ret = GLEW_ANGLE_framebuffer_multisample;
13807           continue;
13808         }
13809 #endif
13810 #ifdef GL_ANGLE_instanced_arrays
13811         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
13812         {
13813           ret = GLEW_ANGLE_instanced_arrays;
13814           continue;
13815         }
13816 #endif
13817 #ifdef GL_ANGLE_pack_reverse_row_order
13818         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22))
13819         {
13820           ret = GLEW_ANGLE_pack_reverse_row_order;
13821           continue;
13822         }
13823 #endif
13824 #ifdef GL_ANGLE_program_binary
13825         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14))
13826         {
13827           ret = GLEW_ANGLE_program_binary;
13828           continue;
13829         }
13830 #endif
13831 #ifdef GL_ANGLE_texture_compression_dxt1
13832         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
13833         {
13834           ret = GLEW_ANGLE_texture_compression_dxt1;
13835           continue;
13836         }
13837 #endif
13838 #ifdef GL_ANGLE_texture_compression_dxt3
13839         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24))
13840         {
13841           ret = GLEW_ANGLE_texture_compression_dxt3;
13842           continue;
13843         }
13844 #endif
13845 #ifdef GL_ANGLE_texture_compression_dxt5
13846         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24))
13847         {
13848           ret = GLEW_ANGLE_texture_compression_dxt5;
13849           continue;
13850         }
13851 #endif
13852 #ifdef GL_ANGLE_texture_usage
13853         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13))
13854         {
13855           ret = GLEW_ANGLE_texture_usage;
13856           continue;
13857         }
13858 #endif
13859 #ifdef GL_ANGLE_timer_query
13860         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13861         {
13862           ret = GLEW_ANGLE_timer_query;
13863           continue;
13864         }
13865 #endif
13866 #ifdef GL_ANGLE_translated_shader_source
13867         if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24))
13868         {
13869           ret = GLEW_ANGLE_translated_shader_source;
13870           continue;
13871         }
13872 #endif
13873       }
13874       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
13875       {
13876 #ifdef GL_APPLE_aux_depth_stencil
13877         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
13878         {
13879           ret = GLEW_APPLE_aux_depth_stencil;
13880           continue;
13881         }
13882 #endif
13883 #ifdef GL_APPLE_client_storage
13884         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
13885         {
13886           ret = GLEW_APPLE_client_storage;
13887           continue;
13888         }
13889 #endif
13890 #ifdef GL_APPLE_element_array
13891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
13892         {
13893           ret = GLEW_APPLE_element_array;
13894           continue;
13895         }
13896 #endif
13897 #ifdef GL_APPLE_fence
13898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
13899         {
13900           ret = GLEW_APPLE_fence;
13901           continue;
13902         }
13903 #endif
13904 #ifdef GL_APPLE_float_pixels
13905         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
13906         {
13907           ret = GLEW_APPLE_float_pixels;
13908           continue;
13909         }
13910 #endif
13911 #ifdef GL_APPLE_flush_buffer_range
13912         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
13913         {
13914           ret = GLEW_APPLE_flush_buffer_range;
13915           continue;
13916         }
13917 #endif
13918 #ifdef GL_APPLE_object_purgeable
13919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
13920         {
13921           ret = GLEW_APPLE_object_purgeable;
13922           continue;
13923         }
13924 #endif
13925 #ifdef GL_APPLE_pixel_buffer
13926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
13927         {
13928           ret = GLEW_APPLE_pixel_buffer;
13929           continue;
13930         }
13931 #endif
13932 #ifdef GL_APPLE_rgb_422
13933         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
13934         {
13935           ret = GLEW_APPLE_rgb_422;
13936           continue;
13937         }
13938 #endif
13939 #ifdef GL_APPLE_row_bytes
13940         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
13941         {
13942           ret = GLEW_APPLE_row_bytes;
13943           continue;
13944         }
13945 #endif
13946 #ifdef GL_APPLE_specular_vector
13947         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
13948         {
13949           ret = GLEW_APPLE_specular_vector;
13950           continue;
13951         }
13952 #endif
13953 #ifdef GL_APPLE_texture_range
13954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
13955         {
13956           ret = GLEW_APPLE_texture_range;
13957           continue;
13958         }
13959 #endif
13960 #ifdef GL_APPLE_transform_hint
13961         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
13962         {
13963           ret = GLEW_APPLE_transform_hint;
13964           continue;
13965         }
13966 #endif
13967 #ifdef GL_APPLE_vertex_array_object
13968         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13969         {
13970           ret = GLEW_APPLE_vertex_array_object;
13971           continue;
13972         }
13973 #endif
13974 #ifdef GL_APPLE_vertex_array_range
13975         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13976         {
13977           ret = GLEW_APPLE_vertex_array_range;
13978           continue;
13979         }
13980 #endif
13981 #ifdef GL_APPLE_vertex_program_evaluators
13982         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
13983         {
13984           ret = GLEW_APPLE_vertex_program_evaluators;
13985           continue;
13986         }
13987 #endif
13988 #ifdef GL_APPLE_ycbcr_422
13989         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
13990         {
13991           ret = GLEW_APPLE_ycbcr_422;
13992           continue;
13993         }
13994 #endif
13995       }
13996       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
13997       {
13998 #ifdef GL_ARB_ES2_compatibility
13999         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
14000         {
14001           ret = GLEW_ARB_ES2_compatibility;
14002           continue;
14003         }
14004 #endif
14005 #ifdef GL_ARB_ES3_1_compatibility
14006         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19))
14007         {
14008           ret = GLEW_ARB_ES3_1_compatibility;
14009           continue;
14010         }
14011 #endif
14012 #ifdef GL_ARB_ES3_2_compatibility
14013         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_2_compatibility", 19))
14014         {
14015           ret = GLEW_ARB_ES3_2_compatibility;
14016           continue;
14017         }
14018 #endif
14019 #ifdef GL_ARB_ES3_compatibility
14020         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17))
14021         {
14022           ret = GLEW_ARB_ES3_compatibility;
14023           continue;
14024         }
14025 #endif
14026 #ifdef GL_ARB_arrays_of_arrays
14027         if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16))
14028         {
14029           ret = GLEW_ARB_arrays_of_arrays;
14030           continue;
14031         }
14032 #endif
14033 #ifdef GL_ARB_base_instance
14034         if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
14035         {
14036           ret = GLEW_ARB_base_instance;
14037           continue;
14038         }
14039 #endif
14040 #ifdef GL_ARB_bindless_texture
14041         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
14042         {
14043           ret = GLEW_ARB_bindless_texture;
14044           continue;
14045         }
14046 #endif
14047 #ifdef GL_ARB_blend_func_extended
14048         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
14049         {
14050           ret = GLEW_ARB_blend_func_extended;
14051           continue;
14052         }
14053 #endif
14054 #ifdef GL_ARB_buffer_storage
14055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14))
14056         {
14057           ret = GLEW_ARB_buffer_storage;
14058           continue;
14059         }
14060 #endif
14061 #ifdef GL_ARB_cl_event
14062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
14063         {
14064           ret = GLEW_ARB_cl_event;
14065           continue;
14066         }
14067 #endif
14068 #ifdef GL_ARB_clear_buffer_object
14069         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19))
14070         {
14071           ret = GLEW_ARB_clear_buffer_object;
14072           continue;
14073         }
14074 #endif
14075 #ifdef GL_ARB_clear_texture
14076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13))
14077         {
14078           ret = GLEW_ARB_clear_texture;
14079           continue;
14080         }
14081 #endif
14082 #ifdef GL_ARB_clip_control
14083         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12))
14084         {
14085           ret = GLEW_ARB_clip_control;
14086           continue;
14087         }
14088 #endif
14089 #ifdef GL_ARB_color_buffer_float
14090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
14091         {
14092           ret = GLEW_ARB_color_buffer_float;
14093           continue;
14094         }
14095 #endif
14096 #ifdef GL_ARB_compatibility
14097         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
14098         {
14099           ret = GLEW_ARB_compatibility;
14100           continue;
14101         }
14102 #endif
14103 #ifdef GL_ARB_compressed_texture_pixel_storage
14104         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
14105         {
14106           ret = GLEW_ARB_compressed_texture_pixel_storage;
14107           continue;
14108         }
14109 #endif
14110 #ifdef GL_ARB_compute_shader
14111         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14))
14112         {
14113           ret = GLEW_ARB_compute_shader;
14114           continue;
14115         }
14116 #endif
14117 #ifdef GL_ARB_compute_variable_group_size
14118         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27))
14119         {
14120           ret = GLEW_ARB_compute_variable_group_size;
14121           continue;
14122         }
14123 #endif
14124 #ifdef GL_ARB_conditional_render_inverted
14125         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27))
14126         {
14127           ret = GLEW_ARB_conditional_render_inverted;
14128           continue;
14129         }
14130 #endif
14131 #ifdef GL_ARB_conservative_depth
14132         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
14133         {
14134           ret = GLEW_ARB_conservative_depth;
14135           continue;
14136         }
14137 #endif
14138 #ifdef GL_ARB_copy_buffer
14139         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
14140         {
14141           ret = GLEW_ARB_copy_buffer;
14142           continue;
14143         }
14144 #endif
14145 #ifdef GL_ARB_copy_image
14146         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14147         {
14148           ret = GLEW_ARB_copy_image;
14149           continue;
14150         }
14151 #endif
14152 #ifdef GL_ARB_cull_distance
14153         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13))
14154         {
14155           ret = GLEW_ARB_cull_distance;
14156           continue;
14157         }
14158 #endif
14159 #ifdef GL_ARB_debug_output
14160         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
14161         {
14162           ret = GLEW_ARB_debug_output;
14163           continue;
14164         }
14165 #endif
14166 #ifdef GL_ARB_depth_buffer_float
14167         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
14168         {
14169           ret = GLEW_ARB_depth_buffer_float;
14170           continue;
14171         }
14172 #endif
14173 #ifdef GL_ARB_depth_clamp
14174         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
14175         {
14176           ret = GLEW_ARB_depth_clamp;
14177           continue;
14178         }
14179 #endif
14180 #ifdef GL_ARB_depth_texture
14181         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14182         {
14183           ret = GLEW_ARB_depth_texture;
14184           continue;
14185         }
14186 #endif
14187 #ifdef GL_ARB_derivative_control
14188         if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18))
14189         {
14190           ret = GLEW_ARB_derivative_control;
14191           continue;
14192         }
14193 #endif
14194 #ifdef GL_ARB_direct_state_access
14195         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
14196         {
14197           ret = GLEW_ARB_direct_state_access;
14198           continue;
14199         }
14200 #endif
14201 #ifdef GL_ARB_draw_buffers
14202         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
14203         {
14204           ret = GLEW_ARB_draw_buffers;
14205           continue;
14206         }
14207 #endif
14208 #ifdef GL_ARB_draw_buffers_blend
14209         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
14210         {
14211           ret = GLEW_ARB_draw_buffers_blend;
14212           continue;
14213         }
14214 #endif
14215 #ifdef GL_ARB_draw_elements_base_vertex
14216         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
14217         {
14218           ret = GLEW_ARB_draw_elements_base_vertex;
14219           continue;
14220         }
14221 #endif
14222 #ifdef GL_ARB_draw_indirect
14223         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
14224         {
14225           ret = GLEW_ARB_draw_indirect;
14226           continue;
14227         }
14228 #endif
14229 #ifdef GL_ARB_draw_instanced
14230         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
14231         {
14232           ret = GLEW_ARB_draw_instanced;
14233           continue;
14234         }
14235 #endif
14236 #ifdef GL_ARB_enhanced_layouts
14237         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16))
14238         {
14239           ret = GLEW_ARB_enhanced_layouts;
14240           continue;
14241         }
14242 #endif
14243 #ifdef GL_ARB_explicit_attrib_location
14244         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
14245         {
14246           ret = GLEW_ARB_explicit_attrib_location;
14247           continue;
14248         }
14249 #endif
14250 #ifdef GL_ARB_explicit_uniform_location
14251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25))
14252         {
14253           ret = GLEW_ARB_explicit_uniform_location;
14254           continue;
14255         }
14256 #endif
14257 #ifdef GL_ARB_fragment_coord_conventions
14258         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
14259         {
14260           ret = GLEW_ARB_fragment_coord_conventions;
14261           continue;
14262         }
14263 #endif
14264 #ifdef GL_ARB_fragment_layer_viewport
14265         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23))
14266         {
14267           ret = GLEW_ARB_fragment_layer_viewport;
14268           continue;
14269         }
14270 #endif
14271 #ifdef GL_ARB_fragment_program
14272         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
14273         {
14274           ret = GLEW_ARB_fragment_program;
14275           continue;
14276         }
14277 #endif
14278 #ifdef GL_ARB_fragment_program_shadow
14279         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
14280         {
14281           ret = GLEW_ARB_fragment_program_shadow;
14282           continue;
14283         }
14284 #endif
14285 #ifdef GL_ARB_fragment_shader
14286         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
14287         {
14288           ret = GLEW_ARB_fragment_shader;
14289           continue;
14290         }
14291 #endif
14292 #ifdef GL_ARB_fragment_shader_interlock
14293         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25))
14294         {
14295           ret = GLEW_ARB_fragment_shader_interlock;
14296           continue;
14297         }
14298 #endif
14299 #ifdef GL_ARB_framebuffer_no_attachments
14300         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26))
14301         {
14302           ret = GLEW_ARB_framebuffer_no_attachments;
14303           continue;
14304         }
14305 #endif
14306 #ifdef GL_ARB_framebuffer_object
14307         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
14308         {
14309           ret = GLEW_ARB_framebuffer_object;
14310           continue;
14311         }
14312 #endif
14313 #ifdef GL_ARB_framebuffer_sRGB
14314         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14315         {
14316           ret = GLEW_ARB_framebuffer_sRGB;
14317           continue;
14318         }
14319 #endif
14320 #ifdef GL_ARB_geometry_shader4
14321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
14322         {
14323           ret = GLEW_ARB_geometry_shader4;
14324           continue;
14325         }
14326 #endif
14327 #ifdef GL_ARB_get_program_binary
14328         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
14329         {
14330           ret = GLEW_ARB_get_program_binary;
14331           continue;
14332         }
14333 #endif
14334 #ifdef GL_ARB_get_texture_sub_image
14335         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21))
14336         {
14337           ret = GLEW_ARB_get_texture_sub_image;
14338           continue;
14339         }
14340 #endif
14341 #ifdef GL_ARB_gpu_shader5
14342         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
14343         {
14344           ret = GLEW_ARB_gpu_shader5;
14345           continue;
14346         }
14347 #endif
14348 #ifdef GL_ARB_gpu_shader_fp64
14349         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
14350         {
14351           ret = GLEW_ARB_gpu_shader_fp64;
14352           continue;
14353         }
14354 #endif
14355 #ifdef GL_ARB_gpu_shader_int64
14356         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
14357         {
14358           ret = GLEW_ARB_gpu_shader_int64;
14359           continue;
14360         }
14361 #endif
14362 #ifdef GL_ARB_half_float_pixel
14363         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
14364         {
14365           ret = GLEW_ARB_half_float_pixel;
14366           continue;
14367         }
14368 #endif
14369 #ifdef GL_ARB_half_float_vertex
14370         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
14371         {
14372           ret = GLEW_ARB_half_float_vertex;
14373           continue;
14374         }
14375 #endif
14376 #ifdef GL_ARB_imaging
14377         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
14378         {
14379           ret = GLEW_ARB_imaging;
14380           continue;
14381         }
14382 #endif
14383 #ifdef GL_ARB_indirect_parameters
14384         if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19))
14385         {
14386           ret = GLEW_ARB_indirect_parameters;
14387           continue;
14388         }
14389 #endif
14390 #ifdef GL_ARB_instanced_arrays
14391         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
14392         {
14393           ret = GLEW_ARB_instanced_arrays;
14394           continue;
14395         }
14396 #endif
14397 #ifdef GL_ARB_internalformat_query
14398         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
14399         {
14400           ret = GLEW_ARB_internalformat_query;
14401           continue;
14402         }
14403 #endif
14404 #ifdef GL_ARB_internalformat_query2
14405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21))
14406         {
14407           ret = GLEW_ARB_internalformat_query2;
14408           continue;
14409         }
14410 #endif
14411 #ifdef GL_ARB_invalidate_subdata
14412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18))
14413         {
14414           ret = GLEW_ARB_invalidate_subdata;
14415           continue;
14416         }
14417 #endif
14418 #ifdef GL_ARB_map_buffer_alignment
14419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
14420         {
14421           ret = GLEW_ARB_map_buffer_alignment;
14422           continue;
14423         }
14424 #endif
14425 #ifdef GL_ARB_map_buffer_range
14426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
14427         {
14428           ret = GLEW_ARB_map_buffer_range;
14429           continue;
14430         }
14431 #endif
14432 #ifdef GL_ARB_matrix_palette
14433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
14434         {
14435           ret = GLEW_ARB_matrix_palette;
14436           continue;
14437         }
14438 #endif
14439 #ifdef GL_ARB_multi_bind
14440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10))
14441         {
14442           ret = GLEW_ARB_multi_bind;
14443           continue;
14444         }
14445 #endif
14446 #ifdef GL_ARB_multi_draw_indirect
14447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
14448         {
14449           ret = GLEW_ARB_multi_draw_indirect;
14450           continue;
14451         }
14452 #endif
14453 #ifdef GL_ARB_multisample
14454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14455         {
14456           ret = GLEW_ARB_multisample;
14457           continue;
14458         }
14459 #endif
14460 #ifdef GL_ARB_multitexture
14461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
14462         {
14463           ret = GLEW_ARB_multitexture;
14464           continue;
14465         }
14466 #endif
14467 #ifdef GL_ARB_occlusion_query
14468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
14469         {
14470           ret = GLEW_ARB_occlusion_query;
14471           continue;
14472         }
14473 #endif
14474 #ifdef GL_ARB_occlusion_query2
14475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
14476         {
14477           ret = GLEW_ARB_occlusion_query2;
14478           continue;
14479         }
14480 #endif
14481 #ifdef GL_ARB_parallel_shader_compile
14482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_shader_compile", 23))
14483         {
14484           ret = GLEW_ARB_parallel_shader_compile;
14485           continue;
14486         }
14487 #endif
14488 #ifdef GL_ARB_pipeline_statistics_query
14489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25))
14490         {
14491           ret = GLEW_ARB_pipeline_statistics_query;
14492           continue;
14493         }
14494 #endif
14495 #ifdef GL_ARB_pixel_buffer_object
14496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
14497         {
14498           ret = GLEW_ARB_pixel_buffer_object;
14499           continue;
14500         }
14501 #endif
14502 #ifdef GL_ARB_point_parameters
14503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
14504         {
14505           ret = GLEW_ARB_point_parameters;
14506           continue;
14507         }
14508 #endif
14509 #ifdef GL_ARB_point_sprite
14510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
14511         {
14512           ret = GLEW_ARB_point_sprite;
14513           continue;
14514         }
14515 #endif
14516 #ifdef GL_ARB_post_depth_coverage
14517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19))
14518         {
14519           ret = GLEW_ARB_post_depth_coverage;
14520           continue;
14521         }
14522 #endif
14523 #ifdef GL_ARB_program_interface_query
14524         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23))
14525         {
14526           ret = GLEW_ARB_program_interface_query;
14527           continue;
14528         }
14529 #endif
14530 #ifdef GL_ARB_provoking_vertex
14531         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
14532         {
14533           ret = GLEW_ARB_provoking_vertex;
14534           continue;
14535         }
14536 #endif
14537 #ifdef GL_ARB_query_buffer_object
14538         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
14539         {
14540           ret = GLEW_ARB_query_buffer_object;
14541           continue;
14542         }
14543 #endif
14544 #ifdef GL_ARB_robust_buffer_access_behavior
14545         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
14546         {
14547           ret = GLEW_ARB_robust_buffer_access_behavior;
14548           continue;
14549         }
14550 #endif
14551 #ifdef GL_ARB_robustness
14552         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
14553         {
14554           ret = GLEW_ARB_robustness;
14555           continue;
14556         }
14557 #endif
14558 #ifdef GL_ARB_robustness_application_isolation
14559         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
14560         {
14561           ret = GLEW_ARB_robustness_application_isolation;
14562           continue;
14563         }
14564 #endif
14565 #ifdef GL_ARB_robustness_share_group_isolation
14566         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
14567         {
14568           ret = GLEW_ARB_robustness_share_group_isolation;
14569           continue;
14570         }
14571 #endif
14572 #ifdef GL_ARB_sample_locations
14573         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16))
14574         {
14575           ret = GLEW_ARB_sample_locations;
14576           continue;
14577         }
14578 #endif
14579 #ifdef GL_ARB_sample_shading
14580         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
14581         {
14582           ret = GLEW_ARB_sample_shading;
14583           continue;
14584         }
14585 #endif
14586 #ifdef GL_ARB_sampler_objects
14587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
14588         {
14589           ret = GLEW_ARB_sampler_objects;
14590           continue;
14591         }
14592 #endif
14593 #ifdef GL_ARB_seamless_cube_map
14594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
14595         {
14596           ret = GLEW_ARB_seamless_cube_map;
14597           continue;
14598         }
14599 #endif
14600 #ifdef GL_ARB_seamless_cubemap_per_texture
14601         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
14602         {
14603           ret = GLEW_ARB_seamless_cubemap_per_texture;
14604           continue;
14605         }
14606 #endif
14607 #ifdef GL_ARB_separate_shader_objects
14608         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
14609         {
14610           ret = GLEW_ARB_separate_shader_objects;
14611           continue;
14612         }
14613 #endif
14614 #ifdef GL_ARB_shader_atomic_counter_ops
14615         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
14616         {
14617           ret = GLEW_ARB_shader_atomic_counter_ops;
14618           continue;
14619         }
14620 #endif
14621 #ifdef GL_ARB_shader_atomic_counters
14622         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
14623         {
14624           ret = GLEW_ARB_shader_atomic_counters;
14625           continue;
14626         }
14627 #endif
14628 #ifdef GL_ARB_shader_ballot
14629         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_ballot", 13))
14630         {
14631           ret = GLEW_ARB_shader_ballot;
14632           continue;
14633         }
14634 #endif
14635 #ifdef GL_ARB_shader_bit_encoding
14636         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
14637         {
14638           ret = GLEW_ARB_shader_bit_encoding;
14639           continue;
14640         }
14641 #endif
14642 #ifdef GL_ARB_shader_clock
14643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_clock", 12))
14644         {
14645           ret = GLEW_ARB_shader_clock;
14646           continue;
14647         }
14648 #endif
14649 #ifdef GL_ARB_shader_draw_parameters
14650         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22))
14651         {
14652           ret = GLEW_ARB_shader_draw_parameters;
14653           continue;
14654         }
14655 #endif
14656 #ifdef GL_ARB_shader_group_vote
14657         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17))
14658         {
14659           ret = GLEW_ARB_shader_group_vote;
14660           continue;
14661         }
14662 #endif
14663 #ifdef GL_ARB_shader_image_load_store
14664         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
14665         {
14666           ret = GLEW_ARB_shader_image_load_store;
14667           continue;
14668         }
14669 #endif
14670 #ifdef GL_ARB_shader_image_size
14671         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17))
14672         {
14673           ret = GLEW_ARB_shader_image_size;
14674           continue;
14675         }
14676 #endif
14677 #ifdef GL_ARB_shader_objects
14678         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
14679         {
14680           ret = GLEW_ARB_shader_objects;
14681           continue;
14682         }
14683 #endif
14684 #ifdef GL_ARB_shader_precision
14685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
14686         {
14687           ret = GLEW_ARB_shader_precision;
14688           continue;
14689         }
14690 #endif
14691 #ifdef GL_ARB_shader_stencil_export
14692         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
14693         {
14694           ret = GLEW_ARB_shader_stencil_export;
14695           continue;
14696         }
14697 #endif
14698 #ifdef GL_ARB_shader_storage_buffer_object
14699         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
14700         {
14701           ret = GLEW_ARB_shader_storage_buffer_object;
14702           continue;
14703         }
14704 #endif
14705 #ifdef GL_ARB_shader_subroutine
14706         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
14707         {
14708           ret = GLEW_ARB_shader_subroutine;
14709           continue;
14710         }
14711 #endif
14712 #ifdef GL_ARB_shader_texture_image_samples
14713         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28))
14714         {
14715           ret = GLEW_ARB_shader_texture_image_samples;
14716           continue;
14717         }
14718 #endif
14719 #ifdef GL_ARB_shader_texture_lod
14720         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
14721         {
14722           ret = GLEW_ARB_shader_texture_lod;
14723           continue;
14724         }
14725 #endif
14726 #ifdef GL_ARB_shader_viewport_layer_array
14727         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_viewport_layer_array", 27))
14728         {
14729           ret = GLEW_ARB_shader_viewport_layer_array;
14730           continue;
14731         }
14732 #endif
14733 #ifdef GL_ARB_shading_language_100
14734         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
14735         {
14736           ret = GLEW_ARB_shading_language_100;
14737           continue;
14738         }
14739 #endif
14740 #ifdef GL_ARB_shading_language_420pack
14741         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
14742         {
14743           ret = GLEW_ARB_shading_language_420pack;
14744           continue;
14745         }
14746 #endif
14747 #ifdef GL_ARB_shading_language_include
14748         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
14749         {
14750           ret = GLEW_ARB_shading_language_include;
14751           continue;
14752         }
14753 #endif
14754 #ifdef GL_ARB_shading_language_packing
14755         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
14756         {
14757           ret = GLEW_ARB_shading_language_packing;
14758           continue;
14759         }
14760 #endif
14761 #ifdef GL_ARB_shadow
14762         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
14763         {
14764           ret = GLEW_ARB_shadow;
14765           continue;
14766         }
14767 #endif
14768 #ifdef GL_ARB_shadow_ambient
14769         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
14770         {
14771           ret = GLEW_ARB_shadow_ambient;
14772           continue;
14773         }
14774 #endif
14775 #ifdef GL_ARB_sparse_buffer
14776         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13))
14777         {
14778           ret = GLEW_ARB_sparse_buffer;
14779           continue;
14780         }
14781 #endif
14782 #ifdef GL_ARB_sparse_texture
14783         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
14784         {
14785           ret = GLEW_ARB_sparse_texture;
14786           continue;
14787         }
14788 #endif
14789 #ifdef GL_ARB_sparse_texture2
14790         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15))
14791         {
14792           ret = GLEW_ARB_sparse_texture2;
14793           continue;
14794         }
14795 #endif
14796 #ifdef GL_ARB_sparse_texture_clamp
14797         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture_clamp", 20))
14798         {
14799           ret = GLEW_ARB_sparse_texture_clamp;
14800           continue;
14801         }
14802 #endif
14803 #ifdef GL_ARB_stencil_texturing
14804         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17))
14805         {
14806           ret = GLEW_ARB_stencil_texturing;
14807           continue;
14808         }
14809 #endif
14810 #ifdef GL_ARB_sync
14811         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
14812         {
14813           ret = GLEW_ARB_sync;
14814           continue;
14815         }
14816 #endif
14817 #ifdef GL_ARB_tessellation_shader
14818         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
14819         {
14820           ret = GLEW_ARB_tessellation_shader;
14821           continue;
14822         }
14823 #endif
14824 #ifdef GL_ARB_texture_barrier
14825         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
14826         {
14827           ret = GLEW_ARB_texture_barrier;
14828           continue;
14829         }
14830 #endif
14831 #ifdef GL_ARB_texture_border_clamp
14832         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
14833         {
14834           ret = GLEW_ARB_texture_border_clamp;
14835           continue;
14836         }
14837 #endif
14838 #ifdef GL_ARB_texture_buffer_object
14839         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
14840         {
14841           ret = GLEW_ARB_texture_buffer_object;
14842           continue;
14843         }
14844 #endif
14845 #ifdef GL_ARB_texture_buffer_object_rgb32
14846         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
14847         {
14848           ret = GLEW_ARB_texture_buffer_object_rgb32;
14849           continue;
14850         }
14851 #endif
14852 #ifdef GL_ARB_texture_buffer_range
14853         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20))
14854         {
14855           ret = GLEW_ARB_texture_buffer_range;
14856           continue;
14857         }
14858 #endif
14859 #ifdef GL_ARB_texture_compression
14860         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
14861         {
14862           ret = GLEW_ARB_texture_compression;
14863           continue;
14864         }
14865 #endif
14866 #ifdef GL_ARB_texture_compression_bptc
14867         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
14868         {
14869           ret = GLEW_ARB_texture_compression_bptc;
14870           continue;
14871         }
14872 #endif
14873 #ifdef GL_ARB_texture_compression_rgtc
14874         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
14875         {
14876           ret = GLEW_ARB_texture_compression_rgtc;
14877           continue;
14878         }
14879 #endif
14880 #ifdef GL_ARB_texture_cube_map
14881         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
14882         {
14883           ret = GLEW_ARB_texture_cube_map;
14884           continue;
14885         }
14886 #endif
14887 #ifdef GL_ARB_texture_cube_map_array
14888         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
14889         {
14890           ret = GLEW_ARB_texture_cube_map_array;
14891           continue;
14892         }
14893 #endif
14894 #ifdef GL_ARB_texture_env_add
14895         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
14896         {
14897           ret = GLEW_ARB_texture_env_add;
14898           continue;
14899         }
14900 #endif
14901 #ifdef GL_ARB_texture_env_combine
14902         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
14903         {
14904           ret = GLEW_ARB_texture_env_combine;
14905           continue;
14906         }
14907 #endif
14908 #ifdef GL_ARB_texture_env_crossbar
14909         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
14910         {
14911           ret = GLEW_ARB_texture_env_crossbar;
14912           continue;
14913         }
14914 #endif
14915 #ifdef GL_ARB_texture_env_dot3
14916         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
14917         {
14918           ret = GLEW_ARB_texture_env_dot3;
14919           continue;
14920         }
14921 #endif
14922 #ifdef GL_ARB_texture_filter_minmax
14923         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21))
14924         {
14925           ret = GLEW_ARB_texture_filter_minmax;
14926           continue;
14927         }
14928 #endif
14929 #ifdef GL_ARB_texture_float
14930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
14931         {
14932           ret = GLEW_ARB_texture_float;
14933           continue;
14934         }
14935 #endif
14936 #ifdef GL_ARB_texture_gather
14937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
14938         {
14939           ret = GLEW_ARB_texture_gather;
14940           continue;
14941         }
14942 #endif
14943 #ifdef GL_ARB_texture_mirror_clamp_to_edge
14944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28))
14945         {
14946           ret = GLEW_ARB_texture_mirror_clamp_to_edge;
14947           continue;
14948         }
14949 #endif
14950 #ifdef GL_ARB_texture_mirrored_repeat
14951         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
14952         {
14953           ret = GLEW_ARB_texture_mirrored_repeat;
14954           continue;
14955         }
14956 #endif
14957 #ifdef GL_ARB_texture_multisample
14958         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
14959         {
14960           ret = GLEW_ARB_texture_multisample;
14961           continue;
14962         }
14963 #endif
14964 #ifdef GL_ARB_texture_non_power_of_two
14965         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
14966         {
14967           ret = GLEW_ARB_texture_non_power_of_two;
14968           continue;
14969         }
14970 #endif
14971 #ifdef GL_ARB_texture_query_levels
14972         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20))
14973         {
14974           ret = GLEW_ARB_texture_query_levels;
14975           continue;
14976         }
14977 #endif
14978 #ifdef GL_ARB_texture_query_lod
14979         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
14980         {
14981           ret = GLEW_ARB_texture_query_lod;
14982           continue;
14983         }
14984 #endif
14985 #ifdef GL_ARB_texture_rectangle
14986         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
14987         {
14988           ret = GLEW_ARB_texture_rectangle;
14989           continue;
14990         }
14991 #endif
14992 #ifdef GL_ARB_texture_rg
14993         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
14994         {
14995           ret = GLEW_ARB_texture_rg;
14996           continue;
14997         }
14998 #endif
14999 #ifdef GL_ARB_texture_rgb10_a2ui
15000         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
15001         {
15002           ret = GLEW_ARB_texture_rgb10_a2ui;
15003           continue;
15004         }
15005 #endif
15006 #ifdef GL_ARB_texture_stencil8
15007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16))
15008         {
15009           ret = GLEW_ARB_texture_stencil8;
15010           continue;
15011         }
15012 #endif
15013 #ifdef GL_ARB_texture_storage
15014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
15015         {
15016           ret = GLEW_ARB_texture_storage;
15017           continue;
15018         }
15019 #endif
15020 #ifdef GL_ARB_texture_storage_multisample
15021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27))
15022         {
15023           ret = GLEW_ARB_texture_storage_multisample;
15024           continue;
15025         }
15026 #endif
15027 #ifdef GL_ARB_texture_swizzle
15028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
15029         {
15030           ret = GLEW_ARB_texture_swizzle;
15031           continue;
15032         }
15033 #endif
15034 #ifdef GL_ARB_texture_view
15035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12))
15036         {
15037           ret = GLEW_ARB_texture_view;
15038           continue;
15039         }
15040 #endif
15041 #ifdef GL_ARB_timer_query
15042         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
15043         {
15044           ret = GLEW_ARB_timer_query;
15045           continue;
15046         }
15047 #endif
15048 #ifdef GL_ARB_transform_feedback2
15049         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
15050         {
15051           ret = GLEW_ARB_transform_feedback2;
15052           continue;
15053         }
15054 #endif
15055 #ifdef GL_ARB_transform_feedback3
15056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
15057         {
15058           ret = GLEW_ARB_transform_feedback3;
15059           continue;
15060         }
15061 #endif
15062 #ifdef GL_ARB_transform_feedback_instanced
15063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
15064         {
15065           ret = GLEW_ARB_transform_feedback_instanced;
15066           continue;
15067         }
15068 #endif
15069 #ifdef GL_ARB_transform_feedback_overflow_query
15070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33))
15071         {
15072           ret = GLEW_ARB_transform_feedback_overflow_query;
15073           continue;
15074         }
15075 #endif
15076 #ifdef GL_ARB_transpose_matrix
15077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
15078         {
15079           ret = GLEW_ARB_transpose_matrix;
15080           continue;
15081         }
15082 #endif
15083 #ifdef GL_ARB_uniform_buffer_object
15084         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
15085         {
15086           ret = GLEW_ARB_uniform_buffer_object;
15087           continue;
15088         }
15089 #endif
15090 #ifdef GL_ARB_vertex_array_bgra
15091         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
15092         {
15093           ret = GLEW_ARB_vertex_array_bgra;
15094           continue;
15095         }
15096 #endif
15097 #ifdef GL_ARB_vertex_array_object
15098         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15099         {
15100           ret = GLEW_ARB_vertex_array_object;
15101           continue;
15102         }
15103 #endif
15104 #ifdef GL_ARB_vertex_attrib_64bit
15105         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
15106         {
15107           ret = GLEW_ARB_vertex_attrib_64bit;
15108           continue;
15109         }
15110 #endif
15111 #ifdef GL_ARB_vertex_attrib_binding
15112         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21))
15113         {
15114           ret = GLEW_ARB_vertex_attrib_binding;
15115           continue;
15116         }
15117 #endif
15118 #ifdef GL_ARB_vertex_blend
15119         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
15120         {
15121           ret = GLEW_ARB_vertex_blend;
15122           continue;
15123         }
15124 #endif
15125 #ifdef GL_ARB_vertex_buffer_object
15126         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
15127         {
15128           ret = GLEW_ARB_vertex_buffer_object;
15129           continue;
15130         }
15131 #endif
15132 #ifdef GL_ARB_vertex_program
15133         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
15134         {
15135           ret = GLEW_ARB_vertex_program;
15136           continue;
15137         }
15138 #endif
15139 #ifdef GL_ARB_vertex_shader
15140         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
15141         {
15142           ret = GLEW_ARB_vertex_shader;
15143           continue;
15144         }
15145 #endif
15146 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
15147         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27))
15148         {
15149           ret = GLEW_ARB_vertex_type_10f_11f_11f_rev;
15150           continue;
15151         }
15152 #endif
15153 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
15154         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
15155         {
15156           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
15157           continue;
15158         }
15159 #endif
15160 #ifdef GL_ARB_viewport_array
15161         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
15162         {
15163           ret = GLEW_ARB_viewport_array;
15164           continue;
15165         }
15166 #endif
15167 #ifdef GL_ARB_window_pos
15168         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
15169         {
15170           ret = GLEW_ARB_window_pos;
15171           continue;
15172         }
15173 #endif
15174       }
15175       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
15176       {
15177 #ifdef GL_ATIX_point_sprites
15178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
15179         {
15180           ret = GLEW_ATIX_point_sprites;
15181           continue;
15182         }
15183 #endif
15184 #ifdef GL_ATIX_texture_env_combine3
15185         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15186         {
15187           ret = GLEW_ATIX_texture_env_combine3;
15188           continue;
15189         }
15190 #endif
15191 #ifdef GL_ATIX_texture_env_route
15192         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
15193         {
15194           ret = GLEW_ATIX_texture_env_route;
15195           continue;
15196         }
15197 #endif
15198 #ifdef GL_ATIX_vertex_shader_output_point_size
15199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
15200         {
15201           ret = GLEW_ATIX_vertex_shader_output_point_size;
15202           continue;
15203         }
15204 #endif
15205       }
15206       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
15207       {
15208 #ifdef GL_ATI_draw_buffers
15209         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
15210         {
15211           ret = GLEW_ATI_draw_buffers;
15212           continue;
15213         }
15214 #endif
15215 #ifdef GL_ATI_element_array
15216         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
15217         {
15218           ret = GLEW_ATI_element_array;
15219           continue;
15220         }
15221 #endif
15222 #ifdef GL_ATI_envmap_bumpmap
15223         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
15224         {
15225           ret = GLEW_ATI_envmap_bumpmap;
15226           continue;
15227         }
15228 #endif
15229 #ifdef GL_ATI_fragment_shader
15230         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
15231         {
15232           ret = GLEW_ATI_fragment_shader;
15233           continue;
15234         }
15235 #endif
15236 #ifdef GL_ATI_map_object_buffer
15237         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
15238         {
15239           ret = GLEW_ATI_map_object_buffer;
15240           continue;
15241         }
15242 #endif
15243 #ifdef GL_ATI_meminfo
15244         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
15245         {
15246           ret = GLEW_ATI_meminfo;
15247           continue;
15248         }
15249 #endif
15250 #ifdef GL_ATI_pn_triangles
15251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
15252         {
15253           ret = GLEW_ATI_pn_triangles;
15254           continue;
15255         }
15256 #endif
15257 #ifdef GL_ATI_separate_stencil
15258         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
15259         {
15260           ret = GLEW_ATI_separate_stencil;
15261           continue;
15262         }
15263 #endif
15264 #ifdef GL_ATI_shader_texture_lod
15265         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
15266         {
15267           ret = GLEW_ATI_shader_texture_lod;
15268           continue;
15269         }
15270 #endif
15271 #ifdef GL_ATI_text_fragment_shader
15272         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
15273         {
15274           ret = GLEW_ATI_text_fragment_shader;
15275           continue;
15276         }
15277 #endif
15278 #ifdef GL_ATI_texture_compression_3dc
15279         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
15280         {
15281           ret = GLEW_ATI_texture_compression_3dc;
15282           continue;
15283         }
15284 #endif
15285 #ifdef GL_ATI_texture_env_combine3
15286         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15287         {
15288           ret = GLEW_ATI_texture_env_combine3;
15289           continue;
15290         }
15291 #endif
15292 #ifdef GL_ATI_texture_float
15293         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
15294         {
15295           ret = GLEW_ATI_texture_float;
15296           continue;
15297         }
15298 #endif
15299 #ifdef GL_ATI_texture_mirror_once
15300         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
15301         {
15302           ret = GLEW_ATI_texture_mirror_once;
15303           continue;
15304         }
15305 #endif
15306 #ifdef GL_ATI_vertex_array_object
15307         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15308         {
15309           ret = GLEW_ATI_vertex_array_object;
15310           continue;
15311         }
15312 #endif
15313 #ifdef GL_ATI_vertex_attrib_array_object
15314         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
15315         {
15316           ret = GLEW_ATI_vertex_attrib_array_object;
15317           continue;
15318         }
15319 #endif
15320 #ifdef GL_ATI_vertex_streams
15321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
15322         {
15323           ret = GLEW_ATI_vertex_streams;
15324           continue;
15325         }
15326 #endif
15327       }
15328       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
15329       {
15330 #ifdef GL_EXT_422_pixels
15331         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
15332         {
15333           ret = GLEW_EXT_422_pixels;
15334           continue;
15335         }
15336 #endif
15337 #ifdef GL_EXT_Cg_shader
15338         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
15339         {
15340           ret = GLEW_EXT_Cg_shader;
15341           continue;
15342         }
15343 #endif
15344 #ifdef GL_EXT_abgr
15345         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
15346         {
15347           ret = GLEW_EXT_abgr;
15348           continue;
15349         }
15350 #endif
15351 #ifdef GL_EXT_bgra
15352         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
15353         {
15354           ret = GLEW_EXT_bgra;
15355           continue;
15356         }
15357 #endif
15358 #ifdef GL_EXT_bindable_uniform
15359         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
15360         {
15361           ret = GLEW_EXT_bindable_uniform;
15362           continue;
15363         }
15364 #endif
15365 #ifdef GL_EXT_blend_color
15366         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
15367         {
15368           ret = GLEW_EXT_blend_color;
15369           continue;
15370         }
15371 #endif
15372 #ifdef GL_EXT_blend_equation_separate
15373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
15374         {
15375           ret = GLEW_EXT_blend_equation_separate;
15376           continue;
15377         }
15378 #endif
15379 #ifdef GL_EXT_blend_func_separate
15380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
15381         {
15382           ret = GLEW_EXT_blend_func_separate;
15383           continue;
15384         }
15385 #endif
15386 #ifdef GL_EXT_blend_logic_op
15387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
15388         {
15389           ret = GLEW_EXT_blend_logic_op;
15390           continue;
15391         }
15392 #endif
15393 #ifdef GL_EXT_blend_minmax
15394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
15395         {
15396           ret = GLEW_EXT_blend_minmax;
15397           continue;
15398         }
15399 #endif
15400 #ifdef GL_EXT_blend_subtract
15401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
15402         {
15403           ret = GLEW_EXT_blend_subtract;
15404           continue;
15405         }
15406 #endif
15407 #ifdef GL_EXT_clip_volume_hint
15408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
15409         {
15410           ret = GLEW_EXT_clip_volume_hint;
15411           continue;
15412         }
15413 #endif
15414 #ifdef GL_EXT_cmyka
15415         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
15416         {
15417           ret = GLEW_EXT_cmyka;
15418           continue;
15419         }
15420 #endif
15421 #ifdef GL_EXT_color_subtable
15422         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
15423         {
15424           ret = GLEW_EXT_color_subtable;
15425           continue;
15426         }
15427 #endif
15428 #ifdef GL_EXT_compiled_vertex_array
15429         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
15430         {
15431           ret = GLEW_EXT_compiled_vertex_array;
15432           continue;
15433         }
15434 #endif
15435 #ifdef GL_EXT_convolution
15436         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
15437         {
15438           ret = GLEW_EXT_convolution;
15439           continue;
15440         }
15441 #endif
15442 #ifdef GL_EXT_coordinate_frame
15443         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
15444         {
15445           ret = GLEW_EXT_coordinate_frame;
15446           continue;
15447         }
15448 #endif
15449 #ifdef GL_EXT_copy_texture
15450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
15451         {
15452           ret = GLEW_EXT_copy_texture;
15453           continue;
15454         }
15455 #endif
15456 #ifdef GL_EXT_cull_vertex
15457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
15458         {
15459           ret = GLEW_EXT_cull_vertex;
15460           continue;
15461         }
15462 #endif
15463 #ifdef GL_EXT_debug_label
15464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11))
15465         {
15466           ret = GLEW_EXT_debug_label;
15467           continue;
15468         }
15469 #endif
15470 #ifdef GL_EXT_debug_marker
15471         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12))
15472         {
15473           ret = GLEW_EXT_debug_marker;
15474           continue;
15475         }
15476 #endif
15477 #ifdef GL_EXT_depth_bounds_test
15478         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
15479         {
15480           ret = GLEW_EXT_depth_bounds_test;
15481           continue;
15482         }
15483 #endif
15484 #ifdef GL_EXT_direct_state_access
15485         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
15486         {
15487           ret = GLEW_EXT_direct_state_access;
15488           continue;
15489         }
15490 #endif
15491 #ifdef GL_EXT_draw_buffers2
15492         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
15493         {
15494           ret = GLEW_EXT_draw_buffers2;
15495           continue;
15496         }
15497 #endif
15498 #ifdef GL_EXT_draw_instanced
15499         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
15500         {
15501           ret = GLEW_EXT_draw_instanced;
15502           continue;
15503         }
15504 #endif
15505 #ifdef GL_EXT_draw_range_elements
15506         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
15507         {
15508           ret = GLEW_EXT_draw_range_elements;
15509           continue;
15510         }
15511 #endif
15512 #ifdef GL_EXT_fog_coord
15513         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
15514         {
15515           ret = GLEW_EXT_fog_coord;
15516           continue;
15517         }
15518 #endif
15519 #ifdef GL_EXT_fragment_lighting
15520         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
15521         {
15522           ret = GLEW_EXT_fragment_lighting;
15523           continue;
15524         }
15525 #endif
15526 #ifdef GL_EXT_framebuffer_blit
15527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
15528         {
15529           ret = GLEW_EXT_framebuffer_blit;
15530           continue;
15531         }
15532 #endif
15533 #ifdef GL_EXT_framebuffer_multisample
15534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
15535         {
15536           ret = GLEW_EXT_framebuffer_multisample;
15537           continue;
15538         }
15539 #endif
15540 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
15541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
15542         {
15543           ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
15544           continue;
15545         }
15546 #endif
15547 #ifdef GL_EXT_framebuffer_object
15548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
15549         {
15550           ret = GLEW_EXT_framebuffer_object;
15551           continue;
15552         }
15553 #endif
15554 #ifdef GL_EXT_framebuffer_sRGB
15555         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15556         {
15557           ret = GLEW_EXT_framebuffer_sRGB;
15558           continue;
15559         }
15560 #endif
15561 #ifdef GL_EXT_geometry_shader4
15562         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
15563         {
15564           ret = GLEW_EXT_geometry_shader4;
15565           continue;
15566         }
15567 #endif
15568 #ifdef GL_EXT_gpu_program_parameters
15569         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
15570         {
15571           ret = GLEW_EXT_gpu_program_parameters;
15572           continue;
15573         }
15574 #endif
15575 #ifdef GL_EXT_gpu_shader4
15576         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
15577         {
15578           ret = GLEW_EXT_gpu_shader4;
15579           continue;
15580         }
15581 #endif
15582 #ifdef GL_EXT_histogram
15583         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
15584         {
15585           ret = GLEW_EXT_histogram;
15586           continue;
15587         }
15588 #endif
15589 #ifdef GL_EXT_index_array_formats
15590         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
15591         {
15592           ret = GLEW_EXT_index_array_formats;
15593           continue;
15594         }
15595 #endif
15596 #ifdef GL_EXT_index_func
15597         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
15598         {
15599           ret = GLEW_EXT_index_func;
15600           continue;
15601         }
15602 #endif
15603 #ifdef GL_EXT_index_material
15604         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
15605         {
15606           ret = GLEW_EXT_index_material;
15607           continue;
15608         }
15609 #endif
15610 #ifdef GL_EXT_index_texture
15611         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
15612         {
15613           ret = GLEW_EXT_index_texture;
15614           continue;
15615         }
15616 #endif
15617 #ifdef GL_EXT_light_texture
15618         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
15619         {
15620           ret = GLEW_EXT_light_texture;
15621           continue;
15622         }
15623 #endif
15624 #ifdef GL_EXT_misc_attribute
15625         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
15626         {
15627           ret = GLEW_EXT_misc_attribute;
15628           continue;
15629         }
15630 #endif
15631 #ifdef GL_EXT_multi_draw_arrays
15632         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
15633         {
15634           ret = GLEW_EXT_multi_draw_arrays;
15635           continue;
15636         }
15637 #endif
15638 #ifdef GL_EXT_multisample
15639         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15640         {
15641           ret = GLEW_EXT_multisample;
15642           continue;
15643         }
15644 #endif
15645 #ifdef GL_EXT_packed_depth_stencil
15646         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
15647         {
15648           ret = GLEW_EXT_packed_depth_stencil;
15649           continue;
15650         }
15651 #endif
15652 #ifdef GL_EXT_packed_float
15653         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
15654         {
15655           ret = GLEW_EXT_packed_float;
15656           continue;
15657         }
15658 #endif
15659 #ifdef GL_EXT_packed_pixels
15660         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
15661         {
15662           ret = GLEW_EXT_packed_pixels;
15663           continue;
15664         }
15665 #endif
15666 #ifdef GL_EXT_paletted_texture
15667         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
15668         {
15669           ret = GLEW_EXT_paletted_texture;
15670           continue;
15671         }
15672 #endif
15673 #ifdef GL_EXT_pixel_buffer_object
15674         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
15675         {
15676           ret = GLEW_EXT_pixel_buffer_object;
15677           continue;
15678         }
15679 #endif
15680 #ifdef GL_EXT_pixel_transform
15681         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
15682         {
15683           ret = GLEW_EXT_pixel_transform;
15684           continue;
15685         }
15686 #endif
15687 #ifdef GL_EXT_pixel_transform_color_table
15688         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
15689         {
15690           ret = GLEW_EXT_pixel_transform_color_table;
15691           continue;
15692         }
15693 #endif
15694 #ifdef GL_EXT_point_parameters
15695         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
15696         {
15697           ret = GLEW_EXT_point_parameters;
15698           continue;
15699         }
15700 #endif
15701 #ifdef GL_EXT_polygon_offset
15702         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
15703         {
15704           ret = GLEW_EXT_polygon_offset;
15705           continue;
15706         }
15707 #endif
15708 #ifdef GL_EXT_polygon_offset_clamp
15709         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20))
15710         {
15711           ret = GLEW_EXT_polygon_offset_clamp;
15712           continue;
15713         }
15714 #endif
15715 #ifdef GL_EXT_post_depth_coverage
15716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19))
15717         {
15718           ret = GLEW_EXT_post_depth_coverage;
15719           continue;
15720         }
15721 #endif
15722 #ifdef GL_EXT_provoking_vertex
15723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
15724         {
15725           ret = GLEW_EXT_provoking_vertex;
15726           continue;
15727         }
15728 #endif
15729 #ifdef GL_EXT_raster_multisample
15730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"raster_multisample", 18))
15731         {
15732           ret = GLEW_EXT_raster_multisample;
15733           continue;
15734         }
15735 #endif
15736 #ifdef GL_EXT_rescale_normal
15737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
15738         {
15739           ret = GLEW_EXT_rescale_normal;
15740           continue;
15741         }
15742 #endif
15743 #ifdef GL_EXT_scene_marker
15744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
15745         {
15746           ret = GLEW_EXT_scene_marker;
15747           continue;
15748         }
15749 #endif
15750 #ifdef GL_EXT_secondary_color
15751         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
15752         {
15753           ret = GLEW_EXT_secondary_color;
15754           continue;
15755         }
15756 #endif
15757 #ifdef GL_EXT_separate_shader_objects
15758         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
15759         {
15760           ret = GLEW_EXT_separate_shader_objects;
15761           continue;
15762         }
15763 #endif
15764 #ifdef GL_EXT_separate_specular_color
15765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
15766         {
15767           ret = GLEW_EXT_separate_specular_color;
15768           continue;
15769         }
15770 #endif
15771 #ifdef GL_EXT_shader_image_load_formatted
15772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27))
15773         {
15774           ret = GLEW_EXT_shader_image_load_formatted;
15775           continue;
15776         }
15777 #endif
15778 #ifdef GL_EXT_shader_image_load_store
15779         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
15780         {
15781           ret = GLEW_EXT_shader_image_load_store;
15782           continue;
15783         }
15784 #endif
15785 #ifdef GL_EXT_shader_integer_mix
15786         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18))
15787         {
15788           ret = GLEW_EXT_shader_integer_mix;
15789           continue;
15790         }
15791 #endif
15792 #ifdef GL_EXT_shadow_funcs
15793         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
15794         {
15795           ret = GLEW_EXT_shadow_funcs;
15796           continue;
15797         }
15798 #endif
15799 #ifdef GL_EXT_shared_texture_palette
15800         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
15801         {
15802           ret = GLEW_EXT_shared_texture_palette;
15803           continue;
15804         }
15805 #endif
15806 #ifdef GL_EXT_sparse_texture2
15807         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15))
15808         {
15809           ret = GLEW_EXT_sparse_texture2;
15810           continue;
15811         }
15812 #endif
15813 #ifdef GL_EXT_stencil_clear_tag
15814         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
15815         {
15816           ret = GLEW_EXT_stencil_clear_tag;
15817           continue;
15818         }
15819 #endif
15820 #ifdef GL_EXT_stencil_two_side
15821         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
15822         {
15823           ret = GLEW_EXT_stencil_two_side;
15824           continue;
15825         }
15826 #endif
15827 #ifdef GL_EXT_stencil_wrap
15828         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
15829         {
15830           ret = GLEW_EXT_stencil_wrap;
15831           continue;
15832         }
15833 #endif
15834 #ifdef GL_EXT_subtexture
15835         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
15836         {
15837           ret = GLEW_EXT_subtexture;
15838           continue;
15839         }
15840 #endif
15841 #ifdef GL_EXT_texture
15842         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
15843         {
15844           ret = GLEW_EXT_texture;
15845           continue;
15846         }
15847 #endif
15848 #ifdef GL_EXT_texture3D
15849         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
15850         {
15851           ret = GLEW_EXT_texture3D;
15852           continue;
15853         }
15854 #endif
15855 #ifdef GL_EXT_texture_array
15856         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
15857         {
15858           ret = GLEW_EXT_texture_array;
15859           continue;
15860         }
15861 #endif
15862 #ifdef GL_EXT_texture_buffer_object
15863         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
15864         {
15865           ret = GLEW_EXT_texture_buffer_object;
15866           continue;
15867         }
15868 #endif
15869 #ifdef GL_EXT_texture_compression_dxt1
15870         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
15871         {
15872           ret = GLEW_EXT_texture_compression_dxt1;
15873           continue;
15874         }
15875 #endif
15876 #ifdef GL_EXT_texture_compression_latc
15877         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
15878         {
15879           ret = GLEW_EXT_texture_compression_latc;
15880           continue;
15881         }
15882 #endif
15883 #ifdef GL_EXT_texture_compression_rgtc
15884         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
15885         {
15886           ret = GLEW_EXT_texture_compression_rgtc;
15887           continue;
15888         }
15889 #endif
15890 #ifdef GL_EXT_texture_compression_s3tc
15891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
15892         {
15893           ret = GLEW_EXT_texture_compression_s3tc;
15894           continue;
15895         }
15896 #endif
15897 #ifdef GL_EXT_texture_cube_map
15898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
15899         {
15900           ret = GLEW_EXT_texture_cube_map;
15901           continue;
15902         }
15903 #endif
15904 #ifdef GL_EXT_texture_edge_clamp
15905         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
15906         {
15907           ret = GLEW_EXT_texture_edge_clamp;
15908           continue;
15909         }
15910 #endif
15911 #ifdef GL_EXT_texture_env
15912         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
15913         {
15914           ret = GLEW_EXT_texture_env;
15915           continue;
15916         }
15917 #endif
15918 #ifdef GL_EXT_texture_env_add
15919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
15920         {
15921           ret = GLEW_EXT_texture_env_add;
15922           continue;
15923         }
15924 #endif
15925 #ifdef GL_EXT_texture_env_combine
15926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
15927         {
15928           ret = GLEW_EXT_texture_env_combine;
15929           continue;
15930         }
15931 #endif
15932 #ifdef GL_EXT_texture_env_dot3
15933         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
15934         {
15935           ret = GLEW_EXT_texture_env_dot3;
15936           continue;
15937         }
15938 #endif
15939 #ifdef GL_EXT_texture_filter_anisotropic
15940         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
15941         {
15942           ret = GLEW_EXT_texture_filter_anisotropic;
15943           continue;
15944         }
15945 #endif
15946 #ifdef GL_EXT_texture_filter_minmax
15947         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21))
15948         {
15949           ret = GLEW_EXT_texture_filter_minmax;
15950           continue;
15951         }
15952 #endif
15953 #ifdef GL_EXT_texture_integer
15954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
15955         {
15956           ret = GLEW_EXT_texture_integer;
15957           continue;
15958         }
15959 #endif
15960 #ifdef GL_EXT_texture_lod_bias
15961         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
15962         {
15963           ret = GLEW_EXT_texture_lod_bias;
15964           continue;
15965         }
15966 #endif
15967 #ifdef GL_EXT_texture_mirror_clamp
15968         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
15969         {
15970           ret = GLEW_EXT_texture_mirror_clamp;
15971           continue;
15972         }
15973 #endif
15974 #ifdef GL_EXT_texture_object
15975         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
15976         {
15977           ret = GLEW_EXT_texture_object;
15978           continue;
15979         }
15980 #endif
15981 #ifdef GL_EXT_texture_perturb_normal
15982         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
15983         {
15984           ret = GLEW_EXT_texture_perturb_normal;
15985           continue;
15986         }
15987 #endif
15988 #ifdef GL_EXT_texture_rectangle
15989         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
15990         {
15991           ret = GLEW_EXT_texture_rectangle;
15992           continue;
15993         }
15994 #endif
15995 #ifdef GL_EXT_texture_sRGB
15996         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
15997         {
15998           ret = GLEW_EXT_texture_sRGB;
15999           continue;
16000         }
16001 #endif
16002 #ifdef GL_EXT_texture_sRGB_decode
16003         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
16004         {
16005           ret = GLEW_EXT_texture_sRGB_decode;
16006           continue;
16007         }
16008 #endif
16009 #ifdef GL_EXT_texture_shared_exponent
16010         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
16011         {
16012           ret = GLEW_EXT_texture_shared_exponent;
16013           continue;
16014         }
16015 #endif
16016 #ifdef GL_EXT_texture_snorm
16017         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
16018         {
16019           ret = GLEW_EXT_texture_snorm;
16020           continue;
16021         }
16022 #endif
16023 #ifdef GL_EXT_texture_swizzle
16024         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
16025         {
16026           ret = GLEW_EXT_texture_swizzle;
16027           continue;
16028         }
16029 #endif
16030 #ifdef GL_EXT_timer_query
16031         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
16032         {
16033           ret = GLEW_EXT_timer_query;
16034           continue;
16035         }
16036 #endif
16037 #ifdef GL_EXT_transform_feedback
16038         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16039         {
16040           ret = GLEW_EXT_transform_feedback;
16041           continue;
16042         }
16043 #endif
16044 #ifdef GL_EXT_vertex_array
16045         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
16046         {
16047           ret = GLEW_EXT_vertex_array;
16048           continue;
16049         }
16050 #endif
16051 #ifdef GL_EXT_vertex_array_bgra
16052         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
16053         {
16054           ret = GLEW_EXT_vertex_array_bgra;
16055           continue;
16056         }
16057 #endif
16058 #ifdef GL_EXT_vertex_attrib_64bit
16059         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
16060         {
16061           ret = GLEW_EXT_vertex_attrib_64bit;
16062           continue;
16063         }
16064 #endif
16065 #ifdef GL_EXT_vertex_shader
16066         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
16067         {
16068           ret = GLEW_EXT_vertex_shader;
16069           continue;
16070         }
16071 #endif
16072 #ifdef GL_EXT_vertex_weighting
16073         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
16074         {
16075           ret = GLEW_EXT_vertex_weighting;
16076           continue;
16077         }
16078 #endif
16079 #ifdef GL_EXT_x11_sync_object
16080         if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
16081         {
16082           ret = GLEW_EXT_x11_sync_object;
16083           continue;
16084         }
16085 #endif
16086       }
16087       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
16088       {
16089 #ifdef GL_GREMEDY_frame_terminator
16090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
16091         {
16092           ret = GLEW_GREMEDY_frame_terminator;
16093           continue;
16094         }
16095 #endif
16096 #ifdef GL_GREMEDY_string_marker
16097         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
16098         {
16099           ret = GLEW_GREMEDY_string_marker;
16100           continue;
16101         }
16102 #endif
16103       }
16104       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
16105       {
16106 #ifdef GL_HP_convolution_border_modes
16107         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
16108         {
16109           ret = GLEW_HP_convolution_border_modes;
16110           continue;
16111         }
16112 #endif
16113 #ifdef GL_HP_image_transform
16114         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
16115         {
16116           ret = GLEW_HP_image_transform;
16117           continue;
16118         }
16119 #endif
16120 #ifdef GL_HP_occlusion_test
16121         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
16122         {
16123           ret = GLEW_HP_occlusion_test;
16124           continue;
16125         }
16126 #endif
16127 #ifdef GL_HP_texture_lighting
16128         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
16129         {
16130           ret = GLEW_HP_texture_lighting;
16131           continue;
16132         }
16133 #endif
16134       }
16135       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
16136       {
16137 #ifdef GL_IBM_cull_vertex
16138         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
16139         {
16140           ret = GLEW_IBM_cull_vertex;
16141           continue;
16142         }
16143 #endif
16144 #ifdef GL_IBM_multimode_draw_arrays
16145         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
16146         {
16147           ret = GLEW_IBM_multimode_draw_arrays;
16148           continue;
16149         }
16150 #endif
16151 #ifdef GL_IBM_rasterpos_clip
16152         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
16153         {
16154           ret = GLEW_IBM_rasterpos_clip;
16155           continue;
16156         }
16157 #endif
16158 #ifdef GL_IBM_static_data
16159         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
16160         {
16161           ret = GLEW_IBM_static_data;
16162           continue;
16163         }
16164 #endif
16165 #ifdef GL_IBM_texture_mirrored_repeat
16166         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
16167         {
16168           ret = GLEW_IBM_texture_mirrored_repeat;
16169           continue;
16170         }
16171 #endif
16172 #ifdef GL_IBM_vertex_array_lists
16173         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
16174         {
16175           ret = GLEW_IBM_vertex_array_lists;
16176           continue;
16177         }
16178 #endif
16179       }
16180       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
16181       {
16182 #ifdef GL_INGR_color_clamp
16183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
16184         {
16185           ret = GLEW_INGR_color_clamp;
16186           continue;
16187         }
16188 #endif
16189 #ifdef GL_INGR_interlace_read
16190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
16191         {
16192           ret = GLEW_INGR_interlace_read;
16193           continue;
16194         }
16195 #endif
16196       }
16197       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
16198       {
16199 #ifdef GL_INTEL_fragment_shader_ordering
16200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24))
16201         {
16202           ret = GLEW_INTEL_fragment_shader_ordering;
16203           continue;
16204         }
16205 #endif
16206 #ifdef GL_INTEL_framebuffer_CMAA
16207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_CMAA", 16))
16208         {
16209           ret = GLEW_INTEL_framebuffer_CMAA;
16210           continue;
16211         }
16212 #endif
16213 #ifdef GL_INTEL_map_texture
16214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11))
16215         {
16216           ret = GLEW_INTEL_map_texture;
16217           continue;
16218         }
16219 #endif
16220 #ifdef GL_INTEL_parallel_arrays
16221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
16222         {
16223           ret = GLEW_INTEL_parallel_arrays;
16224           continue;
16225         }
16226 #endif
16227 #ifdef GL_INTEL_performance_query
16228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17))
16229         {
16230           ret = GLEW_INTEL_performance_query;
16231           continue;
16232         }
16233 #endif
16234 #ifdef GL_INTEL_texture_scissor
16235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
16236         {
16237           ret = GLEW_INTEL_texture_scissor;
16238           continue;
16239         }
16240 #endif
16241       }
16242       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
16243       {
16244 #ifdef GL_KHR_blend_equation_advanced
16245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
16246         {
16247           ret = GLEW_KHR_blend_equation_advanced;
16248           continue;
16249         }
16250 #endif
16251 #ifdef GL_KHR_blend_equation_advanced_coherent
16252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
16253         {
16254           ret = GLEW_KHR_blend_equation_advanced_coherent;
16255           continue;
16256         }
16257 #endif
16258 #ifdef GL_KHR_context_flush_control
16259         if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
16260         {
16261           ret = GLEW_KHR_context_flush_control;
16262           continue;
16263         }
16264 #endif
16265 #ifdef GL_KHR_debug
16266         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
16267         {
16268           ret = GLEW_KHR_debug;
16269           continue;
16270         }
16271 #endif
16272 #ifdef GL_KHR_no_error
16273         if (_glewStrSame3(&pos, &len, (const GLubyte*)"no_error", 8))
16274         {
16275           ret = GLEW_KHR_no_error;
16276           continue;
16277         }
16278 #endif
16279 #ifdef GL_KHR_robust_buffer_access_behavior
16280         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
16281         {
16282           ret = GLEW_KHR_robust_buffer_access_behavior;
16283           continue;
16284         }
16285 #endif
16286 #ifdef GL_KHR_robustness
16287         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
16288         {
16289           ret = GLEW_KHR_robustness;
16290           continue;
16291         }
16292 #endif
16293 #ifdef GL_KHR_texture_compression_astc_hdr
16294         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28))
16295         {
16296           ret = GLEW_KHR_texture_compression_astc_hdr;
16297           continue;
16298         }
16299 #endif
16300 #ifdef GL_KHR_texture_compression_astc_ldr
16301         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28))
16302         {
16303           ret = GLEW_KHR_texture_compression_astc_ldr;
16304           continue;
16305         }
16306 #endif
16307       }
16308       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
16309       {
16310 #ifdef GL_KTX_buffer_region
16311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
16312         {
16313           ret = GLEW_KTX_buffer_region;
16314           continue;
16315         }
16316 #endif
16317       }
16318       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
16319       {
16320 #ifdef GL_MESAX_texture_stack
16321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
16322         {
16323           ret = GLEW_MESAX_texture_stack;
16324           continue;
16325         }
16326 #endif
16327       }
16328       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
16329       {
16330 #ifdef GL_MESA_pack_invert
16331         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
16332         {
16333           ret = GLEW_MESA_pack_invert;
16334           continue;
16335         }
16336 #endif
16337 #ifdef GL_MESA_resize_buffers
16338         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
16339         {
16340           ret = GLEW_MESA_resize_buffers;
16341           continue;
16342         }
16343 #endif
16344 #ifdef GL_MESA_window_pos
16345         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
16346         {
16347           ret = GLEW_MESA_window_pos;
16348           continue;
16349         }
16350 #endif
16351 #ifdef GL_MESA_ycbcr_texture
16352         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
16353         {
16354           ret = GLEW_MESA_ycbcr_texture;
16355           continue;
16356         }
16357 #endif
16358       }
16359       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
16360       {
16361 #ifdef GL_NVX_conditional_render
16362         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16363         {
16364           ret = GLEW_NVX_conditional_render;
16365           continue;
16366         }
16367 #endif
16368 #ifdef GL_NVX_gpu_memory_info
16369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
16370         {
16371           ret = GLEW_NVX_gpu_memory_info;
16372           continue;
16373         }
16374 #endif
16375       }
16376       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
16377       {
16378 #ifdef GL_NV_bindless_multi_draw_indirect
16379         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28))
16380         {
16381           ret = GLEW_NV_bindless_multi_draw_indirect;
16382           continue;
16383         }
16384 #endif
16385 #ifdef GL_NV_bindless_multi_draw_indirect_count
16386         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34))
16387         {
16388           ret = GLEW_NV_bindless_multi_draw_indirect_count;
16389           continue;
16390         }
16391 #endif
16392 #ifdef GL_NV_bindless_texture
16393         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
16394         {
16395           ret = GLEW_NV_bindless_texture;
16396           continue;
16397         }
16398 #endif
16399 #ifdef GL_NV_blend_equation_advanced
16400         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
16401         {
16402           ret = GLEW_NV_blend_equation_advanced;
16403           continue;
16404         }
16405 #endif
16406 #ifdef GL_NV_blend_equation_advanced_coherent
16407         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
16408         {
16409           ret = GLEW_NV_blend_equation_advanced_coherent;
16410           continue;
16411         }
16412 #endif
16413 #ifdef GL_NV_blend_square
16414         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
16415         {
16416           ret = GLEW_NV_blend_square;
16417           continue;
16418         }
16419 #endif
16420 #ifdef GL_NV_compute_program5
16421         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16))
16422         {
16423           ret = GLEW_NV_compute_program5;
16424           continue;
16425         }
16426 #endif
16427 #ifdef GL_NV_conditional_render
16428         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16429         {
16430           ret = GLEW_NV_conditional_render;
16431           continue;
16432         }
16433 #endif
16434 #ifdef GL_NV_conservative_raster
16435         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster", 19))
16436         {
16437           ret = GLEW_NV_conservative_raster;
16438           continue;
16439         }
16440 #endif
16441 #ifdef GL_NV_conservative_raster_dilate
16442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_dilate", 26))
16443         {
16444           ret = GLEW_NV_conservative_raster_dilate;
16445           continue;
16446         }
16447 #endif
16448 #ifdef GL_NV_copy_depth_to_color
16449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
16450         {
16451           ret = GLEW_NV_copy_depth_to_color;
16452           continue;
16453         }
16454 #endif
16455 #ifdef GL_NV_copy_image
16456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
16457         {
16458           ret = GLEW_NV_copy_image;
16459           continue;
16460         }
16461 #endif
16462 #ifdef GL_NV_deep_texture3D
16463         if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14))
16464         {
16465           ret = GLEW_NV_deep_texture3D;
16466           continue;
16467         }
16468 #endif
16469 #ifdef GL_NV_depth_buffer_float
16470         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
16471         {
16472           ret = GLEW_NV_depth_buffer_float;
16473           continue;
16474         }
16475 #endif
16476 #ifdef GL_NV_depth_clamp
16477         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
16478         {
16479           ret = GLEW_NV_depth_clamp;
16480           continue;
16481         }
16482 #endif
16483 #ifdef GL_NV_depth_range_unclamped
16484         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
16485         {
16486           ret = GLEW_NV_depth_range_unclamped;
16487           continue;
16488         }
16489 #endif
16490 #ifdef GL_NV_draw_texture
16491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12))
16492         {
16493           ret = GLEW_NV_draw_texture;
16494           continue;
16495         }
16496 #endif
16497 #ifdef GL_NV_evaluators
16498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
16499         {
16500           ret = GLEW_NV_evaluators;
16501           continue;
16502         }
16503 #endif
16504 #ifdef GL_NV_explicit_multisample
16505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
16506         {
16507           ret = GLEW_NV_explicit_multisample;
16508           continue;
16509         }
16510 #endif
16511 #ifdef GL_NV_fence
16512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
16513         {
16514           ret = GLEW_NV_fence;
16515           continue;
16516         }
16517 #endif
16518 #ifdef GL_NV_fill_rectangle
16519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fill_rectangle", 14))
16520         {
16521           ret = GLEW_NV_fill_rectangle;
16522           continue;
16523         }
16524 #endif
16525 #ifdef GL_NV_float_buffer
16526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
16527         {
16528           ret = GLEW_NV_float_buffer;
16529           continue;
16530         }
16531 #endif
16532 #ifdef GL_NV_fog_distance
16533         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
16534         {
16535           ret = GLEW_NV_fog_distance;
16536           continue;
16537         }
16538 #endif
16539 #ifdef GL_NV_fragment_coverage_to_color
16540         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coverage_to_color", 26))
16541         {
16542           ret = GLEW_NV_fragment_coverage_to_color;
16543           continue;
16544         }
16545 #endif
16546 #ifdef GL_NV_fragment_program
16547         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
16548         {
16549           ret = GLEW_NV_fragment_program;
16550           continue;
16551         }
16552 #endif
16553 #ifdef GL_NV_fragment_program2
16554         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
16555         {
16556           ret = GLEW_NV_fragment_program2;
16557           continue;
16558         }
16559 #endif
16560 #ifdef GL_NV_fragment_program4
16561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
16562         {
16563           ret = GLEW_NV_fragment_program4;
16564           continue;
16565         }
16566 #endif
16567 #ifdef GL_NV_fragment_program_option
16568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
16569         {
16570           ret = GLEW_NV_fragment_program_option;
16571           continue;
16572         }
16573 #endif
16574 #ifdef GL_NV_fragment_shader_interlock
16575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25))
16576         {
16577           ret = GLEW_NV_fragment_shader_interlock;
16578           continue;
16579         }
16580 #endif
16581 #ifdef GL_NV_framebuffer_mixed_samples
16582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_mixed_samples", 25))
16583         {
16584           ret = GLEW_NV_framebuffer_mixed_samples;
16585           continue;
16586         }
16587 #endif
16588 #ifdef GL_NV_framebuffer_multisample_coverage
16589         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
16590         {
16591           ret = GLEW_NV_framebuffer_multisample_coverage;
16592           continue;
16593         }
16594 #endif
16595 #ifdef GL_NV_geometry_program4
16596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
16597         {
16598           ret = GLEW_NV_geometry_program4;
16599           continue;
16600         }
16601 #endif
16602 #ifdef GL_NV_geometry_shader4
16603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
16604         {
16605           ret = GLEW_NV_geometry_shader4;
16606           continue;
16607         }
16608 #endif
16609 #ifdef GL_NV_geometry_shader_passthrough
16610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader_passthrough", 27))
16611         {
16612           ret = GLEW_NV_geometry_shader_passthrough;
16613           continue;
16614         }
16615 #endif
16616 #ifdef GL_NV_gpu_program4
16617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
16618         {
16619           ret = GLEW_NV_gpu_program4;
16620           continue;
16621         }
16622 #endif
16623 #ifdef GL_NV_gpu_program5
16624         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
16625         {
16626           ret = GLEW_NV_gpu_program5;
16627           continue;
16628         }
16629 #endif
16630 #ifdef GL_NV_gpu_program5_mem_extended
16631         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25))
16632         {
16633           ret = GLEW_NV_gpu_program5_mem_extended;
16634           continue;
16635         }
16636 #endif
16637 #ifdef GL_NV_gpu_program_fp64
16638         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
16639         {
16640           ret = GLEW_NV_gpu_program_fp64;
16641           continue;
16642         }
16643 #endif
16644 #ifdef GL_NV_gpu_shader5
16645         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
16646         {
16647           ret = GLEW_NV_gpu_shader5;
16648           continue;
16649         }
16650 #endif
16651 #ifdef GL_NV_half_float
16652         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
16653         {
16654           ret = GLEW_NV_half_float;
16655           continue;
16656         }
16657 #endif
16658 #ifdef GL_NV_internalformat_sample_query
16659         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_sample_query", 27))
16660         {
16661           ret = GLEW_NV_internalformat_sample_query;
16662           continue;
16663         }
16664 #endif
16665 #ifdef GL_NV_light_max_exponent
16666         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
16667         {
16668           ret = GLEW_NV_light_max_exponent;
16669           continue;
16670         }
16671 #endif
16672 #ifdef GL_NV_multisample_coverage
16673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
16674         {
16675           ret = GLEW_NV_multisample_coverage;
16676           continue;
16677         }
16678 #endif
16679 #ifdef GL_NV_multisample_filter_hint
16680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
16681         {
16682           ret = GLEW_NV_multisample_filter_hint;
16683           continue;
16684         }
16685 #endif
16686 #ifdef GL_NV_occlusion_query
16687         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
16688         {
16689           ret = GLEW_NV_occlusion_query;
16690           continue;
16691         }
16692 #endif
16693 #ifdef GL_NV_packed_depth_stencil
16694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
16695         {
16696           ret = GLEW_NV_packed_depth_stencil;
16697           continue;
16698         }
16699 #endif
16700 #ifdef GL_NV_parameter_buffer_object
16701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
16702         {
16703           ret = GLEW_NV_parameter_buffer_object;
16704           continue;
16705         }
16706 #endif
16707 #ifdef GL_NV_parameter_buffer_object2
16708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
16709         {
16710           ret = GLEW_NV_parameter_buffer_object2;
16711           continue;
16712         }
16713 #endif
16714 #ifdef GL_NV_path_rendering
16715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
16716         {
16717           ret = GLEW_NV_path_rendering;
16718           continue;
16719         }
16720 #endif
16721 #ifdef GL_NV_path_rendering_shared_edge
16722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering_shared_edge", 26))
16723         {
16724           ret = GLEW_NV_path_rendering_shared_edge;
16725           continue;
16726         }
16727 #endif
16728 #ifdef GL_NV_pixel_data_range
16729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
16730         {
16731           ret = GLEW_NV_pixel_data_range;
16732           continue;
16733         }
16734 #endif
16735 #ifdef GL_NV_point_sprite
16736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
16737         {
16738           ret = GLEW_NV_point_sprite;
16739           continue;
16740         }
16741 #endif
16742 #ifdef GL_NV_present_video
16743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
16744         {
16745           ret = GLEW_NV_present_video;
16746           continue;
16747         }
16748 #endif
16749 #ifdef GL_NV_primitive_restart
16750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
16751         {
16752           ret = GLEW_NV_primitive_restart;
16753           continue;
16754         }
16755 #endif
16756 #ifdef GL_NV_register_combiners
16757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
16758         {
16759           ret = GLEW_NV_register_combiners;
16760           continue;
16761         }
16762 #endif
16763 #ifdef GL_NV_register_combiners2
16764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
16765         {
16766           ret = GLEW_NV_register_combiners2;
16767           continue;
16768         }
16769 #endif
16770 #ifdef GL_NV_sample_locations
16771         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16))
16772         {
16773           ret = GLEW_NV_sample_locations;
16774           continue;
16775         }
16776 #endif
16777 #ifdef GL_NV_sample_mask_override_coverage
16778         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_mask_override_coverage", 29))
16779         {
16780           ret = GLEW_NV_sample_mask_override_coverage;
16781           continue;
16782         }
16783 #endif
16784 #ifdef GL_NV_shader_atomic_counters
16785         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
16786         {
16787           ret = GLEW_NV_shader_atomic_counters;
16788           continue;
16789         }
16790 #endif
16791 #ifdef GL_NV_shader_atomic_float
16792         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
16793         {
16794           ret = GLEW_NV_shader_atomic_float;
16795           continue;
16796         }
16797 #endif
16798 #ifdef GL_NV_shader_atomic_fp16_vector
16799         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_fp16_vector", 25))
16800         {
16801           ret = GLEW_NV_shader_atomic_fp16_vector;
16802           continue;
16803         }
16804 #endif
16805 #ifdef GL_NV_shader_atomic_int64
16806         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19))
16807         {
16808           ret = GLEW_NV_shader_atomic_int64;
16809           continue;
16810         }
16811 #endif
16812 #ifdef GL_NV_shader_buffer_load
16813         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
16814         {
16815           ret = GLEW_NV_shader_buffer_load;
16816           continue;
16817         }
16818 #endif
16819 #ifdef GL_NV_shader_storage_buffer_object
16820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
16821         {
16822           ret = GLEW_NV_shader_storage_buffer_object;
16823           continue;
16824         }
16825 #endif
16826 #ifdef GL_NV_shader_thread_group
16827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19))
16828         {
16829           ret = GLEW_NV_shader_thread_group;
16830           continue;
16831         }
16832 #endif
16833 #ifdef GL_NV_shader_thread_shuffle
16834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21))
16835         {
16836           ret = GLEW_NV_shader_thread_shuffle;
16837           continue;
16838         }
16839 #endif
16840 #ifdef GL_NV_tessellation_program5
16841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
16842         {
16843           ret = GLEW_NV_tessellation_program5;
16844           continue;
16845         }
16846 #endif
16847 #ifdef GL_NV_texgen_emboss
16848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
16849         {
16850           ret = GLEW_NV_texgen_emboss;
16851           continue;
16852         }
16853 #endif
16854 #ifdef GL_NV_texgen_reflection
16855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
16856         {
16857           ret = GLEW_NV_texgen_reflection;
16858           continue;
16859         }
16860 #endif
16861 #ifdef GL_NV_texture_barrier
16862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
16863         {
16864           ret = GLEW_NV_texture_barrier;
16865           continue;
16866         }
16867 #endif
16868 #ifdef GL_NV_texture_compression_vtc
16869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
16870         {
16871           ret = GLEW_NV_texture_compression_vtc;
16872           continue;
16873         }
16874 #endif
16875 #ifdef GL_NV_texture_env_combine4
16876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
16877         {
16878           ret = GLEW_NV_texture_env_combine4;
16879           continue;
16880         }
16881 #endif
16882 #ifdef GL_NV_texture_expand_normal
16883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
16884         {
16885           ret = GLEW_NV_texture_expand_normal;
16886           continue;
16887         }
16888 #endif
16889 #ifdef GL_NV_texture_multisample
16890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
16891         {
16892           ret = GLEW_NV_texture_multisample;
16893           continue;
16894         }
16895 #endif
16896 #ifdef GL_NV_texture_rectangle
16897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
16898         {
16899           ret = GLEW_NV_texture_rectangle;
16900           continue;
16901         }
16902 #endif
16903 #ifdef GL_NV_texture_shader
16904         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
16905         {
16906           ret = GLEW_NV_texture_shader;
16907           continue;
16908         }
16909 #endif
16910 #ifdef GL_NV_texture_shader2
16911         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
16912         {
16913           ret = GLEW_NV_texture_shader2;
16914           continue;
16915         }
16916 #endif
16917 #ifdef GL_NV_texture_shader3
16918         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
16919         {
16920           ret = GLEW_NV_texture_shader3;
16921           continue;
16922         }
16923 #endif
16924 #ifdef GL_NV_transform_feedback
16925         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16926         {
16927           ret = GLEW_NV_transform_feedback;
16928           continue;
16929         }
16930 #endif
16931 #ifdef GL_NV_transform_feedback2
16932         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
16933         {
16934           ret = GLEW_NV_transform_feedback2;
16935           continue;
16936         }
16937 #endif
16938 #ifdef GL_NV_uniform_buffer_unified_memory
16939         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_unified_memory", 29))
16940         {
16941           ret = GLEW_NV_uniform_buffer_unified_memory;
16942           continue;
16943         }
16944 #endif
16945 #ifdef GL_NV_vdpau_interop
16946         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
16947         {
16948           ret = GLEW_NV_vdpau_interop;
16949           continue;
16950         }
16951 #endif
16952 #ifdef GL_NV_vertex_array_range
16953         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16954         {
16955           ret = GLEW_NV_vertex_array_range;
16956           continue;
16957         }
16958 #endif
16959 #ifdef GL_NV_vertex_array_range2
16960         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
16961         {
16962           ret = GLEW_NV_vertex_array_range2;
16963           continue;
16964         }
16965 #endif
16966 #ifdef GL_NV_vertex_attrib_integer_64bit
16967         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
16968         {
16969           ret = GLEW_NV_vertex_attrib_integer_64bit;
16970           continue;
16971         }
16972 #endif
16973 #ifdef GL_NV_vertex_buffer_unified_memory
16974         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
16975         {
16976           ret = GLEW_NV_vertex_buffer_unified_memory;
16977           continue;
16978         }
16979 #endif
16980 #ifdef GL_NV_vertex_program
16981         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
16982         {
16983           ret = GLEW_NV_vertex_program;
16984           continue;
16985         }
16986 #endif
16987 #ifdef GL_NV_vertex_program1_1
16988         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
16989         {
16990           ret = GLEW_NV_vertex_program1_1;
16991           continue;
16992         }
16993 #endif
16994 #ifdef GL_NV_vertex_program2
16995         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
16996         {
16997           ret = GLEW_NV_vertex_program2;
16998           continue;
16999         }
17000 #endif
17001 #ifdef GL_NV_vertex_program2_option
17002         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
17003         {
17004           ret = GLEW_NV_vertex_program2_option;
17005           continue;
17006         }
17007 #endif
17008 #ifdef GL_NV_vertex_program3
17009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
17010         {
17011           ret = GLEW_NV_vertex_program3;
17012           continue;
17013         }
17014 #endif
17015 #ifdef GL_NV_vertex_program4
17016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
17017         {
17018           ret = GLEW_NV_vertex_program4;
17019           continue;
17020         }
17021 #endif
17022 #ifdef GL_NV_video_capture
17023         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
17024         {
17025           ret = GLEW_NV_video_capture;
17026           continue;
17027         }
17028 #endif
17029 #ifdef GL_NV_viewport_array2
17030         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array2", 15))
17031         {
17032           ret = GLEW_NV_viewport_array2;
17033           continue;
17034         }
17035 #endif
17036       }
17037       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
17038       {
17039 #ifdef GL_OES_byte_coordinates
17040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
17041         {
17042           ret = GLEW_OES_byte_coordinates;
17043           continue;
17044         }
17045 #endif
17046 #ifdef GL_OES_compressed_paletted_texture
17047         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
17048         {
17049           ret = GLEW_OES_compressed_paletted_texture;
17050           continue;
17051         }
17052 #endif
17053 #ifdef GL_OES_read_format
17054         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
17055         {
17056           ret = GLEW_OES_read_format;
17057           continue;
17058         }
17059 #endif
17060 #ifdef GL_OES_single_precision
17061         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
17062         {
17063           ret = GLEW_OES_single_precision;
17064           continue;
17065         }
17066 #endif
17067       }
17068       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
17069       {
17070 #ifdef GL_OML_interlace
17071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
17072         {
17073           ret = GLEW_OML_interlace;
17074           continue;
17075         }
17076 #endif
17077 #ifdef GL_OML_resample
17078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
17079         {
17080           ret = GLEW_OML_resample;
17081           continue;
17082         }
17083 #endif
17084 #ifdef GL_OML_subsample
17085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
17086         {
17087           ret = GLEW_OML_subsample;
17088           continue;
17089         }
17090 #endif
17091       }
17092       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OVR_", 4))
17093       {
17094 #ifdef GL_OVR_multiview
17095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview", 9))
17096         {
17097           ret = GLEW_OVR_multiview;
17098           continue;
17099         }
17100 #endif
17101 #ifdef GL_OVR_multiview2
17102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview2", 10))
17103         {
17104           ret = GLEW_OVR_multiview2;
17105           continue;
17106         }
17107 #endif
17108       }
17109       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
17110       {
17111 #ifdef GL_PGI_misc_hints
17112         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
17113         {
17114           ret = GLEW_PGI_misc_hints;
17115           continue;
17116         }
17117 #endif
17118 #ifdef GL_PGI_vertex_hints
17119         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
17120         {
17121           ret = GLEW_PGI_vertex_hints;
17122           continue;
17123         }
17124 #endif
17125       }
17126       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6))
17127       {
17128 #ifdef GL_REGAL_ES1_0_compatibility
17129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19))
17130         {
17131           ret = GLEW_REGAL_ES1_0_compatibility;
17132           continue;
17133         }
17134 #endif
17135 #ifdef GL_REGAL_ES1_1_compatibility
17136         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19))
17137         {
17138           ret = GLEW_REGAL_ES1_1_compatibility;
17139           continue;
17140         }
17141 #endif
17142 #ifdef GL_REGAL_enable
17143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6))
17144         {
17145           ret = GLEW_REGAL_enable;
17146           continue;
17147         }
17148 #endif
17149 #ifdef GL_REGAL_error_string
17150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12))
17151         {
17152           ret = GLEW_REGAL_error_string;
17153           continue;
17154         }
17155 #endif
17156 #ifdef GL_REGAL_extension_query
17157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15))
17158         {
17159           ret = GLEW_REGAL_extension_query;
17160           continue;
17161         }
17162 #endif
17163 #ifdef GL_REGAL_log
17164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3))
17165         {
17166           ret = GLEW_REGAL_log;
17167           continue;
17168         }
17169 #endif
17170 #ifdef GL_REGAL_proc_address
17171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12))
17172         {
17173           ret = GLEW_REGAL_proc_address;
17174           continue;
17175         }
17176 #endif
17177       }
17178       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
17179       {
17180 #ifdef GL_REND_screen_coordinates
17181         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
17182         {
17183           ret = GLEW_REND_screen_coordinates;
17184           continue;
17185         }
17186 #endif
17187       }
17188       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
17189       {
17190 #ifdef GL_S3_s3tc
17191         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
17192         {
17193           ret = GLEW_S3_s3tc;
17194           continue;
17195         }
17196 #endif
17197       }
17198       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
17199       {
17200 #ifdef GL_SGIS_color_range
17201         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
17202         {
17203           ret = GLEW_SGIS_color_range;
17204           continue;
17205         }
17206 #endif
17207 #ifdef GL_SGIS_detail_texture
17208         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
17209         {
17210           ret = GLEW_SGIS_detail_texture;
17211           continue;
17212         }
17213 #endif
17214 #ifdef GL_SGIS_fog_function
17215         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
17216         {
17217           ret = GLEW_SGIS_fog_function;
17218           continue;
17219         }
17220 #endif
17221 #ifdef GL_SGIS_generate_mipmap
17222         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
17223         {
17224           ret = GLEW_SGIS_generate_mipmap;
17225           continue;
17226         }
17227 #endif
17228 #ifdef GL_SGIS_multisample
17229         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17230         {
17231           ret = GLEW_SGIS_multisample;
17232           continue;
17233         }
17234 #endif
17235 #ifdef GL_SGIS_pixel_texture
17236         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
17237         {
17238           ret = GLEW_SGIS_pixel_texture;
17239           continue;
17240         }
17241 #endif
17242 #ifdef GL_SGIS_point_line_texgen
17243         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
17244         {
17245           ret = GLEW_SGIS_point_line_texgen;
17246           continue;
17247         }
17248 #endif
17249 #ifdef GL_SGIS_sharpen_texture
17250         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
17251         {
17252           ret = GLEW_SGIS_sharpen_texture;
17253           continue;
17254         }
17255 #endif
17256 #ifdef GL_SGIS_texture4D
17257         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
17258         {
17259           ret = GLEW_SGIS_texture4D;
17260           continue;
17261         }
17262 #endif
17263 #ifdef GL_SGIS_texture_border_clamp
17264         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
17265         {
17266           ret = GLEW_SGIS_texture_border_clamp;
17267           continue;
17268         }
17269 #endif
17270 #ifdef GL_SGIS_texture_edge_clamp
17271         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
17272         {
17273           ret = GLEW_SGIS_texture_edge_clamp;
17274           continue;
17275         }
17276 #endif
17277 #ifdef GL_SGIS_texture_filter4
17278         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
17279         {
17280           ret = GLEW_SGIS_texture_filter4;
17281           continue;
17282         }
17283 #endif
17284 #ifdef GL_SGIS_texture_lod
17285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
17286         {
17287           ret = GLEW_SGIS_texture_lod;
17288           continue;
17289         }
17290 #endif
17291 #ifdef GL_SGIS_texture_select
17292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
17293         {
17294           ret = GLEW_SGIS_texture_select;
17295           continue;
17296         }
17297 #endif
17298       }
17299       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
17300       {
17301 #ifdef GL_SGIX_async
17302         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
17303         {
17304           ret = GLEW_SGIX_async;
17305           continue;
17306         }
17307 #endif
17308 #ifdef GL_SGIX_async_histogram
17309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
17310         {
17311           ret = GLEW_SGIX_async_histogram;
17312           continue;
17313         }
17314 #endif
17315 #ifdef GL_SGIX_async_pixel
17316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
17317         {
17318           ret = GLEW_SGIX_async_pixel;
17319           continue;
17320         }
17321 #endif
17322 #ifdef GL_SGIX_blend_alpha_minmax
17323         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
17324         {
17325           ret = GLEW_SGIX_blend_alpha_minmax;
17326           continue;
17327         }
17328 #endif
17329 #ifdef GL_SGIX_clipmap
17330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
17331         {
17332           ret = GLEW_SGIX_clipmap;
17333           continue;
17334         }
17335 #endif
17336 #ifdef GL_SGIX_convolution_accuracy
17337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
17338         {
17339           ret = GLEW_SGIX_convolution_accuracy;
17340           continue;
17341         }
17342 #endif
17343 #ifdef GL_SGIX_depth_texture
17344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
17345         {
17346           ret = GLEW_SGIX_depth_texture;
17347           continue;
17348         }
17349 #endif
17350 #ifdef GL_SGIX_flush_raster
17351         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
17352         {
17353           ret = GLEW_SGIX_flush_raster;
17354           continue;
17355         }
17356 #endif
17357 #ifdef GL_SGIX_fog_offset
17358         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
17359         {
17360           ret = GLEW_SGIX_fog_offset;
17361           continue;
17362         }
17363 #endif
17364 #ifdef GL_SGIX_fog_texture
17365         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
17366         {
17367           ret = GLEW_SGIX_fog_texture;
17368           continue;
17369         }
17370 #endif
17371 #ifdef GL_SGIX_fragment_specular_lighting
17372         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
17373         {
17374           ret = GLEW_SGIX_fragment_specular_lighting;
17375           continue;
17376         }
17377 #endif
17378 #ifdef GL_SGIX_framezoom
17379         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
17380         {
17381           ret = GLEW_SGIX_framezoom;
17382           continue;
17383         }
17384 #endif
17385 #ifdef GL_SGIX_interlace
17386         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
17387         {
17388           ret = GLEW_SGIX_interlace;
17389           continue;
17390         }
17391 #endif
17392 #ifdef GL_SGIX_ir_instrument1
17393         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
17394         {
17395           ret = GLEW_SGIX_ir_instrument1;
17396           continue;
17397         }
17398 #endif
17399 #ifdef GL_SGIX_list_priority
17400         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
17401         {
17402           ret = GLEW_SGIX_list_priority;
17403           continue;
17404         }
17405 #endif
17406 #ifdef GL_SGIX_pixel_texture
17407         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
17408         {
17409           ret = GLEW_SGIX_pixel_texture;
17410           continue;
17411         }
17412 #endif
17413 #ifdef GL_SGIX_pixel_texture_bits
17414         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
17415         {
17416           ret = GLEW_SGIX_pixel_texture_bits;
17417           continue;
17418         }
17419 #endif
17420 #ifdef GL_SGIX_reference_plane
17421         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
17422         {
17423           ret = GLEW_SGIX_reference_plane;
17424           continue;
17425         }
17426 #endif
17427 #ifdef GL_SGIX_resample
17428         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
17429         {
17430           ret = GLEW_SGIX_resample;
17431           continue;
17432         }
17433 #endif
17434 #ifdef GL_SGIX_shadow
17435         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
17436         {
17437           ret = GLEW_SGIX_shadow;
17438           continue;
17439         }
17440 #endif
17441 #ifdef GL_SGIX_shadow_ambient
17442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
17443         {
17444           ret = GLEW_SGIX_shadow_ambient;
17445           continue;
17446         }
17447 #endif
17448 #ifdef GL_SGIX_sprite
17449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
17450         {
17451           ret = GLEW_SGIX_sprite;
17452           continue;
17453         }
17454 #endif
17455 #ifdef GL_SGIX_tag_sample_buffer
17456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
17457         {
17458           ret = GLEW_SGIX_tag_sample_buffer;
17459           continue;
17460         }
17461 #endif
17462 #ifdef GL_SGIX_texture_add_env
17463         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
17464         {
17465           ret = GLEW_SGIX_texture_add_env;
17466           continue;
17467         }
17468 #endif
17469 #ifdef GL_SGIX_texture_coordinate_clamp
17470         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
17471         {
17472           ret = GLEW_SGIX_texture_coordinate_clamp;
17473           continue;
17474         }
17475 #endif
17476 #ifdef GL_SGIX_texture_lod_bias
17477         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
17478         {
17479           ret = GLEW_SGIX_texture_lod_bias;
17480           continue;
17481         }
17482 #endif
17483 #ifdef GL_SGIX_texture_multi_buffer
17484         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
17485         {
17486           ret = GLEW_SGIX_texture_multi_buffer;
17487           continue;
17488         }
17489 #endif
17490 #ifdef GL_SGIX_texture_range
17491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
17492         {
17493           ret = GLEW_SGIX_texture_range;
17494           continue;
17495         }
17496 #endif
17497 #ifdef GL_SGIX_texture_scale_bias
17498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
17499         {
17500           ret = GLEW_SGIX_texture_scale_bias;
17501           continue;
17502         }
17503 #endif
17504 #ifdef GL_SGIX_vertex_preclip
17505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
17506         {
17507           ret = GLEW_SGIX_vertex_preclip;
17508           continue;
17509         }
17510 #endif
17511 #ifdef GL_SGIX_vertex_preclip_hint
17512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
17513         {
17514           ret = GLEW_SGIX_vertex_preclip_hint;
17515           continue;
17516         }
17517 #endif
17518 #ifdef GL_SGIX_ycrcb
17519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
17520         {
17521           ret = GLEW_SGIX_ycrcb;
17522           continue;
17523         }
17524 #endif
17525       }
17526       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
17527       {
17528 #ifdef GL_SGI_color_matrix
17529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
17530         {
17531           ret = GLEW_SGI_color_matrix;
17532           continue;
17533         }
17534 #endif
17535 #ifdef GL_SGI_color_table
17536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
17537         {
17538           ret = GLEW_SGI_color_table;
17539           continue;
17540         }
17541 #endif
17542 #ifdef GL_SGI_texture_color_table
17543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
17544         {
17545           ret = GLEW_SGI_texture_color_table;
17546           continue;
17547         }
17548 #endif
17549       }
17550       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
17551       {
17552 #ifdef GL_SUNX_constant_data
17553         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
17554         {
17555           ret = GLEW_SUNX_constant_data;
17556           continue;
17557         }
17558 #endif
17559       }
17560       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
17561       {
17562 #ifdef GL_SUN_convolution_border_modes
17563         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
17564         {
17565           ret = GLEW_SUN_convolution_border_modes;
17566           continue;
17567         }
17568 #endif
17569 #ifdef GL_SUN_global_alpha
17570         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
17571         {
17572           ret = GLEW_SUN_global_alpha;
17573           continue;
17574         }
17575 #endif
17576 #ifdef GL_SUN_mesh_array
17577         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
17578         {
17579           ret = GLEW_SUN_mesh_array;
17580           continue;
17581         }
17582 #endif
17583 #ifdef GL_SUN_read_video_pixels
17584         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
17585         {
17586           ret = GLEW_SUN_read_video_pixels;
17587           continue;
17588         }
17589 #endif
17590 #ifdef GL_SUN_slice_accum
17591         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
17592         {
17593           ret = GLEW_SUN_slice_accum;
17594           continue;
17595         }
17596 #endif
17597 #ifdef GL_SUN_triangle_list
17598         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
17599         {
17600           ret = GLEW_SUN_triangle_list;
17601           continue;
17602         }
17603 #endif
17604 #ifdef GL_SUN_vertex
17605         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
17606         {
17607           ret = GLEW_SUN_vertex;
17608           continue;
17609         }
17610 #endif
17611       }
17612       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
17613       {
17614 #ifdef GL_WIN_phong_shading
17615         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
17616         {
17617           ret = GLEW_WIN_phong_shading;
17618           continue;
17619         }
17620 #endif
17621 #ifdef GL_WIN_specular_fog
17622         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
17623         {
17624           ret = GLEW_WIN_specular_fog;
17625           continue;
17626         }
17627 #endif
17628 #ifdef GL_WIN_swap_hint
17629         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
17630         {
17631           ret = GLEW_WIN_swap_hint;
17632           continue;
17633         }
17634 #endif
17635       }
17636     }
17637     ret = (len == 0);
17638   }
17639   return ret;
17640 }
17641 
17642 #if defined(_WIN32)
17643 
17644 #if defined(GLEW_MX)
wglewContextIsSupported(const WGLEWContext * ctx,const char * name)17645 GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
17646 #else
17647 GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
17648 #endif
17649 {
17650   const GLubyte* pos = (const GLubyte*)name;
17651   GLuint len = _glewStrLen(pos);
17652   GLboolean ret = GL_TRUE;
17653   while (ret && len > 0)
17654   {
17655     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
17656     {
17657       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
17658       {
17659 #ifdef WGL_3DFX_multisample
17660         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17661         {
17662           ret = WGLEW_3DFX_multisample;
17663           continue;
17664         }
17665 #endif
17666       }
17667       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
17668       {
17669 #ifdef WGL_3DL_stereo_control
17670         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
17671         {
17672           ret = WGLEW_3DL_stereo_control;
17673           continue;
17674         }
17675 #endif
17676       }
17677       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
17678       {
17679 #ifdef WGL_AMD_gpu_association
17680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
17681         {
17682           ret = WGLEW_AMD_gpu_association;
17683           continue;
17684         }
17685 #endif
17686       }
17687       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
17688       {
17689 #ifdef WGL_ARB_buffer_region
17690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
17691         {
17692           ret = WGLEW_ARB_buffer_region;
17693           continue;
17694         }
17695 #endif
17696 #ifdef WGL_ARB_context_flush_control
17697         if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
17698         {
17699           ret = WGLEW_ARB_context_flush_control;
17700           continue;
17701         }
17702 #endif
17703 #ifdef WGL_ARB_create_context
17704         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
17705         {
17706           ret = WGLEW_ARB_create_context;
17707           continue;
17708         }
17709 #endif
17710 #ifdef WGL_ARB_create_context_profile
17711         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
17712         {
17713           ret = WGLEW_ARB_create_context_profile;
17714           continue;
17715         }
17716 #endif
17717 #ifdef WGL_ARB_create_context_robustness
17718         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
17719         {
17720           ret = WGLEW_ARB_create_context_robustness;
17721           continue;
17722         }
17723 #endif
17724 #ifdef WGL_ARB_extensions_string
17725         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17726         {
17727           ret = WGLEW_ARB_extensions_string;
17728           continue;
17729         }
17730 #endif
17731 #ifdef WGL_ARB_framebuffer_sRGB
17732         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17733         {
17734           ret = WGLEW_ARB_framebuffer_sRGB;
17735           continue;
17736         }
17737 #endif
17738 #ifdef WGL_ARB_make_current_read
17739         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17740         {
17741           ret = WGLEW_ARB_make_current_read;
17742           continue;
17743         }
17744 #endif
17745 #ifdef WGL_ARB_multisample
17746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17747         {
17748           ret = WGLEW_ARB_multisample;
17749           continue;
17750         }
17751 #endif
17752 #ifdef WGL_ARB_pbuffer
17753         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17754         {
17755           ret = WGLEW_ARB_pbuffer;
17756           continue;
17757         }
17758 #endif
17759 #ifdef WGL_ARB_pixel_format
17760         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17761         {
17762           ret = WGLEW_ARB_pixel_format;
17763           continue;
17764         }
17765 #endif
17766 #ifdef WGL_ARB_pixel_format_float
17767         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17768         {
17769           ret = WGLEW_ARB_pixel_format_float;
17770           continue;
17771         }
17772 #endif
17773 #ifdef WGL_ARB_render_texture
17774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
17775         {
17776           ret = WGLEW_ARB_render_texture;
17777           continue;
17778         }
17779 #endif
17780 #ifdef WGL_ARB_robustness_application_isolation
17781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
17782         {
17783           ret = WGLEW_ARB_robustness_application_isolation;
17784           continue;
17785         }
17786 #endif
17787 #ifdef WGL_ARB_robustness_share_group_isolation
17788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
17789         {
17790           ret = WGLEW_ARB_robustness_share_group_isolation;
17791           continue;
17792         }
17793 #endif
17794       }
17795       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
17796       {
17797 #ifdef WGL_ATI_pixel_format_float
17798         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17799         {
17800           ret = WGLEW_ATI_pixel_format_float;
17801           continue;
17802         }
17803 #endif
17804 #ifdef WGL_ATI_render_texture_rectangle
17805         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
17806         {
17807           ret = WGLEW_ATI_render_texture_rectangle;
17808           continue;
17809         }
17810 #endif
17811       }
17812       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
17813       {
17814 #ifdef WGL_EXT_create_context_es2_profile
17815         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
17816         {
17817           ret = WGLEW_EXT_create_context_es2_profile;
17818           continue;
17819         }
17820 #endif
17821 #ifdef WGL_EXT_create_context_es_profile
17822         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
17823         {
17824           ret = WGLEW_EXT_create_context_es_profile;
17825           continue;
17826         }
17827 #endif
17828 #ifdef WGL_EXT_depth_float
17829         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
17830         {
17831           ret = WGLEW_EXT_depth_float;
17832           continue;
17833         }
17834 #endif
17835 #ifdef WGL_EXT_display_color_table
17836         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
17837         {
17838           ret = WGLEW_EXT_display_color_table;
17839           continue;
17840         }
17841 #endif
17842 #ifdef WGL_EXT_extensions_string
17843         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17844         {
17845           ret = WGLEW_EXT_extensions_string;
17846           continue;
17847         }
17848 #endif
17849 #ifdef WGL_EXT_framebuffer_sRGB
17850         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17851         {
17852           ret = WGLEW_EXT_framebuffer_sRGB;
17853           continue;
17854         }
17855 #endif
17856 #ifdef WGL_EXT_make_current_read
17857         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17858         {
17859           ret = WGLEW_EXT_make_current_read;
17860           continue;
17861         }
17862 #endif
17863 #ifdef WGL_EXT_multisample
17864         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17865         {
17866           ret = WGLEW_EXT_multisample;
17867           continue;
17868         }
17869 #endif
17870 #ifdef WGL_EXT_pbuffer
17871         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17872         {
17873           ret = WGLEW_EXT_pbuffer;
17874           continue;
17875         }
17876 #endif
17877 #ifdef WGL_EXT_pixel_format
17878         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17879         {
17880           ret = WGLEW_EXT_pixel_format;
17881           continue;
17882         }
17883 #endif
17884 #ifdef WGL_EXT_pixel_format_packed_float
17885         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
17886         {
17887           ret = WGLEW_EXT_pixel_format_packed_float;
17888           continue;
17889         }
17890 #endif
17891 #ifdef WGL_EXT_swap_control
17892         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
17893         {
17894           ret = WGLEW_EXT_swap_control;
17895           continue;
17896         }
17897 #endif
17898 #ifdef WGL_EXT_swap_control_tear
17899         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
17900         {
17901           ret = WGLEW_EXT_swap_control_tear;
17902           continue;
17903         }
17904 #endif
17905       }
17906       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
17907       {
17908 #ifdef WGL_I3D_digital_video_control
17909         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
17910         {
17911           ret = WGLEW_I3D_digital_video_control;
17912           continue;
17913         }
17914 #endif
17915 #ifdef WGL_I3D_gamma
17916         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
17917         {
17918           ret = WGLEW_I3D_gamma;
17919           continue;
17920         }
17921 #endif
17922 #ifdef WGL_I3D_genlock
17923         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
17924         {
17925           ret = WGLEW_I3D_genlock;
17926           continue;
17927         }
17928 #endif
17929 #ifdef WGL_I3D_image_buffer
17930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
17931         {
17932           ret = WGLEW_I3D_image_buffer;
17933           continue;
17934         }
17935 #endif
17936 #ifdef WGL_I3D_swap_frame_lock
17937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
17938         {
17939           ret = WGLEW_I3D_swap_frame_lock;
17940           continue;
17941         }
17942 #endif
17943 #ifdef WGL_I3D_swap_frame_usage
17944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
17945         {
17946           ret = WGLEW_I3D_swap_frame_usage;
17947           continue;
17948         }
17949 #endif
17950       }
17951       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
17952       {
17953 #ifdef WGL_NV_DX_interop
17954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
17955         {
17956           ret = WGLEW_NV_DX_interop;
17957           continue;
17958         }
17959 #endif
17960 #ifdef WGL_NV_DX_interop2
17961         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
17962         {
17963           ret = WGLEW_NV_DX_interop2;
17964           continue;
17965         }
17966 #endif
17967 #ifdef WGL_NV_copy_image
17968         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
17969         {
17970           ret = WGLEW_NV_copy_image;
17971           continue;
17972         }
17973 #endif
17974 #ifdef WGL_NV_delay_before_swap
17975         if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
17976         {
17977           ret = WGLEW_NV_delay_before_swap;
17978           continue;
17979         }
17980 #endif
17981 #ifdef WGL_NV_float_buffer
17982         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
17983         {
17984           ret = WGLEW_NV_float_buffer;
17985           continue;
17986         }
17987 #endif
17988 #ifdef WGL_NV_gpu_affinity
17989         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
17990         {
17991           ret = WGLEW_NV_gpu_affinity;
17992           continue;
17993         }
17994 #endif
17995 #ifdef WGL_NV_multisample_coverage
17996         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
17997         {
17998           ret = WGLEW_NV_multisample_coverage;
17999           continue;
18000         }
18001 #endif
18002 #ifdef WGL_NV_present_video
18003         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
18004         {
18005           ret = WGLEW_NV_present_video;
18006           continue;
18007         }
18008 #endif
18009 #ifdef WGL_NV_render_depth_texture
18010         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
18011         {
18012           ret = WGLEW_NV_render_depth_texture;
18013           continue;
18014         }
18015 #endif
18016 #ifdef WGL_NV_render_texture_rectangle
18017         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
18018         {
18019           ret = WGLEW_NV_render_texture_rectangle;
18020           continue;
18021         }
18022 #endif
18023 #ifdef WGL_NV_swap_group
18024         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18025         {
18026           ret = WGLEW_NV_swap_group;
18027           continue;
18028         }
18029 #endif
18030 #ifdef WGL_NV_vertex_array_range
18031         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
18032         {
18033           ret = WGLEW_NV_vertex_array_range;
18034           continue;
18035         }
18036 #endif
18037 #ifdef WGL_NV_video_capture
18038         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
18039         {
18040           ret = WGLEW_NV_video_capture;
18041           continue;
18042         }
18043 #endif
18044 #ifdef WGL_NV_video_output
18045         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
18046         {
18047           ret = WGLEW_NV_video_output;
18048           continue;
18049         }
18050 #endif
18051       }
18052       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
18053       {
18054 #ifdef WGL_OML_sync_control
18055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
18056         {
18057           ret = WGLEW_OML_sync_control;
18058           continue;
18059         }
18060 #endif
18061       }
18062     }
18063     ret = (len == 0);
18064   }
18065   return ret;
18066 }
18067 
18068 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18069 
18070 #if defined(GLEW_MX)
glxewContextIsSupported(const GLXEWContext * ctx,const char * name)18071 GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name)
18072 #else
18073 GLboolean glxewIsSupported (const char* name)
18074 #endif
18075 {
18076   const GLubyte* pos = (const GLubyte*)name;
18077   GLuint len = _glewStrLen(pos);
18078   GLboolean ret = GL_TRUE;
18079   while (ret && len > 0)
18080   {
18081     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
18082     {
18083       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
18084       {
18085 #ifdef GLX_VERSION_1_2
18086         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
18087         {
18088           ret = GLXEW_VERSION_1_2;
18089           continue;
18090         }
18091 #endif
18092 #ifdef GLX_VERSION_1_3
18093         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
18094         {
18095           ret = GLXEW_VERSION_1_3;
18096           continue;
18097         }
18098 #endif
18099 #ifdef GLX_VERSION_1_4
18100         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
18101         {
18102           ret = GLXEW_VERSION_1_4;
18103           continue;
18104         }
18105 #endif
18106       }
18107       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
18108       {
18109 #ifdef GLX_3DFX_multisample
18110         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18111         {
18112           ret = GLXEW_3DFX_multisample;
18113           continue;
18114         }
18115 #endif
18116       }
18117       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
18118       {
18119 #ifdef GLX_AMD_gpu_association
18120         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
18121         {
18122           ret = GLXEW_AMD_gpu_association;
18123           continue;
18124         }
18125 #endif
18126       }
18127       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
18128       {
18129 #ifdef GLX_ARB_context_flush_control
18130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
18131         {
18132           ret = GLXEW_ARB_context_flush_control;
18133           continue;
18134         }
18135 #endif
18136 #ifdef GLX_ARB_create_context
18137         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
18138         {
18139           ret = GLXEW_ARB_create_context;
18140           continue;
18141         }
18142 #endif
18143 #ifdef GLX_ARB_create_context_profile
18144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
18145         {
18146           ret = GLXEW_ARB_create_context_profile;
18147           continue;
18148         }
18149 #endif
18150 #ifdef GLX_ARB_create_context_robustness
18151         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
18152         {
18153           ret = GLXEW_ARB_create_context_robustness;
18154           continue;
18155         }
18156 #endif
18157 #ifdef GLX_ARB_fbconfig_float
18158         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
18159         {
18160           ret = GLXEW_ARB_fbconfig_float;
18161           continue;
18162         }
18163 #endif
18164 #ifdef GLX_ARB_framebuffer_sRGB
18165         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
18166         {
18167           ret = GLXEW_ARB_framebuffer_sRGB;
18168           continue;
18169         }
18170 #endif
18171 #ifdef GLX_ARB_get_proc_address
18172         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
18173         {
18174           ret = GLXEW_ARB_get_proc_address;
18175           continue;
18176         }
18177 #endif
18178 #ifdef GLX_ARB_multisample
18179         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18180         {
18181           ret = GLXEW_ARB_multisample;
18182           continue;
18183         }
18184 #endif
18185 #ifdef GLX_ARB_robustness_application_isolation
18186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
18187         {
18188           ret = GLXEW_ARB_robustness_application_isolation;
18189           continue;
18190         }
18191 #endif
18192 #ifdef GLX_ARB_robustness_share_group_isolation
18193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
18194         {
18195           ret = GLXEW_ARB_robustness_share_group_isolation;
18196           continue;
18197         }
18198 #endif
18199 #ifdef GLX_ARB_vertex_buffer_object
18200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
18201         {
18202           ret = GLXEW_ARB_vertex_buffer_object;
18203           continue;
18204         }
18205 #endif
18206       }
18207       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
18208       {
18209 #ifdef GLX_ATI_pixel_format_float
18210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
18211         {
18212           ret = GLXEW_ATI_pixel_format_float;
18213           continue;
18214         }
18215 #endif
18216 #ifdef GLX_ATI_render_texture
18217         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
18218         {
18219           ret = GLXEW_ATI_render_texture;
18220           continue;
18221         }
18222 #endif
18223       }
18224       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
18225       {
18226 #ifdef GLX_EXT_buffer_age
18227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10))
18228         {
18229           ret = GLXEW_EXT_buffer_age;
18230           continue;
18231         }
18232 #endif
18233 #ifdef GLX_EXT_create_context_es2_profile
18234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
18235         {
18236           ret = GLXEW_EXT_create_context_es2_profile;
18237           continue;
18238         }
18239 #endif
18240 #ifdef GLX_EXT_create_context_es_profile
18241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
18242         {
18243           ret = GLXEW_EXT_create_context_es_profile;
18244           continue;
18245         }
18246 #endif
18247 #ifdef GLX_EXT_fbconfig_packed_float
18248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
18249         {
18250           ret = GLXEW_EXT_fbconfig_packed_float;
18251           continue;
18252         }
18253 #endif
18254 #ifdef GLX_EXT_framebuffer_sRGB
18255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
18256         {
18257           ret = GLXEW_EXT_framebuffer_sRGB;
18258           continue;
18259         }
18260 #endif
18261 #ifdef GLX_EXT_import_context
18262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
18263         {
18264           ret = GLXEW_EXT_import_context;
18265           continue;
18266         }
18267 #endif
18268 #ifdef GLX_EXT_scene_marker
18269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
18270         {
18271           ret = GLXEW_EXT_scene_marker;
18272           continue;
18273         }
18274 #endif
18275 #ifdef GLX_EXT_stereo_tree
18276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11))
18277         {
18278           ret = GLXEW_EXT_stereo_tree;
18279           continue;
18280         }
18281 #endif
18282 #ifdef GLX_EXT_swap_control
18283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18284         {
18285           ret = GLXEW_EXT_swap_control;
18286           continue;
18287         }
18288 #endif
18289 #ifdef GLX_EXT_swap_control_tear
18290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
18291         {
18292           ret = GLXEW_EXT_swap_control_tear;
18293           continue;
18294         }
18295 #endif
18296 #ifdef GLX_EXT_texture_from_pixmap
18297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
18298         {
18299           ret = GLXEW_EXT_texture_from_pixmap;
18300           continue;
18301         }
18302 #endif
18303 #ifdef GLX_EXT_visual_info
18304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
18305         {
18306           ret = GLXEW_EXT_visual_info;
18307           continue;
18308         }
18309 #endif
18310 #ifdef GLX_EXT_visual_rating
18311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
18312         {
18313           ret = GLXEW_EXT_visual_rating;
18314           continue;
18315         }
18316 #endif
18317       }
18318       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
18319       {
18320 #ifdef GLX_INTEL_swap_event
18321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
18322         {
18323           ret = GLXEW_INTEL_swap_event;
18324           continue;
18325         }
18326 #endif
18327       }
18328       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
18329       {
18330 #ifdef GLX_MESA_agp_offset
18331         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
18332         {
18333           ret = GLXEW_MESA_agp_offset;
18334           continue;
18335         }
18336 #endif
18337 #ifdef GLX_MESA_copy_sub_buffer
18338         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
18339         {
18340           ret = GLXEW_MESA_copy_sub_buffer;
18341           continue;
18342         }
18343 #endif
18344 #ifdef GLX_MESA_pixmap_colormap
18345         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
18346         {
18347           ret = GLXEW_MESA_pixmap_colormap;
18348           continue;
18349         }
18350 #endif
18351 #ifdef GLX_MESA_query_renderer
18352         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14))
18353         {
18354           ret = GLXEW_MESA_query_renderer;
18355           continue;
18356         }
18357 #endif
18358 #ifdef GLX_MESA_release_buffers
18359         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
18360         {
18361           ret = GLXEW_MESA_release_buffers;
18362           continue;
18363         }
18364 #endif
18365 #ifdef GLX_MESA_set_3dfx_mode
18366         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
18367         {
18368           ret = GLXEW_MESA_set_3dfx_mode;
18369           continue;
18370         }
18371 #endif
18372 #ifdef GLX_MESA_swap_control
18373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18374         {
18375           ret = GLXEW_MESA_swap_control;
18376           continue;
18377         }
18378 #endif
18379       }
18380       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
18381       {
18382 #ifdef GLX_NV_copy_buffer
18383         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
18384         {
18385           ret = GLXEW_NV_copy_buffer;
18386           continue;
18387         }
18388 #endif
18389 #ifdef GLX_NV_copy_image
18390         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
18391         {
18392           ret = GLXEW_NV_copy_image;
18393           continue;
18394         }
18395 #endif
18396 #ifdef GLX_NV_delay_before_swap
18397         if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
18398         {
18399           ret = GLXEW_NV_delay_before_swap;
18400           continue;
18401         }
18402 #endif
18403 #ifdef GLX_NV_float_buffer
18404         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
18405         {
18406           ret = GLXEW_NV_float_buffer;
18407           continue;
18408         }
18409 #endif
18410 #ifdef GLX_NV_multisample_coverage
18411         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
18412         {
18413           ret = GLXEW_NV_multisample_coverage;
18414           continue;
18415         }
18416 #endif
18417 #ifdef GLX_NV_present_video
18418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
18419         {
18420           ret = GLXEW_NV_present_video;
18421           continue;
18422         }
18423 #endif
18424 #ifdef GLX_NV_swap_group
18425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18426         {
18427           ret = GLXEW_NV_swap_group;
18428           continue;
18429         }
18430 #endif
18431 #ifdef GLX_NV_vertex_array_range
18432         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
18433         {
18434           ret = GLXEW_NV_vertex_array_range;
18435           continue;
18436         }
18437 #endif
18438 #ifdef GLX_NV_video_capture
18439         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
18440         {
18441           ret = GLXEW_NV_video_capture;
18442           continue;
18443         }
18444 #endif
18445 #ifdef GLX_NV_video_out
18446         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9))
18447         {
18448           ret = GLXEW_NV_video_out;
18449           continue;
18450         }
18451 #endif
18452       }
18453       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
18454       {
18455 #ifdef GLX_OML_swap_method
18456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
18457         {
18458           ret = GLXEW_OML_swap_method;
18459           continue;
18460         }
18461 #endif
18462 #ifdef GLX_OML_sync_control
18463         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
18464         {
18465           ret = GLXEW_OML_sync_control;
18466           continue;
18467         }
18468 #endif
18469       }
18470       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
18471       {
18472 #ifdef GLX_SGIS_blended_overlay
18473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
18474         {
18475           ret = GLXEW_SGIS_blended_overlay;
18476           continue;
18477         }
18478 #endif
18479 #ifdef GLX_SGIS_color_range
18480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
18481         {
18482           ret = GLXEW_SGIS_color_range;
18483           continue;
18484         }
18485 #endif
18486 #ifdef GLX_SGIS_multisample
18487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18488         {
18489           ret = GLXEW_SGIS_multisample;
18490           continue;
18491         }
18492 #endif
18493 #ifdef GLX_SGIS_shared_multisample
18494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
18495         {
18496           ret = GLXEW_SGIS_shared_multisample;
18497           continue;
18498         }
18499 #endif
18500       }
18501       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
18502       {
18503 #ifdef GLX_SGIX_fbconfig
18504         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
18505         {
18506           ret = GLXEW_SGIX_fbconfig;
18507           continue;
18508         }
18509 #endif
18510 #ifdef GLX_SGIX_hyperpipe
18511         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
18512         {
18513           ret = GLXEW_SGIX_hyperpipe;
18514           continue;
18515         }
18516 #endif
18517 #ifdef GLX_SGIX_pbuffer
18518         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
18519         {
18520           ret = GLXEW_SGIX_pbuffer;
18521           continue;
18522         }
18523 #endif
18524 #ifdef GLX_SGIX_swap_barrier
18525         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
18526         {
18527           ret = GLXEW_SGIX_swap_barrier;
18528           continue;
18529         }
18530 #endif
18531 #ifdef GLX_SGIX_swap_group
18532         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18533         {
18534           ret = GLXEW_SGIX_swap_group;
18535           continue;
18536         }
18537 #endif
18538 #ifdef GLX_SGIX_video_resize
18539         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18540         {
18541           ret = GLXEW_SGIX_video_resize;
18542           continue;
18543         }
18544 #endif
18545 #ifdef GLX_SGIX_visual_select_group
18546         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
18547         {
18548           ret = GLXEW_SGIX_visual_select_group;
18549           continue;
18550         }
18551 #endif
18552       }
18553       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
18554       {
18555 #ifdef GLX_SGI_cushion
18556         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
18557         {
18558           ret = GLXEW_SGI_cushion;
18559           continue;
18560         }
18561 #endif
18562 #ifdef GLX_SGI_make_current_read
18563         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
18564         {
18565           ret = GLXEW_SGI_make_current_read;
18566           continue;
18567         }
18568 #endif
18569 #ifdef GLX_SGI_swap_control
18570         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18571         {
18572           ret = GLXEW_SGI_swap_control;
18573           continue;
18574         }
18575 #endif
18576 #ifdef GLX_SGI_video_sync
18577         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
18578         {
18579           ret = GLXEW_SGI_video_sync;
18580           continue;
18581         }
18582 #endif
18583       }
18584       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
18585       {
18586 #ifdef GLX_SUN_get_transparent_index
18587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
18588         {
18589           ret = GLXEW_SUN_get_transparent_index;
18590           continue;
18591         }
18592 #endif
18593 #ifdef GLX_SUN_video_resize
18594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18595         {
18596           ret = GLXEW_SUN_video_resize;
18597           continue;
18598         }
18599 #endif
18600       }
18601     }
18602     ret = (len == 0);
18603   }
18604   return ret;
18605 }
18606 
18607 #endif /* _WIN32 */
18608