1 /*
2  * Copyright (c) 2015-2017, Intel Corporation
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
6  *
7  *  * Redistributions of source code must retain the above copyright notice,
8  *    this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *  * Neither the name of Intel Corporation nor the names of its contributors
13  *    may be used to endorse or promote products derived from this software
14  *    without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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27  */
28 
29 /** \file
30  * \brief Code for discovering properties of an expression used by
31  * hs_expression_info.
32  */
33 
34 #ifndef NG_EXPR_INFO_H
35 #define NG_EXPR_INFO_H
36 
37 struct hs_expr_info;
38 
39 namespace ue2 {
40 
41 class ExpressionInfo;
42 class NGHolder;
43 class ReportManager;
44 struct CompileContext;
45 
46 void fillExpressionInfo(ReportManager &rm, const CompileContext &cc,
47                         NGHolder &g, ExpressionInfo &expr, hs_expr_info *info);
48 
49 } // namespace ue2
50 
51 #endif // NG_EXPR_INFO_H
52