1 /*
2  * Copyright (c) 2015-2017, Intel Corporation
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
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8  *    this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
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12  *  * Neither the name of Intel Corporation nor the names of its contributors
13  *    may be used to endorse or promote products derived from this software
14  *    without specific prior written permission.
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16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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27  */
28 
29 /** \file
30  * \brief Functions for splitting NFAGraphs into LHS and RHS.
31  */
32 
33 #ifndef NG_SPLIT_H
34 #define NG_SPLIT_H
35 
36 #include "ng_holder.h"
37 
38 #include <unordered_map>
39 #include <vector>
40 
41 namespace ue2 {
42 
43 class NGHolder;
44 
45 /** Note: pivot should be a vertex that dominates acceptEod. Treating 'in'
46  * allocated to rhs if they are reachable from the pivot. Conversely, a vertex
47  * is in the lhs if it is reachable from start without going through the
48  * pivot. The pivot ends up in the LHS and any adjacent vertices in the RHS.
49  *
50  * Note: The RHS is setup to be triggered by TOP 0
51  *
52  * When multiple split vertices are provided:
53  * - RHS contains all vertices reachable from every pivot
54  * - LHS contains all vertices which are reachable from start ignoring any
55  *   vertices which have an edge to every pivot
56  */
57 void splitGraph(const NGHolder &base, NFAVertex pivot, NGHolder *lhs,
58                 std::unordered_map<NFAVertex, NFAVertex> *lhs_map,
59                 NGHolder *rhs,
60                 std::unordered_map<NFAVertex, NFAVertex> *rhs_map);
61 
62 void splitGraph(const NGHolder &base, const std::vector<NFAVertex> &pivots,
63                 NGHolder *lhs,
64                 std::unordered_map<NFAVertex, NFAVertex> *lhs_map,
65                 NGHolder *rhs,
66                 std::unordered_map<NFAVertex, NFAVertex> *rhs_map);
67 
68 void splitLHS(const NGHolder &base, NFAVertex pivot, NGHolder *lhs,
69               std::unordered_map<NFAVertex, NFAVertex> *lhs_map);
70 
71 void splitRHS(const NGHolder &base, const std::vector<NFAVertex> &pivots,
72               NGHolder *rhs, std::unordered_map<NFAVertex, NFAVertex> *rhs_map);
73 
74 } // namespace ue2
75 
76 #endif // NG_SPLIT_H
77