1class pyqtSignal(): 2 def connect(self, targetSignal): pass 3 def emit(self, *args): pass 4from QtCore import * 5 6class QGL(): 7 """""" 8 # Enum QGL.FormatOption 9 DoubleBuffer = 0 10 DepthBuffer = 0 11 Rgba = 0 12 AlphaChannel = 0 13 AccumBuffer = 0 14 StencilBuffer = 0 15 StereoBuffers = 0 16 DirectRendering = 0 17 HasOverlay = 0 18 SampleBuffers = 0 19 SingleBuffer = 0 20 NoDepthBuffer = 0 21 ColorIndex = 0 22 NoAlphaChannel = 0 23 NoAccumBuffer = 0 24 NoStencilBuffer = 0 25 NoStereoBuffers = 0 26 IndirectRendering = 0 27 NoOverlay = 0 28 NoSampleBuffers = 0 29 DeprecatedFunctions = 0 30 NoDeprecatedFunctions = 0 31 32 def setPreferredPaintEngine(self, engineType): 33 '''static void QGL.setPreferredPaintEngine(QPaintEngine.Type engineType)''' 34 class FormatOptions(): 35 """""" 36 def __init__(self): 37 '''QGL.FormatOptions QGL.FormatOptions.__init__()''' 38 return QGL.FormatOptions() 39 def __init__(self): 40 '''int QGL.FormatOptions.__init__()''' 41 return int() 42 def __init__(self): 43 '''void QGL.FormatOptions.__init__()''' 44 def __bool__(self): 45 '''int QGL.FormatOptions.__bool__()''' 46 return int() 47 def __ne__(self, f): 48 '''bool QGL.FormatOptions.__ne__(QGL.FormatOptions f)''' 49 return bool() 50 def __eq__(self, f): 51 '''bool QGL.FormatOptions.__eq__(QGL.FormatOptions f)''' 52 return bool() 53 def __invert__(self): 54 '''QGL.FormatOptions QGL.FormatOptions.__invert__()''' 55 return QGL.FormatOptions() 56 def __and__(self, mask): 57 '''QGL.FormatOptions QGL.FormatOptions.__and__(int mask)''' 58 return QGL.FormatOptions() 59 def __xor__(self, f): 60 '''QGL.FormatOptions QGL.FormatOptions.__xor__(QGL.FormatOptions f)''' 61 return QGL.FormatOptions() 62 def __xor__(self, f): 63 '''QGL.FormatOptions QGL.FormatOptions.__xor__(int f)''' 64 return QGL.FormatOptions() 65 def __or__(self, f): 66 '''QGL.FormatOptions QGL.FormatOptions.__or__(QGL.FormatOptions f)''' 67 return QGL.FormatOptions() 68 def __or__(self, f): 69 '''QGL.FormatOptions QGL.FormatOptions.__or__(int f)''' 70 return QGL.FormatOptions() 71 def __int__(self): 72 '''int QGL.FormatOptions.__int__()''' 73 return int() 74 def __ixor__(self, f): 75 '''QGL.FormatOptions QGL.FormatOptions.__ixor__(QGL.FormatOptions f)''' 76 return QGL.FormatOptions() 77 def __ior__(self, f): 78 '''QGL.FormatOptions QGL.FormatOptions.__ior__(QGL.FormatOptions f)''' 79 return QGL.FormatOptions() 80 def __iand__(self, mask): 81 '''QGL.FormatOptions QGL.FormatOptions.__iand__(int mask)''' 82 return QGL.FormatOptions() 83 84 85class QGLFormat(): 86 """""" 87 # Enum QGLFormat.OpenGLContextProfile 88 NoProfile = 0 89 CoreProfile = 0 90 CompatibilityProfile = 0 91 92 # Enum QGLFormat.OpenGLVersionFlag 93 OpenGL_Version_None = 0 94 OpenGL_Version_1_1 = 0 95 OpenGL_Version_1_2 = 0 96 OpenGL_Version_1_3 = 0 97 OpenGL_Version_1_4 = 0 98 OpenGL_Version_1_5 = 0 99 OpenGL_Version_2_0 = 0 100 OpenGL_Version_2_1 = 0 101 OpenGL_Version_3_0 = 0 102 OpenGL_Version_3_1 = 0 103 OpenGL_Version_3_2 = 0 104 OpenGL_Version_3_3 = 0 105 OpenGL_Version_4_0 = 0 106 OpenGL_ES_Common_Version_1_0 = 0 107 OpenGL_ES_CommonLite_Version_1_0 = 0 108 OpenGL_ES_Common_Version_1_1 = 0 109 OpenGL_ES_CommonLite_Version_1_1 = 0 110 OpenGL_ES_Version_2_0 = 0 111 112 def __init__(self): 113 '''void QGLFormat.__init__()''' 114 def __init__(self, options, plane = 0): 115 '''void QGLFormat.__init__(QGL.FormatOptions options, int plane = 0)''' 116 def __init__(self, other): 117 '''void QGLFormat.__init__(QGLFormat other)''' 118 def __eq__(self): 119 '''QGLFormat QGLFormat.__eq__()''' 120 return QGLFormat() 121 def __ne__(self): 122 '''QGLFormat QGLFormat.__ne__()''' 123 return QGLFormat() 124 def profile(self): 125 '''QGLFormat.OpenGLContextProfile QGLFormat.profile()''' 126 return QGLFormat.OpenGLContextProfile() 127 def setProfile(self, profile): 128 '''void QGLFormat.setProfile(QGLFormat.OpenGLContextProfile profile)''' 129 def minorVersion(self): 130 '''int QGLFormat.minorVersion()''' 131 return int() 132 def majorVersion(self): 133 '''int QGLFormat.majorVersion()''' 134 return int() 135 def setVersion(self, major, minor): 136 '''void QGLFormat.setVersion(int major, int minor)''' 137 def openGLVersionFlags(self): 138 '''static QGLFormat.OpenGLVersionFlags QGLFormat.openGLVersionFlags()''' 139 return QGLFormat.OpenGLVersionFlags() 140 def swapInterval(self): 141 '''int QGLFormat.swapInterval()''' 142 return int() 143 def setSwapInterval(self, interval): 144 '''void QGLFormat.setSwapInterval(int interval)''' 145 def blueBufferSize(self): 146 '''int QGLFormat.blueBufferSize()''' 147 return int() 148 def setBlueBufferSize(self, size): 149 '''void QGLFormat.setBlueBufferSize(int size)''' 150 def greenBufferSize(self): 151 '''int QGLFormat.greenBufferSize()''' 152 return int() 153 def setGreenBufferSize(self, size): 154 '''void QGLFormat.setGreenBufferSize(int size)''' 155 def redBufferSize(self): 156 '''int QGLFormat.redBufferSize()''' 157 return int() 158 def setRedBufferSize(self, size): 159 '''void QGLFormat.setRedBufferSize(int size)''' 160 def sampleBuffers(self): 161 '''bool QGLFormat.sampleBuffers()''' 162 return bool() 163 def hasOverlay(self): 164 '''bool QGLFormat.hasOverlay()''' 165 return bool() 166 def directRendering(self): 167 '''bool QGLFormat.directRendering()''' 168 return bool() 169 def stereo(self): 170 '''bool QGLFormat.stereo()''' 171 return bool() 172 def stencil(self): 173 '''bool QGLFormat.stencil()''' 174 return bool() 175 def accum(self): 176 '''bool QGLFormat.accum()''' 177 return bool() 178 def alpha(self): 179 '''bool QGLFormat.alpha()''' 180 return bool() 181 def rgba(self): 182 '''bool QGLFormat.rgba()''' 183 return bool() 184 def depth(self): 185 '''bool QGLFormat.depth()''' 186 return bool() 187 def doubleBuffer(self): 188 '''bool QGLFormat.doubleBuffer()''' 189 return bool() 190 def hasOpenGLOverlays(self): 191 '''static bool QGLFormat.hasOpenGLOverlays()''' 192 return bool() 193 def hasOpenGL(self): 194 '''static bool QGLFormat.hasOpenGL()''' 195 return bool() 196 def setDefaultOverlayFormat(self, f): 197 '''static void QGLFormat.setDefaultOverlayFormat(QGLFormat f)''' 198 def defaultOverlayFormat(self): 199 '''static QGLFormat QGLFormat.defaultOverlayFormat()''' 200 return QGLFormat() 201 def setDefaultFormat(self, f): 202 '''static void QGLFormat.setDefaultFormat(QGLFormat f)''' 203 def defaultFormat(self): 204 '''static QGLFormat QGLFormat.defaultFormat()''' 205 return QGLFormat() 206 def testOption(self, opt): 207 '''bool QGLFormat.testOption(QGL.FormatOptions opt)''' 208 return bool() 209 def setOption(self, opt): 210 '''void QGLFormat.setOption(QGL.FormatOptions opt)''' 211 def setPlane(self, plane): 212 '''void QGLFormat.setPlane(int plane)''' 213 def plane(self): 214 '''int QGLFormat.plane()''' 215 return int() 216 def setOverlay(self, enable): 217 '''void QGLFormat.setOverlay(bool enable)''' 218 def setDirectRendering(self, enable): 219 '''void QGLFormat.setDirectRendering(bool enable)''' 220 def setStereo(self, enable): 221 '''void QGLFormat.setStereo(bool enable)''' 222 def setStencil(self, enable): 223 '''void QGLFormat.setStencil(bool enable)''' 224 def setAccum(self, enable): 225 '''void QGLFormat.setAccum(bool enable)''' 226 def setAlpha(self, enable): 227 '''void QGLFormat.setAlpha(bool enable)''' 228 def setRgba(self, enable): 229 '''void QGLFormat.setRgba(bool enable)''' 230 def setDepth(self, enable): 231 '''void QGLFormat.setDepth(bool enable)''' 232 def setDoubleBuffer(self, enable): 233 '''void QGLFormat.setDoubleBuffer(bool enable)''' 234 def samples(self): 235 '''int QGLFormat.samples()''' 236 return int() 237 def setSamples(self, numSamples): 238 '''void QGLFormat.setSamples(int numSamples)''' 239 def setSampleBuffers(self, enable): 240 '''void QGLFormat.setSampleBuffers(bool enable)''' 241 def stencilBufferSize(self): 242 '''int QGLFormat.stencilBufferSize()''' 243 return int() 244 def setStencilBufferSize(self, size): 245 '''void QGLFormat.setStencilBufferSize(int size)''' 246 def alphaBufferSize(self): 247 '''int QGLFormat.alphaBufferSize()''' 248 return int() 249 def setAlphaBufferSize(self, size): 250 '''void QGLFormat.setAlphaBufferSize(int size)''' 251 def accumBufferSize(self): 252 '''int QGLFormat.accumBufferSize()''' 253 return int() 254 def setAccumBufferSize(self, size): 255 '''void QGLFormat.setAccumBufferSize(int size)''' 256 def depthBufferSize(self): 257 '''int QGLFormat.depthBufferSize()''' 258 return int() 259 def setDepthBufferSize(self, size): 260 '''void QGLFormat.setDepthBufferSize(int size)''' 261 class OpenGLVersionFlags(): 262 """""" 263 def __init__(self): 264 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__init__()''' 265 return QGLFormat.OpenGLVersionFlags() 266 def __init__(self): 267 '''int QGLFormat.OpenGLVersionFlags.__init__()''' 268 return int() 269 def __init__(self): 270 '''void QGLFormat.OpenGLVersionFlags.__init__()''' 271 def __bool__(self): 272 '''int QGLFormat.OpenGLVersionFlags.__bool__()''' 273 return int() 274 def __ne__(self, f): 275 '''bool QGLFormat.OpenGLVersionFlags.__ne__(QGLFormat.OpenGLVersionFlags f)''' 276 return bool() 277 def __eq__(self, f): 278 '''bool QGLFormat.OpenGLVersionFlags.__eq__(QGLFormat.OpenGLVersionFlags f)''' 279 return bool() 280 def __invert__(self): 281 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__invert__()''' 282 return QGLFormat.OpenGLVersionFlags() 283 def __and__(self, mask): 284 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__and__(int mask)''' 285 return QGLFormat.OpenGLVersionFlags() 286 def __xor__(self, f): 287 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__xor__(QGLFormat.OpenGLVersionFlags f)''' 288 return QGLFormat.OpenGLVersionFlags() 289 def __xor__(self, f): 290 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__xor__(int f)''' 291 return QGLFormat.OpenGLVersionFlags() 292 def __or__(self, f): 293 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__or__(QGLFormat.OpenGLVersionFlags f)''' 294 return QGLFormat.OpenGLVersionFlags() 295 def __or__(self, f): 296 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__or__(int f)''' 297 return QGLFormat.OpenGLVersionFlags() 298 def __int__(self): 299 '''int QGLFormat.OpenGLVersionFlags.__int__()''' 300 return int() 301 def __ixor__(self, f): 302 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__ixor__(QGLFormat.OpenGLVersionFlags f)''' 303 return QGLFormat.OpenGLVersionFlags() 304 def __ior__(self, f): 305 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__ior__(QGLFormat.OpenGLVersionFlags f)''' 306 return QGLFormat.OpenGLVersionFlags() 307 def __iand__(self, mask): 308 '''QGLFormat.OpenGLVersionFlags QGLFormat.OpenGLVersionFlags.__iand__(int mask)''' 309 return QGLFormat.OpenGLVersionFlags() 310 311 312class QGLContext(): 313 """""" 314 # Enum QGLContext.BindOption 315 NoBindOption = 0 316 InvertedYBindOption = 0 317 MipmapBindOption = 0 318 PremultipliedAlphaBindOption = 0 319 LinearFilteringBindOption = 0 320 DefaultBindOption = 0 321 322 def __init__(self, format, device): 323 '''void QGLContext.__init__(QGLFormat format, QPaintDevice device)''' 324 def areSharing(self, context1, context2): 325 '''static bool QGLContext.areSharing(QGLContext context1, QGLContext context2)''' 326 return bool() 327 def generateFontDisplayLists(self, fnt, listBase): 328 '''void QGLContext.generateFontDisplayLists(QFont fnt, int listBase)''' 329 def setInitialized(self, on): 330 '''void QGLContext.setInitialized(bool on)''' 331 def initialized(self): 332 '''bool QGLContext.initialized()''' 333 return bool() 334 def setWindowCreated(self, on): 335 '''void QGLContext.setWindowCreated(bool on)''' 336 def windowCreated(self): 337 '''bool QGLContext.windowCreated()''' 338 return bool() 339 def deviceIsPixmap(self): 340 '''bool QGLContext.deviceIsPixmap()''' 341 return bool() 342 def chooseContext(self, shareContext = None): 343 '''bool QGLContext.chooseContext(QGLContext shareContext = None)''' 344 return bool() 345 def currentContext(self): 346 '''static QGLContext QGLContext.currentContext()''' 347 return QGLContext() 348 def overlayTransparentColor(self): 349 '''QColor QGLContext.overlayTransparentColor()''' 350 return QColor() 351 def device(self): 352 '''QPaintDevice QGLContext.device()''' 353 return QPaintDevice() 354 def getProcAddress(self, proc): 355 '''sip.voidptr QGLContext.getProcAddress(QString proc)''' 356 return sip.voidptr() 357 def textureCacheLimit(self): 358 '''static int QGLContext.textureCacheLimit()''' 359 return int() 360 def setTextureCacheLimit(self, size): 361 '''static void QGLContext.setTextureCacheLimit(int size)''' 362 def deleteTexture(self, tx_id): 363 '''void QGLContext.deleteTexture(int tx_id)''' 364 def chooseVisual(self): 365 '''sip.voidptr QGLContext.chooseVisual()''' 366 return sip.voidptr() 367 def drawTexture(self, target, textureId, textureTarget = None): 368 '''void QGLContext.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 369 def drawTexture(self, point, textureId, textureTarget = None): 370 '''void QGLContext.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 371 def bindTexture(self, image, target = None, format = None): 372 '''int QGLContext.bindTexture(QImage image, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 373 return int() 374 def bindTexture(self, pixmap, target = None, format = None): 375 '''int QGLContext.bindTexture(QPixmap pixmap, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 376 return int() 377 def bindTexture(self, fileName): 378 '''int QGLContext.bindTexture(QString fileName)''' 379 return int() 380 def bindTexture(self, image, target, format, options): 381 '''int QGLContext.bindTexture(QImage image, int target, int format, QGLContext.BindOptions options)''' 382 return int() 383 def bindTexture(self, pixmap, target, format, options): 384 '''int QGLContext.bindTexture(QPixmap pixmap, int target, int format, QGLContext.BindOptions options)''' 385 return int() 386 def swapBuffers(self): 387 '''void QGLContext.swapBuffers()''' 388 def doneCurrent(self): 389 '''void QGLContext.doneCurrent()''' 390 def makeCurrent(self): 391 '''void QGLContext.makeCurrent()''' 392 def setFormat(self, format): 393 '''void QGLContext.setFormat(QGLFormat format)''' 394 def requestedFormat(self): 395 '''QGLFormat QGLContext.requestedFormat()''' 396 return QGLFormat() 397 def format(self): 398 '''QGLFormat QGLContext.format()''' 399 return QGLFormat() 400 def reset(self): 401 '''void QGLContext.reset()''' 402 def isSharing(self): 403 '''bool QGLContext.isSharing()''' 404 return bool() 405 def isValid(self): 406 '''bool QGLContext.isValid()''' 407 return bool() 408 def create(self, shareContext = None): 409 '''bool QGLContext.create(QGLContext shareContext = None)''' 410 return bool() 411 class BindOptions(): 412 """""" 413 def __init__(self): 414 '''QGLContext.BindOptions QGLContext.BindOptions.__init__()''' 415 return QGLContext.BindOptions() 416 def __init__(self): 417 '''int QGLContext.BindOptions.__init__()''' 418 return int() 419 def __init__(self): 420 '''void QGLContext.BindOptions.__init__()''' 421 def __bool__(self): 422 '''int QGLContext.BindOptions.__bool__()''' 423 return int() 424 def __ne__(self, f): 425 '''bool QGLContext.BindOptions.__ne__(QGLContext.BindOptions f)''' 426 return bool() 427 def __eq__(self, f): 428 '''bool QGLContext.BindOptions.__eq__(QGLContext.BindOptions f)''' 429 return bool() 430 def __invert__(self): 431 '''QGLContext.BindOptions QGLContext.BindOptions.__invert__()''' 432 return QGLContext.BindOptions() 433 def __and__(self, mask): 434 '''QGLContext.BindOptions QGLContext.BindOptions.__and__(int mask)''' 435 return QGLContext.BindOptions() 436 def __xor__(self, f): 437 '''QGLContext.BindOptions QGLContext.BindOptions.__xor__(QGLContext.BindOptions f)''' 438 return QGLContext.BindOptions() 439 def __xor__(self, f): 440 '''QGLContext.BindOptions QGLContext.BindOptions.__xor__(int f)''' 441 return QGLContext.BindOptions() 442 def __or__(self, f): 443 '''QGLContext.BindOptions QGLContext.BindOptions.__or__(QGLContext.BindOptions f)''' 444 return QGLContext.BindOptions() 445 def __or__(self, f): 446 '''QGLContext.BindOptions QGLContext.BindOptions.__or__(int f)''' 447 return QGLContext.BindOptions() 448 def __int__(self): 449 '''int QGLContext.BindOptions.__int__()''' 450 return int() 451 def __ixor__(self, f): 452 '''QGLContext.BindOptions QGLContext.BindOptions.__ixor__(QGLContext.BindOptions f)''' 453 return QGLContext.BindOptions() 454 def __ior__(self, f): 455 '''QGLContext.BindOptions QGLContext.BindOptions.__ior__(QGLContext.BindOptions f)''' 456 return QGLContext.BindOptions() 457 def __iand__(self, mask): 458 '''QGLContext.BindOptions QGLContext.BindOptions.__iand__(int mask)''' 459 return QGLContext.BindOptions() 460 461 462class QGLWidget(QWidget): 463 """""" 464 def __init__(self, parent = None, shareWidget = None, flags = 0): 465 '''void QGLWidget.__init__(QWidget parent = None, QGLWidget shareWidget = None, Qt.WindowFlags flags = 0)''' 466 def __init__(self, context, parent = None, shareWidget = None, flags = 0): 467 '''void QGLWidget.__init__(QGLContext context, QWidget parent = None, QGLWidget shareWidget = None, Qt.WindowFlags flags = 0)''' 468 def __init__(self, format, parent = None, shareWidget = None, flags = 0): 469 '''void QGLWidget.__init__(QGLFormat format, QWidget parent = None, QGLWidget shareWidget = None, Qt.WindowFlags flags = 0)''' 470 def fontDisplayListBase(self, font, listBase = 2000): 471 '''int QGLWidget.fontDisplayListBase(QFont font, int listBase = 2000)''' 472 return int() 473 def glDraw(self): 474 '''void QGLWidget.glDraw()''' 475 def glInit(self): 476 '''void QGLWidget.glInit()''' 477 def resizeEvent(self): 478 '''QResizeEvent QGLWidget.resizeEvent()''' 479 return QResizeEvent() 480 def paintEvent(self): 481 '''QPaintEvent QGLWidget.paintEvent()''' 482 return QPaintEvent() 483 def autoBufferSwap(self): 484 '''bool QGLWidget.autoBufferSwap()''' 485 return bool() 486 def setAutoBufferSwap(self, on): 487 '''void QGLWidget.setAutoBufferSwap(bool on)''' 488 def paintOverlayGL(self): 489 '''void QGLWidget.paintOverlayGL()''' 490 def resizeOverlayGL(self, w, h): 491 '''void QGLWidget.resizeOverlayGL(int w, int h)''' 492 def initializeOverlayGL(self): 493 '''void QGLWidget.initializeOverlayGL()''' 494 def paintGL(self): 495 '''void QGLWidget.paintGL()''' 496 def resizeGL(self, w, h): 497 '''void QGLWidget.resizeGL(int w, int h)''' 498 def initializeGL(self): 499 '''void QGLWidget.initializeGL()''' 500 def event(self): 501 '''QEvent QGLWidget.event()''' 502 return QEvent() 503 def updateOverlayGL(self): 504 '''void QGLWidget.updateOverlayGL()''' 505 def updateGL(self): 506 '''void QGLWidget.updateGL()''' 507 def deleteTexture(self, tx_id): 508 '''void QGLWidget.deleteTexture(int tx_id)''' 509 def drawTexture(self, target, textureId, textureTarget = None): 510 '''void QGLWidget.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 511 def drawTexture(self, point, textureId, textureTarget = None): 512 '''void QGLWidget.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 513 def bindTexture(self, image, target = None, format = None): 514 '''int QGLWidget.bindTexture(QImage image, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 515 return int() 516 def bindTexture(self, pixmap, target = None, format = None): 517 '''int QGLWidget.bindTexture(QPixmap pixmap, int target = GL_TEXTURE_2D, int format = GL_RGBA)''' 518 return int() 519 def bindTexture(self, fileName): 520 '''int QGLWidget.bindTexture(QString fileName)''' 521 return int() 522 def bindTexture(self, image, target, format, options): 523 '''int QGLWidget.bindTexture(QImage image, int target, int format, QGLContext.BindOptions options)''' 524 return int() 525 def bindTexture(self, pixmap, target, format, options): 526 '''int QGLWidget.bindTexture(QPixmap pixmap, int target, int format, QGLContext.BindOptions options)''' 527 return int() 528 def paintEngine(self): 529 '''QPaintEngine QGLWidget.paintEngine()''' 530 return QPaintEngine() 531 def renderText(self, x, y, str, font = QFont(), listBase = 2000): 532 '''void QGLWidget.renderText(int x, int y, QString str, QFont font = QFont(), int listBase = 2000)''' 533 def renderText(self, x, y, z, str, font = QFont(), listBase = 2000): 534 '''void QGLWidget.renderText(float x, float y, float z, QString str, QFont font = QFont(), int listBase = 2000)''' 535 def setColormap(self, map): 536 '''void QGLWidget.setColormap(QGLColormap map)''' 537 def colormap(self): 538 '''QGLColormap QGLWidget.colormap()''' 539 return QGLColormap() 540 def setMouseTracking(self, enable): 541 '''void QGLWidget.setMouseTracking(bool enable)''' 542 def convertToGLFormat(self, img): 543 '''static QImage QGLWidget.convertToGLFormat(QImage img)''' 544 return QImage() 545 def overlayContext(self): 546 '''QGLContext QGLWidget.overlayContext()''' 547 return QGLContext() 548 def makeOverlayCurrent(self): 549 '''void QGLWidget.makeOverlayCurrent()''' 550 def grabFrameBuffer(self, withAlpha = False): 551 '''QImage QGLWidget.grabFrameBuffer(bool withAlpha = False)''' 552 return QImage() 553 def renderPixmap(self, width = 0, height = 0, useContext = False): 554 '''QPixmap QGLWidget.renderPixmap(int width = 0, int height = 0, bool useContext = False)''' 555 return QPixmap() 556 def setContext(self, context, shareContext = None, deleteOldContext = True): 557 '''void QGLWidget.setContext(QGLContext context, QGLContext shareContext = None, bool deleteOldContext = True)''' 558 def context(self): 559 '''QGLContext QGLWidget.context()''' 560 return QGLContext() 561 def setFormat(self, format): 562 '''void QGLWidget.setFormat(QGLFormat format)''' 563 def format(self): 564 '''QGLFormat QGLWidget.format()''' 565 return QGLFormat() 566 def swapBuffers(self): 567 '''void QGLWidget.swapBuffers()''' 568 def doubleBuffer(self): 569 '''bool QGLWidget.doubleBuffer()''' 570 return bool() 571 def doneCurrent(self): 572 '''void QGLWidget.doneCurrent()''' 573 def makeCurrent(self): 574 '''void QGLWidget.makeCurrent()''' 575 def isSharing(self): 576 '''bool QGLWidget.isSharing()''' 577 return bool() 578 def isValid(self): 579 '''bool QGLWidget.isValid()''' 580 return bool() 581 def qglClearColor(self, c): 582 '''void QGLWidget.qglClearColor(QColor c)''' 583 def qglColor(self, c): 584 '''void QGLWidget.qglColor(QColor c)''' 585 586 587class QGLBuffer(): 588 """""" 589 # Enum QGLBuffer.UsagePattern 590 StreamDraw = 0 591 StreamRead = 0 592 StreamCopy = 0 593 StaticDraw = 0 594 StaticRead = 0 595 StaticCopy = 0 596 DynamicDraw = 0 597 DynamicRead = 0 598 DynamicCopy = 0 599 600 # Enum QGLBuffer.Type 601 VertexBuffer = 0 602 IndexBuffer = 0 603 PixelPackBuffer = 0 604 PixelUnpackBuffer = 0 605 606 # Enum QGLBuffer.Access 607 ReadOnly = 0 608 WriteOnly = 0 609 ReadWrite = 0 610 611 def __init__(self): 612 '''void QGLBuffer.__init__()''' 613 def __init__(self, type): 614 '''void QGLBuffer.__init__(QGLBuffer.Type type)''' 615 def __init__(self, other): 616 '''void QGLBuffer.__init__(QGLBuffer other)''' 617 def unmap(self): 618 '''bool QGLBuffer.unmap()''' 619 return bool() 620 def map(self, access): 621 '''sip.voidptr QGLBuffer.map(QGLBuffer.Access access)''' 622 return sip.voidptr() 623 def allocate(self, data, count): 624 '''void QGLBuffer.allocate(sip.voidptr data, int count)''' 625 def allocate(self, count): 626 '''void QGLBuffer.allocate(int count)''' 627 def write(self, offset, data, count): 628 '''void QGLBuffer.write(int offset, sip.voidptr data, int count)''' 629 def read(self, offset, data, count): 630 '''bool QGLBuffer.read(int offset, sip.voidptr data, int count)''' 631 return bool() 632 def size(self): 633 '''int QGLBuffer.size()''' 634 return int() 635 def bufferId(self): 636 '''int QGLBuffer.bufferId()''' 637 return int() 638 def release(self): 639 '''void QGLBuffer.release()''' 640 def release(self, type): 641 '''static void QGLBuffer.release(QGLBuffer.Type type)''' 642 def bind(self): 643 '''bool QGLBuffer.bind()''' 644 return bool() 645 def destroy(self): 646 '''void QGLBuffer.destroy()''' 647 def isCreated(self): 648 '''bool QGLBuffer.isCreated()''' 649 return bool() 650 def create(self): 651 '''bool QGLBuffer.create()''' 652 return bool() 653 def setUsagePattern(self, value): 654 '''void QGLBuffer.setUsagePattern(QGLBuffer.UsagePattern value)''' 655 def usagePattern(self): 656 '''QGLBuffer.UsagePattern QGLBuffer.usagePattern()''' 657 return QGLBuffer.UsagePattern() 658 def type(self): 659 '''QGLBuffer.Type QGLBuffer.type()''' 660 return QGLBuffer.Type() 661 662 663class QGLColormap(): 664 """""" 665 def __init__(self): 666 '''void QGLColormap.__init__()''' 667 def __init__(self): 668 '''QGLColormap QGLColormap.__init__()''' 669 return QGLColormap() 670 def setHandle(self, ahandle): 671 '''void QGLColormap.setHandle(int ahandle)''' 672 def handle(self): 673 '''int QGLColormap.handle()''' 674 return int() 675 def findNearest(self, color): 676 '''int QGLColormap.findNearest(int color)''' 677 return int() 678 def find(self, color): 679 '''int QGLColormap.find(int color)''' 680 return int() 681 def entryColor(self, idx): 682 '''QColor QGLColormap.entryColor(int idx)''' 683 return QColor() 684 def entryRgb(self, idx): 685 '''int QGLColormap.entryRgb(int idx)''' 686 return int() 687 def setEntry(self, idx, color): 688 '''void QGLColormap.setEntry(int idx, int color)''' 689 def setEntry(self, idx, color): 690 '''void QGLColormap.setEntry(int idx, QColor color)''' 691 def setEntries(self, colors, base = 0): 692 '''void QGLColormap.setEntries(list-of-int colors, int base = 0)''' 693 def size(self): 694 '''int QGLColormap.size()''' 695 return int() 696 def isEmpty(self): 697 '''bool QGLColormap.isEmpty()''' 698 return bool() 699 def detach(self): 700 '''void QGLColormap.detach()''' 701 702 703class QGLFramebufferObject(QPaintDevice): 704 """""" 705 # Enum QGLFramebufferObject.Attachment 706 NoAttachment = 0 707 CombinedDepthStencil = 0 708 Depth = 0 709 710 def __init__(self, size, target = None): 711 '''void QGLFramebufferObject.__init__(QSize size, int target = GL_TEXTURE_2D)''' 712 def __init__(self, width, height, target = None): 713 '''void QGLFramebufferObject.__init__(int width, int height, int target = GL_TEXTURE_2D)''' 714 def __init__(self, size, attachment, target = None, internalFormat = None): 715 '''void QGLFramebufferObject.__init__(QSize size, QGLFramebufferObject.Attachment attachment, int target = GL_TEXTURE_2D, int internalFormat = GL_RGBA8)''' 716 def __init__(self, width, height, attachment, target = None, internalFormat = None): 717 '''void QGLFramebufferObject.__init__(int width, int height, QGLFramebufferObject.Attachment attachment, int target = GL_TEXTURE_2D, int internalFormat = GL_RGBA8)''' 718 def __init__(self, size, format): 719 '''void QGLFramebufferObject.__init__(QSize size, QGLFramebufferObjectFormat format)''' 720 def __init__(self, width, height, format): 721 '''void QGLFramebufferObject.__init__(int width, int height, QGLFramebufferObjectFormat format)''' 722 def blitFramebuffer(self, target, targetRect, source, sourceRect, buffers = None, filter = None): 723 '''static void QGLFramebufferObject.blitFramebuffer(QGLFramebufferObject target, QRect targetRect, QGLFramebufferObject source, QRect sourceRect, int buffers = GL_COLOR_BUFFER_BIT, int filter = GL_NEAREST)''' 724 def hasOpenGLFramebufferBlit(self): 725 '''static bool QGLFramebufferObject.hasOpenGLFramebufferBlit()''' 726 return bool() 727 def format(self): 728 '''QGLFramebufferObjectFormat QGLFramebufferObject.format()''' 729 return QGLFramebufferObjectFormat() 730 def metric(self, metric): 731 '''int QGLFramebufferObject.metric(QPaintDevice.PaintDeviceMetric metric)''' 732 return int() 733 def hasOpenGLFramebufferObjects(self): 734 '''static bool QGLFramebufferObject.hasOpenGLFramebufferObjects()''' 735 return bool() 736 def handle(self): 737 '''int QGLFramebufferObject.handle()''' 738 return int() 739 def paintEngine(self): 740 '''QPaintEngine QGLFramebufferObject.paintEngine()''' 741 return QPaintEngine() 742 def toImage(self): 743 '''QImage QGLFramebufferObject.toImage()''' 744 return QImage() 745 def size(self): 746 '''QSize QGLFramebufferObject.size()''' 747 return QSize() 748 def drawTexture(self, target, textureId, textureTarget = None): 749 '''void QGLFramebufferObject.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 750 def drawTexture(self, point, textureId, textureTarget = None): 751 '''void QGLFramebufferObject.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 752 def texture(self): 753 '''int QGLFramebufferObject.texture()''' 754 return int() 755 def release(self): 756 '''bool QGLFramebufferObject.release()''' 757 return bool() 758 def isBound(self): 759 '''bool QGLFramebufferObject.isBound()''' 760 return bool() 761 def bind(self): 762 '''bool QGLFramebufferObject.bind()''' 763 return bool() 764 def isValid(self): 765 '''bool QGLFramebufferObject.isValid()''' 766 return bool() 767 def attachment(self): 768 '''QGLFramebufferObject.Attachment QGLFramebufferObject.attachment()''' 769 return QGLFramebufferObject.Attachment() 770 771 772class QGLFramebufferObjectFormat(): 773 """""" 774 def __init__(self): 775 '''void QGLFramebufferObjectFormat.__init__()''' 776 def __init__(self, other): 777 '''void QGLFramebufferObjectFormat.__init__(QGLFramebufferObjectFormat other)''' 778 def mipmap(self): 779 '''bool QGLFramebufferObjectFormat.mipmap()''' 780 return bool() 781 def setMipmap(self, enabled): 782 '''void QGLFramebufferObjectFormat.setMipmap(bool enabled)''' 783 def __ne__(self, other): 784 '''bool QGLFramebufferObjectFormat.__ne__(QGLFramebufferObjectFormat other)''' 785 return bool() 786 def __eq__(self, other): 787 '''bool QGLFramebufferObjectFormat.__eq__(QGLFramebufferObjectFormat other)''' 788 return bool() 789 def internalTextureFormat(self): 790 '''int QGLFramebufferObjectFormat.internalTextureFormat()''' 791 return int() 792 def setInternalTextureFormat(self, internalTextureFormat): 793 '''void QGLFramebufferObjectFormat.setInternalTextureFormat(int internalTextureFormat)''' 794 def textureTarget(self): 795 '''int QGLFramebufferObjectFormat.textureTarget()''' 796 return int() 797 def setTextureTarget(self, target): 798 '''void QGLFramebufferObjectFormat.setTextureTarget(int target)''' 799 def attachment(self): 800 '''QGLFramebufferObject.Attachment QGLFramebufferObjectFormat.attachment()''' 801 return QGLFramebufferObject.Attachment() 802 def setAttachment(self, attachment): 803 '''void QGLFramebufferObjectFormat.setAttachment(QGLFramebufferObject.Attachment attachment)''' 804 def samples(self): 805 '''int QGLFramebufferObjectFormat.samples()''' 806 return int() 807 def setSamples(self, samples): 808 '''void QGLFramebufferObjectFormat.setSamples(int samples)''' 809 810 811class QGLPixelBuffer(QPaintDevice): 812 """""" 813 def __init__(self, size, format = None, shareWidget = None): 814 '''void QGLPixelBuffer.__init__(QSize size, QGLFormat format = QGLFormat.defaultFormat(), QGLWidget shareWidget = None)''' 815 def __init__(self, width, height, format = None, shareWidget = None): 816 '''void QGLPixelBuffer.__init__(int width, int height, QGLFormat format = QGLFormat.defaultFormat(), QGLWidget shareWidget = None)''' 817 def devType(self): 818 '''int QGLPixelBuffer.devType()''' 819 return int() 820 def metric(self, metric): 821 '''int QGLPixelBuffer.metric(QPaintDevice.PaintDeviceMetric metric)''' 822 return int() 823 def hasOpenGLPbuffers(self): 824 '''static bool QGLPixelBuffer.hasOpenGLPbuffers()''' 825 return bool() 826 def format(self): 827 '''QGLFormat QGLPixelBuffer.format()''' 828 return QGLFormat() 829 def paintEngine(self): 830 '''QPaintEngine QGLPixelBuffer.paintEngine()''' 831 return QPaintEngine() 832 def toImage(self): 833 '''QImage QGLPixelBuffer.toImage()''' 834 return QImage() 835 def handle(self): 836 '''int QGLPixelBuffer.handle()''' 837 return int() 838 def size(self): 839 '''QSize QGLPixelBuffer.size()''' 840 return QSize() 841 def deleteTexture(self, texture_id): 842 '''void QGLPixelBuffer.deleteTexture(int texture_id)''' 843 def drawTexture(self, target, textureId, textureTarget = None): 844 '''void QGLPixelBuffer.drawTexture(QRectF target, int textureId, int textureTarget = GL_TEXTURE_2D)''' 845 def drawTexture(self, point, textureId, textureTarget = None): 846 '''void QGLPixelBuffer.drawTexture(QPointF point, int textureId, int textureTarget = GL_TEXTURE_2D)''' 847 def bindTexture(self, image, target = None): 848 '''int QGLPixelBuffer.bindTexture(QImage image, int target = GL_TEXTURE_2D)''' 849 return int() 850 def bindTexture(self, pixmap, target = None): 851 '''int QGLPixelBuffer.bindTexture(QPixmap pixmap, int target = GL_TEXTURE_2D)''' 852 return int() 853 def bindTexture(self, fileName): 854 '''int QGLPixelBuffer.bindTexture(QString fileName)''' 855 return int() 856 def updateDynamicTexture(self, texture_id): 857 '''void QGLPixelBuffer.updateDynamicTexture(int texture_id)''' 858 def releaseFromDynamicTexture(self): 859 '''void QGLPixelBuffer.releaseFromDynamicTexture()''' 860 def bindToDynamicTexture(self, texture): 861 '''bool QGLPixelBuffer.bindToDynamicTexture(int texture)''' 862 return bool() 863 def generateDynamicTexture(self): 864 '''int QGLPixelBuffer.generateDynamicTexture()''' 865 return int() 866 def doneCurrent(self): 867 '''bool QGLPixelBuffer.doneCurrent()''' 868 return bool() 869 def makeCurrent(self): 870 '''bool QGLPixelBuffer.makeCurrent()''' 871 return bool() 872 def isValid(self): 873 '''bool QGLPixelBuffer.isValid()''' 874 return bool() 875 876 877class QGLShader(QObject): 878 """""" 879 # Enum QGLShader.ShaderTypeBit 880 Vertex = 0 881 Fragment = 0 882 Geometry = 0 883 884 def __init__(self, type, parent = None): 885 '''void QGLShader.__init__(QGLShader.ShaderType type, QObject parent = None)''' 886 def __init__(self, type, context, parent = None): 887 '''void QGLShader.__init__(QGLShader.ShaderType type, QGLContext context, QObject parent = None)''' 888 def hasOpenGLShaders(self, type, context = None): 889 '''static bool QGLShader.hasOpenGLShaders(QGLShader.ShaderType type, QGLContext context = None)''' 890 return bool() 891 def shaderId(self): 892 '''int QGLShader.shaderId()''' 893 return int() 894 def log(self): 895 '''QString QGLShader.log()''' 896 return QString() 897 def isCompiled(self): 898 '''bool QGLShader.isCompiled()''' 899 return bool() 900 def sourceCode(self): 901 '''QByteArray QGLShader.sourceCode()''' 902 return QByteArray() 903 def compileSourceFile(self, fileName): 904 '''bool QGLShader.compileSourceFile(QString fileName)''' 905 return bool() 906 def compileSourceCode(self, source): 907 '''bool QGLShader.compileSourceCode(QByteArray source)''' 908 return bool() 909 def compileSourceCode(self, source): 910 '''bool QGLShader.compileSourceCode(QString source)''' 911 return bool() 912 def shaderType(self): 913 '''QGLShader.ShaderType QGLShader.shaderType()''' 914 return QGLShader.ShaderType() 915 class ShaderType(): 916 """""" 917 def __init__(self): 918 '''QGLShader.ShaderType QGLShader.ShaderType.__init__()''' 919 return QGLShader.ShaderType() 920 def __init__(self): 921 '''int QGLShader.ShaderType.__init__()''' 922 return int() 923 def __init__(self): 924 '''void QGLShader.ShaderType.__init__()''' 925 def __bool__(self): 926 '''int QGLShader.ShaderType.__bool__()''' 927 return int() 928 def __ne__(self, f): 929 '''bool QGLShader.ShaderType.__ne__(QGLShader.ShaderType f)''' 930 return bool() 931 def __eq__(self, f): 932 '''bool QGLShader.ShaderType.__eq__(QGLShader.ShaderType f)''' 933 return bool() 934 def __invert__(self): 935 '''QGLShader.ShaderType QGLShader.ShaderType.__invert__()''' 936 return QGLShader.ShaderType() 937 def __and__(self, mask): 938 '''QGLShader.ShaderType QGLShader.ShaderType.__and__(int mask)''' 939 return QGLShader.ShaderType() 940 def __xor__(self, f): 941 '''QGLShader.ShaderType QGLShader.ShaderType.__xor__(QGLShader.ShaderType f)''' 942 return QGLShader.ShaderType() 943 def __xor__(self, f): 944 '''QGLShader.ShaderType QGLShader.ShaderType.__xor__(int f)''' 945 return QGLShader.ShaderType() 946 def __or__(self, f): 947 '''QGLShader.ShaderType QGLShader.ShaderType.__or__(QGLShader.ShaderType f)''' 948 return QGLShader.ShaderType() 949 def __or__(self, f): 950 '''QGLShader.ShaderType QGLShader.ShaderType.__or__(int f)''' 951 return QGLShader.ShaderType() 952 def __int__(self): 953 '''int QGLShader.ShaderType.__int__()''' 954 return int() 955 def __ixor__(self, f): 956 '''QGLShader.ShaderType QGLShader.ShaderType.__ixor__(QGLShader.ShaderType f)''' 957 return QGLShader.ShaderType() 958 def __ior__(self, f): 959 '''QGLShader.ShaderType QGLShader.ShaderType.__ior__(QGLShader.ShaderType f)''' 960 return QGLShader.ShaderType() 961 def __iand__(self, mask): 962 '''QGLShader.ShaderType QGLShader.ShaderType.__iand__(int mask)''' 963 return QGLShader.ShaderType() 964 965 966class QGLShaderProgram(QObject): 967 """""" 968 def __init__(self, parent = None): 969 '''void QGLShaderProgram.__init__(QObject parent = None)''' 970 def __init__(self, context, parent = None): 971 '''void QGLShaderProgram.__init__(QGLContext context, QObject parent = None)''' 972 def setAttributeBuffer(self, location, type, offset, tupleSize, stride = 0): 973 '''void QGLShaderProgram.setAttributeBuffer(int location, int type, int offset, int tupleSize, int stride = 0)''' 974 def setAttributeBuffer(self, name, type, offset, tupleSize, stride = 0): 975 '''void QGLShaderProgram.setAttributeBuffer(str name, int type, int offset, int tupleSize, int stride = 0)''' 976 def geometryOutputType(self): 977 '''int QGLShaderProgram.geometryOutputType()''' 978 return int() 979 def setGeometryOutputType(self, outputType): 980 '''void QGLShaderProgram.setGeometryOutputType(int outputType)''' 981 def geometryInputType(self): 982 '''int QGLShaderProgram.geometryInputType()''' 983 return int() 984 def setGeometryInputType(self, inputType): 985 '''void QGLShaderProgram.setGeometryInputType(int inputType)''' 986 def geometryOutputVertexCount(self): 987 '''int QGLShaderProgram.geometryOutputVertexCount()''' 988 return int() 989 def setGeometryOutputVertexCount(self, count): 990 '''void QGLShaderProgram.setGeometryOutputVertexCount(int count)''' 991 def hasOpenGLShaderPrograms(self, context = None): 992 '''static bool QGLShaderProgram.hasOpenGLShaderPrograms(QGLContext context = None)''' 993 return bool() 994 def setUniformValue(self, location, value): 995 '''void QGLShaderProgram.setUniformValue(int location, int value)''' 996 def setUniformValue(self, location, value): 997 '''void QGLShaderProgram.setUniformValue(int location, float value)''' 998 def setUniformValue(self, location, x, y): 999 '''void QGLShaderProgram.setUniformValue(int location, float x, float y)''' 1000 def setUniformValue(self, location, x, y, z): 1001 '''void QGLShaderProgram.setUniformValue(int location, float x, float y, float z)''' 1002 def setUniformValue(self, location, x, y, z, w): 1003 '''void QGLShaderProgram.setUniformValue(int location, float x, float y, float z, float w)''' 1004 def setUniformValue(self, location, value): 1005 '''void QGLShaderProgram.setUniformValue(int location, QVector2D value)''' 1006 def setUniformValue(self, location, value): 1007 '''void QGLShaderProgram.setUniformValue(int location, QVector3D value)''' 1008 def setUniformValue(self, location, value): 1009 '''void QGLShaderProgram.setUniformValue(int location, QVector4D value)''' 1010 def setUniformValue(self, location, color): 1011 '''void QGLShaderProgram.setUniformValue(int location, QColor color)''' 1012 def setUniformValue(self, location, point): 1013 '''void QGLShaderProgram.setUniformValue(int location, QPoint point)''' 1014 def setUniformValue(self, location, point): 1015 '''void QGLShaderProgram.setUniformValue(int location, QPointF point)''' 1016 def setUniformValue(self, location, size): 1017 '''void QGLShaderProgram.setUniformValue(int location, QSize size)''' 1018 def setUniformValue(self, location, size): 1019 '''void QGLShaderProgram.setUniformValue(int location, QSizeF size)''' 1020 def setUniformValue(self, location, value): 1021 '''void QGLShaderProgram.setUniformValue(int location, QMatrix2x2 value)''' 1022 def setUniformValue(self, location, value): 1023 '''void QGLShaderProgram.setUniformValue(int location, QMatrix2x3 value)''' 1024 def setUniformValue(self, location, value): 1025 '''void QGLShaderProgram.setUniformValue(int location, QMatrix2x4 value)''' 1026 def setUniformValue(self, location, value): 1027 '''void QGLShaderProgram.setUniformValue(int location, QMatrix3x2 value)''' 1028 def setUniformValue(self, location, value): 1029 '''void QGLShaderProgram.setUniformValue(int location, QMatrix3x3 value)''' 1030 def setUniformValue(self, location, value): 1031 '''void QGLShaderProgram.setUniformValue(int location, QMatrix3x4 value)''' 1032 def setUniformValue(self, location, value): 1033 '''void QGLShaderProgram.setUniformValue(int location, QMatrix4x2 value)''' 1034 def setUniformValue(self, location, value): 1035 '''void QGLShaderProgram.setUniformValue(int location, QMatrix4x3 value)''' 1036 def setUniformValue(self, location, value): 1037 '''void QGLShaderProgram.setUniformValue(int location, QMatrix4x4 value)''' 1038 def setUniformValue(self, location, value): 1039 '''void QGLShaderProgram.setUniformValue(int location, QTransform value)''' 1040 def setUniformValue(self, name, value): 1041 '''void QGLShaderProgram.setUniformValue(str name, int value)''' 1042 def setUniformValue(self, name, value): 1043 '''void QGLShaderProgram.setUniformValue(str name, float value)''' 1044 def setUniformValue(self, name, x, y): 1045 '''void QGLShaderProgram.setUniformValue(str name, float x, float y)''' 1046 def setUniformValue(self, name, x, y, z): 1047 '''void QGLShaderProgram.setUniformValue(str name, float x, float y, float z)''' 1048 def setUniformValue(self, name, x, y, z, w): 1049 '''void QGLShaderProgram.setUniformValue(str name, float x, float y, float z, float w)''' 1050 def setUniformValue(self, name, value): 1051 '''void QGLShaderProgram.setUniformValue(str name, QVector2D value)''' 1052 def setUniformValue(self, name, value): 1053 '''void QGLShaderProgram.setUniformValue(str name, QVector3D value)''' 1054 def setUniformValue(self, name, value): 1055 '''void QGLShaderProgram.setUniformValue(str name, QVector4D value)''' 1056 def setUniformValue(self, name, color): 1057 '''void QGLShaderProgram.setUniformValue(str name, QColor color)''' 1058 def setUniformValue(self, name, point): 1059 '''void QGLShaderProgram.setUniformValue(str name, QPoint point)''' 1060 def setUniformValue(self, name, point): 1061 '''void QGLShaderProgram.setUniformValue(str name, QPointF point)''' 1062 def setUniformValue(self, name, size): 1063 '''void QGLShaderProgram.setUniformValue(str name, QSize size)''' 1064 def setUniformValue(self, name, size): 1065 '''void QGLShaderProgram.setUniformValue(str name, QSizeF size)''' 1066 def setUniformValue(self, name, value): 1067 '''void QGLShaderProgram.setUniformValue(str name, QMatrix2x2 value)''' 1068 def setUniformValue(self, name, value): 1069 '''void QGLShaderProgram.setUniformValue(str name, QMatrix2x3 value)''' 1070 def setUniformValue(self, name, value): 1071 '''void QGLShaderProgram.setUniformValue(str name, QMatrix2x4 value)''' 1072 def setUniformValue(self, name, value): 1073 '''void QGLShaderProgram.setUniformValue(str name, QMatrix3x2 value)''' 1074 def setUniformValue(self, name, value): 1075 '''void QGLShaderProgram.setUniformValue(str name, QMatrix3x3 value)''' 1076 def setUniformValue(self, name, value): 1077 '''void QGLShaderProgram.setUniformValue(str name, QMatrix3x4 value)''' 1078 def setUniformValue(self, name, value): 1079 '''void QGLShaderProgram.setUniformValue(str name, QMatrix4x2 value)''' 1080 def setUniformValue(self, name, value): 1081 '''void QGLShaderProgram.setUniformValue(str name, QMatrix4x3 value)''' 1082 def setUniformValue(self, name, value): 1083 '''void QGLShaderProgram.setUniformValue(str name, QMatrix4x4 value)''' 1084 def setUniformValue(self, name, value): 1085 '''void QGLShaderProgram.setUniformValue(str name, QTransform value)''' 1086 def setUniformValueArray(self, location, values): 1087 '''void QGLShaderProgram.setUniformValueArray(int location, sequence values)''' 1088 def setUniformValueArray(self, name, values): 1089 '''void QGLShaderProgram.setUniformValueArray(str name, sequence values)''' 1090 def uniformLocation(self, name): 1091 '''int QGLShaderProgram.uniformLocation(QByteArray name)''' 1092 return int() 1093 def uniformLocation(self, name): 1094 '''int QGLShaderProgram.uniformLocation(QString name)''' 1095 return int() 1096 def disableAttributeArray(self, location): 1097 '''void QGLShaderProgram.disableAttributeArray(int location)''' 1098 def disableAttributeArray(self, name): 1099 '''void QGLShaderProgram.disableAttributeArray(str name)''' 1100 def enableAttributeArray(self, location): 1101 '''void QGLShaderProgram.enableAttributeArray(int location)''' 1102 def enableAttributeArray(self, name): 1103 '''void QGLShaderProgram.enableAttributeArray(str name)''' 1104 def setAttributeValue(self, location, value): 1105 '''void QGLShaderProgram.setAttributeValue(int location, float value)''' 1106 def setAttributeValue(self, location, x, y): 1107 '''void QGLShaderProgram.setAttributeValue(int location, float x, float y)''' 1108 def setAttributeValue(self, location, x, y, z): 1109 '''void QGLShaderProgram.setAttributeValue(int location, float x, float y, float z)''' 1110 def setAttributeValue(self, location, x, y, z, w): 1111 '''void QGLShaderProgram.setAttributeValue(int location, float x, float y, float z, float w)''' 1112 def setAttributeValue(self, location, value): 1113 '''void QGLShaderProgram.setAttributeValue(int location, QVector2D value)''' 1114 def setAttributeValue(self, location, value): 1115 '''void QGLShaderProgram.setAttributeValue(int location, QVector3D value)''' 1116 def setAttributeValue(self, location, value): 1117 '''void QGLShaderProgram.setAttributeValue(int location, QVector4D value)''' 1118 def setAttributeValue(self, location, value): 1119 '''void QGLShaderProgram.setAttributeValue(int location, QColor value)''' 1120 def setAttributeValue(self, name, value): 1121 '''void QGLShaderProgram.setAttributeValue(str name, float value)''' 1122 def setAttributeValue(self, name, x, y): 1123 '''void QGLShaderProgram.setAttributeValue(str name, float x, float y)''' 1124 def setAttributeValue(self, name, x, y, z): 1125 '''void QGLShaderProgram.setAttributeValue(str name, float x, float y, float z)''' 1126 def setAttributeValue(self, name, x, y, z, w): 1127 '''void QGLShaderProgram.setAttributeValue(str name, float x, float y, float z, float w)''' 1128 def setAttributeValue(self, name, value): 1129 '''void QGLShaderProgram.setAttributeValue(str name, QVector2D value)''' 1130 def setAttributeValue(self, name, value): 1131 '''void QGLShaderProgram.setAttributeValue(str name, QVector3D value)''' 1132 def setAttributeValue(self, name, value): 1133 '''void QGLShaderProgram.setAttributeValue(str name, QVector4D value)''' 1134 def setAttributeValue(self, name, value): 1135 '''void QGLShaderProgram.setAttributeValue(str name, QColor value)''' 1136 def setAttributeArray(self, location, values): 1137 '''void QGLShaderProgram.setAttributeArray(int location, sequence values)''' 1138 def setAttributeArray(self, name, values): 1139 '''void QGLShaderProgram.setAttributeArray(str name, sequence values)''' 1140 def attributeLocation(self, name): 1141 '''int QGLShaderProgram.attributeLocation(QByteArray name)''' 1142 return int() 1143 def attributeLocation(self, name): 1144 '''int QGLShaderProgram.attributeLocation(QString name)''' 1145 return int() 1146 def bindAttributeLocation(self, name, location): 1147 '''void QGLShaderProgram.bindAttributeLocation(QByteArray name, int location)''' 1148 def bindAttributeLocation(self, name, location): 1149 '''void QGLShaderProgram.bindAttributeLocation(QString name, int location)''' 1150 def programId(self): 1151 '''int QGLShaderProgram.programId()''' 1152 return int() 1153 def release(self): 1154 '''void QGLShaderProgram.release()''' 1155 def bind(self): 1156 '''bool QGLShaderProgram.bind()''' 1157 return bool() 1158 def log(self): 1159 '''QString QGLShaderProgram.log()''' 1160 return QString() 1161 def isLinked(self): 1162 '''bool QGLShaderProgram.isLinked()''' 1163 return bool() 1164 def link(self): 1165 '''bool QGLShaderProgram.link()''' 1166 return bool() 1167 def removeAllShaders(self): 1168 '''void QGLShaderProgram.removeAllShaders()''' 1169 def addShaderFromSourceFile(self, type, fileName): 1170 '''bool QGLShaderProgram.addShaderFromSourceFile(QGLShader.ShaderType type, QString fileName)''' 1171 return bool() 1172 def addShaderFromSourceCode(self, type, source): 1173 '''bool QGLShaderProgram.addShaderFromSourceCode(QGLShader.ShaderType type, QByteArray source)''' 1174 return bool() 1175 def addShaderFromSourceCode(self, type, source): 1176 '''bool QGLShaderProgram.addShaderFromSourceCode(QGLShader.ShaderType type, QString source)''' 1177 return bool() 1178 def shaders(self): 1179 '''list-of-QGLShader QGLShaderProgram.shaders()''' 1180 return [QGLShader()] 1181 def removeShader(self, shader): 1182 '''void QGLShaderProgram.removeShader(QGLShader shader)''' 1183 def addShader(self, shader): 1184 '''bool QGLShaderProgram.addShader(QGLShader shader)''' 1185 return bool() 1186 1187 1188