1
2 /*-
3 *
4 * New BSD License 2006
5 *
6 * Copyright (c) 2006, Jorgen Lundman
7 * All rights reserved.
8 *
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions are
11 * met:
12 *
13 * 1 Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2 Redistributions in binary form must reproduce the above
16 * copyright notice, this list of conditions and the following
17 * disclaimer in the documentation and/or other materials provided
18 * with the distribution.
19 * 3 Neither the name of the stuff nor the names of its contributors
20 * may be used to endorse or promote products derived from this
21 * software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 *
35 */
36
37 #include <stdio.h>
38
39 #include "lion.h"
40
41 #include "object.h"
42
43 #include "userinput.h"
44
45
46
47 //
48 // This is the function called by lion library when there is an event.
49 // To demonstrate how to write code that calls different places depending on
50 // the type of the object node, we split the logic here.
51 //
52
53
lion_userinput(lion_t * handle,void * user_data,int status,int size,char * line)54 int lion_userinput( lion_t *handle,
55 void *user_data, int status, int size, char *line)
56 {
57 object_t *node = (object_t *) user_data; // Get our object struct
58
59
60 // Basically, if we have no user_data node, and there for no object node
61 // we just exit this function. This should never happen, since we always
62 // pass a valid node of our own. But just incase, instead of core dumping..
63
64 if (!user_data)
65 return 0;
66
67
68 // Now, check the type of the object node, and call the appropriate
69 // function.
70
71 switch (node->type) {
72
73 case OBJECT_TYPE_NONE: // Unknown type, shouldn't happen, so do nothing.
74 return 0;
75
76 case OBJECT_TYPE_LISTEN: // Our master listening socket.
77 return listen_userinput( handle, user_data, status, size, line);
78
79 case OBJECT_TYPE_UNREGISTERED: // An "unregistered" connection.
80 return unreg_userinput( handle, user_data, status, size, line);
81
82 case OBJECT_TYPE_REGISTERED: // An "registered" connection.
83 return reg_userinput( handle, user_data, status, size, line);
84
85 }
86
87 // NOT REACHED
88 return 0; // Avoid warning.
89 }
90
91
92