1// RUN: llvm-mc -arch=amdgcn -mcpu=gfx1030 -show-encoding %s | FileCheck --check-prefix=GFX10 %s 2 3global_load_dword_addtid v1, s[2:3] offset:16 4// GFX10: encoding: [0x10,0x80,0x58,0xdc,0x00,0x00,0x02,0x01] 5 6global_load_dword_addtid v1, s[2:3] offset:16 glc slc dlc 7// GFX10: encoding: [0x10,0x90,0x5b,0xdc,0x00,0x00,0x02,0x01] 8 9global_store_dword_addtid v1, s[2:3] offset:16 glc slc dlc 10// GFX10: encoding: [0x10,0x90,0x5f,0xdc,0x00,0x01,0x02,0x00] 11 12global_store_dword v[254:255], v1, s[2:3] offset:16 13// GFX10: encoding: [0x10,0x80,0x70,0xdc,0xfe,0x01,0x02,0x00] 14 15global_atomic_csub v2, v[0:1], v2, off offset:100 glc slc 16// GFX10: encoding: [0x64,0x80,0xd3,0xdc,0x00,0x02,0x7d,0x02] 17 18global_atomic_csub v2, v[0:1], v2, off 19// GFX10: encoding: [0x00,0x80,0xd1,0xdc,0x00,0x02,0x7d,0x02] 20 21global_atomic_csub v2, v[0:1], v2, s[2:3] 22// GFX10: encoding: [0x00,0x80,0xd1,0xdc,0x00,0x02,0x02,0x02] 23 24global_atomic_csub v2, v[0:1], v2, s[2:3] offset:100 glc slc 25// GFX10: encoding: [0x64,0x80,0xd3,0xdc,0x00,0x02,0x02,0x02] 26 27buffer_atomic_csub v5, off, s[8:11], s3 28// GFX10: encoding: [0x00,0x40,0xd0,0xe0,0x00,0x05,0x02,0x03] 29 30buffer_atomic_csub v5, off, s[8:11], s3 offset:4095 glc 31// GFX10: encoding: [0xff,0x4f,0xd0,0xe0,0x00,0x05,0x02,0x03] 32 33buffer_atomic_csub v5, off, s[8:11], -1 offset:4095 glc 34// GFX10: encoding: [0xff,0x4f,0xd0,0xe0,0x00,0x05,0x02,0xc1] 35 36buffer_atomic_csub v5, v0, s[8:11], s3 offen offset:4095 glc 37// GFX10: encoding: [0xff,0x5f,0xd0,0xe0,0x00,0x05,0x02,0x03] 38 39buffer_atomic_csub v5, v0, s[8:11], s3 idxen offset:4095 glc 40// GFX10: encoding: [0xff,0x6f,0xd0,0xe0,0x00,0x05,0x02,0x03] 41 42buffer_atomic_csub v5, off, s[8:11], s3 glc slc 43// GFX10: encoding: [0x00,0x40,0xd0,0xe0,0x00,0x05,0x42,0x03] 44 45s_getreg_b32 s2, hwreg(HW_REG_SHADER_CYCLES) 46// GFX10: encoding: [0x1d,0xf8,0x02,0xb9] 47 48s_getreg_b32 s2, 29 49// GFX10: s_getreg_b32 s2, hwreg(HW_REG_SHADER_CYCLES, 0, 1) ; encoding: [0x1d,0x00,0x02,0xb9] 50 51s_getreg_b32 s2, hwreg(22) 52// GFX10: s_getreg_b32 s2, hwreg(22) ; encoding: [0x16,0xf8,0x02,0xb9] 53 54v_fma_legacy_f32 v0, v1, v2, v3 55// GFX10: encoding: [0x00,0x00,0x40,0xd5,0x01,0x05,0x0e,0x04] 56 57v_fma_legacy_f32 v0, v1, |v2|, -v3 58// GFX10: encoding: [0x00,0x02,0x40,0xd5,0x01,0x05,0x0e,0x84] 59 60v_fma_legacy_f32 v0, s1, 2.0, -v3 61// GFX10: encoding: [0x00,0x00,0x40,0xd5,0x01,0xe8,0x0d,0x84] 62 63image_msaa_load v[1:4], v5, s[8:15] dmask:0xf dim:SQ_RSRC_IMG_1D 64// GFX10: encoding: [0x01,0x0f,0x00,0xf0,0x05,0x01,0x02,0x00] 65 66image_msaa_load v[1:4], v5, s[8:15] dmask:0xf dim:SQ_RSRC_IMG_1D glc 67// GFX10: encoding: [0x01,0x2f,0x00,0xf0,0x05,0x01,0x02,0x00] 68 69image_msaa_load v5, v[1:2], s[8:15] dmask:0x1 dim:SQ_RSRC_IMG_2D d16 70// GFX10: encoding: [0x09,0x01,0x00,0xf0,0x01,0x05,0x02,0x80] 71 72image_msaa_load v[1:4], v5, s[8:15] dmask:0xf dim:SQ_RSRC_IMG_1D 73// GFX10: encoding: [0x01,0x0f,0x00,0xf0,0x05,0x01,0x02,0x00] 74 75image_msaa_load v14, [v204,v11,v14,v19], s[40:47] dmask:0x1 dim:SQ_RSRC_IMG_2D_MSAA_ARRAY 76// GFX10: encoding: [0x3b,0x01,0x00,0xf0,0xcc,0x0e,0x0a,0x00,0x0b,0x0e,0x13,0x00] 77