1; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=fiji -verify-machineinstrs < %s | FileCheck -check-prefix=GCN %s 2 3; Check that we properly realign the stack. While 4-byte access is all 4; that is ever needed, some transformations rely on the known bits from the alignment of the pointer (e.g. 5 6 7; 128 byte object 8; 4 byte emergency stack slot 9; = 144 bytes with padding between them 10 11; GCN-LABEL: {{^}}needs_align16_default_stack_align: 12; GCN-DAG: v_lshlrev_b32_e32 [[SCALED_IDX:v[0-9]+]], 4, v0 13; GCN-DAG: v_lshrrev_b32_e64 [[FRAMEDIFF:v[0-9]+]], 6, s32 14; GCN: v_add_u32_e32 [[FI:v[0-9]+]], vcc, [[FRAMEDIFF]], [[SCALED_IDX]] 15 16; GCN-NOT: s32 17 18; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 19; GCN: v_or_b32_e32 v{{[0-9]+}}, 12 20; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 21; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 22; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 23 24; GCN-NOT: s32 25 26; GCN: ; ScratchSize: 144 27define void @needs_align16_default_stack_align(i32 %idx) #0 { 28 %alloca.align16 = alloca [8 x <4 x i32>], align 16, addrspace(5) 29 %gep0 = getelementptr inbounds [8 x <4 x i32>], [8 x <4 x i32>] addrspace(5)* %alloca.align16, i32 0, i32 %idx 30 store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %gep0, align 16 31 ret void 32} 33 34; GCN-LABEL: {{^}}needs_align16_stack_align4: 35; GCN: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0x3c0{{$}} 36; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xfffffc00 37 38; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 39; GCN: v_or_b32_e32 v{{[0-9]+}}, 12 40; GCN: s_addk_i32 s32, 0x2800{{$}} 41; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 42; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 43; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 44 45; GCN: s_addk_i32 s32, 0xd800 46 47; GCN: ; ScratchSize: 160 48define void @needs_align16_stack_align4(i32 %idx) #2 { 49 %alloca.align16 = alloca [8 x <4 x i32>], align 16, addrspace(5) 50 %gep0 = getelementptr inbounds [8 x <4 x i32>], [8 x <4 x i32>] addrspace(5)* %alloca.align16, i32 0, i32 %idx 51 store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %gep0, align 16 52 ret void 53} 54 55; GCN-LABEL: {{^}}needs_align32: 56; GCN: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0x7c0{{$}} 57; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xfffff800 58 59; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 60; GCN: v_or_b32_e32 v{{[0-9]+}}, 12 61; GCN: s_addk_i32 s32, 0x3000{{$}} 62; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 63; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 64; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 65 66; GCN: s_addk_i32 s32, 0xd000 67 68; GCN: ; ScratchSize: 192 69define void @needs_align32(i32 %idx) #0 { 70 %alloca.align16 = alloca [8 x <4 x i32>], align 32, addrspace(5) 71 %gep0 = getelementptr inbounds [8 x <4 x i32>], [8 x <4 x i32>] addrspace(5)* %alloca.align16, i32 0, i32 %idx 72 store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %gep0, align 32 73 ret void 74} 75 76; GCN-LABEL: {{^}}force_realign4: 77; GCN: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0xc0{{$}} 78; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xffffff00 79; GCN: s_addk_i32 s32, 0xd00{{$}} 80 81; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen 82; GCN: s_addk_i32 s32, 0xf300 83 84; GCN: ; ScratchSize: 52 85define void @force_realign4(i32 %idx) #1 { 86 %alloca.align16 = alloca [8 x i32], align 4, addrspace(5) 87 %gep0 = getelementptr inbounds [8 x i32], [8 x i32] addrspace(5)* %alloca.align16, i32 0, i32 %idx 88 store volatile i32 3, i32 addrspace(5)* %gep0, align 4 89 ret void 90} 91 92; GCN-LABEL: {{^}}kernel_call_align16_from_8: 93; GCN: s_movk_i32 s32, 0x400{{$}} 94; GCN-NOT: s32 95; GCN: s_swappc_b64 96define amdgpu_kernel void @kernel_call_align16_from_8() #0 { 97 %alloca = alloca i32, align 4, addrspace(5) 98 store volatile i32 2, i32 addrspace(5)* %alloca 99 call void @needs_align16_default_stack_align(i32 1) 100 ret void 101} 102 103; The call sequence should keep the stack on call aligned to 4 104; GCN-LABEL: {{^}}kernel_call_align16_from_5: 105; GCN: s_movk_i32 s32, 0x400 106; GCN: s_swappc_b64 107define amdgpu_kernel void @kernel_call_align16_from_5() { 108 %alloca0 = alloca i8, align 1, addrspace(5) 109 store volatile i8 2, i8 addrspace(5)* %alloca0 110 111 call void @needs_align16_default_stack_align(i32 1) 112 ret void 113} 114 115; GCN-LABEL: {{^}}kernel_call_align4_from_5: 116; GCN: s_movk_i32 s32, 0x400 117; GCN: s_swappc_b64 118define amdgpu_kernel void @kernel_call_align4_from_5() { 119 %alloca0 = alloca i8, align 1, addrspace(5) 120 store volatile i8 2, i8 addrspace(5)* %alloca0 121 122 call void @needs_align16_stack_align4(i32 1) 123 ret void 124} 125 126; GCN-LABEL: {{^}}default_realign_align128: 127; GCN: s_mov_b32 [[FP_COPY:s[0-9]+]], s33 128; GCN-NEXT: s_add_i32 s33, s32, 0x1fc0 129; GCN-NEXT: s_and_b32 s33, s33, 0xffffe000 130; GCN-NEXT: s_addk_i32 s32, 0x4000 131; GCN-NOT: s33 132; GCN: buffer_store_dword v0, off, s[0:3], s33{{$}} 133; GCN: s_addk_i32 s32, 0xc000 134; GCN: s_mov_b32 s33, [[FP_COPY]] 135define void @default_realign_align128(i32 %idx) #0 { 136 %alloca.align = alloca i32, align 128, addrspace(5) 137 store volatile i32 9, i32 addrspace(5)* %alloca.align, align 128 138 ret void 139} 140 141; GCN-LABEL: {{^}}disable_realign_align128: 142; GCN-NOT: s32 143; GCN: buffer_store_dword v0, off, s[0:3], s32{{$}} 144; GCN-NOT: s32 145define void @disable_realign_align128(i32 %idx) #3 { 146 %alloca.align = alloca i32, align 128, addrspace(5) 147 store volatile i32 9, i32 addrspace(5)* %alloca.align, align 128 148 ret void 149} 150 151declare void @extern_func(<32 x i32>, i32) #0 152define void @func_call_align1024_bp_gets_vgpr_spill(<32 x i32> %a, i32 %b) #0 { 153; The test forces the stack to be realigned to a new boundary 154; since there is a local object with an alignment of 1024. 155; Should use BP to access the incoming stack arguments. 156; The BP value is saved/restored with a VGPR spill. 157 158; GCN-LABEL: func_call_align1024_bp_gets_vgpr_spill: 159; GCN: buffer_store_dword [[VGPR_REG:v[0-9]+]], off, s[0:3], s32 offset:1028 ; 4-byte Folded Spill 160; GCN-NEXT: s_mov_b64 exec, s[4:5] 161; GCN-NEXT: v_writelane_b32 [[VGPR_REG]], s33, 2 162; GCN-DAG: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0xffc0 163; GCN-DAG: v_writelane_b32 [[VGPR_REG]], s34, 3 164; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xffff0000 165; GCN: s_mov_b32 s34, s32 166; GCN: v_mov_b32_e32 v32, 0 167; GCN: buffer_store_dword v32, off, s[0:3], s33 offset:1024 168; GCN-NEXT: s_waitcnt vmcnt(0) 169; GCN-NEXT: buffer_load_dword v{{[0-9]+}}, off, s[0:3], s34 170; GCN-DAG: s_add_i32 s32, s32, 0x30000 171; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s32 172; GCN: s_swappc_b64 s[30:31], s[4:5] 173 174; GCN: s_add_i32 s32, s32, 0xfffd0000 175; GCN-NEXT: v_readlane_b32 s33, [[VGPR_REG]], 2 176; GCN-NEXT: v_readlane_b32 s34, [[VGPR_REG]], 3 177; GCN-NEXT: s_or_saveexec_b64 s[6:7], -1 178; GCN-NEXT: buffer_load_dword [[VGPR_REG]], off, s[0:3], s32 offset:1028 ; 4-byte Folded Reload 179; GCN-NEXT: s_mov_b64 exec, s[6:7] 180 %temp = alloca i32, align 1024, addrspace(5) 181 store volatile i32 0, i32 addrspace(5)* %temp, align 1024 182 call void @extern_func(<32 x i32> %a, i32 %b) 183 ret void 184} 185 186%struct.Data = type { [9 x i32] } 187define i32 @needs_align1024_stack_args_used_inside_loop(%struct.Data addrspace(5)* nocapture readonly byval(%struct.Data) align 8 %arg) local_unnamed_addr #4 { 188; The local object allocation needed an alignment of 1024. 189; Since the function argument is accessed in a loop with an 190; index variable, the base pointer first get loaded into a VGPR 191; and that value should be further referenced to load the incoming values. 192; The BP value will get saved/restored in an SGPR at the prolgoue/epilogue. 193 194; GCN-LABEL: needs_align1024_stack_args_used_inside_loop: 195; GCN: s_mov_b32 [[FP_COPY:s[0-9]+]], s33 196; GCN-NEXT: s_add_i32 s33, s32, 0xffc0 197; GCN-NEXT: s_mov_b32 [[BP_COPY:s[0-9]+]], s34 198; GCN-NEXT: s_mov_b32 s34, s32 199; GCN-NEXT: s_and_b32 s33, s33, 0xffff0000 200; GCN-NEXT: v_mov_b32_e32 v{{[0-9]+}}, 0 201; GCN-NEXT: v_lshrrev_b32_e64 [[VGPR_REG:v[0-9]+]], 6, s34 202; GCN: s_add_i32 s32, s32, 0x30000 203; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:1024 204; GCN: buffer_load_dword v{{[0-9]+}}, [[VGPR_REG]], s[0:3], 0 offen 205; GCN: v_add_u32_e32 [[VGPR_REG]], vcc, 4, [[VGPR_REG]] 206; GCN: s_add_i32 s32, s32, 0xfffd0000 207; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]] 208; GCN-NEXT: s_mov_b32 s34, [[BP_COPY]] 209; GCN-NEXT: s_setpc_b64 s[30:31] 210begin: 211 %local_var = alloca i32, align 1024, addrspace(5) 212 store volatile i32 0, i32 addrspace(5)* %local_var, align 1024 213 br label %loop_body 214 215loop_end: ; preds = %loop_body 216 %idx_next = add nuw nsw i32 %lp_idx, 1 217 %lp_exit_cond = icmp eq i32 %idx_next, 9 218 br i1 %lp_exit_cond, label %exit, label %loop_body 219 220loop_body: ; preds = %loop_end, %begin 221 %lp_idx = phi i32 [ 0, %begin ], [ %idx_next, %loop_end ] 222 %ptr = getelementptr inbounds %struct.Data, %struct.Data addrspace(5)* %arg, i32 0, i32 0, i32 %lp_idx 223 %val = load i32, i32 addrspace(5)* %ptr, align 8 224 %lp_cond = icmp eq i32 %val, %lp_idx 225 br i1 %lp_cond, label %loop_end, label %exit 226 227exit: ; preds = %loop_end, %loop_body 228 %out = phi i32 [ 0, %loop_body ], [ 1, %loop_end ] 229 ret i32 %out 230} 231 232define void @no_free_scratch_sgpr_for_bp_copy(<32 x i32> %a, i32 %b) #0 { 233; GCN-LABEL: no_free_scratch_sgpr_for_bp_copy: 234; GCN: ; %bb.0: 235; GCN: v_writelane_b32 [[VGPR_REG:v[0-9]+]], s34, 0 236; GCN-NEXT: s_mov_b32 s34, s32 237; GCN-NEXT: buffer_load_dword v{{[0-9]+}}, off, s[0:3], s34 238; GCN: v_readlane_b32 s34, [[VGPR_REG:v[0-9]+]], 0 239; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:128 240; GCN-NEXT: s_waitcnt vmcnt(0) 241; GCN-NEXT: ;;#ASMSTART 242; GCN-NEXT: ;;#ASMEND 243; GCN: s_setpc_b64 s[30:31] 244 %local_val = alloca i32, align 128, addrspace(5) 245 store volatile i32 %b, i32 addrspace(5)* %local_val, align 128 246 ; Use all clobberable registers, so BP has to spill to a VGPR. 247 call void asm sideeffect "", 248 "~{s0},~{s1},~{s2},~{s3},~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} 249 ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} 250 ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} 251 ,~{vcc_hi}"() #0 252 ret void 253} 254 255define void @no_free_regs_spill_bp_to_memory(<32 x i32> %a, i32 %b) #5 { 256; If there are no free SGPRs or VGPRs available we must spill the BP to memory. 257 258; GCN-LABEL: no_free_regs_spill_bp_to_mem 259; GCN: s_or_saveexec_b64 s[4:5], -1 260; GCN: v_mov_b32_e32 v0, s33 261; GCN: buffer_store_dword v0, off, s[0:3], s32 262; GCN: v_mov_b32_e32 v0, s34 263; GCN-DAG: buffer_store_dword v0, off, s[0:3], s32 264 %local_val = alloca i32, align 128, addrspace(5) 265 store volatile i32 %b, i32 addrspace(5)* %local_val, align 128 266 267 call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs", 268 "~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} 269 ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} 270 ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} 271 ,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} 272 ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} 273 ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} 274 ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} 275 ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} 276 ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} 277 ,~{s100},~{s101},~{s102},~{s39},~{vcc}"() #0 278 279 call void asm sideeffect "; clobber all VGPRs", 280 "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} 281 ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} 282 ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} 283 ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38}" () #0 284 ret void 285} 286 287define void @spill_bp_to_memory_scratch_reg_needed_mubuf_offset(<32 x i32> %a, i32 %b, [4096 x i8] addrspace(5)* byval([4096 x i8]) align 4 %arg) #5 { 288; If the size of the offset exceeds the MUBUF offset field we need another 289; scratch VGPR to hold the offset. 290 291; GCN-LABEL: spill_bp_to_memory_scratch_reg_needed_mubuf_offset 292; GCN: s_or_saveexec_b64 s[4:5], -1 293; GCN-NEXT: s_add_i32 s6, s32, 0x42100 294; GCN-NEXT: buffer_store_dword v39, off, s[0:3], s6 ; 4-byte Folded Spill 295; GCN-NEXT: s_mov_b64 exec, s[4:5] 296; GCN-NEXT: v_mov_b32_e32 v0, s33 297; GCN-NOT: v_mov_b32_e32 v0, 0x1088 298; GCN-NEXT: s_add_i32 s6, s32, 0x42200 299; GCN-NEXT: buffer_store_dword v0, off, s[0:3], s6 ; 4-byte Folded Spill 300; GCN-NEXT: v_mov_b32_e32 v0, s34 301; GCN-NOT: v_mov_b32_e32 v0, 0x108c 302; GCN-NEXT: s_add_i32 s6, s32, 0x42300 303; GCN-NEXT: s_mov_b32 s34, s32 304; GCN-NEXT: buffer_store_dword v0, off, s[0:3], s6 ; 4-byte Folded Spill 305 %local_val = alloca i32, align 128, addrspace(5) 306 store volatile i32 %b, i32 addrspace(5)* %local_val, align 128 307 308 call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs", 309 "~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} 310 ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} 311 ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} 312 ,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} 313 ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} 314 ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} 315 ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} 316 ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} 317 ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} 318 ,~{s100},~{s101},~{s102},~{s39},~{vcc}"() #0 319 320 call void asm sideeffect "; clobber all VGPRs", 321 "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} 322 ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} 323 ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} 324 ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38}"() #0 325 ret void 326} 327 328attributes #0 = { noinline nounwind } 329attributes #1 = { noinline nounwind "stackrealign" } 330attributes #2 = { noinline nounwind alignstack=4 } 331attributes #3 = { noinline nounwind "no-realign-stack" } 332attributes #4 = { noinline nounwind "frame-pointer"="all"} 333attributes #5 = { noinline nounwind "amdgpu-waves-per-eu"="6,6" } 334