1 /**
2  * Copyright (c) 2006-2019 LOVE Development Team
3  *
4  * This software is provided 'as-is', without any express or implied
5  * warranty.  In no event will the authors be held liable for any damages
6  * arising from the use of this software.
7  *
8  * Permission is granted to anyone to use this software for any purpose,
9  * including commercial applications, and to alter it and redistribute it
10  * freely, subject to the following restrictions:
11  *
12  * 1. The origin of this software must not be misrepresented; you must not
13  *    claim that you wrote the original software. If you use this software
14  *    in a product, an acknowledgment in the product documentation would be
15  *    appreciated but is not required.
16  * 2. Altered source versions must be plainly marked as such, and must not be
17  *    misrepresented as being the original software.
18  * 3. This notice may not be removed or altered from any source distribution.
19  **/
20 
21 #ifndef LOVE_AUDIO_NULL_AUDIO_H
22 #define LOVE_AUDIO_NULL_AUDIO_H
23 
24 // LOVE
25 #include "audio/Audio.h"
26 
27 #include "RecordingDevice.h"
28 #include "Source.h"
29 
30 namespace love
31 {
32 namespace audio
33 {
34 namespace null
35 {
36 
37 class Audio : public love::audio::Audio
38 {
39 public:
40 
41 	Audio();
42 	virtual ~Audio();
43 
44 	// Implements Module.
45 	const char *getName() const;
46 
47 	// Implements Audio.
48 	love::audio::Source *newSource(love::sound::Decoder *decoder);
49 	love::audio::Source *newSource(love::sound::SoundData *soundData);
50 	love::audio::Source *newSource(int sampleRate, int bitDepth, int channels, int buffers);
51 	int getActiveSourceCount() const;
52 	int getMaxSources() const;
53 	bool play(love::audio::Source *source);
54 	bool play(const std::vector<love::audio::Source*> &sources);
55 	void stop(love::audio::Source *source);
56 	void stop(const std::vector<love::audio::Source*> &sources);
57 	void stop();
58 	void pause(love::audio::Source *source);
59 	void pause(const std::vector<love::audio::Source*> &sources);
60 	std::vector<love::audio::Source*> pause();
61 	void setVolume(float volume);
62 	float getVolume() const;
63 
64 	void getPosition(float *v) const;
65 	void setPosition(float *v);
66 	void getOrientation(float *v) const;
67 	void setOrientation(float *v);
68 	void getVelocity(float *v) const;
69 	void setVelocity(float *v);
70 
71 	void setDopplerScale(float scale);
72 	float getDopplerScale() const;
73 	//void setMeter(float scale);
74 	//float getMeter() const;
75 
76 	const std::vector<love::audio::RecordingDevice*> &getRecordingDevices();
77 
78 	DistanceModel getDistanceModel() const;
79 	void setDistanceModel(DistanceModel distanceModel);
80 
81 	bool setEffect(const char *, std::map<Effect::Parameter, float> &params);
82 	bool unsetEffect(const char *);
83 	bool getEffect(const char *, std::map<Effect::Parameter, float> &params);
84 	bool getActiveEffects(std::vector<std::string> &list) const;
85 	int getMaxSceneEffects() const;
86 	int getMaxSourceEffects() const;
87 	bool isEFXsupported() const;
88 
89 private:
90 	float volume;
91 	DistanceModel distanceModel;
92 	std::vector<love::audio::RecordingDevice*> capture;
93 
94 }; // Audio
95 
96 } // null
97 } // audio
98 } // love
99 
100 #endif // LOVE_AUDIO_NULL_AUDIO_H
101