1 /* MSPDebug - debugging tool for MSP430 MCUs
2  * Copyright (C) 2009, 2010 Daniel Beer
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
17  */
18 
19 #ifndef __Windows__
20 #include <sys/select.h>
21 #endif
22 
23 #include <errno.h>
24 #include <stdlib.h>
25 #include <string.h>
26 
27 #include "sockets.h"
28 #include "util.h"
29 #include "ctrlc.h"
30 
31 #ifdef __Windows__
32 #include <windows.h>
33 #include <winerror.h>
34 #endif
35 
36 #ifdef __Windows__
37 static DWORD error_save = 0;
38 
sockets_begin(SOCKET s,DWORD event)39 static void sockets_begin(SOCKET s, DWORD event)
40 {
41 	u_long mode = 1;
42 
43 	ioctlsocket(s, FIONBIO, &mode);
44 	WSAEventSelect(s, ctrlc_win32_event(), event);
45 
46 	/* We explicitly check for Ctrl+C after resetting the event in
47 	 * sockets_wait().
48 	 */
49 	ResetEvent(ctrlc_win32_event());
50 }
51 
sockets_wait(DWORD timeout)52 static int sockets_wait(DWORD timeout)
53 {
54 	DWORD r;
55 
56 	error_save = WSAGetLastError();
57 	if (ctrlc_check())
58 		error_save = ERROR_OPERATION_ABORTED;
59 	if (error_save != WSAEWOULDBLOCK)
60 		return -1;
61 
62 	r = WaitForSingleObject(ctrlc_win32_event(), timeout);
63 
64 	if (r == WAIT_TIMEOUT) {
65 		error_save = WAIT_TIMEOUT;
66 		return -1;
67 	}
68 
69 	return 0;
70 }
71 
sockets_end(SOCKET s)72 static void sockets_end(SOCKET s)
73 {
74 	u_long mode = 0;
75 
76 	ioctlsocket(s, FIONBIO, &mode);
77 	WSAEventSelect(s, ctrlc_win32_event(), 0);
78 	WSASetLastError(error_save);
79 }
80 
sockets_accept(SOCKET s,struct sockaddr * addr,socklen_t * addrlen)81 SOCKET sockets_accept(SOCKET s, struct sockaddr *addr, socklen_t *addrlen)
82 {
83 	SOCKET client = INVALID_SOCKET;
84 
85 	sockets_begin(s, FD_ACCEPT);
86 
87 	do {
88 		client = WSAAccept(s, addr, addrlen, NULL, 0);
89 	} while (SOCKET_ISERR(client) && !sockets_wait(INFINITE));
90 
91 	sockets_end(s);
92 	return client;
93 }
94 
sockets_connect(SOCKET s,const struct sockaddr * addr,socklen_t addrlen)95 int sockets_connect(SOCKET s, const struct sockaddr *addr, socklen_t addrlen)
96 {
97 	int ret = -1;
98 
99 	sockets_begin(s, FD_CONNECT);
100 
101 	connect(s, addr, addrlen);
102 	do {
103 		WSANETWORKEVENTS evts;
104 
105 		WSAEnumNetworkEvents(s, NULL, &evts);
106 		if (evts.lNetworkEvents & FD_CONNECT) {
107 			error_save = evts.iErrorCode[FD_CONNECT_BIT];
108 			if (!error_save)
109 				ret = 0;
110 			break;
111 		}
112 	} while (!sockets_wait(INFINITE));
113 
114 	sockets_end(s);
115 	return ret;
116 }
117 
sockets_send(SOCKET s,const void * buf,size_t len,int flags)118 ssize_t sockets_send(SOCKET s, const void *buf, size_t len, int flags)
119 {
120 	int ret = -1;
121 
122 	sockets_begin(s, FD_WRITE | FD_CLOSE);
123 
124 	do {
125 		ret = send(s, buf, len, flags);
126 	} while (ret < 0 && !sockets_wait(INFINITE));
127 
128 	sockets_end(s);
129 	return ret;
130 }
131 
sockets_recv(SOCKET s,void * buf,size_t len,int flags,int timeout_ms,int * was_timeout)132 ssize_t sockets_recv(SOCKET s, void *buf, size_t len, int flags,
133 		     int timeout_ms, int *was_timeout)
134 {
135 	int ret = -1;
136 	DWORD to_arg = (timeout_ms >= 0) ? timeout_ms : INFINITE;
137 
138 	sockets_begin(s, FD_READ | FD_CLOSE);
139 
140 	do {
141 		ret = recv(s, buf, len, flags);
142 	} while (ret < 0 && !sockets_wait(to_arg));
143 
144 	if (was_timeout)
145 		*was_timeout = (ret < 0 && (error_save == WAIT_TIMEOUT));
146 
147 	sockets_end(s);
148 	return ret;
149 }
150 #else /* __Windows__ */
sockets_accept(SOCKET s,struct sockaddr * addr,socklen_t * addrlen)151 SOCKET sockets_accept(SOCKET s, struct sockaddr *addr, socklen_t *addrlen)
152 {
153 	return accept(s, addr, addrlen);
154 }
155 
sockets_connect(SOCKET s,const struct sockaddr * addr,socklen_t addrlen)156 int sockets_connect(SOCKET s, const struct sockaddr *addr, socklen_t addrlen)
157 {
158 	return connect(s, addr, addrlen);
159 }
160 
sockets_send(SOCKET s,const void * buf,size_t len,int flags)161 ssize_t sockets_send(SOCKET s, const void *buf, size_t len, int flags)
162 {
163 	return send(s, buf, len, flags);
164 }
165 
sockets_recv(SOCKET s,void * buf,size_t buf_len,int flags,int timeout_ms,int * was_timeout)166 ssize_t sockets_recv(SOCKET s, void *buf, size_t buf_len, int flags,
167 		     int timeout_ms, int *was_timeout)
168 {
169 	fd_set r;
170 	struct timeval to = {
171 		.tv_sec = timeout_ms / 1000,
172 		.tv_usec = timeout_ms % 1000
173 	};
174 
175 	FD_ZERO(&r);
176 	FD_SET(s, &r);
177 
178 	if (select(s + 1, &r, NULL, NULL,
179 		   timeout_ms < 0 ? NULL : &to) < 0)
180 		return -1;
181 
182 	if (was_timeout)
183 		*was_timeout = !FD_ISSET(s, &r);
184 
185 	if (!FD_ISSET(s, &r)) {
186 		errno = ETIMEDOUT;
187 		return 0;
188 	}
189 
190 	return recv(s, buf, buf_len, flags);
191 }
192 #endif
193