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README

1NAME
2    AnyEvent - the DBI of event loop programming
3
4    EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode,
5    IO::Async, Qt, FLTK and POE are various supported event
6    loops/environments.
7
8SYNOPSIS
9       use AnyEvent;
10
11       # if you prefer function calls, look at the AE manpage for
12       # an alternative API.
13
14       # file handle or descriptor readable
15       my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ...  });
16
17       # one-shot or repeating timers
18       my $w = AnyEvent->timer (after => $seconds, cb => sub { ...  });
19       my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
20
21       print AnyEvent->now;  # prints current event loop time
22       print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
23
24       # POSIX signal
25       my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
26
27       # child process exit
28       my $w = AnyEvent->child (pid => $pid, cb => sub {
29          my ($pid, $status) = @_;
30          ...
31       });
32
33       # called when event loop idle (if applicable)
34       my $w = AnyEvent->idle (cb => sub { ... });
35
36       my $w = AnyEvent->condvar; # stores whether a condition was flagged
37       $w->send; # wake up current and all future recv's
38       $w->recv; # enters "main loop" till $condvar gets ->send
39       # use a condvar in callback mode:
40       $w->cb (sub { $_[0]->recv });
41
42INTRODUCTION/TUTORIAL
43    This manpage is mainly a reference manual. If you are interested in a
44    tutorial or some gentle introduction, have a look at the AnyEvent::Intro
45    manpage.
46
47SUPPORT
48    An FAQ document is available as AnyEvent::FAQ.
49
50    There also is a mailinglist for discussing all things AnyEvent, and an
51    IRC channel, too.
52
53    See the AnyEvent project page at the Schmorpforge Ta-Sa Software
54    Repository, at <http://anyevent.schmorp.de>, for more info.
55
56WHY YOU SHOULD USE THIS MODULE (OR NOT)
57    Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
58    nowadays. So what is different about AnyEvent?
59
60    Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
61    policy* and AnyEvent is *small and efficient*.
62
63    First and foremost, *AnyEvent is not an event model* itself, it only
64    interfaces to whatever event model the main program happens to use, in a
65    pragmatic way. For event models and certain classes of immortals alike,
66    the statement "there can only be one" is a bitter reality: In general,
67    only one event loop can be active at the same time in a process.
68    AnyEvent cannot change this, but it can hide the differences between
69    those event loops.
70
71    The goal of AnyEvent is to offer module authors the ability to do event
72    programming (waiting for I/O or timer events) without subscribing to a
73    religion, a way of living, and most importantly: without forcing your
74    module users into the same thing by forcing them to use the same event
75    model you use.
76
77    For modules like POE or IO::Async (which is a total misnomer as it is
78    actually doing all I/O *synchronously*...), using them in your module is
79    like joining a cult: After you join, you are dependent on them and you
80    cannot use anything else, as they are simply incompatible to everything
81    that isn't them. What's worse, all the potential users of your module
82    are *also* forced to use the same event loop you use.
83
84    AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
85    fine. AnyEvent + Tk works fine etc. etc. but none of these work together
86    with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
87    uses one of those, every user of your module has to use it, too. But if
88    your module uses AnyEvent, it works transparently with all event models
89    it supports (including stuff like IO::Async, as long as those use one of
90    the supported event loops. It is easy to add new event loops to
91    AnyEvent, too, so it is future-proof).
92
93    In addition to being free of having to use *the one and only true event
94    model*, AnyEvent also is free of bloat and policy: with POE or similar
95    modules, you get an enormous amount of code and strict rules you have to
96    follow. AnyEvent, on the other hand, is lean and to the point, by only
97    offering the functionality that is necessary, in as thin as a wrapper as
98    technically possible.
99
100    Of course, AnyEvent comes with a big (and fully optional!) toolbox of
101    useful functionality, such as an asynchronous DNS resolver, 100%
102    non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
103    such as Windows) and lots of real-world knowledge and workarounds for
104    platform bugs and differences.
105
106    Now, if you *do want* lots of policy (this can arguably be somewhat
107    useful) and you want to force your users to use the one and only event
108    model, you should *not* use this module.
109
110DESCRIPTION
111    AnyEvent provides a uniform interface to various event loops. This
112    allows module authors to use event loop functionality without forcing
113    module users to use a specific event loop implementation (since more
114    than one event loop cannot coexist peacefully).
115
116    The interface itself is vaguely similar, but not identical to the Event
117    module.
118
119    During the first call of any watcher-creation method, the module tries
120    to detect the currently loaded event loop by probing whether one of the
121    following modules is already loaded: EV, AnyEvent::Loop, Event, Glib,
122    Tk, Event::Lib, Qt, POE. The first one found is used. If none are
123    detected, the module tries to load the first four modules in the order
124    given; but note that if EV is not available, the pure-perl
125    AnyEvent::Loop should always work, so the other two are not normally
126    tried.
127
128    Because AnyEvent first checks for modules that are already loaded,
129    loading an event model explicitly before first using AnyEvent will
130    likely make that model the default. For example:
131
132       use Tk;
133       use AnyEvent;
134
135       # .. AnyEvent will likely default to Tk
136
137    The *likely* means that, if any module loads another event model and
138    starts using it, all bets are off - this case should be very rare
139    though, as very few modules hardcode event loops without announcing this
140    very loudly.
141
142    The pure-perl implementation of AnyEvent is called "AnyEvent::Loop".
143    Like other event modules you can load it explicitly and enjoy the high
144    availability of that event loop :)
145
146WATCHERS
147    AnyEvent has the central concept of a *watcher*, which is an object that
148    stores relevant data for each kind of event you are waiting for, such as
149    the callback to call, the file handle to watch, etc.
150
151    These watchers are normal Perl objects with normal Perl lifetime. After
152    creating a watcher it will immediately "watch" for events and invoke the
153    callback when the event occurs (of course, only when the event model is
154    in control).
155
156    Note that callbacks must not permanently change global variables
157    potentially in use by the event loop (such as $_ or $[) and that
158    callbacks must not "die". The former is good programming practice in
159    Perl and the latter stems from the fact that exception handling differs
160    widely between event loops.
161
162    To disable a watcher you have to destroy it (e.g. by setting the
163    variable you store it in to "undef" or otherwise deleting all references
164    to it).
165
166    All watchers are created by calling a method on the "AnyEvent" class.
167
168    Many watchers either are used with "recursion" (repeating timers for
169    example), or need to refer to their watcher object in other ways.
170
171    One way to achieve that is this pattern:
172
173       my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
174          # you can use $w here, for example to undef it
175          undef $w;
176       });
177
178    Note that "my $w; $w =" combination. This is necessary because in Perl,
179    my variables are only visible after the statement in which they are
180    declared.
181
182  I/O WATCHERS
183       $w = AnyEvent->io (
184          fh   => <filehandle_or_fileno>,
185          poll => <"r" or "w">,
186          cb   => <callback>,
187       );
188
189    You can create an I/O watcher by calling the "AnyEvent->io" method with
190    the following mandatory key-value pairs as arguments:
191
192    "fh" is the Perl *file handle* (or a naked file descriptor) to watch for
193    events (AnyEvent might or might not keep a reference to this file
194    handle). Note that only file handles pointing to things for which
195    non-blocking operation makes sense are allowed. This includes sockets,
196    most character devices, pipes, fifos and so on, but not for example
197    files or block devices.
198
199    "poll" must be a string that is either "r" or "w", which creates a
200    watcher waiting for "r"eadable or "w"ritable events, respectively.
201
202    "cb" is the callback to invoke each time the file handle becomes ready.
203
204    Although the callback might get passed parameters, their value and
205    presence is undefined and you cannot rely on them. Portable AnyEvent
206    callbacks cannot use arguments passed to I/O watcher callbacks.
207
208    The I/O watcher might use the underlying file descriptor or a copy of
209    it. You must not close a file handle as long as any watcher is active on
210    the underlying file descriptor.
211
212    Some event loops issue spurious readiness notifications, so you should
213    always use non-blocking calls when reading/writing from/to your file
214    handles.
215
216    Example: wait for readability of STDIN, then read a line and disable the
217    watcher.
218
219       my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
220          chomp (my $input = <STDIN>);
221          warn "read: $input\n";
222          undef $w;
223       });
224
225  TIME WATCHERS
226       $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
227
228       $w = AnyEvent->timer (
229          after    => <fractional_seconds>,
230          interval => <fractional_seconds>,
231          cb       => <callback>,
232       );
233
234    You can create a time watcher by calling the "AnyEvent->timer" method
235    with the following mandatory arguments:
236
237    "after" specifies after how many seconds (fractional values are
238    supported) the callback should be invoked. "cb" is the callback to
239    invoke in that case.
240
241    Although the callback might get passed parameters, their value and
242    presence is undefined and you cannot rely on them. Portable AnyEvent
243    callbacks cannot use arguments passed to time watcher callbacks.
244
245    The callback will normally be invoked only once. If you specify another
246    parameter, "interval", as a strictly positive number (> 0), then the
247    callback will be invoked regularly at that interval (in fractional
248    seconds) after the first invocation. If "interval" is specified with a
249    false value, then it is treated as if it were not specified at all.
250
251    The callback will be rescheduled before invoking the callback, but no
252    attempt is made to avoid timer drift in most backends, so the interval
253    is only approximate.
254
255    Example: fire an event after 7.7 seconds.
256
257       my $w = AnyEvent->timer (after => 7.7, cb => sub {
258          warn "timeout\n";
259       });
260
261       # to cancel the timer:
262       undef $w;
263
264    Example 2: fire an event after 0.5 seconds, then roughly every second.
265
266       my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
267          warn "timeout\n";
268       });
269
270   TIMING ISSUES
271    There are two ways to handle timers: based on real time (relative, "fire
272    in 10 seconds") and based on wallclock time (absolute, "fire at 12
273    o'clock").
274
275    While most event loops expect timers to specified in a relative way,
276    they use absolute time internally. This makes a difference when your
277    clock "jumps", for example, when ntp decides to set your clock backwards
278    from the wrong date of 2014-01-01 to 2008-01-01, a watcher that is
279    supposed to fire "after a second" might actually take six years to
280    finally fire.
281
282    AnyEvent cannot compensate for this. The only event loop that is
283    conscious of these issues is EV, which offers both relative (ev_timer,
284    based on true relative time) and absolute (ev_periodic, based on
285    wallclock time) timers.
286
287    AnyEvent always prefers relative timers, if available, matching the
288    AnyEvent API.
289
290    AnyEvent has two additional methods that return the "current time":
291
292    AnyEvent->time
293        This returns the "current wallclock time" as a fractional number of
294        seconds since the Epoch (the same thing as "time" or
295        "Time::HiRes::time" return, and the result is guaranteed to be
296        compatible with those).
297
298        It progresses independently of any event loop processing, i.e. each
299        call will check the system clock, which usually gets updated
300        frequently.
301
302    AnyEvent->now
303        This also returns the "current wallclock time", but unlike "time",
304        above, this value might change only once per event loop iteration,
305        depending on the event loop (most return the same time as "time",
306        above). This is the time that AnyEvent's timers get scheduled
307        against.
308
309        *In almost all cases (in all cases if you don't care), this is the
310        function to call when you want to know the current time.*
311
312        This function is also often faster then "AnyEvent->time", and thus
313        the preferred method if you want some timestamp (for example,
314        AnyEvent::Handle uses this to update its activity timeouts).
315
316        The rest of this section is only of relevance if you try to be very
317        exact with your timing; you can skip it without a bad conscience.
318
319        For a practical example of when these times differ, consider
320        Event::Lib and EV and the following set-up:
321
322        The event loop is running and has just invoked one of your callbacks
323        at time=500 (assume no other callbacks delay processing). In your
324        callback, you wait a second by executing "sleep 1" (blocking the
325        process for a second) and then (at time=501) you create a relative
326        timer that fires after three seconds.
327
328        With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
329        return 501, because that is the current time, and the timer will be
330        scheduled to fire at time=504 (501 + 3).
331
332        With EV, "AnyEvent->time" returns 501 (as that is the current time),
333        but "AnyEvent->now" returns 500, as that is the time the last event
334        processing phase started. With EV, your timer gets scheduled to run
335        at time=503 (500 + 3).
336
337        In one sense, Event::Lib is more exact, as it uses the current time
338        regardless of any delays introduced by event processing. However,
339        most callbacks do not expect large delays in processing, so this
340        causes a higher drift (and a lot more system calls to get the
341        current time).
342
343        In another sense, EV is more exact, as your timer will be scheduled
344        at the same time, regardless of how long event processing actually
345        took.
346
347        In either case, if you care (and in most cases, you don't), then you
348        can get whatever behaviour you want with any event loop, by taking
349        the difference between "AnyEvent->time" and "AnyEvent->now" into
350        account.
351
352    AnyEvent->now_update
353        Some event loops (such as EV or AnyEvent::Loop) cache the current
354        time for each loop iteration (see the discussion of AnyEvent->now,
355        above).
356
357        When a callback runs for a long time (or when the process sleeps),
358        then this "current" time will differ substantially from the real
359        time, which might affect timers and time-outs.
360
361        When this is the case, you can call this method, which will update
362        the event loop's idea of "current time".
363
364        A typical example would be a script in a web server (e.g.
365        "mod_perl") - when mod_perl executes the script, then the event loop
366        will have the wrong idea about the "current time" (being potentially
367        far in the past, when the script ran the last time). In that case
368        you should arrange a call to "AnyEvent->now_update" each time the
369        web server process wakes up again (e.g. at the start of your script,
370        or in a handler).
371
372        Note that updating the time *might* cause some events to be handled.
373
374  SIGNAL WATCHERS
375       $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
376
377    You can watch for signals using a signal watcher, "signal" is the signal
378    *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
379    callback to be invoked whenever a signal occurs.
380
381    Although the callback might get passed parameters, their value and
382    presence is undefined and you cannot rely on them. Portable AnyEvent
383    callbacks cannot use arguments passed to signal watcher callbacks.
384
385    Multiple signal occurrences can be clumped together into one callback
386    invocation, and callback invocation will be synchronous. Synchronous
387    means that it might take a while until the signal gets handled by the
388    process, but it is guaranteed not to interrupt any other callbacks.
389
390    The main advantage of using these watchers is that you can share a
391    signal between multiple watchers, and AnyEvent will ensure that signals
392    will not interrupt your program at bad times.
393
394    This watcher might use %SIG (depending on the event loop used), so
395    programs overwriting those signals directly will likely not work
396    correctly.
397
398    Example: exit on SIGINT
399
400       my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
401
402   Restart Behaviour
403    While restart behaviour is up to the event loop implementation, most
404    will not restart syscalls (that includes Async::Interrupt and AnyEvent's
405    pure perl implementation).
406
407   Safe/Unsafe Signals
408    Perl signals can be either "safe" (synchronous to opcode handling) or
409    "unsafe" (asynchronous) - the former might delay signal delivery
410    indefinitely, the latter might corrupt your memory.
411
412    AnyEvent signal handlers are, in addition, synchronous to the event
413    loop, i.e. they will not interrupt your running perl program but will
414    only be called as part of the normal event handling (just like timer,
415    I/O etc. callbacks, too).
416
417   Signal Races, Delays and Workarounds
418    Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
419    callbacks to signals in a generic way, which is a pity, as you cannot do
420    race-free signal handling in perl, requiring C libraries for this.
421    AnyEvent will try to do its best, which means in some cases, signals
422    will be delayed. The maximum time a signal might be delayed is 10
423    seconds by default, but can be overriden via
424    $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} or $AnyEvent::MAX_SIGNAL_LATENCY
425    - see the "ENVIRONMENT VARIABLES" section for details.
426
427    All these problems can be avoided by installing the optional
428    Async::Interrupt module, which works with most event loops. It will not
429    work with inherently broken event loops such as Event or Event::Lib (and
430    not with POE currently). For those, you just have to suffer the delays.
431
432  CHILD PROCESS WATCHERS
433       $w = AnyEvent->child (pid => <process id>, cb => <callback>);
434
435    You can also watch for a child process exit and catch its exit status.
436
437    The child process is specified by the "pid" argument (on some backends,
438    using 0 watches for any child process exit, on others this will croak).
439    The watcher will be triggered only when the child process has finished
440    and an exit status is available, not on any trace events
441    (stopped/continued).
442
443    The callback will be called with the pid and exit status (as returned by
444    waitpid), so unlike other watcher types, you *can* rely on child watcher
445    callback arguments.
446
447    This watcher type works by installing a signal handler for "SIGCHLD",
448    and since it cannot be shared, nothing else should use SIGCHLD or reap
449    random child processes (waiting for specific child processes, e.g.
450    inside "system", is just fine).
451
452    There is a slight catch to child watchers, however: you usually start
453    them *after* the child process was created, and this means the process
454    could have exited already (and no SIGCHLD will be sent anymore).
455
456    Not all event models handle this correctly (neither POE nor IO::Async
457    do, see their AnyEvent::Impl manpages for details), but even for event
458    models that *do* handle this correctly, they usually need to be loaded
459    before the process exits (i.e. before you fork in the first place).
460    AnyEvent's pure perl event loop handles all cases correctly regardless
461    of when you start the watcher.
462
463    This means you cannot create a child watcher as the very first thing in
464    an AnyEvent program, you *have* to create at least one watcher before
465    you "fork" the child (alternatively, you can call "AnyEvent::detect").
466
467    As most event loops do not support waiting for child events, they will
468    be emulated by AnyEvent in most cases, in which case the latency and
469    race problems mentioned in the description of signal watchers apply.
470
471    Example: fork a process and wait for it
472
473       my $done = AnyEvent->condvar;
474
475       # this forks and immediately calls exit in the child. this
476       # normally has all sorts of bad consequences for your parent,
477       # so take this as an example only. always fork and exec,
478       # or call POSIX::_exit, in real code.
479       my $pid = fork or exit 5;
480
481       my $w = AnyEvent->child (
482          pid => $pid,
483          cb  => sub {
484             my ($pid, $status) = @_;
485             warn "pid $pid exited with status $status";
486             $done->send;
487          },
488       );
489
490       # do something else, then wait for process exit
491       $done->recv;
492
493  IDLE WATCHERS
494       $w = AnyEvent->idle (cb => <callback>);
495
496    This will repeatedly invoke the callback after the process becomes idle,
497    until either the watcher is destroyed or new events have been detected.
498
499    Idle watchers are useful when there is a need to do something, but it is
500    not so important (or wise) to do it instantly. The callback will be
501    invoked only when there is "nothing better to do", which is usually
502    defined as "all outstanding events have been handled and no new events
503    have been detected". That means that idle watchers ideally get invoked
504    when the event loop has just polled for new events but none have been
505    detected. Instead of blocking to wait for more events, the idle watchers
506    will be invoked.
507
508    Unfortunately, most event loops do not really support idle watchers
509    (only EV, Event and Glib do it in a usable fashion) - for the rest,
510    AnyEvent will simply call the callback "from time to time".
511
512    Example: read lines from STDIN, but only process them when the program
513    is otherwise idle:
514
515       my @lines; # read data
516       my $idle_w;
517       my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
518          push @lines, scalar <STDIN>;
519
520          # start an idle watcher, if not already done
521          $idle_w ||= AnyEvent->idle (cb => sub {
522             # handle only one line, when there are lines left
523             if (my $line = shift @lines) {
524                print "handled when idle: $line";
525             } else {
526                # otherwise disable the idle watcher again
527                undef $idle_w;
528             }
529          });
530       });
531
532  CONDITION VARIABLES
533       $cv = AnyEvent->condvar;
534
535       $cv->send (<list>);
536       my @res = $cv->recv;
537
538    If you are familiar with some event loops you will know that all of them
539    require you to run some blocking "loop", "run" or similar function that
540    will actively watch for new events and call your callbacks.
541
542    AnyEvent is slightly different: it expects somebody else to run the
543    event loop and will only block when necessary (usually when told by the
544    user).
545
546    The tool to do that is called a "condition variable", so called because
547    they represent a condition that must become true.
548
549    Now is probably a good time to look at the examples further below.
550
551    Condition variables can be created by calling the "AnyEvent->condvar"
552    method, usually without arguments. The only argument pair allowed is
553    "cb", which specifies a callback to be called when the condition
554    variable becomes true, with the condition variable as the first argument
555    (but not the results).
556
557    After creation, the condition variable is "false" until it becomes
558    "true" by calling the "send" method (or calling the condition variable
559    as if it were a callback, read about the caveats in the description for
560    the "->send" method).
561
562    Since condition variables are the most complex part of the AnyEvent API,
563    here are some different mental models of what they are - pick the ones
564    you can connect to:
565
566    *   Condition variables are like callbacks - you can call them (and pass
567        them instead of callbacks). Unlike callbacks however, you can also
568        wait for them to be called.
569
570    *   Condition variables are signals - one side can emit or send them,
571        the other side can wait for them, or install a handler that is
572        called when the signal fires.
573
574    *   Condition variables are like "Merge Points" - points in your program
575        where you merge multiple independent results/control flows into one.
576
577    *   Condition variables represent a transaction - functions that start
578        some kind of transaction can return them, leaving the caller the
579        choice between waiting in a blocking fashion, or setting a callback.
580
581    *   Condition variables represent future values, or promises to deliver
582        some result, long before the result is available.
583
584    Condition variables are very useful to signal that something has
585    finished, for example, if you write a module that does asynchronous http
586    requests, then a condition variable would be the ideal candidate to
587    signal the availability of results. The user can either act when the
588    callback is called or can synchronously "->recv" for the results.
589
590    You can also use them to simulate traditional event loops - for example,
591    you can block your main program until an event occurs - for example, you
592    could "->recv" in your main program until the user clicks the Quit
593    button of your app, which would "->send" the "quit" event.
594
595    Note that condition variables recurse into the event loop - if you have
596    two pieces of code that call "->recv" in a round-robin fashion, you
597    lose. Therefore, condition variables are good to export to your caller,
598    but you should avoid making a blocking wait yourself, at least in
599    callbacks, as this asks for trouble.
600
601    Condition variables are represented by hash refs in perl, and the keys
602    used by AnyEvent itself are all named "_ae_XXX" to make subclassing easy
603    (it is often useful to build your own transaction class on top of
604    AnyEvent). To subclass, use "AnyEvent::CondVar" as base class and call
605    its "new" method in your own "new" method.
606
607    There are two "sides" to a condition variable - the "producer side"
608    which eventually calls "-> send", and the "consumer side", which waits
609    for the send to occur.
610
611    Example: wait for a timer.
612
613       # condition: "wait till the timer is fired"
614       my $timer_fired = AnyEvent->condvar;
615
616       # create the timer - we could wait for, say
617       # a handle becomign ready, or even an
618       # AnyEvent::HTTP request to finish, but
619       # in this case, we simply use a timer:
620       my $w = AnyEvent->timer (
621          after => 1,
622          cb    => sub { $timer_fired->send },
623       );
624
625       # this "blocks" (while handling events) till the callback
626       # calls ->send
627       $timer_fired->recv;
628
629    Example: wait for a timer, but take advantage of the fact that condition
630    variables are also callable directly.
631
632       my $done = AnyEvent->condvar;
633       my $delay = AnyEvent->timer (after => 5, cb => $done);
634       $done->recv;
635
636    Example: Imagine an API that returns a condvar and doesn't support
637    callbacks. This is how you make a synchronous call, for example from the
638    main program:
639
640       use AnyEvent::CouchDB;
641
642       ...
643
644       my @info = $couchdb->info->recv;
645
646    And this is how you would just set a callback to be called whenever the
647    results are available:
648
649       $couchdb->info->cb (sub {
650          my @info = $_[0]->recv;
651       });
652
653   METHODS FOR PRODUCERS
654    These methods should only be used by the producing side, i.e. the
655    code/module that eventually sends the signal. Note that it is also the
656    producer side which creates the condvar in most cases, but it isn't
657    uncommon for the consumer to create it as well.
658
659    $cv->send (...)
660        Flag the condition as ready - a running "->recv" and all further
661        calls to "recv" will (eventually) return after this method has been
662        called. If nobody is waiting the send will be remembered.
663
664        If a callback has been set on the condition variable, it is called
665        immediately from within send.
666
667        Any arguments passed to the "send" call will be returned by all
668        future "->recv" calls.
669
670        Condition variables are overloaded so one can call them directly (as
671        if they were a code reference). Calling them directly is the same as
672        calling "send".
673
674    $cv->croak ($error)
675        Similar to send, but causes all calls to "->recv" to invoke
676        "Carp::croak" with the given error message/object/scalar.
677
678        This can be used to signal any errors to the condition variable
679        user/consumer. Doing it this way instead of calling "croak" directly
680        delays the error detection, but has the overwhelming advantage that
681        it diagnoses the error at the place where the result is expected,
682        and not deep in some event callback with no connection to the actual
683        code causing the problem.
684
685    $cv->begin ([group callback])
686    $cv->end
687        These two methods can be used to combine many transactions/events
688        into one. For example, a function that pings many hosts in parallel
689        might want to use a condition variable for the whole process.
690
691        Every call to "->begin" will increment a counter, and every call to
692        "->end" will decrement it. If the counter reaches 0 in "->end", the
693        (last) callback passed to "begin" will be executed, passing the
694        condvar as first argument. That callback is *supposed* to call
695        "->send", but that is not required. If no group callback was set,
696        "send" will be called without any arguments.
697
698        You can think of "$cv->send" giving you an OR condition (one call
699        sends), while "$cv->begin" and "$cv->end" giving you an AND
700        condition (all "begin" calls must be "end"'ed before the condvar
701        sends).
702
703        Let's start with a simple example: you have two I/O watchers (for
704        example, STDOUT and STDERR for a program), and you want to wait for
705        both streams to close before activating a condvar:
706
707           my $cv = AnyEvent->condvar;
708
709           $cv->begin; # first watcher
710           my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
711              defined sysread $fh1, my $buf, 4096
712                 or $cv->end;
713           });
714
715           $cv->begin; # second watcher
716           my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
717              defined sysread $fh2, my $buf, 4096
718                 or $cv->end;
719           });
720
721           $cv->recv;
722
723        This works because for every event source (EOF on file handle),
724        there is one call to "begin", so the condvar waits for all calls to
725        "end" before sending.
726
727        The ping example mentioned above is slightly more complicated, as
728        the there are results to be passed back, and the number of tasks
729        that are begun can potentially be zero:
730
731           my $cv = AnyEvent->condvar;
732
733           my %result;
734           $cv->begin (sub { shift->send (\%result) });
735
736           for my $host (@list_of_hosts) {
737              $cv->begin;
738              ping_host_then_call_callback $host, sub {
739                 $result{$host} = ...;
740                 $cv->end;
741              };
742           }
743
744           $cv->end;
745
746           ...
747
748           my $results = $cv->recv;
749
750        This code fragment supposedly pings a number of hosts and calls
751        "send" after results for all then have have been gathered - in any
752        order. To achieve this, the code issues a call to "begin" when it
753        starts each ping request and calls "end" when it has received some
754        result for it. Since "begin" and "end" only maintain a counter, the
755        order in which results arrive is not relevant.
756
757        There is an additional bracketing call to "begin" and "end" outside
758        the loop, which serves two important purposes: first, it sets the
759        callback to be called once the counter reaches 0, and second, it
760        ensures that "send" is called even when "no" hosts are being pinged
761        (the loop doesn't execute once).
762
763        This is the general pattern when you "fan out" into multiple (but
764        potentially zero) subrequests: use an outer "begin"/"end" pair to
765        set the callback and ensure "end" is called at least once, and then,
766        for each subrequest you start, call "begin" and for each subrequest
767        you finish, call "end".
768
769   METHODS FOR CONSUMERS
770    These methods should only be used by the consuming side, i.e. the code
771    awaits the condition.
772
773    $cv->recv
774        Wait (blocking if necessary) until the "->send" or "->croak" methods
775        have been called on $cv, while servicing other watchers normally.
776
777        You can only wait once on a condition - additional calls are valid
778        but will return immediately.
779
780        If an error condition has been set by calling "->croak", then this
781        function will call "croak".
782
783        In list context, all parameters passed to "send" will be returned,
784        in scalar context only the first one will be returned.
785
786        Note that doing a blocking wait in a callback is not supported by
787        any event loop, that is, recursive invocation of a blocking "->recv"
788        is not allowed and the "recv" call will "croak" if such a condition
789        is detected. This requirement can be dropped by relying on
790        Coro::AnyEvent , which allows you to do a blocking "->recv" from any
791        thread that doesn't run the event loop itself. Coro::AnyEvent is
792        loaded automatically when Coro is used with AnyEvent, so code does
793        not need to do anything special to take advantage of that: any code
794        that would normally block your program because it calls "recv", be
795        executed in an "async" thread instead without blocking other
796        threads.
797
798        Not all event models support a blocking wait - some die in that case
799        (programs might want to do that to stay interactive), so *if you are
800        using this from a module, never require a blocking wait*. Instead,
801        let the caller decide whether the call will block or not (for
802        example, by coupling condition variables with some kind of request
803        results and supporting callbacks so the caller knows that getting
804        the result will not block, while still supporting blocking waits if
805        the caller so desires).
806
807        You can ensure that "->recv" never blocks by setting a callback and
808        only calling "->recv" from within that callback (or at a later
809        time). This will work even when the event loop does not support
810        blocking waits otherwise.
811
812    $bool = $cv->ready
813        Returns true when the condition is "true", i.e. whether "send" or
814        "croak" have been called.
815
816    $cb = $cv->cb ($cb->($cv))
817        This is a mutator function that returns the callback set (or "undef"
818        if not) and optionally replaces it before doing so.
819
820        The callback will be called when the condition becomes "true", i.e.
821        when "send" or "croak" are called, with the only argument being the
822        condition variable itself. If the condition is already true, the
823        callback is called immediately when it is set. Calling "recv" inside
824        the callback or at any later time is guaranteed not to block.
825
826        Additionally, when the callback is invoked, it is also removed from
827        the condvar (reset to "undef"), so the condvar does not keep a
828        reference to the callback after invocation.
829
830SUPPORTED EVENT LOOPS/BACKENDS
831    The following backend classes are part of the AnyEvent distribution
832    (every class has its own manpage):
833
834    Backends that are autoprobed when no other event loop can be found.
835        EV is the preferred backend when no other event loop seems to be in
836        use. If EV is not installed, then AnyEvent will fall back to its own
837        pure-perl implementation, which is available everywhere as it comes
838        with AnyEvent itself.
839
840           AnyEvent::Impl::EV        based on EV (interface to libev, best choice).
841           AnyEvent::Impl::Perl      pure-perl AnyEvent::Loop, fast and portable.
842
843    Backends that are transparently being picked up when they are used.
844        These will be used if they are already loaded when the first watcher
845        is created, in which case it is assumed that the application is
846        using them. This means that AnyEvent will automatically pick the
847        right backend when the main program loads an event module before
848        anything starts to create watchers. Nothing special needs to be done
849        by the main program.
850
851           AnyEvent::Impl::Event     based on Event, very stable, few glitches.
852           AnyEvent::Impl::Glib      based on Glib, slow but very stable.
853           AnyEvent::Impl::Tk        based on Tk, very broken.
854           AnyEvent::Impl::UV        based on UV, innovated square wheels.
855           AnyEvent::Impl::EventLib  based on Event::Lib, leaks memory and worse.
856           AnyEvent::Impl::POE       based on POE, very slow, some limitations.
857           AnyEvent::Impl::Irssi     used when running within irssi.
858           AnyEvent::Impl::IOAsync   based on IO::Async.
859           AnyEvent::Impl::Cocoa     based on Cocoa::EventLoop.
860           AnyEvent::Impl::FLTK      based on FLTK (fltk 2 binding).
861
862    Backends with special needs.
863        Qt requires the Qt::Application to be instantiated first, but will
864        otherwise be picked up automatically. As long as the main program
865        instantiates the application before any AnyEvent watchers are
866        created, everything should just work.
867
868           AnyEvent::Impl::Qt        based on Qt.
869
870    Event loops that are indirectly supported via other backends.
871        Some event loops can be supported via other modules:
872
873        There is no direct support for WxWidgets (Wx) or Prima.
874
875        WxWidgets has no support for watching file handles. However, you can
876        use WxWidgets through the POE adaptor, as POE has a Wx backend that
877        simply polls 20 times per second, which was considered to be too
878        horrible to even consider for AnyEvent.
879
880        Prima is not supported as nobody seems to be using it, but it has a
881        POE backend, so it can be supported through POE.
882
883        AnyEvent knows about both Prima and Wx, however, and will try to
884        load POE when detecting them, in the hope that POE will pick them
885        up, in which case everything will be automatic.
886
887    Known event loops outside the AnyEvent distribution
888        The following event loops or programs support AnyEvent by providing
889        their own AnyEvent backend. They will be picked up automatically.
890
891           urxvt::anyevent           available to rxvt-unicode extensions
892
893GLOBAL VARIABLES AND FUNCTIONS
894    These are not normally required to use AnyEvent, but can be useful to
895    write AnyEvent extension modules.
896
897    $AnyEvent::MODEL
898        Contains "undef" until the first watcher is being created, before
899        the backend has been autodetected.
900
901        Afterwards it contains the event model that is being used, which is
902        the name of the Perl class implementing the model. This class is
903        usually one of the "AnyEvent::Impl::xxx" modules, but can be any
904        other class in the case AnyEvent has been extended at runtime (e.g.
905        in *rxvt-unicode* it will be "urxvt::anyevent").
906
907    AnyEvent::detect
908        Returns $AnyEvent::MODEL, forcing autodetection of the event model
909        if necessary. You should only call this function right before you
910        would have created an AnyEvent watcher anyway, that is, as late as
911        possible at runtime, and not e.g. during initialisation of your
912        module.
913
914        The effect of calling this function is as if a watcher had been
915        created (specifically, actions that happen "when the first watcher
916        is created" happen when calling detetc as well).
917
918        If you need to do some initialisation before AnyEvent watchers are
919        created, use "post_detect".
920
921    $guard = AnyEvent::post_detect { BLOCK }
922        Arranges for the code block to be executed as soon as the event
923        model is autodetected (or immediately if that has already happened).
924
925        The block will be executed *after* the actual backend has been
926        detected ($AnyEvent::MODEL is set), so it is possible to do some
927        initialisation only when AnyEvent is actually initialised - see the
928        sources of AnyEvent::AIO to see how this is used.
929
930        The most common usage is to create some global watchers, without
931        forcing event module detection too early. For example, AnyEvent::AIO
932        creates and installs the global IO::AIO watcher in a "post_detect"
933        block to avoid autodetecting the event module at load time.
934
935        If called in scalar or list context, then it creates and returns an
936        object that automatically removes the callback again when it is
937        destroyed (or "undef" when the hook was immediately executed). See
938        AnyEvent::AIO for a case where this is useful.
939
940        Example: Create a watcher for the IO::AIO module and store it in
941        $WATCHER, but do so only do so after the event loop is initialised.
942
943           our WATCHER;
944
945           my $guard = AnyEvent::post_detect {
946              $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
947           };
948
949           # the ||= is important in case post_detect immediately runs the block,
950           # as to not clobber the newly-created watcher. assigning both watcher and
951           # post_detect guard to the same variable has the advantage of users being
952           # able to just C<undef $WATCHER> if the watcher causes them grief.
953
954           $WATCHER ||= $guard;
955
956    @AnyEvent::post_detect
957        This is a lower level interface then "AnyEvent::post_detect" (the
958        function). This variable is mainly useful for modules that can do
959        something useful when AnyEvent is used and thus want to know when it
960        is initialised, but do not need to even load it by default. This
961        array provides the means to hook into AnyEvent passively, without
962        loading it.
963
964        Here is how it works: If there are any code references in this array
965        (you can "push" to it before or after loading AnyEvent), then they
966        will be called directly after the event loop has been chosen.
967
968        You should check $AnyEvent::MODEL before adding to this array,
969        though: if it is defined then the event loop has already been
970        detected, and the array will be ignored.
971
972        Best use "AnyEvent::post_detect { BLOCK }" when your application
973        allows it, as it takes care of these details.
974
975        Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
976        together, you could put this into Coro (this is the actual code used
977        by Coro to accomplish this):
978
979           if (defined $AnyEvent::MODEL) {
980              # AnyEvent already initialised, so load Coro::AnyEvent
981              require Coro::AnyEvent;
982           } else {
983              # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
984              # as soon as it is
985              push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
986           }
987
988    AnyEvent::postpone { BLOCK }
989        Arranges for the block to be executed as soon as possible, but not
990        before the call itself returns. In practise, the block will be
991        executed just before the event loop polls for new events, or shortly
992        afterwards.
993
994        This function never returns anything (to make the "return postpone {
995        ... }" idiom more useful.
996
997        To understand the usefulness of this function, consider a function
998        that asynchronously does something for you and returns some
999        transaction object or guard to let you cancel the operation. For
1000        example, "AnyEvent::Socket::tcp_connect":
1001
1002           # start a connection attempt unless one is active
1003           $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1004              delete $self->{connect_guard};
1005              ...
1006           };
1007
1008        Imagine that this function could instantly call the callback, for
1009        example, because it detects an obvious error such as a negative port
1010        number. Invoking the callback before the function returns causes
1011        problems however: the callback will be called and will try to delete
1012        the guard object. But since the function hasn't returned yet, there
1013        is nothing to delete. When the function eventually returns it will
1014        assign the guard object to "$self->{connect_guard}", where it will
1015        likely never be deleted, so the program thinks it is still trying to
1016        connect.
1017
1018        This is where "AnyEvent::postpone" should be used. Instead of
1019        calling the callback directly on error:
1020
1021           $cb->(undef), return # signal error to callback, BAD!
1022              if $some_error_condition;
1023
1024        It should use "postpone":
1025
1026           AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1027              if $some_error_condition;
1028
1029    AnyEvent::log $level, $msg[, @args]
1030        Log the given $msg at the given $level.
1031
1032        If AnyEvent::Log is not loaded then this function makes a simple
1033        test to see whether the message will be logged. If the test succeeds
1034        it will load AnyEvent::Log and call "AnyEvent::Log::log" -
1035        consequently, look at the AnyEvent::Log documentation for details.
1036
1037        If the test fails it will simply return. Right now this happens when
1038        a numerical loglevel is used and it is larger than the level
1039        specified via $ENV{PERL_ANYEVENT_VERBOSE}.
1040
1041        If you want to sprinkle loads of logging calls around your code,
1042        consider creating a logger callback with the "AnyEvent::Log::logger"
1043        function, which can reduce typing, codesize and can reduce the
1044        logging overhead enourmously.
1045
1046    AnyEvent::fh_block $filehandle
1047    AnyEvent::fh_unblock $filehandle
1048        Sets blocking or non-blocking behaviour for the given filehandle.
1049
1050WHAT TO DO IN A MODULE
1051    As a module author, you should "use AnyEvent" and call AnyEvent methods
1052    freely, but you should not load a specific event module or rely on it.
1053
1054    Be careful when you create watchers in the module body - AnyEvent will
1055    decide which event module to use as soon as the first method is called,
1056    so by calling AnyEvent in your module body you force the user of your
1057    module to load the event module first.
1058
1059    Never call "->recv" on a condition variable unless you *know* that the
1060    "->send" method has been called on it already. This is because it will
1061    stall the whole program, and the whole point of using events is to stay
1062    interactive.
1063
1064    It is fine, however, to call "->recv" when the user of your module
1065    requests it (i.e. if you create a http request object ad have a method
1066    called "results" that returns the results, it may call "->recv" freely,
1067    as the user of your module knows what she is doing. Always).
1068
1069WHAT TO DO IN THE MAIN PROGRAM
1070    There will always be a single main program - the only place that should
1071    dictate which event model to use.
1072
1073    If the program is not event-based, it need not do anything special, even
1074    when it depends on a module that uses an AnyEvent. If the program itself
1075    uses AnyEvent, but does not care which event loop is used, all it needs
1076    to do is "use AnyEvent". In either case, AnyEvent will choose the best
1077    available loop implementation.
1078
1079    If the main program relies on a specific event model - for example, in
1080    Gtk2 programs you have to rely on the Glib module - you should load the
1081    event module before loading AnyEvent or any module that uses it:
1082    generally speaking, you should load it as early as possible. The reason
1083    is that modules might create watchers when they are loaded, and AnyEvent
1084    will decide on the event model to use as soon as it creates watchers,
1085    and it might choose the wrong one unless you load the correct one
1086    yourself.
1087
1088    You can chose to use a pure-perl implementation by loading the
1089    "AnyEvent::Loop" module, which gives you similar behaviour everywhere,
1090    but letting AnyEvent chose the model is generally better.
1091
1092  MAINLOOP EMULATION
1093    Sometimes (often for short test scripts, or even standalone programs who
1094    only want to use AnyEvent), you do not want to run a specific event
1095    loop.
1096
1097    In that case, you can use a condition variable like this:
1098
1099       AnyEvent->condvar->recv;
1100
1101    This has the effect of entering the event loop and looping forever.
1102
1103    Note that usually your program has some exit condition, in which case it
1104    is better to use the "traditional" approach of storing a condition
1105    variable somewhere, waiting for it, and sending it when the program
1106    should exit cleanly.
1107
1108OTHER MODULES
1109    The following is a non-exhaustive list of additional modules that use
1110    AnyEvent as a client and can therefore be mixed easily with other
1111    AnyEvent modules and other event loops in the same program. Some of the
1112    modules come as part of AnyEvent, the others are available via CPAN (see
1113    <http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for a longer
1114    non-exhaustive list), and the list is heavily biased towards modules of
1115    the AnyEvent author himself :)
1116
1117    AnyEvent::Util (part of the AnyEvent distribution)
1118        Contains various utility functions that replace often-used blocking
1119        functions such as "inet_aton" with event/callback-based versions.
1120
1121    AnyEvent::Socket (part of the AnyEvent distribution)
1122        Provides various utility functions for (internet protocol) sockets,
1123        addresses and name resolution. Also functions to create non-blocking
1124        tcp connections or tcp servers, with IPv6 and SRV record support and
1125        more.
1126
1127    AnyEvent::Handle (part of the AnyEvent distribution)
1128        Provide read and write buffers, manages watchers for reads and
1129        writes, supports raw and formatted I/O, I/O queued and fully
1130        transparent and non-blocking SSL/TLS (via AnyEvent::TLS).
1131
1132    AnyEvent::DNS (part of the AnyEvent distribution)
1133        Provides rich asynchronous DNS resolver capabilities.
1134
1135    AnyEvent::HTTP, AnyEvent::IRC, AnyEvent::XMPP, AnyEvent::GPSD,
1136    AnyEvent::IGS, AnyEvent::FCP
1137        Implement event-based interfaces to the protocols of the same name
1138        (for the curious, IGS is the International Go Server and FCP is the
1139        Freenet Client Protocol).
1140
1141    AnyEvent::AIO (part of the AnyEvent distribution)
1142        Truly asynchronous (as opposed to non-blocking) I/O, should be in
1143        the toolbox of every event programmer. AnyEvent::AIO transparently
1144        fuses IO::AIO and AnyEvent together, giving AnyEvent access to
1145        event-based file I/O, and much more.
1146
1147    AnyEvent::Fork, AnyEvent::Fork::RPC, AnyEvent::Fork::Pool,
1148    AnyEvent::Fork::Remote
1149        These let you safely fork new subprocesses, either locally or
1150        remotely (e.g.v ia ssh), using some RPC protocol or not, without the
1151        limitations normally imposed by fork (AnyEvent works fine for
1152        example). Dynamically-resized worker pools are obviously included as
1153        well.
1154
1155        And they are quite tiny and fast as well - "abusing" AnyEvent::Fork
1156        just to exec external programs can easily beat using "fork" and
1157        "exec" (or even "system") in most programs.
1158
1159    AnyEvent::Filesys::Notify
1160        AnyEvent is good for non-blocking stuff, but it can't detect file or
1161        path changes (e.g. "watch this directory for new files", "watch this
1162        file for changes"). The AnyEvent::Filesys::Notify module promises to
1163        do just that in a portbale fashion, supporting inotify on GNU/Linux
1164        and some weird, without doubt broken, stuff on OS X to monitor
1165        files. It can fall back to blocking scans at regular intervals
1166        transparently on other platforms, so it's about as portable as it
1167        gets.
1168
1169        (I haven't used it myself, but it seems the biggest problem with it
1170        is it quite bad performance).
1171
1172    AnyEvent::DBI
1173        Executes DBI requests asynchronously in a proxy process for you,
1174        notifying you in an event-based way when the operation is finished.
1175
1176    AnyEvent::FastPing
1177        The fastest ping in the west.
1178
1179    Coro
1180        Has special support for AnyEvent via Coro::AnyEvent, which allows
1181        you to simply invert the flow control - don't call us, we will call
1182        you:
1183
1184           async {
1185              Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1186              print "5 seconds later!\n";
1187
1188              Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1189              my $line = <STDIN>; # works for ttys
1190
1191              AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1192              my ($body, $hdr) = Coro::rouse_wait;
1193           };
1194
1195SIMPLIFIED AE API
1196    Starting with version 5.0, AnyEvent officially supports a second, much
1197    simpler, API that is designed to reduce the calling, typing and memory
1198    overhead by using function call syntax and a fixed number of parameters.
1199
1200    See the AE manpage for details.
1201
1202ERROR AND EXCEPTION HANDLING
1203    In general, AnyEvent does not do any error handling - it relies on the
1204    caller to do that if required. The AnyEvent::Strict module (see also the
1205    "PERL_ANYEVENT_STRICT" environment variable, below) provides strict
1206    checking of all AnyEvent methods, however, which is highly useful during
1207    development.
1208
1209    As for exception handling (i.e. runtime errors and exceptions thrown
1210    while executing a callback), this is not only highly event-loop
1211    specific, but also not in any way wrapped by this module, as this is the
1212    job of the main program.
1213
1214    The pure perl event loop simply re-throws the exception (usually within
1215    "condvar->recv"), the Event and EV modules call "$Event/EV::DIED->()",
1216    Glib uses "install_exception_handler" and so on.
1217
1218ENVIRONMENT VARIABLES
1219    AnyEvent supports a number of environment variables that tune the
1220    runtime behaviour. They are usually evaluated when AnyEvent is loaded,
1221    initialised, or a submodule that uses them is loaded. Many of them also
1222    cause AnyEvent to load additional modules - for example,
1223    "PERL_ANYEVENT_DEBUG_WRAP" causes the AnyEvent::Debug module to be
1224    loaded.
1225
1226    All the environment variables documented here start with
1227    "PERL_ANYEVENT_", which is what AnyEvent considers its own namespace.
1228    Other modules are encouraged (but by no means required) to use
1229    "PERL_ANYEVENT_SUBMODULE" if they have registered the
1230    AnyEvent::Submodule namespace on CPAN, for any submodule. For example,
1231    AnyEvent::HTTP could be expected to use "PERL_ANYEVENT_HTTP_PROXY" (it
1232    should not access env variables starting with "AE_", see below).
1233
1234    All variables can also be set via the "AE_" prefix, that is, instead of
1235    setting "PERL_ANYEVENT_VERBOSE" you can also set "AE_VERBOSE". In case
1236    there is a clash btween anyevent and another program that uses
1237    "AE_something" you can set the corresponding "PERL_ANYEVENT_something"
1238    variable to the empty string, as those variables take precedence.
1239
1240    When AnyEvent is first loaded, it copies all "AE_xxx" env variables to
1241    their "PERL_ANYEVENT_xxx" counterpart unless that variable already
1242    exists. If taint mode is on, then AnyEvent will remove *all* environment
1243    variables starting with "PERL_ANYEVENT_" from %ENV (or replace them with
1244    "undef" or the empty string, if the corresaponding "AE_" variable is
1245    set).
1246
1247    The exact algorithm is currently:
1248
1249       1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
1250       2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
1251       3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
1252
1253    This ensures that child processes will not see the "AE_" variables.
1254
1255    The following environment variables are currently known to AnyEvent:
1256
1257    "PERL_ANYEVENT_VERBOSE"
1258        By default, AnyEvent will log messages with loglevel 4 ("error") or
1259        higher (see AnyEvent::Log). You can set this environment variable to
1260        a numerical loglevel to make AnyEvent more (or less) talkative.
1261
1262        If you want to do more than just set the global logging level you
1263        should have a look at "PERL_ANYEVENT_LOG", which allows much more
1264        complex specifications.
1265
1266        When set to 0 ("off"), then no messages whatsoever will be logged
1267        with everything else at defaults.
1268
1269        When set to 5 or higher ("warn"), AnyEvent warns about unexpected
1270        conditions, such as not being able to load the event model specified
1271        by "PERL_ANYEVENT_MODEL", or a guard callback throwing an exception
1272        - this is the minimum recommended level for use during development.
1273
1274        When set to 7 or higher (info), AnyEvent reports which event model
1275        it chooses.
1276
1277        When set to 8 or higher (debug), then AnyEvent will report extra
1278        information on which optional modules it loads and how it implements
1279        certain features.
1280
1281    "PERL_ANYEVENT_LOG"
1282        Accepts rather complex logging specifications. For example, you
1283        could log all "debug" messages of some module to stderr, warnings
1284        and above to stderr, and errors and above to syslog, with:
1285
1286           PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
1287
1288        For the rather extensive details, see AnyEvent::Log.
1289
1290        This variable is evaluated when AnyEvent (or AnyEvent::Log) is
1291        loaded, so will take effect even before AnyEvent has initialised
1292        itself.
1293
1294        Note that specifying this environment variable causes the
1295        AnyEvent::Log module to be loaded, while "PERL_ANYEVENT_VERBOSE"
1296        does not, so only using the latter saves a few hundred kB of memory
1297        unless a module explicitly needs the extra features of
1298        AnyEvent::Log.
1299
1300    "PERL_ANYEVENT_STRICT"
1301        AnyEvent does not do much argument checking by default, as thorough
1302        argument checking is very costly. Setting this variable to a true
1303        value will cause AnyEvent to load "AnyEvent::Strict" and then to
1304        thoroughly check the arguments passed to most method calls. If it
1305        finds any problems, it will croak.
1306
1307        In other words, enables "strict" mode.
1308
1309        Unlike "use strict" (or its modern cousin, "use common::sense", it
1310        is definitely recommended to keep it off in production. Keeping
1311        "PERL_ANYEVENT_STRICT=1" in your environment while developing
1312        programs can be very useful, however.
1313
1314    "PERL_ANYEVENT_DEBUG_SHELL"
1315        If this env variable is nonempty, then its contents will be
1316        interpreted by "AnyEvent::Socket::parse_hostport" and
1317        "AnyEvent::Debug::shell" (after replacing every occurance of $$ by
1318        the process pid). The shell object is saved in
1319        $AnyEvent::Debug::SHELL.
1320
1321        This happens when the first watcher is created.
1322
1323        For example, to bind a debug shell on a unix domain socket in
1324        /tmp/debug<pid>.sock, you could use this:
1325
1326           PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
1327           # connect with e.g.: socat readline /tmp/debug123.sock
1328
1329        Or to bind to tcp port 4545 on localhost:
1330
1331           PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
1332           # connect with e.g.: telnet localhost 4545
1333
1334        Note that creating sockets in /tmp or on localhost is very unsafe on
1335        multiuser systems.
1336
1337    "PERL_ANYEVENT_DEBUG_WRAP"
1338        Can be set to 0, 1 or 2 and enables wrapping of all watchers for
1339        debugging purposes. See "AnyEvent::Debug::wrap" for details.
1340
1341    "PERL_ANYEVENT_MODEL"
1342        This can be used to specify the event model to be used by AnyEvent,
1343        before auto detection and -probing kicks in.
1344
1345        It normally is a string consisting entirely of ASCII letters (e.g.
1346        "EV" or "IOAsync"). The string "AnyEvent::Impl::" gets prepended and
1347        the resulting module name is loaded and - if the load was successful
1348        - used as event model backend. If it fails to load then AnyEvent
1349        will proceed with auto detection and -probing.
1350
1351        If the string ends with "::" instead (e.g. "AnyEvent::Impl::EV::")
1352        then nothing gets prepended and the module name is used as-is (hint:
1353        "::" at the end of a string designates a module name and quotes it
1354        appropriately).
1355
1356        For example, to force the pure perl model (AnyEvent::Loop::Perl) you
1357        could start your program like this:
1358
1359           PERL_ANYEVENT_MODEL=Perl perl ...
1360
1361    "PERL_ANYEVENT_IO_MODEL"
1362        The current file I/O model - see AnyEvent::IO for more info.
1363
1364        At the moment, only "Perl" (small, pure-perl, synchronous) and
1365        "IOAIO" (truly asynchronous) are supported. The default is "IOAIO"
1366        if AnyEvent::AIO can be loaded, otherwise it is "Perl".
1367
1368    "PERL_ANYEVENT_PROTOCOLS"
1369        Used by both AnyEvent::DNS and AnyEvent::Socket to determine
1370        preferences for IPv4 or IPv6. The default is unspecified (and might
1371        change, or be the result of auto probing).
1372
1373        Must be set to a comma-separated list of protocols or address
1374        families, current supported: "ipv4" and "ipv6". Only protocols
1375        mentioned will be used, and preference will be given to protocols
1376        mentioned earlier in the list.
1377
1378        This variable can effectively be used for denial-of-service attacks
1379        against local programs (e.g. when setuid), although the impact is
1380        likely small, as the program has to handle connection and other
1381        failures anyways.
1382
1383        Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
1384        IPv6, but support both and try to use both.
1385        "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
1386        resolve or contact IPv6 addresses.
1387        "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
1388        prefer IPv6 over IPv4.
1389
1390    "PERL_ANYEVENT_HOSTS"
1391        This variable, if specified, overrides the /etc/hosts file used by
1392        AnyEvent::Socket"::resolve_sockaddr", i.e. hosts aliases will be
1393        read from that file instead.
1394
1395    "PERL_ANYEVENT_EDNS0"
1396        Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
1397        for DNS. This extension is generally useful to reduce DNS traffic,
1398        especially when DNSSEC is involved, but some (broken) firewalls drop
1399        such DNS packets, which is why it is off by default.
1400
1401        Setting this variable to 1 will cause AnyEvent::DNS to announce
1402        EDNS0 in its DNS requests.
1403
1404    "PERL_ANYEVENT_MAX_FORKS"
1405        The maximum number of child processes that
1406        "AnyEvent::Util::fork_call" will create in parallel.
1407
1408    "PERL_ANYEVENT_MAX_OUTSTANDING_DNS"
1409        The default value for the "max_outstanding" parameter for the
1410        default DNS resolver - this is the maximum number of parallel DNS
1411        requests that are sent to the DNS server.
1412
1413    "PERL_ANYEVENT_MAX_SIGNAL_LATENCY"
1414        Perl has inherently racy signal handling (you can basically choose
1415        between losing signals and memory corruption) - pure perl event
1416        loops (including "AnyEvent::Loop", when "Async::Interrupt" isn't
1417        available) therefore have to poll regularly to avoid losing signals.
1418
1419        Some event loops are racy, but don't poll regularly, and some event
1420        loops are written in C but are still racy. For those event loops,
1421        AnyEvent installs a timer that regularly wakes up the event loop.
1422
1423        By default, the interval for this timer is 10 seconds, but you can
1424        override this delay with this environment variable (or by setting
1425        the $AnyEvent::MAX_SIGNAL_LATENCY variable before creating signal
1426        watchers).
1427
1428        Lower values increase CPU (and energy) usage, higher values can
1429        introduce long delays when reaping children or waiting for signals.
1430
1431        The AnyEvent::Async module, if available, will be used to avoid this
1432        polling (with most event loops).
1433
1434    "PERL_ANYEVENT_RESOLV_CONF"
1435        The absolute path to a resolv.conf-style file to use instead of
1436        /etc/resolv.conf (or the OS-specific configuration) in the default
1437        resolver, or the empty string to select the default configuration.
1438
1439    "PERL_ANYEVENT_CA_FILE", "PERL_ANYEVENT_CA_PATH".
1440        When neither "ca_file" nor "ca_path" was specified during
1441        AnyEvent::TLS context creation, and either of these environment
1442        variables are nonempty, they will be used to specify CA certificate
1443        locations instead of a system-dependent default.
1444
1445    "PERL_ANYEVENT_AVOID_GUARD" and "PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT"
1446        When these are set to 1, then the respective modules are not loaded.
1447        Mostly good for testing AnyEvent itself.
1448
1449SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1450    This is an advanced topic that you do not normally need to use AnyEvent
1451    in a module. This section is only of use to event loop authors who want
1452    to provide AnyEvent compatibility.
1453
1454    If you need to support another event library which isn't directly
1455    supported by AnyEvent, you can supply your own interface to it by
1456    pushing, before the first watcher gets created, the package name of the
1457    event module and the package name of the interface to use onto
1458    @AnyEvent::REGISTRY. You can do that before and even without loading
1459    AnyEvent, so it is reasonably cheap.
1460
1461    Example:
1462
1463       push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1464
1465    This tells AnyEvent to (literally) use the "urxvt::anyevent::"
1466    package/class when it finds the "urxvt" package/module is already
1467    loaded.
1468
1469    When AnyEvent is loaded and asked to find a suitable event model, it
1470    will first check for the presence of urxvt by trying to "use" the
1471    "urxvt::anyevent" module.
1472
1473    The class should provide implementations for all watcher types. See
1474    AnyEvent::Impl::EV (source code), AnyEvent::Impl::Glib (Source code) and
1475    so on for actual examples. Use "perldoc -m AnyEvent::Impl::Glib" to see
1476    the sources.
1477
1478    If you don't provide "signal" and "child" watchers than AnyEvent will
1479    provide suitable (hopefully) replacements.
1480
1481    The above example isn't fictitious, the *rxvt-unicode* (a.k.a. urxvt)
1482    terminal emulator uses the above line as-is. An interface isn't included
1483    in AnyEvent because it doesn't make sense outside the embedded
1484    interpreter inside *rxvt-unicode*, and it is updated and maintained as
1485    part of the *rxvt-unicode* distribution.
1486
1487    *rxvt-unicode* also cheats a bit by not providing blocking access to
1488    condition variables: code blocking while waiting for a condition will
1489    "die". This still works with most modules/usages, and blocking calls
1490    must not be done in an interactive application, so it makes sense.
1491
1492EXAMPLE PROGRAM
1493    The following program uses an I/O watcher to read data from STDIN, a
1494    timer to display a message once per second, and a condition variable to
1495    quit the program when the user enters quit:
1496
1497       use AnyEvent;
1498
1499       my $cv = AnyEvent->condvar;
1500
1501       my $io_watcher = AnyEvent->io (
1502          fh   => \*STDIN,
1503          poll => 'r',
1504          cb   => sub {
1505             warn "io event <$_[0]>\n";   # will always output <r>
1506             chomp (my $input = <STDIN>); # read a line
1507             warn "read: $input\n";       # output what has been read
1508             $cv->send if $input =~ /^q/i; # quit program if /^q/i
1509          },
1510       );
1511
1512       my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1513          warn "timeout\n"; # print 'timeout' at most every second
1514       });
1515
1516       $cv->recv; # wait until user enters /^q/i
1517
1518REAL-WORLD EXAMPLE
1519    Consider the Net::FCP module. It features (among others) the following
1520    API calls, which are to freenet what HTTP GET requests are to http:
1521
1522       my $data = $fcp->client_get ($url); # blocks
1523
1524       my $transaction = $fcp->txn_client_get ($url); # does not block
1525       $transaction->cb ( sub { ... } ); # set optional result callback
1526       my $data = $transaction->result; # possibly blocks
1527
1528    The "client_get" method works like "LWP::Simple::get": it requests the
1529    given URL and waits till the data has arrived. It is defined to be:
1530
1531       sub client_get { $_[0]->txn_client_get ($_[1])->result }
1532
1533    And in fact is automatically generated. This is the blocking API of
1534    Net::FCP, and it works as simple as in any other, similar, module.
1535
1536    More complicated is "txn_client_get": It only creates a transaction
1537    (completion, result, ...) object and initiates the transaction.
1538
1539       my $txn = bless { }, Net::FCP::Txn::;
1540
1541    It also creates a condition variable that is used to signal the
1542    completion of the request:
1543
1544       $txn->{finished} = AnyAvent->condvar;
1545
1546    It then creates a socket in non-blocking mode.
1547
1548       socket $txn->{fh}, ...;
1549       fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1550       connect $txn->{fh}, ...
1551          and !$!{EWOULDBLOCK}
1552          and !$!{EINPROGRESS}
1553          and Carp::croak "unable to connect: $!\n";
1554
1555    Then it creates a write-watcher which gets called whenever an error
1556    occurs or the connection succeeds:
1557
1558       $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1559
1560    And returns this transaction object. The "fh_ready_w" callback gets
1561    called as soon as the event loop detects that the socket is ready for
1562    writing.
1563
1564    The "fh_ready_w" method makes the socket blocking again, writes the
1565    request data and replaces the watcher by a read watcher (waiting for
1566    reply data). The actual code is more complicated, but that doesn't
1567    matter for this example:
1568
1569       fcntl $txn->{fh}, F_SETFL, 0;
1570       syswrite $txn->{fh}, $txn->{request}
1571          or die "connection or write error";
1572       $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1573
1574    Again, "fh_ready_r" waits till all data has arrived, and then stores the
1575    result and signals any possible waiters that the request has finished:
1576
1577       sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1578
1579       if (end-of-file or data complete) {
1580         $txn->{result} = $txn->{buf};
1581         $txn->{finished}->send;
1582         $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1583       }
1584
1585    The "result" method, finally, just waits for the finished signal (if the
1586    request was already finished, it doesn't wait, of course, and returns
1587    the data:
1588
1589       $txn->{finished}->recv;
1590       return $txn->{result};
1591
1592    The actual code goes further and collects all errors ("die"s,
1593    exceptions) that occurred during request processing. The "result" method
1594    detects whether an exception as thrown (it is stored inside the $txn
1595    object) and just throws the exception, which means connection errors and
1596    other problems get reported to the code that tries to use the result,
1597    not in a random callback.
1598
1599    All of this enables the following usage styles:
1600
1601    1. Blocking:
1602
1603       my $data = $fcp->client_get ($url);
1604
1605    2. Blocking, but running in parallel:
1606
1607       my @datas = map $_->result,
1608                      map $fcp->txn_client_get ($_),
1609                         @urls;
1610
1611    Both blocking examples work without the module user having to know
1612    anything about events.
1613
1614    3a. Event-based in a main program, using any supported event module:
1615
1616       use EV;
1617
1618       $fcp->txn_client_get ($url)->cb (sub {
1619          my $txn = shift;
1620          my $data = $txn->result;
1621          ...
1622       });
1623
1624       EV::run;
1625
1626    3b. The module user could use AnyEvent, too:
1627
1628       use AnyEvent;
1629
1630       my $quit = AnyEvent->condvar;
1631
1632       $fcp->txn_client_get ($url)->cb (sub {
1633          ...
1634          $quit->send;
1635       });
1636
1637       $quit->recv;
1638
1639BENCHMARKS
1640    To give you an idea of the performance and overheads that AnyEvent adds
1641    over the event loops themselves and to give you an impression of the
1642    speed of various event loops I prepared some benchmarks.
1643
1644  BENCHMARKING ANYEVENT OVERHEAD
1645    Here is a benchmark of various supported event models used natively and
1646    through AnyEvent. The benchmark creates a lot of timers (with a zero
1647    timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1648    which it is), lets them fire exactly once and destroys them again.
1649
1650    Source code for this benchmark is found as eg/bench in the AnyEvent
1651    distribution. It uses the AE interface, which makes a real difference
1652    for the EV and Perl backends only.
1653
1654   Explanation of the columns
1655    *watcher* is the number of event watchers created/destroyed. Since
1656    different event models feature vastly different performances, each event
1657    loop was given a number of watchers so that overall runtime is
1658    acceptable and similar between tested event loop (and keep them from
1659    crashing): Glib would probably take thousands of years if asked to
1660    process the same number of watchers as EV in this benchmark.
1661
1662    *bytes* is the number of bytes (as measured by the resident set size,
1663    RSS) consumed by each watcher. This method of measuring captures both C
1664    and Perl-based overheads.
1665
1666    *create* is the time, in microseconds (millionths of seconds), that it
1667    takes to create a single watcher. The callback is a closure shared
1668    between all watchers, to avoid adding memory overhead. That means
1669    closure creation and memory usage is not included in the figures.
1670
1671    *invoke* is the time, in microseconds, used to invoke a simple callback.
1672    The callback simply counts down a Perl variable and after it was invoked
1673    "watcher" times, it would "->send" a condvar once to signal the end of
1674    this phase.
1675
1676    *destroy* is the time, in microseconds, that it takes to destroy a
1677    single watcher.
1678
1679   Results
1680              name watchers bytes create invoke destroy comment
1681             EV/EV   100000   223   0.47   0.43    0.27 EV native interface
1682            EV/Any   100000   223   0.48   0.42    0.26 EV + AnyEvent watchers
1683      Coro::EV/Any   100000   223   0.47   0.42    0.26 coroutines + Coro::Signal
1684          Perl/Any   100000   431   2.70   0.74    0.92 pure perl implementation
1685       Event/Event    16000   516  31.16  31.84    0.82 Event native interface
1686         Event/Any    16000  1203  42.61  34.79    1.80 Event + AnyEvent watchers
1687       IOAsync/Any    16000  1911  41.92  27.45   16.81 via IO::Async::Loop::IO_Poll
1688       IOAsync/Any    16000  1726  40.69  26.37   15.25 via IO::Async::Loop::Epoll
1689          Glib/Any    16000  1118  89.00  12.57   51.17 quadratic behaviour
1690            Tk/Any     2000  1346  20.96  10.75    8.00 SEGV with >> 2000 watchers
1691           POE/Any     2000  6951 108.97 795.32   14.24 via POE::Loop::Event
1692           POE/Any     2000  6648  94.79 774.40  575.51 via POE::Loop::Select
1693
1694   Discussion
1695    The benchmark does *not* measure scalability of the event loop very
1696    well. For example, a select-based event loop (such as the pure perl one)
1697    can never compete with an event loop that uses epoll when the number of
1698    file descriptors grows high. In this benchmark, all events become ready
1699    at the same time, so select/poll-based implementations get an unnatural
1700    speed boost.
1701
1702    Also, note that the number of watchers usually has a nonlinear effect on
1703    overall speed, that is, creating twice as many watchers doesn't take
1704    twice the time - usually it takes longer. This puts event loops tested
1705    with a higher number of watchers at a disadvantage.
1706
1707    To put the range of results into perspective, consider that on the
1708    benchmark machine, handling an event takes roughly 1600 CPU cycles with
1709    EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000
1710    CPU cycles with POE.
1711
1712    "EV" is the sole leader regarding speed and memory use, which are both
1713    maximal/minimal, respectively. When using the AE API there is zero
1714    overhead (when going through the AnyEvent API create is about 5-6 times
1715    slower, with other times being equal, so still uses far less memory than
1716    any other event loop and is still faster than Event natively).
1717
1718    The pure perl implementation is hit in a few sweet spots (both the
1719    constant timeout and the use of a single fd hit optimisations in the
1720    perl interpreter and the backend itself). Nevertheless this shows that
1721    it adds very little overhead in itself. Like any select-based backend
1722    its performance becomes really bad with lots of file descriptors (and
1723    few of them active), of course, but this was not subject of this
1724    benchmark.
1725
1726    The "Event" module has a relatively high setup and callback invocation
1727    cost, but overall scores in on the third place.
1728
1729    "IO::Async" performs admirably well, about on par with "Event", even
1730    when using its pure perl backend.
1731
1732    "Glib"'s memory usage is quite a bit higher, but it features a faster
1733    callback invocation and overall ends up in the same class as "Event".
1734    However, Glib scales extremely badly, doubling the number of watchers
1735    increases the processing time by more than a factor of four, making it
1736    completely unusable when using larger numbers of watchers (note that
1737    only a single file descriptor was used in the benchmark, so
1738    inefficiencies of "poll" do not account for this).
1739
1740    The "Tk" adaptor works relatively well. The fact that it crashes with
1741    more than 2000 watchers is a big setback, however, as correctness takes
1742    precedence over speed. Nevertheless, its performance is surprising, as
1743    the file descriptor is dup()ed for each watcher. This shows that the
1744    dup() employed by some adaptors is not a big performance issue (it does
1745    incur a hidden memory cost inside the kernel which is not reflected in
1746    the figures above).
1747
1748    "POE", regardless of underlying event loop (whether using its pure perl
1749    select-based backend or the Event module, the POE-EV backend couldn't be
1750    tested because it wasn't working) shows abysmal performance and memory
1751    usage with AnyEvent: Watchers use almost 30 times as much memory as EV
1752    watchers, and 10 times as much memory as Event (the high memory
1753    requirements are caused by requiring a session for each watcher).
1754    Watcher invocation speed is almost 900 times slower than with AnyEvent's
1755    pure perl implementation.
1756
1757    The design of the POE adaptor class in AnyEvent can not really account
1758    for the performance issues, though, as session creation overhead is
1759    small compared to execution of the state machine, which is coded pretty
1760    optimally within AnyEvent::Impl::POE (and while everybody agrees that
1761    using multiple sessions is not a good approach, especially regarding
1762    memory usage, even the author of POE could not come up with a faster
1763    design).
1764
1765   Summary
1766    *   Using EV through AnyEvent is faster than any other event loop (even
1767        when used without AnyEvent), but most event loops have acceptable
1768        performance with or without AnyEvent.
1769
1770    *   The overhead AnyEvent adds is usually much smaller than the overhead
1771        of the actual event loop, only with extremely fast event loops such
1772        as EV does AnyEvent add significant overhead.
1773
1774    *   You should avoid POE like the plague if you want performance or
1775        reasonable memory usage.
1776
1777  BENCHMARKING THE LARGE SERVER CASE
1778    This benchmark actually benchmarks the event loop itself. It works by
1779    creating a number of "servers": each server consists of a socket pair, a
1780    timeout watcher that gets reset on activity (but never fires), and an
1781    I/O watcher waiting for input on one side of the socket. Each time the
1782    socket watcher reads a byte it will write that byte to a random other
1783    "server".
1784
1785    The effect is that there will be a lot of I/O watchers, only part of
1786    which are active at any one point (so there is a constant number of
1787    active fds for each loop iteration, but which fds these are is random).
1788    The timeout is reset each time something is read because that reflects
1789    how most timeouts work (and puts extra pressure on the event loops).
1790
1791    In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1792    100 (1%) are active. This mirrors the activity of large servers with
1793    many connections, most of which are idle at any one point in time.
1794
1795    Source code for this benchmark is found as eg/bench2 in the AnyEvent
1796    distribution. It uses the AE interface, which makes a real difference
1797    for the EV and Perl backends only.
1798
1799   Explanation of the columns
1800    *sockets* is the number of sockets, and twice the number of "servers"
1801    (as each server has a read and write socket end).
1802
1803    *create* is the time it takes to create a socket pair (which is
1804    nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1805
1806    *request*, the most important value, is the time it takes to handle a
1807    single "request", that is, reading the token from the pipe and
1808    forwarding it to another server. This includes deleting the old timeout
1809    and creating a new one that moves the timeout into the future.
1810
1811   Results
1812         name sockets create  request
1813           EV   20000  62.66     7.99
1814         Perl   20000  68.32    32.64
1815      IOAsync   20000 174.06   101.15 epoll
1816      IOAsync   20000 174.67   610.84 poll
1817        Event   20000 202.69   242.91
1818         Glib   20000 557.01  1689.52
1819          POE   20000 341.54 12086.32 uses POE::Loop::Event
1820
1821   Discussion
1822    This benchmark *does* measure scalability and overall performance of the
1823    particular event loop.
1824
1825    EV is again fastest. Since it is using epoll on my system, the setup
1826    time is relatively high, though.
1827
1828    Perl surprisingly comes second. It is much faster than the C-based event
1829    loops Event and Glib.
1830
1831    IO::Async performs very well when using its epoll backend, and still
1832    quite good compared to Glib when using its pure perl backend.
1833
1834    Event suffers from high setup time as well (look at its code and you
1835    will understand why). Callback invocation also has a high overhead
1836    compared to the "$_->() for .."-style loop that the Perl event loop
1837    uses. Event uses select or poll in basically all documented
1838    configurations.
1839
1840    Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1841    clearly fails to perform with many filehandles or in busy servers.
1842
1843    POE is still completely out of the picture, taking over 1000 times as
1844    long as EV, and over 100 times as long as the Perl implementation, even
1845    though it uses a C-based event loop in this case.
1846
1847   Summary
1848    *   The pure perl implementation performs extremely well.
1849
1850    *   Avoid Glib or POE in large projects where performance matters.
1851
1852  BENCHMARKING SMALL SERVERS
1853    While event loops should scale (and select-based ones do not...) even to
1854    large servers, most programs we (or I :) actually write have only a few
1855    I/O watchers.
1856
1857    In this benchmark, I use the same benchmark program as in the large
1858    server case, but it uses only eight "servers", of which three are active
1859    at any one time. This should reflect performance for a small server
1860    relatively well.
1861
1862    The columns are identical to the previous table.
1863
1864   Results
1865        name sockets create request
1866          EV      16  20.00    6.54
1867        Perl      16  25.75   12.62
1868       Event      16  81.27   35.86
1869        Glib      16  32.63   15.48
1870         POE      16 261.87  276.28 uses POE::Loop::Event
1871
1872   Discussion
1873    The benchmark tries to test the performance of a typical small server.
1874    While knowing how various event loops perform is interesting, keep in
1875    mind that their overhead in this case is usually not as important, due
1876    to the small absolute number of watchers (that is, you need efficiency
1877    and speed most when you have lots of watchers, not when you only have a
1878    few of them).
1879
1880    EV is again fastest.
1881
1882    Perl again comes second. It is noticeably faster than the C-based event
1883    loops Event and Glib, although the difference is too small to really
1884    matter.
1885
1886    POE also performs much better in this case, but is is still far behind
1887    the others.
1888
1889   Summary
1890    *   C-based event loops perform very well with small number of watchers,
1891        as the management overhead dominates.
1892
1893  THE IO::Lambda BENCHMARK
1894    Recently I was told about the benchmark in the IO::Lambda manpage, which
1895    could be misinterpreted to make AnyEvent look bad. In fact, the
1896    benchmark simply compares IO::Lambda with POE, and IO::Lambda looks
1897    better (which shouldn't come as a surprise to anybody). As such, the
1898    benchmark is fine, and mostly shows that the AnyEvent backend from
1899    IO::Lambda isn't very optimal. But how would AnyEvent compare when used
1900    without the extra baggage? To explore this, I wrote the equivalent
1901    benchmark for AnyEvent.
1902
1903    The benchmark itself creates an echo-server, and then, for 500 times,
1904    connects to the echo server, sends a line, waits for the reply, and then
1905    creates the next connection. This is a rather bad benchmark, as it
1906    doesn't test the efficiency of the framework or much non-blocking I/O,
1907    but it is a benchmark nevertheless.
1908
1909       name                    runtime
1910       Lambda/select           0.330 sec
1911          + optimized          0.122 sec
1912       Lambda/AnyEvent         0.327 sec
1913          + optimized          0.138 sec
1914       Raw sockets/select      0.077 sec
1915       POE/select, components  0.662 sec
1916       POE/select, raw sockets 0.226 sec
1917       POE/select, optimized   0.404 sec
1918
1919       AnyEvent/select/nb      0.085 sec
1920       AnyEvent/EV/nb          0.068 sec
1921          +state machine       0.134 sec
1922
1923    The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
1924    benchmarks actually make blocking connects and use 100% blocking I/O,
1925    defeating the purpose of an event-based solution. All of the newly
1926    written AnyEvent benchmarks use 100% non-blocking connects (using
1927    AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1928    resolver), so AnyEvent is at a disadvantage here, as non-blocking
1929    connects generally require a lot more bookkeeping and event handling
1930    than blocking connects (which involve a single syscall only).
1931
1932    The last AnyEvent benchmark additionally uses AnyEvent::Handle, which
1933    offers similar expressive power as POE and IO::Lambda, using
1934    conventional Perl syntax. This means that both the echo server and the
1935    client are 100% non-blocking, further placing it at a disadvantage.
1936
1937    As you can see, the AnyEvent + EV combination even beats the
1938    hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
1939    backend easily beats IO::Lambda and POE.
1940
1941    And even the 100% non-blocking version written using the high-level (and
1942    slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda
1943    higher level ("unoptimised") abstractions by a large margin, even though
1944    it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
1945
1946    The two AnyEvent benchmarks programs can be found as eg/ae0.pl and
1947    eg/ae2.pl in the AnyEvent distribution, the remaining benchmarks are
1948    part of the IO::Lambda distribution and were used without any changes.
1949
1950SIGNALS
1951    AnyEvent currently installs handlers for these signals:
1952
1953    SIGCHLD
1954        A handler for "SIGCHLD" is installed by AnyEvent's child watcher
1955        emulation for event loops that do not support them natively. Also,
1956        some event loops install a similar handler.
1957
1958        Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE,
1959        then AnyEvent will reset it to default, to avoid losing child exit
1960        statuses.
1961
1962    SIGPIPE
1963        A no-op handler is installed for "SIGPIPE" when $SIG{PIPE} is
1964        "undef" when AnyEvent gets loaded.
1965
1966        The rationale for this is that AnyEvent users usually do not really
1967        depend on SIGPIPE delivery (which is purely an optimisation for
1968        shell use, or badly-written programs), but "SIGPIPE" can cause
1969        spurious and rare program exits as a lot of people do not expect
1970        "SIGPIPE" when writing to some random socket.
1971
1972        The rationale for installing a no-op handler as opposed to ignoring
1973        it is that this way, the handler will be restored to defaults on
1974        exec.
1975
1976        Feel free to install your own handler, or reset it to defaults.
1977
1978RECOMMENDED/OPTIONAL MODULES
1979    One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
1980    its built-in modules) are required to use it.
1981
1982    That does not mean that AnyEvent won't take advantage of some additional
1983    modules if they are installed.
1984
1985    This section explains which additional modules will be used, and how
1986    they affect AnyEvent's operation.
1987
1988    Async::Interrupt
1989        This slightly arcane module is used to implement fast signal
1990        handling: To my knowledge, there is no way to do completely
1991        race-free and quick signal handling in pure perl. To ensure that
1992        signals still get delivered, AnyEvent will start an interval timer
1993        to wake up perl (and catch the signals) with some delay (default is
1994        10 seconds, look for $AnyEvent::MAX_SIGNAL_LATENCY).
1995
1996        If this module is available, then it will be used to implement
1997        signal catching, which means that signals will not be delayed, and
1998        the event loop will not be interrupted regularly, which is more
1999        efficient (and good for battery life on laptops).
2000
2001        This affects not just the pure-perl event loop, but also other event
2002        loops that have no signal handling on their own (e.g. Glib, Tk, Qt).
2003
2004        Some event loops (POE, Event, Event::Lib) offer signal watchers
2005        natively, and either employ their own workarounds (POE) or use
2006        AnyEvent's workaround (using $AnyEvent::MAX_SIGNAL_LATENCY).
2007        Installing Async::Interrupt does nothing for those backends.
2008
2009    EV  This module isn't really "optional", as it is simply one of the
2010        backend event loops that AnyEvent can use. However, it is simply the
2011        best event loop available in terms of features, speed and stability:
2012        It supports the AnyEvent API optimally, implements all the watcher
2013        types in XS, does automatic timer adjustments even when no monotonic
2014        clock is available, can take avdantage of advanced kernel interfaces
2015        such as "epoll" and "kqueue", and is the fastest backend *by far*.
2016        You can even embed Glib/Gtk2 in it (or vice versa, see EV::Glib and
2017        Glib::EV).
2018
2019        If you only use backends that rely on another event loop (e.g.
2020        "Tk"), then this module will do nothing for you.
2021
2022    Guard
2023        The guard module, when used, will be used to implement
2024        "AnyEvent::Util::guard". This speeds up guards considerably (and
2025        uses a lot less memory), but otherwise doesn't affect guard
2026        operation much. It is purely used for performance.
2027
2028    JSON and JSON::XS
2029        One of these modules is required when you want to read or write JSON
2030        data via AnyEvent::Handle. JSON is also written in pure-perl, but
2031        can take advantage of the ultra-high-speed JSON::XS module when it
2032        is installed.
2033
2034    Net::SSLeay
2035        Implementing TLS/SSL in Perl is certainly interesting, but not very
2036        worthwhile: If this module is installed, then AnyEvent::Handle (with
2037        the help of AnyEvent::TLS), gains the ability to do TLS/SSL.
2038
2039    Time::HiRes
2040        This module is part of perl since release 5.008. It will be used
2041        when the chosen event library does not come with a timing source of
2042        its own. The pure-perl event loop (AnyEvent::Loop) will additionally
2043        load it to try to use a monotonic clock for timing stability.
2044
2045    AnyEvent::AIO (and IO::AIO)
2046        The default implementation of AnyEvent::IO is to do I/O
2047        synchronously, stopping programs while they access the disk, which
2048        is fine for a lot of programs.
2049
2050        Installing AnyEvent::AIO (and its IO::AIO dependency) makes it
2051        switch to a true asynchronous implementation, so event processing
2052        can continue even while waiting for disk I/O.
2053
2054FORK
2055    Most event libraries are not fork-safe. The ones who are usually are
2056    because they rely on inefficient but fork-safe "select" or "poll" calls
2057    - higher performance APIs such as BSD's kqueue or the dreaded Linux
2058    epoll are usually badly thought-out hacks that are incompatible with
2059    fork in one way or another. Only EV is fully fork-aware and ensures that
2060    you continue event-processing in both parent and child (or both, if you
2061    know what you are doing).
2062
2063    This means that, in general, you cannot fork and do event processing in
2064    the child if the event library was initialised before the fork (which
2065    usually happens when the first AnyEvent watcher is created, or the
2066    library is loaded).
2067
2068    If you have to fork, you must either do so *before* creating your first
2069    watcher OR you must not use AnyEvent at all in the child OR you must do
2070    something completely out of the scope of AnyEvent (see below).
2071
2072    The problem of doing event processing in the parent *and* the child is
2073    much more complicated: even for backends that *are* fork-aware or
2074    fork-safe, their behaviour is not usually what you want: fork clones all
2075    watchers, that means all timers, I/O watchers etc. are active in both
2076    parent and child, which is almost never what you want. Using "exec" to
2077    start worker children from some kind of manage prrocess is usually
2078    preferred, because it is much easier and cleaner, at the expense of
2079    having to have another binary.
2080
2081    In addition to logical problems with fork, there are also implementation
2082    problems. For example, on POSIX systems, you cannot fork at all in Perl
2083    code if a thread (I am talking of pthreads here) was ever created in the
2084    process, and this is just the tip of the iceberg. In general, using fork
2085    from Perl is difficult, and attempting to use fork without an exec to
2086    implement some kind of parallel processing is almost certainly doomed.
2087
2088    To safely fork and exec, you should use a module such as Proc::FastSpawn
2089    that let's you safely fork and exec new processes.
2090
2091    If you want to do multiprocessing using processes, you can look at the
2092    AnyEvent::Fork module (and some related modules such as
2093    AnyEvent::Fork::RPC, AnyEvent::Fork::Pool and AnyEvent::Fork::Remote).
2094    This module allows you to safely create subprocesses without any
2095    limitations - you can use X11 toolkits or AnyEvent in the children
2096    created by AnyEvent::Fork safely and without any special precautions.
2097
2098SECURITY CONSIDERATIONS
2099    AnyEvent can be forced to load any event model via
2100    $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used
2101    to execute arbitrary code or directly gain access, it can easily be used
2102    to make the program hang or malfunction in subtle ways, as AnyEvent
2103    watchers will not be active when the program uses a different event
2104    model than specified in the variable.
2105
2106    You can make AnyEvent completely ignore this variable by deleting it
2107    before the first watcher gets created, e.g. with a "BEGIN" block:
2108
2109       BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2110
2111       use AnyEvent;
2112
2113    Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2114    be used to probe what backend is used and gain other information (which
2115    is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
2116    and $ENV{PERL_ANYEVENT_STRICT}.
2117
2118    Note that AnyEvent will remove *all* environment variables starting with
2119    "PERL_ANYEVENT_" from %ENV when it is loaded while taint mode is
2120    enabled.
2121
2122BUGS
2123    Perl 5.8 has numerous memleaks that sometimes hit this module and are
2124    hard to work around. If you suffer from memleaks, first upgrade to Perl
2125    5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
2126    annoying memleaks, such as leaking on "map" and "grep" but it is usually
2127    not as pronounced).
2128
2129SEE ALSO
2130    Tutorial/Introduction: AnyEvent::Intro.
2131
2132    FAQ: AnyEvent::FAQ.
2133
2134    Utility functions: AnyEvent::Util (misc. grab-bag), AnyEvent::Log
2135    (simply logging).
2136
2137    Development/Debugging: AnyEvent::Strict (stricter checking),
2138    AnyEvent::Debug (interactive shell, watcher tracing).
2139
2140    Supported event modules: AnyEvent::Loop, EV, EV::Glib, Glib::EV, Event,
2141    Glib::Event, Glib, Tk, Event::Lib, Qt, POE, FLTK, Cocoa::EventLoop, UV.
2142
2143    Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
2144    AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
2145    AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE,
2146    AnyEvent::Impl::IOAsync, AnyEvent::Impl::Irssi, AnyEvent::Impl::FLTK,
2147    AnyEvent::Impl::Cocoa, AnyEvent::Impl::UV.
2148
2149    Non-blocking handles, pipes, stream sockets, TCP clients and servers:
2150    AnyEvent::Handle, AnyEvent::Socket, AnyEvent::TLS.
2151
2152    Asynchronous File I/O: AnyEvent::IO.
2153
2154    Asynchronous DNS: AnyEvent::DNS.
2155
2156    Thread support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event.
2157
2158    Nontrivial usage examples: AnyEvent::GPSD, AnyEvent::IRC,
2159    AnyEvent::HTTP.
2160
2161AUTHOR
2162       Marc Lehmann <schmorp@schmorp.de>
2163       http://anyevent.schmorp.de
2164
2165