1 #include "DARTPhysicsServerCommandProcessor.h"
2 
DARTPhysicsServerCommandProcessor()3 DARTPhysicsServerCommandProcessor::DARTPhysicsServerCommandProcessor()
4 {
5 }
6 
~DARTPhysicsServerCommandProcessor()7 DARTPhysicsServerCommandProcessor::~DARTPhysicsServerCommandProcessor()
8 {
9 }
10 
connect()11 bool DARTPhysicsServerCommandProcessor::connect()
12 {
13 	return false;
14 }
15 
disconnect()16 void DARTPhysicsServerCommandProcessor::disconnect()
17 {
18 }
19 
isConnected() const20 bool DARTPhysicsServerCommandProcessor::isConnected() const
21 {
22 	return false;
23 }
24 
processCommand(const struct SharedMemoryCommand & clientCmd,struct SharedMemoryStatus & serverStatusOut,char * bufferServerToClient,int bufferSizeInBytes)25 bool DARTPhysicsServerCommandProcessor::processCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes)
26 {
27 	return false;
28 }
29 
receiveStatus(struct SharedMemoryStatus & serverStatusOut,char * bufferServerToClient,int bufferSizeInBytes)30 bool DARTPhysicsServerCommandProcessor::receiveStatus(struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes)
31 {
32 	return false;
33 }
34