1 // Created on: 1993-07-22 2 // Created by: Remi LEQUETTE 3 // Copyright (c) 1993-1999 Matra Datavision 4 // Copyright (c) 1999-2014 OPEN CASCADE SAS 5 // 6 // This file is part of Open CASCADE Technology software library. 7 // 8 // This library is free software; you can redistribute it and/or modify it under 9 // the terms of the GNU Lesser General Public License version 2.1 as published 10 // by the Free Software Foundation, with special exception defined in the file 11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 12 // distribution for complete text of the license and disclaimer of any warranty. 13 // 14 // Alternatively, this file may be used under the terms of Open CASCADE 15 // commercial license or contractual agreement. 16 17 #ifndef _BRepPrimAPI_MakeSphere_HeaderFile 18 #define _BRepPrimAPI_MakeSphere_HeaderFile 19 20 #include <Standard.hxx> 21 #include <Standard_DefineAlloc.hxx> 22 #include <Standard_Handle.hxx> 23 24 #include <BRepPrim_Sphere.hxx> 25 #include <BRepPrimAPI_MakeOneAxis.hxx> 26 #include <Standard_Real.hxx> 27 #include <Standard_Address.hxx> 28 class Standard_DomainError; 29 class gp_Pnt; 30 class gp_Ax2; 31 class BRepPrim_Sphere; 32 33 34 //! Describes functions to build spheres or portions of spheres. 35 //! A MakeSphere object provides a framework for: 36 //! - defining the construction of a sphere, 37 //! - implementing the construction algorithm, and 38 //! - consulting the result. 39 class BRepPrimAPI_MakeSphere : public BRepPrimAPI_MakeOneAxis 40 { 41 public: 42 43 DEFINE_STANDARD_ALLOC 44 45 46 //! Make a sphere of radius R. 47 Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R); 48 49 //! Make a sphere of radius R. 50 Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle); 51 52 //! Make a sphere of radius R. 53 Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2); 54 55 //! Make a sphere of radius R. 56 Standard_EXPORT BRepPrimAPI_MakeSphere(const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3); 57 58 //! Make a sphere of radius R. 59 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R); 60 61 //! Make a sphere of radius R. 62 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle); 63 64 //! Make a sphere of radius R. 65 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2); 66 67 //! Make a sphere of radius R. 68 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Pnt& Center, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3); 69 70 //! Make a sphere of radius R. 71 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R); 72 73 //! Make a sphere of radius R. 74 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle); 75 76 //! Make a sphere of radius R. 77 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2); 78 79 //! Make a sphere of radius R. 80 //! For all algorithms The resulting shape is composed of 81 //! - a lateral spherical face, 82 //! - two planar faces parallel to the plane z = 0 if the 83 //! sphere is truncated in the v parametric direction, or 84 //! only one planar face if angle1 is equal to -p/2 or if 85 //! angle2 is equal to p/2 (these faces are circles in 86 //! case of a complete truncated sphere), 87 //! - and in case of a portion of sphere, two planar faces 88 //! to shut the shape.(in the planes u = 0 and u = angle). 89 Standard_EXPORT BRepPrimAPI_MakeSphere(const gp_Ax2& Axis, const Standard_Real R, const Standard_Real angle1, const Standard_Real angle2, const Standard_Real angle3); 90 91 //! Returns the algorithm. 92 Standard_EXPORT Standard_Address OneAxis(); 93 94 //! Returns the algorithm. 95 Standard_EXPORT BRepPrim_Sphere& Sphere(); 96 97 98 99 100 protected: 101 102 103 104 105 106 private: 107 108 109 110 BRepPrim_Sphere mySphere; 111 112 113 }; 114 115 116 117 118 119 120 121 #endif // _BRepPrimAPI_MakeSphere_HeaderFile 122