1 // Created on: 2004-10-29 2 // Created by: Alexander BORODIN 3 // Copyright (c) 2004-2014 OPEN CASCADE SAS 4 // 5 // This file is part of Open CASCADE Technology software library. 6 // 7 // This library is free software; you can redistribute it and/or modify it under 8 // the terms of the GNU Lesser General Public License version 2.1 as published 9 // by the Free Software Foundation, with special exception defined in the file 10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 11 // distribution for complete text of the license and disclaimer of any warranty. 12 // 13 // Alternatively, this file may be used under the terms of Open CASCADE 14 // commercial license or contractual agreement. 15 16 #ifndef Graphic3d_TRANS_MODE_FLAGS_HXX 17 #define Graphic3d_TRANS_MODE_FLAGS_HXX 18 19 //! Transform Persistence Mode defining whether to lock in object position, rotation and / or zooming relative to camera position. 20 enum Graphic3d_TransModeFlags 21 { 22 Graphic3d_TMF_None = 0x0000, //!< no persistence attributes (normal 3D object) 23 Graphic3d_TMF_ZoomPers = 0x0002, //!< object does not resize 24 Graphic3d_TMF_RotatePers = 0x0008, //!< object does not rotate; 25 Graphic3d_TMF_TriedronPers = 0x0020, //!< object behaves like trihedron - it is fixed at the corner of view and does not resizing (but rotating) 26 Graphic3d_TMF_2d = 0x0040, //!< object is defined in 2D screen coordinates (pixels) and does not resize, pan and rotate 27 Graphic3d_TMF_ZoomRotatePers = Graphic3d_TMF_ZoomPers 28 | Graphic3d_TMF_RotatePers //!< object doesn't resize and rotate 29 }; 30 31 #endif 32