1 // Created on: 2013-11-11 2 // Created by: Anastasia BORISOVA 3 // Copyright (c) 2013-2014 OPEN CASCADE SAS 4 // 5 // This file is part of Open CASCADE Technology software library. 6 // 7 // This library is free software; you can redistribute it and/or modify it under 8 // the terms of the GNU Lesser General Public License version 2.1 as published 9 // by the Free Software Foundation, with special exception defined in the file 10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT 11 // distribution for complete text of the license and disclaimer of any warranty. 12 // 13 // Alternatively, this file may be used under the terms of Open CASCADE 14 // commercial license or contractual agreement. 15 16 #ifndef _Prs3d_DimensionUnits_Header 17 #define _Prs3d_DimensionUnits_Header 18 19 #include <TCollection_AsciiString.hxx> 20 21 //! This class provides units for two dimension groups: 22 //! - lengthes (length, radius, diameter) 23 //! - angles 24 class Prs3d_DimensionUnits 25 { 26 public: 27 28 //! Default constructor. Sets meters as default length units 29 //! and radians as default angle units. Prs3d_DimensionUnits()30 Prs3d_DimensionUnits() 31 : myLengthUnits ("m"), 32 myAngleUnits ("rad") 33 {} 34 Prs3d_DimensionUnits(const Prs3d_DimensionUnits & theUnits)35 Prs3d_DimensionUnits (const Prs3d_DimensionUnits& theUnits) 36 : myLengthUnits (theUnits.GetLengthUnits()), 37 myAngleUnits (theUnits.GetAngleUnits()) 38 {} 39 40 //! Sets angle units SetAngleUnits(const TCollection_AsciiString & theUnits)41 void SetAngleUnits (const TCollection_AsciiString& theUnits) { myAngleUnits = theUnits; } 42 43 //! @return angle units GetAngleUnits() const44 const TCollection_AsciiString& GetAngleUnits() const { return myAngleUnits; } 45 46 //! Sets length units SetLengthUnits(const TCollection_AsciiString & theUnits)47 void SetLengthUnits (const TCollection_AsciiString& theUnits) { myLengthUnits = theUnits; } 48 49 //! @return length units GetLengthUnits() const50 const TCollection_AsciiString& GetLengthUnits() const { return myLengthUnits; } 51 52 private: 53 54 TCollection_AsciiString myLengthUnits; 55 TCollection_AsciiString myAngleUnits; 56 57 }; 58 59 #endif 60