1 // Created on: 2014-05-22
2 // Created by: Varvara POSKONINA
3 // Copyright (c) 2005-2014 OPEN CASCADE SAS
4 //
5 // This file is part of Open CASCADE Technology software library.
6 //
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
12 //
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
15 
16 #ifndef _SelectMgr_TriangularFrustumSet_HeaderFile
17 #define _SelectMgr_TriangularFrustumSet_HeaderFile
18 
19 #include <NCollection_Handle.hxx>
20 #include <NCollection_List.hxx>
21 
22 #include <SelectMgr_BaseFrustum.hxx>
23 #include <SelectMgr_TriangularFrustum.hxx>
24 
25 typedef NCollection_List<Handle(SelectMgr_TriangularFrustum)> SelectMgr_TriangFrustums;
26 typedef NCollection_List<Handle(SelectMgr_TriangularFrustum)>::Iterator SelectMgr_TriangFrustumsIter;
27 
28 //! This class is used to handle polyline selection. The main principle of polyline selection
29 //! algorithm is to split the polygon defined by polyline onto triangles. Than each of
30 //! them is considered as a base for triangular frustum building. In other
31 //! words, each triangle vertiex will be projected from 2d screen space to 3d world space
32 //! onto near and far view frustum planes. Thus, the projected triangles make up the bases of
33 //! selecting frustum. When the set of such frustums is created, the function determining
34 //! selection iterates through triangular frustum set and searches for overlap with any
35 //! frustum.
36 class SelectMgr_TriangularFrustumSet : public SelectMgr_BaseFrustum
37 {
38 public:
39 
SelectMgr_TriangularFrustumSet()40   SelectMgr_TriangularFrustumSet() {};
41 
~SelectMgr_TriangularFrustumSet()42   ~SelectMgr_TriangularFrustumSet() {};
43 
44   //! Meshes polygon bounded by polyline. Than organizes a set of triangular frustums,
45   //! where each triangle's projection onto near and far view frustum planes is
46   //! considered as a frustum base
47   Standard_EXPORT virtual void Build (const TColgp_Array1OfPnt2d& thePoints) Standard_OVERRIDE;
48 
49   //! Returns a copy of the frustum with all sub-volumes transformed according to the matrix given
50   Standard_EXPORT virtual Handle(SelectMgr_BaseFrustum) ScaleAndTransform (const Standard_Integer theScale,
51                                                                            const gp_GTrsf& theTrsf) const Standard_OVERRIDE;
52 
53   Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theMinPnt,
54                                                      const SelectMgr_Vec3& theMaxPnt,
55                                                      const SelectMgr_ViewClipRange& theClipRange,
56                                                      SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
57 
58   Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theMinPnt,
59                                                      const SelectMgr_Vec3& theMaxPnt,
60                                                      Standard_Boolean* theInside) const Standard_OVERRIDE;
61 
62   Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt,
63                                                      const SelectMgr_ViewClipRange& theClipRange,
64                                                      SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
65 
66   Standard_EXPORT virtual Standard_Boolean Overlaps (const TColgp_Array1OfPnt& theArrayOfPnts,
67                                                      Select3D_TypeOfSensitivity theSensType,
68                                                      const SelectMgr_ViewClipRange& theClipRange,
69                                                      SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
70 
71   Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
72                                                      const gp_Pnt& thePnt2,
73                                                      const SelectMgr_ViewClipRange& theClipRange,
74                                                      SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
75 
76   Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1,
77                                                      const gp_Pnt& thePnt2,
78                                                      const gp_Pnt& thePnt3,
79                                                      Select3D_TypeOfSensitivity theSensType,
80                                                      const SelectMgr_ViewClipRange& theClipRange,
81                                                      SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
82 
83   //! Stores plane equation coefficients (in the following form:
84   //! Ax + By + Cz + D = 0) to the given vector
85   Standard_EXPORT virtual void GetPlanes (NCollection_Vector<SelectMgr_Vec4>& thePlaneEquations) const Standard_OVERRIDE;
86 
87 private:
88 
89     SelectMgr_TriangFrustums myFrustums;
90 };
91 
92 #endif // _SelectMgr_TriangularFrustumSet_HeaderFile
93