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28 
29 #ifndef NEWACTIONDIALOG_P_H
30 #define NEWACTIONDIALOG_P_H
31 
32 //
33 //  W A R N I N G
34 //  -------------
35 //
36 // This file is not part of the Qt API.  It exists purely as an
37 // implementation detail.  This header file may change from version to
38 // version without notice, or even be removed.
39 //
40 // We mean it.
41 //
42 
43 #include "qdesigner_utils_p.h" //  PropertySheetIconValue
44 
45 #include <QtWidgets/qdialog.h>
46 #include <QtGui/qkeysequence.h>
47 
48 QT_BEGIN_NAMESPACE
49 
50 namespace qdesigner_internal {
51 
52 namespace Ui {
53     class NewActionDialog;
54 }
55 
56 class ActionEditor;
57 
58 struct ActionData {
59 
60     enum ChangeMask {
61         TextChanged = 0x1, NameChanged = 0x2, ToolTipChanged = 0x4,
62         IconChanged = 0x8, CheckableChanged = 0x10, KeysequenceChanged = 0x20
63     };
64 
65     // Returns a combination of ChangeMask flags
66     unsigned compare(const  ActionData &rhs) const;
67 
68     QString text;
69     QString name;
70     QString toolTip;
71     PropertySheetIconValue icon;
72     bool checkable{false};
73     PropertySheetKeySequenceValue keysequence;
74 };
75 
76 inline bool operator==(const ActionData &a1, const ActionData &a2) {  return a1.compare(a2) == 0u; }
77 inline bool operator!=(const ActionData &a1, const ActionData &a2) {  return a1.compare(a2) != 0u; }
78 
79 class NewActionDialog: public QDialog
80 {
81     Q_OBJECT
82 public:
83     explicit NewActionDialog(ActionEditor *parent);
84     ~NewActionDialog() override;
85 
86     ActionData actionData() const;
87     void setActionData(const ActionData &d);
88 
89     QString actionText() const;
90     QString actionName() const;
91 
92 public slots:
93     void focusName();
94     void focusText();
95     void focusTooltip();
96     void focusShortcut();
97     void focusCheckable();
98 
99 private slots:
100     void on_editActionText_textEdited(const QString &text);
101     void on_editObjectName_textEdited(const QString &text);
102     void slotEditToolTip();
103     void slotResetKeySequence();
104 
105 private:
106     Ui::NewActionDialog *m_ui;
107     ActionEditor *m_actionEditor;
108     bool m_autoUpdateObjectName;
109 
110     void updateButtons();
111 };
112 
113 } // namespace qdesigner_internal
114 
115 QT_END_NAMESPACE
116 
117 #endif // NEWACTIONDIALOG_P_H
118