1OBJ_SNES=anal_snes.o
2
3STATIC_OBJ+=${OBJ_SNES}
4TARGET_SNES=anal_snes.${EXT_SO}
5
6ALL_TARGETS+=${TARGET_SNES}
7
8${TARGET_SNES}: ${OBJ_SNES}
9	${CC} $(call libname,anal_snes) ${LDFLAGS} ${CFLAGS} -o anal_snes.${EXT_SO} ${OBJ_SNES}
10