1OBJ_SNES=anal_snes.o 2 3STATIC_OBJ+=${OBJ_SNES} 4TARGET_SNES=anal_snes.${EXT_SO} 5 6ALL_TARGETS+=${TARGET_SNES} 7 8${TARGET_SNES}: ${OBJ_SNES} 9 ${CC} $(call libname,anal_snes) ${LDFLAGS} ${CFLAGS} -o anal_snes.${EXT_SO} ${OBJ_SNES} 10