1 /* Rtl-level loop invariant motion.
2    Copyright (C) 2004, 2005 Free Software Foundation, Inc.
3 
4 This file is part of GCC.
5 
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by the
8 Free Software Foundation; either version 2, or (at your option) any
9 later version.
10 
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14 for more details.
15 
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING.  If not, write to the Free
18 Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
19 02110-1301, USA.  */
20 
21 /* This implements the loop invariant motion pass.  It is very simple
22    (no calls, libcalls, etc.).  This should be sufficient to cleanup things like
23    address arithmetics -- other more complicated invariants should be
24    eliminated on tree level either in tree-ssa-loop-im.c or in tree-ssa-pre.c.
25 
26    We proceed loop by loop -- it is simpler than trying to handle things
27    globally and should not lose much.  First we inspect all sets inside loop
28    and create a dependency graph on insns (saying "to move this insn, you must
29    also move the following insns").
30 
31    We then need to determine what to move.  We estimate the number of registers
32    used and move as many invariants as possible while we still have enough free
33    registers.  We prefer the expensive invariants.
34 
35    Then we move the selected invariants out of the loop, creating a new
36    temporaries for them if necessary.  */
37 
38 #include "config.h"
39 #include "system.h"
40 #include "coretypes.h"
41 #include "tm.h"
42 #include "rtl.h"
43 #include "tm_p.h"
44 #include "hard-reg-set.h"
45 #include "obstack.h"
46 #include "basic-block.h"
47 #include "cfgloop.h"
48 #include "expr.h"
49 #include "output.h"
50 #include "function.h"
51 #include "flags.h"
52 #include "df.h"
53 
54 /* The data stored for the loop.  */
55 
56 struct loop_data
57 {
58   struct loop *outermost_exit;	/* The outermost exit of the loop.  */
59   bool has_call;		/* True if the loop contains a call.  */
60 };
61 
62 #define LOOP_DATA(LOOP) ((struct loop_data *) (LOOP)->aux)
63 
64 /* The description of an use.  */
65 
66 struct use
67 {
68   rtx *pos;			/* Position of the use.  */
69   rtx insn;			/* The insn in that the use occurs.  */
70 
71   struct use *next;		/* Next use in the list.  */
72 };
73 
74 /* The description of a def.  */
75 
76 struct def
77 {
78   struct use *uses;		/* The list of uses that are uniquely reached
79 				   by it.  */
80   unsigned n_uses;		/* Number of such uses.  */
81   unsigned invno;		/* The corresponding invariant.  */
82 };
83 
84 /* The data stored for each invariant.  */
85 
86 struct invariant
87 {
88   /* The number of the invariant.  */
89   unsigned invno;
90 
91   /* Whether we already processed the invariant.  */
92   bool processed;
93 
94   /* The definition of the invariant.  */
95   struct def *def;
96 
97   /* The insn in that it is defined.  */
98   rtx insn;
99 
100   /* Whether it is always executed.  */
101   bool always_executed;
102 
103   /* Whether to move the invariant.  */
104   bool move;
105 
106   /* Cost if the invariant.  */
107   unsigned cost;
108 
109   /* The invariants it depends on.  */
110   bitmap depends_on;
111 
112   /* Used for detecting already visited invariants during determining
113      costs of movements.  */
114   unsigned stamp;
115 };
116 
117 /* The actual stamp for marking already visited invariants during determining
118    costs of movements.  */
119 
120 static unsigned actual_stamp;
121 
122 typedef struct invariant *invariant_p;
123 
124 DEF_VEC_P(invariant_p);
125 DEF_VEC_ALLOC_P(invariant_p, heap);
126 
127 /* The invariants.  */
128 
VEC(invariant_p,heap)129 static VEC(invariant_p,heap) *invariants;
130 
131 /* Test for possibility of invariantness of X.  */
132 
133 static bool
134 check_maybe_invariant (rtx x)
135 {
136   enum rtx_code code = GET_CODE (x);
137   int i, j;
138   const char *fmt;
139 
140   switch (code)
141     {
142     case CONST_INT:
143     case CONST_DOUBLE:
144     case SYMBOL_REF:
145     case CONST:
146     case LABEL_REF:
147       return true;
148 
149     case PC:
150     case CC0:
151     case UNSPEC_VOLATILE:
152     case CALL:
153       return false;
154 
155     case REG:
156       return true;
157 
158     case MEM:
159       /* Load/store motion is done elsewhere.  ??? Perhaps also add it here?
160 	 It should not be hard, and might be faster than "elsewhere".  */
161 
162       /* Just handle the most trivial case where we load from an unchanging
163 	 location (most importantly, pic tables).  */
164       if (MEM_READONLY_P (x))
165 	break;
166 
167       return false;
168 
169     case ASM_OPERANDS:
170       /* Don't mess with insns declared volatile.  */
171       if (MEM_VOLATILE_P (x))
172 	return false;
173       break;
174 
175     default:
176       break;
177     }
178 
179   fmt = GET_RTX_FORMAT (code);
180   for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
181     {
182       if (fmt[i] == 'e')
183 	{
184 	  if (!check_maybe_invariant (XEXP (x, i)))
185 	    return false;
186 	}
187       else if (fmt[i] == 'E')
188 	{
189 	  for (j = 0; j < XVECLEN (x, i); j++)
190 	    if (!check_maybe_invariant (XVECEXP (x, i, j)))
191 	      return false;
192 	}
193     }
194 
195   return true;
196 }
197 
198 /* Determines the basic blocks inside LOOP that are always executed and
199    stores their bitmap to ALWAYS_REACHED.  MAY_EXIT is a bitmap of
200    basic blocks that may either exit the loop, or contain the call that
201    does not have to return.  BODY is body of the loop obtained by
202    get_loop_body_in_dom_order.  */
203 
204 static void
compute_always_reached(struct loop * loop,basic_block * body,bitmap may_exit,bitmap always_reached)205 compute_always_reached (struct loop *loop, basic_block *body,
206 			bitmap may_exit, bitmap always_reached)
207 {
208   unsigned i;
209 
210   for (i = 0; i < loop->num_nodes; i++)
211     {
212       if (dominated_by_p (CDI_DOMINATORS, loop->latch, body[i]))
213 	bitmap_set_bit (always_reached, i);
214 
215       if (bitmap_bit_p (may_exit, i))
216 	return;
217     }
218 }
219 
220 /* Finds exits out of the LOOP with body BODY.  Marks blocks in that we may
221    exit the loop by cfg edge to HAS_EXIT and MAY_EXIT.  In MAY_EXIT
222    additionally mark blocks that may exit due to a call.  */
223 
224 static void
find_exits(struct loop * loop,basic_block * body,bitmap may_exit,bitmap has_exit)225 find_exits (struct loop *loop, basic_block *body,
226 	    bitmap may_exit, bitmap has_exit)
227 {
228   unsigned i;
229   edge_iterator ei;
230   edge e;
231   struct loop *outermost_exit = loop, *aexit;
232   bool has_call = false;
233   rtx insn;
234 
235   for (i = 0; i < loop->num_nodes; i++)
236     {
237       if (body[i]->loop_father == loop)
238 	{
239 	  FOR_BB_INSNS (body[i], insn)
240 	    {
241 	      if (CALL_P (insn)
242 		  && !CONST_OR_PURE_CALL_P (insn))
243 		{
244 		  has_call = true;
245 		  bitmap_set_bit (may_exit, i);
246 		  break;
247 		}
248 	    }
249 
250 	  FOR_EACH_EDGE (e, ei, body[i]->succs)
251 	    {
252 	      if (flow_bb_inside_loop_p (loop, e->dest))
253 		continue;
254 
255 	      bitmap_set_bit (may_exit, i);
256 	      bitmap_set_bit (has_exit, i);
257 	      outermost_exit = find_common_loop (outermost_exit,
258 						 e->dest->loop_father);
259 	    }
260 	  continue;
261 	}
262 
263       /* Use the data stored for the subloop to decide whether we may exit
264 	 through it.  It is sufficient to do this for header of the loop,
265 	 as other basic blocks inside it must be dominated by it.  */
266       if (body[i]->loop_father->header != body[i])
267 	continue;
268 
269       if (LOOP_DATA (body[i]->loop_father)->has_call)
270 	{
271 	  has_call = true;
272 	  bitmap_set_bit (may_exit, i);
273 	}
274       aexit = LOOP_DATA (body[i]->loop_father)->outermost_exit;
275       if (aexit != loop)
276 	{
277 	  bitmap_set_bit (may_exit, i);
278 	  bitmap_set_bit (has_exit, i);
279 
280 	  if (flow_loop_nested_p (aexit, outermost_exit))
281 	    outermost_exit = aexit;
282 	}
283     }
284 
285   loop->aux = xcalloc (1, sizeof (struct loop_data));
286   LOOP_DATA (loop)->outermost_exit = outermost_exit;
287   LOOP_DATA (loop)->has_call = has_call;
288 }
289 
290 /* Check whether we may assign a value to X from a register.  */
291 
292 static bool
may_assign_reg_p(rtx x)293 may_assign_reg_p (rtx x)
294 {
295   return (can_copy_p (GET_MODE (x))
296 	  && (!REG_P (x)
297 	      || !HARD_REGISTER_P (x)
298 	      || REGNO_REG_CLASS (REGNO (x)) != NO_REGS));
299 }
300 
301 /* Finds definitions that may correspond to invariants in LOOP with body BODY.
302    DF is the dataflow object.  */
303 
304 static void
find_defs(struct loop * loop,basic_block * body,struct df * df)305 find_defs (struct loop *loop, basic_block *body, struct df *df)
306 {
307   unsigned i;
308   bitmap blocks = BITMAP_ALLOC (NULL);
309 
310   for (i = 0; i < loop->num_nodes; i++)
311     bitmap_set_bit (blocks, body[i]->index);
312 
313   df_analyze_subcfg (df, blocks, DF_UD_CHAIN | DF_HARD_REGS | DF_EQUIV_NOTES);
314   BITMAP_FREE (blocks);
315 }
316 
317 /* Creates a new invariant for definition DEF in INSN, depending on invariants
318    in DEPENDS_ON.  ALWAYS_EXECUTED is true if the insn is always executed,
319    unless the program ends due to a function call.  */
320 
321 static void
create_new_invariant(struct def * def,rtx insn,bitmap depends_on,bool always_executed)322 create_new_invariant (struct def *def, rtx insn, bitmap depends_on,
323 		      bool always_executed)
324 {
325   struct invariant *inv = xmalloc (sizeof (struct invariant));
326   rtx set = single_set (insn);
327 
328   inv->def = def;
329   inv->always_executed = always_executed;
330   inv->depends_on = depends_on;
331 
332   /* If the set is simple, usually by moving it we move the whole store out of
333      the loop.  Otherwise we save only cost of the computation.  */
334   if (def)
335     inv->cost = rtx_cost (set, SET);
336   else
337     inv->cost = rtx_cost (SET_SRC (set), SET);
338 
339   inv->move = false;
340   inv->processed = false;
341   inv->stamp = 0;
342   inv->insn = insn;
343 
344   inv->invno = VEC_length (invariant_p, invariants);
345   if (def)
346     def->invno = inv->invno;
347   VEC_safe_push (invariant_p, heap, invariants, inv);
348 
349   if (dump_file)
350     {
351       fprintf (dump_file,
352 	       "Set in insn %d is invariant (%d), cost %d, depends on ",
353 	       INSN_UID (insn), inv->invno, inv->cost);
354       dump_bitmap (dump_file, inv->depends_on);
355     }
356 }
357 
358 /* Record USE at DEF.  */
359 
360 static void
record_use(struct def * def,rtx * use,rtx insn)361 record_use (struct def *def, rtx *use, rtx insn)
362 {
363   struct use *u = xmalloc (sizeof (struct use));
364 
365   if (GET_CODE (*use) == SUBREG)
366     use = &SUBREG_REG (*use);
367   gcc_assert (REG_P (*use));
368 
369   u->pos = use;
370   u->insn = insn;
371   u->next = def->uses;
372   def->uses = u;
373   def->n_uses++;
374 }
375 
376 /* Finds the invariants INSN depends on and store them to the DEPENDS_ON
377    bitmap.  DF is the dataflow object.  */
378 
379 static bool
check_dependencies(rtx insn,struct df * df,bitmap depends_on)380 check_dependencies (rtx insn, struct df *df, bitmap depends_on)
381 {
382   struct df_link *uses, *defs;
383   struct ref *use, *def;
384   basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
385   struct def *def_data;
386 
387   for (uses = DF_INSN_USES (df, insn); uses; uses = uses->next)
388     {
389       use = uses->ref;
390 
391       defs = DF_REF_CHAIN (use);
392       if (!defs)
393 	continue;
394 
395       if (defs->next)
396 	return false;
397 
398       def = defs->ref;
399       def_data = DF_REF_DATA (def);
400       if (!def_data)
401 	return false;
402 
403       def_bb = DF_REF_BB (def);
404       if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
405 	return false;
406 
407       bitmap_set_bit (depends_on, def_data->invno);
408     }
409 
410   return true;
411 }
412 
413 /* Finds invariant in INSN.  ALWAYS_REACHED is true if the insn is always
414    executed.  ALWAYS_EXECUTED is true if the insn is always executed,
415    unless the program ends due to a function call.  DF is the dataflow
416    object.  */
417 
418 static void
find_invariant_insn(rtx insn,bool always_reached,bool always_executed,struct df * df)419 find_invariant_insn (rtx insn, bool always_reached, bool always_executed,
420 		     struct df *df)
421 {
422   struct ref *ref;
423   struct def *def;
424   bitmap depends_on;
425   rtx set, dest;
426   bool simple = true;
427 
428   /* Until we get rid of LIBCALLS.  */
429   if (find_reg_note (insn, REG_RETVAL, NULL_RTX)
430       || find_reg_note (insn, REG_LIBCALL, NULL_RTX)
431       || find_reg_note (insn, REG_NO_CONFLICT, NULL_RTX))
432     return;
433 
434   set = single_set (insn);
435   if (!set)
436     return;
437   dest = SET_DEST (set);
438 
439   if (!REG_P (dest)
440       || HARD_REGISTER_P (dest))
441     simple = false;
442 
443   if (!may_assign_reg_p (SET_DEST (set))
444       || !check_maybe_invariant (SET_SRC (set)))
445     return;
446 
447   if (may_trap_p (PATTERN (insn)))
448     {
449       if (!always_reached)
450 	return;
451 
452       /* Unless the exceptions are handled, the behavior is undefined
453  	 if the trap occurs.  */
454       if (flag_non_call_exceptions)
455 	return;
456     }
457 
458   depends_on = BITMAP_ALLOC (NULL);
459   if (!check_dependencies (insn, df, depends_on))
460     {
461       BITMAP_FREE (depends_on);
462       return;
463     }
464 
465   if (simple)
466     {
467       ref = df_find_def (df, insn, dest);
468       def = xcalloc (1, sizeof (struct def));
469       DF_REF_DATA (ref) = def;
470     }
471   else
472     def = NULL;
473 
474   create_new_invariant (def, insn, depends_on, always_executed);
475 }
476 
477 /* Record registers used in INSN that have a unique invariant definition.
478    DF is the dataflow object.  */
479 
480 static void
record_uses(rtx insn,struct df * df)481 record_uses (rtx insn, struct df *df)
482 {
483   struct df_link *uses, *defs;
484   struct ref *use, *def;
485   basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
486 
487   for (uses = DF_INSN_USES (df, insn); uses; uses = uses->next)
488     {
489       use = uses->ref;
490 
491       defs = DF_REF_CHAIN (use);
492       if (!defs || defs->next)
493 	continue;
494       def = defs->ref;
495       if (!DF_REF_DATA (def))
496 	continue;
497 
498       def_bb = DF_REF_BB (def);
499       if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
500 	continue;
501 
502       record_use (DF_REF_DATA (def), DF_REF_LOC (use), DF_REF_INSN (use));
503     }
504 }
505 
506 /* Finds invariants in INSN.  ALWAYS_REACHED is true if the insn is always
507    executed.  ALWAYS_EXECUTED is true if the insn is always executed,
508    unless the program ends due to a function call.  DF is the dataflow
509    object.  */
510 
511 static void
find_invariants_insn(rtx insn,bool always_reached,bool always_executed,struct df * df)512 find_invariants_insn (rtx insn, bool always_reached, bool always_executed,
513 		      struct df *df)
514 {
515   find_invariant_insn (insn, always_reached, always_executed, df);
516   record_uses (insn, df);
517 }
518 
519 /* Finds invariants in basic block BB.  ALWAYS_REACHED is true if the
520    basic block is always executed.  ALWAYS_EXECUTED is true if the basic
521    block is always executed, unless the program ends due to a function
522    call.  DF is the dataflow object.  */
523 
524 static void
find_invariants_bb(basic_block bb,bool always_reached,bool always_executed,struct df * df)525 find_invariants_bb (basic_block bb, bool always_reached, bool always_executed,
526 		    struct df *df)
527 {
528   rtx insn;
529 
530   FOR_BB_INSNS (bb, insn)
531     {
532       if (!INSN_P (insn))
533 	continue;
534 
535       find_invariants_insn (insn, always_reached, always_executed, df);
536 
537       if (always_reached
538 	  && CALL_P (insn)
539 	  && !CONST_OR_PURE_CALL_P (insn))
540 	always_reached = false;
541     }
542 }
543 
544 /* Finds invariants in LOOP with body BODY.  ALWAYS_REACHED is the bitmap of
545    basic blocks in BODY that are always executed.  ALWAYS_EXECUTED is the
546    bitmap of basic blocks in BODY that are always executed unless the program
547    ends due to a function call.  DF is the dataflow object.  */
548 
549 static void
find_invariants_body(struct loop * loop,basic_block * body,bitmap always_reached,bitmap always_executed,struct df * df)550 find_invariants_body (struct loop *loop, basic_block *body,
551 		      bitmap always_reached, bitmap always_executed,
552 		      struct df *df)
553 {
554   unsigned i;
555 
556   for (i = 0; i < loop->num_nodes; i++)
557     find_invariants_bb (body[i],
558 			bitmap_bit_p (always_reached, i),
559 			bitmap_bit_p (always_executed, i),
560 			df);
561 }
562 
563 /* Finds invariants in LOOP.  DF is the dataflow object.  */
564 
565 static void
find_invariants(struct loop * loop,struct df * df)566 find_invariants (struct loop *loop, struct df *df)
567 {
568   bitmap may_exit = BITMAP_ALLOC (NULL);
569   bitmap always_reached = BITMAP_ALLOC (NULL);
570   bitmap has_exit = BITMAP_ALLOC (NULL);
571   bitmap always_executed = BITMAP_ALLOC (NULL);
572   basic_block *body = get_loop_body_in_dom_order (loop);
573 
574   find_exits (loop, body, may_exit, has_exit);
575   compute_always_reached (loop, body, may_exit, always_reached);
576   compute_always_reached (loop, body, has_exit, always_executed);
577 
578   find_defs (loop, body, df);
579   find_invariants_body (loop, body, always_reached, always_executed, df);
580 
581   BITMAP_FREE (always_reached);
582   BITMAP_FREE (always_executed);
583   BITMAP_FREE (may_exit);
584   BITMAP_FREE (has_exit);
585   free (body);
586 }
587 
588 /* Frees a list of uses USE.  */
589 
590 static void
free_use_list(struct use * use)591 free_use_list (struct use *use)
592 {
593   struct use *next;
594 
595   for (; use; use = next)
596     {
597       next = use->next;
598       free (use);
599     }
600 }
601 
602 /* Calculates cost and number of registers needed for moving invariant INV
603    out of the loop and stores them to *COST and *REGS_NEEDED.  */
604 
605 static void
get_inv_cost(struct invariant * inv,int * comp_cost,unsigned * regs_needed)606 get_inv_cost (struct invariant *inv, int *comp_cost, unsigned *regs_needed)
607 {
608   int acomp_cost;
609   unsigned aregs_needed;
610   unsigned depno;
611   struct invariant *dep;
612   bitmap_iterator bi;
613 
614   *comp_cost = 0;
615   *regs_needed = 0;
616   if (inv->move
617       || inv->stamp == actual_stamp)
618     return;
619   inv->stamp = actual_stamp;
620 
621   (*regs_needed)++;
622   (*comp_cost) += inv->cost;
623 
624   EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
625     {
626       dep = VEC_index (invariant_p, invariants, depno);
627 
628       get_inv_cost (dep, &acomp_cost, &aregs_needed);
629 
630       if (aregs_needed
631 	  /* We need to check always_executed, since if the original value of
632 	     the invariant may be preserved, we may need to keep it in a
633 	     separate register.  TODO check whether the register has an
634 	     use outside of the loop.  */
635 	  && dep->always_executed
636 	  && !dep->def->uses->next)
637 	{
638 	  /* If this is a single use, after moving the dependency we will not
639 	     need a new register.  */
640 	  aregs_needed--;
641 	}
642 
643       (*regs_needed) += aregs_needed;
644       (*comp_cost) += acomp_cost;
645     }
646 }
647 
648 /* Calculates gain for eliminating invariant INV.  REGS_USED is the number
649    of registers used in the loop, N_INV_USES is the number of uses of
650    invariants, NEW_REGS is the number of new variables already added due to
651    the invariant motion.  The number of registers needed for it is stored in
652    *REGS_NEEDED.  */
653 
654 static int
gain_for_invariant(struct invariant * inv,unsigned * regs_needed,unsigned new_regs,unsigned regs_used,unsigned n_inv_uses)655 gain_for_invariant (struct invariant *inv, unsigned *regs_needed,
656 		    unsigned new_regs, unsigned regs_used, unsigned n_inv_uses)
657 {
658   int comp_cost, size_cost;
659 
660   get_inv_cost (inv, &comp_cost, regs_needed);
661   actual_stamp++;
662 
663   size_cost = (global_cost_for_size (new_regs + *regs_needed,
664 				     regs_used, n_inv_uses)
665 	       - global_cost_for_size (new_regs, regs_used, n_inv_uses));
666 
667   return comp_cost - size_cost;
668 }
669 
670 /* Finds invariant with best gain for moving.  Returns the gain, stores
671    the invariant in *BEST and number of registers needed for it to
672    *REGS_NEEDED.  REGS_USED is the number of registers used in
673    the loop, N_INV_USES is the number of uses of invariants.  NEW_REGS
674    is the number of new variables already added due to invariant motion.  */
675 
676 static int
best_gain_for_invariant(struct invariant ** best,unsigned * regs_needed,unsigned new_regs,unsigned regs_used,unsigned n_inv_uses)677 best_gain_for_invariant (struct invariant **best, unsigned *regs_needed,
678 			 unsigned new_regs, unsigned regs_used,
679 			 unsigned n_inv_uses)
680 {
681   struct invariant *inv;
682   int gain = 0, again;
683   unsigned aregs_needed, invno;
684 
685   for (invno = 0; VEC_iterate (invariant_p, invariants, invno, inv); invno++)
686     {
687       if (inv->move)
688 	continue;
689 
690       again = gain_for_invariant (inv, &aregs_needed,
691 				  new_regs, regs_used, n_inv_uses);
692       if (again > gain)
693 	{
694 	  gain = again;
695 	  *best = inv;
696 	  *regs_needed = aregs_needed;
697 	}
698     }
699 
700   return gain;
701 }
702 
703 /* Marks invariant INVNO and all its dependencies for moving.  */
704 
705 static void
set_move_mark(unsigned invno)706 set_move_mark (unsigned invno)
707 {
708   struct invariant *inv = VEC_index (invariant_p, invariants, invno);
709   bitmap_iterator bi;
710 
711   if (inv->move)
712     return;
713   inv->move = true;
714 
715   if (dump_file)
716     fprintf (dump_file, "Decided to move invariant %d\n", invno);
717 
718   EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, invno, bi)
719     {
720       set_move_mark (invno);
721     }
722 }
723 
724 /* Determines which invariants to move.  DF is the dataflow object.  */
725 
726 static void
find_invariants_to_move(struct df * df)727 find_invariants_to_move (struct df *df)
728 {
729   unsigned i, regs_used, n_inv_uses, regs_needed = 0, new_regs;
730   struct invariant *inv = NULL;
731 
732   if (!VEC_length (invariant_p, invariants))
733     return;
734 
735   /* Now something slightly more involved.  First estimate the number of used
736      registers.  */
737   n_inv_uses = 0;
738 
739   /* We do not really do a good job in this estimation; put some initial bound
740      here to stand for induction variables etc. that we do not detect.  */
741   regs_used = 2;
742 
743   for (i = 0; i < df->n_regs; i++)
744     {
745       if (!DF_REGNO_FIRST_DEF (df, i) && DF_REGNO_LAST_USE (df, i))
746 	{
747 	  /* This is a value that is used but not changed inside loop.  */
748 	  regs_used++;
749 	}
750     }
751 
752   for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
753     {
754       if (inv->def)
755 	n_inv_uses += inv->def->n_uses;
756     }
757 
758   new_regs = 0;
759   while (best_gain_for_invariant (&inv, &regs_needed,
760 				  new_regs, regs_used, n_inv_uses) > 0)
761     {
762       set_move_mark (inv->invno);
763       new_regs += regs_needed;
764     }
765 }
766 
767 /* Move invariant INVNO out of the LOOP.  DF is the dataflow object.  */
768 
769 static void
move_invariant_reg(struct loop * loop,unsigned invno,struct df * df)770 move_invariant_reg (struct loop *loop, unsigned invno, struct df *df)
771 {
772   struct invariant *inv = VEC_index (invariant_p, invariants, invno);
773   unsigned i;
774   basic_block preheader = loop_preheader_edge (loop)->src;
775   rtx reg, set;
776   struct use *use;
777   bitmap_iterator bi;
778 
779   if (inv->processed)
780     return;
781   inv->processed = true;
782 
783   if (inv->depends_on)
784     {
785       EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, i, bi)
786 	{
787 	  move_invariant_reg (loop, i, df);
788 	}
789     }
790 
791   /* Move the set out of the loop.  If the set is always executed (we could
792      omit this condition if we know that the register is unused outside of the
793      loop, but it does not seem worth finding out) and it has no uses that
794      would not be dominated by it, we may just move it (TODO).  Otherwise we
795      need to create a temporary register.  */
796   set = single_set (inv->insn);
797   reg = gen_reg_rtx (GET_MODE (SET_DEST (set)));
798   df_pattern_emit_after (df, gen_move_insn (SET_DEST (set), reg),
799 			 BLOCK_FOR_INSN (inv->insn), inv->insn);
800 
801   /* If the SET_DEST of the invariant insn is a reg, we can just move
802      the insn out of the loop.  Otherwise, we have to use gen_move_insn
803      to let emit_move_insn produce a valid instruction stream.  */
804   if (REG_P (SET_DEST (set)))
805     {
806       SET_DEST (set) = reg;
807       reorder_insns (inv->insn, inv->insn, BB_END (preheader));
808       df_insn_modify (df, preheader, inv->insn);
809     }
810   else
811     {
812       df_pattern_emit_after (df, gen_move_insn (reg, SET_SRC (set)),
813 			     preheader, BB_END (preheader));
814       df_insn_delete (df, BLOCK_FOR_INSN (inv->insn), inv->insn);
815     }
816 
817   /* Replace the uses we know to be dominated.  It saves work for copy
818      propagation, and also it is necessary so that dependent invariants
819      are computed right.  */
820   if (inv->def)
821     {
822       for (use = inv->def->uses; use; use = use->next)
823 	{
824 	  *use->pos = reg;
825 	  df_insn_modify (df, BLOCK_FOR_INSN (use->insn), use->insn);
826 	}
827     }
828 }
829 
830 /* Move selected invariant out of the LOOP.  Newly created regs are marked
831    in TEMPORARY_REGS.  DF is the dataflow object.  */
832 
833 static void
move_invariants(struct loop * loop,struct df * df)834 move_invariants (struct loop *loop, struct df *df)
835 {
836   struct invariant *inv;
837   unsigned i;
838 
839   for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
840     {
841       if (inv->move)
842 	move_invariant_reg (loop, i, df);
843     }
844 }
845 
846 /* Initializes invariant motion data.  */
847 
848 static void
init_inv_motion_data(void)849 init_inv_motion_data (void)
850 {
851   actual_stamp = 1;
852 
853   invariants = VEC_alloc (invariant_p, heap, 100);
854 }
855 
856 /* Frees the data allocated by invariant motion.  DF is the dataflow
857    object.  */
858 
859 static void
free_inv_motion_data(struct df * df)860 free_inv_motion_data (struct df *df)
861 {
862   unsigned i;
863   struct def *def;
864   struct invariant *inv;
865 
866   for (i = 0; i < df->n_defs; i++)
867     {
868       if (!df->defs[i])
869 	continue;
870 
871       def = DF_REF_DATA (df->defs[i]);
872       if (!def)
873 	continue;
874 
875       free_use_list (def->uses);
876       free (def);
877       DF_REF_DATA (df->defs[i]) = NULL;
878     }
879 
880   for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
881     {
882       BITMAP_FREE (inv->depends_on);
883       free (inv);
884     }
885   VEC_free (invariant_p, heap, invariants);
886 }
887 
888 /* Move the invariants out of the LOOP.  DF is the dataflow object.  */
889 
890 static void
move_single_loop_invariants(struct loop * loop,struct df * df)891 move_single_loop_invariants (struct loop *loop, struct df *df)
892 {
893   init_inv_motion_data ();
894 
895   find_invariants (loop, df);
896   find_invariants_to_move (df);
897   move_invariants (loop, df);
898 
899   free_inv_motion_data (df);
900 }
901 
902 /* Releases the auxiliary data for LOOP.  */
903 
904 static void
free_loop_data(struct loop * loop)905 free_loop_data (struct loop *loop)
906 {
907   struct loop_data *data = LOOP_DATA (loop);
908 
909   free (data);
910   loop->aux = NULL;
911 }
912 
913 /* Move the invariants out of the LOOPS.  */
914 
915 void
move_loop_invariants(struct loops * loops)916 move_loop_invariants (struct loops *loops)
917 {
918   struct loop *loop;
919   unsigned i;
920   struct df *df = df_init ();
921 
922   /* Process the loops, innermost first.  */
923   loop = loops->tree_root;
924   while (loop->inner)
925     loop = loop->inner;
926 
927   while (loop != loops->tree_root)
928     {
929       move_single_loop_invariants (loop, df);
930 
931       if (loop->next)
932 	{
933 	  loop = loop->next;
934 	  while (loop->inner)
935 	    loop = loop->inner;
936 	}
937       else
938 	loop = loop->outer;
939     }
940 
941   for (i = 1; i < loops->num; i++)
942     if (loops->parray[i])
943       free_loop_data (loops->parray[i]);
944 
945   df_finish (df);
946 
947 #ifdef ENABLE_CHECKING
948   verify_flow_info ();
949 #endif
950 }
951