1 //===--------------------- ResourceManager.cpp ------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 /// \file
9 ///
10 /// The classes here represent processor resource units and their management
11 /// strategy. These classes are managed by the Scheduler.
12 ///
13 //===----------------------------------------------------------------------===//
14
15 #include "llvm/MCA/HardwareUnits/ResourceManager.h"
16 #include "llvm/MCA/Support.h"
17 #include "llvm/Support/Debug.h"
18 #include "llvm/Support/raw_ostream.h"
19
20 namespace llvm {
21 namespace mca {
22
23 #define DEBUG_TYPE "llvm-mca"
24 ResourceStrategy::~ResourceStrategy() = default;
25
selectImpl(uint64_t CandidateMask,uint64_t & NextInSequenceMask)26 static uint64_t selectImpl(uint64_t CandidateMask,
27 uint64_t &NextInSequenceMask) {
28 // The upper bit set in CandidateMask identifies our next candidate resource.
29 CandidateMask = 1ULL << getResourceStateIndex(CandidateMask);
30 NextInSequenceMask &= (CandidateMask | (CandidateMask - 1));
31 return CandidateMask;
32 }
33
select(uint64_t ReadyMask)34 uint64_t DefaultResourceStrategy::select(uint64_t ReadyMask) {
35 // This method assumes that ReadyMask cannot be zero.
36 uint64_t CandidateMask = ReadyMask & NextInSequenceMask;
37 if (CandidateMask)
38 return selectImpl(CandidateMask, NextInSequenceMask);
39
40 NextInSequenceMask = ResourceUnitMask ^ RemovedFromNextInSequence;
41 RemovedFromNextInSequence = 0;
42 CandidateMask = ReadyMask & NextInSequenceMask;
43 if (CandidateMask)
44 return selectImpl(CandidateMask, NextInSequenceMask);
45
46 NextInSequenceMask = ResourceUnitMask;
47 CandidateMask = ReadyMask & NextInSequenceMask;
48 return selectImpl(CandidateMask, NextInSequenceMask);
49 }
50
used(uint64_t Mask)51 void DefaultResourceStrategy::used(uint64_t Mask) {
52 if (Mask > NextInSequenceMask) {
53 RemovedFromNextInSequence |= Mask;
54 return;
55 }
56
57 NextInSequenceMask &= (~Mask);
58 if (NextInSequenceMask)
59 return;
60
61 NextInSequenceMask = ResourceUnitMask ^ RemovedFromNextInSequence;
62 RemovedFromNextInSequence = 0;
63 }
64
ResourceState(const MCProcResourceDesc & Desc,unsigned Index,uint64_t Mask)65 ResourceState::ResourceState(const MCProcResourceDesc &Desc, unsigned Index,
66 uint64_t Mask)
67 : ProcResourceDescIndex(Index), ResourceMask(Mask),
68 BufferSize(Desc.BufferSize), IsAGroup(countPopulation(ResourceMask) > 1) {
69 if (IsAGroup) {
70 ResourceSizeMask =
71 ResourceMask ^ 1ULL << getResourceStateIndex(ResourceMask);
72 } else {
73 ResourceSizeMask = (1ULL << Desc.NumUnits) - 1;
74 }
75 ReadyMask = ResourceSizeMask;
76 AvailableSlots = BufferSize == -1 ? 0U : static_cast<unsigned>(BufferSize);
77 Unavailable = false;
78 }
79
isReady(unsigned NumUnits) const80 bool ResourceState::isReady(unsigned NumUnits) const {
81 return (!isReserved() || isADispatchHazard()) &&
82 countPopulation(ReadyMask) >= NumUnits;
83 }
84
isBufferAvailable() const85 ResourceStateEvent ResourceState::isBufferAvailable() const {
86 if (isADispatchHazard() && isReserved())
87 return RS_RESERVED;
88 if (!isBuffered() || AvailableSlots)
89 return RS_BUFFER_AVAILABLE;
90 return RS_BUFFER_UNAVAILABLE;
91 }
92
93 #ifndef NDEBUG
dump() const94 void ResourceState::dump() const {
95 dbgs() << "MASK=" << format_hex(ResourceMask, 16)
96 << ", SZMASK=" << format_hex(ResourceSizeMask, 16)
97 << ", RDYMASK=" << format_hex(ReadyMask, 16)
98 << ", BufferSize=" << BufferSize
99 << ", AvailableSlots=" << AvailableSlots
100 << ", Reserved=" << Unavailable << '\n';
101 }
102 #endif
103
104 static std::unique_ptr<ResourceStrategy>
getStrategyFor(const ResourceState & RS)105 getStrategyFor(const ResourceState &RS) {
106 if (RS.isAResourceGroup() || RS.getNumUnits() > 1)
107 return std::make_unique<DefaultResourceStrategy>(RS.getReadyMask());
108 return std::unique_ptr<ResourceStrategy>(nullptr);
109 }
110
ResourceManager(const MCSchedModel & SM)111 ResourceManager::ResourceManager(const MCSchedModel &SM)
112 : Resources(SM.getNumProcResourceKinds() - 1),
113 Strategies(SM.getNumProcResourceKinds() - 1),
114 Resource2Groups(SM.getNumProcResourceKinds() - 1, 0),
115 ProcResID2Mask(SM.getNumProcResourceKinds(), 0),
116 ResIndex2ProcResID(SM.getNumProcResourceKinds() - 1, 0),
117 ProcResUnitMask(0), ReservedResourceGroups(0),
118 AvailableBuffers(~0ULL), ReservedBuffers(0) {
119 computeProcResourceMasks(SM, ProcResID2Mask);
120
121 // initialize vector ResIndex2ProcResID.
122 for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) {
123 unsigned Index = getResourceStateIndex(ProcResID2Mask[I]);
124 ResIndex2ProcResID[Index] = I;
125 }
126
127 for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) {
128 uint64_t Mask = ProcResID2Mask[I];
129 unsigned Index = getResourceStateIndex(Mask);
130 Resources[Index] =
131 std::make_unique<ResourceState>(*SM.getProcResource(I), I, Mask);
132 Strategies[Index] = getStrategyFor(*Resources[Index]);
133 }
134
135 for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) {
136 uint64_t Mask = ProcResID2Mask[I];
137 unsigned Index = getResourceStateIndex(Mask);
138 const ResourceState &RS = *Resources[Index];
139 if (!RS.isAResourceGroup()) {
140 ProcResUnitMask |= Mask;
141 continue;
142 }
143
144 uint64_t GroupMaskIdx = 1ULL << Index;
145 Mask -= GroupMaskIdx;
146 while (Mask) {
147 // Extract lowest set isolated bit.
148 uint64_t Unit = Mask & (-Mask);
149 unsigned IndexUnit = getResourceStateIndex(Unit);
150 Resource2Groups[IndexUnit] |= GroupMaskIdx;
151 Mask ^= Unit;
152 }
153 }
154
155 AvailableProcResUnits = ProcResUnitMask;
156 }
157
setCustomStrategyImpl(std::unique_ptr<ResourceStrategy> S,uint64_t ResourceMask)158 void ResourceManager::setCustomStrategyImpl(std::unique_ptr<ResourceStrategy> S,
159 uint64_t ResourceMask) {
160 unsigned Index = getResourceStateIndex(ResourceMask);
161 assert(Index < Resources.size() && "Invalid processor resource index!");
162 assert(S && "Unexpected null strategy in input!");
163 Strategies[Index] = std::move(S);
164 }
165
resolveResourceMask(uint64_t Mask) const166 unsigned ResourceManager::resolveResourceMask(uint64_t Mask) const {
167 return ResIndex2ProcResID[getResourceStateIndex(Mask)];
168 }
169
getNumUnits(uint64_t ResourceID) const170 unsigned ResourceManager::getNumUnits(uint64_t ResourceID) const {
171 return Resources[getResourceStateIndex(ResourceID)]->getNumUnits();
172 }
173
174 // Returns the actual resource consumed by this Use.
175 // First, is the primary resource ID.
176 // Second, is the specific sub-resource ID.
selectPipe(uint64_t ResourceID)177 ResourceRef ResourceManager::selectPipe(uint64_t ResourceID) {
178 unsigned Index = getResourceStateIndex(ResourceID);
179 assert(Index < Resources.size() && "Invalid resource use!");
180 ResourceState &RS = *Resources[Index];
181 assert(RS.isReady() && "No available units to select!");
182
183 // Special case where RS is not a group, and it only declares a single
184 // resource unit.
185 if (!RS.isAResourceGroup() && RS.getNumUnits() == 1)
186 return std::make_pair(ResourceID, RS.getReadyMask());
187
188 uint64_t SubResourceID = Strategies[Index]->select(RS.getReadyMask());
189 if (RS.isAResourceGroup())
190 return selectPipe(SubResourceID);
191 return std::make_pair(ResourceID, SubResourceID);
192 }
193
use(const ResourceRef & RR)194 void ResourceManager::use(const ResourceRef &RR) {
195 // Mark the sub-resource referenced by RR as used.
196 unsigned RSID = getResourceStateIndex(RR.first);
197 ResourceState &RS = *Resources[RSID];
198 RS.markSubResourceAsUsed(RR.second);
199 // Remember to update the resource strategy for non-group resources with
200 // multiple units.
201 if (RS.getNumUnits() > 1)
202 Strategies[RSID]->used(RR.second);
203
204 // If there are still available units in RR.first,
205 // then we are done.
206 if (RS.isReady())
207 return;
208
209 AvailableProcResUnits ^= RR.first;
210
211 // Notify groups that RR.first is no longer available.
212 uint64_t Users = Resource2Groups[RSID];
213 while (Users) {
214 // Extract lowest set isolated bit.
215 unsigned GroupIndex = getResourceStateIndex(Users & (-Users));
216 ResourceState &CurrentUser = *Resources[GroupIndex];
217 CurrentUser.markSubResourceAsUsed(RR.first);
218 Strategies[GroupIndex]->used(RR.first);
219 // Reset lowest set bit.
220 Users &= Users - 1;
221 }
222 }
223
release(const ResourceRef & RR)224 void ResourceManager::release(const ResourceRef &RR) {
225 unsigned RSID = getResourceStateIndex(RR.first);
226 ResourceState &RS = *Resources[RSID];
227 bool WasFullyUsed = !RS.isReady();
228 RS.releaseSubResource(RR.second);
229 if (!WasFullyUsed)
230 return;
231
232 AvailableProcResUnits ^= RR.first;
233
234 // Notify groups that RR.first is now available again.
235 uint64_t Users = Resource2Groups[RSID];
236 while (Users) {
237 unsigned GroupIndex = getResourceStateIndex(Users & (-Users));
238 ResourceState &CurrentUser = *Resources[GroupIndex];
239 CurrentUser.releaseSubResource(RR.first);
240 Users &= Users - 1;
241 }
242 }
243
244 ResourceStateEvent
canBeDispatched(uint64_t ConsumedBuffers) const245 ResourceManager::canBeDispatched(uint64_t ConsumedBuffers) const {
246 if (ConsumedBuffers & ReservedBuffers)
247 return ResourceStateEvent::RS_RESERVED;
248 if (ConsumedBuffers & (~AvailableBuffers))
249 return ResourceStateEvent::RS_BUFFER_UNAVAILABLE;
250 return ResourceStateEvent::RS_BUFFER_AVAILABLE;
251 }
252
reserveBuffers(uint64_t ConsumedBuffers)253 void ResourceManager::reserveBuffers(uint64_t ConsumedBuffers) {
254 while (ConsumedBuffers) {
255 uint64_t CurrentBuffer = ConsumedBuffers & (-ConsumedBuffers);
256 ResourceState &RS = *Resources[getResourceStateIndex(CurrentBuffer)];
257 ConsumedBuffers ^= CurrentBuffer;
258 assert(RS.isBufferAvailable() == ResourceStateEvent::RS_BUFFER_AVAILABLE);
259 if (!RS.reserveBuffer())
260 AvailableBuffers ^= CurrentBuffer;
261 if (RS.isADispatchHazard()) {
262 // Reserve this buffer now, and release it once pipeline resources
263 // consumed by the instruction become available again.
264 // We do this to simulate an in-order dispatch/issue of instructions.
265 ReservedBuffers ^= CurrentBuffer;
266 }
267 }
268 }
269
releaseBuffers(uint64_t ConsumedBuffers)270 void ResourceManager::releaseBuffers(uint64_t ConsumedBuffers) {
271 AvailableBuffers |= ConsumedBuffers;
272 while (ConsumedBuffers) {
273 uint64_t CurrentBuffer = ConsumedBuffers & (-ConsumedBuffers);
274 ResourceState &RS = *Resources[getResourceStateIndex(CurrentBuffer)];
275 ConsumedBuffers ^= CurrentBuffer;
276 RS.releaseBuffer();
277 // Do not unreserve dispatch hazard resource buffers. Wait until all
278 // pipeline resources have been freed too.
279 }
280 }
281
checkAvailability(const InstrDesc & Desc) const282 uint64_t ResourceManager::checkAvailability(const InstrDesc &Desc) const {
283 uint64_t BusyResourceMask = 0;
284 for (const std::pair<uint64_t, ResourceUsage> &E : Desc.Resources) {
285 unsigned NumUnits = E.second.isReserved() ? 0U : E.second.NumUnits;
286 unsigned Index = getResourceStateIndex(E.first);
287 if (!Resources[Index]->isReady(NumUnits))
288 BusyResourceMask |= E.first;
289 }
290
291 BusyResourceMask &= ProcResUnitMask;
292 if (BusyResourceMask)
293 return BusyResourceMask;
294 return Desc.UsedProcResGroups & ReservedResourceGroups;
295 }
296
issueInstruction(const InstrDesc & Desc,SmallVectorImpl<std::pair<ResourceRef,ResourceCycles>> & Pipes)297 void ResourceManager::issueInstruction(
298 const InstrDesc &Desc,
299 SmallVectorImpl<std::pair<ResourceRef, ResourceCycles>> &Pipes) {
300 for (const std::pair<uint64_t, ResourceUsage> &R : Desc.Resources) {
301 const CycleSegment &CS = R.second.CS;
302 if (!CS.size()) {
303 releaseResource(R.first);
304 continue;
305 }
306
307 assert(CS.begin() == 0 && "Invalid {Start, End} cycles!");
308 if (!R.second.isReserved()) {
309 ResourceRef Pipe = selectPipe(R.first);
310 use(Pipe);
311 BusyResources[Pipe] += CS.size();
312 Pipes.emplace_back(std::pair<ResourceRef, ResourceCycles>(
313 Pipe, ResourceCycles(CS.size())));
314 } else {
315 assert((countPopulation(R.first) > 1) && "Expected a group!");
316 // Mark this group as reserved.
317 assert(R.second.isReserved());
318 reserveResource(R.first);
319 BusyResources[ResourceRef(R.first, R.first)] += CS.size();
320 }
321 }
322 }
323
cycleEvent(SmallVectorImpl<ResourceRef> & ResourcesFreed)324 void ResourceManager::cycleEvent(SmallVectorImpl<ResourceRef> &ResourcesFreed) {
325 for (std::pair<ResourceRef, unsigned> &BR : BusyResources) {
326 if (BR.second)
327 BR.second--;
328 if (!BR.second) {
329 // Release this resource.
330 const ResourceRef &RR = BR.first;
331
332 if (countPopulation(RR.first) == 1)
333 release(RR);
334 releaseResource(RR.first);
335 ResourcesFreed.push_back(RR);
336 }
337 }
338
339 for (const ResourceRef &RF : ResourcesFreed)
340 BusyResources.erase(RF);
341 }
342
reserveResource(uint64_t ResourceID)343 void ResourceManager::reserveResource(uint64_t ResourceID) {
344 const unsigned Index = getResourceStateIndex(ResourceID);
345 ResourceState &Resource = *Resources[Index];
346 assert(Resource.isAResourceGroup() && !Resource.isReserved() &&
347 "Unexpected resource state found!");
348 Resource.setReserved();
349 ReservedResourceGroups ^= 1ULL << Index;
350 }
351
releaseResource(uint64_t ResourceID)352 void ResourceManager::releaseResource(uint64_t ResourceID) {
353 const unsigned Index = getResourceStateIndex(ResourceID);
354 ResourceState &Resource = *Resources[Index];
355 Resource.clearReserved();
356 if (Resource.isAResourceGroup())
357 ReservedResourceGroups ^= 1ULL << Index;
358 // Now it is safe to release dispatch/issue resources.
359 if (Resource.isADispatchHazard())
360 ReservedBuffers ^= 1ULL << Index;
361 }
362
363 } // namespace mca
364 } // namespace llvm
365