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18  */
19 
20 #pragma once
21 
22 #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
23 
24 
25 namespace drawinglayer::primitive3d
26     {
27         /** PolygonStrokePrimitive3D class
28 
29             This 3D primitive extends a 3D hairline to a 3D tube which is
30             e.g. used for fat lines in 3D. It's decomposition will create all
31             3D objects needed for the line tubes and the edge roundings
32             in full 3D.
33          */
34         class PolygonTubePrimitive3D final : public PolygonHairlinePrimitive3D
35         {
36             /// hold the last decomposition since it's expensive
37             Primitive3DContainer                         maLast3DDecomposition;
38 
39             /// visualisation parameters
40             double                                      mfRadius;
41             double                                      mfDegreeStepWidth;
42             double                                      mfMiterMinimumAngle;
43             basegfx::B2DLineJoin                        maLineJoin;
44             css::drawing::LineCap                       maLineCap;
45 
46             /** access methods to maLast3DDecomposition. The usage of this methods may allow
47                 later thread-safe stuff to be added if needed. Only to be used by getDecomposition()
48                 implementations for buffering the last decomposition.
49              */
getLast3DDecomposition() const50             const Primitive3DContainer& getLast3DDecomposition() const { return maLast3DDecomposition; }
51 
52             /// local decomposition.
53             Primitive3DContainer impCreate3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
54 
55         public:
56             /// constructor
57             PolygonTubePrimitive3D(
58                 const basegfx::B3DPolygon& rPolygon,
59                 const basegfx::BColor& rBColor,
60                 double fRadius,
61                 basegfx::B2DLineJoin aLineJoin,
62                 css::drawing::LineCap aLineCap,
63                 double fDegreeStepWidth = basegfx::deg2rad(10.0),
64                 double fMiterMinimumAngle = basegfx::deg2rad(15.0));
65 
66             /// data read access
getRadius() const67             double getRadius() const { return mfRadius; }
getDegreeStepWidth() const68             double getDegreeStepWidth() const { return mfDegreeStepWidth; }
getMiterMinimumAngle() const69             double getMiterMinimumAngle() const { return mfMiterMinimumAngle; }
getLineJoin() const70             basegfx::B2DLineJoin getLineJoin() const { return maLineJoin; }
getLineCap() const71             css::drawing::LineCap getLineCap() const { return maLineCap; }
72 
73             /// compare operator
74             virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
75 
76             /** local decomposition. Use own buffering since we are not derived from
77                 BufferedDecompositionPrimitive3D
78              */
79             virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
80 
81             /// provide unique ID
82             DeclPrimitive3DIDBlock()
83         };
84 
85 } // end of namespace drawinglayer::primitive3d
86 
87 
88 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
89