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19 #ifndef INCLUDED_SW_SOURCE_CORE_INC_TOCNTNTANCHOREDOBJECTPOSITION_HXX
20 #define INCLUDED_SW_SOURCE_CORE_INC_TOCNTNTANCHOREDOBJECTPOSITION_HXX
21 #include "anchoredobjectposition.hxx"
22 
23 class SwFrame;
24 class SwTextFrame;
25 class SwLayoutFrame;
26 class SwRect;
27 
28 namespace objectpositioning
29 {
30     class SwToContentAnchoredObjectPosition final : public SwAnchoredObjectPosition
31     {
32         private:
33             // calculated data for object position
34             const SwLayoutFrame* mpVertPosOrientFrame;
35             // #i26791#
36             // determine offset to frame anchor position according to the
37             // positioning alignments
38             Point maOffsetToFrameAnchorPos;
39 
40             // data for calculation of position
41             bool          mbAnchorToChar;
42             const SwFrame*  mpToCharOrientFrame;
43             const SwRect* mpToCharRect;
44             SwTwips       mnToCharTopOfLine;
45 
46             virtual bool IsAnchoredToChar() const override;
47             virtual const SwFrame* ToCharOrientFrame() const override;
48             virtual const SwRect* ToCharRect() const override;
49             // #i22341#
50             virtual SwTwips ToCharTopOfLine() const override;
51 
52             // method to cast <SwAnchoredObjectPosition::GetAnchorFrame()> to
53             // the needed type
54             SwTextFrame&       GetAnchorTextFrame() const;
55 
56             /** determine frame for horizontal position
57 
58                 if the given proposed frame is a content frame, the proposed
59                 frame is returned.
60                 otherwise (given proposed frame is a layout frame),
61                 the lower content frames of the proposed frame are checked
62                 for the first, that the anchor or a follow of the anchor.
63                 If none is found, the proposed frame is returned.
64 
65                 @param _pProposedFrame
66                 input parameter - proposed frame for horizontal position
67 
68                 @return constant reference to <SwFrame> object, at which the
69                 horizontal position is determined.
70             */
71             const SwFrame& GetHoriVirtualAnchor( const SwLayoutFrame& _pProposedFrame ) const;
72 
73         public:
74             SwToContentAnchoredObjectPosition( SdrObject& _rDrawObj );
75             virtual ~SwToContentAnchoredObjectPosition() override;
76 
77             /** calculate position of object
78             */
79             virtual void CalcPosition() override;
80 
81             /** frame, at which the vertical position is oriented at
82             */
GetVertPosOrientFrame() const83             const SwLayoutFrame& GetVertPosOrientFrame() const { return *mpVertPosOrientFrame;}
84 
85             /// In case overlap is not allowed, re-position the current object.
86             void CalcOverlap(const SwTextFrame* pAnchorFrameForVertPos, Point& rRelPos,
87                              const SwTwips nTopOfAnch);
88     };
89 } // namespace objectpositioning
90 
91 #endif
92 
93 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
94