1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "xfa/fxbarcode/BC_UtilCodingConvert.h"
8 
CBC_UtilCodingConvert()9 CBC_UtilCodingConvert::CBC_UtilCodingConvert() {}
10 
~CBC_UtilCodingConvert()11 CBC_UtilCodingConvert::~CBC_UtilCodingConvert() {}
12 
UnicodeToLocale(const CFX_WideString & src,CFX_ByteString & dst)13 void CBC_UtilCodingConvert::UnicodeToLocale(const CFX_WideString& src,
14                                             CFX_ByteString& dst) {
15   dst = CFX_ByteString::FromUnicode(src);
16 }
17 
LocaleToUtf8(const CFX_ByteString & src,CFX_ByteString & dst)18 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src,
19                                          CFX_ByteString& dst) {
20   CFX_WideString unicode = CFX_WideString::FromLocal(src.AsStringC());
21   dst = unicode.UTF8Encode();
22 }
23 
LocaleToUtf8(const CFX_ByteString & src,CFX_ByteArray & dst)24 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src,
25                                          CFX_ByteArray& dst) {
26   CFX_WideString unicode = CFX_WideString::FromLocal(src.AsStringC());
27   CFX_ByteString utf8 = unicode.UTF8Encode();
28   for (int32_t i = 0; i < utf8.GetLength(); i++) {
29     dst.Add(utf8[i]);
30   }
31 }
32 
Utf8ToLocale(const CFX_ByteArray & src,CFX_ByteString & dst)33 void CBC_UtilCodingConvert::Utf8ToLocale(const CFX_ByteArray& src,
34                                          CFX_ByteString& dst) {
35   CFX_ByteString utf8;
36   for (int32_t i = 0; i < src.GetSize(); i++) {
37     utf8 += src[i];
38   }
39   CFX_WideString unicode = CFX_WideString::FromUTF8(utf8.AsStringC());
40   dst = CFX_ByteString::FromUnicode(unicode);
41 }
42 
Utf8ToLocale(const uint8_t * src,int32_t count,CFX_ByteString & dst)43 void CBC_UtilCodingConvert::Utf8ToLocale(const uint8_t* src,
44                                          int32_t count,
45                                          CFX_ByteString& dst) {
46   CFX_WideString unicode =
47       CFX_WideString::FromUTF8(CFX_ByteStringC(src, count));
48   dst = CFX_ByteString::FromUnicode(unicode);
49 }
50 
UnicodeToUTF8(const CFX_WideString & src,CFX_ByteString & dst)51 void CBC_UtilCodingConvert::UnicodeToUTF8(const CFX_WideString& src,
52                                           CFX_ByteString& dst) {
53   dst = src.UTF8Encode();
54 }
55