1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #ifndef XFA_FXGRAPHICS_CFX_COLOR_H_
8 #define XFA_FXGRAPHICS_CFX_COLOR_H_
9 
10 #include "core/fxge/include/fx_dib.h"
11 #include "xfa/fxgraphics/include/cfx_graphics.h"
12 
13 class CFX_Pattern;
14 class CFX_Shading;
15 
16 enum { FX_COLOR_None = 0, FX_COLOR_Solid, FX_COLOR_Pattern, FX_COLOR_Shading };
17 
18 class CFX_Color {
19  public:
20   CFX_Color();
21   // TODO(weili): Remove implicit conversions. Make this explicit.
22   CFX_Color(const FX_ARGB argb);
23 
24   explicit CFX_Color(CFX_Pattern* pattern, const FX_ARGB argb = 0x0);
25   explicit CFX_Color(CFX_Shading* shading);
26   virtual ~CFX_Color();
27 
28   FWL_Error Set(const FX_ARGB argb);
29   FWL_Error Set(CFX_Pattern* pattern, const FX_ARGB argb = 0x0);
30   FWL_Error Set(CFX_Shading* shading);
31 
32  private:
33   friend class CFX_Graphics;
34 
35   int32_t m_type;
36   union {
37     struct {
38       FX_ARGB argb;
39       CFX_Pattern* pattern;
40     } m_info;
41     CFX_Shading* m_shading;
42   };
43 };
44 
45 #endif  // XFA_FXGRAPHICS_CFX_COLOR_H_
46