1 ////////////////////////////////////////////////////////////////////////
2 // $Id: virt_timer.cc 14109 2021-01-30 23:55:24Z vruppert $
3 /////////////////////////////////////////////////////////////////////////
4 //
5 //  Copyright (C) 2002-2021  The Bochs Project
6 //
7 //  This library is free software; you can redistribute it and/or
8 //  modify it under the terms of the GNU Lesser General Public
9 //  License as published by the Free Software Foundation; either
10 //  version 2 of the License, or (at your option) any later version.
11 //
12 //  This library is distributed in the hope that it will be useful,
13 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
14 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 //  Lesser General Public License for more details.
16 //
17 //  You should have received a copy of the GNU Lesser General Public
18 //  License along with this library; if not, write to the Free Software
19 //  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
20 ////////////////////////////////////////////////////////////////////////
21 
22 /////////////////////////////////////////////////////////////////////////
23 //
24 //Realtime Algorithm (with gettimeofday)
25 //  HAVE:
26 //    Real number of usec.
27 //    Emulated number of usec.
28 //  WANT:
29 //    Number of ticks to use.
30 //    Number of emulated usec to wait until next try.
31 //
32 //  ticks=number of ticks needed to match total real usec.
33 //  if(desired ticks > max ticks for elapsed real time)
34 //     ticks = max ticks for elapsed real time.
35 //  if(desired ticks > max ticks for elapsed emulated usec)
36 //     ticks = max ticks for emulated usec.
37 //  next wait ticks = number of ticks until next event.
38 //  next wait real usec = (current ticks + next wait ticks) * usec per ticks
39 //  next wait emulated usec = next wait real usec * emulated usec / real usec
40 //  if(next wait emulated usec < minimum emulated usec for next wait ticks)
41 //     next wait emulated usec = minimum emulated usec for next wait ticks.
42 //  if(next wait emulated usec > max emulated usec wait)
43 //     next wait emulated usec = max emulated usec wait.
44 //
45 //  How to calculate elapsed real time:
46 //    store an unused time value whenever no ticks are used in a given time.
47 //    add this to the current elapsed time.
48 //  How to calculate elapsed emulated time:
49 //    same as above.
50 //  Above can be done by not updating last_usec and last_sec.
51 //
52 //  How to calculate emulated usec/real usec:
53 //    Each time there are actual ticks:
54 //      Alpha_product(old emulated usec, emulated usec);
55 //      Alpha_product(old real usec, real usec);
56 //    Divide resulting values.
57 //
58 /////////////////////////////////////////////////////////////////////////
59 
60 #include "bochs.h"
61 #include "gui/siminterface.h"
62 #include "param_names.h"
63 #include "virt_timer.h"
64 
65 //Important constant #defines:
66 #define USEC_PER_SECOND (1000000)
67 
68 
69 // define a macro to convert floating point numbers into 64-bit integers.
70 // In MSVC++ you can convert a 64-bit float into a 64-bit signed integer,
71 // but it will not convert a 64-bit float into a 64-bit unsigned integer.
72 // This macro works around that.
73 #define F2I(x)  ((Bit64u)(Bit64s) (x))
74 #define I2F(x)  ((double)(Bit64s) (x))
75 
76 //CONFIGURATION #defines:
77 
78 
79 //MAINLINE Configuration (For realtime PIT):
80 
81 //How much faster than real time we can go:
82 #define MAX_MULT (1.25)
83 
84 //Minimum number of emulated useconds per second.
85 //  Now calculated using BX_MIN_IPS, the minimum number of
86 //   instructions per second.
87 #define MIN_USEC_PER_SECOND (((((Bit64u)USEC_PER_SECOND)*((Bit64u)BX_MIN_IPS))/((Bit64u)ips))+(Bit64u)1)
88 
89 
90 //DEBUG configuration:
91 
92 //Debug with printf options.
93 #define DEBUG_REALTIME_WITH_PRINTF 0
94 
95 
96 #define GET_VIRT_REALTIME64_USEC() (bx_get_realtime64_usec())
97 //Set up Logging.
98 #define LOG_THIS bx_virt_timer.
99 
100 //A single instance.
101 bx_virt_timer_c bx_virt_timer;
102 
103 
104 //USEC_ALPHA is multiplier for the past.
105 //USEC_ALPHA_B is 1-USEC_ALPHA, or multiplier for the present.
106 #define USEC_ALPHA ((double)(.8))
107 #define USEC_ALPHA_B ((double)(((double)1)-USEC_ALPHA))
108 #define USEC_ALPHA2 ((double)(.5))
109 #define USEC_ALPHA2_B ((double)(((double)1)-USEC_ALPHA2))
110 #define ALPHA_LOWER(old,new) ((Bit64u)((old<new)?((USEC_ALPHA*(I2F(old)))+(USEC_ALPHA_B*(I2F(new)))):((USEC_ALPHA2*(I2F(old)))+(USEC_ALPHA2_B*(I2F(new))))))
111 
112 
113 //Conversion between emulated useconds and optionally realtime ticks.
114 #define TICKS_TO_USEC(a) (((a)*usec_per_second)/ticks_per_second)
115 #define USEC_TO_TICKS(a) (((a)*ticks_per_second)/usec_per_second)
116 
bx_virt_timer_c()117 bx_virt_timer_c::bx_virt_timer_c()
118 {
119   put("virt_timer", "VTIMER");
120 
121   setup();
122 }
123 
124 const Bit64u bx_virt_timer_c::NullTimerInterval = BX_MAX_VIRTUAL_TIME;
125 
nullTimer(void * this_ptr)126 void bx_virt_timer_c::nullTimer(void* this_ptr)
127 {
128   UNUSED(this_ptr);
129 }
130 
periodic(Bit64u time_passed,bool mode)131 void bx_virt_timer_c::periodic(Bit64u time_passed, bool mode)
132 {
133   //Assert that we haven't skipped any events.
134   BX_ASSERT (time_passed <= s[mode].timers_next_event_time);
135   BX_ASSERT(!in_timer_handler);
136 
137   //Update time variables.
138   s[mode].timers_next_event_time -= time_passed;
139   s[mode].current_timers_time += time_passed;
140 
141   //If no events are occurring, just pass the time and we're done.
142   if (time_passed < s[mode].timers_next_event_time) return;
143 
144   //Starting timer handler calls.
145   in_timer_handler = 1;
146   //Otherwise, cause any events to occur that should.
147   unsigned i;
148   for (i=0;i<numTimers;i++) {
149     if (timer[i].inUse && timer[i].active) {
150       if (timer[i].realtime != mode) continue;
151       //Assert that we haven't skipped any timers.
152       BX_ASSERT(s[mode].current_timers_time <= timer[i].timeToFire);
153       if (timer[i].timeToFire == s[mode].current_timers_time) {
154         if (timer[i].continuous) {
155           timer[i].timeToFire += timer[i].period;
156         } else {
157           timer[i].active = 0;
158         }
159         //This function MUST return, or the timer mechanism
160         // will be broken.
161         timer[i].funct(timer[i].this_ptr);
162       }
163     }
164   }
165   //Finished timer handler calls.
166   in_timer_handler = 0;
167   //Use a second FOR loop so that a timer function call can
168   //  change the behavior of another timer.
169   //s[mode].timers_next_event_time normally contains a cycle count, not a cycle time.
170   //  here we use it as a temporary variable that IS a cycle time,
171   //  but then convert it back to a cycle count afterwards.
172   s[mode].timers_next_event_time = s[mode].current_timers_time + BX_MAX_VIRTUAL_TIME;
173   for (i=0;i<numTimers;i++) {
174     if (timer[i].inUse && timer[i].active && (timer[i].realtime == mode) &&
175         ((timer[i].timeToFire)<s[mode].timers_next_event_time)) {
176       s[mode].timers_next_event_time = timer[i].timeToFire;
177     }
178   }
179   s[mode].timers_next_event_time -= s[mode].current_timers_time;
180   next_event_time_update(mode);
181   //FIXME
182 }
183 
184 
185 //Get the current virtual time.
186 //  This may return the same value on subsequent calls.
time_usec(bool mode)187 Bit64u bx_virt_timer_c::time_usec(bool mode)
188 {
189   //Update the time here only if we're not in a timer handler.
190   //If we're in a timer handler we're up-to-date, and otherwise
191   // this prevents call stack loops.
192   if (!in_timer_handler) {
193     timer_handler(mode);
194   }
195   return s[mode].current_timers_time;
196 }
197 
198 //Get the current virtual time.
199 //  This will return a monotonically increasing value.
200 // MUST NOT be called from within a timer interrupt.
time_usec_sequential(bool mode)201 Bit64u bx_virt_timer_c::time_usec_sequential(bool mode)
202 {
203   //Can't prevent call stack loops here, so this
204   // MUST NOT be called from within a timer handler.
205   BX_ASSERT(s[mode].timers_next_event_time>0);
206   BX_ASSERT(!in_timer_handler);
207 
208   if (s[mode].last_sequential_time >= s[mode].current_timers_time) {
209     periodic(1, mode);
210     s[mode].last_sequential_time = s[mode].current_timers_time;
211   }
212   return s[mode].current_timers_time;
213 }
214 
215 
216 //Register a timer handler to go off after a given interval.
217 //Register a timer handler to go off with a periodic interval.
register_timer(void * this_ptr,bx_timer_handler_t handler,Bit32u useconds,bool continuous,bool active,bool realtime,const char * id)218 int bx_virt_timer_c::register_timer(void *this_ptr, bx_timer_handler_t handler,
219                                     Bit32u useconds, bool continuous,
220                                     bool active, bool realtime,
221                                     const char *id)
222 {
223   //We don't like starting with a zero period timer.
224   BX_ASSERT((!active) || (useconds>0));
225 
226   //Search for an unused timer.
227   unsigned int i;
228   for (i=0; i < numTimers; i++) {
229     if ((timer[i].inUse == 0) || (i == numTimers))
230       break;
231   }
232   // If we didn't find a free slot, increment the bound, numTimers.
233   if (i == numTimers)
234     numTimers++; // One new timer installed.
235   BX_ASSERT(numTimers<BX_MAX_VIRTUAL_TIMERS);
236 
237   timer[i].inUse = 1;
238   timer[i].period = useconds;
239   timer[i].timeToFire = s[realtime].current_timers_time + (Bit64u)useconds;
240   timer[i].active = active;
241   timer[i].realtime = realtime;
242   timer[i].continuous = continuous;
243   timer[i].funct = handler;
244   timer[i].this_ptr = this_ptr;
245   strncpy(timer[i].id, id, BxMaxTimerIDLen);
246   timer[i].id[BxMaxTimerIDLen-1]=0; //I like null terminated strings.
247 
248   if (realtime) {
249     BX_DEBUG(("Timer #%d ('%s') using realtime synchronisation mode", i, timer[i].id));
250   } else {
251     BX_DEBUG(("Timer #%d ('%s') using standard mode", i, timer[i].id));
252   }
253   if (useconds < s[realtime].timers_next_event_time) {
254     s[realtime].timers_next_event_time = useconds;
255     next_event_time_update(realtime);
256     //FIXME
257   }
258   return i;
259 }
260 
261 //unregister a previously registered timer.
unregisterTimer(unsigned timerID)262 bool bx_virt_timer_c::unregisterTimer(unsigned timerID)
263 {
264   BX_ASSERT(timerID < BX_MAX_VIRTUAL_TIMERS);
265 
266   if (timer[timerID].active) {
267     BX_PANIC(("unregisterTimer: timer '%s' is still active!", timer[timerID].id));
268     return(0); // Fail.
269   }
270 
271   //No need to prevent doing this to unused timers.
272   timer[timerID].inUse = 0;
273   if (timerID == (numTimers-1)) numTimers--;
274   return 1;
275 }
276 
start_timers(void)277 void bx_virt_timer_c::start_timers(void)
278 {
279   //FIXME
280 }
281 
282 //activate a deactivated but registered timer.
activate_timer(unsigned timer_index,Bit32u useconds,bool continuous)283 void bx_virt_timer_c::activate_timer(unsigned timer_index, Bit32u useconds,
284                                      bool continuous)
285 {
286   BX_ASSERT(timer_index < BX_MAX_VIRTUAL_TIMERS);
287 
288   BX_ASSERT(timer[timer_index].inUse);
289   BX_ASSERT(useconds>0);
290 
291   bool realtime = timer[timer_index].realtime;
292   timer[timer_index].period = useconds;
293   timer[timer_index].timeToFire = s[realtime].current_timers_time + (Bit64u)useconds;
294   timer[timer_index].active = 1;
295   timer[timer_index].continuous = continuous;
296 
297   if (useconds < s[realtime].timers_next_event_time) {
298     s[realtime].timers_next_event_time = useconds;
299     next_event_time_update(realtime);
300     //FIXME
301   }
302 }
303 
304 //deactivate (but don't unregister) a currently registered timer.
deactivate_timer(unsigned timer_index)305 void bx_virt_timer_c::deactivate_timer(unsigned timer_index)
306 {
307   BX_ASSERT(timer_index < BX_MAX_VIRTUAL_TIMERS);
308 
309   //No need to prevent doing this to unused/inactive timers.
310   timer[timer_index].active = 0;
311 }
312 
advance_virtual_time(Bit64u time_passed,bool mode)313 void bx_virt_timer_c::advance_virtual_time(Bit64u time_passed, bool mode)
314 {
315   BX_ASSERT(time_passed <= s[mode].virtual_next_event_time);
316 
317   s[mode].current_virtual_time += time_passed;
318   s[mode].virtual_next_event_time -= time_passed;
319 
320   if (s[mode].current_virtual_time > s[mode].current_timers_time) {
321     periodic(s[mode].current_virtual_time - s[mode].current_timers_time, mode);
322   }
323 }
324 
325 //Called when next_event_time changes.
next_event_time_update(bool mode)326 void bx_virt_timer_c::next_event_time_update(bool mode)
327 {
328   s[mode].virtual_next_event_time = s[mode].timers_next_event_time + s[mode].current_timers_time - s[mode].current_virtual_time;
329   if (init_done) {
330     bx_pc_system.deactivate_timer(s[mode].system_timer_id);
331     BX_ASSERT(s[mode].virtual_next_event_time);
332     bx_pc_system.activate_timer(s[mode].system_timer_id,
333                                 (Bit32u)BX_MIN(0x7FFFFFFF,BX_MAX(1,TICKS_TO_USEC(s[mode].virtual_next_event_time))),
334                                 0);
335   }
336 }
337 
setup(void)338 void bx_virt_timer_c::setup(void)
339 {
340   numTimers = 0;
341   in_timer_handler = 0;
342   for (unsigned i = 0; i < 2; i++) {
343     s[i].current_timers_time = 0;
344     s[i].timers_next_event_time = BX_MAX_VIRTUAL_TIME;
345     s[i].last_sequential_time = 0;
346     s[i].virtual_next_event_time = BX_MAX_VIRTUAL_TIME;
347     s[i].current_virtual_time = 0;
348   }
349   init_done = 0;
350 }
351 
init(void)352 void bx_virt_timer_c::init(void)
353 {
354   // Local copy of IPS value to avoid reading it frequently in timer handler
355   ips = SIM->get_param_num(BXPN_IPS)->get();
356 
357   register_timer(this, nullTimer, (Bit32u)NullTimerInterval, 1, 1, 0, "Null Timer #1");
358   register_timer(this, nullTimer, (Bit32u)NullTimerInterval, 1, 1, 1, "Null Timer #2");
359 
360   s[0].system_timer_id = bx_pc_system.register_timer(this, pc_system_timer_handler_0,
361                                                 (Bit32u)s[0].virtual_next_event_time, 0, 1, "Virtual Timer #0");
362   s[1].system_timer_id = bx_pc_system.register_timer(this, pc_system_timer_handler_1,
363                                                 (Bit32u)s[1].virtual_next_event_time, 0, 1, "Virtual Timer #1");
364 
365   //Real time variables:
366 #if BX_HAVE_REALTIME_USEC
367   last_real_time = GET_VIRT_REALTIME64_USEC();
368 #endif
369   total_real_usec = 0;
370   last_realtime_delta = 0;
371   real_time_delay = 0;
372   //System time variables:
373   last_usec = 0;
374   usec_per_second = USEC_PER_SECOND;
375   stored_delta = 0;
376   last_system_usec = 0;
377   em_last_realtime = 0;
378   //Virtual timer variables:
379   total_ticks = 0;
380   last_realtime_ticks = 0;
381   ticks_per_second = USEC_PER_SECOND;
382 
383   init_done = 1;
384 }
385 
register_state(void)386 void bx_virt_timer_c::register_state(void)
387 {
388   unsigned i;
389   char name[4];
390 
391   bx_list_c *list = new bx_list_c(SIM->get_bochs_root(), "virt_timer", "Virtual Timer State");
392   bx_list_c *vtimers = new bx_list_c(list, "timer");
393   for (i = 0; i < numTimers; i++) {
394     sprintf(name, "%u", i);
395     bx_list_c *bxtimer = new bx_list_c(vtimers, name);
396     BXRS_PARAM_BOOL(bxtimer, inUse, timer[i].inUse);
397     BXRS_DEC_PARAM_FIELD(bxtimer, period, timer[i].period);
398     BXRS_DEC_PARAM_FIELD(bxtimer, timeToFire, timer[i].timeToFire);
399     BXRS_PARAM_BOOL(bxtimer, active, timer[i].active);
400     BXRS_PARAM_BOOL(bxtimer, continuous, timer[i].continuous);
401     BXRS_PARAM_BOOL(bxtimer, realtime, timer[i].realtime);
402   }
403   bx_list_c *sys = new bx_list_c(list, "s");
404   for (i = 0; i < 2; i++) {
405     sprintf(name, "%u", i);
406     bx_list_c *snum = new bx_list_c(sys, name);
407     BXRS_DEC_PARAM_FIELD(snum, current_timers_time, s[i].current_timers_time);
408     BXRS_DEC_PARAM_FIELD(snum, timers_next_event_time, s[i].timers_next_event_time);
409     BXRS_DEC_PARAM_FIELD(snum, last_sequential_time, s[i].last_sequential_time);
410     BXRS_DEC_PARAM_FIELD(snum, virtual_next_event_time, s[i].virtual_next_event_time);
411     BXRS_DEC_PARAM_FIELD(snum, current_virtual_time, s[i].current_virtual_time);
412   }
413   BXRS_DEC_PARAM_SIMPLE(list, last_real_time);
414   BXRS_DEC_PARAM_SIMPLE(list, total_real_usec);
415   BXRS_DEC_PARAM_SIMPLE(list, last_realtime_delta);
416   BXRS_DEC_PARAM_SIMPLE(list, last_usec);
417   BXRS_DEC_PARAM_SIMPLE(list, usec_per_second);
418   BXRS_DEC_PARAM_SIMPLE(list, stored_delta);
419   BXRS_DEC_PARAM_SIMPLE(list, last_system_usec);
420   BXRS_DEC_PARAM_SIMPLE(list, em_last_realtime);
421   BXRS_DEC_PARAM_SIMPLE(list, total_ticks);
422   BXRS_DEC_PARAM_SIMPLE(list, last_realtime_ticks);
423   BXRS_DEC_PARAM_SIMPLE(list, ticks_per_second);
424 }
425 
timer_handler(bool mode)426 void bx_virt_timer_c::timer_handler(bool mode)
427 {
428   if (!mode) {
429     Bit64u temp_final_time = bx_pc_system.time_usec();
430     temp_final_time -= s[0].current_virtual_time;
431     while (temp_final_time) {
432       if ((temp_final_time)>(s[0].virtual_next_event_time)) {
433         temp_final_time -= s[0].virtual_next_event_time;
434         advance_virtual_time(s[0].virtual_next_event_time, 0);
435       } else {
436         advance_virtual_time(temp_final_time, 0);
437         temp_final_time -= temp_final_time;
438       }
439     }
440     bx_pc_system.activate_timer(s[0].system_timer_id,
441                                 (Bit32u)BX_MIN(0x7FFFFFFF,(s[0].virtual_next_event_time>2)?(s[0].virtual_next_event_time-2):1),
442                                 0);
443     return;
444   }
445 
446   Bit64u usec_delta = bx_pc_system.time_usec()-last_usec;
447 
448   if (usec_delta) {
449 #if BX_HAVE_REALTIME_USEC
450     Bit64u ticks_delta = 0;
451     Bit64u real_time_delta = GET_VIRT_REALTIME64_USEC() - last_real_time - real_time_delay;
452     Bit64u real_time_total = real_time_delta + total_real_usec;
453     Bit64u system_time_delta = (Bit64u)usec_delta + (Bit64u)stored_delta;
454     if (real_time_delta) {
455       last_realtime_delta = real_time_delta;
456       last_realtime_ticks = total_ticks;
457     }
458     ticks_per_second = USEC_PER_SECOND;
459 
460     //Start out with the number of ticks we would like
461     // to have to line up with real time.
462     ticks_delta = real_time_total - total_ticks;
463     if (real_time_total < total_ticks) {
464       //This slows us down if we're already ahead.
465       //  probably only an issue on startup, but it solves some problems.
466       ticks_delta = 0;
467     }
468     if (ticks_delta + total_ticks - last_realtime_ticks > (F2I(MAX_MULT * I2F(last_realtime_delta)))) {
469       //This keeps us from going too fast in relation to real time.
470 #if 0
471       ticks_delta = (F2I(MAX_MULT * I2F(last_realtime_delta))) + last_realtime_ticks - total_ticks;
472 #endif
473       ticks_per_second = F2I(MAX_MULT * I2F(USEC_PER_SECOND));
474     }
475     if (ticks_delta > system_time_delta * USEC_PER_SECOND / MIN_USEC_PER_SECOND) {
476       //This keeps us from having too few instructions between ticks.
477       ticks_delta = system_time_delta * USEC_PER_SECOND / MIN_USEC_PER_SECOND;
478     }
479     if (ticks_delta > s[1].virtual_next_event_time) {
480       //This keeps us from missing ticks.
481       ticks_delta = s[1].virtual_next_event_time;
482     }
483 
484     if (ticks_delta) {
485 
486 #  if DEBUG_REALTIME_WITH_PRINTF
487       //Every second print some info.
488       if (((last_real_time + real_time_delta) / USEC_PER_SECOND) > (last_real_time / USEC_PER_SECOND)) {
489         Bit64u temp1, temp2, temp3, temp4;
490         temp1 = (Bit64u) total_real_usec;
491         temp2 = (total_real_usec);
492         temp3 = (Bit64u)total_ticks;
493         temp4 = (Bit64u)((total_real_usec) - total_ticks);
494         printf("useconds: " FMT_LL "u, ", temp1);
495         printf("expect ticks: " FMT_LL "u, ", temp2);
496         printf("ticks: " FMT_LL "u, ", temp3);
497         printf("diff: " FMT_LL "u\n", temp4);
498       }
499 #  endif
500 
501       last_real_time += real_time_delta;
502       total_real_usec += real_time_delta;
503       last_system_usec += system_time_delta;
504       stored_delta = 0;
505       total_ticks += ticks_delta;
506     } else {
507       stored_delta = system_time_delta;
508     }
509 
510     Bit64u a = usec_per_second, b;
511     if (real_time_delta) {
512       //FIXME
513       Bit64u em_realtime_delta = last_system_usec + stored_delta - em_last_realtime;
514       b=((Bit64u)USEC_PER_SECOND * em_realtime_delta / real_time_delta);
515       em_last_realtime = last_system_usec + stored_delta;
516     } else {
517       b=a;
518     }
519     usec_per_second = ALPHA_LOWER(a,b);
520 #else
521     BX_ASSERT(0);
522 #endif
523 #if BX_HAVE_REALTIME_USEC
524     advance_virtual_time(ticks_delta, 1);
525 #endif
526   }
527 
528   last_usec=last_usec + usec_delta;
529   bx_pc_system.deactivate_timer(s[1].system_timer_id);
530   BX_ASSERT(s[1].virtual_next_event_time);
531   bx_pc_system.activate_timer(s[1].system_timer_id,
532                               (Bit32u)BX_MIN(0x7FFFFFFF,BX_MAX(1,TICKS_TO_USEC(s[1].virtual_next_event_time))),
533                               0);
534 }
535 
pc_system_timer_handler_0(void * this_ptr)536 void bx_virt_timer_c::pc_system_timer_handler_0(void* this_ptr)
537 {
538   ((bx_virt_timer_c *)this_ptr)->timer_handler(0);
539 }
540 
pc_system_timer_handler_1(void * this_ptr)541 void bx_virt_timer_c::pc_system_timer_handler_1(void* this_ptr)
542 {
543   ((bx_virt_timer_c *)this_ptr)->timer_handler(1);
544 }
545 
set_realtime_delay()546 void bx_virt_timer_c::set_realtime_delay()
547 {
548   real_time_delay = GET_VIRT_REALTIME64_USEC() - last_real_time;
549 }
550