1 /*
2 
3     OpenGL, OpenGL ES loader generated by glad 0.1.28 on Tue Jan 29 16:31:19 2019.
4 
5     Language/Generator: C/C++
6     Specification: gl
7     APIs: gl=3.3, gles2=3.2
8     Profile: compatibility
9     Extensions:
10         GL_3DFX_multisample,
11         GL_3DFX_tbuffer,
12         GL_3DFX_texture_compression_FXT1,
13         GL_AMD_blend_minmax_factor,
14         GL_AMD_compressed_3DC_texture,
15         GL_AMD_compressed_ATC_texture,
16         GL_AMD_conservative_depth,
17         GL_AMD_debug_output,
18         GL_AMD_depth_clamp_separate,
19         GL_AMD_draw_buffers_blend,
20         GL_AMD_framebuffer_multisample_advanced,
21         GL_AMD_framebuffer_sample_positions,
22         GL_AMD_gcn_shader,
23         GL_AMD_gpu_shader_half_float,
24         GL_AMD_gpu_shader_int16,
25         GL_AMD_gpu_shader_int64,
26         GL_AMD_interleaved_elements,
27         GL_AMD_multi_draw_indirect,
28         GL_AMD_name_gen_delete,
29         GL_AMD_occlusion_query_event,
30         GL_AMD_performance_monitor,
31         GL_AMD_pinned_memory,
32         GL_AMD_program_binary_Z400,
33         GL_AMD_query_buffer_object,
34         GL_AMD_sample_positions,
35         GL_AMD_seamless_cubemap_per_texture,
36         GL_AMD_shader_atomic_counter_ops,
37         GL_AMD_shader_ballot,
38         GL_AMD_shader_explicit_vertex_parameter,
39         GL_AMD_shader_gpu_shader_half_float_fetch,
40         GL_AMD_shader_image_load_store_lod,
41         GL_AMD_shader_stencil_export,
42         GL_AMD_shader_trinary_minmax,
43         GL_AMD_sparse_texture,
44         GL_AMD_stencil_operation_extended,
45         GL_AMD_texture_gather_bias_lod,
46         GL_AMD_texture_texture4,
47         GL_AMD_transform_feedback3_lines_triangles,
48         GL_AMD_transform_feedback4,
49         GL_AMD_vertex_shader_layer,
50         GL_AMD_vertex_shader_tessellator,
51         GL_AMD_vertex_shader_viewport_index,
52         GL_ANDROID_extension_pack_es31a,
53         GL_ANGLE_depth_texture,
54         GL_ANGLE_framebuffer_blit,
55         GL_ANGLE_framebuffer_multisample,
56         GL_ANGLE_instanced_arrays,
57         GL_ANGLE_pack_reverse_row_order,
58         GL_ANGLE_program_binary,
59         GL_ANGLE_texture_compression_dxt3,
60         GL_ANGLE_texture_compression_dxt5,
61         GL_ANGLE_texture_usage,
62         GL_ANGLE_translated_shader_source,
63         GL_APPLE_aux_depth_stencil,
64         GL_APPLE_client_storage,
65         GL_APPLE_clip_distance,
66         GL_APPLE_color_buffer_packed_float,
67         GL_APPLE_copy_texture_levels,
68         GL_APPLE_element_array,
69         GL_APPLE_fence,
70         GL_APPLE_float_pixels,
71         GL_APPLE_flush_buffer_range,
72         GL_APPLE_framebuffer_multisample,
73         GL_APPLE_object_purgeable,
74         GL_APPLE_rgb_422,
75         GL_APPLE_row_bytes,
76         GL_APPLE_specular_vector,
77         GL_APPLE_sync,
78         GL_APPLE_texture_format_BGRA8888,
79         GL_APPLE_texture_max_level,
80         GL_APPLE_texture_packed_float,
81         GL_APPLE_texture_range,
82         GL_APPLE_transform_hint,
83         GL_APPLE_vertex_array_object,
84         GL_APPLE_vertex_array_range,
85         GL_APPLE_vertex_program_evaluators,
86         GL_APPLE_ycbcr_422,
87         GL_ARB_ES2_compatibility,
88         GL_ARB_ES3_1_compatibility,
89         GL_ARB_ES3_2_compatibility,
90         GL_ARB_ES3_compatibility,
91         GL_ARB_arrays_of_arrays,
92         GL_ARB_base_instance,
93         GL_ARB_bindless_texture,
94         GL_ARB_blend_func_extended,
95         GL_ARB_buffer_storage,
96         GL_ARB_cl_event,
97         GL_ARB_clear_buffer_object,
98         GL_ARB_clear_texture,
99         GL_ARB_clip_control,
100         GL_ARB_color_buffer_float,
101         GL_ARB_compatibility,
102         GL_ARB_compressed_texture_pixel_storage,
103         GL_ARB_compute_shader,
104         GL_ARB_compute_variable_group_size,
105         GL_ARB_conditional_render_inverted,
106         GL_ARB_conservative_depth,
107         GL_ARB_copy_buffer,
108         GL_ARB_copy_image,
109         GL_ARB_cull_distance,
110         GL_ARB_debug_output,
111         GL_ARB_depth_buffer_float,
112         GL_ARB_depth_clamp,
113         GL_ARB_depth_texture,
114         GL_ARB_derivative_control,
115         GL_ARB_direct_state_access,
116         GL_ARB_draw_buffers,
117         GL_ARB_draw_buffers_blend,
118         GL_ARB_draw_elements_base_vertex,
119         GL_ARB_draw_indirect,
120         GL_ARB_draw_instanced,
121         GL_ARB_enhanced_layouts,
122         GL_ARB_explicit_attrib_location,
123         GL_ARB_explicit_uniform_location,
124         GL_ARB_fragment_coord_conventions,
125         GL_ARB_fragment_layer_viewport,
126         GL_ARB_fragment_program,
127         GL_ARB_fragment_program_shadow,
128         GL_ARB_fragment_shader,
129         GL_ARB_fragment_shader_interlock,
130         GL_ARB_framebuffer_no_attachments,
131         GL_ARB_framebuffer_object,
132         GL_ARB_framebuffer_sRGB,
133         GL_ARB_geometry_shader4,
134         GL_ARB_get_program_binary,
135         GL_ARB_get_texture_sub_image,
136         GL_ARB_gl_spirv,
137         GL_ARB_gpu_shader5,
138         GL_ARB_gpu_shader_fp64,
139         GL_ARB_gpu_shader_int64,
140         GL_ARB_half_float_pixel,
141         GL_ARB_half_float_vertex,
142         GL_ARB_imaging,
143         GL_ARB_indirect_parameters,
144         GL_ARB_instanced_arrays,
145         GL_ARB_internalformat_query,
146         GL_ARB_internalformat_query2,
147         GL_ARB_invalidate_subdata,
148         GL_ARB_map_buffer_alignment,
149         GL_ARB_map_buffer_range,
150         GL_ARB_matrix_palette,
151         GL_ARB_multi_bind,
152         GL_ARB_multi_draw_indirect,
153         GL_ARB_multisample,
154         GL_ARB_multitexture,
155         GL_ARB_occlusion_query,
156         GL_ARB_occlusion_query2,
157         GL_ARB_parallel_shader_compile,
158         GL_ARB_pipeline_statistics_query,
159         GL_ARB_pixel_buffer_object,
160         GL_ARB_point_parameters,
161         GL_ARB_point_sprite,
162         GL_ARB_polygon_offset_clamp,
163         GL_ARB_post_depth_coverage,
164         GL_ARB_program_interface_query,
165         GL_ARB_provoking_vertex,
166         GL_ARB_query_buffer_object,
167         GL_ARB_robust_buffer_access_behavior,
168         GL_ARB_robustness,
169         GL_ARB_robustness_isolation,
170         GL_ARB_sample_locations,
171         GL_ARB_sample_shading,
172         GL_ARB_sampler_objects,
173         GL_ARB_seamless_cube_map,
174         GL_ARB_seamless_cubemap_per_texture,
175         GL_ARB_separate_shader_objects,
176         GL_ARB_shader_atomic_counter_ops,
177         GL_ARB_shader_atomic_counters,
178         GL_ARB_shader_ballot,
179         GL_ARB_shader_bit_encoding,
180         GL_ARB_shader_clock,
181         GL_ARB_shader_draw_parameters,
182         GL_ARB_shader_group_vote,
183         GL_ARB_shader_image_load_store,
184         GL_ARB_shader_image_size,
185         GL_ARB_shader_objects,
186         GL_ARB_shader_precision,
187         GL_ARB_shader_stencil_export,
188         GL_ARB_shader_storage_buffer_object,
189         GL_ARB_shader_subroutine,
190         GL_ARB_shader_texture_image_samples,
191         GL_ARB_shader_texture_lod,
192         GL_ARB_shader_viewport_layer_array,
193         GL_ARB_shading_language_100,
194         GL_ARB_shading_language_420pack,
195         GL_ARB_shading_language_include,
196         GL_ARB_shading_language_packing,
197         GL_ARB_shadow,
198         GL_ARB_shadow_ambient,
199         GL_ARB_sparse_buffer,
200         GL_ARB_sparse_texture,
201         GL_ARB_sparse_texture2,
202         GL_ARB_sparse_texture_clamp,
203         GL_ARB_spirv_extensions,
204         GL_ARB_stencil_texturing,
205         GL_ARB_sync,
206         GL_ARB_tessellation_shader,
207         GL_ARB_texture_barrier,
208         GL_ARB_texture_border_clamp,
209         GL_ARB_texture_buffer_object,
210         GL_ARB_texture_buffer_object_rgb32,
211         GL_ARB_texture_buffer_range,
212         GL_ARB_texture_compression,
213         GL_ARB_texture_compression_bptc,
214         GL_ARB_texture_compression_rgtc,
215         GL_ARB_texture_cube_map,
216         GL_ARB_texture_cube_map_array,
217         GL_ARB_texture_env_add,
218         GL_ARB_texture_env_combine,
219         GL_ARB_texture_env_crossbar,
220         GL_ARB_texture_env_dot3,
221         GL_ARB_texture_filter_anisotropic,
222         GL_ARB_texture_filter_minmax,
223         GL_ARB_texture_float,
224         GL_ARB_texture_gather,
225         GL_ARB_texture_mirror_clamp_to_edge,
226         GL_ARB_texture_mirrored_repeat,
227         GL_ARB_texture_multisample,
228         GL_ARB_texture_non_power_of_two,
229         GL_ARB_texture_query_levels,
230         GL_ARB_texture_query_lod,
231         GL_ARB_texture_rectangle,
232         GL_ARB_texture_rg,
233         GL_ARB_texture_rgb10_a2ui,
234         GL_ARB_texture_stencil8,
235         GL_ARB_texture_storage,
236         GL_ARB_texture_storage_multisample,
237         GL_ARB_texture_swizzle,
238         GL_ARB_texture_view,
239         GL_ARB_timer_query,
240         GL_ARB_transform_feedback2,
241         GL_ARB_transform_feedback3,
242         GL_ARB_transform_feedback_instanced,
243         GL_ARB_transform_feedback_overflow_query,
244         GL_ARB_transpose_matrix,
245         GL_ARB_uniform_buffer_object,
246         GL_ARB_vertex_array_bgra,
247         GL_ARB_vertex_array_object,
248         GL_ARB_vertex_attrib_64bit,
249         GL_ARB_vertex_attrib_binding,
250         GL_ARB_vertex_blend,
251         GL_ARB_vertex_buffer_object,
252         GL_ARB_vertex_program,
253         GL_ARB_vertex_shader,
254         GL_ARB_vertex_type_10f_11f_11f_rev,
255         GL_ARB_vertex_type_2_10_10_10_rev,
256         GL_ARB_viewport_array,
257         GL_ARB_window_pos,
258         GL_ARM_mali_program_binary,
259         GL_ARM_mali_shader_binary,
260         GL_ARM_rgba8,
261         GL_ARM_shader_framebuffer_fetch,
262         GL_ARM_shader_framebuffer_fetch_depth_stencil,
263         GL_ATI_draw_buffers,
264         GL_ATI_element_array,
265         GL_ATI_envmap_bumpmap,
266         GL_ATI_fragment_shader,
267         GL_ATI_map_object_buffer,
268         GL_ATI_meminfo,
269         GL_ATI_pixel_format_float,
270         GL_ATI_pn_triangles,
271         GL_ATI_separate_stencil,
272         GL_ATI_text_fragment_shader,
273         GL_ATI_texture_env_combine3,
274         GL_ATI_texture_float,
275         GL_ATI_texture_mirror_once,
276         GL_ATI_vertex_array_object,
277         GL_ATI_vertex_attrib_array_object,
278         GL_ATI_vertex_streams,
279         GL_DMP_program_binary,
280         GL_DMP_shader_binary,
281         GL_EXT_422_pixels,
282         GL_EXT_EGL_image_array,
283         GL_EXT_EGL_image_storage,
284         GL_EXT_YUV_target,
285         GL_EXT_abgr,
286         GL_EXT_base_instance,
287         GL_EXT_bgra,
288         GL_EXT_bindable_uniform,
289         GL_EXT_blend_color,
290         GL_EXT_blend_equation_separate,
291         GL_EXT_blend_func_extended,
292         GL_EXT_blend_func_separate,
293         GL_EXT_blend_logic_op,
294         GL_EXT_blend_minmax,
295         GL_EXT_blend_subtract,
296         GL_EXT_buffer_storage,
297         GL_EXT_clear_texture,
298         GL_EXT_clip_control,
299         GL_EXT_clip_cull_distance,
300         GL_EXT_clip_volume_hint,
301         GL_EXT_cmyka,
302         GL_EXT_color_buffer_float,
303         GL_EXT_color_buffer_half_float,
304         GL_EXT_color_subtable,
305         GL_EXT_compiled_vertex_array,
306         GL_EXT_conservative_depth,
307         GL_EXT_convolution,
308         GL_EXT_coordinate_frame,
309         GL_EXT_copy_image,
310         GL_EXT_copy_texture,
311         GL_EXT_cull_vertex,
312         GL_EXT_debug_label,
313         GL_EXT_debug_marker,
314         GL_EXT_depth_bounds_test,
315         GL_EXT_direct_state_access,
316         GL_EXT_discard_framebuffer,
317         GL_EXT_disjoint_timer_query,
318         GL_EXT_draw_buffers,
319         GL_EXT_draw_buffers2,
320         GL_EXT_draw_buffers_indexed,
321         GL_EXT_draw_elements_base_vertex,
322         GL_EXT_draw_instanced,
323         GL_EXT_draw_range_elements,
324         GL_EXT_draw_transform_feedback,
325         GL_EXT_external_buffer,
326         GL_EXT_float_blend,
327         GL_EXT_fog_coord,
328         GL_EXT_framebuffer_blit,
329         GL_EXT_framebuffer_multisample,
330         GL_EXT_framebuffer_multisample_blit_scaled,
331         GL_EXT_framebuffer_object,
332         GL_EXT_framebuffer_sRGB,
333         GL_EXT_geometry_point_size,
334         GL_EXT_geometry_shader,
335         GL_EXT_geometry_shader4,
336         GL_EXT_gpu_program_parameters,
337         GL_EXT_gpu_shader4,
338         GL_EXT_gpu_shader5,
339         GL_EXT_histogram,
340         GL_EXT_index_array_formats,
341         GL_EXT_index_func,
342         GL_EXT_index_material,
343         GL_EXT_index_texture,
344         GL_EXT_instanced_arrays,
345         GL_EXT_light_texture,
346         GL_EXT_map_buffer_range,
347         GL_EXT_memory_object,
348         GL_EXT_memory_object_fd,
349         GL_EXT_memory_object_win32,
350         GL_EXT_misc_attribute,
351         GL_EXT_multi_draw_arrays,
352         GL_EXT_multi_draw_indirect,
353         GL_EXT_multisample,
354         GL_EXT_multisampled_compatibility,
355         GL_EXT_multisampled_render_to_texture,
356         GL_EXT_multiview_draw_buffers,
357         GL_EXT_occlusion_query_boolean,
358         GL_EXT_packed_depth_stencil,
359         GL_EXT_packed_float,
360         GL_EXT_packed_pixels,
361         GL_EXT_paletted_texture,
362         GL_EXT_pixel_buffer_object,
363         GL_EXT_pixel_transform,
364         GL_EXT_pixel_transform_color_table,
365         GL_EXT_point_parameters,
366         GL_EXT_polygon_offset,
367         GL_EXT_polygon_offset_clamp,
368         GL_EXT_post_depth_coverage,
369         GL_EXT_primitive_bounding_box,
370         GL_EXT_protected_textures,
371         GL_EXT_provoking_vertex,
372         GL_EXT_pvrtc_sRGB,
373         GL_EXT_raster_multisample,
374         GL_EXT_read_format_bgra,
375         GL_EXT_render_snorm,
376         GL_EXT_rescale_normal,
377         GL_EXT_robustness,
378         GL_EXT_sRGB,
379         GL_EXT_sRGB_write_control,
380         GL_EXT_secondary_color,
381         GL_EXT_semaphore,
382         GL_EXT_semaphore_fd,
383         GL_EXT_semaphore_win32,
384         GL_EXT_separate_shader_objects,
385         GL_EXT_separate_specular_color,
386         GL_EXT_shader_framebuffer_fetch,
387         GL_EXT_shader_framebuffer_fetch_non_coherent,
388         GL_EXT_shader_group_vote,
389         GL_EXT_shader_image_load_formatted,
390         GL_EXT_shader_image_load_store,
391         GL_EXT_shader_implicit_conversions,
392         GL_EXT_shader_integer_mix,
393         GL_EXT_shader_io_blocks,
394         GL_EXT_shader_non_constant_global_initializers,
395         GL_EXT_shader_pixel_local_storage,
396         GL_EXT_shader_pixel_local_storage2,
397         GL_EXT_shader_texture_lod,
398         GL_EXT_shadow_funcs,
399         GL_EXT_shadow_samplers,
400         GL_EXT_shared_texture_palette,
401         GL_EXT_sparse_texture,
402         GL_EXT_sparse_texture2,
403         GL_EXT_stencil_clear_tag,
404         GL_EXT_stencil_two_side,
405         GL_EXT_stencil_wrap,
406         GL_EXT_subtexture,
407         GL_EXT_tessellation_point_size,
408         GL_EXT_tessellation_shader,
409         GL_EXT_texture,
410         GL_EXT_texture3D,
411         GL_EXT_texture_array,
412         GL_EXT_texture_border_clamp,
413         GL_EXT_texture_buffer,
414         GL_EXT_texture_buffer_object,
415         GL_EXT_texture_compression_astc_decode_mode,
416         GL_EXT_texture_compression_bptc,
417         GL_EXT_texture_compression_dxt1,
418         GL_EXT_texture_compression_latc,
419         GL_EXT_texture_compression_rgtc,
420         GL_EXT_texture_compression_s3tc,
421         GL_EXT_texture_compression_s3tc_srgb,
422         GL_EXT_texture_cube_map,
423         GL_EXT_texture_cube_map_array,
424         GL_EXT_texture_env_add,
425         GL_EXT_texture_env_combine,
426         GL_EXT_texture_env_dot3,
427         GL_EXT_texture_filter_anisotropic,
428         GL_EXT_texture_filter_minmax,
429         GL_EXT_texture_format_BGRA8888,
430         GL_EXT_texture_format_sRGB_override,
431         GL_EXT_texture_integer,
432         GL_EXT_texture_lod_bias,
433         GL_EXT_texture_mirror_clamp,
434         GL_EXT_texture_mirror_clamp_to_edge,
435         GL_EXT_texture_norm16,
436         GL_EXT_texture_object,
437         GL_EXT_texture_perturb_normal,
438         GL_EXT_texture_rg,
439         GL_EXT_texture_sRGB,
440         GL_EXT_texture_sRGB_R8,
441         GL_EXT_texture_sRGB_RG8,
442         GL_EXT_texture_sRGB_decode,
443         GL_EXT_texture_shared_exponent,
444         GL_EXT_texture_snorm,
445         GL_EXT_texture_storage,
446         GL_EXT_texture_swizzle,
447         GL_EXT_texture_type_2_10_10_10_REV,
448         GL_EXT_texture_view,
449         GL_EXT_timer_query,
450         GL_EXT_transform_feedback,
451         GL_EXT_unpack_subimage,
452         GL_EXT_vertex_array,
453         GL_EXT_vertex_array_bgra,
454         GL_EXT_vertex_attrib_64bit,
455         GL_EXT_vertex_shader,
456         GL_EXT_vertex_weighting,
457         GL_EXT_win32_keyed_mutex,
458         GL_EXT_window_rectangles,
459         GL_EXT_x11_sync_object,
460         GL_FJ_shader_binary_GCCSO,
461         GL_GREMEDY_frame_terminator,
462         GL_GREMEDY_string_marker,
463         GL_HP_convolution_border_modes,
464         GL_HP_image_transform,
465         GL_HP_occlusion_test,
466         GL_HP_texture_lighting,
467         GL_IBM_cull_vertex,
468         GL_IBM_multimode_draw_arrays,
469         GL_IBM_rasterpos_clip,
470         GL_IBM_static_data,
471         GL_IBM_texture_mirrored_repeat,
472         GL_IBM_vertex_array_lists,
473         GL_IMG_bindless_texture,
474         GL_IMG_framebuffer_downsample,
475         GL_IMG_multisampled_render_to_texture,
476         GL_IMG_program_binary,
477         GL_IMG_read_format,
478         GL_IMG_shader_binary,
479         GL_IMG_texture_compression_pvrtc,
480         GL_IMG_texture_compression_pvrtc2,
481         GL_IMG_texture_filter_cubic,
482         GL_INGR_blend_func_separate,
483         GL_INGR_color_clamp,
484         GL_INGR_interlace_read,
485         GL_INTEL_blackhole_render,
486         GL_INTEL_conservative_rasterization,
487         GL_INTEL_fragment_shader_ordering,
488         GL_INTEL_framebuffer_CMAA,
489         GL_INTEL_map_texture,
490         GL_INTEL_parallel_arrays,
491         GL_INTEL_performance_query,
492         GL_KHR_blend_equation_advanced,
493         GL_KHR_blend_equation_advanced_coherent,
494         GL_KHR_context_flush_control,
495         GL_KHR_debug,
496         GL_KHR_no_error,
497         GL_KHR_parallel_shader_compile,
498         GL_KHR_robust_buffer_access_behavior,
499         GL_KHR_robustness,
500         GL_KHR_texture_compression_astc_hdr,
501         GL_KHR_texture_compression_astc_ldr,
502         GL_KHR_texture_compression_astc_sliced_3d,
503         GL_MESAX_texture_stack,
504         GL_MESA_framebuffer_flip_y,
505         GL_MESA_pack_invert,
506         GL_MESA_program_binary_formats,
507         GL_MESA_resize_buffers,
508         GL_MESA_shader_integer_functions,
509         GL_MESA_tile_raster_order,
510         GL_MESA_window_pos,
511         GL_MESA_ycbcr_texture,
512         GL_NVX_blend_equation_advanced_multi_draw_buffers,
513         GL_NVX_conditional_render,
514         GL_NVX_gpu_memory_info,
515         GL_NVX_linked_gpu_multicast,
516         GL_NV_alpha_to_coverage_dither_control,
517         GL_NV_bindless_multi_draw_indirect,
518         GL_NV_bindless_multi_draw_indirect_count,
519         GL_NV_bindless_texture,
520         GL_NV_blend_equation_advanced,
521         GL_NV_blend_equation_advanced_coherent,
522         GL_NV_blend_minmax_factor,
523         GL_NV_blend_square,
524         GL_NV_clip_space_w_scaling,
525         GL_NV_command_list,
526         GL_NV_compute_program5,
527         GL_NV_compute_shader_derivatives,
528         GL_NV_conditional_render,
529         GL_NV_conservative_raster,
530         GL_NV_conservative_raster_dilate,
531         GL_NV_conservative_raster_pre_snap,
532         GL_NV_conservative_raster_pre_snap_triangles,
533         GL_NV_conservative_raster_underestimation,
534         GL_NV_copy_buffer,
535         GL_NV_copy_depth_to_color,
536         GL_NV_copy_image,
537         GL_NV_coverage_sample,
538         GL_NV_deep_texture3D,
539         GL_NV_depth_buffer_float,
540         GL_NV_depth_clamp,
541         GL_NV_depth_nonlinear,
542         GL_NV_draw_buffers,
543         GL_NV_draw_instanced,
544         GL_NV_draw_texture,
545         GL_NV_draw_vulkan_image,
546         GL_NV_evaluators,
547         GL_NV_explicit_attrib_location,
548         GL_NV_explicit_multisample,
549         GL_NV_fbo_color_attachments,
550         GL_NV_fence,
551         GL_NV_fill_rectangle,
552         GL_NV_float_buffer,
553         GL_NV_fog_distance,
554         GL_NV_fragment_coverage_to_color,
555         GL_NV_fragment_program,
556         GL_NV_fragment_program2,
557         GL_NV_fragment_program4,
558         GL_NV_fragment_program_option,
559         GL_NV_fragment_shader_barycentric,
560         GL_NV_fragment_shader_interlock,
561         GL_NV_framebuffer_blit,
562         GL_NV_framebuffer_mixed_samples,
563         GL_NV_framebuffer_multisample,
564         GL_NV_framebuffer_multisample_coverage,
565         GL_NV_generate_mipmap_sRGB,
566         GL_NV_geometry_program4,
567         GL_NV_geometry_shader4,
568         GL_NV_geometry_shader_passthrough,
569         GL_NV_gpu_multicast,
570         GL_NV_gpu_program4,
571         GL_NV_gpu_program5,
572         GL_NV_gpu_program5_mem_extended,
573         GL_NV_gpu_shader5,
574         GL_NV_half_float,
575         GL_NV_image_formats,
576         GL_NV_instanced_arrays,
577         GL_NV_internalformat_sample_query,
578         GL_NV_light_max_exponent,
579         GL_NV_memory_attachment,
580         GL_NV_mesh_shader,
581         GL_NV_multisample_coverage,
582         GL_NV_multisample_filter_hint,
583         GL_NV_non_square_matrices,
584         GL_NV_occlusion_query,
585         GL_NV_packed_depth_stencil,
586         GL_NV_parameter_buffer_object,
587         GL_NV_parameter_buffer_object2,
588         GL_NV_path_rendering,
589         GL_NV_path_rendering_shared_edge,
590         GL_NV_pixel_buffer_object,
591         GL_NV_pixel_data_range,
592         GL_NV_point_sprite,
593         GL_NV_polygon_mode,
594         GL_NV_present_video,
595         GL_NV_primitive_restart,
596         GL_NV_query_resource,
597         GL_NV_query_resource_tag,
598         GL_NV_read_buffer,
599         GL_NV_read_buffer_front,
600         GL_NV_read_depth,
601         GL_NV_read_depth_stencil,
602         GL_NV_read_stencil,
603         GL_NV_register_combiners,
604         GL_NV_register_combiners2,
605         GL_NV_representative_fragment_test,
606         GL_NV_robustness_video_memory_purge,
607         GL_NV_sRGB_formats,
608         GL_NV_sample_locations,
609         GL_NV_sample_mask_override_coverage,
610         GL_NV_scissor_exclusive,
611         GL_NV_shader_atomic_counters,
612         GL_NV_shader_atomic_float,
613         GL_NV_shader_atomic_float64,
614         GL_NV_shader_atomic_fp16_vector,
615         GL_NV_shader_atomic_int64,
616         GL_NV_shader_buffer_load,
617         GL_NV_shader_buffer_store,
618         GL_NV_shader_noperspective_interpolation,
619         GL_NV_shader_storage_buffer_object,
620         GL_NV_shader_texture_footprint,
621         GL_NV_shader_thread_group,
622         GL_NV_shader_thread_shuffle,
623         GL_NV_shading_rate_image,
624         GL_NV_shadow_samplers_array,
625         GL_NV_shadow_samplers_cube,
626         GL_NV_stereo_view_rendering,
627         GL_NV_tessellation_program5,
628         GL_NV_texgen_emboss,
629         GL_NV_texgen_reflection,
630         GL_NV_texture_barrier,
631         GL_NV_texture_border_clamp,
632         GL_NV_texture_compression_s3tc_update,
633         GL_NV_texture_compression_vtc,
634         GL_NV_texture_env_combine4,
635         GL_NV_texture_expand_normal,
636         GL_NV_texture_multisample,
637         GL_NV_texture_npot_2D_mipmap,
638         GL_NV_texture_rectangle,
639         GL_NV_texture_rectangle_compressed,
640         GL_NV_texture_shader,
641         GL_NV_texture_shader2,
642         GL_NV_texture_shader3,
643         GL_NV_transform_feedback,
644         GL_NV_transform_feedback2,
645         GL_NV_uniform_buffer_unified_memory,
646         GL_NV_vdpau_interop,
647         GL_NV_vdpau_interop2,
648         GL_NV_vertex_array_range,
649         GL_NV_vertex_array_range2,
650         GL_NV_vertex_attrib_integer_64bit,
651         GL_NV_vertex_buffer_unified_memory,
652         GL_NV_vertex_program,
653         GL_NV_vertex_program1_1,
654         GL_NV_vertex_program2,
655         GL_NV_vertex_program2_option,
656         GL_NV_vertex_program3,
657         GL_NV_vertex_program4,
658         GL_NV_video_capture,
659         GL_NV_viewport_array,
660         GL_NV_viewport_array2,
661         GL_NV_viewport_swizzle,
662         GL_OES_EGL_image,
663         GL_OES_EGL_image_external,
664         GL_OES_EGL_image_external_essl3,
665         GL_OES_byte_coordinates,
666         GL_OES_compressed_ETC1_RGB8_sub_texture,
667         GL_OES_compressed_ETC1_RGB8_texture,
668         GL_OES_compressed_paletted_texture,
669         GL_OES_copy_image,
670         GL_OES_depth24,
671         GL_OES_depth32,
672         GL_OES_depth_texture,
673         GL_OES_draw_buffers_indexed,
674         GL_OES_draw_elements_base_vertex,
675         GL_OES_element_index_uint,
676         GL_OES_fbo_render_mipmap,
677         GL_OES_fixed_point,
678         GL_OES_fragment_precision_high,
679         GL_OES_geometry_point_size,
680         GL_OES_geometry_shader,
681         GL_OES_get_program_binary,
682         GL_OES_gpu_shader5,
683         GL_OES_mapbuffer,
684         GL_OES_packed_depth_stencil,
685         GL_OES_primitive_bounding_box,
686         GL_OES_query_matrix,
687         GL_OES_read_format,
688         GL_OES_required_internalformat,
689         GL_OES_rgb8_rgba8,
690         GL_OES_sample_shading,
691         GL_OES_sample_variables,
692         GL_OES_shader_image_atomic,
693         GL_OES_shader_io_blocks,
694         GL_OES_shader_multisample_interpolation,
695         GL_OES_single_precision,
696         GL_OES_standard_derivatives,
697         GL_OES_stencil1,
698         GL_OES_stencil4,
699         GL_OES_surfaceless_context,
700         GL_OES_tessellation_point_size,
701         GL_OES_tessellation_shader,
702         GL_OES_texture_3D,
703         GL_OES_texture_border_clamp,
704         GL_OES_texture_buffer,
705         GL_OES_texture_compression_astc,
706         GL_OES_texture_cube_map_array,
707         GL_OES_texture_float,
708         GL_OES_texture_float_linear,
709         GL_OES_texture_half_float,
710         GL_OES_texture_half_float_linear,
711         GL_OES_texture_npot,
712         GL_OES_texture_stencil8,
713         GL_OES_texture_storage_multisample_2d_array,
714         GL_OES_texture_view,
715         GL_OES_vertex_array_object,
716         GL_OES_vertex_half_float,
717         GL_OES_vertex_type_10_10_10_2,
718         GL_OES_viewport_array,
719         GL_OML_interlace,
720         GL_OML_resample,
721         GL_OML_subsample,
722         GL_OVR_multiview,
723         GL_OVR_multiview2,
724         GL_OVR_multiview_multisampled_render_to_texture,
725         GL_PGI_misc_hints,
726         GL_PGI_vertex_hints,
727         GL_QCOM_YUV_texture_gather,
728         GL_QCOM_alpha_test,
729         GL_QCOM_binning_control,
730         GL_QCOM_driver_control,
731         GL_QCOM_extended_get,
732         GL_QCOM_extended_get2,
733         GL_QCOM_framebuffer_foveated,
734         GL_QCOM_perfmon_global_mode,
735         GL_QCOM_shader_framebuffer_fetch_noncoherent,
736         GL_QCOM_shader_framebuffer_fetch_rate,
737         GL_QCOM_texture_foveated,
738         GL_QCOM_texture_foveated_subsampled_layout,
739         GL_QCOM_tiled_rendering,
740         GL_QCOM_writeonly_rendering,
741         GL_REND_screen_coordinates,
742         GL_S3_s3tc,
743         GL_SGIS_detail_texture,
744         GL_SGIS_fog_function,
745         GL_SGIS_generate_mipmap,
746         GL_SGIS_multisample,
747         GL_SGIS_pixel_texture,
748         GL_SGIS_point_line_texgen,
749         GL_SGIS_point_parameters,
750         GL_SGIS_sharpen_texture,
751         GL_SGIS_texture4D,
752         GL_SGIS_texture_border_clamp,
753         GL_SGIS_texture_color_mask,
754         GL_SGIS_texture_edge_clamp,
755         GL_SGIS_texture_filter4,
756         GL_SGIS_texture_lod,
757         GL_SGIS_texture_select,
758         GL_SGIX_async,
759         GL_SGIX_async_histogram,
760         GL_SGIX_async_pixel,
761         GL_SGIX_blend_alpha_minmax,
762         GL_SGIX_calligraphic_fragment,
763         GL_SGIX_clipmap,
764         GL_SGIX_convolution_accuracy,
765         GL_SGIX_depth_pass_instrument,
766         GL_SGIX_depth_texture,
767         GL_SGIX_flush_raster,
768         GL_SGIX_fog_offset,
769         GL_SGIX_fragment_lighting,
770         GL_SGIX_framezoom,
771         GL_SGIX_igloo_interface,
772         GL_SGIX_instruments,
773         GL_SGIX_interlace,
774         GL_SGIX_ir_instrument1,
775         GL_SGIX_list_priority,
776         GL_SGIX_pixel_texture,
777         GL_SGIX_pixel_tiles,
778         GL_SGIX_polynomial_ffd,
779         GL_SGIX_reference_plane,
780         GL_SGIX_resample,
781         GL_SGIX_scalebias_hint,
782         GL_SGIX_shadow,
783         GL_SGIX_shadow_ambient,
784         GL_SGIX_sprite,
785         GL_SGIX_subsample,
786         GL_SGIX_tag_sample_buffer,
787         GL_SGIX_texture_add_env,
788         GL_SGIX_texture_coordinate_clamp,
789         GL_SGIX_texture_lod_bias,
790         GL_SGIX_texture_multi_buffer,
791         GL_SGIX_texture_scale_bias,
792         GL_SGIX_vertex_preclip,
793         GL_SGIX_ycrcb,
794         GL_SGIX_ycrcb_subsample,
795         GL_SGIX_ycrcba,
796         GL_SGI_color_matrix,
797         GL_SGI_color_table,
798         GL_SGI_texture_color_table,
799         GL_SUNX_constant_data,
800         GL_SUN_convolution_border_modes,
801         GL_SUN_global_alpha,
802         GL_SUN_mesh_array,
803         GL_SUN_slice_accum,
804         GL_SUN_triangle_list,
805         GL_SUN_vertex,
806         GL_VIV_shader_binary,
807         GL_WIN_phong_shading,
808         GL_WIN_specular_fog
809     Loader: True
810     Local files: False
811     Omit khrplatform: False
812     Reproducible: False
813 
814     Commandline:
815         --profile="compatibility" --api="gl=3.3,gles2=3.2" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_compressed_3DC_texture,GL_AMD_compressed_ATC_texture,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_program_binary_Z400,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_ANDROID_extension_pack_es31a,GL_ANGLE_depth_texture,GL_ANGLE_framebuffer_blit,GL_ANGLE_framebuffer_multisample,GL_ANGLE_instanced_arrays,GL_ANGLE_pack_reverse_row_order,GL_ANGLE_program_binary,GL_ANGLE_texture_compression_dxt3,GL_ANGLE_texture_compression_dxt5,GL_ANGLE_texture_usage,GL_ANGLE_translated_shader_source,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_clip_distance,GL_APPLE_color_buffer_packed_float,GL_APPLE_copy_texture_levels,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_framebuffer_multisample,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_sync,GL_APPLE_texture_format_BGRA8888,GL_APPLE_texture_max_level,GL_APPLE_texture_packed_float,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ARM_mali_program_binary,GL_ARM_mali_shader_binary,GL_ARM_rgba8,GL_ARM_shader_framebuffer_fetch,GL_ARM_shader_framebuffer_fetch_depth_stencil,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_DMP_program_binary,GL_DMP_shader_binary,GL_EXT_422_pixels,GL_EXT_EGL_image_array,GL_EXT_EGL_image_storage,GL_EXT_YUV_target,GL_EXT_abgr,GL_EXT_base_instance,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_extended,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_buffer_storage,GL_EXT_clear_texture,GL_EXT_clip_control,GL_EXT_clip_cull_distance,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_buffer_float,GL_EXT_color_buffer_half_float,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_conservative_depth,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_image,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_discard_framebuffer,GL_EXT_disjoint_timer_query,GL_EXT_draw_buffers,GL_EXT_draw_buffers2,GL_EXT_draw_buffers_indexed,GL_EXT_draw_elements_base_vertex,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_draw_transform_feedback,GL_EXT_external_buffer,GL_EXT_float_blend,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_point_size,GL_EXT_geometry_shader,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_gpu_shader5,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_instanced_arrays,GL_EXT_light_texture,GL_EXT_map_buffer_range,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multi_draw_indirect,GL_EXT_multisample,GL_EXT_multisampled_compatibility,GL_EXT_multisampled_render_to_texture,GL_EXT_multiview_draw_buffers,GL_EXT_occlusion_query_boolean,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_primitive_bounding_box,GL_EXT_protected_textures,GL_EXT_provoking_vertex,GL_EXT_pvrtc_sRGB,GL_EXT_raster_multisample,GL_EXT_read_format_bgra,GL_EXT_render_snorm,GL_EXT_rescale_normal,GL_EXT_robustness,GL_EXT_sRGB,GL_EXT_sRGB_write_control,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_group_vote,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_implicit_conversions,GL_EXT_shader_integer_mix,GL_EXT_shader_io_blocks,GL_EXT_shader_non_constant_global_initializers,GL_EXT_shader_pixel_local_storage,GL_EXT_shader_pixel_local_storage2,GL_EXT_shader_texture_lod,GL_EXT_shadow_funcs,GL_EXT_shadow_samplers,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_tessellation_point_size,GL_EXT_tessellation_shader,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_border_clamp,GL_EXT_texture_buffer,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_astc_decode_mode,GL_EXT_texture_compression_bptc,GL_EXT_texture_compression_dxt1,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_compression_s3tc_srgb,GL_EXT_texture_cube_map,GL_EXT_texture_cube_map_array,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_format_BGRA8888,GL_EXT_texture_format_sRGB_override,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_mirror_clamp_to_edge,GL_EXT_texture_norm16,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_rg,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_storage,GL_EXT_texture_swizzle,GL_EXT_texture_type_2_10_10_10_REV,GL_EXT_texture_view,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_unpack_subimage,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_FJ_shader_binary_GCCSO,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_IMG_bindless_texture,GL_IMG_framebuffer_downsample,GL_IMG_multisampled_render_to_texture,GL_IMG_program_binary,GL_IMG_read_format,GL_IMG_shader_binary,GL_IMG_texture_compression_pvrtc,GL_IMG_texture_compression_pvrtc2,GL_IMG_texture_filter_cubic,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_framebuffer_flip_y,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_buffer,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_coverage_sample,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_depth_nonlinear,GL_NV_draw_buffers,GL_NV_draw_instanced,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_attrib_location,GL_NV_explicit_multisample,GL_NV_fbo_color_attachments,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_blit,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample,GL_NV_framebuffer_multisample_coverage,GL_NV_generate_mipmap_sRGB,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_image_formats,GL_NV_instanced_arrays,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_non_square_matrices,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_buffer_object,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_polygon_mode,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_read_buffer,GL_NV_read_buffer_front,GL_NV_read_depth,GL_NV_read_depth_stencil,GL_NV_read_stencil,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sRGB_formats,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_noperspective_interpolation,GL_NV_shader_storage_buffer_object,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_shadow_samplers_array,GL_NV_shadow_samplers_cube,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_border_clamp,GL_NV_texture_compression_s3tc_update,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_npot_2D_mipmap,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_EGL_image,GL_OES_EGL_image_external,GL_OES_EGL_image_external_essl3,GL_OES_byte_coordinates,GL_OES_compressed_ETC1_RGB8_sub_texture,GL_OES_compressed_ETC1_RGB8_texture,GL_OES_compressed_paletted_texture,GL_OES_copy_image,GL_OES_depth24,GL_OES_depth32,GL_OES_depth_texture,GL_OES_draw_buffers_indexed,GL_OES_draw_elements_base_vertex,GL_OES_element_index_uint,GL_OES_fbo_render_mipmap,GL_OES_fixed_point,GL_OES_fragment_precision_high,GL_OES_geometry_point_size,GL_OES_geometry_shader,GL_OES_get_program_binary,GL_OES_gpu_shader5,GL_OES_mapbuffer,GL_OES_packed_depth_stencil,GL_OES_primitive_bounding_box,GL_OES_query_matrix,GL_OES_read_format,GL_OES_required_internalformat,GL_OES_rgb8_rgba8,GL_OES_sample_shading,GL_OES_sample_variables,GL_OES_shader_image_atomic,GL_OES_shader_io_blocks,GL_OES_shader_multisample_interpolation,GL_OES_single_precision,GL_OES_standard_derivatives,GL_OES_stencil1,GL_OES_stencil4,GL_OES_surfaceless_context,GL_OES_tessellation_point_size,GL_OES_tessellation_shader,GL_OES_texture_3D,GL_OES_texture_border_clamp,GL_OES_texture_buffer,GL_OES_texture_compression_astc,GL_OES_texture_cube_map_array,GL_OES_texture_float,GL_OES_texture_float_linear,GL_OES_texture_half_float,GL_OES_texture_half_float_linear,GL_OES_texture_npot,GL_OES_texture_stencil8,GL_OES_texture_storage_multisample_2d_array,GL_OES_texture_view,GL_OES_vertex_array_object,GL_OES_vertex_half_float,GL_OES_vertex_type_10_10_10_2,GL_OES_viewport_array,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_OVR_multiview_multisampled_render_to_texture,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_QCOM_YUV_texture_gather,GL_QCOM_alpha_test,GL_QCOM_binning_control,GL_QCOM_driver_control,GL_QCOM_extended_get,GL_QCOM_extended_get2,GL_QCOM_framebuffer_foveated,GL_QCOM_perfmon_global_mode,GL_QCOM_shader_framebuffer_fetch_noncoherent,GL_QCOM_shader_framebuffer_fetch_rate,GL_QCOM_texture_foveated,GL_QCOM_texture_foveated_subsampled_layout,GL_QCOM_tiled_rendering,GL_QCOM_writeonly_rendering,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_VIV_shader_binary,GL_WIN_phong_shading,GL_WIN_specular_fog"
816     Online:
817         Too many extensions
818 */
819 
820 #include <stdio.h>
821 #include <stdlib.h>
822 #include <string.h>
823 #include <glad/glad.h>
824 
825 static void* get_proc(const char *namez);
826 
827 #if defined(_WIN32) || defined(__CYGWIN__)
828 #include <windows.h>
829 static HMODULE libGL;
830 
831 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
832 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
833 
834 #ifdef _MSC_VER
835 #ifdef __has_include
836   #if __has_include(<winapifamily.h>)
837     #define HAVE_WINAPIFAMILY 1
838   #endif
839 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
840   #define HAVE_WINAPIFAMILY 1
841 #endif
842 #endif
843 
844 #ifdef HAVE_WINAPIFAMILY
845   #include <winapifamily.h>
846   #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
847     #define IS_UWP 1
848   #endif
849 #endif
850 
851 static
open_gl(void)852 int open_gl(void) {
853 #ifndef IS_UWP
854     libGL = LoadLibraryW(L"opengl32.dll");
855     if(libGL != NULL) {
856         void (* tmp)(void);
857         tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
858         gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
859         return gladGetProcAddressPtr != NULL;
860     }
861 #endif
862 
863     return 0;
864 }
865 
866 static
close_gl(void)867 void close_gl(void) {
868     if(libGL != NULL) {
869         FreeLibrary((HMODULE) libGL);
870         libGL = NULL;
871     }
872 }
873 #else
874 #include <dlfcn.h>
875 static void* libGL;
876 
877 #if !defined(__APPLE__) && !defined(__HAIKU__)
878 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
879 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
880 #endif
881 
882 static
open_gl(void)883 int open_gl(void) {
884 #ifdef __APPLE__
885     static const char *NAMES[] = {
886         "../Frameworks/OpenGL.framework/OpenGL",
887         "/Library/Frameworks/OpenGL.framework/OpenGL",
888         "/System/Library/Frameworks/OpenGL.framework/OpenGL",
889         "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
890     };
891 #else
892     static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
893 #endif
894 
895     unsigned int index = 0;
896     for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
897         libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
898 
899         if(libGL != NULL) {
900 #if defined(__APPLE__) || defined(__HAIKU__)
901             return 1;
902 #else
903             gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
904                 "glXGetProcAddressARB");
905             return gladGetProcAddressPtr != NULL;
906 #endif
907         }
908     }
909 
910     return 0;
911 }
912 
913 static
close_gl(void)914 void close_gl(void) {
915     if(libGL != NULL) {
916         dlclose(libGL);
917         libGL = NULL;
918     }
919 }
920 #endif
921 
922 static
get_proc(const char * namez)923 void* get_proc(const char *namez) {
924     void* result = NULL;
925     if(libGL == NULL) return NULL;
926 
927 #if !defined(__APPLE__) && !defined(__HAIKU__)
928     if(gladGetProcAddressPtr != NULL) {
929         result = gladGetProcAddressPtr(namez);
930     }
931 #endif
932     if(result == NULL) {
933 #if defined(_WIN32) || defined(__CYGWIN__)
934         result = (void*)GetProcAddress((HMODULE) libGL, namez);
935 #else
936         result = dlsym(libGL, namez);
937 #endif
938     }
939 
940     return result;
941 }
942 
gladLoadGL(void)943 int gladLoadGL(void) {
944     int status = 0;
945 
946     if(open_gl()) {
947         status = gladLoadGLLoader(&get_proc);
948         close_gl();
949     }
950 
951     return status;
952 }
953 
954 struct gladGLversionStruct GLVersion = { 0, 0 };
955 
956 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
957 #define _GLAD_IS_SOME_NEW_VERSION 1
958 #endif
959 
960 static int max_loaded_major;
961 static int max_loaded_minor;
962 
963 static const char *exts = NULL;
964 static int num_exts_i = 0;
965 static char **exts_i = NULL;
966 
get_exts(void)967 static int get_exts(void) {
968 #ifdef _GLAD_IS_SOME_NEW_VERSION
969     if(max_loaded_major < 3) {
970 #endif
971         exts = (const char *)glGetString(GL_EXTENSIONS);
972 #ifdef _GLAD_IS_SOME_NEW_VERSION
973     } else {
974         unsigned int index;
975 
976         num_exts_i = 0;
977         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
978         if (num_exts_i > 0) {
979             char **tmp_exts_i = (char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
980             if (tmp_exts_i == NULL) {
981                 return 0;
982             }
983             exts_i = tmp_exts_i;
984         }
985 
986         if (exts_i == NULL) {
987             return 0;
988         }
989 
990         for(index = 0; index < (unsigned)num_exts_i; index++) {
991             const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
992             size_t len = strlen(gl_str_tmp);
993 
994             char *local_str = (char*)malloc((len+1) * sizeof(char));
995             if(local_str != NULL) {
996                 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
997             }
998             exts_i[index] = local_str;
999         }
1000     }
1001 #endif
1002     return 1;
1003 }
1004 
free_exts(void)1005 static void free_exts(void) {
1006     if (exts_i != NULL) {
1007         int index;
1008         for(index = 0; index < num_exts_i; index++) {
1009             free((char *)exts_i[index]);
1010         }
1011         free((void *)exts_i);
1012         exts_i = NULL;
1013     }
1014 }
1015 
has_ext(const char * ext)1016 static int has_ext(const char *ext) {
1017 #ifdef _GLAD_IS_SOME_NEW_VERSION
1018     if(max_loaded_major < 3) {
1019 #endif
1020         const char *extensions;
1021         const char *loc;
1022         const char *terminator;
1023         extensions = exts;
1024         if(extensions == NULL || ext == NULL) {
1025             return 0;
1026         }
1027 
1028         while(1) {
1029             loc = strstr(extensions, ext);
1030             if(loc == NULL) {
1031                 return 0;
1032             }
1033 
1034             terminator = loc + strlen(ext);
1035             if((loc == extensions || *(loc - 1) == ' ') &&
1036                 (*terminator == ' ' || *terminator == '\0')) {
1037                 return 1;
1038             }
1039             extensions = terminator;
1040         }
1041 #ifdef _GLAD_IS_SOME_NEW_VERSION
1042     } else {
1043         int index;
1044         if(exts_i == NULL) return 0;
1045         for(index = 0; index < num_exts_i; index++) {
1046             const char *e = exts_i[index];
1047 
1048             if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
1049                 return 1;
1050             }
1051         }
1052     }
1053 #endif
1054 
1055     return 0;
1056 }
1057 int GLAD_GL_VERSION_1_0 = 0;
1058 int GLAD_GL_VERSION_1_1 = 0;
1059 int GLAD_GL_VERSION_1_2 = 0;
1060 int GLAD_GL_VERSION_1_3 = 0;
1061 int GLAD_GL_VERSION_1_4 = 0;
1062 int GLAD_GL_VERSION_1_5 = 0;
1063 int GLAD_GL_VERSION_2_0 = 0;
1064 int GLAD_GL_VERSION_2_1 = 0;
1065 int GLAD_GL_VERSION_3_0 = 0;
1066 int GLAD_GL_VERSION_3_1 = 0;
1067 int GLAD_GL_VERSION_3_2 = 0;
1068 int GLAD_GL_VERSION_3_3 = 0;
1069 int GLAD_GL_ES_VERSION_2_0 = 0;
1070 int GLAD_GL_ES_VERSION_3_0 = 0;
1071 int GLAD_GL_ES_VERSION_3_1 = 0;
1072 int GLAD_GL_ES_VERSION_3_2 = 0;
1073 PFNGLACCUMPROC glad_glAccum = NULL;
1074 PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
1075 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
1076 PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
1077 PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
1078 PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
1079 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
1080 PFNGLBEGINPROC glad_glBegin = NULL;
1081 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
1082 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
1083 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
1084 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
1085 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
1086 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
1087 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
1088 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
1089 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
1090 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
1091 PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
1092 PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
1093 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
1094 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
1095 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
1096 PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
1097 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
1098 PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
1099 PFNGLBITMAPPROC glad_glBitmap = NULL;
1100 PFNGLBLENDBARRIERPROC glad_glBlendBarrier = NULL;
1101 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
1102 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
1103 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
1104 PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
1105 PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
1106 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
1107 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
1108 PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
1109 PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
1110 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
1111 PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
1112 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
1113 PFNGLCALLLISTPROC glad_glCallList = NULL;
1114 PFNGLCALLLISTSPROC glad_glCallLists = NULL;
1115 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
1116 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
1117 PFNGLCLEARPROC glad_glClear = NULL;
1118 PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
1119 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
1120 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
1121 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
1122 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
1123 PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
1124 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
1125 PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
1126 PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
1127 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
1128 PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
1129 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
1130 PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
1131 PFNGLCOLOR3BPROC glad_glColor3b = NULL;
1132 PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
1133 PFNGLCOLOR3DPROC glad_glColor3d = NULL;
1134 PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
1135 PFNGLCOLOR3FPROC glad_glColor3f = NULL;
1136 PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
1137 PFNGLCOLOR3IPROC glad_glColor3i = NULL;
1138 PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
1139 PFNGLCOLOR3SPROC glad_glColor3s = NULL;
1140 PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
1141 PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
1142 PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
1143 PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
1144 PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
1145 PFNGLCOLOR3USPROC glad_glColor3us = NULL;
1146 PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
1147 PFNGLCOLOR4BPROC glad_glColor4b = NULL;
1148 PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
1149 PFNGLCOLOR4DPROC glad_glColor4d = NULL;
1150 PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
1151 PFNGLCOLOR4FPROC glad_glColor4f = NULL;
1152 PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
1153 PFNGLCOLOR4IPROC glad_glColor4i = NULL;
1154 PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
1155 PFNGLCOLOR4SPROC glad_glColor4s = NULL;
1156 PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
1157 PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
1158 PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
1159 PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
1160 PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
1161 PFNGLCOLOR4USPROC glad_glColor4us = NULL;
1162 PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
1163 PFNGLCOLORMASKPROC glad_glColorMask = NULL;
1164 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
1165 PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
1166 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
1167 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
1168 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
1169 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
1170 PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
1171 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
1172 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
1173 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
1174 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
1175 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
1176 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
1177 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
1178 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
1179 PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
1180 PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
1181 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
1182 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
1183 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
1184 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
1185 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
1186 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
1187 PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
1188 PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
1189 PFNGLCULLFACEPROC glad_glCullFace = NULL;
1190 PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
1191 PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
1192 PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
1193 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
1194 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
1195 PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
1196 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
1197 PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
1198 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
1199 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
1200 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
1201 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
1202 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
1203 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
1204 PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
1205 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
1206 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
1207 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
1208 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
1209 PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
1210 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
1211 PFNGLDISABLEPROC glad_glDisable = NULL;
1212 PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
1213 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
1214 PFNGLDISABLEIPROC glad_glDisablei = NULL;
1215 PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
1216 PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
1217 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
1218 PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
1219 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
1220 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
1221 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
1222 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
1223 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
1224 PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
1225 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
1226 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
1227 PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
1228 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
1229 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
1230 PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
1231 PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
1232 PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
1233 PFNGLENABLEPROC glad_glEnable = NULL;
1234 PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
1235 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
1236 PFNGLENABLEIPROC glad_glEnablei = NULL;
1237 PFNGLENDPROC glad_glEnd = NULL;
1238 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
1239 PFNGLENDLISTPROC glad_glEndList = NULL;
1240 PFNGLENDQUERYPROC glad_glEndQuery = NULL;
1241 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
1242 PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
1243 PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
1244 PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
1245 PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
1246 PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
1247 PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
1248 PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
1249 PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
1250 PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
1251 PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
1252 PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
1253 PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
1254 PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
1255 PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
1256 PFNGLFINISHPROC glad_glFinish = NULL;
1257 PFNGLFLUSHPROC glad_glFlush = NULL;
1258 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
1259 PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
1260 PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
1261 PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
1262 PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
1263 PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
1264 PFNGLFOGFPROC glad_glFogf = NULL;
1265 PFNGLFOGFVPROC glad_glFogfv = NULL;
1266 PFNGLFOGIPROC glad_glFogi = NULL;
1267 PFNGLFOGIVPROC glad_glFogiv = NULL;
1268 PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
1269 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
1270 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
1271 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
1272 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
1273 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
1274 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
1275 PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
1276 PFNGLFRUSTUMPROC glad_glFrustum = NULL;
1277 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
1278 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
1279 PFNGLGENLISTSPROC glad_glGenLists = NULL;
1280 PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
1281 PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
1282 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
1283 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
1284 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
1285 PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
1286 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
1287 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
1288 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
1289 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
1290 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
1291 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
1292 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
1293 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
1294 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
1295 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
1296 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
1297 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
1298 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
1299 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
1300 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
1301 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
1302 PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
1303 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
1304 PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
1305 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
1306 PFNGLGETERRORPROC glad_glGetError = NULL;
1307 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
1308 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
1309 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
1310 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
1311 PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
1312 PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
1313 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
1314 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
1315 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
1316 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
1317 PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
1318 PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
1319 PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
1320 PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
1321 PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
1322 PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
1323 PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
1324 PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
1325 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
1326 PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
1327 PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
1328 PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
1329 PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
1330 PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
1331 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
1332 PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
1333 PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
1334 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
1335 PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
1336 PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
1337 PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
1338 PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
1339 PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
1340 PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
1341 PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
1342 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
1343 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
1344 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
1345 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
1346 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
1347 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
1348 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
1349 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
1350 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
1351 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
1352 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
1353 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
1354 PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
1355 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
1356 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
1357 PFNGLGETSTRINGPROC glad_glGetString = NULL;
1358 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
1359 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
1360 PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
1361 PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
1362 PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
1363 PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
1364 PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
1365 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
1366 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
1367 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
1368 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
1369 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
1370 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
1371 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
1372 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
1373 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
1374 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
1375 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
1376 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
1377 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
1378 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
1379 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
1380 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
1381 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
1382 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
1383 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
1384 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
1385 PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
1386 PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
1387 PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
1388 PFNGLHINTPROC glad_glHint = NULL;
1389 PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
1390 PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
1391 PFNGLINDEXDPROC glad_glIndexd = NULL;
1392 PFNGLINDEXDVPROC glad_glIndexdv = NULL;
1393 PFNGLINDEXFPROC glad_glIndexf = NULL;
1394 PFNGLINDEXFVPROC glad_glIndexfv = NULL;
1395 PFNGLINDEXIPROC glad_glIndexi = NULL;
1396 PFNGLINDEXIVPROC glad_glIndexiv = NULL;
1397 PFNGLINDEXSPROC glad_glIndexs = NULL;
1398 PFNGLINDEXSVPROC glad_glIndexsv = NULL;
1399 PFNGLINDEXUBPROC glad_glIndexub = NULL;
1400 PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
1401 PFNGLINITNAMESPROC glad_glInitNames = NULL;
1402 PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
1403 PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
1404 PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
1405 PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
1406 PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
1407 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
1408 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
1409 PFNGLISLISTPROC glad_glIsList = NULL;
1410 PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
1411 PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
1412 PFNGLISQUERYPROC glad_glIsQuery = NULL;
1413 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
1414 PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
1415 PFNGLISSHADERPROC glad_glIsShader = NULL;
1416 PFNGLISSYNCPROC glad_glIsSync = NULL;
1417 PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
1418 PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
1419 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
1420 PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
1421 PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
1422 PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
1423 PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
1424 PFNGLLIGHTFPROC glad_glLightf = NULL;
1425 PFNGLLIGHTFVPROC glad_glLightfv = NULL;
1426 PFNGLLIGHTIPROC glad_glLighti = NULL;
1427 PFNGLLIGHTIVPROC glad_glLightiv = NULL;
1428 PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
1429 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
1430 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
1431 PFNGLLISTBASEPROC glad_glListBase = NULL;
1432 PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
1433 PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
1434 PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
1435 PFNGLLOADNAMEPROC glad_glLoadName = NULL;
1436 PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
1437 PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
1438 PFNGLLOGICOPPROC glad_glLogicOp = NULL;
1439 PFNGLMAP1DPROC glad_glMap1d = NULL;
1440 PFNGLMAP1FPROC glad_glMap1f = NULL;
1441 PFNGLMAP2DPROC glad_glMap2d = NULL;
1442 PFNGLMAP2FPROC glad_glMap2f = NULL;
1443 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
1444 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
1445 PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
1446 PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
1447 PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
1448 PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
1449 PFNGLMATERIALFPROC glad_glMaterialf = NULL;
1450 PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
1451 PFNGLMATERIALIPROC glad_glMateriali = NULL;
1452 PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
1453 PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
1454 PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
1455 PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
1456 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
1457 PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
1458 PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
1459 PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
1460 PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
1461 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
1462 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
1463 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
1464 PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
1465 PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
1466 PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
1467 PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
1468 PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
1469 PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
1470 PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
1471 PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
1472 PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
1473 PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
1474 PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
1475 PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
1476 PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
1477 PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
1478 PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
1479 PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
1480 PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
1481 PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
1482 PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
1483 PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
1484 PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
1485 PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
1486 PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
1487 PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
1488 PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
1489 PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
1490 PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
1491 PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
1492 PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
1493 PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
1494 PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
1495 PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
1496 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
1497 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
1498 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
1499 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
1500 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
1501 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
1502 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
1503 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
1504 PFNGLNEWLISTPROC glad_glNewList = NULL;
1505 PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
1506 PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
1507 PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
1508 PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
1509 PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
1510 PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
1511 PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
1512 PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
1513 PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
1514 PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
1515 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
1516 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
1517 PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
1518 PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
1519 PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
1520 PFNGLORTHOPROC glad_glOrtho = NULL;
1521 PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
1522 PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
1523 PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
1524 PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
1525 PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
1526 PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
1527 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
1528 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
1529 PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
1530 PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
1531 PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
1532 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
1533 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
1534 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
1535 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
1536 PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
1537 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
1538 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
1539 PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
1540 PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
1541 PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
1542 PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
1543 PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
1544 PFNGLPOPNAMEPROC glad_glPopName = NULL;
1545 PFNGLPRIMITIVEBOUNDINGBOXPROC glad_glPrimitiveBoundingBox = NULL;
1546 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
1547 PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
1548 PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
1549 PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
1550 PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
1551 PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
1552 PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
1553 PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
1554 PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
1555 PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
1556 PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
1557 PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
1558 PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
1559 PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
1560 PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
1561 PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
1562 PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
1563 PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
1564 PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
1565 PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
1566 PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
1567 PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
1568 PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
1569 PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
1570 PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
1571 PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
1572 PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
1573 PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
1574 PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
1575 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
1576 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
1577 PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
1578 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
1579 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
1580 PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
1581 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
1582 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
1583 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
1584 PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
1585 PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
1586 PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
1587 PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
1588 PFNGLPUSHNAMEPROC glad_glPushName = NULL;
1589 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
1590 PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
1591 PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
1592 PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
1593 PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
1594 PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
1595 PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
1596 PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
1597 PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
1598 PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
1599 PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
1600 PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
1601 PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
1602 PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
1603 PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
1604 PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
1605 PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
1606 PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
1607 PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
1608 PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
1609 PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
1610 PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
1611 PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
1612 PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
1613 PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
1614 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
1615 PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
1616 PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
1617 PFNGLRECTDPROC glad_glRectd = NULL;
1618 PFNGLRECTDVPROC glad_glRectdv = NULL;
1619 PFNGLRECTFPROC glad_glRectf = NULL;
1620 PFNGLRECTFVPROC glad_glRectfv = NULL;
1621 PFNGLRECTIPROC glad_glRecti = NULL;
1622 PFNGLRECTIVPROC glad_glRectiv = NULL;
1623 PFNGLRECTSPROC glad_glRects = NULL;
1624 PFNGLRECTSVPROC glad_glRectsv = NULL;
1625 PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
1626 PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
1627 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
1628 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
1629 PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
1630 PFNGLROTATEDPROC glad_glRotated = NULL;
1631 PFNGLROTATEFPROC glad_glRotatef = NULL;
1632 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
1633 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
1634 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
1635 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
1636 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
1637 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
1638 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
1639 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
1640 PFNGLSCALEDPROC glad_glScaled = NULL;
1641 PFNGLSCALEFPROC glad_glScalef = NULL;
1642 PFNGLSCISSORPROC glad_glScissor = NULL;
1643 PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
1644 PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
1645 PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
1646 PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
1647 PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
1648 PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
1649 PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
1650 PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
1651 PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
1652 PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
1653 PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
1654 PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
1655 PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
1656 PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
1657 PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
1658 PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
1659 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
1660 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
1661 PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
1662 PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
1663 PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
1664 PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
1665 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
1666 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
1667 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
1668 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
1669 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
1670 PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
1671 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
1672 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
1673 PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
1674 PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
1675 PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
1676 PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
1677 PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
1678 PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
1679 PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
1680 PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
1681 PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
1682 PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
1683 PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
1684 PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
1685 PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
1686 PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
1687 PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
1688 PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
1689 PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
1690 PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
1691 PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
1692 PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
1693 PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
1694 PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
1695 PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
1696 PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
1697 PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
1698 PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
1699 PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
1700 PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
1701 PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
1702 PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
1703 PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
1704 PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
1705 PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
1706 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
1707 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
1708 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
1709 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
1710 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
1711 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
1712 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
1713 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
1714 PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
1715 PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
1716 PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
1717 PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
1718 PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
1719 PFNGLTEXGENDPROC glad_glTexGend = NULL;
1720 PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
1721 PFNGLTEXGENFPROC glad_glTexGenf = NULL;
1722 PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
1723 PFNGLTEXGENIPROC glad_glTexGeni = NULL;
1724 PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
1725 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
1726 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
1727 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
1728 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
1729 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
1730 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
1731 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
1732 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
1733 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
1734 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
1735 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
1736 PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
1737 PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
1738 PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
1739 PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
1740 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
1741 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
1742 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
1743 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
1744 PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
1745 PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
1746 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
1747 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
1748 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
1749 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
1750 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
1751 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
1752 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
1753 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
1754 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
1755 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
1756 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
1757 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
1758 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
1759 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
1760 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
1761 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
1762 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
1763 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
1764 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
1765 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
1766 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
1767 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
1768 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
1769 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
1770 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
1771 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
1772 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
1773 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
1774 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
1775 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
1776 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
1777 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
1778 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
1779 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
1780 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
1781 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
1782 PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
1783 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
1784 PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
1785 PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
1786 PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
1787 PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
1788 PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
1789 PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
1790 PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
1791 PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
1792 PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
1793 PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
1794 PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
1795 PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
1796 PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
1797 PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
1798 PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
1799 PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
1800 PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
1801 PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
1802 PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
1803 PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
1804 PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
1805 PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
1806 PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
1807 PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
1808 PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
1809 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
1810 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
1811 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
1812 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
1813 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
1814 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
1815 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
1816 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
1817 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
1818 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
1819 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
1820 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
1821 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
1822 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
1823 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
1824 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
1825 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
1826 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
1827 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
1828 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
1829 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
1830 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
1831 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
1832 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
1833 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
1834 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
1835 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
1836 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
1837 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
1838 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
1839 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
1840 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
1841 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
1842 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
1843 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
1844 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
1845 PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
1846 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
1847 PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
1848 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
1849 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
1850 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
1851 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
1852 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
1853 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
1854 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
1855 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
1856 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
1857 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
1858 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
1859 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
1860 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
1861 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
1862 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
1863 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
1864 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
1865 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
1866 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
1867 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
1868 PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
1869 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
1870 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
1871 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
1872 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
1873 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
1874 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
1875 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
1876 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
1877 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
1878 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
1879 PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
1880 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
1881 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
1882 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
1883 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
1884 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
1885 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
1886 PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
1887 PFNGLVIEWPORTPROC glad_glViewport = NULL;
1888 PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
1889 PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
1890 PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
1891 PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
1892 PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
1893 PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
1894 PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
1895 PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
1896 PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
1897 PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
1898 PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
1899 PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
1900 PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
1901 PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
1902 PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
1903 PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
1904 PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
1905 int GLAD_GL_3DFX_multisample = 0;
1906 int GLAD_GL_3DFX_tbuffer = 0;
1907 int GLAD_GL_3DFX_texture_compression_FXT1 = 0;
1908 int GLAD_GL_AMD_blend_minmax_factor = 0;
1909 int GLAD_GL_AMD_compressed_3DC_texture = 0;
1910 int GLAD_GL_AMD_compressed_ATC_texture = 0;
1911 int GLAD_GL_AMD_conservative_depth = 0;
1912 int GLAD_GL_AMD_debug_output = 0;
1913 int GLAD_GL_AMD_depth_clamp_separate = 0;
1914 int GLAD_GL_AMD_draw_buffers_blend = 0;
1915 int GLAD_GL_AMD_framebuffer_multisample_advanced = 0;
1916 int GLAD_GL_AMD_framebuffer_sample_positions = 0;
1917 int GLAD_GL_AMD_gcn_shader = 0;
1918 int GLAD_GL_AMD_gpu_shader_half_float = 0;
1919 int GLAD_GL_AMD_gpu_shader_int16 = 0;
1920 int GLAD_GL_AMD_gpu_shader_int64 = 0;
1921 int GLAD_GL_AMD_interleaved_elements = 0;
1922 int GLAD_GL_AMD_multi_draw_indirect = 0;
1923 int GLAD_GL_AMD_name_gen_delete = 0;
1924 int GLAD_GL_AMD_occlusion_query_event = 0;
1925 int GLAD_GL_AMD_performance_monitor = 0;
1926 int GLAD_GL_AMD_pinned_memory = 0;
1927 int GLAD_GL_AMD_program_binary_Z400 = 0;
1928 int GLAD_GL_AMD_query_buffer_object = 0;
1929 int GLAD_GL_AMD_sample_positions = 0;
1930 int GLAD_GL_AMD_seamless_cubemap_per_texture = 0;
1931 int GLAD_GL_AMD_shader_atomic_counter_ops = 0;
1932 int GLAD_GL_AMD_shader_ballot = 0;
1933 int GLAD_GL_AMD_shader_explicit_vertex_parameter = 0;
1934 int GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = 0;
1935 int GLAD_GL_AMD_shader_image_load_store_lod = 0;
1936 int GLAD_GL_AMD_shader_stencil_export = 0;
1937 int GLAD_GL_AMD_shader_trinary_minmax = 0;
1938 int GLAD_GL_AMD_sparse_texture = 0;
1939 int GLAD_GL_AMD_stencil_operation_extended = 0;
1940 int GLAD_GL_AMD_texture_gather_bias_lod = 0;
1941 int GLAD_GL_AMD_texture_texture4 = 0;
1942 int GLAD_GL_AMD_transform_feedback3_lines_triangles = 0;
1943 int GLAD_GL_AMD_transform_feedback4 = 0;
1944 int GLAD_GL_AMD_vertex_shader_layer = 0;
1945 int GLAD_GL_AMD_vertex_shader_tessellator = 0;
1946 int GLAD_GL_AMD_vertex_shader_viewport_index = 0;
1947 int GLAD_GL_ANDROID_extension_pack_es31a = 0;
1948 int GLAD_GL_ANGLE_depth_texture = 0;
1949 int GLAD_GL_ANGLE_framebuffer_blit = 0;
1950 int GLAD_GL_ANGLE_framebuffer_multisample = 0;
1951 int GLAD_GL_ANGLE_instanced_arrays = 0;
1952 int GLAD_GL_ANGLE_pack_reverse_row_order = 0;
1953 int GLAD_GL_ANGLE_program_binary = 0;
1954 int GLAD_GL_ANGLE_texture_compression_dxt3 = 0;
1955 int GLAD_GL_ANGLE_texture_compression_dxt5 = 0;
1956 int GLAD_GL_ANGLE_texture_usage = 0;
1957 int GLAD_GL_ANGLE_translated_shader_source = 0;
1958 int GLAD_GL_APPLE_aux_depth_stencil = 0;
1959 int GLAD_GL_APPLE_client_storage = 0;
1960 int GLAD_GL_APPLE_clip_distance = 0;
1961 int GLAD_GL_APPLE_color_buffer_packed_float = 0;
1962 int GLAD_GL_APPLE_copy_texture_levels = 0;
1963 int GLAD_GL_APPLE_element_array = 0;
1964 int GLAD_GL_APPLE_fence = 0;
1965 int GLAD_GL_APPLE_float_pixels = 0;
1966 int GLAD_GL_APPLE_flush_buffer_range = 0;
1967 int GLAD_GL_APPLE_framebuffer_multisample = 0;
1968 int GLAD_GL_APPLE_object_purgeable = 0;
1969 int GLAD_GL_APPLE_rgb_422 = 0;
1970 int GLAD_GL_APPLE_row_bytes = 0;
1971 int GLAD_GL_APPLE_specular_vector = 0;
1972 int GLAD_GL_APPLE_sync = 0;
1973 int GLAD_GL_APPLE_texture_format_BGRA8888 = 0;
1974 int GLAD_GL_APPLE_texture_max_level = 0;
1975 int GLAD_GL_APPLE_texture_packed_float = 0;
1976 int GLAD_GL_APPLE_texture_range = 0;
1977 int GLAD_GL_APPLE_transform_hint = 0;
1978 int GLAD_GL_APPLE_vertex_array_object = 0;
1979 int GLAD_GL_APPLE_vertex_array_range = 0;
1980 int GLAD_GL_APPLE_vertex_program_evaluators = 0;
1981 int GLAD_GL_APPLE_ycbcr_422 = 0;
1982 int GLAD_GL_ARB_ES2_compatibility = 0;
1983 int GLAD_GL_ARB_ES3_1_compatibility = 0;
1984 int GLAD_GL_ARB_ES3_2_compatibility = 0;
1985 int GLAD_GL_ARB_ES3_compatibility = 0;
1986 int GLAD_GL_ARB_arrays_of_arrays = 0;
1987 int GLAD_GL_ARB_base_instance = 0;
1988 int GLAD_GL_ARB_bindless_texture = 0;
1989 int GLAD_GL_ARB_blend_func_extended = 0;
1990 int GLAD_GL_ARB_buffer_storage = 0;
1991 int GLAD_GL_ARB_cl_event = 0;
1992 int GLAD_GL_ARB_clear_buffer_object = 0;
1993 int GLAD_GL_ARB_clear_texture = 0;
1994 int GLAD_GL_ARB_clip_control = 0;
1995 int GLAD_GL_ARB_color_buffer_float = 0;
1996 int GLAD_GL_ARB_compatibility = 0;
1997 int GLAD_GL_ARB_compressed_texture_pixel_storage = 0;
1998 int GLAD_GL_ARB_compute_shader = 0;
1999 int GLAD_GL_ARB_compute_variable_group_size = 0;
2000 int GLAD_GL_ARB_conditional_render_inverted = 0;
2001 int GLAD_GL_ARB_conservative_depth = 0;
2002 int GLAD_GL_ARB_copy_buffer = 0;
2003 int GLAD_GL_ARB_copy_image = 0;
2004 int GLAD_GL_ARB_cull_distance = 0;
2005 int GLAD_GL_ARB_debug_output = 0;
2006 int GLAD_GL_ARB_depth_buffer_float = 0;
2007 int GLAD_GL_ARB_depth_clamp = 0;
2008 int GLAD_GL_ARB_depth_texture = 0;
2009 int GLAD_GL_ARB_derivative_control = 0;
2010 int GLAD_GL_ARB_direct_state_access = 0;
2011 int GLAD_GL_ARB_draw_buffers = 0;
2012 int GLAD_GL_ARB_draw_buffers_blend = 0;
2013 int GLAD_GL_ARB_draw_elements_base_vertex = 0;
2014 int GLAD_GL_ARB_draw_indirect = 0;
2015 int GLAD_GL_ARB_draw_instanced = 0;
2016 int GLAD_GL_ARB_enhanced_layouts = 0;
2017 int GLAD_GL_ARB_explicit_attrib_location = 0;
2018 int GLAD_GL_ARB_explicit_uniform_location = 0;
2019 int GLAD_GL_ARB_fragment_coord_conventions = 0;
2020 int GLAD_GL_ARB_fragment_layer_viewport = 0;
2021 int GLAD_GL_ARB_fragment_program = 0;
2022 int GLAD_GL_ARB_fragment_program_shadow = 0;
2023 int GLAD_GL_ARB_fragment_shader = 0;
2024 int GLAD_GL_ARB_fragment_shader_interlock = 0;
2025 int GLAD_GL_ARB_framebuffer_no_attachments = 0;
2026 int GLAD_GL_ARB_framebuffer_object = 0;
2027 int GLAD_GL_ARB_framebuffer_sRGB = 0;
2028 int GLAD_GL_ARB_geometry_shader4 = 0;
2029 int GLAD_GL_ARB_get_program_binary = 0;
2030 int GLAD_GL_ARB_get_texture_sub_image = 0;
2031 int GLAD_GL_ARB_gl_spirv = 0;
2032 int GLAD_GL_ARB_gpu_shader5 = 0;
2033 int GLAD_GL_ARB_gpu_shader_fp64 = 0;
2034 int GLAD_GL_ARB_gpu_shader_int64 = 0;
2035 int GLAD_GL_ARB_half_float_pixel = 0;
2036 int GLAD_GL_ARB_half_float_vertex = 0;
2037 int GLAD_GL_ARB_imaging = 0;
2038 int GLAD_GL_ARB_indirect_parameters = 0;
2039 int GLAD_GL_ARB_instanced_arrays = 0;
2040 int GLAD_GL_ARB_internalformat_query = 0;
2041 int GLAD_GL_ARB_internalformat_query2 = 0;
2042 int GLAD_GL_ARB_invalidate_subdata = 0;
2043 int GLAD_GL_ARB_map_buffer_alignment = 0;
2044 int GLAD_GL_ARB_map_buffer_range = 0;
2045 int GLAD_GL_ARB_matrix_palette = 0;
2046 int GLAD_GL_ARB_multi_bind = 0;
2047 int GLAD_GL_ARB_multi_draw_indirect = 0;
2048 int GLAD_GL_ARB_multisample = 0;
2049 int GLAD_GL_ARB_multitexture = 0;
2050 int GLAD_GL_ARB_occlusion_query = 0;
2051 int GLAD_GL_ARB_occlusion_query2 = 0;
2052 int GLAD_GL_ARB_parallel_shader_compile = 0;
2053 int GLAD_GL_ARB_pipeline_statistics_query = 0;
2054 int GLAD_GL_ARB_pixel_buffer_object = 0;
2055 int GLAD_GL_ARB_point_parameters = 0;
2056 int GLAD_GL_ARB_point_sprite = 0;
2057 int GLAD_GL_ARB_polygon_offset_clamp = 0;
2058 int GLAD_GL_ARB_post_depth_coverage = 0;
2059 int GLAD_GL_ARB_program_interface_query = 0;
2060 int GLAD_GL_ARB_provoking_vertex = 0;
2061 int GLAD_GL_ARB_query_buffer_object = 0;
2062 int GLAD_GL_ARB_robust_buffer_access_behavior = 0;
2063 int GLAD_GL_ARB_robustness = 0;
2064 int GLAD_GL_ARB_robustness_isolation = 0;
2065 int GLAD_GL_ARB_sample_locations = 0;
2066 int GLAD_GL_ARB_sample_shading = 0;
2067 int GLAD_GL_ARB_sampler_objects = 0;
2068 int GLAD_GL_ARB_seamless_cube_map = 0;
2069 int GLAD_GL_ARB_seamless_cubemap_per_texture = 0;
2070 int GLAD_GL_ARB_separate_shader_objects = 0;
2071 int GLAD_GL_ARB_shader_atomic_counter_ops = 0;
2072 int GLAD_GL_ARB_shader_atomic_counters = 0;
2073 int GLAD_GL_ARB_shader_ballot = 0;
2074 int GLAD_GL_ARB_shader_bit_encoding = 0;
2075 int GLAD_GL_ARB_shader_clock = 0;
2076 int GLAD_GL_ARB_shader_draw_parameters = 0;
2077 int GLAD_GL_ARB_shader_group_vote = 0;
2078 int GLAD_GL_ARB_shader_image_load_store = 0;
2079 int GLAD_GL_ARB_shader_image_size = 0;
2080 int GLAD_GL_ARB_shader_objects = 0;
2081 int GLAD_GL_ARB_shader_precision = 0;
2082 int GLAD_GL_ARB_shader_stencil_export = 0;
2083 int GLAD_GL_ARB_shader_storage_buffer_object = 0;
2084 int GLAD_GL_ARB_shader_subroutine = 0;
2085 int GLAD_GL_ARB_shader_texture_image_samples = 0;
2086 int GLAD_GL_ARB_shader_texture_lod = 0;
2087 int GLAD_GL_ARB_shader_viewport_layer_array = 0;
2088 int GLAD_GL_ARB_shading_language_100 = 0;
2089 int GLAD_GL_ARB_shading_language_420pack = 0;
2090 int GLAD_GL_ARB_shading_language_include = 0;
2091 int GLAD_GL_ARB_shading_language_packing = 0;
2092 int GLAD_GL_ARB_shadow = 0;
2093 int GLAD_GL_ARB_shadow_ambient = 0;
2094 int GLAD_GL_ARB_sparse_buffer = 0;
2095 int GLAD_GL_ARB_sparse_texture = 0;
2096 int GLAD_GL_ARB_sparse_texture2 = 0;
2097 int GLAD_GL_ARB_sparse_texture_clamp = 0;
2098 int GLAD_GL_ARB_spirv_extensions = 0;
2099 int GLAD_GL_ARB_stencil_texturing = 0;
2100 int GLAD_GL_ARB_sync = 0;
2101 int GLAD_GL_ARB_tessellation_shader = 0;
2102 int GLAD_GL_ARB_texture_barrier = 0;
2103 int GLAD_GL_ARB_texture_border_clamp = 0;
2104 int GLAD_GL_ARB_texture_buffer_object = 0;
2105 int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0;
2106 int GLAD_GL_ARB_texture_buffer_range = 0;
2107 int GLAD_GL_ARB_texture_compression = 0;
2108 int GLAD_GL_ARB_texture_compression_bptc = 0;
2109 int GLAD_GL_ARB_texture_compression_rgtc = 0;
2110 int GLAD_GL_ARB_texture_cube_map = 0;
2111 int GLAD_GL_ARB_texture_cube_map_array = 0;
2112 int GLAD_GL_ARB_texture_env_add = 0;
2113 int GLAD_GL_ARB_texture_env_combine = 0;
2114 int GLAD_GL_ARB_texture_env_crossbar = 0;
2115 int GLAD_GL_ARB_texture_env_dot3 = 0;
2116 int GLAD_GL_ARB_texture_filter_anisotropic = 0;
2117 int GLAD_GL_ARB_texture_filter_minmax = 0;
2118 int GLAD_GL_ARB_texture_float = 0;
2119 int GLAD_GL_ARB_texture_gather = 0;
2120 int GLAD_GL_ARB_texture_mirror_clamp_to_edge = 0;
2121 int GLAD_GL_ARB_texture_mirrored_repeat = 0;
2122 int GLAD_GL_ARB_texture_multisample = 0;
2123 int GLAD_GL_ARB_texture_non_power_of_two = 0;
2124 int GLAD_GL_ARB_texture_query_levels = 0;
2125 int GLAD_GL_ARB_texture_query_lod = 0;
2126 int GLAD_GL_ARB_texture_rectangle = 0;
2127 int GLAD_GL_ARB_texture_rg = 0;
2128 int GLAD_GL_ARB_texture_rgb10_a2ui = 0;
2129 int GLAD_GL_ARB_texture_stencil8 = 0;
2130 int GLAD_GL_ARB_texture_storage = 0;
2131 int GLAD_GL_ARB_texture_storage_multisample = 0;
2132 int GLAD_GL_ARB_texture_swizzle = 0;
2133 int GLAD_GL_ARB_texture_view = 0;
2134 int GLAD_GL_ARB_timer_query = 0;
2135 int GLAD_GL_ARB_transform_feedback2 = 0;
2136 int GLAD_GL_ARB_transform_feedback3 = 0;
2137 int GLAD_GL_ARB_transform_feedback_instanced = 0;
2138 int GLAD_GL_ARB_transform_feedback_overflow_query = 0;
2139 int GLAD_GL_ARB_transpose_matrix = 0;
2140 int GLAD_GL_ARB_uniform_buffer_object = 0;
2141 int GLAD_GL_ARB_vertex_array_bgra = 0;
2142 int GLAD_GL_ARB_vertex_array_object = 0;
2143 int GLAD_GL_ARB_vertex_attrib_64bit = 0;
2144 int GLAD_GL_ARB_vertex_attrib_binding = 0;
2145 int GLAD_GL_ARB_vertex_blend = 0;
2146 int GLAD_GL_ARB_vertex_buffer_object = 0;
2147 int GLAD_GL_ARB_vertex_program = 0;
2148 int GLAD_GL_ARB_vertex_shader = 0;
2149 int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev = 0;
2150 int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0;
2151 int GLAD_GL_ARB_viewport_array = 0;
2152 int GLAD_GL_ARB_window_pos = 0;
2153 int GLAD_GL_ARM_mali_program_binary = 0;
2154 int GLAD_GL_ARM_mali_shader_binary = 0;
2155 int GLAD_GL_ARM_rgba8 = 0;
2156 int GLAD_GL_ARM_shader_framebuffer_fetch = 0;
2157 int GLAD_GL_ARM_shader_framebuffer_fetch_depth_stencil = 0;
2158 int GLAD_GL_ATI_draw_buffers = 0;
2159 int GLAD_GL_ATI_element_array = 0;
2160 int GLAD_GL_ATI_envmap_bumpmap = 0;
2161 int GLAD_GL_ATI_fragment_shader = 0;
2162 int GLAD_GL_ATI_map_object_buffer = 0;
2163 int GLAD_GL_ATI_meminfo = 0;
2164 int GLAD_GL_ATI_pixel_format_float = 0;
2165 int GLAD_GL_ATI_pn_triangles = 0;
2166 int GLAD_GL_ATI_separate_stencil = 0;
2167 int GLAD_GL_ATI_text_fragment_shader = 0;
2168 int GLAD_GL_ATI_texture_env_combine3 = 0;
2169 int GLAD_GL_ATI_texture_float = 0;
2170 int GLAD_GL_ATI_texture_mirror_once = 0;
2171 int GLAD_GL_ATI_vertex_array_object = 0;
2172 int GLAD_GL_ATI_vertex_attrib_array_object = 0;
2173 int GLAD_GL_ATI_vertex_streams = 0;
2174 int GLAD_GL_DMP_program_binary = 0;
2175 int GLAD_GL_DMP_shader_binary = 0;
2176 int GLAD_GL_EXT_422_pixels = 0;
2177 int GLAD_GL_EXT_EGL_image_array = 0;
2178 int GLAD_GL_EXT_EGL_image_storage = 0;
2179 int GLAD_GL_EXT_YUV_target = 0;
2180 int GLAD_GL_EXT_abgr = 0;
2181 int GLAD_GL_EXT_base_instance = 0;
2182 int GLAD_GL_EXT_bgra = 0;
2183 int GLAD_GL_EXT_bindable_uniform = 0;
2184 int GLAD_GL_EXT_blend_color = 0;
2185 int GLAD_GL_EXT_blend_equation_separate = 0;
2186 int GLAD_GL_EXT_blend_func_extended = 0;
2187 int GLAD_GL_EXT_blend_func_separate = 0;
2188 int GLAD_GL_EXT_blend_logic_op = 0;
2189 int GLAD_GL_EXT_blend_minmax = 0;
2190 int GLAD_GL_EXT_blend_subtract = 0;
2191 int GLAD_GL_EXT_buffer_storage = 0;
2192 int GLAD_GL_EXT_clear_texture = 0;
2193 int GLAD_GL_EXT_clip_control = 0;
2194 int GLAD_GL_EXT_clip_cull_distance = 0;
2195 int GLAD_GL_EXT_clip_volume_hint = 0;
2196 int GLAD_GL_EXT_cmyka = 0;
2197 int GLAD_GL_EXT_color_buffer_float = 0;
2198 int GLAD_GL_EXT_color_buffer_half_float = 0;
2199 int GLAD_GL_EXT_color_subtable = 0;
2200 int GLAD_GL_EXT_compiled_vertex_array = 0;
2201 int GLAD_GL_EXT_conservative_depth = 0;
2202 int GLAD_GL_EXT_convolution = 0;
2203 int GLAD_GL_EXT_coordinate_frame = 0;
2204 int GLAD_GL_EXT_copy_image = 0;
2205 int GLAD_GL_EXT_copy_texture = 0;
2206 int GLAD_GL_EXT_cull_vertex = 0;
2207 int GLAD_GL_EXT_debug_label = 0;
2208 int GLAD_GL_EXT_debug_marker = 0;
2209 int GLAD_GL_EXT_depth_bounds_test = 0;
2210 int GLAD_GL_EXT_direct_state_access = 0;
2211 int GLAD_GL_EXT_discard_framebuffer = 0;
2212 int GLAD_GL_EXT_disjoint_timer_query = 0;
2213 int GLAD_GL_EXT_draw_buffers = 0;
2214 int GLAD_GL_EXT_draw_buffers2 = 0;
2215 int GLAD_GL_EXT_draw_buffers_indexed = 0;
2216 int GLAD_GL_EXT_draw_elements_base_vertex = 0;
2217 int GLAD_GL_EXT_draw_instanced = 0;
2218 int GLAD_GL_EXT_draw_range_elements = 0;
2219 int GLAD_GL_EXT_draw_transform_feedback = 0;
2220 int GLAD_GL_EXT_external_buffer = 0;
2221 int GLAD_GL_EXT_float_blend = 0;
2222 int GLAD_GL_EXT_fog_coord = 0;
2223 int GLAD_GL_EXT_framebuffer_blit = 0;
2224 int GLAD_GL_EXT_framebuffer_multisample = 0;
2225 int GLAD_GL_EXT_framebuffer_multisample_blit_scaled = 0;
2226 int GLAD_GL_EXT_framebuffer_object = 0;
2227 int GLAD_GL_EXT_framebuffer_sRGB = 0;
2228 int GLAD_GL_EXT_geometry_point_size = 0;
2229 int GLAD_GL_EXT_geometry_shader = 0;
2230 int GLAD_GL_EXT_geometry_shader4 = 0;
2231 int GLAD_GL_EXT_gpu_program_parameters = 0;
2232 int GLAD_GL_EXT_gpu_shader4 = 0;
2233 int GLAD_GL_EXT_gpu_shader5 = 0;
2234 int GLAD_GL_EXT_histogram = 0;
2235 int GLAD_GL_EXT_index_array_formats = 0;
2236 int GLAD_GL_EXT_index_func = 0;
2237 int GLAD_GL_EXT_index_material = 0;
2238 int GLAD_GL_EXT_index_texture = 0;
2239 int GLAD_GL_EXT_instanced_arrays = 0;
2240 int GLAD_GL_EXT_light_texture = 0;
2241 int GLAD_GL_EXT_map_buffer_range = 0;
2242 int GLAD_GL_EXT_memory_object = 0;
2243 int GLAD_GL_EXT_memory_object_fd = 0;
2244 int GLAD_GL_EXT_memory_object_win32 = 0;
2245 int GLAD_GL_EXT_misc_attribute = 0;
2246 int GLAD_GL_EXT_multi_draw_arrays = 0;
2247 int GLAD_GL_EXT_multi_draw_indirect = 0;
2248 int GLAD_GL_EXT_multisample = 0;
2249 int GLAD_GL_EXT_multisampled_compatibility = 0;
2250 int GLAD_GL_EXT_multisampled_render_to_texture = 0;
2251 int GLAD_GL_EXT_multiview_draw_buffers = 0;
2252 int GLAD_GL_EXT_occlusion_query_boolean = 0;
2253 int GLAD_GL_EXT_packed_depth_stencil = 0;
2254 int GLAD_GL_EXT_packed_float = 0;
2255 int GLAD_GL_EXT_packed_pixels = 0;
2256 int GLAD_GL_EXT_paletted_texture = 0;
2257 int GLAD_GL_EXT_pixel_buffer_object = 0;
2258 int GLAD_GL_EXT_pixel_transform = 0;
2259 int GLAD_GL_EXT_pixel_transform_color_table = 0;
2260 int GLAD_GL_EXT_point_parameters = 0;
2261 int GLAD_GL_EXT_polygon_offset = 0;
2262 int GLAD_GL_EXT_polygon_offset_clamp = 0;
2263 int GLAD_GL_EXT_post_depth_coverage = 0;
2264 int GLAD_GL_EXT_primitive_bounding_box = 0;
2265 int GLAD_GL_EXT_protected_textures = 0;
2266 int GLAD_GL_EXT_provoking_vertex = 0;
2267 int GLAD_GL_EXT_pvrtc_sRGB = 0;
2268 int GLAD_GL_EXT_raster_multisample = 0;
2269 int GLAD_GL_EXT_read_format_bgra = 0;
2270 int GLAD_GL_EXT_render_snorm = 0;
2271 int GLAD_GL_EXT_rescale_normal = 0;
2272 int GLAD_GL_EXT_robustness = 0;
2273 int GLAD_GL_EXT_sRGB = 0;
2274 int GLAD_GL_EXT_sRGB_write_control = 0;
2275 int GLAD_GL_EXT_secondary_color = 0;
2276 int GLAD_GL_EXT_semaphore = 0;
2277 int GLAD_GL_EXT_semaphore_fd = 0;
2278 int GLAD_GL_EXT_semaphore_win32 = 0;
2279 int GLAD_GL_EXT_separate_shader_objects = 0;
2280 int GLAD_GL_EXT_separate_specular_color = 0;
2281 int GLAD_GL_EXT_shader_framebuffer_fetch = 0;
2282 int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0;
2283 int GLAD_GL_EXT_shader_group_vote = 0;
2284 int GLAD_GL_EXT_shader_image_load_formatted = 0;
2285 int GLAD_GL_EXT_shader_image_load_store = 0;
2286 int GLAD_GL_EXT_shader_implicit_conversions = 0;
2287 int GLAD_GL_EXT_shader_integer_mix = 0;
2288 int GLAD_GL_EXT_shader_io_blocks = 0;
2289 int GLAD_GL_EXT_shader_non_constant_global_initializers = 0;
2290 int GLAD_GL_EXT_shader_pixel_local_storage = 0;
2291 int GLAD_GL_EXT_shader_pixel_local_storage2 = 0;
2292 int GLAD_GL_EXT_shader_texture_lod = 0;
2293 int GLAD_GL_EXT_shadow_funcs = 0;
2294 int GLAD_GL_EXT_shadow_samplers = 0;
2295 int GLAD_GL_EXT_shared_texture_palette = 0;
2296 int GLAD_GL_EXT_sparse_texture = 0;
2297 int GLAD_GL_EXT_sparse_texture2 = 0;
2298 int GLAD_GL_EXT_stencil_clear_tag = 0;
2299 int GLAD_GL_EXT_stencil_two_side = 0;
2300 int GLAD_GL_EXT_stencil_wrap = 0;
2301 int GLAD_GL_EXT_subtexture = 0;
2302 int GLAD_GL_EXT_tessellation_point_size = 0;
2303 int GLAD_GL_EXT_tessellation_shader = 0;
2304 int GLAD_GL_EXT_texture = 0;
2305 int GLAD_GL_EXT_texture3D = 0;
2306 int GLAD_GL_EXT_texture_array = 0;
2307 int GLAD_GL_EXT_texture_border_clamp = 0;
2308 int GLAD_GL_EXT_texture_buffer = 0;
2309 int GLAD_GL_EXT_texture_buffer_object = 0;
2310 int GLAD_GL_EXT_texture_compression_astc_decode_mode = 0;
2311 int GLAD_GL_EXT_texture_compression_bptc = 0;
2312 int GLAD_GL_EXT_texture_compression_dxt1 = 0;
2313 int GLAD_GL_EXT_texture_compression_latc = 0;
2314 int GLAD_GL_EXT_texture_compression_rgtc = 0;
2315 int GLAD_GL_EXT_texture_compression_s3tc = 0;
2316 int GLAD_GL_EXT_texture_compression_s3tc_srgb = 0;
2317 int GLAD_GL_EXT_texture_cube_map = 0;
2318 int GLAD_GL_EXT_texture_cube_map_array = 0;
2319 int GLAD_GL_EXT_texture_env_add = 0;
2320 int GLAD_GL_EXT_texture_env_combine = 0;
2321 int GLAD_GL_EXT_texture_env_dot3 = 0;
2322 int GLAD_GL_EXT_texture_filter_anisotropic = 0;
2323 int GLAD_GL_EXT_texture_filter_minmax = 0;
2324 int GLAD_GL_EXT_texture_format_BGRA8888 = 0;
2325 int GLAD_GL_EXT_texture_format_sRGB_override = 0;
2326 int GLAD_GL_EXT_texture_integer = 0;
2327 int GLAD_GL_EXT_texture_lod_bias = 0;
2328 int GLAD_GL_EXT_texture_mirror_clamp = 0;
2329 int GLAD_GL_EXT_texture_mirror_clamp_to_edge = 0;
2330 int GLAD_GL_EXT_texture_norm16 = 0;
2331 int GLAD_GL_EXT_texture_object = 0;
2332 int GLAD_GL_EXT_texture_perturb_normal = 0;
2333 int GLAD_GL_EXT_texture_rg = 0;
2334 int GLAD_GL_EXT_texture_sRGB = 0;
2335 int GLAD_GL_EXT_texture_sRGB_R8 = 0;
2336 int GLAD_GL_EXT_texture_sRGB_RG8 = 0;
2337 int GLAD_GL_EXT_texture_sRGB_decode = 0;
2338 int GLAD_GL_EXT_texture_shared_exponent = 0;
2339 int GLAD_GL_EXT_texture_snorm = 0;
2340 int GLAD_GL_EXT_texture_storage = 0;
2341 int GLAD_GL_EXT_texture_swizzle = 0;
2342 int GLAD_GL_EXT_texture_type_2_10_10_10_REV = 0;
2343 int GLAD_GL_EXT_texture_view = 0;
2344 int GLAD_GL_EXT_timer_query = 0;
2345 int GLAD_GL_EXT_transform_feedback = 0;
2346 int GLAD_GL_EXT_unpack_subimage = 0;
2347 int GLAD_GL_EXT_vertex_array = 0;
2348 int GLAD_GL_EXT_vertex_array_bgra = 0;
2349 int GLAD_GL_EXT_vertex_attrib_64bit = 0;
2350 int GLAD_GL_EXT_vertex_shader = 0;
2351 int GLAD_GL_EXT_vertex_weighting = 0;
2352 int GLAD_GL_EXT_win32_keyed_mutex = 0;
2353 int GLAD_GL_EXT_window_rectangles = 0;
2354 int GLAD_GL_EXT_x11_sync_object = 0;
2355 int GLAD_GL_FJ_shader_binary_GCCSO = 0;
2356 int GLAD_GL_GREMEDY_frame_terminator = 0;
2357 int GLAD_GL_GREMEDY_string_marker = 0;
2358 int GLAD_GL_HP_convolution_border_modes = 0;
2359 int GLAD_GL_HP_image_transform = 0;
2360 int GLAD_GL_HP_occlusion_test = 0;
2361 int GLAD_GL_HP_texture_lighting = 0;
2362 int GLAD_GL_IBM_cull_vertex = 0;
2363 int GLAD_GL_IBM_multimode_draw_arrays = 0;
2364 int GLAD_GL_IBM_rasterpos_clip = 0;
2365 int GLAD_GL_IBM_static_data = 0;
2366 int GLAD_GL_IBM_texture_mirrored_repeat = 0;
2367 int GLAD_GL_IBM_vertex_array_lists = 0;
2368 int GLAD_GL_IMG_bindless_texture = 0;
2369 int GLAD_GL_IMG_framebuffer_downsample = 0;
2370 int GLAD_GL_IMG_multisampled_render_to_texture = 0;
2371 int GLAD_GL_IMG_program_binary = 0;
2372 int GLAD_GL_IMG_read_format = 0;
2373 int GLAD_GL_IMG_shader_binary = 0;
2374 int GLAD_GL_IMG_texture_compression_pvrtc = 0;
2375 int GLAD_GL_IMG_texture_compression_pvrtc2 = 0;
2376 int GLAD_GL_IMG_texture_filter_cubic = 0;
2377 int GLAD_GL_INGR_blend_func_separate = 0;
2378 int GLAD_GL_INGR_color_clamp = 0;
2379 int GLAD_GL_INGR_interlace_read = 0;
2380 int GLAD_GL_INTEL_blackhole_render = 0;
2381 int GLAD_GL_INTEL_conservative_rasterization = 0;
2382 int GLAD_GL_INTEL_fragment_shader_ordering = 0;
2383 int GLAD_GL_INTEL_framebuffer_CMAA = 0;
2384 int GLAD_GL_INTEL_map_texture = 0;
2385 int GLAD_GL_INTEL_parallel_arrays = 0;
2386 int GLAD_GL_INTEL_performance_query = 0;
2387 int GLAD_GL_KHR_blend_equation_advanced = 0;
2388 int GLAD_GL_KHR_blend_equation_advanced_coherent = 0;
2389 int GLAD_GL_KHR_context_flush_control = 0;
2390 int GLAD_GL_KHR_debug = 0;
2391 int GLAD_GL_KHR_no_error = 0;
2392 int GLAD_GL_KHR_parallel_shader_compile = 0;
2393 int GLAD_GL_KHR_robust_buffer_access_behavior = 0;
2394 int GLAD_GL_KHR_robustness = 0;
2395 int GLAD_GL_KHR_texture_compression_astc_hdr = 0;
2396 int GLAD_GL_KHR_texture_compression_astc_ldr = 0;
2397 int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0;
2398 int GLAD_GL_MESAX_texture_stack = 0;
2399 int GLAD_GL_MESA_framebuffer_flip_y = 0;
2400 int GLAD_GL_MESA_pack_invert = 0;
2401 int GLAD_GL_MESA_program_binary_formats = 0;
2402 int GLAD_GL_MESA_resize_buffers = 0;
2403 int GLAD_GL_MESA_shader_integer_functions = 0;
2404 int GLAD_GL_MESA_tile_raster_order = 0;
2405 int GLAD_GL_MESA_window_pos = 0;
2406 int GLAD_GL_MESA_ycbcr_texture = 0;
2407 int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = 0;
2408 int GLAD_GL_NVX_conditional_render = 0;
2409 int GLAD_GL_NVX_gpu_memory_info = 0;
2410 int GLAD_GL_NVX_linked_gpu_multicast = 0;
2411 int GLAD_GL_NV_alpha_to_coverage_dither_control = 0;
2412 int GLAD_GL_NV_bindless_multi_draw_indirect = 0;
2413 int GLAD_GL_NV_bindless_multi_draw_indirect_count = 0;
2414 int GLAD_GL_NV_bindless_texture = 0;
2415 int GLAD_GL_NV_blend_equation_advanced = 0;
2416 int GLAD_GL_NV_blend_equation_advanced_coherent = 0;
2417 int GLAD_GL_NV_blend_minmax_factor = 0;
2418 int GLAD_GL_NV_blend_square = 0;
2419 int GLAD_GL_NV_clip_space_w_scaling = 0;
2420 int GLAD_GL_NV_command_list = 0;
2421 int GLAD_GL_NV_compute_program5 = 0;
2422 int GLAD_GL_NV_compute_shader_derivatives = 0;
2423 int GLAD_GL_NV_conditional_render = 0;
2424 int GLAD_GL_NV_conservative_raster = 0;
2425 int GLAD_GL_NV_conservative_raster_dilate = 0;
2426 int GLAD_GL_NV_conservative_raster_pre_snap = 0;
2427 int GLAD_GL_NV_conservative_raster_pre_snap_triangles = 0;
2428 int GLAD_GL_NV_conservative_raster_underestimation = 0;
2429 int GLAD_GL_NV_copy_buffer = 0;
2430 int GLAD_GL_NV_copy_depth_to_color = 0;
2431 int GLAD_GL_NV_copy_image = 0;
2432 int GLAD_GL_NV_coverage_sample = 0;
2433 int GLAD_GL_NV_deep_texture3D = 0;
2434 int GLAD_GL_NV_depth_buffer_float = 0;
2435 int GLAD_GL_NV_depth_clamp = 0;
2436 int GLAD_GL_NV_depth_nonlinear = 0;
2437 int GLAD_GL_NV_draw_buffers = 0;
2438 int GLAD_GL_NV_draw_instanced = 0;
2439 int GLAD_GL_NV_draw_texture = 0;
2440 int GLAD_GL_NV_draw_vulkan_image = 0;
2441 int GLAD_GL_NV_evaluators = 0;
2442 int GLAD_GL_NV_explicit_attrib_location = 0;
2443 int GLAD_GL_NV_explicit_multisample = 0;
2444 int GLAD_GL_NV_fbo_color_attachments = 0;
2445 int GLAD_GL_NV_fence = 0;
2446 int GLAD_GL_NV_fill_rectangle = 0;
2447 int GLAD_GL_NV_float_buffer = 0;
2448 int GLAD_GL_NV_fog_distance = 0;
2449 int GLAD_GL_NV_fragment_coverage_to_color = 0;
2450 int GLAD_GL_NV_fragment_program = 0;
2451 int GLAD_GL_NV_fragment_program2 = 0;
2452 int GLAD_GL_NV_fragment_program4 = 0;
2453 int GLAD_GL_NV_fragment_program_option = 0;
2454 int GLAD_GL_NV_fragment_shader_barycentric = 0;
2455 int GLAD_GL_NV_fragment_shader_interlock = 0;
2456 int GLAD_GL_NV_framebuffer_blit = 0;
2457 int GLAD_GL_NV_framebuffer_mixed_samples = 0;
2458 int GLAD_GL_NV_framebuffer_multisample = 0;
2459 int GLAD_GL_NV_framebuffer_multisample_coverage = 0;
2460 int GLAD_GL_NV_generate_mipmap_sRGB = 0;
2461 int GLAD_GL_NV_geometry_program4 = 0;
2462 int GLAD_GL_NV_geometry_shader4 = 0;
2463 int GLAD_GL_NV_geometry_shader_passthrough = 0;
2464 int GLAD_GL_NV_gpu_multicast = 0;
2465 int GLAD_GL_NV_gpu_program4 = 0;
2466 int GLAD_GL_NV_gpu_program5 = 0;
2467 int GLAD_GL_NV_gpu_program5_mem_extended = 0;
2468 int GLAD_GL_NV_gpu_shader5 = 0;
2469 int GLAD_GL_NV_half_float = 0;
2470 int GLAD_GL_NV_image_formats = 0;
2471 int GLAD_GL_NV_instanced_arrays = 0;
2472 int GLAD_GL_NV_internalformat_sample_query = 0;
2473 int GLAD_GL_NV_light_max_exponent = 0;
2474 int GLAD_GL_NV_memory_attachment = 0;
2475 int GLAD_GL_NV_mesh_shader = 0;
2476 int GLAD_GL_NV_multisample_coverage = 0;
2477 int GLAD_GL_NV_multisample_filter_hint = 0;
2478 int GLAD_GL_NV_non_square_matrices = 0;
2479 int GLAD_GL_NV_occlusion_query = 0;
2480 int GLAD_GL_NV_packed_depth_stencil = 0;
2481 int GLAD_GL_NV_parameter_buffer_object = 0;
2482 int GLAD_GL_NV_parameter_buffer_object2 = 0;
2483 int GLAD_GL_NV_path_rendering = 0;
2484 int GLAD_GL_NV_path_rendering_shared_edge = 0;
2485 int GLAD_GL_NV_pixel_buffer_object = 0;
2486 int GLAD_GL_NV_pixel_data_range = 0;
2487 int GLAD_GL_NV_point_sprite = 0;
2488 int GLAD_GL_NV_polygon_mode = 0;
2489 int GLAD_GL_NV_present_video = 0;
2490 int GLAD_GL_NV_primitive_restart = 0;
2491 int GLAD_GL_NV_query_resource = 0;
2492 int GLAD_GL_NV_query_resource_tag = 0;
2493 int GLAD_GL_NV_read_buffer = 0;
2494 int GLAD_GL_NV_read_buffer_front = 0;
2495 int GLAD_GL_NV_read_depth = 0;
2496 int GLAD_GL_NV_read_depth_stencil = 0;
2497 int GLAD_GL_NV_read_stencil = 0;
2498 int GLAD_GL_NV_register_combiners = 0;
2499 int GLAD_GL_NV_register_combiners2 = 0;
2500 int GLAD_GL_NV_representative_fragment_test = 0;
2501 int GLAD_GL_NV_robustness_video_memory_purge = 0;
2502 int GLAD_GL_NV_sRGB_formats = 0;
2503 int GLAD_GL_NV_sample_locations = 0;
2504 int GLAD_GL_NV_sample_mask_override_coverage = 0;
2505 int GLAD_GL_NV_scissor_exclusive = 0;
2506 int GLAD_GL_NV_shader_atomic_counters = 0;
2507 int GLAD_GL_NV_shader_atomic_float = 0;
2508 int GLAD_GL_NV_shader_atomic_float64 = 0;
2509 int GLAD_GL_NV_shader_atomic_fp16_vector = 0;
2510 int GLAD_GL_NV_shader_atomic_int64 = 0;
2511 int GLAD_GL_NV_shader_buffer_load = 0;
2512 int GLAD_GL_NV_shader_buffer_store = 0;
2513 int GLAD_GL_NV_shader_noperspective_interpolation = 0;
2514 int GLAD_GL_NV_shader_storage_buffer_object = 0;
2515 int GLAD_GL_NV_shader_texture_footprint = 0;
2516 int GLAD_GL_NV_shader_thread_group = 0;
2517 int GLAD_GL_NV_shader_thread_shuffle = 0;
2518 int GLAD_GL_NV_shading_rate_image = 0;
2519 int GLAD_GL_NV_shadow_samplers_array = 0;
2520 int GLAD_GL_NV_shadow_samplers_cube = 0;
2521 int GLAD_GL_NV_stereo_view_rendering = 0;
2522 int GLAD_GL_NV_tessellation_program5 = 0;
2523 int GLAD_GL_NV_texgen_emboss = 0;
2524 int GLAD_GL_NV_texgen_reflection = 0;
2525 int GLAD_GL_NV_texture_barrier = 0;
2526 int GLAD_GL_NV_texture_border_clamp = 0;
2527 int GLAD_GL_NV_texture_compression_s3tc_update = 0;
2528 int GLAD_GL_NV_texture_compression_vtc = 0;
2529 int GLAD_GL_NV_texture_env_combine4 = 0;
2530 int GLAD_GL_NV_texture_expand_normal = 0;
2531 int GLAD_GL_NV_texture_multisample = 0;
2532 int GLAD_GL_NV_texture_npot_2D_mipmap = 0;
2533 int GLAD_GL_NV_texture_rectangle = 0;
2534 int GLAD_GL_NV_texture_rectangle_compressed = 0;
2535 int GLAD_GL_NV_texture_shader = 0;
2536 int GLAD_GL_NV_texture_shader2 = 0;
2537 int GLAD_GL_NV_texture_shader3 = 0;
2538 int GLAD_GL_NV_transform_feedback = 0;
2539 int GLAD_GL_NV_transform_feedback2 = 0;
2540 int GLAD_GL_NV_uniform_buffer_unified_memory = 0;
2541 int GLAD_GL_NV_vdpau_interop = 0;
2542 int GLAD_GL_NV_vdpau_interop2 = 0;
2543 int GLAD_GL_NV_vertex_array_range = 0;
2544 int GLAD_GL_NV_vertex_array_range2 = 0;
2545 int GLAD_GL_NV_vertex_attrib_integer_64bit = 0;
2546 int GLAD_GL_NV_vertex_buffer_unified_memory = 0;
2547 int GLAD_GL_NV_vertex_program = 0;
2548 int GLAD_GL_NV_vertex_program1_1 = 0;
2549 int GLAD_GL_NV_vertex_program2 = 0;
2550 int GLAD_GL_NV_vertex_program2_option = 0;
2551 int GLAD_GL_NV_vertex_program3 = 0;
2552 int GLAD_GL_NV_vertex_program4 = 0;
2553 int GLAD_GL_NV_video_capture = 0;
2554 int GLAD_GL_NV_viewport_array = 0;
2555 int GLAD_GL_NV_viewport_array2 = 0;
2556 int GLAD_GL_NV_viewport_swizzle = 0;
2557 int GLAD_GL_OES_EGL_image = 0;
2558 int GLAD_GL_OES_EGL_image_external = 0;
2559 int GLAD_GL_OES_EGL_image_external_essl3 = 0;
2560 int GLAD_GL_OES_byte_coordinates = 0;
2561 int GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = 0;
2562 int GLAD_GL_OES_compressed_ETC1_RGB8_texture = 0;
2563 int GLAD_GL_OES_compressed_paletted_texture = 0;
2564 int GLAD_GL_OES_copy_image = 0;
2565 int GLAD_GL_OES_depth24 = 0;
2566 int GLAD_GL_OES_depth32 = 0;
2567 int GLAD_GL_OES_depth_texture = 0;
2568 int GLAD_GL_OES_draw_buffers_indexed = 0;
2569 int GLAD_GL_OES_draw_elements_base_vertex = 0;
2570 int GLAD_GL_OES_element_index_uint = 0;
2571 int GLAD_GL_OES_fbo_render_mipmap = 0;
2572 int GLAD_GL_OES_fixed_point = 0;
2573 int GLAD_GL_OES_fragment_precision_high = 0;
2574 int GLAD_GL_OES_geometry_point_size = 0;
2575 int GLAD_GL_OES_geometry_shader = 0;
2576 int GLAD_GL_OES_get_program_binary = 0;
2577 int GLAD_GL_OES_gpu_shader5 = 0;
2578 int GLAD_GL_OES_mapbuffer = 0;
2579 int GLAD_GL_OES_packed_depth_stencil = 0;
2580 int GLAD_GL_OES_primitive_bounding_box = 0;
2581 int GLAD_GL_OES_query_matrix = 0;
2582 int GLAD_GL_OES_read_format = 0;
2583 int GLAD_GL_OES_required_internalformat = 0;
2584 int GLAD_GL_OES_rgb8_rgba8 = 0;
2585 int GLAD_GL_OES_sample_shading = 0;
2586 int GLAD_GL_OES_sample_variables = 0;
2587 int GLAD_GL_OES_shader_image_atomic = 0;
2588 int GLAD_GL_OES_shader_io_blocks = 0;
2589 int GLAD_GL_OES_shader_multisample_interpolation = 0;
2590 int GLAD_GL_OES_single_precision = 0;
2591 int GLAD_GL_OES_standard_derivatives = 0;
2592 int GLAD_GL_OES_stencil1 = 0;
2593 int GLAD_GL_OES_stencil4 = 0;
2594 int GLAD_GL_OES_surfaceless_context = 0;
2595 int GLAD_GL_OES_tessellation_point_size = 0;
2596 int GLAD_GL_OES_tessellation_shader = 0;
2597 int GLAD_GL_OES_texture_3D = 0;
2598 int GLAD_GL_OES_texture_border_clamp = 0;
2599 int GLAD_GL_OES_texture_buffer = 0;
2600 int GLAD_GL_OES_texture_compression_astc = 0;
2601 int GLAD_GL_OES_texture_cube_map_array = 0;
2602 int GLAD_GL_OES_texture_float = 0;
2603 int GLAD_GL_OES_texture_float_linear = 0;
2604 int GLAD_GL_OES_texture_half_float = 0;
2605 int GLAD_GL_OES_texture_half_float_linear = 0;
2606 int GLAD_GL_OES_texture_npot = 0;
2607 int GLAD_GL_OES_texture_stencil8 = 0;
2608 int GLAD_GL_OES_texture_storage_multisample_2d_array = 0;
2609 int GLAD_GL_OES_texture_view = 0;
2610 int GLAD_GL_OES_vertex_array_object = 0;
2611 int GLAD_GL_OES_vertex_half_float = 0;
2612 int GLAD_GL_OES_vertex_type_10_10_10_2 = 0;
2613 int GLAD_GL_OES_viewport_array = 0;
2614 int GLAD_GL_OML_interlace = 0;
2615 int GLAD_GL_OML_resample = 0;
2616 int GLAD_GL_OML_subsample = 0;
2617 int GLAD_GL_OVR_multiview = 0;
2618 int GLAD_GL_OVR_multiview2 = 0;
2619 int GLAD_GL_OVR_multiview_multisampled_render_to_texture = 0;
2620 int GLAD_GL_PGI_misc_hints = 0;
2621 int GLAD_GL_PGI_vertex_hints = 0;
2622 int GLAD_GL_QCOM_YUV_texture_gather = 0;
2623 int GLAD_GL_QCOM_alpha_test = 0;
2624 int GLAD_GL_QCOM_binning_control = 0;
2625 int GLAD_GL_QCOM_driver_control = 0;
2626 int GLAD_GL_QCOM_extended_get = 0;
2627 int GLAD_GL_QCOM_extended_get2 = 0;
2628 int GLAD_GL_QCOM_framebuffer_foveated = 0;
2629 int GLAD_GL_QCOM_perfmon_global_mode = 0;
2630 int GLAD_GL_QCOM_shader_framebuffer_fetch_noncoherent = 0;
2631 int GLAD_GL_QCOM_shader_framebuffer_fetch_rate = 0;
2632 int GLAD_GL_QCOM_texture_foveated = 0;
2633 int GLAD_GL_QCOM_texture_foveated_subsampled_layout = 0;
2634 int GLAD_GL_QCOM_tiled_rendering = 0;
2635 int GLAD_GL_QCOM_writeonly_rendering = 0;
2636 int GLAD_GL_REND_screen_coordinates = 0;
2637 int GLAD_GL_S3_s3tc = 0;
2638 int GLAD_GL_SGIS_detail_texture = 0;
2639 int GLAD_GL_SGIS_fog_function = 0;
2640 int GLAD_GL_SGIS_generate_mipmap = 0;
2641 int GLAD_GL_SGIS_multisample = 0;
2642 int GLAD_GL_SGIS_pixel_texture = 0;
2643 int GLAD_GL_SGIS_point_line_texgen = 0;
2644 int GLAD_GL_SGIS_point_parameters = 0;
2645 int GLAD_GL_SGIS_sharpen_texture = 0;
2646 int GLAD_GL_SGIS_texture4D = 0;
2647 int GLAD_GL_SGIS_texture_border_clamp = 0;
2648 int GLAD_GL_SGIS_texture_color_mask = 0;
2649 int GLAD_GL_SGIS_texture_edge_clamp = 0;
2650 int GLAD_GL_SGIS_texture_filter4 = 0;
2651 int GLAD_GL_SGIS_texture_lod = 0;
2652 int GLAD_GL_SGIS_texture_select = 0;
2653 int GLAD_GL_SGIX_async = 0;
2654 int GLAD_GL_SGIX_async_histogram = 0;
2655 int GLAD_GL_SGIX_async_pixel = 0;
2656 int GLAD_GL_SGIX_blend_alpha_minmax = 0;
2657 int GLAD_GL_SGIX_calligraphic_fragment = 0;
2658 int GLAD_GL_SGIX_clipmap = 0;
2659 int GLAD_GL_SGIX_convolution_accuracy = 0;
2660 int GLAD_GL_SGIX_depth_pass_instrument = 0;
2661 int GLAD_GL_SGIX_depth_texture = 0;
2662 int GLAD_GL_SGIX_flush_raster = 0;
2663 int GLAD_GL_SGIX_fog_offset = 0;
2664 int GLAD_GL_SGIX_fragment_lighting = 0;
2665 int GLAD_GL_SGIX_framezoom = 0;
2666 int GLAD_GL_SGIX_igloo_interface = 0;
2667 int GLAD_GL_SGIX_instruments = 0;
2668 int GLAD_GL_SGIX_interlace = 0;
2669 int GLAD_GL_SGIX_ir_instrument1 = 0;
2670 int GLAD_GL_SGIX_list_priority = 0;
2671 int GLAD_GL_SGIX_pixel_texture = 0;
2672 int GLAD_GL_SGIX_pixel_tiles = 0;
2673 int GLAD_GL_SGIX_polynomial_ffd = 0;
2674 int GLAD_GL_SGIX_reference_plane = 0;
2675 int GLAD_GL_SGIX_resample = 0;
2676 int GLAD_GL_SGIX_scalebias_hint = 0;
2677 int GLAD_GL_SGIX_shadow = 0;
2678 int GLAD_GL_SGIX_shadow_ambient = 0;
2679 int GLAD_GL_SGIX_sprite = 0;
2680 int GLAD_GL_SGIX_subsample = 0;
2681 int GLAD_GL_SGIX_tag_sample_buffer = 0;
2682 int GLAD_GL_SGIX_texture_add_env = 0;
2683 int GLAD_GL_SGIX_texture_coordinate_clamp = 0;
2684 int GLAD_GL_SGIX_texture_lod_bias = 0;
2685 int GLAD_GL_SGIX_texture_multi_buffer = 0;
2686 int GLAD_GL_SGIX_texture_scale_bias = 0;
2687 int GLAD_GL_SGIX_vertex_preclip = 0;
2688 int GLAD_GL_SGIX_ycrcb = 0;
2689 int GLAD_GL_SGIX_ycrcb_subsample = 0;
2690 int GLAD_GL_SGIX_ycrcba = 0;
2691 int GLAD_GL_SGI_color_matrix = 0;
2692 int GLAD_GL_SGI_color_table = 0;
2693 int GLAD_GL_SGI_texture_color_table = 0;
2694 int GLAD_GL_SUNX_constant_data = 0;
2695 int GLAD_GL_SUN_convolution_border_modes = 0;
2696 int GLAD_GL_SUN_global_alpha = 0;
2697 int GLAD_GL_SUN_mesh_array = 0;
2698 int GLAD_GL_SUN_slice_accum = 0;
2699 int GLAD_GL_SUN_triangle_list = 0;
2700 int GLAD_GL_SUN_vertex = 0;
2701 int GLAD_GL_VIV_shader_binary = 0;
2702 int GLAD_GL_WIN_phong_shading = 0;
2703 int GLAD_GL_WIN_specular_fog = 0;
2704 PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX = NULL;
2705 PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD = NULL;
2706 PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD = NULL;
2707 PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD = NULL;
2708 PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD = NULL;
2709 PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL;
2710 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL;
2711 PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL;
2712 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL;
2713 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glRenderbufferStorageMultisampleAdvancedAMD = NULL;
2714 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = NULL;
2715 PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD = NULL;
2716 PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD = NULL;
2717 PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD = NULL;
2718 PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD = NULL;
2719 PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV = NULL;
2720 PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV = NULL;
2721 PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV = NULL;
2722 PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV = NULL;
2723 PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV = NULL;
2724 PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV = NULL;
2725 PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV = NULL;
2726 PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV = NULL;
2727 PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV = NULL;
2728 PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV = NULL;
2729 PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV = NULL;
2730 PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV = NULL;
2731 PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV = NULL;
2732 PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV = NULL;
2733 PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV = NULL;
2734 PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV = NULL;
2735 PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV = NULL;
2736 PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV = NULL;
2737 PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV = NULL;
2738 PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV = NULL;
2739 PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV = NULL;
2740 PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV = NULL;
2741 PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV = NULL;
2742 PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV = NULL;
2743 PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV = NULL;
2744 PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV = NULL;
2745 PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV = NULL;
2746 PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV = NULL;
2747 PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV = NULL;
2748 PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV = NULL;
2749 PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV = NULL;
2750 PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV = NULL;
2751 PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV = NULL;
2752 PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV = NULL;
2753 PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD = NULL;
2754 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL;
2755 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL;
2756 PFNGLGENNAMESAMDPROC glad_glGenNamesAMD = NULL;
2757 PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD = NULL;
2758 PFNGLISNAMEAMDPROC glad_glIsNameAMD = NULL;
2759 PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD = NULL;
2760 PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD = NULL;
2761 PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD = NULL;
2762 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD = NULL;
2763 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD = NULL;
2764 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD = NULL;
2765 PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD = NULL;
2766 PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD = NULL;
2767 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD = NULL;
2768 PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD = NULL;
2769 PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD = NULL;
2770 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD = NULL;
2771 PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD = NULL;
2772 PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD = NULL;
2773 PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD = NULL;
2774 PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD = NULL;
2775 PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD = NULL;
2776 PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD = NULL;
2777 PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE = NULL;
2778 PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE = NULL;
2779 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE = NULL;
2780 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE = NULL;
2781 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE = NULL;
2782 PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL;
2783 PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL;
2784 PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL;
2785 PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL;
2786 PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL;
2787 PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL;
2788 PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL;
2789 PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL;
2790 PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL;
2791 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL;
2792 PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE = NULL;
2793 PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE = NULL;
2794 PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE = NULL;
2795 PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE = NULL;
2796 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE = NULL;
2797 PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL;
2798 PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL;
2799 PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL;
2800 PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL;
2801 PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE = NULL;
2802 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE = NULL;
2803 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE = NULL;
2804 PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE = NULL;
2805 PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE = NULL;
2806 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE = NULL;
2807 PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL;
2808 PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL;
2809 PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL;
2810 PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL;
2811 PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL;
2812 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
2813 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
2814 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
2815 PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL;
2816 PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL;
2817 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB = NULL;
2818 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB = NULL;
2819 PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB = NULL;
2820 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB = NULL;
2821 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB = NULL;
2822 PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB = NULL;
2823 PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB = NULL;
2824 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB = NULL;
2825 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB = NULL;
2826 PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB = NULL;
2827 PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL;
2828 PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL;
2829 PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL;
2830 PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL;
2831 PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
2832 PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL;
2833 PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
2834 PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
2835 PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
2836 PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
2837 PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
2838 PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL;
2839 PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL;
2840 PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL;
2841 PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL;
2842 PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL;
2843 PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL;
2844 PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
2845 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
2846 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
2847 PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
2848 PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
2849 PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
2850 PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
2851 PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
2852 PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
2853 PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
2854 PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
2855 PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
2856 PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
2857 PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
2858 PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
2859 PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
2860 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
2861 PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
2862 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
2863 PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
2864 PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
2865 PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
2866 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
2867 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
2868 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
2869 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
2870 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
2871 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
2872 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
2873 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
2874 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
2875 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
2876 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
2877 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
2878 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
2879 PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
2880 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
2881 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
2882 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
2883 PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
2884 PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
2885 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
2886 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
2887 PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
2888 PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
2889 PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
2890 PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
2891 PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
2892 PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
2893 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
2894 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
2895 PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
2896 PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
2897 PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
2898 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
2899 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
2900 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
2901 PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
2902 PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
2903 PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
2904 PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
2905 PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
2906 PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
2907 PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
2908 PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
2909 PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
2910 PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
2911 PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
2912 PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
2913 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
2914 PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
2915 PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
2916 PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
2917 PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
2918 PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
2919 PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
2920 PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
2921 PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
2922 PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
2923 PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
2924 PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
2925 PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
2926 PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
2927 PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
2928 PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
2929 PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
2930 PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
2931 PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
2932 PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
2933 PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
2934 PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
2935 PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
2936 PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
2937 PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
2938 PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
2939 PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
2940 PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
2941 PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL;
2942 PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL;
2943 PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL;
2944 PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL;
2945 PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL;
2946 PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL;
2947 PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL;
2948 PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL;
2949 PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL;
2950 PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL;
2951 PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL;
2952 PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL;
2953 PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL;
2954 PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL;
2955 PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL;
2956 PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL;
2957 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL;
2958 PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL;
2959 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL;
2960 PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL;
2961 PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL;
2962 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL;
2963 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL;
2964 PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL;
2965 PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL;
2966 PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL;
2967 PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL;
2968 PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL;
2969 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL;
2970 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL;
2971 PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
2972 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
2973 PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL;
2974 PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
2975 PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
2976 PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
2977 PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
2978 PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
2979 PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
2980 PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
2981 PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
2982 PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
2983 PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
2984 PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
2985 PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
2986 PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
2987 PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
2988 PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
2989 PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
2990 PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
2991 PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
2992 PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL;
2993 PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL;
2994 PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB = NULL;
2995 PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB = NULL;
2996 PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB = NULL;
2997 PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB = NULL;
2998 PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB = NULL;
2999 PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB = NULL;
3000 PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB = NULL;
3001 PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB = NULL;
3002 PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB = NULL;
3003 PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB = NULL;
3004 PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB = NULL;
3005 PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB = NULL;
3006 PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB = NULL;
3007 PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB = NULL;
3008 PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB = NULL;
3009 PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB = NULL;
3010 PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB = NULL;
3011 PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB = NULL;
3012 PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB = NULL;
3013 PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB = NULL;
3014 PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB = NULL;
3015 PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB = NULL;
3016 PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB = NULL;
3017 PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB = NULL;
3018 PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB = NULL;
3019 PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB = NULL;
3020 PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB = NULL;
3021 PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB = NULL;
3022 PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB = NULL;
3023 PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB = NULL;
3024 PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB = NULL;
3025 PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB = NULL;
3026 PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB = NULL;
3027 PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB = NULL;
3028 PFNGLCOLORTABLEPROC glad_glColorTable = NULL;
3029 PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL;
3030 PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL;
3031 PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL;
3032 PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL;
3033 PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL;
3034 PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL;
3035 PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL;
3036 PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL;
3037 PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL;
3038 PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL;
3039 PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL;
3040 PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL;
3041 PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL;
3042 PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL;
3043 PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL;
3044 PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL;
3045 PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL;
3046 PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL;
3047 PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL;
3048 PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL;
3049 PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL;
3050 PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL;
3051 PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL;
3052 PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL;
3053 PFNGLGETMINMAXPROC glad_glGetMinmax = NULL;
3054 PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL;
3055 PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL;
3056 PFNGLHISTOGRAMPROC glad_glHistogram = NULL;
3057 PFNGLMINMAXPROC glad_glMinmax = NULL;
3058 PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL;
3059 PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL;
3060 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL;
3061 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL;
3062 PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL;
3063 PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
3064 PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
3065 PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
3066 PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
3067 PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
3068 PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB = NULL;
3069 PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL;
3070 PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL;
3071 PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL;
3072 PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL;
3073 PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
3074 PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
3075 PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
3076 PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
3077 PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
3078 PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
3079 PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
3080 PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
3081 PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
3082 PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL;
3083 PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL;
3084 PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL;
3085 PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL;
3086 PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL;
3087 PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL;
3088 PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL;
3089 PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL;
3090 PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL;
3091 PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL;
3092 PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL;
3093 PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL;
3094 PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL;
3095 PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL;
3096 PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL;
3097 PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL;
3098 PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL;
3099 PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL;
3100 PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL;
3101 PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL;
3102 PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL;
3103 PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL;
3104 PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL;
3105 PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL;
3106 PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL;
3107 PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL;
3108 PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL;
3109 PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL;
3110 PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL;
3111 PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL;
3112 PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL;
3113 PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL;
3114 PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL;
3115 PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL;
3116 PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL;
3117 PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL;
3118 PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL;
3119 PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL;
3120 PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL;
3121 PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL;
3122 PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL;
3123 PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL;
3124 PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL;
3125 PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL;
3126 PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL;
3127 PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
3128 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
3129 PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
3130 PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
3131 PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
3132 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
3133 PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
3134 PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
3135 PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
3136 PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
3137 PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
3138 PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
3139 PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
3140 PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
3141 PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
3142 PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
3143 PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
3144 PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
3145 PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
3146 PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
3147 PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
3148 PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
3149 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB = NULL;
3150 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB = NULL;
3151 PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB = NULL;
3152 PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL;
3153 PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
3154 PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
3155 PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
3156 PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
3157 PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
3158 PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
3159 PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
3160 PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
3161 PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
3162 PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
3163 PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
3164 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
3165 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
3166 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
3167 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
3168 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
3169 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
3170 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
3171 PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL;
3172 PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL;
3173 PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL;
3174 PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL;
3175 PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL;
3176 PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL;
3177 PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL;
3178 PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL;
3179 PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL;
3180 PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL;
3181 PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL;
3182 PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL;
3183 PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL;
3184 PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL;
3185 PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL;
3186 PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL;
3187 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL;
3188 PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL;
3189 PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL;
3190 PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL;
3191 PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL;
3192 PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL;
3193 PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL;
3194 PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL;
3195 PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL;
3196 PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL;
3197 PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL;
3198 PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL;
3199 PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL;
3200 PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL;
3201 PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL;
3202 PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL;
3203 PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL;
3204 PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL;
3205 PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL;
3206 PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL;
3207 PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL;
3208 PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL;
3209 PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL;
3210 PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
3211 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
3212 PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
3213 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
3214 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
3215 PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
3216 PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
3217 PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
3218 PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
3219 PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB = NULL;
3220 PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB = NULL;
3221 PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB = NULL;
3222 PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB = NULL;
3223 PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB = NULL;
3224 PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB = NULL;
3225 PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL;
3226 PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL;
3227 PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL;
3228 PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL;
3229 PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
3230 PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
3231 PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL;
3232 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL;
3233 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL;
3234 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL;
3235 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL;
3236 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL;
3237 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL;
3238 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL;
3239 PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
3240 PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
3241 PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
3242 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
3243 PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
3244 PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
3245 PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
3246 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
3247 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
3248 PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB = NULL;
3249 PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB = NULL;
3250 PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB = NULL;
3251 PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB = NULL;
3252 PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
3253 PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
3254 PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
3255 PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
3256 PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
3257 PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
3258 PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
3259 PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
3260 PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
3261 PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
3262 PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
3263 PFNGLWEIGHTBVARBPROC glad_glWeightbvARB = NULL;
3264 PFNGLWEIGHTSVARBPROC glad_glWeightsvARB = NULL;
3265 PFNGLWEIGHTIVARBPROC glad_glWeightivARB = NULL;
3266 PFNGLWEIGHTFVARBPROC glad_glWeightfvARB = NULL;
3267 PFNGLWEIGHTDVARBPROC glad_glWeightdvARB = NULL;
3268 PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB = NULL;
3269 PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB = NULL;
3270 PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB = NULL;
3271 PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB = NULL;
3272 PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB = NULL;
3273 PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL;
3274 PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL;
3275 PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL;
3276 PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL;
3277 PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL;
3278 PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL;
3279 PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL;
3280 PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL;
3281 PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL;
3282 PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL;
3283 PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL;
3284 PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL;
3285 PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL;
3286 PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL;
3287 PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL;
3288 PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL;
3289 PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL;
3290 PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL;
3291 PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL;
3292 PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL;
3293 PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL;
3294 PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL;
3295 PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL;
3296 PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL;
3297 PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL;
3298 PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL;
3299 PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL;
3300 PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL;
3301 PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL;
3302 PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL;
3303 PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL;
3304 PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL;
3305 PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL;
3306 PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL;
3307 PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL;
3308 PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL;
3309 PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL;
3310 PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL;
3311 PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL;
3312 PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL;
3313 PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL;
3314 PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL;
3315 PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL;
3316 PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL;
3317 PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL;
3318 PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL;
3319 PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL;
3320 PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL;
3321 PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL;
3322 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL;
3323 PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL;
3324 PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL;
3325 PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL;
3326 PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL;
3327 PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL;
3328 PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL;
3329 PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL;
3330 PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
3331 PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
3332 PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
3333 PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
3334 PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
3335 PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
3336 PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
3337 PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
3338 PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
3339 PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
3340 PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB = NULL;
3341 PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB = NULL;
3342 PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB = NULL;
3343 PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB = NULL;
3344 PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB = NULL;
3345 PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB = NULL;
3346 PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB = NULL;
3347 PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB = NULL;
3348 PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB = NULL;
3349 PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB = NULL;
3350 PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB = NULL;
3351 PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB = NULL;
3352 PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB = NULL;
3353 PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB = NULL;
3354 PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB = NULL;
3355 PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB = NULL;
3356 PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL;
3357 PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI = NULL;
3358 PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI = NULL;
3359 PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI = NULL;
3360 PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI = NULL;
3361 PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI = NULL;
3362 PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI = NULL;
3363 PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI = NULL;
3364 PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI = NULL;
3365 PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI = NULL;
3366 PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI = NULL;
3367 PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI = NULL;
3368 PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI = NULL;
3369 PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI = NULL;
3370 PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI = NULL;
3371 PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI = NULL;
3372 PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI = NULL;
3373 PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI = NULL;
3374 PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI = NULL;
3375 PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI = NULL;
3376 PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI = NULL;
3377 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI = NULL;
3378 PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI = NULL;
3379 PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI = NULL;
3380 PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI = NULL;
3381 PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI = NULL;
3382 PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL;
3383 PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL;
3384 PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI = NULL;
3385 PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI = NULL;
3386 PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI = NULL;
3387 PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI = NULL;
3388 PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI = NULL;
3389 PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI = NULL;
3390 PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI = NULL;
3391 PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI = NULL;
3392 PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI = NULL;
3393 PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI = NULL;
3394 PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI = NULL;
3395 PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI = NULL;
3396 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI = NULL;
3397 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI = NULL;
3398 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI = NULL;
3399 PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI = NULL;
3400 PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI = NULL;
3401 PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI = NULL;
3402 PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI = NULL;
3403 PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI = NULL;
3404 PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI = NULL;
3405 PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI = NULL;
3406 PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI = NULL;
3407 PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI = NULL;
3408 PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI = NULL;
3409 PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI = NULL;
3410 PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI = NULL;
3411 PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI = NULL;
3412 PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI = NULL;
3413 PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI = NULL;
3414 PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI = NULL;
3415 PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI = NULL;
3416 PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI = NULL;
3417 PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI = NULL;
3418 PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI = NULL;
3419 PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI = NULL;
3420 PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI = NULL;
3421 PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI = NULL;
3422 PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI = NULL;
3423 PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI = NULL;
3424 PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI = NULL;
3425 PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI = NULL;
3426 PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI = NULL;
3427 PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI = NULL;
3428 PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI = NULL;
3429 PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI = NULL;
3430 PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI = NULL;
3431 PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI = NULL;
3432 PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI = NULL;
3433 PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI = NULL;
3434 PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI = NULL;
3435 PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI = NULL;
3436 PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI = NULL;
3437 PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI = NULL;
3438 PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI = NULL;
3439 PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI = NULL;
3440 PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI = NULL;
3441 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI = NULL;
3442 PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI = NULL;
3443 PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI = NULL;
3444 PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL;
3445 PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL;
3446 PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT = NULL;
3447 PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT = NULL;
3448 PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT = NULL;
3449 PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL;
3450 PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL;
3451 PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL;
3452 PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL;
3453 PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT = NULL;
3454 PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT = NULL;
3455 PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT = NULL;
3456 PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT = NULL;
3457 PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT = NULL;
3458 PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT = NULL;
3459 PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT = NULL;
3460 PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT = NULL;
3461 PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT = NULL;
3462 PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT = NULL;
3463 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT = NULL;
3464 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT = NULL;
3465 PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT = NULL;
3466 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT = NULL;
3467 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT = NULL;
3468 PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT = NULL;
3469 PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT = NULL;
3470 PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT = NULL;
3471 PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT = NULL;
3472 PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT = NULL;
3473 PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT = NULL;
3474 PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT = NULL;
3475 PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT = NULL;
3476 PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT = NULL;
3477 PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT = NULL;
3478 PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT = NULL;
3479 PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT = NULL;
3480 PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT = NULL;
3481 PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT = NULL;
3482 PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT = NULL;
3483 PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT = NULL;
3484 PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT = NULL;
3485 PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT = NULL;
3486 PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT = NULL;
3487 PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT = NULL;
3488 PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT = NULL;
3489 PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT = NULL;
3490 PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT = NULL;
3491 PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT = NULL;
3492 PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL;
3493 PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL;
3494 PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL;
3495 PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL;
3496 PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL;
3497 PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT = NULL;
3498 PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT = NULL;
3499 PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL;
3500 PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL;
3501 PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL;
3502 PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL;
3503 PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL;
3504 PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT = NULL;
3505 PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL;
3506 PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL;
3507 PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL;
3508 PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL;
3509 PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL;
3510 PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL;
3511 PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL;
3512 PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL;
3513 PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL;
3514 PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL;
3515 PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL;
3516 PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL;
3517 PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL;
3518 PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL;
3519 PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL;
3520 PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL;
3521 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL;
3522 PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL;
3523 PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL;
3524 PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL;
3525 PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL;
3526 PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL;
3527 PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL;
3528 PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL;
3529 PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL;
3530 PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL;
3531 PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL;
3532 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL;
3533 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL;
3534 PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL;
3535 PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL;
3536 PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL;
3537 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL;
3538 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL;
3539 PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL;
3540 PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL;
3541 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL;
3542 PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL;
3543 PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL;
3544 PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL;
3545 PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL;
3546 PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL;
3547 PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL;
3548 PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL;
3549 PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL;
3550 PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL;
3551 PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL;
3552 PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL;
3553 PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL;
3554 PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL;
3555 PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL;
3556 PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL;
3557 PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL;
3558 PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL;
3559 PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL;
3560 PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL;
3561 PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL;
3562 PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL;
3563 PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL;
3564 PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL;
3565 PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL;
3566 PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL;
3567 PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL;
3568 PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL;
3569 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL;
3570 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL;
3571 PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL;
3572 PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL;
3573 PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL;
3574 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL;
3575 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL;
3576 PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL;
3577 PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL;
3578 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL;
3579 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL;
3580 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL;
3581 PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL;
3582 PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL;
3583 PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL;
3584 PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL;
3585 PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL;
3586 PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL;
3587 PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL;
3588 PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL;
3589 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL;
3590 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL;
3591 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL;
3592 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL;
3593 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL;
3594 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL;
3595 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL;
3596 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL;
3597 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL;
3598 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL;
3599 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL;
3600 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL;
3601 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL;
3602 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL;
3603 PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL;
3604 PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL;
3605 PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL;
3606 PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL;
3607 PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL;
3608 PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL;
3609 PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL;
3610 PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL;
3611 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL;
3612 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL;
3613 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL;
3614 PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL;
3615 PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL;
3616 PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL;
3617 PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL;
3618 PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL;
3619 PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL;
3620 PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL;
3621 PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL;
3622 PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL;
3623 PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL;
3624 PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL;
3625 PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL;
3626 PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL;
3627 PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL;
3628 PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL;
3629 PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL;
3630 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL;
3631 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL;
3632 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL;
3633 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL;
3634 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL;
3635 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL;
3636 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL;
3637 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL;
3638 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL;
3639 PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL;
3640 PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL;
3641 PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL;
3642 PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL;
3643 PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL;
3644 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL;
3645 PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL;
3646 PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL;
3647 PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL;
3648 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL;
3649 PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL;
3650 PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL;
3651 PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL;
3652 PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL;
3653 PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL;
3654 PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL;
3655 PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL;
3656 PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL;
3657 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL;
3658 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL;
3659 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL;
3660 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL;
3661 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL;
3662 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL;
3663 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL;
3664 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL;
3665 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL;
3666 PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL;
3667 PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL;
3668 PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL;
3669 PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL;
3670 PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL;
3671 PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL;
3672 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL;
3673 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL;
3674 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL;
3675 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL;
3676 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL;
3677 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL;
3678 PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL;
3679 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL;
3680 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL;
3681 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL;
3682 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL;
3683 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
3684 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL;
3685 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL;
3686 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL;
3687 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL;
3688 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL;
3689 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL;
3690 PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL;
3691 PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL;
3692 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL;
3693 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL;
3694 PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL;
3695 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL;
3696 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL;
3697 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL;
3698 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL;
3699 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL;
3700 PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL;
3701 PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL;
3702 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL;
3703 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL;
3704 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL;
3705 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL;
3706 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL;
3707 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL;
3708 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL;
3709 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL;
3710 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL;
3711 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL;
3712 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL;
3713 PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL;
3714 PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL;
3715 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL;
3716 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL;
3717 PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL;
3718 PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL;
3719 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL;
3720 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL;
3721 PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL;
3722 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL;
3723 PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL;
3724 PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL;
3725 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL;
3726 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL;
3727 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL;
3728 PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL;
3729 PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL;
3730 PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL;
3731 PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL;
3732 PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL;
3733 PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL;
3734 PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL;
3735 PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL;
3736 PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL;
3737 PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL;
3738 PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL;
3739 PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL;
3740 PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL;
3741 PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL;
3742 PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL;
3743 PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL;
3744 PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL;
3745 PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL;
3746 PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL;
3747 PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL;
3748 PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL;
3749 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL;
3750 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL;
3751 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL;
3752 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL;
3753 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL;
3754 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL;
3755 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL;
3756 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL;
3757 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL;
3758 PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL;
3759 PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL;
3760 PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL;
3761 PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL;
3762 PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL;
3763 PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL;
3764 PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL;
3765 PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL;
3766 PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT = NULL;
3767 PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT = NULL;
3768 PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT = NULL;
3769 PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT = NULL;
3770 PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT = NULL;
3771 PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL;
3772 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL;
3773 PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL;
3774 PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL;
3775 PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL;
3776 PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL;
3777 PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL;
3778 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL;
3779 PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL;
3780 PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL;
3781 PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL;
3782 PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL;
3783 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL;
3784 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL;
3785 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL;
3786 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL;
3787 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL;
3788 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL;
3789 PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL;
3790 PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL;
3791 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT = NULL;
3792 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT = NULL;
3793 PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL;
3794 PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL;
3795 PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL;
3796 PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL;
3797 PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL;
3798 PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL;
3799 PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL;
3800 PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL;
3801 PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL;
3802 PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL;
3803 PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL;
3804 PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT = NULL;
3805 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT = NULL;
3806 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT = NULL;
3807 PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT = NULL;
3808 PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT = NULL;
3809 PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT = NULL;
3810 PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT = NULL;
3811 PFNGLMINMAXEXTPROC glad_glMinmaxEXT = NULL;
3812 PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT = NULL;
3813 PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT = NULL;
3814 PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT = NULL;
3815 PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT = NULL;
3816 PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT = NULL;
3817 PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT = NULL;
3818 PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT = NULL;
3819 PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL;
3820 PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL;
3821 PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL;
3822 PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL;
3823 PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL;
3824 PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL;
3825 PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL;
3826 PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL;
3827 PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL;
3828 PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL;
3829 PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL;
3830 PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL;
3831 PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL;
3832 PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL;
3833 PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL;
3834 PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL;
3835 PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL;
3836 PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT = NULL;
3837 PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT = NULL;
3838 PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL;
3839 PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL;
3840 PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL;
3841 PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL;
3842 PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL;
3843 PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT = NULL;
3844 PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT = NULL;
3845 PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT = NULL;
3846 PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT = NULL;
3847 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT = NULL;
3848 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT = NULL;
3849 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT = NULL;
3850 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT = NULL;
3851 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT = NULL;
3852 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT = NULL;
3853 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT = NULL;
3854 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT = NULL;
3855 PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL;
3856 PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL;
3857 PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT = NULL;
3858 PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL;
3859 PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL;
3860 PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL;
3861 PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT = NULL;
3862 PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT = NULL;
3863 PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT = NULL;
3864 PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT = NULL;
3865 PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT = NULL;
3866 PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT = NULL;
3867 PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT = NULL;
3868 PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT = NULL;
3869 PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT = NULL;
3870 PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT = NULL;
3871 PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT = NULL;
3872 PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT = NULL;
3873 PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT = NULL;
3874 PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT = NULL;
3875 PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT = NULL;
3876 PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT = NULL;
3877 PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT = NULL;
3878 PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL;
3879 PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL;
3880 PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL;
3881 PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL;
3882 PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL;
3883 PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL;
3884 PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL;
3885 PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL;
3886 PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL;
3887 PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL;
3888 PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT = NULL;
3889 PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT = NULL;
3890 PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT = NULL;
3891 PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL;
3892 PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL;
3893 PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL;
3894 PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL;
3895 PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL;
3896 PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL;
3897 PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL;
3898 PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL;
3899 PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL;
3900 PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL;
3901 PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL;
3902 PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL;
3903 PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL;
3904 PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT = NULL;
3905 PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT = NULL;
3906 PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL;
3907 PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL;
3908 PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL;
3909 PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL;
3910 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL;
3911 PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL;
3912 PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL;
3913 PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL;
3914 PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL;
3915 PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL;
3916 PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL;
3917 PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL;
3918 PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL;
3919 PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL;
3920 PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL;
3921 PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL;
3922 PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL;
3923 PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL;
3924 PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT = NULL;
3925 PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL;
3926 PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL;
3927 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL;
3928 PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL;
3929 PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL;
3930 PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL;
3931 PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL;
3932 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL;
3933 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL;
3934 PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL;
3935 PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL;
3936 PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL;
3937 PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL;
3938 PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL;
3939 PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL;
3940 PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL;
3941 PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL;
3942 PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL;
3943 PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL;
3944 PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL;
3945 PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL;
3946 PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL;
3947 PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL;
3948 PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL;
3949 PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL;
3950 PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL;
3951 PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL;
3952 PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL;
3953 PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT = NULL;
3954 PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT = NULL;
3955 PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT = NULL;
3956 PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT = NULL;
3957 PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT = NULL;
3958 PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT = NULL;
3959 PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT = NULL;
3960 PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT = NULL;
3961 PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT = NULL;
3962 PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT = NULL;
3963 PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT = NULL;
3964 PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT = NULL;
3965 PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT = NULL;
3966 PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT = NULL;
3967 PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT = NULL;
3968 PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT = NULL;
3969 PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT = NULL;
3970 PFNGLVARIANTIVEXTPROC glad_glVariantivEXT = NULL;
3971 PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT = NULL;
3972 PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT = NULL;
3973 PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT = NULL;
3974 PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT = NULL;
3975 PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT = NULL;
3976 PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT = NULL;
3977 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT = NULL;
3978 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT = NULL;
3979 PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT = NULL;
3980 PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT = NULL;
3981 PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT = NULL;
3982 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT = NULL;
3983 PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT = NULL;
3984 PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT = NULL;
3985 PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT = NULL;
3986 PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT = NULL;
3987 PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT = NULL;
3988 PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT = NULL;
3989 PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT = NULL;
3990 PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT = NULL;
3991 PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT = NULL;
3992 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT = NULL;
3993 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT = NULL;
3994 PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT = NULL;
3995 PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT = NULL;
3996 PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT = NULL;
3997 PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT = NULL;
3998 PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL;
3999 PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL;
4000 PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL;
4001 PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT = NULL;
4002 PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY = NULL;
4003 PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY = NULL;
4004 PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP = NULL;
4005 PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP = NULL;
4006 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP = NULL;
4007 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP = NULL;
4008 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP = NULL;
4009 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP = NULL;
4010 PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM = NULL;
4011 PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM = NULL;
4012 PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM = NULL;
4013 PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM = NULL;
4014 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM = NULL;
4015 PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM = NULL;
4016 PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM = NULL;
4017 PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM = NULL;
4018 PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM = NULL;
4019 PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM = NULL;
4020 PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM = NULL;
4021 PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL;
4022 PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL = NULL;
4023 PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL = NULL;
4024 PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL = NULL;
4025 PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL = NULL;
4026 PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL = NULL;
4027 PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL = NULL;
4028 PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL = NULL;
4029 PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL = NULL;
4030 PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL = NULL;
4031 PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL = NULL;
4032 PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL = NULL;
4033 PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL = NULL;
4034 PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL = NULL;
4035 PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL = NULL;
4036 PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL = NULL;
4037 PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL = NULL;
4038 PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL = NULL;
4039 PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL = NULL;
4040 PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL;
4041 PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL;
4042 PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL;
4043 PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL;
4044 PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL;
4045 PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL;
4046 PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL;
4047 PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL;
4048 PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL;
4049 PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL;
4050 PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL;
4051 PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL;
4052 PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL;
4053 PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL;
4054 PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL;
4055 PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL;
4056 PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL;
4057 PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL;
4058 PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA = NULL;
4059 PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA = NULL;
4060 PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA = NULL;
4061 PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA = NULL;
4062 PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA = NULL;
4063 PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA = NULL;
4064 PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA = NULL;
4065 PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA = NULL;
4066 PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA = NULL;
4067 PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA = NULL;
4068 PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA = NULL;
4069 PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA = NULL;
4070 PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA = NULL;
4071 PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA = NULL;
4072 PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA = NULL;
4073 PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA = NULL;
4074 PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA = NULL;
4075 PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA = NULL;
4076 PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA = NULL;
4077 PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA = NULL;
4078 PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA = NULL;
4079 PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA = NULL;
4080 PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA = NULL;
4081 PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA = NULL;
4082 PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA = NULL;
4083 PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL;
4084 PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL;
4085 PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX = NULL;
4086 PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX = NULL;
4087 PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX = NULL;
4088 PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV = NULL;
4089 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV = NULL;
4090 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV = NULL;
4091 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV = NULL;
4092 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV = NULL;
4093 PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV = NULL;
4094 PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV = NULL;
4095 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV = NULL;
4096 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV = NULL;
4097 PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV = NULL;
4098 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV = NULL;
4099 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV = NULL;
4100 PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV = NULL;
4101 PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV = NULL;
4102 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV = NULL;
4103 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV = NULL;
4104 PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV = NULL;
4105 PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV = NULL;
4106 PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV = NULL;
4107 PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV = NULL;
4108 PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV = NULL;
4109 PFNGLCREATESTATESNVPROC glad_glCreateStatesNV = NULL;
4110 PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV = NULL;
4111 PFNGLISSTATENVPROC glad_glIsStateNV = NULL;
4112 PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV = NULL;
4113 PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV = NULL;
4114 PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV = NULL;
4115 PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV = NULL;
4116 PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV = NULL;
4117 PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV = NULL;
4118 PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV = NULL;
4119 PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV = NULL;
4120 PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV = NULL;
4121 PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV = NULL;
4122 PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV = NULL;
4123 PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV = NULL;
4124 PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV = NULL;
4125 PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV = NULL;
4126 PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL;
4127 PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL;
4128 PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV = NULL;
4129 PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV = NULL;
4130 PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV = NULL;
4131 PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV = NULL;
4132 PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV = NULL;
4133 PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV = NULL;
4134 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
4135 PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV = NULL;
4136 PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV = NULL;
4137 PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV = NULL;
4138 PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV = NULL;
4139 PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV = NULL;
4140 PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV = NULL;
4141 PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV = NULL;
4142 PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV = NULL;
4143 PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV = NULL;
4144 PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV = NULL;
4145 PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV = NULL;
4146 PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV = NULL;
4147 PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV = NULL;
4148 PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV = NULL;
4149 PFNGLEVALMAPSNVPROC glad_glEvalMapsNV = NULL;
4150 PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL;
4151 PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL;
4152 PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL;
4153 PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL;
4154 PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL;
4155 PFNGLISFENCENVPROC glad_glIsFenceNV = NULL;
4156 PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL;
4157 PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL;
4158 PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL;
4159 PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL;
4160 PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV = NULL;
4161 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV = NULL;
4162 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV = NULL;
4163 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV = NULL;
4164 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV = NULL;
4165 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV = NULL;
4166 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV = NULL;
4167 PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV = NULL;
4168 PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV = NULL;
4169 PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV = NULL;
4170 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV = NULL;
4171 PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL;
4172 PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL;
4173 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL;
4174 PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV = NULL;
4175 PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV = NULL;
4176 PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV = NULL;
4177 PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV = NULL;
4178 PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV = NULL;
4179 PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV = NULL;
4180 PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV = NULL;
4181 PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV = NULL;
4182 PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV = NULL;
4183 PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV = NULL;
4184 PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV = NULL;
4185 PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV = NULL;
4186 PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV = NULL;
4187 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV = NULL;
4188 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV = NULL;
4189 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV = NULL;
4190 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV = NULL;
4191 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV = NULL;
4192 PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV = NULL;
4193 PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV = NULL;
4194 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV = NULL;
4195 PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV = NULL;
4196 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV = NULL;
4197 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV = NULL;
4198 PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV = NULL;
4199 PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV = NULL;
4200 PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV = NULL;
4201 PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV = NULL;
4202 PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV = NULL;
4203 PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV = NULL;
4204 PFNGLVERTEX2HNVPROC glad_glVertex2hNV = NULL;
4205 PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV = NULL;
4206 PFNGLVERTEX3HNVPROC glad_glVertex3hNV = NULL;
4207 PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV = NULL;
4208 PFNGLVERTEX4HNVPROC glad_glVertex4hNV = NULL;
4209 PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV = NULL;
4210 PFNGLNORMAL3HNVPROC glad_glNormal3hNV = NULL;
4211 PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV = NULL;
4212 PFNGLCOLOR3HNVPROC glad_glColor3hNV = NULL;
4213 PFNGLCOLOR3HVNVPROC glad_glColor3hvNV = NULL;
4214 PFNGLCOLOR4HNVPROC glad_glColor4hNV = NULL;
4215 PFNGLCOLOR4HVNVPROC glad_glColor4hvNV = NULL;
4216 PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV = NULL;
4217 PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV = NULL;
4218 PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV = NULL;
4219 PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV = NULL;
4220 PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV = NULL;
4221 PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV = NULL;
4222 PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV = NULL;
4223 PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV = NULL;
4224 PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV = NULL;
4225 PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV = NULL;
4226 PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV = NULL;
4227 PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV = NULL;
4228 PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV = NULL;
4229 PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV = NULL;
4230 PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV = NULL;
4231 PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV = NULL;
4232 PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV = NULL;
4233 PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV = NULL;
4234 PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV = NULL;
4235 PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV = NULL;
4236 PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV = NULL;
4237 PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV = NULL;
4238 PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV = NULL;
4239 PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV = NULL;
4240 PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV = NULL;
4241 PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV = NULL;
4242 PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV = NULL;
4243 PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV = NULL;
4244 PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV = NULL;
4245 PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV = NULL;
4246 PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV = NULL;
4247 PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV = NULL;
4248 PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV = NULL;
4249 PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV = NULL;
4250 PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV = NULL;
4251 PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC glad_glGetMemoryObjectDetachedResourcesuivNV = NULL;
4252 PFNGLRESETMEMORYOBJECTPARAMETERNVPROC glad_glResetMemoryObjectParameterNV = NULL;
4253 PFNGLTEXATTACHMEMORYNVPROC glad_glTexAttachMemoryNV = NULL;
4254 PFNGLBUFFERATTACHMEMORYNVPROC glad_glBufferAttachMemoryNV = NULL;
4255 PFNGLTEXTUREATTACHMEMORYNVPROC glad_glTextureAttachMemoryNV = NULL;
4256 PFNGLNAMEDBUFFERATTACHMEMORYNVPROC glad_glNamedBufferAttachMemoryNV = NULL;
4257 PFNGLDRAWMESHTASKSNVPROC glad_glDrawMeshTasksNV = NULL;
4258 PFNGLDRAWMESHTASKSINDIRECTNVPROC glad_glDrawMeshTasksIndirectNV = NULL;
4259 PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC glad_glMultiDrawMeshTasksIndirectNV = NULL;
4260 PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC glad_glMultiDrawMeshTasksIndirectCountNV = NULL;
4261 PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV = NULL;
4262 PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV = NULL;
4263 PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV = NULL;
4264 PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV = NULL;
4265 PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV = NULL;
4266 PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV = NULL;
4267 PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV = NULL;
4268 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV = NULL;
4269 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV = NULL;
4270 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV = NULL;
4271 PFNGLGENPATHSNVPROC glad_glGenPathsNV = NULL;
4272 PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV = NULL;
4273 PFNGLISPATHNVPROC glad_glIsPathNV = NULL;
4274 PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV = NULL;
4275 PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV = NULL;
4276 PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV = NULL;
4277 PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV = NULL;
4278 PFNGLPATHSTRINGNVPROC glad_glPathStringNV = NULL;
4279 PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV = NULL;
4280 PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV = NULL;
4281 PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV = NULL;
4282 PFNGLCOPYPATHNVPROC glad_glCopyPathNV = NULL;
4283 PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV = NULL;
4284 PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV = NULL;
4285 PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV = NULL;
4286 PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV = NULL;
4287 PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV = NULL;
4288 PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV = NULL;
4289 PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV = NULL;
4290 PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV = NULL;
4291 PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV = NULL;
4292 PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV = NULL;
4293 PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV = NULL;
4294 PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV = NULL;
4295 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV = NULL;
4296 PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV = NULL;
4297 PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV = NULL;
4298 PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV = NULL;
4299 PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV = NULL;
4300 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV = NULL;
4301 PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV = NULL;
4302 PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV = NULL;
4303 PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV = NULL;
4304 PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV = NULL;
4305 PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV = NULL;
4306 PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV = NULL;
4307 PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV = NULL;
4308 PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV = NULL;
4309 PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV = NULL;
4310 PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV = NULL;
4311 PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV = NULL;
4312 PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV = NULL;
4313 PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV = NULL;
4314 PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV = NULL;
4315 PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV = NULL;
4316 PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV = NULL;
4317 PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV = NULL;
4318 PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV = NULL;
4319 PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV = NULL;
4320 PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV = NULL;
4321 PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV = NULL;
4322 PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV = NULL;
4323 PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV = NULL;
4324 PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV = NULL;
4325 PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV = NULL;
4326 PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV = NULL;
4327 PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV = NULL;
4328 PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV = NULL;
4329 PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV = NULL;
4330 PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV = NULL;
4331 PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV = NULL;
4332 PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV = NULL;
4333 PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV = NULL;
4334 PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV = NULL;
4335 PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV = NULL;
4336 PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV = NULL;
4337 PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL;
4338 PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL;
4339 PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV = NULL;
4340 PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV = NULL;
4341 PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV = NULL;
4342 PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV = NULL;
4343 PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV = NULL;
4344 PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV = NULL;
4345 PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV = NULL;
4346 PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV = NULL;
4347 PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV = NULL;
4348 PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV = NULL;
4349 PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV = NULL;
4350 PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV = NULL;
4351 PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV = NULL;
4352 PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV = NULL;
4353 PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV = NULL;
4354 PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV = NULL;
4355 PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV = NULL;
4356 PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV = NULL;
4357 PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV = NULL;
4358 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV = NULL;
4359 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV = NULL;
4360 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV = NULL;
4361 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV = NULL;
4362 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV = NULL;
4363 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV = NULL;
4364 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV = NULL;
4365 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV = NULL;
4366 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV = NULL;
4367 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV = NULL;
4368 PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV = NULL;
4369 PFNGLSCISSOREXCLUSIVENVPROC glad_glScissorExclusiveNV = NULL;
4370 PFNGLSCISSOREXCLUSIVEARRAYVNVPROC glad_glScissorExclusiveArrayvNV = NULL;
4371 PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV = NULL;
4372 PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV = NULL;
4373 PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV = NULL;
4374 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV = NULL;
4375 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV = NULL;
4376 PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV = NULL;
4377 PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV = NULL;
4378 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV = NULL;
4379 PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV = NULL;
4380 PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV = NULL;
4381 PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV = NULL;
4382 PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV = NULL;
4383 PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV = NULL;
4384 PFNGLBINDSHADINGRATEIMAGENVPROC glad_glBindShadingRateImageNV = NULL;
4385 PFNGLGETSHADINGRATEIMAGEPALETTENVPROC glad_glGetShadingRateImagePaletteNV = NULL;
4386 PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC glad_glGetShadingRateSampleLocationivNV = NULL;
4387 PFNGLSHADINGRATEIMAGEBARRIERNVPROC glad_glShadingRateImageBarrierNV = NULL;
4388 PFNGLSHADINGRATEIMAGEPALETTENVPROC glad_glShadingRateImagePaletteNV = NULL;
4389 PFNGLSHADINGRATESAMPLEORDERNVPROC glad_glShadingRateSampleOrderNV = NULL;
4390 PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC glad_glShadingRateSampleOrderCustomNV = NULL;
4391 PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV = NULL;
4392 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV = NULL;
4393 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV = NULL;
4394 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV = NULL;
4395 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV = NULL;
4396 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV = NULL;
4397 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV = NULL;
4398 PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL;
4399 PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL;
4400 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL;
4401 PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL;
4402 PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL;
4403 PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL;
4404 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL;
4405 PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL;
4406 PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL;
4407 PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL;
4408 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL;
4409 PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL;
4410 PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL;
4411 PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL;
4412 PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL;
4413 PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL;
4414 PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL;
4415 PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL;
4416 PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL;
4417 PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV = NULL;
4418 PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV = NULL;
4419 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV = NULL;
4420 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV = NULL;
4421 PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV = NULL;
4422 PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV = NULL;
4423 PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV = NULL;
4424 PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV = NULL;
4425 PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV = NULL;
4426 PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV = NULL;
4427 PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = NULL;
4428 PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV = NULL;
4429 PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV = NULL;
4430 PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV = NULL;
4431 PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV = NULL;
4432 PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV = NULL;
4433 PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV = NULL;
4434 PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV = NULL;
4435 PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV = NULL;
4436 PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV = NULL;
4437 PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV = NULL;
4438 PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV = NULL;
4439 PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV = NULL;
4440 PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV = NULL;
4441 PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV = NULL;
4442 PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV = NULL;
4443 PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV = NULL;
4444 PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV = NULL;
4445 PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV = NULL;
4446 PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV = NULL;
4447 PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV = NULL;
4448 PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV = NULL;
4449 PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV = NULL;
4450 PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV = NULL;
4451 PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV = NULL;
4452 PFNGLCOLORFORMATNVPROC glad_glColorFormatNV = NULL;
4453 PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV = NULL;
4454 PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV = NULL;
4455 PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV = NULL;
4456 PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV = NULL;
4457 PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV = NULL;
4458 PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV = NULL;
4459 PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV = NULL;
4460 PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV = NULL;
4461 PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL;
4462 PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL;
4463 PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL;
4464 PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL;
4465 PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL;
4466 PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL;
4467 PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL;
4468 PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL;
4469 PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL;
4470 PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL;
4471 PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL;
4472 PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL;
4473 PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL;
4474 PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL;
4475 PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL;
4476 PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL;
4477 PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL;
4478 PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL;
4479 PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL;
4480 PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL;
4481 PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL;
4482 PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL;
4483 PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL;
4484 PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL;
4485 PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL;
4486 PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL;
4487 PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL;
4488 PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL;
4489 PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL;
4490 PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL;
4491 PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL;
4492 PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL;
4493 PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL;
4494 PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL;
4495 PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL;
4496 PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL;
4497 PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL;
4498 PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL;
4499 PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL;
4500 PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL;
4501 PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL;
4502 PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL;
4503 PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL;
4504 PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL;
4505 PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL;
4506 PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL;
4507 PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL;
4508 PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL;
4509 PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL;
4510 PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL;
4511 PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL;
4512 PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL;
4513 PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL;
4514 PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL;
4515 PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL;
4516 PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL;
4517 PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL;
4518 PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL;
4519 PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL;
4520 PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL;
4521 PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL;
4522 PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL;
4523 PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL;
4524 PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL;
4525 PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL;
4526 PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL;
4527 PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL;
4528 PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL;
4529 PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL;
4530 PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL;
4531 PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL;
4532 PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL;
4533 PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL;
4534 PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL;
4535 PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL;
4536 PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL;
4537 PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL;
4538 PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL;
4539 PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL;
4540 PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL;
4541 PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL;
4542 PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL;
4543 PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL;
4544 PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL;
4545 PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL;
4546 PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL;
4547 PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL;
4548 PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV = NULL;
4549 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV = NULL;
4550 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV = NULL;
4551 PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV = NULL;
4552 PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV = NULL;
4553 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV = NULL;
4554 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV = NULL;
4555 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV = NULL;
4556 PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV = NULL;
4557 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV = NULL;
4558 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV = NULL;
4559 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV = NULL;
4560 PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV = NULL;
4561 PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES = NULL;
4562 PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES = NULL;
4563 PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES = NULL;
4564 PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES = NULL;
4565 PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES = NULL;
4566 PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES = NULL;
4567 PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES = NULL;
4568 PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES = NULL;
4569 PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES = NULL;
4570 PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES = NULL;
4571 PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES = NULL;
4572 PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES = NULL;
4573 PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES = NULL;
4574 PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES = NULL;
4575 PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES = NULL;
4576 PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES = NULL;
4577 PFNGLVERTEX2BOESPROC glad_glVertex2bOES = NULL;
4578 PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES = NULL;
4579 PFNGLVERTEX3BOESPROC glad_glVertex3bOES = NULL;
4580 PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES = NULL;
4581 PFNGLVERTEX4BOESPROC glad_glVertex4bOES = NULL;
4582 PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES = NULL;
4583 PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES = NULL;
4584 PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES = NULL;
4585 PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES = NULL;
4586 PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES = NULL;
4587 PFNGLCOLOR4XOESPROC glad_glColor4xOES = NULL;
4588 PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES = NULL;
4589 PFNGLFOGXOESPROC glad_glFogxOES = NULL;
4590 PFNGLFOGXVOESPROC glad_glFogxvOES = NULL;
4591 PFNGLFRUSTUMXOESPROC glad_glFrustumxOES = NULL;
4592 PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES = NULL;
4593 PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES = NULL;
4594 PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES = NULL;
4595 PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES = NULL;
4596 PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES = NULL;
4597 PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES = NULL;
4598 PFNGLLIGHTXOESPROC glad_glLightxOES = NULL;
4599 PFNGLLIGHTXVOESPROC glad_glLightxvOES = NULL;
4600 PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES = NULL;
4601 PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES = NULL;
4602 PFNGLMATERIALXOESPROC glad_glMaterialxOES = NULL;
4603 PFNGLMATERIALXVOESPROC glad_glMaterialxvOES = NULL;
4604 PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES = NULL;
4605 PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES = NULL;
4606 PFNGLNORMAL3XOESPROC glad_glNormal3xOES = NULL;
4607 PFNGLORTHOXOESPROC glad_glOrthoxOES = NULL;
4608 PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES = NULL;
4609 PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES = NULL;
4610 PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES = NULL;
4611 PFNGLROTATEXOESPROC glad_glRotatexOES = NULL;
4612 PFNGLSCALEXOESPROC glad_glScalexOES = NULL;
4613 PFNGLTEXENVXOESPROC glad_glTexEnvxOES = NULL;
4614 PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES = NULL;
4615 PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES = NULL;
4616 PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES = NULL;
4617 PFNGLTRANSLATEXOESPROC glad_glTranslatexOES = NULL;
4618 PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES = NULL;
4619 PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES = NULL;
4620 PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES = NULL;
4621 PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES = NULL;
4622 PFNGLACCUMXOESPROC glad_glAccumxOES = NULL;
4623 PFNGLBITMAPXOESPROC glad_glBitmapxOES = NULL;
4624 PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES = NULL;
4625 PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES = NULL;
4626 PFNGLCOLOR3XOESPROC glad_glColor3xOES = NULL;
4627 PFNGLCOLOR3XVOESPROC glad_glColor3xvOES = NULL;
4628 PFNGLCOLOR4XVOESPROC glad_glColor4xvOES = NULL;
4629 PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES = NULL;
4630 PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES = NULL;
4631 PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES = NULL;
4632 PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES = NULL;
4633 PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES = NULL;
4634 PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES = NULL;
4635 PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES = NULL;
4636 PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES = NULL;
4637 PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES = NULL;
4638 PFNGLGETLIGHTXOESPROC glad_glGetLightxOES = NULL;
4639 PFNGLGETMAPXVOESPROC glad_glGetMapxvOES = NULL;
4640 PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES = NULL;
4641 PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv = NULL;
4642 PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES = NULL;
4643 PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES = NULL;
4644 PFNGLINDEXXOESPROC glad_glIndexxOES = NULL;
4645 PFNGLINDEXXVOESPROC glad_glIndexxvOES = NULL;
4646 PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES = NULL;
4647 PFNGLMAP1XOESPROC glad_glMap1xOES = NULL;
4648 PFNGLMAP2XOESPROC glad_glMap2xOES = NULL;
4649 PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES = NULL;
4650 PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES = NULL;
4651 PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES = NULL;
4652 PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES = NULL;
4653 PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES = NULL;
4654 PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES = NULL;
4655 PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES = NULL;
4656 PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES = NULL;
4657 PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES = NULL;
4658 PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES = NULL;
4659 PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES = NULL;
4660 PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES = NULL;
4661 PFNGLPIXELMAPXPROC glad_glPixelMapx = NULL;
4662 PFNGLPIXELSTOREXPROC glad_glPixelStorex = NULL;
4663 PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES = NULL;
4664 PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES = NULL;
4665 PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES = NULL;
4666 PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES = NULL;
4667 PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES = NULL;
4668 PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES = NULL;
4669 PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES = NULL;
4670 PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES = NULL;
4671 PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES = NULL;
4672 PFNGLRECTXOESPROC glad_glRectxOES = NULL;
4673 PFNGLRECTXVOESPROC glad_glRectxvOES = NULL;
4674 PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES = NULL;
4675 PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES = NULL;
4676 PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES = NULL;
4677 PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES = NULL;
4678 PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES = NULL;
4679 PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES = NULL;
4680 PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES = NULL;
4681 PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES = NULL;
4682 PFNGLTEXGENXOESPROC glad_glTexGenxOES = NULL;
4683 PFNGLTEXGENXVOESPROC glad_glTexGenxvOES = NULL;
4684 PFNGLVERTEX2XOESPROC glad_glVertex2xOES = NULL;
4685 PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES = NULL;
4686 PFNGLVERTEX3XOESPROC glad_glVertex3xOES = NULL;
4687 PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES = NULL;
4688 PFNGLVERTEX4XOESPROC glad_glVertex4xOES = NULL;
4689 PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES = NULL;
4690 PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES = NULL;
4691 PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL;
4692 PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL;
4693 PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL;
4694 PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL;
4695 PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL;
4696 PFNGLORTHOFOESPROC glad_glOrthofOES = NULL;
4697 PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL;
4698 PFNGLHINTPGIPROC glad_glHintPGI = NULL;
4699 PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS = NULL;
4700 PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS = NULL;
4701 PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS = NULL;
4702 PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS = NULL;
4703 PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS = NULL;
4704 PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS = NULL;
4705 PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS = NULL;
4706 PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS = NULL;
4707 PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS = NULL;
4708 PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS = NULL;
4709 PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS = NULL;
4710 PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS = NULL;
4711 PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL;
4712 PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL;
4713 PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS = NULL;
4714 PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS = NULL;
4715 PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS = NULL;
4716 PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS = NULL;
4717 PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS = NULL;
4718 PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS = NULL;
4719 PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS = NULL;
4720 PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX = NULL;
4721 PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX = NULL;
4722 PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX = NULL;
4723 PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX = NULL;
4724 PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX = NULL;
4725 PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX = NULL;
4726 PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX = NULL;
4727 PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX = NULL;
4728 PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX = NULL;
4729 PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX = NULL;
4730 PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX = NULL;
4731 PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX = NULL;
4732 PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX = NULL;
4733 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX = NULL;
4734 PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX = NULL;
4735 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX = NULL;
4736 PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX = NULL;
4737 PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX = NULL;
4738 PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX = NULL;
4739 PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX = NULL;
4740 PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX = NULL;
4741 PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX = NULL;
4742 PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX = NULL;
4743 PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX = NULL;
4744 PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX = NULL;
4745 PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX = NULL;
4746 PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX = NULL;
4747 PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX = NULL;
4748 PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX = NULL;
4749 PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX = NULL;
4750 PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX = NULL;
4751 PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX = NULL;
4752 PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX = NULL;
4753 PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX = NULL;
4754 PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX = NULL;
4755 PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX = NULL;
4756 PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX = NULL;
4757 PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX = NULL;
4758 PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX = NULL;
4759 PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX = NULL;
4760 PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX = NULL;
4761 PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX = NULL;
4762 PFNGLDEFORMSGIXPROC glad_glDeformSGIX = NULL;
4763 PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX = NULL;
4764 PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX = NULL;
4765 PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX = NULL;
4766 PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX = NULL;
4767 PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX = NULL;
4768 PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX = NULL;
4769 PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX = NULL;
4770 PFNGLCOLORTABLESGIPROC glad_glColorTableSGI = NULL;
4771 PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI = NULL;
4772 PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI = NULL;
4773 PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI = NULL;
4774 PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI = NULL;
4775 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI = NULL;
4776 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI = NULL;
4777 PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX = NULL;
4778 PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN = NULL;
4779 PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN = NULL;
4780 PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN = NULL;
4781 PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN = NULL;
4782 PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN = NULL;
4783 PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN = NULL;
4784 PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN = NULL;
4785 PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN = NULL;
4786 PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN = NULL;
4787 PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN = NULL;
4788 PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN = NULL;
4789 PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN = NULL;
4790 PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN = NULL;
4791 PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN = NULL;
4792 PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN = NULL;
4793 PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN = NULL;
4794 PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN = NULL;
4795 PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN = NULL;
4796 PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN = NULL;
4797 PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN = NULL;
4798 PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN = NULL;
4799 PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN = NULL;
4800 PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN = NULL;
4801 PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN = NULL;
4802 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN = NULL;
4803 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN = NULL;
4804 PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN = NULL;
4805 PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN = NULL;
4806 PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN = NULL;
4807 PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN = NULL;
4808 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN = NULL;
4809 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN = NULL;
4810 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN = NULL;
4811 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN = NULL;
4812 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN = NULL;
4813 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN = NULL;
4814 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
4815 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
4816 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
4817 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
4818 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN = NULL;
4819 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN = NULL;
4820 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN = NULL;
4821 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN = NULL;
4822 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN = NULL;
4823 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN = NULL;
4824 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN = NULL;
4825 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN = NULL;
4826 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
4827 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
4828 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
4829 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
4830 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
4831 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
4832 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
4833 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
4834 PFNGLBLITFRAMEBUFFERANGLEPROC glad_glBlitFramebufferANGLE = NULL;
4835 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC glad_glRenderbufferStorageMultisampleANGLE = NULL;
4836 PFNGLDRAWARRAYSINSTANCEDANGLEPROC glad_glDrawArraysInstancedANGLE = NULL;
4837 PFNGLDRAWELEMENTSINSTANCEDANGLEPROC glad_glDrawElementsInstancedANGLE = NULL;
4838 PFNGLVERTEXATTRIBDIVISORANGLEPROC glad_glVertexAttribDivisorANGLE = NULL;
4839 PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC glad_glGetTranslatedShaderSourceANGLE = NULL;
4840 PFNGLCOPYTEXTURELEVELSAPPLEPROC glad_glCopyTextureLevelsAPPLE = NULL;
4841 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC glad_glRenderbufferStorageMultisampleAPPLE = NULL;
4842 PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC glad_glResolveMultisampleFramebufferAPPLE = NULL;
4843 PFNGLFENCESYNCAPPLEPROC glad_glFenceSyncAPPLE = NULL;
4844 PFNGLISSYNCAPPLEPROC glad_glIsSyncAPPLE = NULL;
4845 PFNGLDELETESYNCAPPLEPROC glad_glDeleteSyncAPPLE = NULL;
4846 PFNGLCLIENTWAITSYNCAPPLEPROC glad_glClientWaitSyncAPPLE = NULL;
4847 PFNGLWAITSYNCAPPLEPROC glad_glWaitSyncAPPLE = NULL;
4848 PFNGLGETINTEGER64VAPPLEPROC glad_glGetInteger64vAPPLE = NULL;
4849 PFNGLGETSYNCIVAPPLEPROC glad_glGetSyncivAPPLE = NULL;
4850 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawArraysInstancedBaseInstanceEXT = NULL;
4851 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseInstanceEXT = NULL;
4852 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT = NULL;
4853 PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC glad_glBindFragDataLocationIndexedEXT = NULL;
4854 PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC glad_glGetProgramResourceLocationIndexEXT = NULL;
4855 PFNGLGETFRAGDATAINDEXEXTPROC glad_glGetFragDataIndexEXT = NULL;
4856 PFNGLBUFFERSTORAGEEXTPROC glad_glBufferStorageEXT = NULL;
4857 PFNGLCLEARTEXIMAGEEXTPROC glad_glClearTexImageEXT = NULL;
4858 PFNGLCLEARTEXSUBIMAGEEXTPROC glad_glClearTexSubImageEXT = NULL;
4859 PFNGLCLIPCONTROLEXTPROC glad_glClipControlEXT = NULL;
4860 PFNGLCOPYIMAGESUBDATAEXTPROC glad_glCopyImageSubDataEXT = NULL;
4861 PFNGLDISCARDFRAMEBUFFEREXTPROC glad_glDiscardFramebufferEXT = NULL;
4862 PFNGLGENQUERIESEXTPROC glad_glGenQueriesEXT = NULL;
4863 PFNGLDELETEQUERIESEXTPROC glad_glDeleteQueriesEXT = NULL;
4864 PFNGLISQUERYEXTPROC glad_glIsQueryEXT = NULL;
4865 PFNGLBEGINQUERYEXTPROC glad_glBeginQueryEXT = NULL;
4866 PFNGLENDQUERYEXTPROC glad_glEndQueryEXT = NULL;
4867 PFNGLQUERYCOUNTEREXTPROC glad_glQueryCounterEXT = NULL;
4868 PFNGLGETQUERYIVEXTPROC glad_glGetQueryivEXT = NULL;
4869 PFNGLGETQUERYOBJECTIVEXTPROC glad_glGetQueryObjectivEXT = NULL;
4870 PFNGLGETQUERYOBJECTUIVEXTPROC glad_glGetQueryObjectuivEXT = NULL;
4871 PFNGLDRAWBUFFERSEXTPROC glad_glDrawBuffersEXT = NULL;
4872 PFNGLENABLEIEXTPROC glad_glEnableiEXT = NULL;
4873 PFNGLDISABLEIEXTPROC glad_glDisableiEXT = NULL;
4874 PFNGLBLENDEQUATIONIEXTPROC glad_glBlendEquationiEXT = NULL;
4875 PFNGLBLENDEQUATIONSEPARATEIEXTPROC glad_glBlendEquationSeparateiEXT = NULL;
4876 PFNGLBLENDFUNCIEXTPROC glad_glBlendFunciEXT = NULL;
4877 PFNGLBLENDFUNCSEPARATEIEXTPROC glad_glBlendFuncSeparateiEXT = NULL;
4878 PFNGLCOLORMASKIEXTPROC glad_glColorMaskiEXT = NULL;
4879 PFNGLISENABLEDIEXTPROC glad_glIsEnablediEXT = NULL;
4880 PFNGLDRAWELEMENTSBASEVERTEXEXTPROC glad_glDrawElementsBaseVertexEXT = NULL;
4881 PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC glad_glDrawRangeElementsBaseVertexEXT = NULL;
4882 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC glad_glDrawElementsInstancedBaseVertexEXT = NULL;
4883 PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC glad_glMultiDrawElementsBaseVertexEXT = NULL;
4884 PFNGLDRAWTRANSFORMFEEDBACKEXTPROC glad_glDrawTransformFeedbackEXT = NULL;
4885 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC glad_glDrawTransformFeedbackInstancedEXT = NULL;
4886 PFNGLVERTEXATTRIBDIVISOREXTPROC glad_glVertexAttribDivisorEXT = NULL;
4887 PFNGLMAPBUFFERRANGEEXTPROC glad_glMapBufferRangeEXT = NULL;
4888 PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC glad_glFlushMappedBufferRangeEXT = NULL;
4889 PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC glad_glMultiDrawArraysIndirectEXT = NULL;
4890 PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC glad_glMultiDrawElementsIndirectEXT = NULL;
4891 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC glad_glFramebufferTexture2DMultisampleEXT = NULL;
4892 PFNGLREADBUFFERINDEXEDEXTPROC glad_glReadBufferIndexedEXT = NULL;
4893 PFNGLDRAWBUFFERSINDEXEDEXTPROC glad_glDrawBuffersIndexedEXT = NULL;
4894 PFNGLGETINTEGERI_VEXTPROC glad_glGetIntegeri_vEXT = NULL;
4895 PFNGLPRIMITIVEBOUNDINGBOXEXTPROC glad_glPrimitiveBoundingBoxEXT = NULL;
4896 PFNGLGETGRAPHICSRESETSTATUSEXTPROC glad_glGetGraphicsResetStatusEXT = NULL;
4897 PFNGLREADNPIXELSEXTPROC glad_glReadnPixelsEXT = NULL;
4898 PFNGLGETNUNIFORMFVEXTPROC glad_glGetnUniformfvEXT = NULL;
4899 PFNGLGETNUNIFORMIVEXTPROC glad_glGetnUniformivEXT = NULL;
4900 PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glFramebufferPixelLocalStorageSizeEXT = NULL;
4901 PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC glad_glGetFramebufferPixelLocalStorageSizeEXT = NULL;
4902 PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC glad_glClearPixelLocalStorageuiEXT = NULL;
4903 PFNGLTEXPAGECOMMITMENTEXTPROC glad_glTexPageCommitmentEXT = NULL;
4904 PFNGLPATCHPARAMETERIEXTPROC glad_glPatchParameteriEXT = NULL;
4905 PFNGLSAMPLERPARAMETERIIVEXTPROC glad_glSamplerParameterIivEXT = NULL;
4906 PFNGLSAMPLERPARAMETERIUIVEXTPROC glad_glSamplerParameterIuivEXT = NULL;
4907 PFNGLGETSAMPLERPARAMETERIIVEXTPROC glad_glGetSamplerParameterIivEXT = NULL;
4908 PFNGLGETSAMPLERPARAMETERIUIVEXTPROC glad_glGetSamplerParameterIuivEXT = NULL;
4909 PFNGLTEXBUFFERRANGEEXTPROC glad_glTexBufferRangeEXT = NULL;
4910 PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT = NULL;
4911 PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT = NULL;
4912 PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT = NULL;
4913 PFNGLTEXTUREVIEWEXTPROC glad_glTextureViewEXT = NULL;
4914 PFNGLGETTEXTUREHANDLEIMGPROC glad_glGetTextureHandleIMG = NULL;
4915 PFNGLGETTEXTURESAMPLERHANDLEIMGPROC glad_glGetTextureSamplerHandleIMG = NULL;
4916 PFNGLUNIFORMHANDLEUI64IMGPROC glad_glUniformHandleui64IMG = NULL;
4917 PFNGLUNIFORMHANDLEUI64VIMGPROC glad_glUniformHandleui64vIMG = NULL;
4918 PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC glad_glProgramUniformHandleui64IMG = NULL;
4919 PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC glad_glProgramUniformHandleui64vIMG = NULL;
4920 PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC glad_glFramebufferTexture2DDownsampleIMG = NULL;
4921 PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC glad_glFramebufferTextureLayerDownsampleIMG = NULL;
4922 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC glad_glRenderbufferStorageMultisampleIMG = NULL;
4923 PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC glad_glFramebufferTexture2DMultisampleIMG = NULL;
4924 PFNGLCOPYBUFFERSUBDATANVPROC glad_glCopyBufferSubDataNV = NULL;
4925 PFNGLCOVERAGEMASKNVPROC glad_glCoverageMaskNV = NULL;
4926 PFNGLCOVERAGEOPERATIONNVPROC glad_glCoverageOperationNV = NULL;
4927 PFNGLDRAWBUFFERSNVPROC glad_glDrawBuffersNV = NULL;
4928 PFNGLDRAWARRAYSINSTANCEDNVPROC glad_glDrawArraysInstancedNV = NULL;
4929 PFNGLDRAWELEMENTSINSTANCEDNVPROC glad_glDrawElementsInstancedNV = NULL;
4930 PFNGLBLITFRAMEBUFFERNVPROC glad_glBlitFramebufferNV = NULL;
4931 PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC glad_glRenderbufferStorageMultisampleNV = NULL;
4932 PFNGLVERTEXATTRIBDIVISORNVPROC glad_glVertexAttribDivisorNV = NULL;
4933 PFNGLUNIFORMMATRIX2X3FVNVPROC glad_glUniformMatrix2x3fvNV = NULL;
4934 PFNGLUNIFORMMATRIX3X2FVNVPROC glad_glUniformMatrix3x2fvNV = NULL;
4935 PFNGLUNIFORMMATRIX2X4FVNVPROC glad_glUniformMatrix2x4fvNV = NULL;
4936 PFNGLUNIFORMMATRIX4X2FVNVPROC glad_glUniformMatrix4x2fvNV = NULL;
4937 PFNGLUNIFORMMATRIX3X4FVNVPROC glad_glUniformMatrix3x4fvNV = NULL;
4938 PFNGLUNIFORMMATRIX4X3FVNVPROC glad_glUniformMatrix4x3fvNV = NULL;
4939 PFNGLPOLYGONMODENVPROC glad_glPolygonModeNV = NULL;
4940 PFNGLREADBUFFERNVPROC glad_glReadBufferNV = NULL;
4941 PFNGLVIEWPORTARRAYVNVPROC glad_glViewportArrayvNV = NULL;
4942 PFNGLVIEWPORTINDEXEDFNVPROC glad_glViewportIndexedfNV = NULL;
4943 PFNGLVIEWPORTINDEXEDFVNVPROC glad_glViewportIndexedfvNV = NULL;
4944 PFNGLSCISSORARRAYVNVPROC glad_glScissorArrayvNV = NULL;
4945 PFNGLSCISSORINDEXEDNVPROC glad_glScissorIndexedNV = NULL;
4946 PFNGLSCISSORINDEXEDVNVPROC glad_glScissorIndexedvNV = NULL;
4947 PFNGLDEPTHRANGEARRAYFVNVPROC glad_glDepthRangeArrayfvNV = NULL;
4948 PFNGLDEPTHRANGEINDEXEDFNVPROC glad_glDepthRangeIndexedfNV = NULL;
4949 PFNGLGETFLOATI_VNVPROC glad_glGetFloati_vNV = NULL;
4950 PFNGLENABLEINVPROC glad_glEnableiNV = NULL;
4951 PFNGLDISABLEINVPROC glad_glDisableiNV = NULL;
4952 PFNGLISENABLEDINVPROC glad_glIsEnablediNV = NULL;
4953 PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glad_glEGLImageTargetTexture2DOES = NULL;
4954 PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glad_glEGLImageTargetRenderbufferStorageOES = NULL;
4955 PFNGLCOPYIMAGESUBDATAOESPROC glad_glCopyImageSubDataOES = NULL;
4956 PFNGLENABLEIOESPROC glad_glEnableiOES = NULL;
4957 PFNGLDISABLEIOESPROC glad_glDisableiOES = NULL;
4958 PFNGLBLENDEQUATIONIOESPROC glad_glBlendEquationiOES = NULL;
4959 PFNGLBLENDEQUATIONSEPARATEIOESPROC glad_glBlendEquationSeparateiOES = NULL;
4960 PFNGLBLENDFUNCIOESPROC glad_glBlendFunciOES = NULL;
4961 PFNGLBLENDFUNCSEPARATEIOESPROC glad_glBlendFuncSeparateiOES = NULL;
4962 PFNGLCOLORMASKIOESPROC glad_glColorMaskiOES = NULL;
4963 PFNGLISENABLEDIOESPROC glad_glIsEnablediOES = NULL;
4964 PFNGLDRAWELEMENTSBASEVERTEXOESPROC glad_glDrawElementsBaseVertexOES = NULL;
4965 PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC glad_glDrawRangeElementsBaseVertexOES = NULL;
4966 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC glad_glDrawElementsInstancedBaseVertexOES = NULL;
4967 PFNGLFRAMEBUFFERTEXTUREOESPROC glad_glFramebufferTextureOES = NULL;
4968 PFNGLGETPROGRAMBINARYOESPROC glad_glGetProgramBinaryOES = NULL;
4969 PFNGLPROGRAMBINARYOESPROC glad_glProgramBinaryOES = NULL;
4970 PFNGLMAPBUFFEROESPROC glad_glMapBufferOES = NULL;
4971 PFNGLUNMAPBUFFEROESPROC glad_glUnmapBufferOES = NULL;
4972 PFNGLGETBUFFERPOINTERVOESPROC glad_glGetBufferPointervOES = NULL;
4973 PFNGLPRIMITIVEBOUNDINGBOXOESPROC glad_glPrimitiveBoundingBoxOES = NULL;
4974 PFNGLMINSAMPLESHADINGOESPROC glad_glMinSampleShadingOES = NULL;
4975 PFNGLPATCHPARAMETERIOESPROC glad_glPatchParameteriOES = NULL;
4976 PFNGLTEXIMAGE3DOESPROC glad_glTexImage3DOES = NULL;
4977 PFNGLTEXSUBIMAGE3DOESPROC glad_glTexSubImage3DOES = NULL;
4978 PFNGLCOPYTEXSUBIMAGE3DOESPROC glad_glCopyTexSubImage3DOES = NULL;
4979 PFNGLCOMPRESSEDTEXIMAGE3DOESPROC glad_glCompressedTexImage3DOES = NULL;
4980 PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC glad_glCompressedTexSubImage3DOES = NULL;
4981 PFNGLFRAMEBUFFERTEXTURE3DOESPROC glad_glFramebufferTexture3DOES = NULL;
4982 PFNGLTEXPARAMETERIIVOESPROC glad_glTexParameterIivOES = NULL;
4983 PFNGLTEXPARAMETERIUIVOESPROC glad_glTexParameterIuivOES = NULL;
4984 PFNGLGETTEXPARAMETERIIVOESPROC glad_glGetTexParameterIivOES = NULL;
4985 PFNGLGETTEXPARAMETERIUIVOESPROC glad_glGetTexParameterIuivOES = NULL;
4986 PFNGLSAMPLERPARAMETERIIVOESPROC glad_glSamplerParameterIivOES = NULL;
4987 PFNGLSAMPLERPARAMETERIUIVOESPROC glad_glSamplerParameterIuivOES = NULL;
4988 PFNGLGETSAMPLERPARAMETERIIVOESPROC glad_glGetSamplerParameterIivOES = NULL;
4989 PFNGLGETSAMPLERPARAMETERIUIVOESPROC glad_glGetSamplerParameterIuivOES = NULL;
4990 PFNGLTEXBUFFEROESPROC glad_glTexBufferOES = NULL;
4991 PFNGLTEXBUFFERRANGEOESPROC glad_glTexBufferRangeOES = NULL;
4992 PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC glad_glTexStorage3DMultisampleOES = NULL;
4993 PFNGLTEXTUREVIEWOESPROC glad_glTextureViewOES = NULL;
4994 PFNGLBINDVERTEXARRAYOESPROC glad_glBindVertexArrayOES = NULL;
4995 PFNGLDELETEVERTEXARRAYSOESPROC glad_glDeleteVertexArraysOES = NULL;
4996 PFNGLGENVERTEXARRAYSOESPROC glad_glGenVertexArraysOES = NULL;
4997 PFNGLISVERTEXARRAYOESPROC glad_glIsVertexArrayOES = NULL;
4998 PFNGLVIEWPORTARRAYVOESPROC glad_glViewportArrayvOES = NULL;
4999 PFNGLVIEWPORTINDEXEDFOESPROC glad_glViewportIndexedfOES = NULL;
5000 PFNGLVIEWPORTINDEXEDFVOESPROC glad_glViewportIndexedfvOES = NULL;
5001 PFNGLSCISSORARRAYVOESPROC glad_glScissorArrayvOES = NULL;
5002 PFNGLSCISSORINDEXEDOESPROC glad_glScissorIndexedOES = NULL;
5003 PFNGLSCISSORINDEXEDVOESPROC glad_glScissorIndexedvOES = NULL;
5004 PFNGLDEPTHRANGEARRAYFVOESPROC glad_glDepthRangeArrayfvOES = NULL;
5005 PFNGLDEPTHRANGEINDEXEDFOESPROC glad_glDepthRangeIndexedfOES = NULL;
5006 PFNGLGETFLOATI_VOESPROC glad_glGetFloati_vOES = NULL;
5007 PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glad_glFramebufferTextureMultisampleMultiviewOVR = NULL;
5008 PFNGLALPHAFUNCQCOMPROC glad_glAlphaFuncQCOM = NULL;
5009 PFNGLGETDRIVERCONTROLSQCOMPROC glad_glGetDriverControlsQCOM = NULL;
5010 PFNGLGETDRIVERCONTROLSTRINGQCOMPROC glad_glGetDriverControlStringQCOM = NULL;
5011 PFNGLENABLEDRIVERCONTROLQCOMPROC glad_glEnableDriverControlQCOM = NULL;
5012 PFNGLDISABLEDRIVERCONTROLQCOMPROC glad_glDisableDriverControlQCOM = NULL;
5013 PFNGLEXTGETTEXTURESQCOMPROC glad_glExtGetTexturesQCOM = NULL;
5014 PFNGLEXTGETBUFFERSQCOMPROC glad_glExtGetBuffersQCOM = NULL;
5015 PFNGLEXTGETRENDERBUFFERSQCOMPROC glad_glExtGetRenderbuffersQCOM = NULL;
5016 PFNGLEXTGETFRAMEBUFFERSQCOMPROC glad_glExtGetFramebuffersQCOM = NULL;
5017 PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC glad_glExtGetTexLevelParameterivQCOM = NULL;
5018 PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC glad_glExtTexObjectStateOverrideiQCOM = NULL;
5019 PFNGLEXTGETTEXSUBIMAGEQCOMPROC glad_glExtGetTexSubImageQCOM = NULL;
5020 PFNGLEXTGETBUFFERPOINTERVQCOMPROC glad_glExtGetBufferPointervQCOM = NULL;
5021 PFNGLEXTGETSHADERSQCOMPROC glad_glExtGetShadersQCOM = NULL;
5022 PFNGLEXTGETPROGRAMSQCOMPROC glad_glExtGetProgramsQCOM = NULL;
5023 PFNGLEXTISPROGRAMBINARYQCOMPROC glad_glExtIsProgramBinaryQCOM = NULL;
5024 PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC glad_glExtGetProgramBinarySourceQCOM = NULL;
5025 PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC glad_glFramebufferFoveationConfigQCOM = NULL;
5026 PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC glad_glFramebufferFoveationParametersQCOM = NULL;
5027 PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC glad_glFramebufferFetchBarrierQCOM = NULL;
5028 PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC glad_glTextureFoveationParametersQCOM = NULL;
5029 PFNGLSTARTTILINGQCOMPROC glad_glStartTilingQCOM = NULL;
5030 PFNGLENDTILINGQCOMPROC glad_glEndTilingQCOM = NULL;
load_GL_VERSION_1_0(GLADloadproc load)5031 static void load_GL_VERSION_1_0(GLADloadproc load) {
5032 	if(!GLAD_GL_VERSION_1_0) return;
5033 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
5034 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
5035 	glad_glHint = (PFNGLHINTPROC)load("glHint");
5036 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
5037 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
5038 	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
5039 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
5040 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
5041 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
5042 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
5043 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
5044 	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
5045 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
5046 	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
5047 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
5048 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
5049 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
5050 	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
5051 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
5052 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
5053 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
5054 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
5055 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
5056 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
5057 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
5058 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
5059 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
5060 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
5061 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
5062 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
5063 	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
5064 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
5065 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
5066 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
5067 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
5068 	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
5069 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
5070 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
5071 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
5072 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
5073 	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
5074 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
5075 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
5076 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
5077 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
5078 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
5079 	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
5080 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
5081 	glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
5082 	glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
5083 	glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
5084 	glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
5085 	glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
5086 	glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
5087 	glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
5088 	glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
5089 	glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
5090 	glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
5091 	glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
5092 	glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
5093 	glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
5094 	glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
5095 	glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
5096 	glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
5097 	glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
5098 	glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
5099 	glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
5100 	glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
5101 	glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
5102 	glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
5103 	glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
5104 	glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
5105 	glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
5106 	glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
5107 	glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
5108 	glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
5109 	glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
5110 	glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
5111 	glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
5112 	glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
5113 	glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
5114 	glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
5115 	glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
5116 	glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
5117 	glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
5118 	glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
5119 	glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
5120 	glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
5121 	glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
5122 	glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
5123 	glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
5124 	glad_glEnd = (PFNGLENDPROC)load("glEnd");
5125 	glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
5126 	glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
5127 	glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
5128 	glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
5129 	glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
5130 	glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
5131 	glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
5132 	glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
5133 	glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
5134 	glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
5135 	glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
5136 	glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
5137 	glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
5138 	glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
5139 	glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
5140 	glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
5141 	glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
5142 	glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
5143 	glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
5144 	glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
5145 	glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
5146 	glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
5147 	glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
5148 	glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
5149 	glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
5150 	glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
5151 	glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
5152 	glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
5153 	glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
5154 	glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
5155 	glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
5156 	glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
5157 	glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
5158 	glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
5159 	glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
5160 	glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
5161 	glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
5162 	glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
5163 	glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
5164 	glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
5165 	glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
5166 	glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
5167 	glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
5168 	glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
5169 	glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
5170 	glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
5171 	glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
5172 	glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
5173 	glad_glRects = (PFNGLRECTSPROC)load("glRects");
5174 	glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
5175 	glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
5176 	glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
5177 	glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
5178 	glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
5179 	glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
5180 	glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
5181 	glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
5182 	glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
5183 	glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
5184 	glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
5185 	glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
5186 	glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
5187 	glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
5188 	glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
5189 	glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
5190 	glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
5191 	glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
5192 	glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
5193 	glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
5194 	glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
5195 	glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
5196 	glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
5197 	glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
5198 	glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
5199 	glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
5200 	glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
5201 	glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
5202 	glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
5203 	glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
5204 	glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
5205 	glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
5206 	glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
5207 	glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
5208 	glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
5209 	glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
5210 	glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
5211 	glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
5212 	glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
5213 	glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
5214 	glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
5215 	glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
5216 	glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
5217 	glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
5218 	glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
5219 	glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
5220 	glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
5221 	glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
5222 	glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
5223 	glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
5224 	glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
5225 	glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
5226 	glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
5227 	glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
5228 	glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
5229 	glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
5230 	glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
5231 	glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
5232 	glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
5233 	glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
5234 	glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
5235 	glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
5236 	glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
5237 	glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
5238 	glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
5239 	glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
5240 	glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
5241 	glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
5242 	glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
5243 	glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
5244 	glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
5245 	glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
5246 	glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
5247 	glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
5248 	glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
5249 	glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
5250 	glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
5251 	glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
5252 	glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
5253 	glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
5254 	glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
5255 	glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
5256 	glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
5257 	glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
5258 	glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
5259 	glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
5260 	glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
5261 	glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
5262 	glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
5263 	glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
5264 	glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
5265 	glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
5266 	glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
5267 	glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
5268 	glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
5269 	glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
5270 	glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
5271 	glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
5272 	glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
5273 	glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
5274 	glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
5275 	glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
5276 	glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
5277 	glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
5278 	glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
5279 	glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
5280 	glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
5281 	glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
5282 	glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
5283 	glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
5284 	glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
5285 	glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
5286 	glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
5287 	glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
5288 	glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
5289 	glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
5290 	glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
5291 	glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
5292 	glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
5293 	glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
5294 	glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
5295 	glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
5296 	glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
5297 	glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
5298 	glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
5299 	glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
5300 	glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
5301 	glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
5302 	glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
5303 	glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
5304 	glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
5305 	glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
5306 	glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
5307 	glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
5308 	glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
5309 	glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
5310 	glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
5311 	glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
5312 	glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
5313 	glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
5314 	glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
5315 	glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
5316 	glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
5317 	glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
5318 	glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
5319 	glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
5320 	glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
5321 	glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
5322 	glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
5323 	glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
5324 	glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
5325 	glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
5326 	glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
5327 	glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
5328 	glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
5329 	glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
5330 	glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
5331 	glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
5332 	glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
5333 	glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
5334 	glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
5335 	glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
5336 	glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
5337 	glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
5338 	glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
5339 }
load_GL_VERSION_1_1(GLADloadproc load)5340 static void load_GL_VERSION_1_1(GLADloadproc load) {
5341 	if(!GLAD_GL_VERSION_1_1) return;
5342 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
5343 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
5344 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
5345 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
5346 	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
5347 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
5348 	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
5349 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
5350 	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
5351 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
5352 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
5353 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
5354 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
5355 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
5356 	glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
5357 	glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
5358 	glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
5359 	glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
5360 	glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
5361 	glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
5362 	glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
5363 	glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
5364 	glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
5365 	glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
5366 	glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
5367 	glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
5368 	glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
5369 	glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
5370 	glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
5371 	glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
5372 }
load_GL_VERSION_1_2(GLADloadproc load)5373 static void load_GL_VERSION_1_2(GLADloadproc load) {
5374 	if(!GLAD_GL_VERSION_1_2) return;
5375 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
5376 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
5377 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
5378 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
5379 }
load_GL_VERSION_1_3(GLADloadproc load)5380 static void load_GL_VERSION_1_3(GLADloadproc load) {
5381 	if(!GLAD_GL_VERSION_1_3) return;
5382 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
5383 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
5384 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
5385 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
5386 	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
5387 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
5388 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
5389 	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
5390 	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
5391 	glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
5392 	glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
5393 	glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
5394 	glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
5395 	glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
5396 	glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
5397 	glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
5398 	glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
5399 	glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
5400 	glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
5401 	glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
5402 	glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
5403 	glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
5404 	glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
5405 	glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
5406 	glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
5407 	glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
5408 	glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
5409 	glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
5410 	glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
5411 	glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
5412 	glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
5413 	glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
5414 	glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
5415 	glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
5416 	glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
5417 	glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
5418 	glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
5419 	glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
5420 	glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
5421 	glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
5422 	glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
5423 	glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
5424 	glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
5425 	glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
5426 	glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
5427 	glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
5428 }
load_GL_VERSION_1_4(GLADloadproc load)5429 static void load_GL_VERSION_1_4(GLADloadproc load) {
5430 	if(!GLAD_GL_VERSION_1_4) return;
5431 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
5432 	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
5433 	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
5434 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
5435 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
5436 	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
5437 	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
5438 	glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
5439 	glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
5440 	glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
5441 	glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
5442 	glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
5443 	glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
5444 	glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
5445 	glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
5446 	glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
5447 	glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
5448 	glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
5449 	glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
5450 	glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
5451 	glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
5452 	glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
5453 	glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
5454 	glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
5455 	glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
5456 	glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
5457 	glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
5458 	glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
5459 	glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
5460 	glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
5461 	glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
5462 	glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
5463 	glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
5464 	glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
5465 	glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
5466 	glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
5467 	glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
5468 	glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
5469 	glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
5470 	glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
5471 	glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
5472 	glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
5473 	glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
5474 	glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
5475 	glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
5476 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
5477 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
5478 }
load_GL_VERSION_1_5(GLADloadproc load)5479 static void load_GL_VERSION_1_5(GLADloadproc load) {
5480 	if(!GLAD_GL_VERSION_1_5) return;
5481 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
5482 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
5483 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
5484 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
5485 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
5486 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
5487 	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
5488 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
5489 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
5490 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
5491 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
5492 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
5493 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
5494 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
5495 	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
5496 	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
5497 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
5498 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
5499 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
5500 }
load_GL_VERSION_2_0(GLADloadproc load)5501 static void load_GL_VERSION_2_0(GLADloadproc load) {
5502 	if(!GLAD_GL_VERSION_2_0) return;
5503 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
5504 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
5505 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
5506 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
5507 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
5508 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
5509 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
5510 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
5511 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
5512 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
5513 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
5514 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
5515 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
5516 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
5517 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
5518 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
5519 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
5520 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
5521 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
5522 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
5523 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
5524 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
5525 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
5526 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
5527 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
5528 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
5529 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
5530 	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
5531 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
5532 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
5533 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
5534 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
5535 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
5536 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
5537 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
5538 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
5539 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
5540 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
5541 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
5542 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
5543 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
5544 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
5545 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
5546 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
5547 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
5548 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
5549 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
5550 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
5551 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
5552 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
5553 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
5554 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
5555 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
5556 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
5557 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
5558 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
5559 	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
5560 	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
5561 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
5562 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
5563 	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
5564 	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
5565 	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
5566 	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
5567 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
5568 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
5569 	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
5570 	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
5571 	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
5572 	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
5573 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
5574 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
5575 	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
5576 	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
5577 	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
5578 	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
5579 	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
5580 	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
5581 	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
5582 	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
5583 	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
5584 	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
5585 	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
5586 	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
5587 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
5588 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
5589 	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
5590 	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
5591 	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
5592 	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
5593 	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
5594 	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
5595 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
5596 }
load_GL_VERSION_2_1(GLADloadproc load)5597 static void load_GL_VERSION_2_1(GLADloadproc load) {
5598 	if(!GLAD_GL_VERSION_2_1) return;
5599 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
5600 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
5601 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
5602 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
5603 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
5604 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
5605 }
load_GL_VERSION_3_0(GLADloadproc load)5606 static void load_GL_VERSION_3_0(GLADloadproc load) {
5607 	if(!GLAD_GL_VERSION_3_0) return;
5608 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
5609 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
5610 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
5611 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
5612 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
5613 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
5614 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
5615 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
5616 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
5617 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
5618 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
5619 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
5620 	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
5621 	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
5622 	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
5623 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
5624 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
5625 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
5626 	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
5627 	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
5628 	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
5629 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
5630 	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
5631 	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
5632 	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
5633 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
5634 	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
5635 	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
5636 	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
5637 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
5638 	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
5639 	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
5640 	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
5641 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
5642 	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
5643 	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
5644 	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
5645 	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
5646 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
5647 	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
5648 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
5649 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
5650 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
5651 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
5652 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
5653 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
5654 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
5655 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
5656 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
5657 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
5658 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
5659 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
5660 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
5661 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
5662 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
5663 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
5664 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
5665 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
5666 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
5667 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
5668 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
5669 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
5670 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
5671 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
5672 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
5673 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
5674 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
5675 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
5676 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
5677 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
5678 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
5679 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
5680 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
5681 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
5682 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
5683 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
5684 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
5685 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
5686 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
5687 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
5688 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
5689 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
5690 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
5691 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
5692 }
load_GL_VERSION_3_1(GLADloadproc load)5693 static void load_GL_VERSION_3_1(GLADloadproc load) {
5694 	if(!GLAD_GL_VERSION_3_1) return;
5695 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
5696 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
5697 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
5698 	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
5699 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
5700 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
5701 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
5702 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
5703 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
5704 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
5705 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
5706 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
5707 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
5708 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
5709 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
5710 }
load_GL_VERSION_3_2(GLADloadproc load)5711 static void load_GL_VERSION_3_2(GLADloadproc load) {
5712 	if(!GLAD_GL_VERSION_3_2) return;
5713 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
5714 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
5715 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
5716 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
5717 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
5718 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
5719 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
5720 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
5721 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
5722 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
5723 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
5724 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
5725 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
5726 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
5727 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
5728 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
5729 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
5730 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
5731 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
5732 }
load_GL_VERSION_3_3(GLADloadproc load)5733 static void load_GL_VERSION_3_3(GLADloadproc load) {
5734 	if(!GLAD_GL_VERSION_3_3) return;
5735 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
5736 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
5737 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
5738 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
5739 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
5740 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
5741 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
5742 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
5743 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
5744 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
5745 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
5746 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
5747 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
5748 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
5749 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
5750 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
5751 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
5752 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
5753 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
5754 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
5755 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
5756 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
5757 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
5758 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
5759 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
5760 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
5761 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
5762 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
5763 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
5764 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
5765 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
5766 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
5767 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
5768 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
5769 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
5770 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
5771 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
5772 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
5773 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
5774 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
5775 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
5776 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
5777 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
5778 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
5779 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
5780 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
5781 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
5782 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
5783 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
5784 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
5785 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
5786 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
5787 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
5788 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
5789 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
5790 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
5791 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
5792 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
5793 }
load_GL_3DFX_tbuffer(GLADloadproc load)5794 static void load_GL_3DFX_tbuffer(GLADloadproc load) {
5795 	if(!GLAD_GL_3DFX_tbuffer) return;
5796 	glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
5797 }
load_GL_AMD_debug_output(GLADloadproc load)5798 static void load_GL_AMD_debug_output(GLADloadproc load) {
5799 	if(!GLAD_GL_AMD_debug_output) return;
5800 	glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
5801 	glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
5802 	glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
5803 	glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
5804 }
load_GL_AMD_draw_buffers_blend(GLADloadproc load)5805 static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
5806 	if(!GLAD_GL_AMD_draw_buffers_blend) return;
5807 	glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD");
5808 	glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
5809 	glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
5810 	glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD");
5811 }
load_GL_AMD_framebuffer_multisample_advanced(GLADloadproc load)5812 static void load_GL_AMD_framebuffer_multisample_advanced(GLADloadproc load) {
5813 	if(!GLAD_GL_AMD_framebuffer_multisample_advanced) return;
5814 	glad_glRenderbufferStorageMultisampleAdvancedAMD = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glRenderbufferStorageMultisampleAdvancedAMD");
5815 	glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)load("glNamedRenderbufferStorageMultisampleAdvancedAMD");
5816 }
load_GL_AMD_framebuffer_sample_positions(GLADloadproc load)5817 static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) {
5818 	if(!GLAD_GL_AMD_framebuffer_sample_positions) return;
5819 	glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD");
5820 	glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD");
5821 	glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD");
5822 	glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD");
5823 }
load_GL_AMD_gpu_shader_int64(GLADloadproc load)5824 static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
5825 	if(!GLAD_GL_AMD_gpu_shader_int64) return;
5826 	glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
5827 	glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
5828 	glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
5829 	glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
5830 	glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
5831 	glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
5832 	glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
5833 	glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
5834 	glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
5835 	glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
5836 	glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
5837 	glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
5838 	glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
5839 	glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
5840 	glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
5841 	glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
5842 	glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
5843 	glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
5844 	glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
5845 	glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
5846 	glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
5847 	glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
5848 	glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
5849 	glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
5850 	glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
5851 	glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
5852 	glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
5853 	glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
5854 	glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
5855 	glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
5856 	glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
5857 	glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
5858 	glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
5859 	glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
5860 }
load_GL_AMD_interleaved_elements(GLADloadproc load)5861 static void load_GL_AMD_interleaved_elements(GLADloadproc load) {
5862 	if(!GLAD_GL_AMD_interleaved_elements) return;
5863 	glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD");
5864 }
load_GL_AMD_multi_draw_indirect(GLADloadproc load)5865 static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
5866 	if(!GLAD_GL_AMD_multi_draw_indirect) return;
5867 	glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD");
5868 	glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD");
5869 }
load_GL_AMD_name_gen_delete(GLADloadproc load)5870 static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
5871 	if(!GLAD_GL_AMD_name_gen_delete) return;
5872 	glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD");
5873 	glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD");
5874 	glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD");
5875 }
load_GL_AMD_occlusion_query_event(GLADloadproc load)5876 static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
5877 	if(!GLAD_GL_AMD_occlusion_query_event) return;
5878 	glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD");
5879 }
load_GL_AMD_performance_monitor(GLADloadproc load)5880 static void load_GL_AMD_performance_monitor(GLADloadproc load) {
5881 	if(!GLAD_GL_AMD_performance_monitor) return;
5882 	glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD");
5883 	glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD");
5884 	glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
5885 	glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
5886 	glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
5887 	glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
5888 	glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
5889 	glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
5890 	glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
5891 	glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
5892 	glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD");
5893 }
load_GL_AMD_sample_positions(GLADloadproc load)5894 static void load_GL_AMD_sample_positions(GLADloadproc load) {
5895 	if(!GLAD_GL_AMD_sample_positions) return;
5896 	glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD");
5897 }
load_GL_AMD_sparse_texture(GLADloadproc load)5898 static void load_GL_AMD_sparse_texture(GLADloadproc load) {
5899 	if(!GLAD_GL_AMD_sparse_texture) return;
5900 	glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD");
5901 	glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD");
5902 }
load_GL_AMD_stencil_operation_extended(GLADloadproc load)5903 static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
5904 	if(!GLAD_GL_AMD_stencil_operation_extended) return;
5905 	glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD");
5906 }
load_GL_AMD_vertex_shader_tessellator(GLADloadproc load)5907 static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
5908 	if(!GLAD_GL_AMD_vertex_shader_tessellator) return;
5909 	glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD");
5910 	glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
5911 }
load_GL_APPLE_element_array(GLADloadproc load)5912 static void load_GL_APPLE_element_array(GLADloadproc load) {
5913 	if(!GLAD_GL_APPLE_element_array) return;
5914 	glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE");
5915 	glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE");
5916 	glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE");
5917 	glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
5918 	glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE");
5919 }
load_GL_APPLE_fence(GLADloadproc load)5920 static void load_GL_APPLE_fence(GLADloadproc load) {
5921 	if(!GLAD_GL_APPLE_fence) return;
5922 	glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
5923 	glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
5924 	glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
5925 	glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
5926 	glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
5927 	glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
5928 	glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
5929 	glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
5930 }
load_GL_APPLE_flush_buffer_range(GLADloadproc load)5931 static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
5932 	if(!GLAD_GL_APPLE_flush_buffer_range) return;
5933 	glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE");
5934 	glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE");
5935 }
load_GL_APPLE_object_purgeable(GLADloadproc load)5936 static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
5937 	if(!GLAD_GL_APPLE_object_purgeable) return;
5938 	glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE");
5939 	glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
5940 	glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE");
5941 }
load_GL_APPLE_texture_range(GLADloadproc load)5942 static void load_GL_APPLE_texture_range(GLADloadproc load) {
5943 	if(!GLAD_GL_APPLE_texture_range) return;
5944 	glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE");
5945 	glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE");
5946 }
load_GL_APPLE_vertex_array_object(GLADloadproc load)5947 static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
5948 	if(!GLAD_GL_APPLE_vertex_array_object) return;
5949 	glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE");
5950 	glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
5951 	glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
5952 	glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
5953 }
load_GL_APPLE_vertex_array_range(GLADloadproc load)5954 static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
5955 	if(!GLAD_GL_APPLE_vertex_array_range) return;
5956 	glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE");
5957 	glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE");
5958 	glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE");
5959 }
load_GL_APPLE_vertex_program_evaluators(GLADloadproc load)5960 static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
5961 	if(!GLAD_GL_APPLE_vertex_program_evaluators) return;
5962 	glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE");
5963 	glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE");
5964 	glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
5965 	glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE");
5966 	glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE");
5967 	glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE");
5968 	glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE");
5969 }
load_GL_ARB_ES2_compatibility(GLADloadproc load)5970 static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
5971 	if(!GLAD_GL_ARB_ES2_compatibility) return;
5972 	glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
5973 	glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
5974 	glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
5975 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
5976 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
5977 }
load_GL_ARB_ES3_1_compatibility(GLADloadproc load)5978 static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) {
5979 	if(!GLAD_GL_ARB_ES3_1_compatibility) return;
5980 	glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
5981 }
load_GL_ARB_ES3_2_compatibility(GLADloadproc load)5982 static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) {
5983 	if(!GLAD_GL_ARB_ES3_2_compatibility) return;
5984 	glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB");
5985 }
load_GL_ARB_base_instance(GLADloadproc load)5986 static void load_GL_ARB_base_instance(GLADloadproc load) {
5987 	if(!GLAD_GL_ARB_base_instance) return;
5988 	glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
5989 	glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
5990 	glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
5991 }
load_GL_ARB_bindless_texture(GLADloadproc load)5992 static void load_GL_ARB_bindless_texture(GLADloadproc load) {
5993 	if(!GLAD_GL_ARB_bindless_texture) return;
5994 	glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB");
5995 	glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB");
5996 	glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB");
5997 	glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB");
5998 	glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB");
5999 	glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB");
6000 	glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB");
6001 	glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB");
6002 	glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB");
6003 	glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB");
6004 	glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB");
6005 	glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB");
6006 	glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB");
6007 	glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB");
6008 	glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB");
6009 	glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB");
6010 }
load_GL_ARB_blend_func_extended(GLADloadproc load)6011 static void load_GL_ARB_blend_func_extended(GLADloadproc load) {
6012 	if(!GLAD_GL_ARB_blend_func_extended) return;
6013 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
6014 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
6015 }
load_GL_ARB_buffer_storage(GLADloadproc load)6016 static void load_GL_ARB_buffer_storage(GLADloadproc load) {
6017 	if(!GLAD_GL_ARB_buffer_storage) return;
6018 	glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
6019 }
load_GL_ARB_cl_event(GLADloadproc load)6020 static void load_GL_ARB_cl_event(GLADloadproc load) {
6021 	if(!GLAD_GL_ARB_cl_event) return;
6022 	glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB");
6023 }
load_GL_ARB_clear_buffer_object(GLADloadproc load)6024 static void load_GL_ARB_clear_buffer_object(GLADloadproc load) {
6025 	if(!GLAD_GL_ARB_clear_buffer_object) return;
6026 	glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
6027 	glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
6028 }
load_GL_ARB_clear_texture(GLADloadproc load)6029 static void load_GL_ARB_clear_texture(GLADloadproc load) {
6030 	if(!GLAD_GL_ARB_clear_texture) return;
6031 	glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
6032 	glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
6033 }
load_GL_ARB_clip_control(GLADloadproc load)6034 static void load_GL_ARB_clip_control(GLADloadproc load) {
6035 	if(!GLAD_GL_ARB_clip_control) return;
6036 	glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
6037 }
load_GL_ARB_color_buffer_float(GLADloadproc load)6038 static void load_GL_ARB_color_buffer_float(GLADloadproc load) {
6039 	if(!GLAD_GL_ARB_color_buffer_float) return;
6040 	glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB");
6041 }
load_GL_ARB_compute_shader(GLADloadproc load)6042 static void load_GL_ARB_compute_shader(GLADloadproc load) {
6043 	if(!GLAD_GL_ARB_compute_shader) return;
6044 	glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
6045 	glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
6046 }
load_GL_ARB_compute_variable_group_size(GLADloadproc load)6047 static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) {
6048 	if(!GLAD_GL_ARB_compute_variable_group_size) return;
6049 	glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB");
6050 }
load_GL_ARB_copy_buffer(GLADloadproc load)6051 static void load_GL_ARB_copy_buffer(GLADloadproc load) {
6052 	if(!GLAD_GL_ARB_copy_buffer) return;
6053 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
6054 }
load_GL_ARB_copy_image(GLADloadproc load)6055 static void load_GL_ARB_copy_image(GLADloadproc load) {
6056 	if(!GLAD_GL_ARB_copy_image) return;
6057 	glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
6058 }
load_GL_ARB_debug_output(GLADloadproc load)6059 static void load_GL_ARB_debug_output(GLADloadproc load) {
6060 	if(!GLAD_GL_ARB_debug_output) return;
6061 	glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
6062 	glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
6063 	glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
6064 	glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
6065 }
load_GL_ARB_direct_state_access(GLADloadproc load)6066 static void load_GL_ARB_direct_state_access(GLADloadproc load) {
6067 	if(!GLAD_GL_ARB_direct_state_access) return;
6068 	glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
6069 	glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
6070 	glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
6071 	glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
6072 	glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
6073 	glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
6074 	glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
6075 	glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
6076 	glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
6077 	glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
6078 	glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
6079 	glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
6080 	glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
6081 	glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
6082 	glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
6083 	glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
6084 	glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
6085 	glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
6086 	glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
6087 	glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
6088 	glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
6089 	glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
6090 	glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
6091 	glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
6092 	glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
6093 	glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
6094 	glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
6095 	glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
6096 	glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
6097 	glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
6098 	glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
6099 	glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
6100 	glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
6101 	glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
6102 	glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
6103 	glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
6104 	glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
6105 	glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
6106 	glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
6107 	glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
6108 	glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
6109 	glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
6110 	glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
6111 	glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
6112 	glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
6113 	glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
6114 	glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
6115 	glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
6116 	glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
6117 	glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
6118 	glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
6119 	glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
6120 	glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
6121 	glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
6122 	glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
6123 	glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
6124 	glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
6125 	glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
6126 	glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
6127 	glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
6128 	glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
6129 	glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
6130 	glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
6131 	glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
6132 	glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
6133 	glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
6134 	glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
6135 	glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
6136 	glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
6137 	glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
6138 	glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
6139 	glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
6140 	glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
6141 	glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
6142 	glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
6143 	glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
6144 	glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
6145 	glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
6146 	glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
6147 	glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
6148 	glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
6149 	glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
6150 	glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
6151 	glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
6152 	glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
6153 	glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
6154 	glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
6155 	glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
6156 	glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
6157 	glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
6158 	glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
6159 	glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
6160 	glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
6161 	glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
6162 	glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
6163 	glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
6164 	glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
6165 }
load_GL_ARB_draw_buffers(GLADloadproc load)6166 static void load_GL_ARB_draw_buffers(GLADloadproc load) {
6167 	if(!GLAD_GL_ARB_draw_buffers) return;
6168 	glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
6169 }
load_GL_ARB_draw_buffers_blend(GLADloadproc load)6170 static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
6171 	if(!GLAD_GL_ARB_draw_buffers_blend) return;
6172 	glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
6173 	glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
6174 	glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
6175 	glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
6176 }
load_GL_ARB_draw_elements_base_vertex(GLADloadproc load)6177 static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) {
6178 	if(!GLAD_GL_ARB_draw_elements_base_vertex) return;
6179 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
6180 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
6181 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
6182 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
6183 }
load_GL_ARB_draw_indirect(GLADloadproc load)6184 static void load_GL_ARB_draw_indirect(GLADloadproc load) {
6185 	if(!GLAD_GL_ARB_draw_indirect) return;
6186 	glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
6187 	glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
6188 }
load_GL_ARB_draw_instanced(GLADloadproc load)6189 static void load_GL_ARB_draw_instanced(GLADloadproc load) {
6190 	if(!GLAD_GL_ARB_draw_instanced) return;
6191 	glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB");
6192 	glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB");
6193 }
load_GL_ARB_fragment_program(GLADloadproc load)6194 static void load_GL_ARB_fragment_program(GLADloadproc load) {
6195 	if(!GLAD_GL_ARB_fragment_program) return;
6196 	glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
6197 	glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
6198 	glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
6199 	glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
6200 	glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
6201 	glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
6202 	glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
6203 	glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
6204 	glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
6205 	glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
6206 	glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
6207 	glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
6208 	glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
6209 	glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
6210 	glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
6211 	glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
6212 	glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
6213 	glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
6214 	glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
6215 }
load_GL_ARB_framebuffer_no_attachments(GLADloadproc load)6216 static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) {
6217 	if(!GLAD_GL_ARB_framebuffer_no_attachments) return;
6218 	glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
6219 	glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
6220 }
load_GL_ARB_framebuffer_object(GLADloadproc load)6221 static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
6222 	if(!GLAD_GL_ARB_framebuffer_object) return;
6223 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
6224 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
6225 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
6226 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
6227 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
6228 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
6229 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
6230 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
6231 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
6232 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
6233 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
6234 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
6235 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
6236 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
6237 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
6238 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
6239 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
6240 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
6241 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
6242 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
6243 }
load_GL_ARB_geometry_shader4(GLADloadproc load)6244 static void load_GL_ARB_geometry_shader4(GLADloadproc load) {
6245 	if(!GLAD_GL_ARB_geometry_shader4) return;
6246 	glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB");
6247 	glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB");
6248 	glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB");
6249 	glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB");
6250 }
load_GL_ARB_get_program_binary(GLADloadproc load)6251 static void load_GL_ARB_get_program_binary(GLADloadproc load) {
6252 	if(!GLAD_GL_ARB_get_program_binary) return;
6253 	glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
6254 	glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
6255 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
6256 }
load_GL_ARB_get_texture_sub_image(GLADloadproc load)6257 static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
6258 	if(!GLAD_GL_ARB_get_texture_sub_image) return;
6259 	glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
6260 	glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
6261 }
load_GL_ARB_gl_spirv(GLADloadproc load)6262 static void load_GL_ARB_gl_spirv(GLADloadproc load) {
6263 	if(!GLAD_GL_ARB_gl_spirv) return;
6264 	glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB");
6265 }
load_GL_ARB_gpu_shader_fp64(GLADloadproc load)6266 static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
6267 	if(!GLAD_GL_ARB_gpu_shader_fp64) return;
6268 	glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
6269 	glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
6270 	glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
6271 	glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
6272 	glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
6273 	glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
6274 	glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
6275 	glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
6276 	glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
6277 	glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
6278 	glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
6279 	glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
6280 	glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
6281 	glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
6282 	glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
6283 	glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
6284 	glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
6285 	glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
6286 }
load_GL_ARB_gpu_shader_int64(GLADloadproc load)6287 static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
6288 	if(!GLAD_GL_ARB_gpu_shader_int64) return;
6289 	glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
6290 	glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
6291 	glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
6292 	glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
6293 	glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB");
6294 	glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
6295 	glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
6296 	glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
6297 	glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
6298 	glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
6299 	glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
6300 	glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
6301 	glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB");
6302 	glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
6303 	glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
6304 	glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB");
6305 	glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB");
6306 	glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB");
6307 	glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB");
6308 	glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB");
6309 	glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB");
6310 	glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB");
6311 	glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB");
6312 	glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB");
6313 	glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB");
6314 	glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB");
6315 	glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB");
6316 	glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB");
6317 	glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB");
6318 	glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB");
6319 	glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB");
6320 	glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB");
6321 	glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB");
6322 	glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB");
6323 	glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB");
6324 	glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB");
6325 }
load_GL_ARB_imaging(GLADloadproc load)6326 static void load_GL_ARB_imaging(GLADloadproc load) {
6327 	if(!GLAD_GL_ARB_imaging) return;
6328 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
6329 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
6330 	glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable");
6331 	glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
6332 	glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
6333 	glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable");
6334 	glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable");
6335 	glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv");
6336 	glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv");
6337 	glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable");
6338 	glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
6339 	glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D");
6340 	glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D");
6341 	glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf");
6342 	glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv");
6343 	glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri");
6344 	glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv");
6345 	glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D");
6346 	glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D");
6347 	glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter");
6348 	glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv");
6349 	glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv");
6350 	glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
6351 	glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D");
6352 	glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram");
6353 	glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv");
6354 	glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv");
6355 	glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax");
6356 	glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv");
6357 	glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv");
6358 	glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram");
6359 	glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax");
6360 	glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram");
6361 	glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax");
6362 }
load_GL_ARB_indirect_parameters(GLADloadproc load)6363 static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
6364 	if(!GLAD_GL_ARB_indirect_parameters) return;
6365 	glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB");
6366 	glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
6367 }
load_GL_ARB_instanced_arrays(GLADloadproc load)6368 static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
6369 	if(!GLAD_GL_ARB_instanced_arrays) return;
6370 	glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB");
6371 }
load_GL_ARB_internalformat_query(GLADloadproc load)6372 static void load_GL_ARB_internalformat_query(GLADloadproc load) {
6373 	if(!GLAD_GL_ARB_internalformat_query) return;
6374 	glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
6375 }
load_GL_ARB_internalformat_query2(GLADloadproc load)6376 static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
6377 	if(!GLAD_GL_ARB_internalformat_query2) return;
6378 	glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
6379 }
load_GL_ARB_invalidate_subdata(GLADloadproc load)6380 static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
6381 	if(!GLAD_GL_ARB_invalidate_subdata) return;
6382 	glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
6383 	glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
6384 	glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
6385 	glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
6386 	glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
6387 	glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
6388 }
load_GL_ARB_map_buffer_range(GLADloadproc load)6389 static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
6390 	if(!GLAD_GL_ARB_map_buffer_range) return;
6391 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
6392 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
6393 }
load_GL_ARB_matrix_palette(GLADloadproc load)6394 static void load_GL_ARB_matrix_palette(GLADloadproc load) {
6395 	if(!GLAD_GL_ARB_matrix_palette) return;
6396 	glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB");
6397 	glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB");
6398 	glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB");
6399 	glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB");
6400 	glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB");
6401 }
load_GL_ARB_multi_bind(GLADloadproc load)6402 static void load_GL_ARB_multi_bind(GLADloadproc load) {
6403 	if(!GLAD_GL_ARB_multi_bind) return;
6404 	glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
6405 	glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
6406 	glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
6407 	glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
6408 	glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
6409 	glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
6410 }
load_GL_ARB_multi_draw_indirect(GLADloadproc load)6411 static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
6412 	if(!GLAD_GL_ARB_multi_draw_indirect) return;
6413 	glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
6414 	glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
6415 }
load_GL_ARB_multisample(GLADloadproc load)6416 static void load_GL_ARB_multisample(GLADloadproc load) {
6417 	if(!GLAD_GL_ARB_multisample) return;
6418 	glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
6419 }
load_GL_ARB_multitexture(GLADloadproc load)6420 static void load_GL_ARB_multitexture(GLADloadproc load) {
6421 	if(!GLAD_GL_ARB_multitexture) return;
6422 	glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
6423 	glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
6424 	glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
6425 	glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
6426 	glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
6427 	glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
6428 	glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
6429 	glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
6430 	glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
6431 	glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
6432 	glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
6433 	glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
6434 	glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
6435 	glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
6436 	glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
6437 	glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
6438 	glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
6439 	glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
6440 	glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
6441 	glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
6442 	glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
6443 	glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
6444 	glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
6445 	glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
6446 	glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
6447 	glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
6448 	glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
6449 	glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
6450 	glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
6451 	glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
6452 	glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
6453 	glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
6454 	glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
6455 	glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
6456 }
load_GL_ARB_occlusion_query(GLADloadproc load)6457 static void load_GL_ARB_occlusion_query(GLADloadproc load) {
6458 	if(!GLAD_GL_ARB_occlusion_query) return;
6459 	glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB");
6460 	glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB");
6461 	glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB");
6462 	glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB");
6463 	glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB");
6464 	glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB");
6465 	glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB");
6466 	glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB");
6467 }
load_GL_ARB_parallel_shader_compile(GLADloadproc load)6468 static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) {
6469 	if(!GLAD_GL_ARB_parallel_shader_compile) return;
6470 	glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB");
6471 }
load_GL_ARB_point_parameters(GLADloadproc load)6472 static void load_GL_ARB_point_parameters(GLADloadproc load) {
6473 	if(!GLAD_GL_ARB_point_parameters) return;
6474 	glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB");
6475 	glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB");
6476 }
load_GL_ARB_polygon_offset_clamp(GLADloadproc load)6477 static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) {
6478 	if(!GLAD_GL_ARB_polygon_offset_clamp) return;
6479 	glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
6480 }
load_GL_ARB_program_interface_query(GLADloadproc load)6481 static void load_GL_ARB_program_interface_query(GLADloadproc load) {
6482 	if(!GLAD_GL_ARB_program_interface_query) return;
6483 	glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
6484 	glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
6485 	glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
6486 	glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
6487 	glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
6488 	glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
6489 }
load_GL_ARB_provoking_vertex(GLADloadproc load)6490 static void load_GL_ARB_provoking_vertex(GLADloadproc load) {
6491 	if(!GLAD_GL_ARB_provoking_vertex) return;
6492 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
6493 }
load_GL_ARB_robustness(GLADloadproc load)6494 static void load_GL_ARB_robustness(GLADloadproc load) {
6495 	if(!GLAD_GL_ARB_robustness) return;
6496 	glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
6497 	glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
6498 	glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
6499 	glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
6500 	glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
6501 	glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
6502 	glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
6503 	glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
6504 	glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
6505 	glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
6506 	glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
6507 	glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
6508 	glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
6509 	glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
6510 	glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
6511 	glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
6512 	glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
6513 	glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
6514 	glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
6515 	glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
6516 }
load_GL_ARB_sample_locations(GLADloadproc load)6517 static void load_GL_ARB_sample_locations(GLADloadproc load) {
6518 	if(!GLAD_GL_ARB_sample_locations) return;
6519 	glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
6520 	glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
6521 	glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
6522 }
load_GL_ARB_sample_shading(GLADloadproc load)6523 static void load_GL_ARB_sample_shading(GLADloadproc load) {
6524 	if(!GLAD_GL_ARB_sample_shading) return;
6525 	glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB");
6526 }
load_GL_ARB_sampler_objects(GLADloadproc load)6527 static void load_GL_ARB_sampler_objects(GLADloadproc load) {
6528 	if(!GLAD_GL_ARB_sampler_objects) return;
6529 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
6530 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
6531 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
6532 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
6533 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
6534 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
6535 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
6536 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
6537 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
6538 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
6539 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
6540 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
6541 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
6542 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
6543 }
load_GL_ARB_separate_shader_objects(GLADloadproc load)6544 static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
6545 	if(!GLAD_GL_ARB_separate_shader_objects) return;
6546 	glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
6547 	glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
6548 	glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
6549 	glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
6550 	glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
6551 	glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
6552 	glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
6553 	glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
6554 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
6555 	glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
6556 	glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
6557 	glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
6558 	glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
6559 	glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
6560 	glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
6561 	glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
6562 	glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
6563 	glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
6564 	glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
6565 	glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
6566 	glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
6567 	glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
6568 	glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
6569 	glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
6570 	glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
6571 	glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
6572 	glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
6573 	glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
6574 	glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
6575 	glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
6576 	glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
6577 	glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
6578 	glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
6579 	glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
6580 	glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
6581 	glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
6582 	glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
6583 	glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
6584 	glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
6585 	glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
6586 	glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
6587 	glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
6588 	glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
6589 	glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
6590 	glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
6591 	glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
6592 	glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
6593 	glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
6594 	glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
6595 	glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
6596 	glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
6597 	glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
6598 	glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
6599 	glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
6600 	glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
6601 	glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
6602 	glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
6603 	glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
6604 	glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
6605 	glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
6606 	glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
6607 }
load_GL_ARB_shader_atomic_counters(GLADloadproc load)6608 static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
6609 	if(!GLAD_GL_ARB_shader_atomic_counters) return;
6610 	glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
6611 }
load_GL_ARB_shader_image_load_store(GLADloadproc load)6612 static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
6613 	if(!GLAD_GL_ARB_shader_image_load_store) return;
6614 	glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
6615 	glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
6616 }
load_GL_ARB_shader_objects(GLADloadproc load)6617 static void load_GL_ARB_shader_objects(GLADloadproc load) {
6618 	if(!GLAD_GL_ARB_shader_objects) return;
6619 	glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB");
6620 	glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB");
6621 	glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB");
6622 	glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB");
6623 	glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
6624 	glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB");
6625 	glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB");
6626 	glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
6627 	glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
6628 	glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
6629 	glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB");
6630 	glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB");
6631 	glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB");
6632 	glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB");
6633 	glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB");
6634 	glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB");
6635 	glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB");
6636 	glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB");
6637 	glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB");
6638 	glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB");
6639 	glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB");
6640 	glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB");
6641 	glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB");
6642 	glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB");
6643 	glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB");
6644 	glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB");
6645 	glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB");
6646 	glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB");
6647 	glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB");
6648 	glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB");
6649 	glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB");
6650 	glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
6651 	glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
6652 	glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
6653 	glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB");
6654 	glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB");
6655 	glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB");
6656 	glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
6657 	glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB");
6658 }
load_GL_ARB_shader_storage_buffer_object(GLADloadproc load)6659 static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) {
6660 	if(!GLAD_GL_ARB_shader_storage_buffer_object) return;
6661 	glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
6662 }
load_GL_ARB_shader_subroutine(GLADloadproc load)6663 static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
6664 	if(!GLAD_GL_ARB_shader_subroutine) return;
6665 	glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
6666 	glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
6667 	glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
6668 	glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
6669 	glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
6670 	glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
6671 	glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
6672 	glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
6673 }
load_GL_ARB_shading_language_include(GLADloadproc load)6674 static void load_GL_ARB_shading_language_include(GLADloadproc load) {
6675 	if(!GLAD_GL_ARB_shading_language_include) return;
6676 	glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB");
6677 	glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
6678 	glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB");
6679 	glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB");
6680 	glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB");
6681 	glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB");
6682 }
load_GL_ARB_sparse_buffer(GLADloadproc load)6683 static void load_GL_ARB_sparse_buffer(GLADloadproc load) {
6684 	if(!GLAD_GL_ARB_sparse_buffer) return;
6685 	glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB");
6686 	glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT");
6687 	glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB");
6688 }
load_GL_ARB_sparse_texture(GLADloadproc load)6689 static void load_GL_ARB_sparse_texture(GLADloadproc load) {
6690 	if(!GLAD_GL_ARB_sparse_texture) return;
6691 	glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB");
6692 }
load_GL_ARB_sync(GLADloadproc load)6693 static void load_GL_ARB_sync(GLADloadproc load) {
6694 	if(!GLAD_GL_ARB_sync) return;
6695 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
6696 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
6697 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
6698 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
6699 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
6700 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
6701 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
6702 }
load_GL_ARB_tessellation_shader(GLADloadproc load)6703 static void load_GL_ARB_tessellation_shader(GLADloadproc load) {
6704 	if(!GLAD_GL_ARB_tessellation_shader) return;
6705 	glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
6706 	glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
6707 }
load_GL_ARB_texture_barrier(GLADloadproc load)6708 static void load_GL_ARB_texture_barrier(GLADloadproc load) {
6709 	if(!GLAD_GL_ARB_texture_barrier) return;
6710 	glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
6711 }
load_GL_ARB_texture_buffer_object(GLADloadproc load)6712 static void load_GL_ARB_texture_buffer_object(GLADloadproc load) {
6713 	if(!GLAD_GL_ARB_texture_buffer_object) return;
6714 	glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB");
6715 }
load_GL_ARB_texture_buffer_range(GLADloadproc load)6716 static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
6717 	if(!GLAD_GL_ARB_texture_buffer_range) return;
6718 	glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
6719 }
load_GL_ARB_texture_compression(GLADloadproc load)6720 static void load_GL_ARB_texture_compression(GLADloadproc load) {
6721 	if(!GLAD_GL_ARB_texture_compression) return;
6722 	glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
6723 	glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
6724 	glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
6725 	glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
6726 	glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
6727 	glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
6728 	glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
6729 }
load_GL_ARB_texture_multisample(GLADloadproc load)6730 static void load_GL_ARB_texture_multisample(GLADloadproc load) {
6731 	if(!GLAD_GL_ARB_texture_multisample) return;
6732 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
6733 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
6734 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
6735 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
6736 }
load_GL_ARB_texture_storage(GLADloadproc load)6737 static void load_GL_ARB_texture_storage(GLADloadproc load) {
6738 	if(!GLAD_GL_ARB_texture_storage) return;
6739 	glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
6740 	glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
6741 	glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
6742 }
load_GL_ARB_texture_storage_multisample(GLADloadproc load)6743 static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
6744 	if(!GLAD_GL_ARB_texture_storage_multisample) return;
6745 	glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
6746 	glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
6747 }
load_GL_ARB_texture_view(GLADloadproc load)6748 static void load_GL_ARB_texture_view(GLADloadproc load) {
6749 	if(!GLAD_GL_ARB_texture_view) return;
6750 	glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
6751 }
load_GL_ARB_timer_query(GLADloadproc load)6752 static void load_GL_ARB_timer_query(GLADloadproc load) {
6753 	if(!GLAD_GL_ARB_timer_query) return;
6754 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
6755 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
6756 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
6757 }
load_GL_ARB_transform_feedback2(GLADloadproc load)6758 static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
6759 	if(!GLAD_GL_ARB_transform_feedback2) return;
6760 	glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
6761 	glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
6762 	glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
6763 	glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
6764 	glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
6765 	glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
6766 	glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
6767 }
load_GL_ARB_transform_feedback3(GLADloadproc load)6768 static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
6769 	if(!GLAD_GL_ARB_transform_feedback3) return;
6770 	glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
6771 	glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
6772 	glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
6773 	glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
6774 }
load_GL_ARB_transform_feedback_instanced(GLADloadproc load)6775 static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
6776 	if(!GLAD_GL_ARB_transform_feedback_instanced) return;
6777 	glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
6778 	glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
6779 }
load_GL_ARB_transpose_matrix(GLADloadproc load)6780 static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
6781 	if(!GLAD_GL_ARB_transpose_matrix) return;
6782 	glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB");
6783 	glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
6784 	glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
6785 	glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
6786 }
load_GL_ARB_uniform_buffer_object(GLADloadproc load)6787 static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
6788 	if(!GLAD_GL_ARB_uniform_buffer_object) return;
6789 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
6790 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
6791 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
6792 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
6793 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
6794 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
6795 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
6796 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
6797 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
6798 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
6799 }
load_GL_ARB_vertex_array_object(GLADloadproc load)6800 static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
6801 	if(!GLAD_GL_ARB_vertex_array_object) return;
6802 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
6803 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
6804 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
6805 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
6806 }
load_GL_ARB_vertex_attrib_64bit(GLADloadproc load)6807 static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
6808 	if(!GLAD_GL_ARB_vertex_attrib_64bit) return;
6809 	glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
6810 	glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
6811 	glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
6812 	glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
6813 	glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
6814 	glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
6815 	glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
6816 	glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
6817 	glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
6818 	glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
6819 }
load_GL_ARB_vertex_attrib_binding(GLADloadproc load)6820 static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
6821 	if(!GLAD_GL_ARB_vertex_attrib_binding) return;
6822 	glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
6823 	glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
6824 	glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
6825 	glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
6826 	glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
6827 	glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
6828 }
load_GL_ARB_vertex_blend(GLADloadproc load)6829 static void load_GL_ARB_vertex_blend(GLADloadproc load) {
6830 	if(!GLAD_GL_ARB_vertex_blend) return;
6831 	glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
6832 	glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
6833 	glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
6834 	glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
6835 	glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
6836 	glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
6837 	glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
6838 	glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
6839 	glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
6840 	glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
6841 }
load_GL_ARB_vertex_buffer_object(GLADloadproc load)6842 static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
6843 	if(!GLAD_GL_ARB_vertex_buffer_object) return;
6844 	glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
6845 	glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
6846 	glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
6847 	glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
6848 	glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
6849 	glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
6850 	glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
6851 	glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
6852 	glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
6853 	glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
6854 	glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
6855 }
load_GL_ARB_vertex_program(GLADloadproc load)6856 static void load_GL_ARB_vertex_program(GLADloadproc load) {
6857 	if(!GLAD_GL_ARB_vertex_program) return;
6858 	glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
6859 	glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
6860 	glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
6861 	glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
6862 	glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
6863 	glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
6864 	glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
6865 	glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
6866 	glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
6867 	glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
6868 	glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
6869 	glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
6870 	glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
6871 	glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
6872 	glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
6873 	glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
6874 	glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
6875 	glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
6876 	glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
6877 	glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
6878 	glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
6879 	glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
6880 	glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
6881 	glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
6882 	glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
6883 	glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
6884 	glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
6885 	glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
6886 	glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
6887 	glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
6888 	glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
6889 	glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
6890 	glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
6891 	glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
6892 	glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
6893 	glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
6894 	glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
6895 	glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
6896 	glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
6897 	glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
6898 	glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
6899 	glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
6900 	glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
6901 	glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
6902 	glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
6903 	glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
6904 	glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
6905 	glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
6906 	glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
6907 	glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
6908 	glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
6909 	glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
6910 	glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
6911 	glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
6912 	glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
6913 	glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
6914 	glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
6915 	glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
6916 	glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
6917 	glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
6918 	glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
6919 	glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
6920 }
load_GL_ARB_vertex_shader(GLADloadproc load)6921 static void load_GL_ARB_vertex_shader(GLADloadproc load) {
6922 	if(!GLAD_GL_ARB_vertex_shader) return;
6923 	glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
6924 	glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
6925 	glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
6926 	glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
6927 	glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
6928 	glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
6929 	glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
6930 	glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
6931 	glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
6932 	glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
6933 	glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
6934 	glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
6935 	glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
6936 	glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
6937 	glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
6938 	glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
6939 	glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
6940 	glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
6941 	glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
6942 	glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
6943 	glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
6944 	glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
6945 	glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
6946 	glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
6947 	glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
6948 	glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
6949 	glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
6950 	glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
6951 	glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
6952 	glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
6953 	glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
6954 	glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
6955 	glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
6956 	glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
6957 	glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
6958 	glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
6959 	glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
6960 	glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
6961 	glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
6962 	glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
6963 	glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
6964 	glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
6965 	glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
6966 	glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
6967 	glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
6968 	glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
6969 }
load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load)6970 static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
6971 	if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return;
6972 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
6973 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
6974 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
6975 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
6976 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
6977 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
6978 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
6979 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
6980 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
6981 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
6982 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
6983 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
6984 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
6985 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
6986 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
6987 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
6988 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
6989 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
6990 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
6991 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
6992 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
6993 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
6994 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
6995 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
6996 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
6997 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
6998 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
6999 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
7000 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
7001 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
7002 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
7003 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
7004 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
7005 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
7006 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
7007 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
7008 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
7009 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
7010 }
load_GL_ARB_viewport_array(GLADloadproc load)7011 static void load_GL_ARB_viewport_array(GLADloadproc load) {
7012 	if(!GLAD_GL_ARB_viewport_array) return;
7013 	glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
7014 	glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
7015 	glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
7016 	glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
7017 	glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
7018 	glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
7019 	glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
7020 	glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
7021 	glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
7022 	glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
7023 }
load_GL_ARB_window_pos(GLADloadproc load)7024 static void load_GL_ARB_window_pos(GLADloadproc load) {
7025 	if(!GLAD_GL_ARB_window_pos) return;
7026 	glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB");
7027 	glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
7028 	glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
7029 	glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
7030 	glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
7031 	glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
7032 	glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
7033 	glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
7034 	glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
7035 	glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB");
7036 	glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
7037 	glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
7038 	glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
7039 	glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB");
7040 	glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB");
7041 	glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB");
7042 }
load_GL_ATI_draw_buffers(GLADloadproc load)7043 static void load_GL_ATI_draw_buffers(GLADloadproc load) {
7044 	if(!GLAD_GL_ATI_draw_buffers) return;
7045 	glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI");
7046 }
load_GL_ATI_element_array(GLADloadproc load)7047 static void load_GL_ATI_element_array(GLADloadproc load) {
7048 	if(!GLAD_GL_ATI_element_array) return;
7049 	glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
7050 	glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
7051 	glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
7052 }
load_GL_ATI_envmap_bumpmap(GLADloadproc load)7053 static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
7054 	if(!GLAD_GL_ATI_envmap_bumpmap) return;
7055 	glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
7056 	glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
7057 	glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
7058 	glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI");
7059 }
load_GL_ATI_fragment_shader(GLADloadproc load)7060 static void load_GL_ATI_fragment_shader(GLADloadproc load) {
7061 	if(!GLAD_GL_ATI_fragment_shader) return;
7062 	glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
7063 	glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
7064 	glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
7065 	glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
7066 	glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
7067 	glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
7068 	glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
7069 	glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
7070 	glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
7071 	glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
7072 	glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
7073 	glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
7074 	glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
7075 	glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
7076 }
load_GL_ATI_map_object_buffer(GLADloadproc load)7077 static void load_GL_ATI_map_object_buffer(GLADloadproc load) {
7078 	if(!GLAD_GL_ATI_map_object_buffer) return;
7079 	glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI");
7080 	glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI");
7081 }
load_GL_ATI_pn_triangles(GLADloadproc load)7082 static void load_GL_ATI_pn_triangles(GLADloadproc load) {
7083 	if(!GLAD_GL_ATI_pn_triangles) return;
7084 	glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI");
7085 	glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI");
7086 }
load_GL_ATI_separate_stencil(GLADloadproc load)7087 static void load_GL_ATI_separate_stencil(GLADloadproc load) {
7088 	if(!GLAD_GL_ATI_separate_stencil) return;
7089 	glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI");
7090 	glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI");
7091 }
load_GL_ATI_vertex_array_object(GLADloadproc load)7092 static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
7093 	if(!GLAD_GL_ATI_vertex_array_object) return;
7094 	glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
7095 	glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
7096 	glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
7097 	glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
7098 	glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
7099 	glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
7100 	glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
7101 	glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
7102 	glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
7103 	glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
7104 	glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
7105 	glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
7106 }
load_GL_ATI_vertex_attrib_array_object(GLADloadproc load)7107 static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) {
7108 	if(!GLAD_GL_ATI_vertex_attrib_array_object) return;
7109 	glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI");
7110 	glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI");
7111 	glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI");
7112 }
load_GL_ATI_vertex_streams(GLADloadproc load)7113 static void load_GL_ATI_vertex_streams(GLADloadproc load) {
7114 	if(!GLAD_GL_ATI_vertex_streams) return;
7115 	glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI");
7116 	glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI");
7117 	glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI");
7118 	glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI");
7119 	glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI");
7120 	glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI");
7121 	glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI");
7122 	glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI");
7123 	glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI");
7124 	glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI");
7125 	glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI");
7126 	glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI");
7127 	glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI");
7128 	glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI");
7129 	glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI");
7130 	glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI");
7131 	glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI");
7132 	glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI");
7133 	glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI");
7134 	glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI");
7135 	glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI");
7136 	glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI");
7137 	glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI");
7138 	glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI");
7139 	glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI");
7140 	glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI");
7141 	glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI");
7142 	glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI");
7143 	glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI");
7144 	glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI");
7145 	glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI");
7146 	glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI");
7147 	glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI");
7148 	glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI");
7149 	glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI");
7150 	glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI");
7151 	glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI");
7152 	glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI");
7153 	glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI");
7154 	glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI");
7155 	glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI");
7156 	glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI");
7157 	glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI");
7158 	glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI");
7159 	glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI");
7160 }
load_GL_EXT_EGL_image_storage(GLADloadproc load)7161 static void load_GL_EXT_EGL_image_storage(GLADloadproc load) {
7162 	if(!GLAD_GL_EXT_EGL_image_storage) return;
7163 	glad_glEGLImageTargetTexStorageEXT = (PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)load("glEGLImageTargetTexStorageEXT");
7164 	glad_glEGLImageTargetTextureStorageEXT = (PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)load("glEGLImageTargetTextureStorageEXT");
7165 }
load_GL_EXT_bindable_uniform(GLADloadproc load)7166 static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
7167 	if(!GLAD_GL_EXT_bindable_uniform) return;
7168 	glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT");
7169 	glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT");
7170 	glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT");
7171 }
load_GL_EXT_blend_color(GLADloadproc load)7172 static void load_GL_EXT_blend_color(GLADloadproc load) {
7173 	if(!GLAD_GL_EXT_blend_color) return;
7174 	glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
7175 }
load_GL_EXT_blend_equation_separate(GLADloadproc load)7176 static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
7177 	if(!GLAD_GL_EXT_blend_equation_separate) return;
7178 	glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
7179 }
load_GL_EXT_blend_func_separate(GLADloadproc load)7180 static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
7181 	if(!GLAD_GL_EXT_blend_func_separate) return;
7182 	glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
7183 }
load_GL_EXT_blend_minmax(GLADloadproc load)7184 static void load_GL_EXT_blend_minmax(GLADloadproc load) {
7185 	if(!GLAD_GL_EXT_blend_minmax) return;
7186 	glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT");
7187 }
load_GL_EXT_color_subtable(GLADloadproc load)7188 static void load_GL_EXT_color_subtable(GLADloadproc load) {
7189 	if(!GLAD_GL_EXT_color_subtable) return;
7190 	glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT");
7191 	glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT");
7192 }
load_GL_EXT_compiled_vertex_array(GLADloadproc load)7193 static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
7194 	if(!GLAD_GL_EXT_compiled_vertex_array) return;
7195 	glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT");
7196 	glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT");
7197 }
load_GL_EXT_convolution(GLADloadproc load)7198 static void load_GL_EXT_convolution(GLADloadproc load) {
7199 	if(!GLAD_GL_EXT_convolution) return;
7200 	glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT");
7201 	glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT");
7202 	glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT");
7203 	glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT");
7204 	glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT");
7205 	glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT");
7206 	glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT");
7207 	glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT");
7208 	glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT");
7209 	glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT");
7210 	glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT");
7211 	glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT");
7212 	glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT");
7213 }
load_GL_EXT_coordinate_frame(GLADloadproc load)7214 static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
7215 	if(!GLAD_GL_EXT_coordinate_frame) return;
7216 	glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT");
7217 	glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT");
7218 	glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT");
7219 	glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT");
7220 	glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT");
7221 	glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT");
7222 	glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT");
7223 	glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT");
7224 	glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT");
7225 	glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT");
7226 	glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT");
7227 	glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT");
7228 	glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT");
7229 	glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT");
7230 	glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT");
7231 	glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT");
7232 	glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT");
7233 	glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT");
7234 	glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT");
7235 	glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT");
7236 	glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT");
7237 	glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT");
7238 }
load_GL_EXT_copy_texture(GLADloadproc load)7239 static void load_GL_EXT_copy_texture(GLADloadproc load) {
7240 	if(!GLAD_GL_EXT_copy_texture) return;
7241 	glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT");
7242 	glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT");
7243 	glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT");
7244 	glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT");
7245 	glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT");
7246 }
load_GL_EXT_cull_vertex(GLADloadproc load)7247 static void load_GL_EXT_cull_vertex(GLADloadproc load) {
7248 	if(!GLAD_GL_EXT_cull_vertex) return;
7249 	glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT");
7250 	glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT");
7251 }
load_GL_EXT_debug_label(GLADloadproc load)7252 static void load_GL_EXT_debug_label(GLADloadproc load) {
7253 	if(!GLAD_GL_EXT_debug_label) return;
7254 	glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT");
7255 	glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT");
7256 }
load_GL_EXT_debug_marker(GLADloadproc load)7257 static void load_GL_EXT_debug_marker(GLADloadproc load) {
7258 	if(!GLAD_GL_EXT_debug_marker) return;
7259 	glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
7260 	glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
7261 	glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
7262 }
load_GL_EXT_depth_bounds_test(GLADloadproc load)7263 static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
7264 	if(!GLAD_GL_EXT_depth_bounds_test) return;
7265 	glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT");
7266 }
load_GL_EXT_direct_state_access(GLADloadproc load)7267 static void load_GL_EXT_direct_state_access(GLADloadproc load) {
7268 	if(!GLAD_GL_EXT_direct_state_access) return;
7269 	glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
7270 	glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
7271 	glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
7272 	glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
7273 	glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
7274 	glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
7275 	glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
7276 	glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
7277 	glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
7278 	glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
7279 	glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
7280 	glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
7281 	glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
7282 	glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
7283 	glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
7284 	glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT");
7285 	glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT");
7286 	glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT");
7287 	glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT");
7288 	glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT");
7289 	glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT");
7290 	glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT");
7291 	glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT");
7292 	glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT");
7293 	glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT");
7294 	glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT");
7295 	glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT");
7296 	glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
7297 	glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT");
7298 	glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT");
7299 	glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT");
7300 	glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT");
7301 	glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT");
7302 	glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT");
7303 	glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT");
7304 	glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT");
7305 	glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT");
7306 	glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT");
7307 	glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT");
7308 	glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT");
7309 	glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT");
7310 	glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT");
7311 	glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT");
7312 	glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT");
7313 	glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT");
7314 	glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT");
7315 	glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT");
7316 	glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT");
7317 	glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT");
7318 	glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT");
7319 	glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT");
7320 	glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT");
7321 	glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT");
7322 	glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT");
7323 	glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT");
7324 	glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT");
7325 	glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT");
7326 	glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT");
7327 	glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT");
7328 	glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT");
7329 	glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT");
7330 	glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT");
7331 	glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT");
7332 	glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT");
7333 	glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT");
7334 	glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT");
7335 	glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT");
7336 	glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT");
7337 	glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT");
7338 	glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT");
7339 	glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT");
7340 	glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT");
7341 	glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT");
7342 	glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT");
7343 	glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT");
7344 	glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT");
7345 	glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT");
7346 	glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT");
7347 	glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT");
7348 	glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
7349 	glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
7350 	glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
7351 	glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
7352 	glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
7353 	glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT");
7354 	glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT");
7355 	glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT");
7356 	glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT");
7357 	glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT");
7358 	glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT");
7359 	glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT");
7360 	glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT");
7361 	glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT");
7362 	glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT");
7363 	glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT");
7364 	glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT");
7365 	glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT");
7366 	glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT");
7367 	glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
7368 	glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
7369 	glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
7370 	glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
7371 	glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT");
7372 	glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT");
7373 	glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT");
7374 	glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT");
7375 	glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT");
7376 	glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT");
7377 	glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT");
7378 	glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
7379 	glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
7380 	glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
7381 	glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
7382 	glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
7383 	glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
7384 	glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
7385 	glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
7386 	glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
7387 	glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
7388 	glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
7389 	glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
7390 	glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
7391 	glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
7392 	glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
7393 	glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
7394 	glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
7395 	glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
7396 	glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
7397 	glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
7398 	glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
7399 	glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
7400 	glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
7401 	glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
7402 	glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
7403 	glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT");
7404 	glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT");
7405 	glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT");
7406 	glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT");
7407 	glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT");
7408 	glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT");
7409 	glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT");
7410 	glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT");
7411 	glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT");
7412 	glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT");
7413 	glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
7414 	glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
7415 	glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
7416 	glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
7417 	glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
7418 	glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
7419 	glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
7420 	glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
7421 	glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT");
7422 	glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT");
7423 	glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT");
7424 	glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT");
7425 	glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT");
7426 	glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT");
7427 	glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT");
7428 	glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT");
7429 	glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT");
7430 	glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT");
7431 	glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT");
7432 	glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT");
7433 	glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT");
7434 	glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT");
7435 	glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT");
7436 	glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT");
7437 	glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT");
7438 	glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT");
7439 	glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT");
7440 	glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT");
7441 	glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT");
7442 	glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT");
7443 	glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT");
7444 	glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT");
7445 	glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT");
7446 	glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT");
7447 	glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT");
7448 	glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT");
7449 	glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT");
7450 	glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT");
7451 	glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT");
7452 	glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT");
7453 	glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT");
7454 	glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT");
7455 	glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT");
7456 	glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT");
7457 	glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT");
7458 	glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT");
7459 	glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT");
7460 	glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT");
7461 	glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT");
7462 	glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT");
7463 	glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT");
7464 	glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT");
7465 	glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT");
7466 	glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT");
7467 	glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT");
7468 	glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT");
7469 	glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT");
7470 	glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT");
7471 	glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT");
7472 	glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT");
7473 	glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT");
7474 	glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT");
7475 	glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT");
7476 	glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT");
7477 	glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT");
7478 	glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT");
7479 	glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT");
7480 	glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT");
7481 	glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT");
7482 	glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT");
7483 	glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT");
7484 	glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT");
7485 	glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT");
7486 	glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT");
7487 	glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT");
7488 	glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT");
7489 	glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT");
7490 	glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT");
7491 	glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT");
7492 	glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT");
7493 	glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT");
7494 	glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT");
7495 	glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT");
7496 	glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT");
7497 	glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT");
7498 	glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT");
7499 	glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT");
7500 	glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT");
7501 	glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT");
7502 	glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT");
7503 	glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT");
7504 	glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT");
7505 	glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT");
7506 	glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT");
7507 	glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT");
7508 	glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT");
7509 	glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT");
7510 	glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
7511 	glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
7512 	glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
7513 	glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT");
7514 	glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT");
7515 	glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT");
7516 	glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT");
7517 	glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT");
7518 	glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
7519 	glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT");
7520 	glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT");
7521 	glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
7522 	glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT");
7523 	glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT");
7524 }
load_GL_EXT_draw_buffers2(GLADloadproc load)7525 static void load_GL_EXT_draw_buffers2(GLADloadproc load) {
7526 	if(!GLAD_GL_EXT_draw_buffers2) return;
7527 	glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT");
7528 	glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
7529 	glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
7530 	glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
7531 	glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
7532 	glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
7533 }
load_GL_EXT_draw_instanced(GLADloadproc load)7534 static void load_GL_EXT_draw_instanced(GLADloadproc load) {
7535 	if(!GLAD_GL_EXT_draw_instanced) return;
7536 	glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
7537 	glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
7538 }
load_GL_EXT_draw_range_elements(GLADloadproc load)7539 static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
7540 	if(!GLAD_GL_EXT_draw_range_elements) return;
7541 	glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT");
7542 }
load_GL_EXT_external_buffer(GLADloadproc load)7543 static void load_GL_EXT_external_buffer(GLADloadproc load) {
7544 	if(!GLAD_GL_EXT_external_buffer) return;
7545 	glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT");
7546 	glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT");
7547 }
load_GL_EXT_fog_coord(GLADloadproc load)7548 static void load_GL_EXT_fog_coord(GLADloadproc load) {
7549 	if(!GLAD_GL_EXT_fog_coord) return;
7550 	glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT");
7551 	glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT");
7552 	glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT");
7553 	glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT");
7554 	glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT");
7555 }
load_GL_EXT_framebuffer_blit(GLADloadproc load)7556 static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
7557 	if(!GLAD_GL_EXT_framebuffer_blit) return;
7558 	glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
7559 }
load_GL_EXT_framebuffer_multisample(GLADloadproc load)7560 static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
7561 	if(!GLAD_GL_EXT_framebuffer_multisample) return;
7562 	glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
7563 }
load_GL_EXT_framebuffer_object(GLADloadproc load)7564 static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
7565 	if(!GLAD_GL_EXT_framebuffer_object) return;
7566 	glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
7567 	glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
7568 	glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
7569 	glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
7570 	glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
7571 	glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
7572 	glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
7573 	glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
7574 	glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
7575 	glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
7576 	glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
7577 	glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
7578 	glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
7579 	glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
7580 	glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
7581 	glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
7582 	glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
7583 }
load_GL_EXT_geometry_shader4(GLADloadproc load)7584 static void load_GL_EXT_geometry_shader4(GLADloadproc load) {
7585 	if(!GLAD_GL_EXT_geometry_shader4) return;
7586 	glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
7587 }
load_GL_EXT_gpu_program_parameters(GLADloadproc load)7588 static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) {
7589 	if(!GLAD_GL_EXT_gpu_program_parameters) return;
7590 	glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT");
7591 	glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT");
7592 }
load_GL_EXT_gpu_shader4(GLADloadproc load)7593 static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
7594 	if(!GLAD_GL_EXT_gpu_shader4) return;
7595 	glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT");
7596 	glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
7597 	glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT");
7598 	glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT");
7599 	glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT");
7600 	glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT");
7601 	glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT");
7602 	glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT");
7603 	glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT");
7604 	glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT");
7605 	glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT");
7606 }
load_GL_EXT_histogram(GLADloadproc load)7607 static void load_GL_EXT_histogram(GLADloadproc load) {
7608 	if(!GLAD_GL_EXT_histogram) return;
7609 	glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT");
7610 	glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT");
7611 	glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT");
7612 	glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT");
7613 	glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT");
7614 	glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT");
7615 	glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT");
7616 	glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT");
7617 	glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT");
7618 	glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT");
7619 }
load_GL_EXT_index_func(GLADloadproc load)7620 static void load_GL_EXT_index_func(GLADloadproc load) {
7621 	if(!GLAD_GL_EXT_index_func) return;
7622 	glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT");
7623 }
load_GL_EXT_index_material(GLADloadproc load)7624 static void load_GL_EXT_index_material(GLADloadproc load) {
7625 	if(!GLAD_GL_EXT_index_material) return;
7626 	glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT");
7627 }
load_GL_EXT_light_texture(GLADloadproc load)7628 static void load_GL_EXT_light_texture(GLADloadproc load) {
7629 	if(!GLAD_GL_EXT_light_texture) return;
7630 	glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT");
7631 	glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT");
7632 	glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT");
7633 }
load_GL_EXT_memory_object(GLADloadproc load)7634 static void load_GL_EXT_memory_object(GLADloadproc load) {
7635 	if(!GLAD_GL_EXT_memory_object) return;
7636 	glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
7637 	glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
7638 	glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT");
7639 	glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT");
7640 	glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT");
7641 	glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT");
7642 	glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT");
7643 	glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT");
7644 	glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT");
7645 	glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT");
7646 	glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT");
7647 	glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT");
7648 	glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT");
7649 	glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT");
7650 	glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT");
7651 	glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT");
7652 	glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT");
7653 	glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT");
7654 	glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT");
7655 }
load_GL_EXT_memory_object_fd(GLADloadproc load)7656 static void load_GL_EXT_memory_object_fd(GLADloadproc load) {
7657 	if(!GLAD_GL_EXT_memory_object_fd) return;
7658 	glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT");
7659 }
load_GL_EXT_memory_object_win32(GLADloadproc load)7660 static void load_GL_EXT_memory_object_win32(GLADloadproc load) {
7661 	if(!GLAD_GL_EXT_memory_object_win32) return;
7662 	glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT");
7663 	glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT");
7664 }
load_GL_EXT_multi_draw_arrays(GLADloadproc load)7665 static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) {
7666 	if(!GLAD_GL_EXT_multi_draw_arrays) return;
7667 	glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT");
7668 	glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT");
7669 }
load_GL_EXT_multisample(GLADloadproc load)7670 static void load_GL_EXT_multisample(GLADloadproc load) {
7671 	if(!GLAD_GL_EXT_multisample) return;
7672 	glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT");
7673 	glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT");
7674 }
load_GL_EXT_paletted_texture(GLADloadproc load)7675 static void load_GL_EXT_paletted_texture(GLADloadproc load) {
7676 	if(!GLAD_GL_EXT_paletted_texture) return;
7677 	glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT");
7678 	glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT");
7679 	glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT");
7680 	glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT");
7681 }
load_GL_EXT_pixel_transform(GLADloadproc load)7682 static void load_GL_EXT_pixel_transform(GLADloadproc load) {
7683 	if(!GLAD_GL_EXT_pixel_transform) return;
7684 	glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT");
7685 	glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT");
7686 	glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT");
7687 	glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT");
7688 	glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT");
7689 	glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT");
7690 }
load_GL_EXT_point_parameters(GLADloadproc load)7691 static void load_GL_EXT_point_parameters(GLADloadproc load) {
7692 	if(!GLAD_GL_EXT_point_parameters) return;
7693 	glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT");
7694 	glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT");
7695 }
load_GL_EXT_polygon_offset(GLADloadproc load)7696 static void load_GL_EXT_polygon_offset(GLADloadproc load) {
7697 	if(!GLAD_GL_EXT_polygon_offset) return;
7698 	glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT");
7699 }
load_GL_EXT_polygon_offset_clamp(GLADloadproc load)7700 static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) {
7701 	if(!GLAD_GL_EXT_polygon_offset_clamp) return;
7702 	glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT");
7703 }
load_GL_EXT_provoking_vertex(GLADloadproc load)7704 static void load_GL_EXT_provoking_vertex(GLADloadproc load) {
7705 	if(!GLAD_GL_EXT_provoking_vertex) return;
7706 	glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT");
7707 }
load_GL_EXT_raster_multisample(GLADloadproc load)7708 static void load_GL_EXT_raster_multisample(GLADloadproc load) {
7709 	if(!GLAD_GL_EXT_raster_multisample) return;
7710 	glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
7711 }
load_GL_EXT_secondary_color(GLADloadproc load)7712 static void load_GL_EXT_secondary_color(GLADloadproc load) {
7713 	if(!GLAD_GL_EXT_secondary_color) return;
7714 	glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT");
7715 	glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT");
7716 	glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT");
7717 	glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT");
7718 	glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT");
7719 	glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT");
7720 	glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT");
7721 	glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT");
7722 	glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT");
7723 	glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT");
7724 	glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT");
7725 	glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT");
7726 	glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT");
7727 	glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT");
7728 	glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT");
7729 	glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT");
7730 	glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT");
7731 }
load_GL_EXT_semaphore(GLADloadproc load)7732 static void load_GL_EXT_semaphore(GLADloadproc load) {
7733 	if(!GLAD_GL_EXT_semaphore) return;
7734 	glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
7735 	glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
7736 	glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT");
7737 	glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT");
7738 	glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT");
7739 	glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT");
7740 	glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT");
7741 	glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT");
7742 	glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT");
7743 }
load_GL_EXT_semaphore_fd(GLADloadproc load)7744 static void load_GL_EXT_semaphore_fd(GLADloadproc load) {
7745 	if(!GLAD_GL_EXT_semaphore_fd) return;
7746 	glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT");
7747 }
load_GL_EXT_semaphore_win32(GLADloadproc load)7748 static void load_GL_EXT_semaphore_win32(GLADloadproc load) {
7749 	if(!GLAD_GL_EXT_semaphore_win32) return;
7750 	glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT");
7751 	glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT");
7752 }
load_GL_EXT_separate_shader_objects(GLADloadproc load)7753 static void load_GL_EXT_separate_shader_objects(GLADloadproc load) {
7754 	if(!GLAD_GL_EXT_separate_shader_objects) return;
7755 	glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT");
7756 	glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT");
7757 	glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT");
7758 	glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT");
7759 	glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT");
7760 	glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT");
7761 	glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT");
7762 	glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT");
7763 	glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT");
7764 	glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT");
7765 	glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT");
7766 	glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
7767 	glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
7768 	glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
7769 	glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
7770 	glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
7771 	glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
7772 	glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
7773 	glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
7774 	glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
7775 	glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
7776 	glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
7777 	glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
7778 	glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
7779 	glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
7780 	glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
7781 	glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
7782 	glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
7783 	glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
7784 	glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
7785 	glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
7786 	glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT");
7787 	glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT");
7788 	glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
7789 	glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
7790 	glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
7791 	glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
7792 	glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
7793 	glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
7794 	glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
7795 	glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
7796 	glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
7797 	glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
7798 	glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
7799 	glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
7800 	glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
7801 	glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
7802 	glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
7803 }
load_GL_EXT_shader_framebuffer_fetch_non_coherent(GLADloadproc load)7804 static void load_GL_EXT_shader_framebuffer_fetch_non_coherent(GLADloadproc load) {
7805 	if(!GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent) return;
7806 	glad_glFramebufferFetchBarrierEXT = (PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)load("glFramebufferFetchBarrierEXT");
7807 }
load_GL_EXT_shader_image_load_store(GLADloadproc load)7808 static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
7809 	if(!GLAD_GL_EXT_shader_image_load_store) return;
7810 	glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
7811 	glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT");
7812 }
load_GL_EXT_stencil_clear_tag(GLADloadproc load)7813 static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
7814 	if(!GLAD_GL_EXT_stencil_clear_tag) return;
7815 	glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT");
7816 }
load_GL_EXT_stencil_two_side(GLADloadproc load)7817 static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
7818 	if(!GLAD_GL_EXT_stencil_two_side) return;
7819 	glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT");
7820 }
load_GL_EXT_subtexture(GLADloadproc load)7821 static void load_GL_EXT_subtexture(GLADloadproc load) {
7822 	if(!GLAD_GL_EXT_subtexture) return;
7823 	glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT");
7824 	glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT");
7825 }
load_GL_EXT_texture3D(GLADloadproc load)7826 static void load_GL_EXT_texture3D(GLADloadproc load) {
7827 	if(!GLAD_GL_EXT_texture3D) return;
7828 	glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
7829 	glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT");
7830 }
load_GL_EXT_texture_array(GLADloadproc load)7831 static void load_GL_EXT_texture_array(GLADloadproc load) {
7832 	if(!GLAD_GL_EXT_texture_array) return;
7833 	glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
7834 }
load_GL_EXT_texture_buffer_object(GLADloadproc load)7835 static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
7836 	if(!GLAD_GL_EXT_texture_buffer_object) return;
7837 	glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
7838 }
load_GL_EXT_texture_integer(GLADloadproc load)7839 static void load_GL_EXT_texture_integer(GLADloadproc load) {
7840 	if(!GLAD_GL_EXT_texture_integer) return;
7841 	glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
7842 	glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
7843 	glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
7844 	glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
7845 	glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT");
7846 	glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT");
7847 }
load_GL_EXT_texture_object(GLADloadproc load)7848 static void load_GL_EXT_texture_object(GLADloadproc load) {
7849 	if(!GLAD_GL_EXT_texture_object) return;
7850 	glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT");
7851 	glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT");
7852 	glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT");
7853 	glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT");
7854 	glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT");
7855 	glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT");
7856 }
load_GL_EXT_texture_perturb_normal(GLADloadproc load)7857 static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
7858 	if(!GLAD_GL_EXT_texture_perturb_normal) return;
7859 	glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT");
7860 }
load_GL_EXT_timer_query(GLADloadproc load)7861 static void load_GL_EXT_timer_query(GLADloadproc load) {
7862 	if(!GLAD_GL_EXT_timer_query) return;
7863 	glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
7864 	glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
7865 }
load_GL_EXT_transform_feedback(GLADloadproc load)7866 static void load_GL_EXT_transform_feedback(GLADloadproc load) {
7867 	if(!GLAD_GL_EXT_transform_feedback) return;
7868 	glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT");
7869 	glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT");
7870 	glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT");
7871 	glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT");
7872 	glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT");
7873 	glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT");
7874 	glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT");
7875 }
load_GL_EXT_vertex_array(GLADloadproc load)7876 static void load_GL_EXT_vertex_array(GLADloadproc load) {
7877 	if(!GLAD_GL_EXT_vertex_array) return;
7878 	glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
7879 	glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
7880 	glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
7881 	glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
7882 	glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
7883 	glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
7884 	glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
7885 	glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
7886 	glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
7887 }
load_GL_EXT_vertex_attrib_64bit(GLADloadproc load)7888 static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
7889 	if(!GLAD_GL_EXT_vertex_attrib_64bit) return;
7890 	glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT");
7891 	glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT");
7892 	glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT");
7893 	glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
7894 	glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT");
7895 	glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT");
7896 	glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT");
7897 	glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
7898 	glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
7899 	glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT");
7900 }
load_GL_EXT_vertex_shader(GLADloadproc load)7901 static void load_GL_EXT_vertex_shader(GLADloadproc load) {
7902 	if(!GLAD_GL_EXT_vertex_shader) return;
7903 	glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
7904 	glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
7905 	glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
7906 	glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
7907 	glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
7908 	glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
7909 	glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
7910 	glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
7911 	glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
7912 	glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
7913 	glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
7914 	glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
7915 	glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
7916 	glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
7917 	glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
7918 	glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
7919 	glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
7920 	glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
7921 	glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
7922 	glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
7923 	glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
7924 	glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
7925 	glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
7926 	glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
7927 	glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
7928 	glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
7929 	glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
7930 	glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
7931 	glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
7932 	glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
7933 	glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
7934 	glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
7935 	glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
7936 	glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
7937 	glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
7938 	glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
7939 	glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
7940 	glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
7941 	glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
7942 	glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
7943 	glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
7944 	glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
7945 }
load_GL_EXT_vertex_weighting(GLADloadproc load)7946 static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
7947 	if(!GLAD_GL_EXT_vertex_weighting) return;
7948 	glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT");
7949 	glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT");
7950 	glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT");
7951 }
load_GL_EXT_win32_keyed_mutex(GLADloadproc load)7952 static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) {
7953 	if(!GLAD_GL_EXT_win32_keyed_mutex) return;
7954 	glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT");
7955 	glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT");
7956 }
load_GL_EXT_window_rectangles(GLADloadproc load)7957 static void load_GL_EXT_window_rectangles(GLADloadproc load) {
7958 	if(!GLAD_GL_EXT_window_rectangles) return;
7959 	glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT");
7960 }
load_GL_EXT_x11_sync_object(GLADloadproc load)7961 static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
7962 	if(!GLAD_GL_EXT_x11_sync_object) return;
7963 	glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT");
7964 }
load_GL_GREMEDY_frame_terminator(GLADloadproc load)7965 static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
7966 	if(!GLAD_GL_GREMEDY_frame_terminator) return;
7967 	glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY");
7968 }
load_GL_GREMEDY_string_marker(GLADloadproc load)7969 static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
7970 	if(!GLAD_GL_GREMEDY_string_marker) return;
7971 	glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY");
7972 }
load_GL_HP_image_transform(GLADloadproc load)7973 static void load_GL_HP_image_transform(GLADloadproc load) {
7974 	if(!GLAD_GL_HP_image_transform) return;
7975 	glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP");
7976 	glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP");
7977 	glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP");
7978 	glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP");
7979 	glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP");
7980 	glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP");
7981 }
load_GL_IBM_multimode_draw_arrays(GLADloadproc load)7982 static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) {
7983 	if(!GLAD_GL_IBM_multimode_draw_arrays) return;
7984 	glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
7985 	glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
7986 }
load_GL_IBM_static_data(GLADloadproc load)7987 static void load_GL_IBM_static_data(GLADloadproc load) {
7988 	if(!GLAD_GL_IBM_static_data) return;
7989 	glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM");
7990 }
load_GL_IBM_vertex_array_lists(GLADloadproc load)7991 static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
7992 	if(!GLAD_GL_IBM_vertex_array_lists) return;
7993 	glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM");
7994 	glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
7995 	glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
7996 	glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
7997 	glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
7998 	glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM");
7999 	glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM");
8000 	glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM");
8001 }
load_GL_INGR_blend_func_separate(GLADloadproc load)8002 static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
8003 	if(!GLAD_GL_INGR_blend_func_separate) return;
8004 	glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR");
8005 }
load_GL_INTEL_framebuffer_CMAA(GLADloadproc load)8006 static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
8007 	if(!GLAD_GL_INTEL_framebuffer_CMAA) return;
8008 	glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL");
8009 }
load_GL_INTEL_map_texture(GLADloadproc load)8010 static void load_GL_INTEL_map_texture(GLADloadproc load) {
8011 	if(!GLAD_GL_INTEL_map_texture) return;
8012 	glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL");
8013 	glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
8014 	glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
8015 }
load_GL_INTEL_parallel_arrays(GLADloadproc load)8016 static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
8017 	if(!GLAD_GL_INTEL_parallel_arrays) return;
8018 	glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL");
8019 	glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL");
8020 	glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
8021 	glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL");
8022 }
load_GL_INTEL_performance_query(GLADloadproc load)8023 static void load_GL_INTEL_performance_query(GLADloadproc load) {
8024 	if(!GLAD_GL_INTEL_performance_query) return;
8025 	glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL");
8026 	glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
8027 	glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
8028 	glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
8029 	glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
8030 	glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
8031 	glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
8032 	glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
8033 	glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
8034 	glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
8035 }
load_GL_KHR_blend_equation_advanced(GLADloadproc load)8036 static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
8037 	if(!GLAD_GL_KHR_blend_equation_advanced) return;
8038 	glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR");
8039 }
load_GL_KHR_debug(GLADloadproc load)8040 static void load_GL_KHR_debug(GLADloadproc load) {
8041 	if(!GLAD_GL_KHR_debug) return;
8042 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
8043 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
8044 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
8045 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
8046 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
8047 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
8048 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
8049 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
8050 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
8051 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
8052 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
8053 	glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
8054 	glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
8055 	glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
8056 	glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
8057 	glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
8058 	glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
8059 	glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
8060 	glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
8061 	glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
8062 	glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
8063 	glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
8064 }
load_GL_KHR_parallel_shader_compile(GLADloadproc load)8065 static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) {
8066 	if(!GLAD_GL_KHR_parallel_shader_compile) return;
8067 	glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR");
8068 }
load_GL_KHR_robustness(GLADloadproc load)8069 static void load_GL_KHR_robustness(GLADloadproc load) {
8070 	if(!GLAD_GL_KHR_robustness) return;
8071 	glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
8072 	glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
8073 	glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
8074 	glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
8075 	glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
8076 	glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
8077 	glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
8078 	glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
8079 	glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
8080 	glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
8081 }
load_GL_MESA_resize_buffers(GLADloadproc load)8082 static void load_GL_MESA_resize_buffers(GLADloadproc load) {
8083 	if(!GLAD_GL_MESA_resize_buffers) return;
8084 	glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
8085 }
load_GL_MESA_window_pos(GLADloadproc load)8086 static void load_GL_MESA_window_pos(GLADloadproc load) {
8087 	if(!GLAD_GL_MESA_window_pos) return;
8088 	glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
8089 	glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
8090 	glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
8091 	glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
8092 	glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
8093 	glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
8094 	glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
8095 	glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
8096 	glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
8097 	glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
8098 	glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
8099 	glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
8100 	glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
8101 	glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
8102 	glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
8103 	glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
8104 	glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
8105 	glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
8106 	glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
8107 	glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
8108 	glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
8109 	glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
8110 	glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
8111 	glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
8112 }
load_GL_NVX_conditional_render(GLADloadproc load)8113 static void load_GL_NVX_conditional_render(GLADloadproc load) {
8114 	if(!GLAD_GL_NVX_conditional_render) return;
8115 	glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
8116 	glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
8117 }
load_GL_NVX_linked_gpu_multicast(GLADloadproc load)8118 static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) {
8119 	if(!GLAD_GL_NVX_linked_gpu_multicast) return;
8120 	glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX");
8121 	glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX");
8122 	glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX");
8123 }
load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load)8124 static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) {
8125 	if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return;
8126 	glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV");
8127 }
load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load)8128 static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
8129 	if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
8130 	glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
8131 	glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
8132 }
load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load)8133 static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
8134 	if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
8135 	glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
8136 	glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
8137 }
load_GL_NV_bindless_texture(GLADloadproc load)8138 static void load_GL_NV_bindless_texture(GLADloadproc load) {
8139 	if(!GLAD_GL_NV_bindless_texture) return;
8140 	glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
8141 	glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
8142 	glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
8143 	glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
8144 	glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
8145 	glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
8146 	glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
8147 	glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
8148 	glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
8149 	glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
8150 	glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
8151 	glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
8152 	glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
8153 }
load_GL_NV_blend_equation_advanced(GLADloadproc load)8154 static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
8155 	if(!GLAD_GL_NV_blend_equation_advanced) return;
8156 	glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
8157 	glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
8158 }
load_GL_NV_clip_space_w_scaling(GLADloadproc load)8159 static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
8160 	if(!GLAD_GL_NV_clip_space_w_scaling) return;
8161 	glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
8162 }
load_GL_NV_command_list(GLADloadproc load)8163 static void load_GL_NV_command_list(GLADloadproc load) {
8164 	if(!GLAD_GL_NV_command_list) return;
8165 	glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
8166 	glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
8167 	glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
8168 	glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
8169 	glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
8170 	glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
8171 	glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
8172 	glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
8173 	glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
8174 	glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
8175 	glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
8176 	glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
8177 	glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
8178 	glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
8179 	glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
8180 	glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
8181 	glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
8182 }
load_GL_NV_conditional_render(GLADloadproc load)8183 static void load_GL_NV_conditional_render(GLADloadproc load) {
8184 	if(!GLAD_GL_NV_conditional_render) return;
8185 	glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
8186 	glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
8187 }
load_GL_NV_conservative_raster(GLADloadproc load)8188 static void load_GL_NV_conservative_raster(GLADloadproc load) {
8189 	if(!GLAD_GL_NV_conservative_raster) return;
8190 	glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
8191 }
load_GL_NV_conservative_raster_dilate(GLADloadproc load)8192 static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
8193 	if(!GLAD_GL_NV_conservative_raster_dilate) return;
8194 	glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
8195 }
load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load)8196 static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
8197 	if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
8198 	glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
8199 }
load_GL_NV_copy_image(GLADloadproc load)8200 static void load_GL_NV_copy_image(GLADloadproc load) {
8201 	if(!GLAD_GL_NV_copy_image) return;
8202 	glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
8203 }
load_GL_NV_depth_buffer_float(GLADloadproc load)8204 static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
8205 	if(!GLAD_GL_NV_depth_buffer_float) return;
8206 	glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
8207 	glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
8208 	glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
8209 }
load_GL_NV_draw_texture(GLADloadproc load)8210 static void load_GL_NV_draw_texture(GLADloadproc load) {
8211 	if(!GLAD_GL_NV_draw_texture) return;
8212 	glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
8213 }
load_GL_NV_draw_vulkan_image(GLADloadproc load)8214 static void load_GL_NV_draw_vulkan_image(GLADloadproc load) {
8215 	if(!GLAD_GL_NV_draw_vulkan_image) return;
8216 	glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV");
8217 	glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV");
8218 	glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV");
8219 	glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV");
8220 	glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV");
8221 }
load_GL_NV_evaluators(GLADloadproc load)8222 static void load_GL_NV_evaluators(GLADloadproc load) {
8223 	if(!GLAD_GL_NV_evaluators) return;
8224 	glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV");
8225 	glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
8226 	glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
8227 	glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
8228 	glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
8229 	glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
8230 	glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
8231 	glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
8232 	glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
8233 }
load_GL_NV_explicit_multisample(GLADloadproc load)8234 static void load_GL_NV_explicit_multisample(GLADloadproc load) {
8235 	if(!GLAD_GL_NV_explicit_multisample) return;
8236 	glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
8237 	glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
8238 	glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
8239 }
load_GL_NV_fence(GLADloadproc load)8240 static void load_GL_NV_fence(GLADloadproc load) {
8241 	if(!GLAD_GL_NV_fence) return;
8242 	glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
8243 	glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
8244 	glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
8245 	glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
8246 	glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
8247 	glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
8248 	glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
8249 }
load_GL_NV_fragment_coverage_to_color(GLADloadproc load)8250 static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
8251 	if(!GLAD_GL_NV_fragment_coverage_to_color) return;
8252 	glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
8253 }
load_GL_NV_fragment_program(GLADloadproc load)8254 static void load_GL_NV_fragment_program(GLADloadproc load) {
8255 	if(!GLAD_GL_NV_fragment_program) return;
8256 	glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV");
8257 	glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
8258 	glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
8259 	glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
8260 	glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
8261 	glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
8262 }
load_GL_NV_framebuffer_mixed_samples(GLADloadproc load)8263 static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
8264 	if(!GLAD_GL_NV_framebuffer_mixed_samples) return;
8265 	glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
8266 	glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
8267 	glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
8268 	glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV");
8269 }
load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load)8270 static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
8271 	if(!GLAD_GL_NV_framebuffer_multisample_coverage) return;
8272 	glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
8273 }
load_GL_NV_geometry_program4(GLADloadproc load)8274 static void load_GL_NV_geometry_program4(GLADloadproc load) {
8275 	if(!GLAD_GL_NV_geometry_program4) return;
8276 	glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV");
8277 	glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
8278 	glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
8279 	glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
8280 }
load_GL_NV_gpu_multicast(GLADloadproc load)8281 static void load_GL_NV_gpu_multicast(GLADloadproc load) {
8282 	if(!GLAD_GL_NV_gpu_multicast) return;
8283 	glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV");
8284 	glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV");
8285 	glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV");
8286 	glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV");
8287 	glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV");
8288 	glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV");
8289 	glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV");
8290 	glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV");
8291 	glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV");
8292 	glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV");
8293 	glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV");
8294 	glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV");
8295 }
load_GL_NV_gpu_program4(GLADloadproc load)8296 static void load_GL_NV_gpu_program4(GLADloadproc load) {
8297 	if(!GLAD_GL_NV_gpu_program4) return;
8298 	glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV");
8299 	glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV");
8300 	glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV");
8301 	glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV");
8302 	glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV");
8303 	glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV");
8304 	glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV");
8305 	glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV");
8306 	glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV");
8307 	glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV");
8308 	glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV");
8309 	glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV");
8310 	glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV");
8311 	glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV");
8312 	glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV");
8313 	glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV");
8314 }
load_GL_NV_gpu_program5(GLADloadproc load)8315 static void load_GL_NV_gpu_program5(GLADloadproc load) {
8316 	if(!GLAD_GL_NV_gpu_program5) return;
8317 	glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV");
8318 	glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV");
8319 }
load_GL_NV_gpu_shader5(GLADloadproc load)8320 static void load_GL_NV_gpu_shader5(GLADloadproc load) {
8321 	if(!GLAD_GL_NV_gpu_shader5) return;
8322 	glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
8323 	glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
8324 	glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
8325 	glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
8326 	glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
8327 	glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
8328 	glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
8329 	glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
8330 	glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
8331 	glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
8332 	glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
8333 	glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
8334 	glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
8335 	glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
8336 	glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
8337 	glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
8338 	glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
8339 	glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
8340 	glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
8341 	glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
8342 	glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
8343 	glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
8344 	glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
8345 	glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
8346 	glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
8347 	glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
8348 	glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
8349 	glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
8350 	glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
8351 	glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
8352 	glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
8353 	glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
8354 	glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
8355 }
load_GL_NV_half_float(GLADloadproc load)8356 static void load_GL_NV_half_float(GLADloadproc load) {
8357 	if(!GLAD_GL_NV_half_float) return;
8358 	glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV");
8359 	glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV");
8360 	glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
8361 	glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV");
8362 	glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
8363 	glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV");
8364 	glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV");
8365 	glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV");
8366 	glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV");
8367 	glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV");
8368 	glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV");
8369 	glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
8370 	glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV");
8371 	glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV");
8372 	glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
8373 	glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
8374 	glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
8375 	glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
8376 	glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
8377 	glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
8378 	glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
8379 	glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
8380 	glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
8381 	glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
8382 	glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
8383 	glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
8384 	glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
8385 	glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
8386 	glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV");
8387 	glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
8388 	glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
8389 	glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
8390 	glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV");
8391 	glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV");
8392 	glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV");
8393 	glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
8394 	glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
8395 	glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV");
8396 	glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
8397 	glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
8398 	glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
8399 	glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
8400 	glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
8401 	glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
8402 	glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
8403 	glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV");
8404 }
load_GL_NV_internalformat_sample_query(GLADloadproc load)8405 static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
8406 	if(!GLAD_GL_NV_internalformat_sample_query) return;
8407 	glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
8408 }
load_GL_NV_memory_attachment(GLADloadproc load)8409 static void load_GL_NV_memory_attachment(GLADloadproc load) {
8410 	if(!GLAD_GL_NV_memory_attachment) return;
8411 	glad_glGetMemoryObjectDetachedResourcesuivNV = (PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)load("glGetMemoryObjectDetachedResourcesuivNV");
8412 	glad_glResetMemoryObjectParameterNV = (PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)load("glResetMemoryObjectParameterNV");
8413 	glad_glTexAttachMemoryNV = (PFNGLTEXATTACHMEMORYNVPROC)load("glTexAttachMemoryNV");
8414 	glad_glBufferAttachMemoryNV = (PFNGLBUFFERATTACHMEMORYNVPROC)load("glBufferAttachMemoryNV");
8415 	glad_glTextureAttachMemoryNV = (PFNGLTEXTUREATTACHMEMORYNVPROC)load("glTextureAttachMemoryNV");
8416 	glad_glNamedBufferAttachMemoryNV = (PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)load("glNamedBufferAttachMemoryNV");
8417 }
load_GL_NV_mesh_shader(GLADloadproc load)8418 static void load_GL_NV_mesh_shader(GLADloadproc load) {
8419 	if(!GLAD_GL_NV_mesh_shader) return;
8420 	glad_glDrawMeshTasksNV = (PFNGLDRAWMESHTASKSNVPROC)load("glDrawMeshTasksNV");
8421 	glad_glDrawMeshTasksIndirectNV = (PFNGLDRAWMESHTASKSINDIRECTNVPROC)load("glDrawMeshTasksIndirectNV");
8422 	glad_glMultiDrawMeshTasksIndirectNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)load("glMultiDrawMeshTasksIndirectNV");
8423 	glad_glMultiDrawMeshTasksIndirectCountNV = (PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)load("glMultiDrawMeshTasksIndirectCountNV");
8424 }
load_GL_NV_occlusion_query(GLADloadproc load)8425 static void load_GL_NV_occlusion_query(GLADloadproc load) {
8426 	if(!GLAD_GL_NV_occlusion_query) return;
8427 	glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
8428 	glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
8429 	glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
8430 	glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
8431 	glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
8432 	glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
8433 	glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
8434 }
load_GL_NV_parameter_buffer_object(GLADloadproc load)8435 static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
8436 	if(!GLAD_GL_NV_parameter_buffer_object) return;
8437 	glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
8438 	glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
8439 	glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
8440 }
load_GL_NV_path_rendering(GLADloadproc load)8441 static void load_GL_NV_path_rendering(GLADloadproc load) {
8442 	if(!GLAD_GL_NV_path_rendering) return;
8443 	glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV");
8444 	glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
8445 	glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
8446 	glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
8447 	glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
8448 	glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
8449 	glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
8450 	glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
8451 	glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
8452 	glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
8453 	glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
8454 	glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
8455 	glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
8456 	glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
8457 	glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
8458 	glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
8459 	glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
8460 	glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
8461 	glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
8462 	glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
8463 	glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
8464 	glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
8465 	glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV");
8466 	glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV");
8467 	glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV");
8468 	glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
8469 	glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
8470 	glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
8471 	glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
8472 	glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
8473 	glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
8474 	glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
8475 	glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
8476 	glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
8477 	glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
8478 	glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
8479 	glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
8480 	glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
8481 	glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
8482 	glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
8483 	glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
8484 	glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
8485 	glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
8486 	glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
8487 	glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
8488 	glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
8489 	glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
8490 	glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
8491 	glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
8492 	glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
8493 	glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV");
8494 	glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
8495 	glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
8496 	glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
8497 	glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
8498 	glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
8499 	glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
8500 	glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
8501 	glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
8502 	glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
8503 	glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
8504 	glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
8505 	glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
8506 	glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
8507 	glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
8508 	glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
8509 	glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
8510 	glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
8511 	glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
8512 	glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
8513 	glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
8514 	glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
8515 	glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
8516 	glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
8517 	glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
8518 	glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
8519 	glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
8520 	glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
8521 	glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
8522 	glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
8523 	glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
8524 	glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
8525 	glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
8526 }
load_GL_NV_pixel_data_range(GLADloadproc load)8527 static void load_GL_NV_pixel_data_range(GLADloadproc load) {
8528 	if(!GLAD_GL_NV_pixel_data_range) return;
8529 	glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV");
8530 	glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV");
8531 }
load_GL_NV_point_sprite(GLADloadproc load)8532 static void load_GL_NV_point_sprite(GLADloadproc load) {
8533 	if(!GLAD_GL_NV_point_sprite) return;
8534 	glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV");
8535 	glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
8536 }
load_GL_NV_present_video(GLADloadproc load)8537 static void load_GL_NV_present_video(GLADloadproc load) {
8538 	if(!GLAD_GL_NV_present_video) return;
8539 	glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV");
8540 	glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
8541 	glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
8542 	glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
8543 	glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV");
8544 	glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV");
8545 }
load_GL_NV_primitive_restart(GLADloadproc load)8546 static void load_GL_NV_primitive_restart(GLADloadproc load) {
8547 	if(!GLAD_GL_NV_primitive_restart) return;
8548 	glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV");
8549 	glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
8550 }
load_GL_NV_query_resource(GLADloadproc load)8551 static void load_GL_NV_query_resource(GLADloadproc load) {
8552 	if(!GLAD_GL_NV_query_resource) return;
8553 	glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV");
8554 }
load_GL_NV_query_resource_tag(GLADloadproc load)8555 static void load_GL_NV_query_resource_tag(GLADloadproc load) {
8556 	if(!GLAD_GL_NV_query_resource_tag) return;
8557 	glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV");
8558 	glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV");
8559 	glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV");
8560 }
load_GL_NV_register_combiners(GLADloadproc load)8561 static void load_GL_NV_register_combiners(GLADloadproc load) {
8562 	if(!GLAD_GL_NV_register_combiners) return;
8563 	glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV");
8564 	glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
8565 	glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
8566 	glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
8567 	glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
8568 	glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
8569 	glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
8570 	glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV");
8571 	glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
8572 	glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
8573 	glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
8574 	glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
8575 	glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
8576 }
load_GL_NV_register_combiners2(GLADloadproc load)8577 static void load_GL_NV_register_combiners2(GLADloadproc load) {
8578 	if(!GLAD_GL_NV_register_combiners2) return;
8579 	glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV");
8580 	glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
8581 }
load_GL_NV_sample_locations(GLADloadproc load)8582 static void load_GL_NV_sample_locations(GLADloadproc load) {
8583 	if(!GLAD_GL_NV_sample_locations) return;
8584 	glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV");
8585 	glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
8586 	glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
8587 }
load_GL_NV_scissor_exclusive(GLADloadproc load)8588 static void load_GL_NV_scissor_exclusive(GLADloadproc load) {
8589 	if(!GLAD_GL_NV_scissor_exclusive) return;
8590 	glad_glScissorExclusiveNV = (PFNGLSCISSOREXCLUSIVENVPROC)load("glScissorExclusiveNV");
8591 	glad_glScissorExclusiveArrayvNV = (PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)load("glScissorExclusiveArrayvNV");
8592 }
load_GL_NV_shader_buffer_load(GLADloadproc load)8593 static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
8594 	if(!GLAD_GL_NV_shader_buffer_load) return;
8595 	glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
8596 	glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
8597 	glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
8598 	glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
8599 	glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
8600 	glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
8601 	glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
8602 	glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
8603 	glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
8604 	glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
8605 	glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
8606 	glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
8607 	glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
8608 	glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
8609 }
load_GL_NV_shading_rate_image(GLADloadproc load)8610 static void load_GL_NV_shading_rate_image(GLADloadproc load) {
8611 	if(!GLAD_GL_NV_shading_rate_image) return;
8612 	glad_glBindShadingRateImageNV = (PFNGLBINDSHADINGRATEIMAGENVPROC)load("glBindShadingRateImageNV");
8613 	glad_glGetShadingRateImagePaletteNV = (PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)load("glGetShadingRateImagePaletteNV");
8614 	glad_glGetShadingRateSampleLocationivNV = (PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)load("glGetShadingRateSampleLocationivNV");
8615 	glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV");
8616 	glad_glShadingRateImageBarrierNV = (PFNGLSHADINGRATEIMAGEBARRIERNVPROC)load("glShadingRateImageBarrierNV");
8617 	glad_glShadingRateImagePaletteNV = (PFNGLSHADINGRATEIMAGEPALETTENVPROC)load("glShadingRateImagePaletteNV");
8618 	glad_glShadingRateSampleOrderNV = (PFNGLSHADINGRATESAMPLEORDERNVPROC)load("glShadingRateSampleOrderNV");
8619 	glad_glShadingRateSampleOrderCustomNV = (PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)load("glShadingRateSampleOrderCustomNV");
8620 }
load_GL_NV_texture_barrier(GLADloadproc load)8621 static void load_GL_NV_texture_barrier(GLADloadproc load) {
8622 	if(!GLAD_GL_NV_texture_barrier) return;
8623 	glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
8624 }
load_GL_NV_texture_multisample(GLADloadproc load)8625 static void load_GL_NV_texture_multisample(GLADloadproc load) {
8626 	if(!GLAD_GL_NV_texture_multisample) return;
8627 	glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
8628 	glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
8629 	glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
8630 	glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
8631 	glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
8632 	glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
8633 }
load_GL_NV_transform_feedback(GLADloadproc load)8634 static void load_GL_NV_transform_feedback(GLADloadproc load) {
8635 	if(!GLAD_GL_NV_transform_feedback) return;
8636 	glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
8637 	glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
8638 	glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
8639 	glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
8640 	glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
8641 	glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
8642 	glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
8643 	glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
8644 	glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
8645 	glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
8646 	glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
8647 	glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
8648 }
load_GL_NV_transform_feedback2(GLADloadproc load)8649 static void load_GL_NV_transform_feedback2(GLADloadproc load) {
8650 	if(!GLAD_GL_NV_transform_feedback2) return;
8651 	glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
8652 	glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
8653 	glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
8654 	glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
8655 	glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
8656 	glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
8657 	glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
8658 }
load_GL_NV_vdpau_interop(GLADloadproc load)8659 static void load_GL_NV_vdpau_interop(GLADloadproc load) {
8660 	if(!GLAD_GL_NV_vdpau_interop) return;
8661 	glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
8662 	glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
8663 	glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
8664 	glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
8665 	glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
8666 	glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
8667 	glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
8668 	glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
8669 	glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
8670 	glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
8671 }
load_GL_NV_vdpau_interop2(GLADloadproc load)8672 static void load_GL_NV_vdpau_interop2(GLADloadproc load) {
8673 	if(!GLAD_GL_NV_vdpau_interop2) return;
8674 	glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = (PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)load("glVDPAURegisterVideoSurfaceWithPictureStructureNV");
8675 }
load_GL_NV_vertex_array_range(GLADloadproc load)8676 static void load_GL_NV_vertex_array_range(GLADloadproc load) {
8677 	if(!GLAD_GL_NV_vertex_array_range) return;
8678 	glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
8679 	glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
8680 }
load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load)8681 static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
8682 	if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
8683 	glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
8684 	glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
8685 	glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
8686 	glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
8687 	glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
8688 	glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
8689 	glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
8690 	glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
8691 	glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
8692 	glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
8693 	glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
8694 	glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
8695 	glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
8696 	glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
8697 	glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
8698 	glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
8699 	glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
8700 	glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
8701 	glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
8702 }
load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load)8703 static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
8704 	if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
8705 	glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
8706 	glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
8707 	glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
8708 	glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
8709 	glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
8710 	glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
8711 	glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
8712 	glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
8713 	glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
8714 	glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
8715 	glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
8716 	glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
8717 }
load_GL_NV_vertex_program(GLADloadproc load)8718 static void load_GL_NV_vertex_program(GLADloadproc load) {
8719 	if(!GLAD_GL_NV_vertex_program) return;
8720 	glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
8721 	glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
8722 	glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
8723 	glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
8724 	glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
8725 	glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
8726 	glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
8727 	glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
8728 	glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
8729 	glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
8730 	glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
8731 	glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
8732 	glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
8733 	glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
8734 	glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
8735 	glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
8736 	glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
8737 	glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
8738 	glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
8739 	glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
8740 	glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
8741 	glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
8742 	glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
8743 	glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
8744 	glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
8745 	glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
8746 	glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
8747 	glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
8748 	glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
8749 	glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
8750 	glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
8751 	glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
8752 	glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
8753 	glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
8754 	glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
8755 	glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
8756 	glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
8757 	glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
8758 	glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
8759 	glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
8760 	glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
8761 	glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
8762 	glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
8763 	glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
8764 	glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
8765 	glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
8766 	glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
8767 	glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
8768 	glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
8769 	glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
8770 	glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
8771 	glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
8772 	glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
8773 	glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
8774 	glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
8775 	glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
8776 	glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
8777 	glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
8778 	glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
8779 	glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV");
8780 	glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV");
8781 	glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV");
8782 	glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV");
8783 	glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV");
8784 }
load_GL_NV_vertex_program4(GLADloadproc load)8785 static void load_GL_NV_vertex_program4(GLADloadproc load) {
8786 	if(!GLAD_GL_NV_vertex_program4) return;
8787 	glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
8788 	glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
8789 	glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
8790 	glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
8791 	glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
8792 	glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
8793 	glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
8794 	glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
8795 	glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
8796 	glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
8797 	glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
8798 	glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
8799 	glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
8800 	glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
8801 	glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
8802 	glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
8803 	glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
8804 	glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
8805 	glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
8806 	glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
8807 	glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
8808 	glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
8809 	glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
8810 }
load_GL_NV_video_capture(GLADloadproc load)8811 static void load_GL_NV_video_capture(GLADloadproc load) {
8812 	if(!GLAD_GL_NV_video_capture) return;
8813 	glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV");
8814 	glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
8815 	glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
8816 	glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
8817 	glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
8818 	glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
8819 	glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
8820 	glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
8821 	glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
8822 	glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
8823 	glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
8824 	glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
8825 }
load_GL_NV_viewport_swizzle(GLADloadproc load)8826 static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
8827 	if(!GLAD_GL_NV_viewport_swizzle) return;
8828 	glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
8829 }
load_GL_OES_byte_coordinates(GLADloadproc load)8830 static void load_GL_OES_byte_coordinates(GLADloadproc load) {
8831 	if(!GLAD_GL_OES_byte_coordinates) return;
8832 	glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES");
8833 	glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
8834 	glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
8835 	glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
8836 	glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
8837 	glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
8838 	glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
8839 	glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
8840 	glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
8841 	glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
8842 	glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
8843 	glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
8844 	glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
8845 	glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
8846 	glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
8847 	glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
8848 	glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
8849 	glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
8850 	glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
8851 	glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
8852 	glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
8853 	glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
8854 }
load_GL_OES_fixed_point(GLADloadproc load)8855 static void load_GL_OES_fixed_point(GLADloadproc load) {
8856 	if(!GLAD_GL_OES_fixed_point) return;
8857 	glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
8858 	glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
8859 	glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
8860 	glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
8861 	glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
8862 	glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
8863 	glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
8864 	glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
8865 	glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
8866 	glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
8867 	glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
8868 	glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
8869 	glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
8870 	glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
8871 	glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
8872 	glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
8873 	glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
8874 	glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
8875 	glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
8876 	glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
8877 	glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
8878 	glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
8879 	glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
8880 	glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
8881 	glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
8882 	glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
8883 	glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
8884 	glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
8885 	glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
8886 	glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
8887 	glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
8888 	glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
8889 	glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
8890 	glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
8891 	glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
8892 	glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
8893 	glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
8894 	glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
8895 	glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
8896 	glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
8897 	glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
8898 	glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
8899 	glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
8900 	glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
8901 	glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
8902 	glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
8903 	glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
8904 	glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
8905 	glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
8906 	glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
8907 	glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
8908 	glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
8909 	glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
8910 	glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
8911 	glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
8912 	glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
8913 	glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
8914 	glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
8915 	glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
8916 	glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
8917 	glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
8918 	glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
8919 	glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
8920 	glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
8921 	glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
8922 	glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
8923 	glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
8924 	glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
8925 	glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
8926 	glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
8927 	glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
8928 	glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
8929 	glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
8930 	glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
8931 	glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
8932 	glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
8933 	glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
8934 	glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
8935 	glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
8936 	glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
8937 	glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
8938 	glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
8939 	glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
8940 	glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
8941 	glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
8942 	glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
8943 	glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
8944 	glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
8945 	glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
8946 	glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
8947 	glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
8948 	glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
8949 	glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
8950 	glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
8951 	glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
8952 	glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
8953 	glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
8954 	glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
8955 	glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
8956 	glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
8957 	glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
8958 	glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
8959 	glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
8960 	glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
8961 	glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
8962 	glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
8963 	glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
8964 }
load_GL_OES_query_matrix(GLADloadproc load)8965 static void load_GL_OES_query_matrix(GLADloadproc load) {
8966 	if(!GLAD_GL_OES_query_matrix) return;
8967 	glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
8968 }
load_GL_OES_single_precision(GLADloadproc load)8969 static void load_GL_OES_single_precision(GLADloadproc load) {
8970 	if(!GLAD_GL_OES_single_precision) return;
8971 	glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
8972 	glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
8973 	glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
8974 	glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
8975 	glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
8976 	glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
8977 }
load_GL_OVR_multiview(GLADloadproc load)8978 static void load_GL_OVR_multiview(GLADloadproc load) {
8979 	if(!GLAD_GL_OVR_multiview) return;
8980 	glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
8981 }
load_GL_PGI_misc_hints(GLADloadproc load)8982 static void load_GL_PGI_misc_hints(GLADloadproc load) {
8983 	if(!GLAD_GL_PGI_misc_hints) return;
8984 	glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
8985 }
load_GL_SGIS_detail_texture(GLADloadproc load)8986 static void load_GL_SGIS_detail_texture(GLADloadproc load) {
8987 	if(!GLAD_GL_SGIS_detail_texture) return;
8988 	glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
8989 	glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
8990 }
load_GL_SGIS_fog_function(GLADloadproc load)8991 static void load_GL_SGIS_fog_function(GLADloadproc load) {
8992 	if(!GLAD_GL_SGIS_fog_function) return;
8993 	glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
8994 	glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
8995 }
load_GL_SGIS_multisample(GLADloadproc load)8996 static void load_GL_SGIS_multisample(GLADloadproc load) {
8997 	if(!GLAD_GL_SGIS_multisample) return;
8998 	glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
8999 	glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
9000 }
load_GL_SGIS_pixel_texture(GLADloadproc load)9001 static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
9002 	if(!GLAD_GL_SGIS_pixel_texture) return;
9003 	glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS");
9004 	glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
9005 	glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
9006 	glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
9007 	glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
9008 	glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
9009 }
load_GL_SGIS_point_parameters(GLADloadproc load)9010 static void load_GL_SGIS_point_parameters(GLADloadproc load) {
9011 	if(!GLAD_GL_SGIS_point_parameters) return;
9012 	glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
9013 	glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
9014 }
load_GL_SGIS_sharpen_texture(GLADloadproc load)9015 static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
9016 	if(!GLAD_GL_SGIS_sharpen_texture) return;
9017 	glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
9018 	glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
9019 }
load_GL_SGIS_texture4D(GLADloadproc load)9020 static void load_GL_SGIS_texture4D(GLADloadproc load) {
9021 	if(!GLAD_GL_SGIS_texture4D) return;
9022 	glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
9023 	glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
9024 }
load_GL_SGIS_texture_color_mask(GLADloadproc load)9025 static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
9026 	if(!GLAD_GL_SGIS_texture_color_mask) return;
9027 	glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
9028 }
load_GL_SGIS_texture_filter4(GLADloadproc load)9029 static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
9030 	if(!GLAD_GL_SGIS_texture_filter4) return;
9031 	glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
9032 	glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
9033 }
load_GL_SGIX_async(GLADloadproc load)9034 static void load_GL_SGIX_async(GLADloadproc load) {
9035 	if(!GLAD_GL_SGIX_async) return;
9036 	glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
9037 	glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
9038 	glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
9039 	glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
9040 	glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
9041 	glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
9042 }
load_GL_SGIX_flush_raster(GLADloadproc load)9043 static void load_GL_SGIX_flush_raster(GLADloadproc load) {
9044 	if(!GLAD_GL_SGIX_flush_raster) return;
9045 	glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
9046 }
load_GL_SGIX_fragment_lighting(GLADloadproc load)9047 static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
9048 	if(!GLAD_GL_SGIX_fragment_lighting) return;
9049 	glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
9050 	glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
9051 	glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
9052 	glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
9053 	glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
9054 	glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
9055 	glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
9056 	glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
9057 	glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
9058 	glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
9059 	glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
9060 	glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
9061 	glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
9062 	glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
9063 	glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
9064 	glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
9065 	glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
9066 	glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
9067 }
load_GL_SGIX_framezoom(GLADloadproc load)9068 static void load_GL_SGIX_framezoom(GLADloadproc load) {
9069 	if(!GLAD_GL_SGIX_framezoom) return;
9070 	glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
9071 }
load_GL_SGIX_igloo_interface(GLADloadproc load)9072 static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
9073 	if(!GLAD_GL_SGIX_igloo_interface) return;
9074 	glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
9075 }
load_GL_SGIX_instruments(GLADloadproc load)9076 static void load_GL_SGIX_instruments(GLADloadproc load) {
9077 	if(!GLAD_GL_SGIX_instruments) return;
9078 	glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
9079 	glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
9080 	glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
9081 	glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
9082 	glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
9083 	glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
9084 }
load_GL_SGIX_list_priority(GLADloadproc load)9085 static void load_GL_SGIX_list_priority(GLADloadproc load) {
9086 	if(!GLAD_GL_SGIX_list_priority) return;
9087 	glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
9088 	glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
9089 	glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
9090 	glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
9091 	glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
9092 	glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
9093 }
load_GL_SGIX_pixel_texture(GLADloadproc load)9094 static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
9095 	if(!GLAD_GL_SGIX_pixel_texture) return;
9096 	glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
9097 }
load_GL_SGIX_polynomial_ffd(GLADloadproc load)9098 static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
9099 	if(!GLAD_GL_SGIX_polynomial_ffd) return;
9100 	glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
9101 	glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
9102 	glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
9103 	glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
9104 }
load_GL_SGIX_reference_plane(GLADloadproc load)9105 static void load_GL_SGIX_reference_plane(GLADloadproc load) {
9106 	if(!GLAD_GL_SGIX_reference_plane) return;
9107 	glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
9108 }
load_GL_SGIX_sprite(GLADloadproc load)9109 static void load_GL_SGIX_sprite(GLADloadproc load) {
9110 	if(!GLAD_GL_SGIX_sprite) return;
9111 	glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
9112 	glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
9113 	glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
9114 	glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
9115 }
load_GL_SGIX_tag_sample_buffer(GLADloadproc load)9116 static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) {
9117 	if(!GLAD_GL_SGIX_tag_sample_buffer) return;
9118 	glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX");
9119 }
load_GL_SGI_color_table(GLADloadproc load)9120 static void load_GL_SGI_color_table(GLADloadproc load) {
9121 	if(!GLAD_GL_SGI_color_table) return;
9122 	glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI");
9123 	glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI");
9124 	glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI");
9125 	glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI");
9126 	glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI");
9127 	glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI");
9128 	glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI");
9129 }
load_GL_SUNX_constant_data(GLADloadproc load)9130 static void load_GL_SUNX_constant_data(GLADloadproc load) {
9131 	if(!GLAD_GL_SUNX_constant_data) return;
9132 	glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX");
9133 }
load_GL_SUN_global_alpha(GLADloadproc load)9134 static void load_GL_SUN_global_alpha(GLADloadproc load) {
9135 	if(!GLAD_GL_SUN_global_alpha) return;
9136 	glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN");
9137 	glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN");
9138 	glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN");
9139 	glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN");
9140 	glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN");
9141 	glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN");
9142 	glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN");
9143 	glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN");
9144 }
load_GL_SUN_mesh_array(GLADloadproc load)9145 static void load_GL_SUN_mesh_array(GLADloadproc load) {
9146 	if(!GLAD_GL_SUN_mesh_array) return;
9147 	glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN");
9148 }
load_GL_SUN_triangle_list(GLADloadproc load)9149 static void load_GL_SUN_triangle_list(GLADloadproc load) {
9150 	if(!GLAD_GL_SUN_triangle_list) return;
9151 	glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN");
9152 	glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN");
9153 	glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN");
9154 	glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN");
9155 	glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN");
9156 	glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN");
9157 	glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN");
9158 }
load_GL_SUN_vertex(GLADloadproc load)9159 static void load_GL_SUN_vertex(GLADloadproc load) {
9160 	if(!GLAD_GL_SUN_vertex) return;
9161 	glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN");
9162 	glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN");
9163 	glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN");
9164 	glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN");
9165 	glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN");
9166 	glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN");
9167 	glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN");
9168 	glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN");
9169 	glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN");
9170 	glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN");
9171 	glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN");
9172 	glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN");
9173 	glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN");
9174 	glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN");
9175 	glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN");
9176 	glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN");
9177 	glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN");
9178 	glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN");
9179 	glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN");
9180 	glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN");
9181 	glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN");
9182 	glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN");
9183 	glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN");
9184 	glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN");
9185 	glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN");
9186 	glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN");
9187 	glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN");
9188 	glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN");
9189 	glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN");
9190 	glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN");
9191 	glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN");
9192 	glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN");
9193 	glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
9194 	glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
9195 	glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN");
9196 	glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN");
9197 	glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
9198 	glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
9199 	glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
9200 	glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
9201 }
find_extensionsGL(void)9202 static int find_extensionsGL(void) {
9203 	if (!get_exts()) return 0;
9204 	GLAD_GL_3DFX_multisample = has_ext("GL_3DFX_multisample");
9205 	GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer");
9206 	GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1");
9207 	GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor");
9208 	GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth");
9209 	GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output");
9210 	GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate");
9211 	GLAD_GL_AMD_draw_buffers_blend = has_ext("GL_AMD_draw_buffers_blend");
9212 	GLAD_GL_AMD_framebuffer_multisample_advanced = has_ext("GL_AMD_framebuffer_multisample_advanced");
9213 	GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions");
9214 	GLAD_GL_AMD_gcn_shader = has_ext("GL_AMD_gcn_shader");
9215 	GLAD_GL_AMD_gpu_shader_half_float = has_ext("GL_AMD_gpu_shader_half_float");
9216 	GLAD_GL_AMD_gpu_shader_int16 = has_ext("GL_AMD_gpu_shader_int16");
9217 	GLAD_GL_AMD_gpu_shader_int64 = has_ext("GL_AMD_gpu_shader_int64");
9218 	GLAD_GL_AMD_interleaved_elements = has_ext("GL_AMD_interleaved_elements");
9219 	GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect");
9220 	GLAD_GL_AMD_name_gen_delete = has_ext("GL_AMD_name_gen_delete");
9221 	GLAD_GL_AMD_occlusion_query_event = has_ext("GL_AMD_occlusion_query_event");
9222 	GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
9223 	GLAD_GL_AMD_pinned_memory = has_ext("GL_AMD_pinned_memory");
9224 	GLAD_GL_AMD_query_buffer_object = has_ext("GL_AMD_query_buffer_object");
9225 	GLAD_GL_AMD_sample_positions = has_ext("GL_AMD_sample_positions");
9226 	GLAD_GL_AMD_seamless_cubemap_per_texture = has_ext("GL_AMD_seamless_cubemap_per_texture");
9227 	GLAD_GL_AMD_shader_atomic_counter_ops = has_ext("GL_AMD_shader_atomic_counter_ops");
9228 	GLAD_GL_AMD_shader_ballot = has_ext("GL_AMD_shader_ballot");
9229 	GLAD_GL_AMD_shader_explicit_vertex_parameter = has_ext("GL_AMD_shader_explicit_vertex_parameter");
9230 	GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = has_ext("GL_AMD_shader_gpu_shader_half_float_fetch");
9231 	GLAD_GL_AMD_shader_image_load_store_lod = has_ext("GL_AMD_shader_image_load_store_lod");
9232 	GLAD_GL_AMD_shader_stencil_export = has_ext("GL_AMD_shader_stencil_export");
9233 	GLAD_GL_AMD_shader_trinary_minmax = has_ext("GL_AMD_shader_trinary_minmax");
9234 	GLAD_GL_AMD_sparse_texture = has_ext("GL_AMD_sparse_texture");
9235 	GLAD_GL_AMD_stencil_operation_extended = has_ext("GL_AMD_stencil_operation_extended");
9236 	GLAD_GL_AMD_texture_gather_bias_lod = has_ext("GL_AMD_texture_gather_bias_lod");
9237 	GLAD_GL_AMD_texture_texture4 = has_ext("GL_AMD_texture_texture4");
9238 	GLAD_GL_AMD_transform_feedback3_lines_triangles = has_ext("GL_AMD_transform_feedback3_lines_triangles");
9239 	GLAD_GL_AMD_transform_feedback4 = has_ext("GL_AMD_transform_feedback4");
9240 	GLAD_GL_AMD_vertex_shader_layer = has_ext("GL_AMD_vertex_shader_layer");
9241 	GLAD_GL_AMD_vertex_shader_tessellator = has_ext("GL_AMD_vertex_shader_tessellator");
9242 	GLAD_GL_AMD_vertex_shader_viewport_index = has_ext("GL_AMD_vertex_shader_viewport_index");
9243 	GLAD_GL_APPLE_aux_depth_stencil = has_ext("GL_APPLE_aux_depth_stencil");
9244 	GLAD_GL_APPLE_client_storage = has_ext("GL_APPLE_client_storage");
9245 	GLAD_GL_APPLE_element_array = has_ext("GL_APPLE_element_array");
9246 	GLAD_GL_APPLE_fence = has_ext("GL_APPLE_fence");
9247 	GLAD_GL_APPLE_float_pixels = has_ext("GL_APPLE_float_pixels");
9248 	GLAD_GL_APPLE_flush_buffer_range = has_ext("GL_APPLE_flush_buffer_range");
9249 	GLAD_GL_APPLE_object_purgeable = has_ext("GL_APPLE_object_purgeable");
9250 	GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
9251 	GLAD_GL_APPLE_row_bytes = has_ext("GL_APPLE_row_bytes");
9252 	GLAD_GL_APPLE_specular_vector = has_ext("GL_APPLE_specular_vector");
9253 	GLAD_GL_APPLE_texture_range = has_ext("GL_APPLE_texture_range");
9254 	GLAD_GL_APPLE_transform_hint = has_ext("GL_APPLE_transform_hint");
9255 	GLAD_GL_APPLE_vertex_array_object = has_ext("GL_APPLE_vertex_array_object");
9256 	GLAD_GL_APPLE_vertex_array_range = has_ext("GL_APPLE_vertex_array_range");
9257 	GLAD_GL_APPLE_vertex_program_evaluators = has_ext("GL_APPLE_vertex_program_evaluators");
9258 	GLAD_GL_APPLE_ycbcr_422 = has_ext("GL_APPLE_ycbcr_422");
9259 	GLAD_GL_ARB_ES2_compatibility = has_ext("GL_ARB_ES2_compatibility");
9260 	GLAD_GL_ARB_ES3_1_compatibility = has_ext("GL_ARB_ES3_1_compatibility");
9261 	GLAD_GL_ARB_ES3_2_compatibility = has_ext("GL_ARB_ES3_2_compatibility");
9262 	GLAD_GL_ARB_ES3_compatibility = has_ext("GL_ARB_ES3_compatibility");
9263 	GLAD_GL_ARB_arrays_of_arrays = has_ext("GL_ARB_arrays_of_arrays");
9264 	GLAD_GL_ARB_base_instance = has_ext("GL_ARB_base_instance");
9265 	GLAD_GL_ARB_bindless_texture = has_ext("GL_ARB_bindless_texture");
9266 	GLAD_GL_ARB_blend_func_extended = has_ext("GL_ARB_blend_func_extended");
9267 	GLAD_GL_ARB_buffer_storage = has_ext("GL_ARB_buffer_storage");
9268 	GLAD_GL_ARB_cl_event = has_ext("GL_ARB_cl_event");
9269 	GLAD_GL_ARB_clear_buffer_object = has_ext("GL_ARB_clear_buffer_object");
9270 	GLAD_GL_ARB_clear_texture = has_ext("GL_ARB_clear_texture");
9271 	GLAD_GL_ARB_clip_control = has_ext("GL_ARB_clip_control");
9272 	GLAD_GL_ARB_color_buffer_float = has_ext("GL_ARB_color_buffer_float");
9273 	GLAD_GL_ARB_compatibility = has_ext("GL_ARB_compatibility");
9274 	GLAD_GL_ARB_compressed_texture_pixel_storage = has_ext("GL_ARB_compressed_texture_pixel_storage");
9275 	GLAD_GL_ARB_compute_shader = has_ext("GL_ARB_compute_shader");
9276 	GLAD_GL_ARB_compute_variable_group_size = has_ext("GL_ARB_compute_variable_group_size");
9277 	GLAD_GL_ARB_conditional_render_inverted = has_ext("GL_ARB_conditional_render_inverted");
9278 	GLAD_GL_ARB_conservative_depth = has_ext("GL_ARB_conservative_depth");
9279 	GLAD_GL_ARB_copy_buffer = has_ext("GL_ARB_copy_buffer");
9280 	GLAD_GL_ARB_copy_image = has_ext("GL_ARB_copy_image");
9281 	GLAD_GL_ARB_cull_distance = has_ext("GL_ARB_cull_distance");
9282 	GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output");
9283 	GLAD_GL_ARB_depth_buffer_float = has_ext("GL_ARB_depth_buffer_float");
9284 	GLAD_GL_ARB_depth_clamp = has_ext("GL_ARB_depth_clamp");
9285 	GLAD_GL_ARB_depth_texture = has_ext("GL_ARB_depth_texture");
9286 	GLAD_GL_ARB_derivative_control = has_ext("GL_ARB_derivative_control");
9287 	GLAD_GL_ARB_direct_state_access = has_ext("GL_ARB_direct_state_access");
9288 	GLAD_GL_ARB_draw_buffers = has_ext("GL_ARB_draw_buffers");
9289 	GLAD_GL_ARB_draw_buffers_blend = has_ext("GL_ARB_draw_buffers_blend");
9290 	GLAD_GL_ARB_draw_elements_base_vertex = has_ext("GL_ARB_draw_elements_base_vertex");
9291 	GLAD_GL_ARB_draw_indirect = has_ext("GL_ARB_draw_indirect");
9292 	GLAD_GL_ARB_draw_instanced = has_ext("GL_ARB_draw_instanced");
9293 	GLAD_GL_ARB_enhanced_layouts = has_ext("GL_ARB_enhanced_layouts");
9294 	GLAD_GL_ARB_explicit_attrib_location = has_ext("GL_ARB_explicit_attrib_location");
9295 	GLAD_GL_ARB_explicit_uniform_location = has_ext("GL_ARB_explicit_uniform_location");
9296 	GLAD_GL_ARB_fragment_coord_conventions = has_ext("GL_ARB_fragment_coord_conventions");
9297 	GLAD_GL_ARB_fragment_layer_viewport = has_ext("GL_ARB_fragment_layer_viewport");
9298 	GLAD_GL_ARB_fragment_program = has_ext("GL_ARB_fragment_program");
9299 	GLAD_GL_ARB_fragment_program_shadow = has_ext("GL_ARB_fragment_program_shadow");
9300 	GLAD_GL_ARB_fragment_shader = has_ext("GL_ARB_fragment_shader");
9301 	GLAD_GL_ARB_fragment_shader_interlock = has_ext("GL_ARB_fragment_shader_interlock");
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9775 	GLAD_GL_SGIX_resample = has_ext("GL_SGIX_resample");
9776 	GLAD_GL_SGIX_scalebias_hint = has_ext("GL_SGIX_scalebias_hint");
9777 	GLAD_GL_SGIX_shadow = has_ext("GL_SGIX_shadow");
9778 	GLAD_GL_SGIX_shadow_ambient = has_ext("GL_SGIX_shadow_ambient");
9779 	GLAD_GL_SGIX_sprite = has_ext("GL_SGIX_sprite");
9780 	GLAD_GL_SGIX_subsample = has_ext("GL_SGIX_subsample");
9781 	GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer");
9782 	GLAD_GL_SGIX_texture_add_env = has_ext("GL_SGIX_texture_add_env");
9783 	GLAD_GL_SGIX_texture_coordinate_clamp = has_ext("GL_SGIX_texture_coordinate_clamp");
9784 	GLAD_GL_SGIX_texture_lod_bias = has_ext("GL_SGIX_texture_lod_bias");
9785 	GLAD_GL_SGIX_texture_multi_buffer = has_ext("GL_SGIX_texture_multi_buffer");
9786 	GLAD_GL_SGIX_texture_scale_bias = has_ext("GL_SGIX_texture_scale_bias");
9787 	GLAD_GL_SGIX_vertex_preclip = has_ext("GL_SGIX_vertex_preclip");
9788 	GLAD_GL_SGIX_ycrcb = has_ext("GL_SGIX_ycrcb");
9789 	GLAD_GL_SGIX_ycrcb_subsample = has_ext("GL_SGIX_ycrcb_subsample");
9790 	GLAD_GL_SGIX_ycrcba = has_ext("GL_SGIX_ycrcba");
9791 	GLAD_GL_SGI_color_matrix = has_ext("GL_SGI_color_matrix");
9792 	GLAD_GL_SGI_color_table = has_ext("GL_SGI_color_table");
9793 	GLAD_GL_SGI_texture_color_table = has_ext("GL_SGI_texture_color_table");
9794 	GLAD_GL_SUNX_constant_data = has_ext("GL_SUNX_constant_data");
9795 	GLAD_GL_SUN_convolution_border_modes = has_ext("GL_SUN_convolution_border_modes");
9796 	GLAD_GL_SUN_global_alpha = has_ext("GL_SUN_global_alpha");
9797 	GLAD_GL_SUN_mesh_array = has_ext("GL_SUN_mesh_array");
9798 	GLAD_GL_SUN_slice_accum = has_ext("GL_SUN_slice_accum");
9799 	GLAD_GL_SUN_triangle_list = has_ext("GL_SUN_triangle_list");
9800 	GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex");
9801 	GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading");
9802 	GLAD_GL_WIN_specular_fog = has_ext("GL_WIN_specular_fog");
9803 	free_exts();
9804 	return 1;
9805 }
9806 
find_coreGL(void)9807 static void find_coreGL(void) {
9808 
9809     /* Thank you @elmindreda
9810      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
9811      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
9812      */
9813     int i, major, minor;
9814 
9815     const char* version;
9816     const char* prefixes[] = {
9817         "OpenGL ES-CM ",
9818         "OpenGL ES-CL ",
9819         "OpenGL ES ",
9820         NULL
9821     };
9822 
9823     version = (const char*) glGetString(GL_VERSION);
9824     if (!version) return;
9825 
9826     for (i = 0;  prefixes[i];  i++) {
9827         const size_t length = strlen(prefixes[i]);
9828         if (strncmp(version, prefixes[i], length) == 0) {
9829             version += length;
9830             break;
9831         }
9832     }
9833 
9834 /* PR #18 */
9835 #ifdef _MSC_VER
9836     sscanf_s(version, "%d.%d", &major, &minor);
9837 #else
9838     sscanf(version, "%d.%d", &major, &minor);
9839 #endif
9840 
9841     GLVersion.major = major; GLVersion.minor = minor;
9842     max_loaded_major = major; max_loaded_minor = minor;
9843 	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
9844 	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
9845 	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
9846 	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
9847 	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
9848 	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
9849 	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
9850 	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
9851 	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
9852 	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
9853 	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
9854 	GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
9855 	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
9856 		max_loaded_major = 3;
9857 		max_loaded_minor = 3;
9858 	}
9859 }
9860 
gladLoadGLLoader(GLADloadproc load)9861 int gladLoadGLLoader(GLADloadproc load) {
9862 	GLVersion.major = 0; GLVersion.minor = 0;
9863 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
9864 	if(glGetString == NULL) return 0;
9865 	if(glGetString(GL_VERSION) == NULL) return 0;
9866 	find_coreGL();
9867 	load_GL_VERSION_1_0(load);
9868 	load_GL_VERSION_1_1(load);
9869 	load_GL_VERSION_1_2(load);
9870 	load_GL_VERSION_1_3(load);
9871 	load_GL_VERSION_1_4(load);
9872 	load_GL_VERSION_1_5(load);
9873 	load_GL_VERSION_2_0(load);
9874 	load_GL_VERSION_2_1(load);
9875 	load_GL_VERSION_3_0(load);
9876 	load_GL_VERSION_3_1(load);
9877 	load_GL_VERSION_3_2(load);
9878 	load_GL_VERSION_3_3(load);
9879 
9880 	if (!find_extensionsGL()) return 0;
9881 	load_GL_3DFX_tbuffer(load);
9882 	load_GL_AMD_debug_output(load);
9883 	load_GL_AMD_draw_buffers_blend(load);
9884 	load_GL_AMD_framebuffer_multisample_advanced(load);
9885 	load_GL_AMD_framebuffer_sample_positions(load);
9886 	load_GL_AMD_gpu_shader_int64(load);
9887 	load_GL_AMD_interleaved_elements(load);
9888 	load_GL_AMD_multi_draw_indirect(load);
9889 	load_GL_AMD_name_gen_delete(load);
9890 	load_GL_AMD_occlusion_query_event(load);
9891 	load_GL_AMD_performance_monitor(load);
9892 	load_GL_AMD_sample_positions(load);
9893 	load_GL_AMD_sparse_texture(load);
9894 	load_GL_AMD_stencil_operation_extended(load);
9895 	load_GL_AMD_vertex_shader_tessellator(load);
9896 	load_GL_APPLE_element_array(load);
9897 	load_GL_APPLE_fence(load);
9898 	load_GL_APPLE_flush_buffer_range(load);
9899 	load_GL_APPLE_object_purgeable(load);
9900 	load_GL_APPLE_texture_range(load);
9901 	load_GL_APPLE_vertex_array_object(load);
9902 	load_GL_APPLE_vertex_array_range(load);
9903 	load_GL_APPLE_vertex_program_evaluators(load);
9904 	load_GL_ARB_ES2_compatibility(load);
9905 	load_GL_ARB_ES3_1_compatibility(load);
9906 	load_GL_ARB_ES3_2_compatibility(load);
9907 	load_GL_ARB_base_instance(load);
9908 	load_GL_ARB_bindless_texture(load);
9909 	load_GL_ARB_blend_func_extended(load);
9910 	load_GL_ARB_buffer_storage(load);
9911 	load_GL_ARB_cl_event(load);
9912 	load_GL_ARB_clear_buffer_object(load);
9913 	load_GL_ARB_clear_texture(load);
9914 	load_GL_ARB_clip_control(load);
9915 	load_GL_ARB_color_buffer_float(load);
9916 	load_GL_ARB_compute_shader(load);
9917 	load_GL_ARB_compute_variable_group_size(load);
9918 	load_GL_ARB_copy_buffer(load);
9919 	load_GL_ARB_copy_image(load);
9920 	load_GL_ARB_debug_output(load);
9921 	load_GL_ARB_direct_state_access(load);
9922 	load_GL_ARB_draw_buffers(load);
9923 	load_GL_ARB_draw_buffers_blend(load);
9924 	load_GL_ARB_draw_elements_base_vertex(load);
9925 	load_GL_ARB_draw_indirect(load);
9926 	load_GL_ARB_draw_instanced(load);
9927 	load_GL_ARB_fragment_program(load);
9928 	load_GL_ARB_framebuffer_no_attachments(load);
9929 	load_GL_ARB_framebuffer_object(load);
9930 	load_GL_ARB_geometry_shader4(load);
9931 	load_GL_ARB_get_program_binary(load);
9932 	load_GL_ARB_get_texture_sub_image(load);
9933 	load_GL_ARB_gl_spirv(load);
9934 	load_GL_ARB_gpu_shader_fp64(load);
9935 	load_GL_ARB_gpu_shader_int64(load);
9936 	load_GL_ARB_imaging(load);
9937 	load_GL_ARB_indirect_parameters(load);
9938 	load_GL_ARB_instanced_arrays(load);
9939 	load_GL_ARB_internalformat_query(load);
9940 	load_GL_ARB_internalformat_query2(load);
9941 	load_GL_ARB_invalidate_subdata(load);
9942 	load_GL_ARB_map_buffer_range(load);
9943 	load_GL_ARB_matrix_palette(load);
9944 	load_GL_ARB_multi_bind(load);
9945 	load_GL_ARB_multi_draw_indirect(load);
9946 	load_GL_ARB_multisample(load);
9947 	load_GL_ARB_multitexture(load);
9948 	load_GL_ARB_occlusion_query(load);
9949 	load_GL_ARB_parallel_shader_compile(load);
9950 	load_GL_ARB_point_parameters(load);
9951 	load_GL_ARB_polygon_offset_clamp(load);
9952 	load_GL_ARB_program_interface_query(load);
9953 	load_GL_ARB_provoking_vertex(load);
9954 	load_GL_ARB_robustness(load);
9955 	load_GL_ARB_sample_locations(load);
9956 	load_GL_ARB_sample_shading(load);
9957 	load_GL_ARB_sampler_objects(load);
9958 	load_GL_ARB_separate_shader_objects(load);
9959 	load_GL_ARB_shader_atomic_counters(load);
9960 	load_GL_ARB_shader_image_load_store(load);
9961 	load_GL_ARB_shader_objects(load);
9962 	load_GL_ARB_shader_storage_buffer_object(load);
9963 	load_GL_ARB_shader_subroutine(load);
9964 	load_GL_ARB_shading_language_include(load);
9965 	load_GL_ARB_sparse_buffer(load);
9966 	load_GL_ARB_sparse_texture(load);
9967 	load_GL_ARB_sync(load);
9968 	load_GL_ARB_tessellation_shader(load);
9969 	load_GL_ARB_texture_barrier(load);
9970 	load_GL_ARB_texture_buffer_object(load);
9971 	load_GL_ARB_texture_buffer_range(load);
9972 	load_GL_ARB_texture_compression(load);
9973 	load_GL_ARB_texture_multisample(load);
9974 	load_GL_ARB_texture_storage(load);
9975 	load_GL_ARB_texture_storage_multisample(load);
9976 	load_GL_ARB_texture_view(load);
9977 	load_GL_ARB_timer_query(load);
9978 	load_GL_ARB_transform_feedback2(load);
9979 	load_GL_ARB_transform_feedback3(load);
9980 	load_GL_ARB_transform_feedback_instanced(load);
9981 	load_GL_ARB_transpose_matrix(load);
9982 	load_GL_ARB_uniform_buffer_object(load);
9983 	load_GL_ARB_vertex_array_object(load);
9984 	load_GL_ARB_vertex_attrib_64bit(load);
9985 	load_GL_ARB_vertex_attrib_binding(load);
9986 	load_GL_ARB_vertex_blend(load);
9987 	load_GL_ARB_vertex_buffer_object(load);
9988 	load_GL_ARB_vertex_program(load);
9989 	load_GL_ARB_vertex_shader(load);
9990 	load_GL_ARB_vertex_type_2_10_10_10_rev(load);
9991 	load_GL_ARB_viewport_array(load);
9992 	load_GL_ARB_window_pos(load);
9993 	load_GL_ATI_draw_buffers(load);
9994 	load_GL_ATI_element_array(load);
9995 	load_GL_ATI_envmap_bumpmap(load);
9996 	load_GL_ATI_fragment_shader(load);
9997 	load_GL_ATI_map_object_buffer(load);
9998 	load_GL_ATI_pn_triangles(load);
9999 	load_GL_ATI_separate_stencil(load);
10000 	load_GL_ATI_vertex_array_object(load);
10001 	load_GL_ATI_vertex_attrib_array_object(load);
10002 	load_GL_ATI_vertex_streams(load);
10003 	load_GL_EXT_EGL_image_storage(load);
10004 	load_GL_EXT_bindable_uniform(load);
10005 	load_GL_EXT_blend_color(load);
10006 	load_GL_EXT_blend_equation_separate(load);
10007 	load_GL_EXT_blend_func_separate(load);
10008 	load_GL_EXT_blend_minmax(load);
10009 	load_GL_EXT_color_subtable(load);
10010 	load_GL_EXT_compiled_vertex_array(load);
10011 	load_GL_EXT_convolution(load);
10012 	load_GL_EXT_coordinate_frame(load);
10013 	load_GL_EXT_copy_texture(load);
10014 	load_GL_EXT_cull_vertex(load);
10015 	load_GL_EXT_debug_label(load);
10016 	load_GL_EXT_debug_marker(load);
10017 	load_GL_EXT_depth_bounds_test(load);
10018 	load_GL_EXT_direct_state_access(load);
10019 	load_GL_EXT_draw_buffers2(load);
10020 	load_GL_EXT_draw_instanced(load);
10021 	load_GL_EXT_draw_range_elements(load);
10022 	load_GL_EXT_external_buffer(load);
10023 	load_GL_EXT_fog_coord(load);
10024 	load_GL_EXT_framebuffer_blit(load);
10025 	load_GL_EXT_framebuffer_multisample(load);
10026 	load_GL_EXT_framebuffer_object(load);
10027 	load_GL_EXT_geometry_shader4(load);
10028 	load_GL_EXT_gpu_program_parameters(load);
10029 	load_GL_EXT_gpu_shader4(load);
10030 	load_GL_EXT_histogram(load);
10031 	load_GL_EXT_index_func(load);
10032 	load_GL_EXT_index_material(load);
10033 	load_GL_EXT_light_texture(load);
10034 	load_GL_EXT_memory_object(load);
10035 	load_GL_EXT_memory_object_fd(load);
10036 	load_GL_EXT_memory_object_win32(load);
10037 	load_GL_EXT_multi_draw_arrays(load);
10038 	load_GL_EXT_multisample(load);
10039 	load_GL_EXT_paletted_texture(load);
10040 	load_GL_EXT_pixel_transform(load);
10041 	load_GL_EXT_point_parameters(load);
10042 	load_GL_EXT_polygon_offset(load);
10043 	load_GL_EXT_polygon_offset_clamp(load);
10044 	load_GL_EXT_provoking_vertex(load);
10045 	load_GL_EXT_raster_multisample(load);
10046 	load_GL_EXT_secondary_color(load);
10047 	load_GL_EXT_semaphore(load);
10048 	load_GL_EXT_semaphore_fd(load);
10049 	load_GL_EXT_semaphore_win32(load);
10050 	load_GL_EXT_separate_shader_objects(load);
10051 	load_GL_EXT_shader_framebuffer_fetch_non_coherent(load);
10052 	load_GL_EXT_shader_image_load_store(load);
10053 	load_GL_EXT_stencil_clear_tag(load);
10054 	load_GL_EXT_stencil_two_side(load);
10055 	load_GL_EXT_subtexture(load);
10056 	load_GL_EXT_texture3D(load);
10057 	load_GL_EXT_texture_array(load);
10058 	load_GL_EXT_texture_buffer_object(load);
10059 	load_GL_EXT_texture_integer(load);
10060 	load_GL_EXT_texture_object(load);
10061 	load_GL_EXT_texture_perturb_normal(load);
10062 	load_GL_EXT_timer_query(load);
10063 	load_GL_EXT_transform_feedback(load);
10064 	load_GL_EXT_vertex_array(load);
10065 	load_GL_EXT_vertex_attrib_64bit(load);
10066 	load_GL_EXT_vertex_shader(load);
10067 	load_GL_EXT_vertex_weighting(load);
10068 	load_GL_EXT_win32_keyed_mutex(load);
10069 	load_GL_EXT_window_rectangles(load);
10070 	load_GL_EXT_x11_sync_object(load);
10071 	load_GL_GREMEDY_frame_terminator(load);
10072 	load_GL_GREMEDY_string_marker(load);
10073 	load_GL_HP_image_transform(load);
10074 	load_GL_IBM_multimode_draw_arrays(load);
10075 	load_GL_IBM_static_data(load);
10076 	load_GL_IBM_vertex_array_lists(load);
10077 	load_GL_INGR_blend_func_separate(load);
10078 	load_GL_INTEL_framebuffer_CMAA(load);
10079 	load_GL_INTEL_map_texture(load);
10080 	load_GL_INTEL_parallel_arrays(load);
10081 	load_GL_INTEL_performance_query(load);
10082 	load_GL_KHR_blend_equation_advanced(load);
10083 	load_GL_KHR_debug(load);
10084 	load_GL_KHR_parallel_shader_compile(load);
10085 	load_GL_KHR_robustness(load);
10086 	load_GL_MESA_resize_buffers(load);
10087 	load_GL_MESA_window_pos(load);
10088 	load_GL_NVX_conditional_render(load);
10089 	load_GL_NVX_linked_gpu_multicast(load);
10090 	load_GL_NV_alpha_to_coverage_dither_control(load);
10091 	load_GL_NV_bindless_multi_draw_indirect(load);
10092 	load_GL_NV_bindless_multi_draw_indirect_count(load);
10093 	load_GL_NV_bindless_texture(load);
10094 	load_GL_NV_blend_equation_advanced(load);
10095 	load_GL_NV_clip_space_w_scaling(load);
10096 	load_GL_NV_command_list(load);
10097 	load_GL_NV_conditional_render(load);
10098 	load_GL_NV_conservative_raster(load);
10099 	load_GL_NV_conservative_raster_dilate(load);
10100 	load_GL_NV_conservative_raster_pre_snap_triangles(load);
10101 	load_GL_NV_copy_image(load);
10102 	load_GL_NV_depth_buffer_float(load);
10103 	load_GL_NV_draw_texture(load);
10104 	load_GL_NV_draw_vulkan_image(load);
10105 	load_GL_NV_evaluators(load);
10106 	load_GL_NV_explicit_multisample(load);
10107 	load_GL_NV_fence(load);
10108 	load_GL_NV_fragment_coverage_to_color(load);
10109 	load_GL_NV_fragment_program(load);
10110 	load_GL_NV_framebuffer_mixed_samples(load);
10111 	load_GL_NV_framebuffer_multisample_coverage(load);
10112 	load_GL_NV_geometry_program4(load);
10113 	load_GL_NV_gpu_multicast(load);
10114 	load_GL_NV_gpu_program4(load);
10115 	load_GL_NV_gpu_program5(load);
10116 	load_GL_NV_gpu_shader5(load);
10117 	load_GL_NV_half_float(load);
10118 	load_GL_NV_internalformat_sample_query(load);
10119 	load_GL_NV_memory_attachment(load);
10120 	load_GL_NV_mesh_shader(load);
10121 	load_GL_NV_occlusion_query(load);
10122 	load_GL_NV_parameter_buffer_object(load);
10123 	load_GL_NV_path_rendering(load);
10124 	load_GL_NV_pixel_data_range(load);
10125 	load_GL_NV_point_sprite(load);
10126 	load_GL_NV_present_video(load);
10127 	load_GL_NV_primitive_restart(load);
10128 	load_GL_NV_query_resource(load);
10129 	load_GL_NV_query_resource_tag(load);
10130 	load_GL_NV_register_combiners(load);
10131 	load_GL_NV_register_combiners2(load);
10132 	load_GL_NV_sample_locations(load);
10133 	load_GL_NV_scissor_exclusive(load);
10134 	load_GL_NV_shader_buffer_load(load);
10135 	load_GL_NV_shading_rate_image(load);
10136 	load_GL_NV_texture_barrier(load);
10137 	load_GL_NV_texture_multisample(load);
10138 	load_GL_NV_transform_feedback(load);
10139 	load_GL_NV_transform_feedback2(load);
10140 	load_GL_NV_vdpau_interop(load);
10141 	load_GL_NV_vdpau_interop2(load);
10142 	load_GL_NV_vertex_array_range(load);
10143 	load_GL_NV_vertex_attrib_integer_64bit(load);
10144 	load_GL_NV_vertex_buffer_unified_memory(load);
10145 	load_GL_NV_vertex_program(load);
10146 	load_GL_NV_vertex_program4(load);
10147 	load_GL_NV_video_capture(load);
10148 	load_GL_NV_viewport_swizzle(load);
10149 	load_GL_OES_byte_coordinates(load);
10150 	load_GL_OES_fixed_point(load);
10151 	load_GL_OES_query_matrix(load);
10152 	load_GL_OES_single_precision(load);
10153 	load_GL_OVR_multiview(load);
10154 	load_GL_PGI_misc_hints(load);
10155 	load_GL_SGIS_detail_texture(load);
10156 	load_GL_SGIS_fog_function(load);
10157 	load_GL_SGIS_multisample(load);
10158 	load_GL_SGIS_pixel_texture(load);
10159 	load_GL_SGIS_point_parameters(load);
10160 	load_GL_SGIS_sharpen_texture(load);
10161 	load_GL_SGIS_texture4D(load);
10162 	load_GL_SGIS_texture_color_mask(load);
10163 	load_GL_SGIS_texture_filter4(load);
10164 	load_GL_SGIX_async(load);
10165 	load_GL_SGIX_flush_raster(load);
10166 	load_GL_SGIX_fragment_lighting(load);
10167 	load_GL_SGIX_framezoom(load);
10168 	load_GL_SGIX_igloo_interface(load);
10169 	load_GL_SGIX_instruments(load);
10170 	load_GL_SGIX_list_priority(load);
10171 	load_GL_SGIX_pixel_texture(load);
10172 	load_GL_SGIX_polynomial_ffd(load);
10173 	load_GL_SGIX_reference_plane(load);
10174 	load_GL_SGIX_sprite(load);
10175 	load_GL_SGIX_tag_sample_buffer(load);
10176 	load_GL_SGI_color_table(load);
10177 	load_GL_SUNX_constant_data(load);
10178 	load_GL_SUN_global_alpha(load);
10179 	load_GL_SUN_mesh_array(load);
10180 	load_GL_SUN_triangle_list(load);
10181 	load_GL_SUN_vertex(load);
10182 	return GLVersion.major != 0 || GLVersion.minor != 0;
10183 }
10184 
load_GL_ES_VERSION_2_0(GLADloadproc load)10185 static void load_GL_ES_VERSION_2_0(GLADloadproc load) {
10186 	if(!GLAD_GL_ES_VERSION_2_0) return;
10187 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
10188 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
10189 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
10190 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
10191 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
10192 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
10193 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
10194 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
10195 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
10196 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
10197 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
10198 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
10199 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
10200 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
10201 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
10202 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
10203 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
10204 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
10205 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
10206 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
10207 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
10208 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
10209 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
10210 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
10211 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
10212 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
10213 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
10214 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
10215 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
10216 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
10217 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
10218 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
10219 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
10220 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
10221 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
10222 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
10223 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
10224 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
10225 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
10226 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
10227 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
10228 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
10229 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
10230 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
10231 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
10232 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
10233 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
10234 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
10235 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
10236 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
10237 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
10238 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
10239 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
10240 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
10241 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
10242 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
10243 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
10244 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
10245 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
10246 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
10247 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
10248 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
10249 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
10250 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
10251 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
10252 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
10253 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
10254 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
10255 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
10256 	glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
10257 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
10258 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
10259 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
10260 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
10261 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
10262 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
10263 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
10264 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
10265 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
10266 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
10267 	glad_glHint = (PFNGLHINTPROC)load("glHint");
10268 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
10269 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
10270 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
10271 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
10272 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
10273 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
10274 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
10275 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
10276 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
10277 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
10278 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
10279 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
10280 	glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
10281 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
10282 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
10283 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
10284 	glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
10285 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
10286 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
10287 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
10288 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
10289 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
10290 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
10291 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
10292 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
10293 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
10294 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
10295 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
10296 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
10297 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
10298 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
10299 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
10300 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
10301 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
10302 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
10303 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
10304 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
10305 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
10306 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
10307 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
10308 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
10309 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
10310 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
10311 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
10312 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
10313 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
10314 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
10315 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
10316 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
10317 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
10318 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
10319 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
10320 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
10321 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
10322 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
10323 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
10324 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
10325 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
10326 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
10327 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
10328 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
10329 }
load_GL_ES_VERSION_3_0(GLADloadproc load)10330 static void load_GL_ES_VERSION_3_0(GLADloadproc load) {
10331 	if(!GLAD_GL_ES_VERSION_3_0) return;
10332 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
10333 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
10334 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
10335 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
10336 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
10337 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
10338 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
10339 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
10340 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
10341 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
10342 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
10343 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
10344 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
10345 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
10346 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
10347 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
10348 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
10349 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
10350 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
10351 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
10352 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
10353 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
10354 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
10355 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
10356 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
10357 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
10358 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
10359 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
10360 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
10361 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
10362 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
10363 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
10364 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
10365 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
10366 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
10367 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
10368 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
10369 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
10370 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
10371 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
10372 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
10373 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
10374 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
10375 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
10376 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
10377 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
10378 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
10379 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
10380 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
10381 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
10382 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
10383 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
10384 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
10385 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
10386 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
10387 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
10388 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
10389 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
10390 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
10391 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
10392 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
10393 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
10394 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
10395 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
10396 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
10397 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
10398 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
10399 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
10400 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
10401 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
10402 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
10403 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
10404 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
10405 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
10406 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
10407 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
10408 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
10409 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
10410 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
10411 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
10412 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
10413 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
10414 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
10415 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
10416 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
10417 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
10418 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
10419 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
10420 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
10421 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
10422 	glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
10423 	glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
10424 	glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
10425 	glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
10426 	glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
10427 	glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
10428 	glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
10429 	glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
10430 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
10431 	glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
10432 	glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
10433 	glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
10434 	glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
10435 	glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
10436 }
load_GL_ES_VERSION_3_1(GLADloadproc load)10437 static void load_GL_ES_VERSION_3_1(GLADloadproc load) {
10438 	if(!GLAD_GL_ES_VERSION_3_1) return;
10439 	glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
10440 	glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
10441 	glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
10442 	glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
10443 	glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
10444 	glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
10445 	glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
10446 	glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
10447 	glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
10448 	glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
10449 	glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
10450 	glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
10451 	glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
10452 	glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
10453 	glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
10454 	glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
10455 	glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
10456 	glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
10457 	glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
10458 	glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
10459 	glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
10460 	glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
10461 	glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
10462 	glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
10463 	glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
10464 	glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
10465 	glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
10466 	glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
10467 	glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
10468 	glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
10469 	glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
10470 	glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
10471 	glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
10472 	glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
10473 	glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
10474 	glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
10475 	glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
10476 	glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
10477 	glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
10478 	glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
10479 	glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
10480 	glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
10481 	glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
10482 	glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
10483 	glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
10484 	glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
10485 	glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
10486 	glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
10487 	glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
10488 	glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
10489 	glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
10490 	glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
10491 	glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
10492 	glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
10493 	glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
10494 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
10495 	glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
10496 	glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
10497 	glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
10498 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
10499 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
10500 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
10501 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
10502 	glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
10503 	glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
10504 	glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
10505 	glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
10506 	glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
10507 }
load_GL_ES_VERSION_3_2(GLADloadproc load)10508 static void load_GL_ES_VERSION_3_2(GLADloadproc load) {
10509 	if(!GLAD_GL_ES_VERSION_3_2) return;
10510 	glad_glBlendBarrier = (PFNGLBLENDBARRIERPROC)load("glBlendBarrier");
10511 	glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
10512 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
10513 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
10514 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
10515 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
10516 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
10517 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
10518 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
10519 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
10520 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
10521 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
10522 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
10523 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
10524 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
10525 	glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
10526 	glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
10527 	glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
10528 	glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
10529 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
10530 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
10531 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
10532 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
10533 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
10534 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
10535 	glad_glPrimitiveBoundingBox = (PFNGLPRIMITIVEBOUNDINGBOXPROC)load("glPrimitiveBoundingBox");
10536 	glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
10537 	glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
10538 	glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
10539 	glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
10540 	glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
10541 	glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
10542 	glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
10543 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
10544 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
10545 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
10546 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
10547 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
10548 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
10549 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
10550 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
10551 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
10552 	glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
10553 	glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
10554 }
load_GL_ANGLE_framebuffer_blit(GLADloadproc load)10555 static void load_GL_ANGLE_framebuffer_blit(GLADloadproc load) {
10556 	if(!GLAD_GL_ANGLE_framebuffer_blit) return;
10557 	glad_glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)load("glBlitFramebufferANGLE");
10558 }
load_GL_ANGLE_framebuffer_multisample(GLADloadproc load)10559 static void load_GL_ANGLE_framebuffer_multisample(GLADloadproc load) {
10560 	if(!GLAD_GL_ANGLE_framebuffer_multisample) return;
10561 	glad_glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)load("glRenderbufferStorageMultisampleANGLE");
10562 }
load_GL_ANGLE_instanced_arrays(GLADloadproc load)10563 static void load_GL_ANGLE_instanced_arrays(GLADloadproc load) {
10564 	if(!GLAD_GL_ANGLE_instanced_arrays) return;
10565 	glad_glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)load("glDrawArraysInstancedANGLE");
10566 	glad_glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)load("glDrawElementsInstancedANGLE");
10567 	glad_glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)load("glVertexAttribDivisorANGLE");
10568 }
load_GL_ANGLE_translated_shader_source(GLADloadproc load)10569 static void load_GL_ANGLE_translated_shader_source(GLADloadproc load) {
10570 	if(!GLAD_GL_ANGLE_translated_shader_source) return;
10571 	glad_glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)load("glGetTranslatedShaderSourceANGLE");
10572 }
load_GL_APPLE_copy_texture_levels(GLADloadproc load)10573 static void load_GL_APPLE_copy_texture_levels(GLADloadproc load) {
10574 	if(!GLAD_GL_APPLE_copy_texture_levels) return;
10575 	glad_glCopyTextureLevelsAPPLE = (PFNGLCOPYTEXTURELEVELSAPPLEPROC)load("glCopyTextureLevelsAPPLE");
10576 }
load_GL_APPLE_framebuffer_multisample(GLADloadproc load)10577 static void load_GL_APPLE_framebuffer_multisample(GLADloadproc load) {
10578 	if(!GLAD_GL_APPLE_framebuffer_multisample) return;
10579 	glad_glRenderbufferStorageMultisampleAPPLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)load("glRenderbufferStorageMultisampleAPPLE");
10580 	glad_glResolveMultisampleFramebufferAPPLE = (PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)load("glResolveMultisampleFramebufferAPPLE");
10581 }
load_GL_APPLE_sync(GLADloadproc load)10582 static void load_GL_APPLE_sync(GLADloadproc load) {
10583 	if(!GLAD_GL_APPLE_sync) return;
10584 	glad_glFenceSyncAPPLE = (PFNGLFENCESYNCAPPLEPROC)load("glFenceSyncAPPLE");
10585 	glad_glIsSyncAPPLE = (PFNGLISSYNCAPPLEPROC)load("glIsSyncAPPLE");
10586 	glad_glDeleteSyncAPPLE = (PFNGLDELETESYNCAPPLEPROC)load("glDeleteSyncAPPLE");
10587 	glad_glClientWaitSyncAPPLE = (PFNGLCLIENTWAITSYNCAPPLEPROC)load("glClientWaitSyncAPPLE");
10588 	glad_glWaitSyncAPPLE = (PFNGLWAITSYNCAPPLEPROC)load("glWaitSyncAPPLE");
10589 	glad_glGetInteger64vAPPLE = (PFNGLGETINTEGER64VAPPLEPROC)load("glGetInteger64vAPPLE");
10590 	glad_glGetSyncivAPPLE = (PFNGLGETSYNCIVAPPLEPROC)load("glGetSyncivAPPLE");
10591 }
load_GL_EXT_base_instance(GLADloadproc load)10592 static void load_GL_EXT_base_instance(GLADloadproc load) {
10593 	if(!GLAD_GL_EXT_base_instance) return;
10594 	glad_glDrawArraysInstancedBaseInstanceEXT = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)load("glDrawArraysInstancedBaseInstanceEXT");
10595 	glad_glDrawElementsInstancedBaseInstanceEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)load("glDrawElementsInstancedBaseInstanceEXT");
10596 	glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)load("glDrawElementsInstancedBaseVertexBaseInstanceEXT");
10597 }
load_GL_EXT_blend_func_extended(GLADloadproc load)10598 static void load_GL_EXT_blend_func_extended(GLADloadproc load) {
10599 	if(!GLAD_GL_EXT_blend_func_extended) return;
10600 	glad_glBindFragDataLocationIndexedEXT = (PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)load("glBindFragDataLocationIndexedEXT");
10601 	glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
10602 	glad_glGetProgramResourceLocationIndexEXT = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)load("glGetProgramResourceLocationIndexEXT");
10603 	glad_glGetFragDataIndexEXT = (PFNGLGETFRAGDATAINDEXEXTPROC)load("glGetFragDataIndexEXT");
10604 }
load_GL_EXT_buffer_storage(GLADloadproc load)10605 static void load_GL_EXT_buffer_storage(GLADloadproc load) {
10606 	if(!GLAD_GL_EXT_buffer_storage) return;
10607 	glad_glBufferStorageEXT = (PFNGLBUFFERSTORAGEEXTPROC)load("glBufferStorageEXT");
10608 }
load_GL_EXT_clear_texture(GLADloadproc load)10609 static void load_GL_EXT_clear_texture(GLADloadproc load) {
10610 	if(!GLAD_GL_EXT_clear_texture) return;
10611 	glad_glClearTexImageEXT = (PFNGLCLEARTEXIMAGEEXTPROC)load("glClearTexImageEXT");
10612 	glad_glClearTexSubImageEXT = (PFNGLCLEARTEXSUBIMAGEEXTPROC)load("glClearTexSubImageEXT");
10613 }
load_GL_EXT_clip_control(GLADloadproc load)10614 static void load_GL_EXT_clip_control(GLADloadproc load) {
10615 	if(!GLAD_GL_EXT_clip_control) return;
10616 	glad_glClipControlEXT = (PFNGLCLIPCONTROLEXTPROC)load("glClipControlEXT");
10617 }
load_GL_EXT_copy_image(GLADloadproc load)10618 static void load_GL_EXT_copy_image(GLADloadproc load) {
10619 	if(!GLAD_GL_EXT_copy_image) return;
10620 	glad_glCopyImageSubDataEXT = (PFNGLCOPYIMAGESUBDATAEXTPROC)load("glCopyImageSubDataEXT");
10621 }
load_GL_EXT_discard_framebuffer(GLADloadproc load)10622 static void load_GL_EXT_discard_framebuffer(GLADloadproc load) {
10623 	if(!GLAD_GL_EXT_discard_framebuffer) return;
10624 	glad_glDiscardFramebufferEXT = (PFNGLDISCARDFRAMEBUFFEREXTPROC)load("glDiscardFramebufferEXT");
10625 }
load_GL_EXT_disjoint_timer_query(GLADloadproc load)10626 static void load_GL_EXT_disjoint_timer_query(GLADloadproc load) {
10627 	if(!GLAD_GL_EXT_disjoint_timer_query) return;
10628 	glad_glGenQueriesEXT = (PFNGLGENQUERIESEXTPROC)load("glGenQueriesEXT");
10629 	glad_glDeleteQueriesEXT = (PFNGLDELETEQUERIESEXTPROC)load("glDeleteQueriesEXT");
10630 	glad_glIsQueryEXT = (PFNGLISQUERYEXTPROC)load("glIsQueryEXT");
10631 	glad_glBeginQueryEXT = (PFNGLBEGINQUERYEXTPROC)load("glBeginQueryEXT");
10632 	glad_glEndQueryEXT = (PFNGLENDQUERYEXTPROC)load("glEndQueryEXT");
10633 	glad_glQueryCounterEXT = (PFNGLQUERYCOUNTEREXTPROC)load("glQueryCounterEXT");
10634 	glad_glGetQueryivEXT = (PFNGLGETQUERYIVEXTPROC)load("glGetQueryivEXT");
10635 	glad_glGetQueryObjectivEXT = (PFNGLGETQUERYOBJECTIVEXTPROC)load("glGetQueryObjectivEXT");
10636 	glad_glGetQueryObjectuivEXT = (PFNGLGETQUERYOBJECTUIVEXTPROC)load("glGetQueryObjectuivEXT");
10637 	glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
10638 	glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
10639 }
load_GL_EXT_draw_buffers(GLADloadproc load)10640 static void load_GL_EXT_draw_buffers(GLADloadproc load) {
10641 	if(!GLAD_GL_EXT_draw_buffers) return;
10642 	glad_glDrawBuffersEXT = (PFNGLDRAWBUFFERSEXTPROC)load("glDrawBuffersEXT");
10643 }
load_GL_EXT_draw_buffers_indexed(GLADloadproc load)10644 static void load_GL_EXT_draw_buffers_indexed(GLADloadproc load) {
10645 	if(!GLAD_GL_EXT_draw_buffers_indexed) return;
10646 	glad_glEnableiEXT = (PFNGLENABLEIEXTPROC)load("glEnableiEXT");
10647 	glad_glDisableiEXT = (PFNGLDISABLEIEXTPROC)load("glDisableiEXT");
10648 	glad_glBlendEquationiEXT = (PFNGLBLENDEQUATIONIEXTPROC)load("glBlendEquationiEXT");
10649 	glad_glBlendEquationSeparateiEXT = (PFNGLBLENDEQUATIONSEPARATEIEXTPROC)load("glBlendEquationSeparateiEXT");
10650 	glad_glBlendFunciEXT = (PFNGLBLENDFUNCIEXTPROC)load("glBlendFunciEXT");
10651 	glad_glBlendFuncSeparateiEXT = (PFNGLBLENDFUNCSEPARATEIEXTPROC)load("glBlendFuncSeparateiEXT");
10652 	glad_glColorMaskiEXT = (PFNGLCOLORMASKIEXTPROC)load("glColorMaskiEXT");
10653 	glad_glIsEnablediEXT = (PFNGLISENABLEDIEXTPROC)load("glIsEnablediEXT");
10654 }
load_GL_EXT_draw_elements_base_vertex(GLADloadproc load)10655 static void load_GL_EXT_draw_elements_base_vertex(GLADloadproc load) {
10656 	if(!GLAD_GL_EXT_draw_elements_base_vertex) return;
10657 	glad_glDrawElementsBaseVertexEXT = (PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)load("glDrawElementsBaseVertexEXT");
10658 	glad_glDrawRangeElementsBaseVertexEXT = (PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)load("glDrawRangeElementsBaseVertexEXT");
10659 	glad_glDrawElementsInstancedBaseVertexEXT = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)load("glDrawElementsInstancedBaseVertexEXT");
10660 	glad_glMultiDrawElementsBaseVertexEXT = (PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)load("glMultiDrawElementsBaseVertexEXT");
10661 }
load_GL_EXT_draw_transform_feedback(GLADloadproc load)10662 static void load_GL_EXT_draw_transform_feedback(GLADloadproc load) {
10663 	if(!GLAD_GL_EXT_draw_transform_feedback) return;
10664 	glad_glDrawTransformFeedbackEXT = (PFNGLDRAWTRANSFORMFEEDBACKEXTPROC)load("glDrawTransformFeedbackEXT");
10665 	glad_glDrawTransformFeedbackInstancedEXT = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC)load("glDrawTransformFeedbackInstancedEXT");
10666 }
load_GL_EXT_geometry_shader(GLADloadproc load)10667 static void load_GL_EXT_geometry_shader(GLADloadproc load) {
10668 	if(!GLAD_GL_EXT_geometry_shader) return;
10669 	glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
10670 }
load_GL_EXT_instanced_arrays(GLADloadproc load)10671 static void load_GL_EXT_instanced_arrays(GLADloadproc load) {
10672 	if(!GLAD_GL_EXT_instanced_arrays) return;
10673 	glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
10674 	glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
10675 	glad_glVertexAttribDivisorEXT = (PFNGLVERTEXATTRIBDIVISOREXTPROC)load("glVertexAttribDivisorEXT");
10676 }
load_GL_EXT_map_buffer_range(GLADloadproc load)10677 static void load_GL_EXT_map_buffer_range(GLADloadproc load) {
10678 	if(!GLAD_GL_EXT_map_buffer_range) return;
10679 	glad_glMapBufferRangeEXT = (PFNGLMAPBUFFERRANGEEXTPROC)load("glMapBufferRangeEXT");
10680 	glad_glFlushMappedBufferRangeEXT = (PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)load("glFlushMappedBufferRangeEXT");
10681 }
load_GL_EXT_multi_draw_indirect(GLADloadproc load)10682 static void load_GL_EXT_multi_draw_indirect(GLADloadproc load) {
10683 	if(!GLAD_GL_EXT_multi_draw_indirect) return;
10684 	glad_glMultiDrawArraysIndirectEXT = (PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)load("glMultiDrawArraysIndirectEXT");
10685 	glad_glMultiDrawElementsIndirectEXT = (PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)load("glMultiDrawElementsIndirectEXT");
10686 }
load_GL_EXT_multisampled_render_to_texture(GLADloadproc load)10687 static void load_GL_EXT_multisampled_render_to_texture(GLADloadproc load) {
10688 	if(!GLAD_GL_EXT_multisampled_render_to_texture) return;
10689 	glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
10690 	glad_glFramebufferTexture2DMultisampleEXT = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)load("glFramebufferTexture2DMultisampleEXT");
10691 }
load_GL_EXT_multiview_draw_buffers(GLADloadproc load)10692 static void load_GL_EXT_multiview_draw_buffers(GLADloadproc load) {
10693 	if(!GLAD_GL_EXT_multiview_draw_buffers) return;
10694 	glad_glReadBufferIndexedEXT = (PFNGLREADBUFFERINDEXEDEXTPROC)load("glReadBufferIndexedEXT");
10695 	glad_glDrawBuffersIndexedEXT = (PFNGLDRAWBUFFERSINDEXEDEXTPROC)load("glDrawBuffersIndexedEXT");
10696 	glad_glGetIntegeri_vEXT = (PFNGLGETINTEGERI_VEXTPROC)load("glGetIntegeri_vEXT");
10697 }
load_GL_EXT_occlusion_query_boolean(GLADloadproc load)10698 static void load_GL_EXT_occlusion_query_boolean(GLADloadproc load) {
10699 	if(!GLAD_GL_EXT_occlusion_query_boolean) return;
10700 	glad_glGenQueriesEXT = (PFNGLGENQUERIESEXTPROC)load("glGenQueriesEXT");
10701 	glad_glDeleteQueriesEXT = (PFNGLDELETEQUERIESEXTPROC)load("glDeleteQueriesEXT");
10702 	glad_glIsQueryEXT = (PFNGLISQUERYEXTPROC)load("glIsQueryEXT");
10703 	glad_glBeginQueryEXT = (PFNGLBEGINQUERYEXTPROC)load("glBeginQueryEXT");
10704 	glad_glEndQueryEXT = (PFNGLENDQUERYEXTPROC)load("glEndQueryEXT");
10705 	glad_glGetQueryivEXT = (PFNGLGETQUERYIVEXTPROC)load("glGetQueryivEXT");
10706 	glad_glGetQueryObjectuivEXT = (PFNGLGETQUERYOBJECTUIVEXTPROC)load("glGetQueryObjectuivEXT");
10707 }
load_GL_EXT_primitive_bounding_box(GLADloadproc load)10708 static void load_GL_EXT_primitive_bounding_box(GLADloadproc load) {
10709 	if(!GLAD_GL_EXT_primitive_bounding_box) return;
10710 	glad_glPrimitiveBoundingBoxEXT = (PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)load("glPrimitiveBoundingBoxEXT");
10711 }
load_GL_EXT_robustness(GLADloadproc load)10712 static void load_GL_EXT_robustness(GLADloadproc load) {
10713 	if(!GLAD_GL_EXT_robustness) return;
10714 	glad_glGetGraphicsResetStatusEXT = (PFNGLGETGRAPHICSRESETSTATUSEXTPROC)load("glGetGraphicsResetStatusEXT");
10715 	glad_glReadnPixelsEXT = (PFNGLREADNPIXELSEXTPROC)load("glReadnPixelsEXT");
10716 	glad_glGetnUniformfvEXT = (PFNGLGETNUNIFORMFVEXTPROC)load("glGetnUniformfvEXT");
10717 	glad_glGetnUniformivEXT = (PFNGLGETNUNIFORMIVEXTPROC)load("glGetnUniformivEXT");
10718 }
load_GL_EXT_shader_pixel_local_storage2(GLADloadproc load)10719 static void load_GL_EXT_shader_pixel_local_storage2(GLADloadproc load) {
10720 	if(!GLAD_GL_EXT_shader_pixel_local_storage2) return;
10721 	glad_glFramebufferPixelLocalStorageSizeEXT = (PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)load("glFramebufferPixelLocalStorageSizeEXT");
10722 	glad_glGetFramebufferPixelLocalStorageSizeEXT = (PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC)load("glGetFramebufferPixelLocalStorageSizeEXT");
10723 	glad_glClearPixelLocalStorageuiEXT = (PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC)load("glClearPixelLocalStorageuiEXT");
10724 }
load_GL_EXT_sparse_texture(GLADloadproc load)10725 static void load_GL_EXT_sparse_texture(GLADloadproc load) {
10726 	if(!GLAD_GL_EXT_sparse_texture) return;
10727 	glad_glTexPageCommitmentEXT = (PFNGLTEXPAGECOMMITMENTEXTPROC)load("glTexPageCommitmentEXT");
10728 }
load_GL_EXT_tessellation_shader(GLADloadproc load)10729 static void load_GL_EXT_tessellation_shader(GLADloadproc load) {
10730 	if(!GLAD_GL_EXT_tessellation_shader) return;
10731 	glad_glPatchParameteriEXT = (PFNGLPATCHPARAMETERIEXTPROC)load("glPatchParameteriEXT");
10732 }
load_GL_EXT_texture_border_clamp(GLADloadproc load)10733 static void load_GL_EXT_texture_border_clamp(GLADloadproc load) {
10734 	if(!GLAD_GL_EXT_texture_border_clamp) return;
10735 	glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
10736 	glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
10737 	glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
10738 	glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
10739 	glad_glSamplerParameterIivEXT = (PFNGLSAMPLERPARAMETERIIVEXTPROC)load("glSamplerParameterIivEXT");
10740 	glad_glSamplerParameterIuivEXT = (PFNGLSAMPLERPARAMETERIUIVEXTPROC)load("glSamplerParameterIuivEXT");
10741 	glad_glGetSamplerParameterIivEXT = (PFNGLGETSAMPLERPARAMETERIIVEXTPROC)load("glGetSamplerParameterIivEXT");
10742 	glad_glGetSamplerParameterIuivEXT = (PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)load("glGetSamplerParameterIuivEXT");
10743 }
load_GL_EXT_texture_buffer(GLADloadproc load)10744 static void load_GL_EXT_texture_buffer(GLADloadproc load) {
10745 	if(!GLAD_GL_EXT_texture_buffer) return;
10746 	glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
10747 	glad_glTexBufferRangeEXT = (PFNGLTEXBUFFERRANGEEXTPROC)load("glTexBufferRangeEXT");
10748 }
load_GL_EXT_texture_storage(GLADloadproc load)10749 static void load_GL_EXT_texture_storage(GLADloadproc load) {
10750 	if(!GLAD_GL_EXT_texture_storage) return;
10751 	glad_glTexStorage1DEXT = (PFNGLTEXSTORAGE1DEXTPROC)load("glTexStorage1DEXT");
10752 	glad_glTexStorage2DEXT = (PFNGLTEXSTORAGE2DEXTPROC)load("glTexStorage2DEXT");
10753 	glad_glTexStorage3DEXT = (PFNGLTEXSTORAGE3DEXTPROC)load("glTexStorage3DEXT");
10754 	glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
10755 	glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
10756 	glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
10757 }
load_GL_EXT_texture_view(GLADloadproc load)10758 static void load_GL_EXT_texture_view(GLADloadproc load) {
10759 	if(!GLAD_GL_EXT_texture_view) return;
10760 	glad_glTextureViewEXT = (PFNGLTEXTUREVIEWEXTPROC)load("glTextureViewEXT");
10761 }
load_GL_IMG_bindless_texture(GLADloadproc load)10762 static void load_GL_IMG_bindless_texture(GLADloadproc load) {
10763 	if(!GLAD_GL_IMG_bindless_texture) return;
10764 	glad_glGetTextureHandleIMG = (PFNGLGETTEXTUREHANDLEIMGPROC)load("glGetTextureHandleIMG");
10765 	glad_glGetTextureSamplerHandleIMG = (PFNGLGETTEXTURESAMPLERHANDLEIMGPROC)load("glGetTextureSamplerHandleIMG");
10766 	glad_glUniformHandleui64IMG = (PFNGLUNIFORMHANDLEUI64IMGPROC)load("glUniformHandleui64IMG");
10767 	glad_glUniformHandleui64vIMG = (PFNGLUNIFORMHANDLEUI64VIMGPROC)load("glUniformHandleui64vIMG");
10768 	glad_glProgramUniformHandleui64IMG = (PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC)load("glProgramUniformHandleui64IMG");
10769 	glad_glProgramUniformHandleui64vIMG = (PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC)load("glProgramUniformHandleui64vIMG");
10770 }
load_GL_IMG_framebuffer_downsample(GLADloadproc load)10771 static void load_GL_IMG_framebuffer_downsample(GLADloadproc load) {
10772 	if(!GLAD_GL_IMG_framebuffer_downsample) return;
10773 	glad_glFramebufferTexture2DDownsampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC)load("glFramebufferTexture2DDownsampleIMG");
10774 	glad_glFramebufferTextureLayerDownsampleIMG = (PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC)load("glFramebufferTextureLayerDownsampleIMG");
10775 }
load_GL_IMG_multisampled_render_to_texture(GLADloadproc load)10776 static void load_GL_IMG_multisampled_render_to_texture(GLADloadproc load) {
10777 	if(!GLAD_GL_IMG_multisampled_render_to_texture) return;
10778 	glad_glRenderbufferStorageMultisampleIMG = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)load("glRenderbufferStorageMultisampleIMG");
10779 	glad_glFramebufferTexture2DMultisampleIMG = (PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)load("glFramebufferTexture2DMultisampleIMG");
10780 }
load_GL_NV_copy_buffer(GLADloadproc load)10781 static void load_GL_NV_copy_buffer(GLADloadproc load) {
10782 	if(!GLAD_GL_NV_copy_buffer) return;
10783 	glad_glCopyBufferSubDataNV = (PFNGLCOPYBUFFERSUBDATANVPROC)load("glCopyBufferSubDataNV");
10784 }
load_GL_NV_coverage_sample(GLADloadproc load)10785 static void load_GL_NV_coverage_sample(GLADloadproc load) {
10786 	if(!GLAD_GL_NV_coverage_sample) return;
10787 	glad_glCoverageMaskNV = (PFNGLCOVERAGEMASKNVPROC)load("glCoverageMaskNV");
10788 	glad_glCoverageOperationNV = (PFNGLCOVERAGEOPERATIONNVPROC)load("glCoverageOperationNV");
10789 }
load_GL_NV_draw_buffers(GLADloadproc load)10790 static void load_GL_NV_draw_buffers(GLADloadproc load) {
10791 	if(!GLAD_GL_NV_draw_buffers) return;
10792 	glad_glDrawBuffersNV = (PFNGLDRAWBUFFERSNVPROC)load("glDrawBuffersNV");
10793 }
load_GL_NV_draw_instanced(GLADloadproc load)10794 static void load_GL_NV_draw_instanced(GLADloadproc load) {
10795 	if(!GLAD_GL_NV_draw_instanced) return;
10796 	glad_glDrawArraysInstancedNV = (PFNGLDRAWARRAYSINSTANCEDNVPROC)load("glDrawArraysInstancedNV");
10797 	glad_glDrawElementsInstancedNV = (PFNGLDRAWELEMENTSINSTANCEDNVPROC)load("glDrawElementsInstancedNV");
10798 }
load_GL_NV_framebuffer_blit(GLADloadproc load)10799 static void load_GL_NV_framebuffer_blit(GLADloadproc load) {
10800 	if(!GLAD_GL_NV_framebuffer_blit) return;
10801 	glad_glBlitFramebufferNV = (PFNGLBLITFRAMEBUFFERNVPROC)load("glBlitFramebufferNV");
10802 }
load_GL_NV_framebuffer_multisample(GLADloadproc load)10803 static void load_GL_NV_framebuffer_multisample(GLADloadproc load) {
10804 	if(!GLAD_GL_NV_framebuffer_multisample) return;
10805 	glad_glRenderbufferStorageMultisampleNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)load("glRenderbufferStorageMultisampleNV");
10806 }
load_GL_NV_instanced_arrays(GLADloadproc load)10807 static void load_GL_NV_instanced_arrays(GLADloadproc load) {
10808 	if(!GLAD_GL_NV_instanced_arrays) return;
10809 	glad_glVertexAttribDivisorNV = (PFNGLVERTEXATTRIBDIVISORNVPROC)load("glVertexAttribDivisorNV");
10810 }
load_GL_NV_non_square_matrices(GLADloadproc load)10811 static void load_GL_NV_non_square_matrices(GLADloadproc load) {
10812 	if(!GLAD_GL_NV_non_square_matrices) return;
10813 	glad_glUniformMatrix2x3fvNV = (PFNGLUNIFORMMATRIX2X3FVNVPROC)load("glUniformMatrix2x3fvNV");
10814 	glad_glUniformMatrix3x2fvNV = (PFNGLUNIFORMMATRIX3X2FVNVPROC)load("glUniformMatrix3x2fvNV");
10815 	glad_glUniformMatrix2x4fvNV = (PFNGLUNIFORMMATRIX2X4FVNVPROC)load("glUniformMatrix2x4fvNV");
10816 	glad_glUniformMatrix4x2fvNV = (PFNGLUNIFORMMATRIX4X2FVNVPROC)load("glUniformMatrix4x2fvNV");
10817 	glad_glUniformMatrix3x4fvNV = (PFNGLUNIFORMMATRIX3X4FVNVPROC)load("glUniformMatrix3x4fvNV");
10818 	glad_glUniformMatrix4x3fvNV = (PFNGLUNIFORMMATRIX4X3FVNVPROC)load("glUniformMatrix4x3fvNV");
10819 }
load_GL_NV_polygon_mode(GLADloadproc load)10820 static void load_GL_NV_polygon_mode(GLADloadproc load) {
10821 	if(!GLAD_GL_NV_polygon_mode) return;
10822 	glad_glPolygonModeNV = (PFNGLPOLYGONMODENVPROC)load("glPolygonModeNV");
10823 }
load_GL_NV_read_buffer(GLADloadproc load)10824 static void load_GL_NV_read_buffer(GLADloadproc load) {
10825 	if(!GLAD_GL_NV_read_buffer) return;
10826 	glad_glReadBufferNV = (PFNGLREADBUFFERNVPROC)load("glReadBufferNV");
10827 }
load_GL_NV_viewport_array(GLADloadproc load)10828 static void load_GL_NV_viewport_array(GLADloadproc load) {
10829 	if(!GLAD_GL_NV_viewport_array) return;
10830 	glad_glViewportArrayvNV = (PFNGLVIEWPORTARRAYVNVPROC)load("glViewportArrayvNV");
10831 	glad_glViewportIndexedfNV = (PFNGLVIEWPORTINDEXEDFNVPROC)load("glViewportIndexedfNV");
10832 	glad_glViewportIndexedfvNV = (PFNGLVIEWPORTINDEXEDFVNVPROC)load("glViewportIndexedfvNV");
10833 	glad_glScissorArrayvNV = (PFNGLSCISSORARRAYVNVPROC)load("glScissorArrayvNV");
10834 	glad_glScissorIndexedNV = (PFNGLSCISSORINDEXEDNVPROC)load("glScissorIndexedNV");
10835 	glad_glScissorIndexedvNV = (PFNGLSCISSORINDEXEDVNVPROC)load("glScissorIndexedvNV");
10836 	glad_glDepthRangeArrayfvNV = (PFNGLDEPTHRANGEARRAYFVNVPROC)load("glDepthRangeArrayfvNV");
10837 	glad_glDepthRangeIndexedfNV = (PFNGLDEPTHRANGEINDEXEDFNVPROC)load("glDepthRangeIndexedfNV");
10838 	glad_glGetFloati_vNV = (PFNGLGETFLOATI_VNVPROC)load("glGetFloati_vNV");
10839 	glad_glEnableiNV = (PFNGLENABLEINVPROC)load("glEnableiNV");
10840 	glad_glDisableiNV = (PFNGLDISABLEINVPROC)load("glDisableiNV");
10841 	glad_glIsEnablediNV = (PFNGLISENABLEDINVPROC)load("glIsEnablediNV");
10842 }
load_GL_OES_EGL_image(GLADloadproc load)10843 static void load_GL_OES_EGL_image(GLADloadproc load) {
10844 	if(!GLAD_GL_OES_EGL_image) return;
10845 	glad_glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)load("glEGLImageTargetTexture2DOES");
10846 	glad_glEGLImageTargetRenderbufferStorageOES = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)load("glEGLImageTargetRenderbufferStorageOES");
10847 }
load_GL_OES_copy_image(GLADloadproc load)10848 static void load_GL_OES_copy_image(GLADloadproc load) {
10849 	if(!GLAD_GL_OES_copy_image) return;
10850 	glad_glCopyImageSubDataOES = (PFNGLCOPYIMAGESUBDATAOESPROC)load("glCopyImageSubDataOES");
10851 }
load_GL_OES_draw_buffers_indexed(GLADloadproc load)10852 static void load_GL_OES_draw_buffers_indexed(GLADloadproc load) {
10853 	if(!GLAD_GL_OES_draw_buffers_indexed) return;
10854 	glad_glEnableiOES = (PFNGLENABLEIOESPROC)load("glEnableiOES");
10855 	glad_glDisableiOES = (PFNGLDISABLEIOESPROC)load("glDisableiOES");
10856 	glad_glBlendEquationiOES = (PFNGLBLENDEQUATIONIOESPROC)load("glBlendEquationiOES");
10857 	glad_glBlendEquationSeparateiOES = (PFNGLBLENDEQUATIONSEPARATEIOESPROC)load("glBlendEquationSeparateiOES");
10858 	glad_glBlendFunciOES = (PFNGLBLENDFUNCIOESPROC)load("glBlendFunciOES");
10859 	glad_glBlendFuncSeparateiOES = (PFNGLBLENDFUNCSEPARATEIOESPROC)load("glBlendFuncSeparateiOES");
10860 	glad_glColorMaskiOES = (PFNGLCOLORMASKIOESPROC)load("glColorMaskiOES");
10861 	glad_glIsEnablediOES = (PFNGLISENABLEDIOESPROC)load("glIsEnablediOES");
10862 }
load_GL_OES_draw_elements_base_vertex(GLADloadproc load)10863 static void load_GL_OES_draw_elements_base_vertex(GLADloadproc load) {
10864 	if(!GLAD_GL_OES_draw_elements_base_vertex) return;
10865 	glad_glDrawElementsBaseVertexOES = (PFNGLDRAWELEMENTSBASEVERTEXOESPROC)load("glDrawElementsBaseVertexOES");
10866 	glad_glDrawRangeElementsBaseVertexOES = (PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)load("glDrawRangeElementsBaseVertexOES");
10867 	glad_glDrawElementsInstancedBaseVertexOES = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)load("glDrawElementsInstancedBaseVertexOES");
10868 	glad_glMultiDrawElementsBaseVertexEXT = (PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)load("glMultiDrawElementsBaseVertexEXT");
10869 }
load_GL_OES_geometry_shader(GLADloadproc load)10870 static void load_GL_OES_geometry_shader(GLADloadproc load) {
10871 	if(!GLAD_GL_OES_geometry_shader) return;
10872 	glad_glFramebufferTextureOES = (PFNGLFRAMEBUFFERTEXTUREOESPROC)load("glFramebufferTextureOES");
10873 }
load_GL_OES_get_program_binary(GLADloadproc load)10874 static void load_GL_OES_get_program_binary(GLADloadproc load) {
10875 	if(!GLAD_GL_OES_get_program_binary) return;
10876 	glad_glGetProgramBinaryOES = (PFNGLGETPROGRAMBINARYOESPROC)load("glGetProgramBinaryOES");
10877 	glad_glProgramBinaryOES = (PFNGLPROGRAMBINARYOESPROC)load("glProgramBinaryOES");
10878 }
load_GL_OES_mapbuffer(GLADloadproc load)10879 static void load_GL_OES_mapbuffer(GLADloadproc load) {
10880 	if(!GLAD_GL_OES_mapbuffer) return;
10881 	glad_glMapBufferOES = (PFNGLMAPBUFFEROESPROC)load("glMapBufferOES");
10882 	glad_glUnmapBufferOES = (PFNGLUNMAPBUFFEROESPROC)load("glUnmapBufferOES");
10883 	glad_glGetBufferPointervOES = (PFNGLGETBUFFERPOINTERVOESPROC)load("glGetBufferPointervOES");
10884 }
load_GL_OES_primitive_bounding_box(GLADloadproc load)10885 static void load_GL_OES_primitive_bounding_box(GLADloadproc load) {
10886 	if(!GLAD_GL_OES_primitive_bounding_box) return;
10887 	glad_glPrimitiveBoundingBoxOES = (PFNGLPRIMITIVEBOUNDINGBOXOESPROC)load("glPrimitiveBoundingBoxOES");
10888 }
load_GL_OES_sample_shading(GLADloadproc load)10889 static void load_GL_OES_sample_shading(GLADloadproc load) {
10890 	if(!GLAD_GL_OES_sample_shading) return;
10891 	glad_glMinSampleShadingOES = (PFNGLMINSAMPLESHADINGOESPROC)load("glMinSampleShadingOES");
10892 }
load_GL_OES_tessellation_shader(GLADloadproc load)10893 static void load_GL_OES_tessellation_shader(GLADloadproc load) {
10894 	if(!GLAD_GL_OES_tessellation_shader) return;
10895 	glad_glPatchParameteriOES = (PFNGLPATCHPARAMETERIOESPROC)load("glPatchParameteriOES");
10896 }
load_GL_OES_texture_3D(GLADloadproc load)10897 static void load_GL_OES_texture_3D(GLADloadproc load) {
10898 	if(!GLAD_GL_OES_texture_3D) return;
10899 	glad_glTexImage3DOES = (PFNGLTEXIMAGE3DOESPROC)load("glTexImage3DOES");
10900 	glad_glTexSubImage3DOES = (PFNGLTEXSUBIMAGE3DOESPROC)load("glTexSubImage3DOES");
10901 	glad_glCopyTexSubImage3DOES = (PFNGLCOPYTEXSUBIMAGE3DOESPROC)load("glCopyTexSubImage3DOES");
10902 	glad_glCompressedTexImage3DOES = (PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)load("glCompressedTexImage3DOES");
10903 	glad_glCompressedTexSubImage3DOES = (PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)load("glCompressedTexSubImage3DOES");
10904 	glad_glFramebufferTexture3DOES = (PFNGLFRAMEBUFFERTEXTURE3DOESPROC)load("glFramebufferTexture3DOES");
10905 }
load_GL_OES_texture_border_clamp(GLADloadproc load)10906 static void load_GL_OES_texture_border_clamp(GLADloadproc load) {
10907 	if(!GLAD_GL_OES_texture_border_clamp) return;
10908 	glad_glTexParameterIivOES = (PFNGLTEXPARAMETERIIVOESPROC)load("glTexParameterIivOES");
10909 	glad_glTexParameterIuivOES = (PFNGLTEXPARAMETERIUIVOESPROC)load("glTexParameterIuivOES");
10910 	glad_glGetTexParameterIivOES = (PFNGLGETTEXPARAMETERIIVOESPROC)load("glGetTexParameterIivOES");
10911 	glad_glGetTexParameterIuivOES = (PFNGLGETTEXPARAMETERIUIVOESPROC)load("glGetTexParameterIuivOES");
10912 	glad_glSamplerParameterIivOES = (PFNGLSAMPLERPARAMETERIIVOESPROC)load("glSamplerParameterIivOES");
10913 	glad_glSamplerParameterIuivOES = (PFNGLSAMPLERPARAMETERIUIVOESPROC)load("glSamplerParameterIuivOES");
10914 	glad_glGetSamplerParameterIivOES = (PFNGLGETSAMPLERPARAMETERIIVOESPROC)load("glGetSamplerParameterIivOES");
10915 	glad_glGetSamplerParameterIuivOES = (PFNGLGETSAMPLERPARAMETERIUIVOESPROC)load("glGetSamplerParameterIuivOES");
10916 }
load_GL_OES_texture_buffer(GLADloadproc load)10917 static void load_GL_OES_texture_buffer(GLADloadproc load) {
10918 	if(!GLAD_GL_OES_texture_buffer) return;
10919 	glad_glTexBufferOES = (PFNGLTEXBUFFEROESPROC)load("glTexBufferOES");
10920 	glad_glTexBufferRangeOES = (PFNGLTEXBUFFERRANGEOESPROC)load("glTexBufferRangeOES");
10921 }
load_GL_OES_texture_storage_multisample_2d_array(GLADloadproc load)10922 static void load_GL_OES_texture_storage_multisample_2d_array(GLADloadproc load) {
10923 	if(!GLAD_GL_OES_texture_storage_multisample_2d_array) return;
10924 	glad_glTexStorage3DMultisampleOES = (PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)load("glTexStorage3DMultisampleOES");
10925 }
load_GL_OES_texture_view(GLADloadproc load)10926 static void load_GL_OES_texture_view(GLADloadproc load) {
10927 	if(!GLAD_GL_OES_texture_view) return;
10928 	glad_glTextureViewOES = (PFNGLTEXTUREVIEWOESPROC)load("glTextureViewOES");
10929 }
load_GL_OES_vertex_array_object(GLADloadproc load)10930 static void load_GL_OES_vertex_array_object(GLADloadproc load) {
10931 	if(!GLAD_GL_OES_vertex_array_object) return;
10932 	glad_glBindVertexArrayOES = (PFNGLBINDVERTEXARRAYOESPROC)load("glBindVertexArrayOES");
10933 	glad_glDeleteVertexArraysOES = (PFNGLDELETEVERTEXARRAYSOESPROC)load("glDeleteVertexArraysOES");
10934 	glad_glGenVertexArraysOES = (PFNGLGENVERTEXARRAYSOESPROC)load("glGenVertexArraysOES");
10935 	glad_glIsVertexArrayOES = (PFNGLISVERTEXARRAYOESPROC)load("glIsVertexArrayOES");
10936 }
load_GL_OES_viewport_array(GLADloadproc load)10937 static void load_GL_OES_viewport_array(GLADloadproc load) {
10938 	if(!GLAD_GL_OES_viewport_array) return;
10939 	glad_glViewportArrayvOES = (PFNGLVIEWPORTARRAYVOESPROC)load("glViewportArrayvOES");
10940 	glad_glViewportIndexedfOES = (PFNGLVIEWPORTINDEXEDFOESPROC)load("glViewportIndexedfOES");
10941 	glad_glViewportIndexedfvOES = (PFNGLVIEWPORTINDEXEDFVOESPROC)load("glViewportIndexedfvOES");
10942 	glad_glScissorArrayvOES = (PFNGLSCISSORARRAYVOESPROC)load("glScissorArrayvOES");
10943 	glad_glScissorIndexedOES = (PFNGLSCISSORINDEXEDOESPROC)load("glScissorIndexedOES");
10944 	glad_glScissorIndexedvOES = (PFNGLSCISSORINDEXEDVOESPROC)load("glScissorIndexedvOES");
10945 	glad_glDepthRangeArrayfvOES = (PFNGLDEPTHRANGEARRAYFVOESPROC)load("glDepthRangeArrayfvOES");
10946 	glad_glDepthRangeIndexedfOES = (PFNGLDEPTHRANGEINDEXEDFOESPROC)load("glDepthRangeIndexedfOES");
10947 	glad_glGetFloati_vOES = (PFNGLGETFLOATI_VOESPROC)load("glGetFloati_vOES");
10948 	glad_glEnableiOES = (PFNGLENABLEIOESPROC)load("glEnableiOES");
10949 	glad_glDisableiOES = (PFNGLDISABLEIOESPROC)load("glDisableiOES");
10950 	glad_glIsEnablediOES = (PFNGLISENABLEDIOESPROC)load("glIsEnablediOES");
10951 }
load_GL_OVR_multiview_multisampled_render_to_texture(GLADloadproc load)10952 static void load_GL_OVR_multiview_multisampled_render_to_texture(GLADloadproc load) {
10953 	if(!GLAD_GL_OVR_multiview_multisampled_render_to_texture) return;
10954 	glad_glFramebufferTextureMultisampleMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)load("glFramebufferTextureMultisampleMultiviewOVR");
10955 }
load_GL_QCOM_alpha_test(GLADloadproc load)10956 static void load_GL_QCOM_alpha_test(GLADloadproc load) {
10957 	if(!GLAD_GL_QCOM_alpha_test) return;
10958 	glad_glAlphaFuncQCOM = (PFNGLALPHAFUNCQCOMPROC)load("glAlphaFuncQCOM");
10959 }
load_GL_QCOM_driver_control(GLADloadproc load)10960 static void load_GL_QCOM_driver_control(GLADloadproc load) {
10961 	if(!GLAD_GL_QCOM_driver_control) return;
10962 	glad_glGetDriverControlsQCOM = (PFNGLGETDRIVERCONTROLSQCOMPROC)load("glGetDriverControlsQCOM");
10963 	glad_glGetDriverControlStringQCOM = (PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)load("glGetDriverControlStringQCOM");
10964 	glad_glEnableDriverControlQCOM = (PFNGLENABLEDRIVERCONTROLQCOMPROC)load("glEnableDriverControlQCOM");
10965 	glad_glDisableDriverControlQCOM = (PFNGLDISABLEDRIVERCONTROLQCOMPROC)load("glDisableDriverControlQCOM");
10966 }
load_GL_QCOM_extended_get(GLADloadproc load)10967 static void load_GL_QCOM_extended_get(GLADloadproc load) {
10968 	if(!GLAD_GL_QCOM_extended_get) return;
10969 	glad_glExtGetTexturesQCOM = (PFNGLEXTGETTEXTURESQCOMPROC)load("glExtGetTexturesQCOM");
10970 	glad_glExtGetBuffersQCOM = (PFNGLEXTGETBUFFERSQCOMPROC)load("glExtGetBuffersQCOM");
10971 	glad_glExtGetRenderbuffersQCOM = (PFNGLEXTGETRENDERBUFFERSQCOMPROC)load("glExtGetRenderbuffersQCOM");
10972 	glad_glExtGetFramebuffersQCOM = (PFNGLEXTGETFRAMEBUFFERSQCOMPROC)load("glExtGetFramebuffersQCOM");
10973 	glad_glExtGetTexLevelParameterivQCOM = (PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)load("glExtGetTexLevelParameterivQCOM");
10974 	glad_glExtTexObjectStateOverrideiQCOM = (PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)load("glExtTexObjectStateOverrideiQCOM");
10975 	glad_glExtGetTexSubImageQCOM = (PFNGLEXTGETTEXSUBIMAGEQCOMPROC)load("glExtGetTexSubImageQCOM");
10976 	glad_glExtGetBufferPointervQCOM = (PFNGLEXTGETBUFFERPOINTERVQCOMPROC)load("glExtGetBufferPointervQCOM");
10977 }
load_GL_QCOM_extended_get2(GLADloadproc load)10978 static void load_GL_QCOM_extended_get2(GLADloadproc load) {
10979 	if(!GLAD_GL_QCOM_extended_get2) return;
10980 	glad_glExtGetShadersQCOM = (PFNGLEXTGETSHADERSQCOMPROC)load("glExtGetShadersQCOM");
10981 	glad_glExtGetProgramsQCOM = (PFNGLEXTGETPROGRAMSQCOMPROC)load("glExtGetProgramsQCOM");
10982 	glad_glExtIsProgramBinaryQCOM = (PFNGLEXTISPROGRAMBINARYQCOMPROC)load("glExtIsProgramBinaryQCOM");
10983 	glad_glExtGetProgramBinarySourceQCOM = (PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)load("glExtGetProgramBinarySourceQCOM");
10984 }
load_GL_QCOM_framebuffer_foveated(GLADloadproc load)10985 static void load_GL_QCOM_framebuffer_foveated(GLADloadproc load) {
10986 	if(!GLAD_GL_QCOM_framebuffer_foveated) return;
10987 	glad_glFramebufferFoveationConfigQCOM = (PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC)load("glFramebufferFoveationConfigQCOM");
10988 	glad_glFramebufferFoveationParametersQCOM = (PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC)load("glFramebufferFoveationParametersQCOM");
10989 }
load_GL_QCOM_shader_framebuffer_fetch_noncoherent(GLADloadproc load)10990 static void load_GL_QCOM_shader_framebuffer_fetch_noncoherent(GLADloadproc load) {
10991 	if(!GLAD_GL_QCOM_shader_framebuffer_fetch_noncoherent) return;
10992 	glad_glFramebufferFetchBarrierQCOM = (PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC)load("glFramebufferFetchBarrierQCOM");
10993 }
load_GL_QCOM_texture_foveated(GLADloadproc load)10994 static void load_GL_QCOM_texture_foveated(GLADloadproc load) {
10995 	if(!GLAD_GL_QCOM_texture_foveated) return;
10996 	glad_glTextureFoveationParametersQCOM = (PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC)load("glTextureFoveationParametersQCOM");
10997 }
load_GL_QCOM_tiled_rendering(GLADloadproc load)10998 static void load_GL_QCOM_tiled_rendering(GLADloadproc load) {
10999 	if(!GLAD_GL_QCOM_tiled_rendering) return;
11000 	glad_glStartTilingQCOM = (PFNGLSTARTTILINGQCOMPROC)load("glStartTilingQCOM");
11001 	glad_glEndTilingQCOM = (PFNGLENDTILINGQCOMPROC)load("glEndTilingQCOM");
11002 }
find_extensionsGLES2(void)11003 static int find_extensionsGLES2(void) {
11004 	if (!get_exts()) return 0;
11005 	GLAD_GL_AMD_compressed_3DC_texture = has_ext("GL_AMD_compressed_3DC_texture");
11006 	GLAD_GL_AMD_compressed_ATC_texture = has_ext("GL_AMD_compressed_ATC_texture");
11007 	GLAD_GL_AMD_framebuffer_multisample_advanced = has_ext("GL_AMD_framebuffer_multisample_advanced");
11008 	GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
11009 	GLAD_GL_AMD_program_binary_Z400 = has_ext("GL_AMD_program_binary_Z400");
11010 	GLAD_GL_ANDROID_extension_pack_es31a = has_ext("GL_ANDROID_extension_pack_es31a");
11011 	GLAD_GL_ANGLE_depth_texture = has_ext("GL_ANGLE_depth_texture");
11012 	GLAD_GL_ANGLE_framebuffer_blit = has_ext("GL_ANGLE_framebuffer_blit");
11013 	GLAD_GL_ANGLE_framebuffer_multisample = has_ext("GL_ANGLE_framebuffer_multisample");
11014 	GLAD_GL_ANGLE_instanced_arrays = has_ext("GL_ANGLE_instanced_arrays");
11015 	GLAD_GL_ANGLE_pack_reverse_row_order = has_ext("GL_ANGLE_pack_reverse_row_order");
11016 	GLAD_GL_ANGLE_program_binary = has_ext("GL_ANGLE_program_binary");
11017 	GLAD_GL_ANGLE_texture_compression_dxt3 = has_ext("GL_ANGLE_texture_compression_dxt3");
11018 	GLAD_GL_ANGLE_texture_compression_dxt5 = has_ext("GL_ANGLE_texture_compression_dxt5");
11019 	GLAD_GL_ANGLE_texture_usage = has_ext("GL_ANGLE_texture_usage");
11020 	GLAD_GL_ANGLE_translated_shader_source = has_ext("GL_ANGLE_translated_shader_source");
11021 	GLAD_GL_APPLE_clip_distance = has_ext("GL_APPLE_clip_distance");
11022 	GLAD_GL_APPLE_color_buffer_packed_float = has_ext("GL_APPLE_color_buffer_packed_float");
11023 	GLAD_GL_APPLE_copy_texture_levels = has_ext("GL_APPLE_copy_texture_levels");
11024 	GLAD_GL_APPLE_framebuffer_multisample = has_ext("GL_APPLE_framebuffer_multisample");
11025 	GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
11026 	GLAD_GL_APPLE_sync = has_ext("GL_APPLE_sync");
11027 	GLAD_GL_APPLE_texture_format_BGRA8888 = has_ext("GL_APPLE_texture_format_BGRA8888");
11028 	GLAD_GL_APPLE_texture_max_level = has_ext("GL_APPLE_texture_max_level");
11029 	GLAD_GL_APPLE_texture_packed_float = has_ext("GL_APPLE_texture_packed_float");
11030 	GLAD_GL_ARM_mali_program_binary = has_ext("GL_ARM_mali_program_binary");
11031 	GLAD_GL_ARM_mali_shader_binary = has_ext("GL_ARM_mali_shader_binary");
11032 	GLAD_GL_ARM_rgba8 = has_ext("GL_ARM_rgba8");
11033 	GLAD_GL_ARM_shader_framebuffer_fetch = has_ext("GL_ARM_shader_framebuffer_fetch");
11034 	GLAD_GL_ARM_shader_framebuffer_fetch_depth_stencil = has_ext("GL_ARM_shader_framebuffer_fetch_depth_stencil");
11035 	GLAD_GL_DMP_program_binary = has_ext("GL_DMP_program_binary");
11036 	GLAD_GL_DMP_shader_binary = has_ext("GL_DMP_shader_binary");
11037 	GLAD_GL_EXT_EGL_image_array = has_ext("GL_EXT_EGL_image_array");
11038 	GLAD_GL_EXT_EGL_image_storage = has_ext("GL_EXT_EGL_image_storage");
11039 	GLAD_GL_EXT_YUV_target = has_ext("GL_EXT_YUV_target");
11040 	GLAD_GL_EXT_base_instance = has_ext("GL_EXT_base_instance");
11041 	GLAD_GL_EXT_blend_func_extended = has_ext("GL_EXT_blend_func_extended");
11042 	GLAD_GL_EXT_blend_minmax = has_ext("GL_EXT_blend_minmax");
11043 	GLAD_GL_EXT_buffer_storage = has_ext("GL_EXT_buffer_storage");
11044 	GLAD_GL_EXT_clear_texture = has_ext("GL_EXT_clear_texture");
11045 	GLAD_GL_EXT_clip_control = has_ext("GL_EXT_clip_control");
11046 	GLAD_GL_EXT_clip_cull_distance = has_ext("GL_EXT_clip_cull_distance");
11047 	GLAD_GL_EXT_color_buffer_float = has_ext("GL_EXT_color_buffer_float");
11048 	GLAD_GL_EXT_color_buffer_half_float = has_ext("GL_EXT_color_buffer_half_float");
11049 	GLAD_GL_EXT_conservative_depth = has_ext("GL_EXT_conservative_depth");
11050 	GLAD_GL_EXT_copy_image = has_ext("GL_EXT_copy_image");
11051 	GLAD_GL_EXT_debug_label = has_ext("GL_EXT_debug_label");
11052 	GLAD_GL_EXT_debug_marker = has_ext("GL_EXT_debug_marker");
11053 	GLAD_GL_EXT_discard_framebuffer = has_ext("GL_EXT_discard_framebuffer");
11054 	GLAD_GL_EXT_disjoint_timer_query = has_ext("GL_EXT_disjoint_timer_query");
11055 	GLAD_GL_EXT_draw_buffers = has_ext("GL_EXT_draw_buffers");
11056 	GLAD_GL_EXT_draw_buffers_indexed = has_ext("GL_EXT_draw_buffers_indexed");
11057 	GLAD_GL_EXT_draw_elements_base_vertex = has_ext("GL_EXT_draw_elements_base_vertex");
11058 	GLAD_GL_EXT_draw_instanced = has_ext("GL_EXT_draw_instanced");
11059 	GLAD_GL_EXT_draw_transform_feedback = has_ext("GL_EXT_draw_transform_feedback");
11060 	GLAD_GL_EXT_external_buffer = has_ext("GL_EXT_external_buffer");
11061 	GLAD_GL_EXT_float_blend = has_ext("GL_EXT_float_blend");
11062 	GLAD_GL_EXT_geometry_point_size = has_ext("GL_EXT_geometry_point_size");
11063 	GLAD_GL_EXT_geometry_shader = has_ext("GL_EXT_geometry_shader");
11064 	GLAD_GL_EXT_gpu_shader5 = has_ext("GL_EXT_gpu_shader5");
11065 	GLAD_GL_EXT_instanced_arrays = has_ext("GL_EXT_instanced_arrays");
11066 	GLAD_GL_EXT_map_buffer_range = has_ext("GL_EXT_map_buffer_range");
11067 	GLAD_GL_EXT_memory_object = has_ext("GL_EXT_memory_object");
11068 	GLAD_GL_EXT_memory_object_fd = has_ext("GL_EXT_memory_object_fd");
11069 	GLAD_GL_EXT_memory_object_win32 = has_ext("GL_EXT_memory_object_win32");
11070 	GLAD_GL_EXT_multi_draw_arrays = has_ext("GL_EXT_multi_draw_arrays");
11071 	GLAD_GL_EXT_multi_draw_indirect = has_ext("GL_EXT_multi_draw_indirect");
11072 	GLAD_GL_EXT_multisampled_compatibility = has_ext("GL_EXT_multisampled_compatibility");
11073 	GLAD_GL_EXT_multisampled_render_to_texture = has_ext("GL_EXT_multisampled_render_to_texture");
11074 	GLAD_GL_EXT_multiview_draw_buffers = has_ext("GL_EXT_multiview_draw_buffers");
11075 	GLAD_GL_EXT_occlusion_query_boolean = has_ext("GL_EXT_occlusion_query_boolean");
11076 	GLAD_GL_EXT_polygon_offset_clamp = has_ext("GL_EXT_polygon_offset_clamp");
11077 	GLAD_GL_EXT_post_depth_coverage = has_ext("GL_EXT_post_depth_coverage");
11078 	GLAD_GL_EXT_primitive_bounding_box = has_ext("GL_EXT_primitive_bounding_box");
11079 	GLAD_GL_EXT_protected_textures = has_ext("GL_EXT_protected_textures");
11080 	GLAD_GL_EXT_pvrtc_sRGB = has_ext("GL_EXT_pvrtc_sRGB");
11081 	GLAD_GL_EXT_raster_multisample = has_ext("GL_EXT_raster_multisample");
11082 	GLAD_GL_EXT_read_format_bgra = has_ext("GL_EXT_read_format_bgra");
11083 	GLAD_GL_EXT_render_snorm = has_ext("GL_EXT_render_snorm");
11084 	GLAD_GL_EXT_robustness = has_ext("GL_EXT_robustness");
11085 	GLAD_GL_EXT_sRGB = has_ext("GL_EXT_sRGB");
11086 	GLAD_GL_EXT_sRGB_write_control = has_ext("GL_EXT_sRGB_write_control");
11087 	GLAD_GL_EXT_semaphore = has_ext("GL_EXT_semaphore");
11088 	GLAD_GL_EXT_semaphore_fd = has_ext("GL_EXT_semaphore_fd");
11089 	GLAD_GL_EXT_semaphore_win32 = has_ext("GL_EXT_semaphore_win32");
11090 	GLAD_GL_EXT_separate_shader_objects = has_ext("GL_EXT_separate_shader_objects");
11091 	GLAD_GL_EXT_shader_framebuffer_fetch = has_ext("GL_EXT_shader_framebuffer_fetch");
11092 	GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = has_ext("GL_EXT_shader_framebuffer_fetch_non_coherent");
11093 	GLAD_GL_EXT_shader_group_vote = has_ext("GL_EXT_shader_group_vote");
11094 	GLAD_GL_EXT_shader_implicit_conversions = has_ext("GL_EXT_shader_implicit_conversions");
11095 	GLAD_GL_EXT_shader_integer_mix = has_ext("GL_EXT_shader_integer_mix");
11096 	GLAD_GL_EXT_shader_io_blocks = has_ext("GL_EXT_shader_io_blocks");
11097 	GLAD_GL_EXT_shader_non_constant_global_initializers = has_ext("GL_EXT_shader_non_constant_global_initializers");
11098 	GLAD_GL_EXT_shader_pixel_local_storage = has_ext("GL_EXT_shader_pixel_local_storage");
11099 	GLAD_GL_EXT_shader_pixel_local_storage2 = has_ext("GL_EXT_shader_pixel_local_storage2");
11100 	GLAD_GL_EXT_shader_texture_lod = has_ext("GL_EXT_shader_texture_lod");
11101 	GLAD_GL_EXT_shadow_samplers = has_ext("GL_EXT_shadow_samplers");
11102 	GLAD_GL_EXT_sparse_texture = has_ext("GL_EXT_sparse_texture");
11103 	GLAD_GL_EXT_sparse_texture2 = has_ext("GL_EXT_sparse_texture2");
11104 	GLAD_GL_EXT_tessellation_point_size = has_ext("GL_EXT_tessellation_point_size");
11105 	GLAD_GL_EXT_tessellation_shader = has_ext("GL_EXT_tessellation_shader");
11106 	GLAD_GL_EXT_texture_border_clamp = has_ext("GL_EXT_texture_border_clamp");
11107 	GLAD_GL_EXT_texture_buffer = has_ext("GL_EXT_texture_buffer");
11108 	GLAD_GL_EXT_texture_compression_astc_decode_mode = has_ext("GL_EXT_texture_compression_astc_decode_mode");
11109 	GLAD_GL_EXT_texture_compression_bptc = has_ext("GL_EXT_texture_compression_bptc");
11110 	GLAD_GL_EXT_texture_compression_dxt1 = has_ext("GL_EXT_texture_compression_dxt1");
11111 	GLAD_GL_EXT_texture_compression_rgtc = has_ext("GL_EXT_texture_compression_rgtc");
11112 	GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
11113 	GLAD_GL_EXT_texture_compression_s3tc_srgb = has_ext("GL_EXT_texture_compression_s3tc_srgb");
11114 	GLAD_GL_EXT_texture_cube_map_array = has_ext("GL_EXT_texture_cube_map_array");
11115 	GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
11116 	GLAD_GL_EXT_texture_filter_minmax = has_ext("GL_EXT_texture_filter_minmax");
11117 	GLAD_GL_EXT_texture_format_BGRA8888 = has_ext("GL_EXT_texture_format_BGRA8888");
11118 	GLAD_GL_EXT_texture_format_sRGB_override = has_ext("GL_EXT_texture_format_sRGB_override");
11119 	GLAD_GL_EXT_texture_mirror_clamp_to_edge = has_ext("GL_EXT_texture_mirror_clamp_to_edge");
11120 	GLAD_GL_EXT_texture_norm16 = has_ext("GL_EXT_texture_norm16");
11121 	GLAD_GL_EXT_texture_rg = has_ext("GL_EXT_texture_rg");
11122 	GLAD_GL_EXT_texture_sRGB_R8 = has_ext("GL_EXT_texture_sRGB_R8");
11123 	GLAD_GL_EXT_texture_sRGB_RG8 = has_ext("GL_EXT_texture_sRGB_RG8");
11124 	GLAD_GL_EXT_texture_sRGB_decode = has_ext("GL_EXT_texture_sRGB_decode");
11125 	GLAD_GL_EXT_texture_storage = has_ext("GL_EXT_texture_storage");
11126 	GLAD_GL_EXT_texture_type_2_10_10_10_REV = has_ext("GL_EXT_texture_type_2_10_10_10_REV");
11127 	GLAD_GL_EXT_texture_view = has_ext("GL_EXT_texture_view");
11128 	GLAD_GL_EXT_unpack_subimage = has_ext("GL_EXT_unpack_subimage");
11129 	GLAD_GL_EXT_win32_keyed_mutex = has_ext("GL_EXT_win32_keyed_mutex");
11130 	GLAD_GL_EXT_window_rectangles = has_ext("GL_EXT_window_rectangles");
11131 	GLAD_GL_FJ_shader_binary_GCCSO = has_ext("GL_FJ_shader_binary_GCCSO");
11132 	GLAD_GL_IMG_bindless_texture = has_ext("GL_IMG_bindless_texture");
11133 	GLAD_GL_IMG_framebuffer_downsample = has_ext("GL_IMG_framebuffer_downsample");
11134 	GLAD_GL_IMG_multisampled_render_to_texture = has_ext("GL_IMG_multisampled_render_to_texture");
11135 	GLAD_GL_IMG_program_binary = has_ext("GL_IMG_program_binary");
11136 	GLAD_GL_IMG_read_format = has_ext("GL_IMG_read_format");
11137 	GLAD_GL_IMG_shader_binary = has_ext("GL_IMG_shader_binary");
11138 	GLAD_GL_IMG_texture_compression_pvrtc = has_ext("GL_IMG_texture_compression_pvrtc");
11139 	GLAD_GL_IMG_texture_compression_pvrtc2 = has_ext("GL_IMG_texture_compression_pvrtc2");
11140 	GLAD_GL_IMG_texture_filter_cubic = has_ext("GL_IMG_texture_filter_cubic");
11141 	GLAD_GL_INTEL_blackhole_render = has_ext("GL_INTEL_blackhole_render");
11142 	GLAD_GL_INTEL_conservative_rasterization = has_ext("GL_INTEL_conservative_rasterization");
11143 	GLAD_GL_INTEL_framebuffer_CMAA = has_ext("GL_INTEL_framebuffer_CMAA");
11144 	GLAD_GL_INTEL_performance_query = has_ext("GL_INTEL_performance_query");
11145 	GLAD_GL_KHR_blend_equation_advanced = has_ext("GL_KHR_blend_equation_advanced");
11146 	GLAD_GL_KHR_blend_equation_advanced_coherent = has_ext("GL_KHR_blend_equation_advanced_coherent");
11147 	GLAD_GL_KHR_context_flush_control = has_ext("GL_KHR_context_flush_control");
11148 	GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
11149 	GLAD_GL_KHR_no_error = has_ext("GL_KHR_no_error");
11150 	GLAD_GL_KHR_parallel_shader_compile = has_ext("GL_KHR_parallel_shader_compile");
11151 	GLAD_GL_KHR_robust_buffer_access_behavior = has_ext("GL_KHR_robust_buffer_access_behavior");
11152 	GLAD_GL_KHR_robustness = has_ext("GL_KHR_robustness");
11153 	GLAD_GL_KHR_texture_compression_astc_hdr = has_ext("GL_KHR_texture_compression_astc_hdr");
11154 	GLAD_GL_KHR_texture_compression_astc_ldr = has_ext("GL_KHR_texture_compression_astc_ldr");
11155 	GLAD_GL_KHR_texture_compression_astc_sliced_3d = has_ext("GL_KHR_texture_compression_astc_sliced_3d");
11156 	GLAD_GL_MESA_framebuffer_flip_y = has_ext("GL_MESA_framebuffer_flip_y");
11157 	GLAD_GL_MESA_program_binary_formats = has_ext("GL_MESA_program_binary_formats");
11158 	GLAD_GL_MESA_shader_integer_functions = has_ext("GL_MESA_shader_integer_functions");
11159 	GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = has_ext("GL_NVX_blend_equation_advanced_multi_draw_buffers");
11160 	GLAD_GL_NV_bindless_texture = has_ext("GL_NV_bindless_texture");
11161 	GLAD_GL_NV_blend_equation_advanced = has_ext("GL_NV_blend_equation_advanced");
11162 	GLAD_GL_NV_blend_equation_advanced_coherent = has_ext("GL_NV_blend_equation_advanced_coherent");
11163 	GLAD_GL_NV_blend_minmax_factor = has_ext("GL_NV_blend_minmax_factor");
11164 	GLAD_GL_NV_clip_space_w_scaling = has_ext("GL_NV_clip_space_w_scaling");
11165 	GLAD_GL_NV_compute_shader_derivatives = has_ext("GL_NV_compute_shader_derivatives");
11166 	GLAD_GL_NV_conditional_render = has_ext("GL_NV_conditional_render");
11167 	GLAD_GL_NV_conservative_raster = has_ext("GL_NV_conservative_raster");
11168 	GLAD_GL_NV_conservative_raster_pre_snap = has_ext("GL_NV_conservative_raster_pre_snap");
11169 	GLAD_GL_NV_conservative_raster_pre_snap_triangles = has_ext("GL_NV_conservative_raster_pre_snap_triangles");
11170 	GLAD_GL_NV_copy_buffer = has_ext("GL_NV_copy_buffer");
11171 	GLAD_GL_NV_coverage_sample = has_ext("GL_NV_coverage_sample");
11172 	GLAD_GL_NV_depth_nonlinear = has_ext("GL_NV_depth_nonlinear");
11173 	GLAD_GL_NV_draw_buffers = has_ext("GL_NV_draw_buffers");
11174 	GLAD_GL_NV_draw_instanced = has_ext("GL_NV_draw_instanced");
11175 	GLAD_GL_NV_draw_vulkan_image = has_ext("GL_NV_draw_vulkan_image");
11176 	GLAD_GL_NV_explicit_attrib_location = has_ext("GL_NV_explicit_attrib_location");
11177 	GLAD_GL_NV_fbo_color_attachments = has_ext("GL_NV_fbo_color_attachments");
11178 	GLAD_GL_NV_fence = has_ext("GL_NV_fence");
11179 	GLAD_GL_NV_fill_rectangle = has_ext("GL_NV_fill_rectangle");
11180 	GLAD_GL_NV_fragment_coverage_to_color = has_ext("GL_NV_fragment_coverage_to_color");
11181 	GLAD_GL_NV_fragment_shader_interlock = has_ext("GL_NV_fragment_shader_interlock");
11182 	GLAD_GL_NV_framebuffer_blit = has_ext("GL_NV_framebuffer_blit");
11183 	GLAD_GL_NV_framebuffer_mixed_samples = has_ext("GL_NV_framebuffer_mixed_samples");
11184 	GLAD_GL_NV_framebuffer_multisample = has_ext("GL_NV_framebuffer_multisample");
11185 	GLAD_GL_NV_generate_mipmap_sRGB = has_ext("GL_NV_generate_mipmap_sRGB");
11186 	GLAD_GL_NV_geometry_shader_passthrough = has_ext("GL_NV_geometry_shader_passthrough");
11187 	GLAD_GL_NV_gpu_shader5 = has_ext("GL_NV_gpu_shader5");
11188 	GLAD_GL_NV_image_formats = has_ext("GL_NV_image_formats");
11189 	GLAD_GL_NV_instanced_arrays = has_ext("GL_NV_instanced_arrays");
11190 	GLAD_GL_NV_internalformat_sample_query = has_ext("GL_NV_internalformat_sample_query");
11191 	GLAD_GL_NV_memory_attachment = has_ext("GL_NV_memory_attachment");
11192 	GLAD_GL_NV_non_square_matrices = has_ext("GL_NV_non_square_matrices");
11193 	GLAD_GL_NV_path_rendering = has_ext("GL_NV_path_rendering");
11194 	GLAD_GL_NV_path_rendering_shared_edge = has_ext("GL_NV_path_rendering_shared_edge");
11195 	GLAD_GL_NV_pixel_buffer_object = has_ext("GL_NV_pixel_buffer_object");
11196 	GLAD_GL_NV_polygon_mode = has_ext("GL_NV_polygon_mode");
11197 	GLAD_GL_NV_read_buffer = has_ext("GL_NV_read_buffer");
11198 	GLAD_GL_NV_read_buffer_front = has_ext("GL_NV_read_buffer_front");
11199 	GLAD_GL_NV_read_depth = has_ext("GL_NV_read_depth");
11200 	GLAD_GL_NV_read_depth_stencil = has_ext("GL_NV_read_depth_stencil");
11201 	GLAD_GL_NV_read_stencil = has_ext("GL_NV_read_stencil");
11202 	GLAD_GL_NV_sRGB_formats = has_ext("GL_NV_sRGB_formats");
11203 	GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
11204 	GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage");
11205 	GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector");
11206 	GLAD_GL_NV_shader_noperspective_interpolation = has_ext("GL_NV_shader_noperspective_interpolation");
11207 	GLAD_GL_NV_shadow_samplers_array = has_ext("GL_NV_shadow_samplers_array");
11208 	GLAD_GL_NV_shadow_samplers_cube = has_ext("GL_NV_shadow_samplers_cube");
11209 	GLAD_GL_NV_stereo_view_rendering = has_ext("GL_NV_stereo_view_rendering");
11210 	GLAD_GL_NV_texture_border_clamp = has_ext("GL_NV_texture_border_clamp");
11211 	GLAD_GL_NV_texture_compression_s3tc_update = has_ext("GL_NV_texture_compression_s3tc_update");
11212 	GLAD_GL_NV_texture_npot_2D_mipmap = has_ext("GL_NV_texture_npot_2D_mipmap");
11213 	GLAD_GL_NV_viewport_array = has_ext("GL_NV_viewport_array");
11214 	GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2");
11215 	GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle");
11216 	GLAD_GL_OES_EGL_image = has_ext("GL_OES_EGL_image");
11217 	GLAD_GL_OES_EGL_image_external = has_ext("GL_OES_EGL_image_external");
11218 	GLAD_GL_OES_EGL_image_external_essl3 = has_ext("GL_OES_EGL_image_external_essl3");
11219 	GLAD_GL_OES_compressed_ETC1_RGB8_sub_texture = has_ext("GL_OES_compressed_ETC1_RGB8_sub_texture");
11220 	GLAD_GL_OES_compressed_ETC1_RGB8_texture = has_ext("GL_OES_compressed_ETC1_RGB8_texture");
11221 	GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
11222 	GLAD_GL_OES_copy_image = has_ext("GL_OES_copy_image");
11223 	GLAD_GL_OES_depth24 = has_ext("GL_OES_depth24");
11224 	GLAD_GL_OES_depth32 = has_ext("GL_OES_depth32");
11225 	GLAD_GL_OES_depth_texture = has_ext("GL_OES_depth_texture");
11226 	GLAD_GL_OES_draw_buffers_indexed = has_ext("GL_OES_draw_buffers_indexed");
11227 	GLAD_GL_OES_draw_elements_base_vertex = has_ext("GL_OES_draw_elements_base_vertex");
11228 	GLAD_GL_OES_element_index_uint = has_ext("GL_OES_element_index_uint");
11229 	GLAD_GL_OES_fbo_render_mipmap = has_ext("GL_OES_fbo_render_mipmap");
11230 	GLAD_GL_OES_fragment_precision_high = has_ext("GL_OES_fragment_precision_high");
11231 	GLAD_GL_OES_geometry_point_size = has_ext("GL_OES_geometry_point_size");
11232 	GLAD_GL_OES_geometry_shader = has_ext("GL_OES_geometry_shader");
11233 	GLAD_GL_OES_get_program_binary = has_ext("GL_OES_get_program_binary");
11234 	GLAD_GL_OES_gpu_shader5 = has_ext("GL_OES_gpu_shader5");
11235 	GLAD_GL_OES_mapbuffer = has_ext("GL_OES_mapbuffer");
11236 	GLAD_GL_OES_packed_depth_stencil = has_ext("GL_OES_packed_depth_stencil");
11237 	GLAD_GL_OES_primitive_bounding_box = has_ext("GL_OES_primitive_bounding_box");
11238 	GLAD_GL_OES_required_internalformat = has_ext("GL_OES_required_internalformat");
11239 	GLAD_GL_OES_rgb8_rgba8 = has_ext("GL_OES_rgb8_rgba8");
11240 	GLAD_GL_OES_sample_shading = has_ext("GL_OES_sample_shading");
11241 	GLAD_GL_OES_sample_variables = has_ext("GL_OES_sample_variables");
11242 	GLAD_GL_OES_shader_image_atomic = has_ext("GL_OES_shader_image_atomic");
11243 	GLAD_GL_OES_shader_io_blocks = has_ext("GL_OES_shader_io_blocks");
11244 	GLAD_GL_OES_shader_multisample_interpolation = has_ext("GL_OES_shader_multisample_interpolation");
11245 	GLAD_GL_OES_standard_derivatives = has_ext("GL_OES_standard_derivatives");
11246 	GLAD_GL_OES_stencil1 = has_ext("GL_OES_stencil1");
11247 	GLAD_GL_OES_stencil4 = has_ext("GL_OES_stencil4");
11248 	GLAD_GL_OES_surfaceless_context = has_ext("GL_OES_surfaceless_context");
11249 	GLAD_GL_OES_tessellation_point_size = has_ext("GL_OES_tessellation_point_size");
11250 	GLAD_GL_OES_tessellation_shader = has_ext("GL_OES_tessellation_shader");
11251 	GLAD_GL_OES_texture_3D = has_ext("GL_OES_texture_3D");
11252 	GLAD_GL_OES_texture_border_clamp = has_ext("GL_OES_texture_border_clamp");
11253 	GLAD_GL_OES_texture_buffer = has_ext("GL_OES_texture_buffer");
11254 	GLAD_GL_OES_texture_compression_astc = has_ext("GL_OES_texture_compression_astc");
11255 	GLAD_GL_OES_texture_cube_map_array = has_ext("GL_OES_texture_cube_map_array");
11256 	GLAD_GL_OES_texture_float = has_ext("GL_OES_texture_float");
11257 	GLAD_GL_OES_texture_float_linear = has_ext("GL_OES_texture_float_linear");
11258 	GLAD_GL_OES_texture_half_float = has_ext("GL_OES_texture_half_float");
11259 	GLAD_GL_OES_texture_half_float_linear = has_ext("GL_OES_texture_half_float_linear");
11260 	GLAD_GL_OES_texture_npot = has_ext("GL_OES_texture_npot");
11261 	GLAD_GL_OES_texture_stencil8 = has_ext("GL_OES_texture_stencil8");
11262 	GLAD_GL_OES_texture_storage_multisample_2d_array = has_ext("GL_OES_texture_storage_multisample_2d_array");
11263 	GLAD_GL_OES_texture_view = has_ext("GL_OES_texture_view");
11264 	GLAD_GL_OES_vertex_array_object = has_ext("GL_OES_vertex_array_object");
11265 	GLAD_GL_OES_vertex_half_float = has_ext("GL_OES_vertex_half_float");
11266 	GLAD_GL_OES_vertex_type_10_10_10_2 = has_ext("GL_OES_vertex_type_10_10_10_2");
11267 	GLAD_GL_OES_viewport_array = has_ext("GL_OES_viewport_array");
11268 	GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
11269 	GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
11270 	GLAD_GL_OVR_multiview_multisampled_render_to_texture = has_ext("GL_OVR_multiview_multisampled_render_to_texture");
11271 	GLAD_GL_QCOM_YUV_texture_gather = has_ext("GL_QCOM_YUV_texture_gather");
11272 	GLAD_GL_QCOM_alpha_test = has_ext("GL_QCOM_alpha_test");
11273 	GLAD_GL_QCOM_binning_control = has_ext("GL_QCOM_binning_control");
11274 	GLAD_GL_QCOM_driver_control = has_ext("GL_QCOM_driver_control");
11275 	GLAD_GL_QCOM_extended_get = has_ext("GL_QCOM_extended_get");
11276 	GLAD_GL_QCOM_extended_get2 = has_ext("GL_QCOM_extended_get2");
11277 	GLAD_GL_QCOM_framebuffer_foveated = has_ext("GL_QCOM_framebuffer_foveated");
11278 	GLAD_GL_QCOM_perfmon_global_mode = has_ext("GL_QCOM_perfmon_global_mode");
11279 	GLAD_GL_QCOM_shader_framebuffer_fetch_noncoherent = has_ext("GL_QCOM_shader_framebuffer_fetch_noncoherent");
11280 	GLAD_GL_QCOM_shader_framebuffer_fetch_rate = has_ext("GL_QCOM_shader_framebuffer_fetch_rate");
11281 	GLAD_GL_QCOM_texture_foveated = has_ext("GL_QCOM_texture_foveated");
11282 	GLAD_GL_QCOM_texture_foveated_subsampled_layout = has_ext("GL_QCOM_texture_foveated_subsampled_layout");
11283 	GLAD_GL_QCOM_tiled_rendering = has_ext("GL_QCOM_tiled_rendering");
11284 	GLAD_GL_QCOM_writeonly_rendering = has_ext("GL_QCOM_writeonly_rendering");
11285 	GLAD_GL_VIV_shader_binary = has_ext("GL_VIV_shader_binary");
11286 	free_exts();
11287 	return 1;
11288 }
11289 
find_coreGLES2(void)11290 static void find_coreGLES2(void) {
11291 
11292     /* Thank you @elmindreda
11293      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
11294      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
11295      */
11296     int i, major, minor;
11297 
11298     const char* version;
11299     const char* prefixes[] = {
11300         "OpenGL ES-CM ",
11301         "OpenGL ES-CL ",
11302         "OpenGL ES ",
11303         NULL
11304     };
11305 
11306     version = (const char*) glGetString(GL_VERSION);
11307     if (!version) return;
11308 
11309     for (i = 0;  prefixes[i];  i++) {
11310         const size_t length = strlen(prefixes[i]);
11311         if (strncmp(version, prefixes[i], length) == 0) {
11312             version += length;
11313             break;
11314         }
11315     }
11316 
11317 /* PR #18 */
11318 #ifdef _MSC_VER
11319     sscanf_s(version, "%d.%d", &major, &minor);
11320 #else
11321     sscanf(version, "%d.%d", &major, &minor);
11322 #endif
11323 
11324     GLVersion.major = major; GLVersion.minor = minor;
11325     max_loaded_major = major; max_loaded_minor = minor;
11326 	GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
11327 	GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
11328 	GLAD_GL_ES_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
11329 	GLAD_GL_ES_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
11330 	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
11331 		max_loaded_major = 3;
11332 		max_loaded_minor = 2;
11333 	}
11334 }
11335 
gladLoadGLES2Loader(GLADloadproc load)11336 int gladLoadGLES2Loader(GLADloadproc load) {
11337 	GLVersion.major = 0; GLVersion.minor = 0;
11338 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
11339 	if(glGetString == NULL) return 0;
11340 	if(glGetString(GL_VERSION) == NULL) return 0;
11341 	find_coreGLES2();
11342 	load_GL_ES_VERSION_2_0(load);
11343 	load_GL_ES_VERSION_3_0(load);
11344 	load_GL_ES_VERSION_3_1(load);
11345 	load_GL_ES_VERSION_3_2(load);
11346 
11347 	if (!find_extensionsGLES2()) return 0;
11348 	load_GL_AMD_framebuffer_multisample_advanced(load);
11349 	load_GL_AMD_performance_monitor(load);
11350 	load_GL_ANGLE_framebuffer_blit(load);
11351 	load_GL_ANGLE_framebuffer_multisample(load);
11352 	load_GL_ANGLE_instanced_arrays(load);
11353 	load_GL_ANGLE_translated_shader_source(load);
11354 	load_GL_APPLE_copy_texture_levels(load);
11355 	load_GL_APPLE_framebuffer_multisample(load);
11356 	load_GL_APPLE_sync(load);
11357 	load_GL_EXT_EGL_image_storage(load);
11358 	load_GL_EXT_base_instance(load);
11359 	load_GL_EXT_blend_func_extended(load);
11360 	load_GL_EXT_blend_minmax(load);
11361 	load_GL_EXT_buffer_storage(load);
11362 	load_GL_EXT_clear_texture(load);
11363 	load_GL_EXT_clip_control(load);
11364 	load_GL_EXT_copy_image(load);
11365 	load_GL_EXT_debug_label(load);
11366 	load_GL_EXT_debug_marker(load);
11367 	load_GL_EXT_discard_framebuffer(load);
11368 	load_GL_EXT_disjoint_timer_query(load);
11369 	load_GL_EXT_draw_buffers(load);
11370 	load_GL_EXT_draw_buffers_indexed(load);
11371 	load_GL_EXT_draw_elements_base_vertex(load);
11372 	load_GL_EXT_draw_instanced(load);
11373 	load_GL_EXT_draw_transform_feedback(load);
11374 	load_GL_EXT_external_buffer(load);
11375 	load_GL_EXT_geometry_shader(load);
11376 	load_GL_EXT_instanced_arrays(load);
11377 	load_GL_EXT_map_buffer_range(load);
11378 	load_GL_EXT_memory_object(load);
11379 	load_GL_EXT_memory_object_fd(load);
11380 	load_GL_EXT_memory_object_win32(load);
11381 	load_GL_EXT_multi_draw_arrays(load);
11382 	load_GL_EXT_multi_draw_indirect(load);
11383 	load_GL_EXT_multisampled_render_to_texture(load);
11384 	load_GL_EXT_multiview_draw_buffers(load);
11385 	load_GL_EXT_occlusion_query_boolean(load);
11386 	load_GL_EXT_polygon_offset_clamp(load);
11387 	load_GL_EXT_primitive_bounding_box(load);
11388 	load_GL_EXT_raster_multisample(load);
11389 	load_GL_EXT_robustness(load);
11390 	load_GL_EXT_semaphore(load);
11391 	load_GL_EXT_semaphore_fd(load);
11392 	load_GL_EXT_semaphore_win32(load);
11393 	load_GL_EXT_separate_shader_objects(load);
11394 	load_GL_EXT_shader_framebuffer_fetch_non_coherent(load);
11395 	load_GL_EXT_shader_pixel_local_storage2(load);
11396 	load_GL_EXT_sparse_texture(load);
11397 	load_GL_EXT_tessellation_shader(load);
11398 	load_GL_EXT_texture_border_clamp(load);
11399 	load_GL_EXT_texture_buffer(load);
11400 	load_GL_EXT_texture_storage(load);
11401 	load_GL_EXT_texture_view(load);
11402 	load_GL_EXT_win32_keyed_mutex(load);
11403 	load_GL_EXT_window_rectangles(load);
11404 	load_GL_IMG_bindless_texture(load);
11405 	load_GL_IMG_framebuffer_downsample(load);
11406 	load_GL_IMG_multisampled_render_to_texture(load);
11407 	load_GL_INTEL_framebuffer_CMAA(load);
11408 	load_GL_INTEL_performance_query(load);
11409 	load_GL_KHR_blend_equation_advanced(load);
11410 	load_GL_KHR_debug(load);
11411 	load_GL_KHR_parallel_shader_compile(load);
11412 	load_GL_KHR_robustness(load);
11413 	load_GL_NV_bindless_texture(load);
11414 	load_GL_NV_blend_equation_advanced(load);
11415 	load_GL_NV_clip_space_w_scaling(load);
11416 	load_GL_NV_conditional_render(load);
11417 	load_GL_NV_conservative_raster(load);
11418 	load_GL_NV_conservative_raster_pre_snap_triangles(load);
11419 	load_GL_NV_copy_buffer(load);
11420 	load_GL_NV_coverage_sample(load);
11421 	load_GL_NV_draw_buffers(load);
11422 	load_GL_NV_draw_instanced(load);
11423 	load_GL_NV_draw_vulkan_image(load);
11424 	load_GL_NV_fence(load);
11425 	load_GL_NV_fragment_coverage_to_color(load);
11426 	load_GL_NV_framebuffer_blit(load);
11427 	load_GL_NV_framebuffer_mixed_samples(load);
11428 	load_GL_NV_framebuffer_multisample(load);
11429 	load_GL_NV_gpu_shader5(load);
11430 	load_GL_NV_instanced_arrays(load);
11431 	load_GL_NV_internalformat_sample_query(load);
11432 	load_GL_NV_memory_attachment(load);
11433 	load_GL_NV_non_square_matrices(load);
11434 	load_GL_NV_path_rendering(load);
11435 	load_GL_NV_polygon_mode(load);
11436 	load_GL_NV_read_buffer(load);
11437 	load_GL_NV_sample_locations(load);
11438 	load_GL_NV_viewport_array(load);
11439 	load_GL_NV_viewport_swizzle(load);
11440 	load_GL_OES_EGL_image(load);
11441 	load_GL_OES_copy_image(load);
11442 	load_GL_OES_draw_buffers_indexed(load);
11443 	load_GL_OES_draw_elements_base_vertex(load);
11444 	load_GL_OES_geometry_shader(load);
11445 	load_GL_OES_get_program_binary(load);
11446 	load_GL_OES_mapbuffer(load);
11447 	load_GL_OES_primitive_bounding_box(load);
11448 	load_GL_OES_sample_shading(load);
11449 	load_GL_OES_tessellation_shader(load);
11450 	load_GL_OES_texture_3D(load);
11451 	load_GL_OES_texture_border_clamp(load);
11452 	load_GL_OES_texture_buffer(load);
11453 	load_GL_OES_texture_storage_multisample_2d_array(load);
11454 	load_GL_OES_texture_view(load);
11455 	load_GL_OES_vertex_array_object(load);
11456 	load_GL_OES_viewport_array(load);
11457 	load_GL_OVR_multiview(load);
11458 	load_GL_OVR_multiview_multisampled_render_to_texture(load);
11459 	load_GL_QCOM_alpha_test(load);
11460 	load_GL_QCOM_driver_control(load);
11461 	load_GL_QCOM_extended_get(load);
11462 	load_GL_QCOM_extended_get2(load);
11463 	load_GL_QCOM_framebuffer_foveated(load);
11464 	load_GL_QCOM_shader_framebuffer_fetch_noncoherent(load);
11465 	load_GL_QCOM_texture_foveated(load);
11466 	load_GL_QCOM_tiled_rendering(load);
11467 	return GLVersion.major != 0 || GLVersion.minor != 0;
11468 }
11469 
11470