1 #ifndef __RC_VARS_H__
2 #define __RC_VARS_H__
3 
4 // DGen/SDL v1.17+
5 // RC-modified variables listed here
6 
7 #include <stdint.h>
8 #include "pd-defs.h" // Keysyms are defined in here
9 #include "rc.h"
10 
11 // main.cpp defines IS_MAIN_CPP, which means we actually define the variables.
12 // Otherwise, we just declare them as externs
13 
14 struct rc_str {
15 	const char *val;
16 	char *alloc;
17 	struct rc_str *next;
18 };
19 
20 #ifdef IS_MAIN_CPP
21 #define RCVAR(name, def) intptr_t name = def
22 #define RCSTR(name, def) struct rc_str name = { def, NULL, NULL }
23 #define RCCTL(name, defk, defj, defm) \
24 	intptr_t name[RCB_NUM] = { defk, defj, defm }
25 #else
26 #define RCVAR(name, def) extern intptr_t name
27 #define RCSTR(name, def) extern struct rc_str name
28 #define RCCTL(name, defk, defj, defm) \
29 	extern intptr_t name[RCB_NUM]
30 #endif
31 
32 RCCTL(pad1_up, PDK_UP, JS_AXIS(0, 1, JS_AXIS_NEGATIVE), 0);
33 RCCTL(pad1_down, PDK_DOWN, JS_AXIS(0, 1, JS_AXIS_POSITIVE), 0);
34 RCCTL(pad1_left, PDK_LEFT, JS_AXIS(0, 0, JS_AXIS_NEGATIVE), 0);
35 RCCTL(pad1_right, PDK_RIGHT, JS_AXIS(0, 0, JS_AXIS_POSITIVE), 0);
36 RCCTL(pad1_a, 'a', JS_BUTTON(0, 0), 0);
37 RCCTL(pad1_b, 's', JS_BUTTON(0, 3), 0);
38 RCCTL(pad1_c, 'd', JS_BUTTON(0, 1), 0);
39 RCCTL(pad1_x, 'q', JS_BUTTON(0, 6), 0);
40 RCCTL(pad1_y, 'w', JS_BUTTON(0, 4), 0);
41 RCCTL(pad1_z, 'e', JS_BUTTON(0, 5), 0);
42 RCCTL(pad1_mode, PDK_BACKSPACE, JS_BUTTON(0, 9), 0);
43 RCCTL(pad1_start, PDK_RETURN, JS_BUTTON(0, 8), 0);
44 
45 RCCTL(pad2_up, PDK_KP8, JS_AXIS(1, 1, JS_AXIS_NEGATIVE), 0);
46 RCCTL(pad2_down, PDK_KP2, JS_AXIS(1, 1, JS_AXIS_POSITIVE), 0);
47 RCCTL(pad2_left, PDK_KP4, JS_AXIS(1, 0, JS_AXIS_NEGATIVE), 0);
48 RCCTL(pad2_right, PDK_KP6, JS_AXIS(1, 0, JS_AXIS_POSITIVE), 0);
49 RCCTL(pad2_a, PDK_DELETE, JS_BUTTON(1, 0), 0);
50 RCCTL(pad2_b, PDK_END, JS_BUTTON(1, 3), 0);
51 RCCTL(pad2_c, PDK_PAGEDOWN, JS_BUTTON(1, 1), 0);
52 RCCTL(pad2_x, PDK_INSERT, JS_BUTTON(1, 6), 0);
53 RCCTL(pad2_y, PDK_HOME, JS_BUTTON(1, 4), 0);
54 RCCTL(pad2_z, PDK_PAGEUP, JS_BUTTON(1, 5), 0);
55 RCCTL(pad2_mode, PDK_KP_PLUS, JS_BUTTON(1, 9), 0);
56 RCCTL(pad2_start, PDK_KP_ENTER, JS_BUTTON(1, 8), 0);
57 
58 RCCTL(pico_pen_up,
59       PDK_UP,
60       JS_AXIS(0, 1, JS_AXIS_NEGATIVE),
61       MO_MOTION(0, 'u'));
62 RCCTL(pico_pen_down,
63       PDK_DOWN,
64       JS_AXIS(0, 1, JS_AXIS_POSITIVE),
65       MO_MOTION(0, 'd'));
66 RCCTL(pico_pen_left,
67       PDK_LEFT,
68       JS_AXIS(0, 0, JS_AXIS_NEGATIVE),
69       MO_MOTION(0, 'l'));
70 RCCTL(pico_pen_right,
71       PDK_RIGHT,
72       JS_AXIS(0, 0, JS_AXIS_POSITIVE),
73       MO_MOTION(0, 'r'));
74 RCCTL(pico_pen_button,
75       PDK_RETURN,
76       JS_BUTTON(0, 0),
77       MO_BUTTON(0, 1));
78 RCVAR(pico_pen_stride, 2);
79 RCVAR(pico_pen_delay, 2);
80 
81 RCCTL(dgen_fix_checksum, PDK_F1, 0, 0);
82 RCCTL(dgen_quit, PDK_ESCAPE, 0, 0);
83 RCCTL(dgen_craptv_toggle, PDK_F5, 0, 0);
84 RCCTL(dgen_scaling_toggle, PDK_F6, 0, 0);
85 RCCTL(dgen_screenshot, PDK_F12, 0, 0);
86 RCCTL(dgen_reset, PDK_TAB, 0, 0);
87 RCCTL(dgen_z80_toggle, PDK_F10, 0, 0);
88 RCCTL(dgen_cpu_toggle, PDK_F11, 0, 0);
89 RCCTL(dgen_stop, 'z', 0, 0);
90 RCCTL(dgen_prompt, ':', 0, 0);
91 RCCTL(dgen_game_genie, PDK_F9, 0, 0);
92 RCCTL(dgen_fullscreen_toggle, (KEYSYM_MOD_ALT | PDK_RETURN), 0, 0);
93 RCCTL(dgen_debug_enter, '`', 0, 0);
94 RCCTL(dgen_volume_inc, '=', 0, 0);
95 RCCTL(dgen_volume_dec, '-', 0, 0);
96 
97 RCCTL(dgen_slot_0, '0', 0, 0);
98 RCCTL(dgen_slot_1, '1', 0, 0);
99 RCCTL(dgen_slot_2, '2', 0, 0);
100 RCCTL(dgen_slot_3, '3', 0, 0);
101 RCCTL(dgen_slot_4, '4', 0, 0);
102 RCCTL(dgen_slot_5, '5', 0, 0);
103 RCCTL(dgen_slot_6, '6', 0, 0);
104 RCCTL(dgen_slot_7, '7', 0, 0);
105 RCCTL(dgen_slot_8, '8', 0, 0);
106 RCCTL(dgen_slot_9, '9', 0, 0);
107 RCCTL(dgen_slot_next, PDK_F8, 0, 0);
108 RCCTL(dgen_slot_prev, PDK_F7, 0, 0);
109 RCCTL(dgen_save, PDK_F2, 0, 0);
110 RCCTL(dgen_load, PDK_F3, 0, 0);
111 
112 RCVAR(dgen_autoload, 0);
113 RCVAR(dgen_autosave, 0);
114 RCVAR(dgen_autoconf, 1);
115 RCVAR(dgen_frameskip, 1);
116 RCVAR(dgen_show_carthead, 0);
117 RCSTR(dgen_rom_path, "roms"); /* synchronize with romload.c */
118 
119 RCVAR(dgen_sound, 1);
120 RCVAR(dgen_soundrate, 44100);
121 RCVAR(dgen_soundsegs, 8);
122 RCVAR(dgen_soundsamples, 0);
123 RCVAR(dgen_volume, 100);
124 RCVAR(dgen_mjazz, 0);
125 
126 RCVAR(dgen_hz, 60);
127 RCVAR(dgen_pal, 0);
128 RCVAR(dgen_region, 0);
129 RCSTR(dgen_region_order, "JUEX");
130 
131 RCVAR(dgen_raw_screenshots, 0);
132 RCVAR(dgen_craptv, 0);
133 RCVAR(dgen_scaling, 0);
134 RCVAR(dgen_nice, 0);
135 #ifdef WITH_JOYSTICK
136 RCVAR(dgen_joystick, 1);
137 #else
138 RCVAR(dgen_joystick, 0);
139 #endif
140 RCVAR(dgen_mouse_delay, 50);
141 
142 RCVAR(dgen_fps, 0);
143 RCVAR(dgen_buttons, 0);
144 RCVAR(dgen_fullscreen, 0);
145 RCVAR(dgen_info_height, -1);
146 RCVAR(dgen_width, -1);
147 RCVAR(dgen_height, -1);
148 RCVAR(dgen_scale, -1);
149 RCVAR(dgen_x_scale, -1);
150 RCVAR(dgen_y_scale, -1);
151 RCVAR(dgen_aspect, 1);
152 RCVAR(dgen_depth, 0);
153 RCVAR(dgen_swab, 0);
154 RCVAR(dgen_opengl, 1);
155 RCVAR(dgen_opengl_stretch, 1);
156 RCVAR(dgen_opengl_linear, 1);
157 RCVAR(dgen_opengl_32bit, 1);
158 RCVAR(dgen_opengl_square, 0);
159 RCVAR(dgen_doublebuffer, 1);
160 RCVAR(dgen_screen_thread, 0);
161 RCVAR(dgen_vdp_hide_plane_a, 0);
162 RCVAR(dgen_vdp_hide_plane_b, 0);
163 RCVAR(dgen_vdp_hide_plane_w, 0);
164 RCVAR(dgen_vdp_hide_sprites, 0);
165 RCVAR(dgen_vdp_sprites_boxing, 0);
166 RCVAR(dgen_vdp_sprites_boxing_fg, 0xffff00); // yellow
167 RCVAR(dgen_vdp_sprites_boxing_bg, 0x00ff00); // green
168 
169 // Keep values in sync with rc.cpp and enums in md.h
170 
171 #if defined(WITH_DRZ80)
172 RCVAR(dgen_emu_z80, 3);
173 #elif defined(WITH_CZ80)
174 RCVAR(dgen_emu_z80, 2);
175 #elif defined(WITH_MZ80)
176 RCVAR(dgen_emu_z80, 1);
177 #else
178 RCVAR(dgen_emu_z80, 0);
179 #endif
180 
181 #if defined(WITH_CYCLONE)
182 RCVAR(dgen_emu_m68k, 3);
183 #elif defined(WITH_MUSA)
184 RCVAR(dgen_emu_m68k, 2);
185 #elif defined(WITH_STAR)
186 RCVAR(dgen_emu_m68k, 1);
187 #else
188 RCVAR(dgen_emu_m68k, 0);
189 #endif
190 
191 #endif // __RC_VARS_H__
192