1 #pragma once 2 #ifndef ES_APP_GAME_LIST_H 3 #define ES_APP_GAME_LIST_H 4 5 class SystemData; 6 7 // Loads gamelist.xml data into a SystemData. 8 void parseGamelist(SystemData* system); 9 10 // Writes currently loaded metadata for a SystemData to gamelist.xml. 11 void updateGamelist(SystemData* system); 12 13 #endif // ES_APP_GAME_LIST_H 14