1 #pragma once
2 #ifndef ES_APP_GAME_LIST_H
3 #define ES_APP_GAME_LIST_H
4 
5 class SystemData;
6 
7 // Loads gamelist.xml data into a SystemData.
8 void parseGamelist(SystemData* system);
9 
10 // Writes currently loaded metadata for a SystemData to gamelist.xml.
11 void updateGamelist(SystemData* system);
12 
13 #endif // ES_APP_GAME_LIST_H
14