1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_NV_path_rendering'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_path_rendering',error_checker=_errors._error_checker)
14GL_ACCUM_ADJACENT_PAIRS_NV=_C('GL_ACCUM_ADJACENT_PAIRS_NV',0x90AD)
15GL_ADJACENT_PAIRS_NV=_C('GL_ADJACENT_PAIRS_NV',0x90AE)
16GL_AFFINE_2D_NV=_C('GL_AFFINE_2D_NV',0x9092)
17GL_AFFINE_3D_NV=_C('GL_AFFINE_3D_NV',0x9094)
18GL_ARC_TO_NV=_C('GL_ARC_TO_NV',0xFE)
19GL_BEVEL_NV=_C('GL_BEVEL_NV',0x90A6)
20GL_BOLD_BIT_NV=_C('GL_BOLD_BIT_NV',0x01)
21GL_BOUNDING_BOX_NV=_C('GL_BOUNDING_BOX_NV',0x908D)
22GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV=_C('GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV',0x909C)
23GL_CIRCULAR_CCW_ARC_TO_NV=_C('GL_CIRCULAR_CCW_ARC_TO_NV',0xF8)
24GL_CIRCULAR_CW_ARC_TO_NV=_C('GL_CIRCULAR_CW_ARC_TO_NV',0xFA)
25GL_CIRCULAR_TANGENT_ARC_TO_NV=_C('GL_CIRCULAR_TANGENT_ARC_TO_NV',0xFC)
26GL_CLOSE_PATH_NV=_C('GL_CLOSE_PATH_NV',0x00)
27GL_CONVEX_HULL_NV=_C('GL_CONVEX_HULL_NV',0x908B)
28GL_COUNT_DOWN_NV=_C('GL_COUNT_DOWN_NV',0x9089)
29GL_COUNT_UP_NV=_C('GL_COUNT_UP_NV',0x9088)
30GL_CUBIC_CURVE_TO_NV=_C('GL_CUBIC_CURVE_TO_NV',0x0C)
31GL_DUP_FIRST_CUBIC_CURVE_TO_NV=_C('GL_DUP_FIRST_CUBIC_CURVE_TO_NV',0xF2)
32GL_DUP_LAST_CUBIC_CURVE_TO_NV=_C('GL_DUP_LAST_CUBIC_CURVE_TO_NV',0xF4)
33GL_FILE_NAME_NV=_C('GL_FILE_NAME_NV',0x9074)
34GL_FIRST_TO_REST_NV=_C('GL_FIRST_TO_REST_NV',0x90AF)
35GL_FONT_ASCENDER_BIT_NV=_C('GL_FONT_ASCENDER_BIT_NV',0x00200000)
36GL_FONT_DESCENDER_BIT_NV=_C('GL_FONT_DESCENDER_BIT_NV',0x00400000)
37GL_FONT_HAS_KERNING_BIT_NV=_C('GL_FONT_HAS_KERNING_BIT_NV',0x10000000)
38GL_FONT_HEIGHT_BIT_NV=_C('GL_FONT_HEIGHT_BIT_NV',0x00800000)
39GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV=_C('GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV',0x02000000)
40GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV=_C('GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV',0x01000000)
41GL_FONT_UNDERLINE_POSITION_BIT_NV=_C('GL_FONT_UNDERLINE_POSITION_BIT_NV',0x04000000)
42GL_FONT_UNDERLINE_THICKNESS_BIT_NV=_C('GL_FONT_UNDERLINE_THICKNESS_BIT_NV',0x08000000)
43GL_FONT_UNITS_PER_EM_BIT_NV=_C('GL_FONT_UNITS_PER_EM_BIT_NV',0x00100000)
44GL_FONT_X_MAX_BOUNDS_BIT_NV=_C('GL_FONT_X_MAX_BOUNDS_BIT_NV',0x00040000)
45GL_FONT_X_MIN_BOUNDS_BIT_NV=_C('GL_FONT_X_MIN_BOUNDS_BIT_NV',0x00010000)
46GL_FONT_Y_MAX_BOUNDS_BIT_NV=_C('GL_FONT_Y_MAX_BOUNDS_BIT_NV',0x00080000)
47GL_FONT_Y_MIN_BOUNDS_BIT_NV=_C('GL_FONT_Y_MIN_BOUNDS_BIT_NV',0x00020000)
48GL_GLYPH_HAS_KERNING_BIT_NV=_C('GL_GLYPH_HAS_KERNING_BIT_NV',0x100)
49GL_GLYPH_HEIGHT_BIT_NV=_C('GL_GLYPH_HEIGHT_BIT_NV',0x02)
50GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV=_C('GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV',0x10)
51GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV=_C('GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV',0x04)
52GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV=_C('GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV',0x08)
53GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV=_C('GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV',0x80)
54GL_GLYPH_VERTICAL_BEARING_X_BIT_NV=_C('GL_GLYPH_VERTICAL_BEARING_X_BIT_NV',0x20)
55GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV=_C('GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV',0x40)
56GL_GLYPH_WIDTH_BIT_NV=_C('GL_GLYPH_WIDTH_BIT_NV',0x01)
57GL_HORIZONTAL_LINE_TO_NV=_C('GL_HORIZONTAL_LINE_TO_NV',0x06)
58GL_ITALIC_BIT_NV=_C('GL_ITALIC_BIT_NV',0x02)
59GL_LARGE_CCW_ARC_TO_NV=_C('GL_LARGE_CCW_ARC_TO_NV',0x16)
60GL_LARGE_CW_ARC_TO_NV=_C('GL_LARGE_CW_ARC_TO_NV',0x18)
61GL_LINE_TO_NV=_C('GL_LINE_TO_NV',0x04)
62GL_MITER_REVERT_NV=_C('GL_MITER_REVERT_NV',0x90A7)
63GL_MITER_TRUNCATE_NV=_C('GL_MITER_TRUNCATE_NV',0x90A8)
64GL_MOVE_TO_CONTINUES_NV=_C('GL_MOVE_TO_CONTINUES_NV',0x90B6)
65GL_MOVE_TO_NV=_C('GL_MOVE_TO_NV',0x02)
66GL_MOVE_TO_RESETS_NV=_C('GL_MOVE_TO_RESETS_NV',0x90B5)
67GL_PATH_CLIENT_LENGTH_NV=_C('GL_PATH_CLIENT_LENGTH_NV',0x907F)
68GL_PATH_COMMAND_COUNT_NV=_C('GL_PATH_COMMAND_COUNT_NV',0x909D)
69GL_PATH_COMPUTED_LENGTH_NV=_C('GL_PATH_COMPUTED_LENGTH_NV',0x90A0)
70GL_PATH_COORD_COUNT_NV=_C('GL_PATH_COORD_COUNT_NV',0x909E)
71GL_PATH_COVER_DEPTH_FUNC_NV=_C('GL_PATH_COVER_DEPTH_FUNC_NV',0x90BF)
72GL_PATH_DASH_ARRAY_COUNT_NV=_C('GL_PATH_DASH_ARRAY_COUNT_NV',0x909F)
73GL_PATH_DASH_CAPS_NV=_C('GL_PATH_DASH_CAPS_NV',0x907B)
74GL_PATH_DASH_OFFSET_NV=_C('GL_PATH_DASH_OFFSET_NV',0x907E)
75GL_PATH_DASH_OFFSET_RESET_NV=_C('GL_PATH_DASH_OFFSET_RESET_NV',0x90B4)
76GL_PATH_END_CAPS_NV=_C('GL_PATH_END_CAPS_NV',0x9076)
77GL_PATH_ERROR_POSITION_NV=_C('GL_PATH_ERROR_POSITION_NV',0x90AB)
78GL_PATH_FILL_BOUNDING_BOX_NV=_C('GL_PATH_FILL_BOUNDING_BOX_NV',0x90A1)
79GL_PATH_FILL_COVER_MODE_NV=_C('GL_PATH_FILL_COVER_MODE_NV',0x9082)
80GL_PATH_FILL_MASK_NV=_C('GL_PATH_FILL_MASK_NV',0x9081)
81GL_PATH_FILL_MODE_NV=_C('GL_PATH_FILL_MODE_NV',0x9080)
82GL_PATH_FOG_GEN_MODE_NV=_C('GL_PATH_FOG_GEN_MODE_NV',0x90AC)
83GL_PATH_FORMAT_PS_NV=_C('GL_PATH_FORMAT_PS_NV',0x9071)
84GL_PATH_FORMAT_SVG_NV=_C('GL_PATH_FORMAT_SVG_NV',0x9070)
85GL_PATH_GEN_COEFF_NV=_C('GL_PATH_GEN_COEFF_NV',0x90B1)
86GL_PATH_GEN_COLOR_FORMAT_NV=_C('GL_PATH_GEN_COLOR_FORMAT_NV',0x90B2)
87GL_PATH_GEN_COMPONENTS_NV=_C('GL_PATH_GEN_COMPONENTS_NV',0x90B3)
88GL_PATH_GEN_MODE_NV=_C('GL_PATH_GEN_MODE_NV',0x90B0)
89GL_PATH_INITIAL_DASH_CAP_NV=_C('GL_PATH_INITIAL_DASH_CAP_NV',0x907C)
90GL_PATH_INITIAL_END_CAP_NV=_C('GL_PATH_INITIAL_END_CAP_NV',0x9077)
91GL_PATH_JOIN_STYLE_NV=_C('GL_PATH_JOIN_STYLE_NV',0x9079)
92GL_PATH_MITER_LIMIT_NV=_C('GL_PATH_MITER_LIMIT_NV',0x907A)
93GL_PATH_OBJECT_BOUNDING_BOX_NV=_C('GL_PATH_OBJECT_BOUNDING_BOX_NV',0x908A)
94GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV=_C('GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV',0x90BD)
95GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV=_C('GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV',0x90BE)
96GL_PATH_STENCIL_FUNC_NV=_C('GL_PATH_STENCIL_FUNC_NV',0x90B7)
97GL_PATH_STENCIL_REF_NV=_C('GL_PATH_STENCIL_REF_NV',0x90B8)
98GL_PATH_STENCIL_VALUE_MASK_NV=_C('GL_PATH_STENCIL_VALUE_MASK_NV',0x90B9)
99GL_PATH_STROKE_BOUNDING_BOX_NV=_C('GL_PATH_STROKE_BOUNDING_BOX_NV',0x90A2)
100GL_PATH_STROKE_COVER_MODE_NV=_C('GL_PATH_STROKE_COVER_MODE_NV',0x9083)
101GL_PATH_STROKE_MASK_NV=_C('GL_PATH_STROKE_MASK_NV',0x9084)
102GL_PATH_STROKE_WIDTH_NV=_C('GL_PATH_STROKE_WIDTH_NV',0x9075)
103GL_PATH_TERMINAL_DASH_CAP_NV=_C('GL_PATH_TERMINAL_DASH_CAP_NV',0x907D)
104GL_PATH_TERMINAL_END_CAP_NV=_C('GL_PATH_TERMINAL_END_CAP_NV',0x9078)
105GL_PRIMARY_COLOR=_C('GL_PRIMARY_COLOR',0x8577)
106GL_PRIMARY_COLOR_NV=_C('GL_PRIMARY_COLOR_NV',0x852C)
107GL_QUADRATIC_CURVE_TO_NV=_C('GL_QUADRATIC_CURVE_TO_NV',0x0A)
108GL_RECT_NV=_C('GL_RECT_NV',0xF6)
109GL_RELATIVE_ARC_TO_NV=_C('GL_RELATIVE_ARC_TO_NV',0xFF)
110GL_RELATIVE_CUBIC_CURVE_TO_NV=_C('GL_RELATIVE_CUBIC_CURVE_TO_NV',0x0D)
111GL_RELATIVE_HORIZONTAL_LINE_TO_NV=_C('GL_RELATIVE_HORIZONTAL_LINE_TO_NV',0x07)
112GL_RELATIVE_LARGE_CCW_ARC_TO_NV=_C('GL_RELATIVE_LARGE_CCW_ARC_TO_NV',0x17)
113GL_RELATIVE_LARGE_CW_ARC_TO_NV=_C('GL_RELATIVE_LARGE_CW_ARC_TO_NV',0x19)
114GL_RELATIVE_LINE_TO_NV=_C('GL_RELATIVE_LINE_TO_NV',0x05)
115GL_RELATIVE_MOVE_TO_NV=_C('GL_RELATIVE_MOVE_TO_NV',0x03)
116GL_RELATIVE_QUADRATIC_CURVE_TO_NV=_C('GL_RELATIVE_QUADRATIC_CURVE_TO_NV',0x0B)
117GL_RELATIVE_SMALL_CCW_ARC_TO_NV=_C('GL_RELATIVE_SMALL_CCW_ARC_TO_NV',0x13)
118GL_RELATIVE_SMALL_CW_ARC_TO_NV=_C('GL_RELATIVE_SMALL_CW_ARC_TO_NV',0x15)
119GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV=_C('GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV',0x11)
120GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV=_C('GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV',0x0F)
121GL_RELATIVE_VERTICAL_LINE_TO_NV=_C('GL_RELATIVE_VERTICAL_LINE_TO_NV',0x09)
122GL_RESTART_PATH_NV=_C('GL_RESTART_PATH_NV',0xF0)
123GL_ROUND_NV=_C('GL_ROUND_NV',0x90A4)
124GL_SECONDARY_COLOR_NV=_C('GL_SECONDARY_COLOR_NV',0x852D)
125GL_SKIP_MISSING_GLYPH_NV=_C('GL_SKIP_MISSING_GLYPH_NV',0x90A9)
126GL_SMALL_CCW_ARC_TO_NV=_C('GL_SMALL_CCW_ARC_TO_NV',0x12)
127GL_SMALL_CW_ARC_TO_NV=_C('GL_SMALL_CW_ARC_TO_NV',0x14)
128GL_SMOOTH_CUBIC_CURVE_TO_NV=_C('GL_SMOOTH_CUBIC_CURVE_TO_NV',0x10)
129GL_SMOOTH_QUADRATIC_CURVE_TO_NV=_C('GL_SMOOTH_QUADRATIC_CURVE_TO_NV',0x0E)
130GL_SQUARE_NV=_C('GL_SQUARE_NV',0x90A3)
131GL_STANDARD_FONT_NAME_NV=_C('GL_STANDARD_FONT_NAME_NV',0x9072)
132GL_SYSTEM_FONT_NAME_NV=_C('GL_SYSTEM_FONT_NAME_NV',0x9073)
133GL_TRANSLATE_2D_NV=_C('GL_TRANSLATE_2D_NV',0x9090)
134GL_TRANSLATE_3D_NV=_C('GL_TRANSLATE_3D_NV',0x9091)
135GL_TRANSLATE_X_NV=_C('GL_TRANSLATE_X_NV',0x908E)
136GL_TRANSLATE_Y_NV=_C('GL_TRANSLATE_Y_NV',0x908F)
137GL_TRANSPOSE_AFFINE_2D_NV=_C('GL_TRANSPOSE_AFFINE_2D_NV',0x9096)
138GL_TRANSPOSE_AFFINE_3D_NV=_C('GL_TRANSPOSE_AFFINE_3D_NV',0x9098)
139GL_TRIANGULAR_NV=_C('GL_TRIANGULAR_NV',0x90A5)
140GL_USE_MISSING_GLYPH_NV=_C('GL_USE_MISSING_GLYPH_NV',0x90AA)
141GL_UTF16_NV=_C('GL_UTF16_NV',0x909B)
142GL_UTF8_NV=_C('GL_UTF8_NV',0x909A)
143GL_VERTICAL_LINE_TO_NV=_C('GL_VERTICAL_LINE_TO_NV',0x08)
144@_f
145@_p.types(None,_cs.GLuint,_cs.GLuint)
146def glCopyPathNV(resultPath,srcPath):pass
147@_f
148@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
149def glCoverFillPathInstancedNV(numPaths,pathNameType,paths,pathBase,coverMode,transformType,transformValues):pass
150@_f
151@_p.types(None,_cs.GLuint,_cs.GLenum)
152def glCoverFillPathNV(path,coverMode):pass
153@_f
154@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
155def glCoverStrokePathInstancedNV(numPaths,pathNameType,paths,pathBase,coverMode,transformType,transformValues):pass
156@_f
157@_p.types(None,_cs.GLuint,_cs.GLenum)
158def glCoverStrokePathNV(path,coverMode):pass
159@_f
160@_p.types(None,_cs.GLuint,_cs.GLsizei)
161def glDeletePathsNV(path,range):pass
162@_f
163@_p.types(_cs.GLuint,_cs.GLsizei)
164def glGenPathsNV(range):pass
165@_f
166@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
167def glGetPathColorGenfvNV(color,pname,value):pass
168@_f
169@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
170def glGetPathColorGenivNV(color,pname,value):pass
171@_f
172@_p.types(None,_cs.GLuint,arrays.GLubyteArray)
173def glGetPathCommandsNV(path,commands):pass
174@_f
175@_p.types(None,_cs.GLuint,arrays.GLfloatArray)
176def glGetPathCoordsNV(path,coords):pass
177@_f
178@_p.types(None,_cs.GLuint,arrays.GLfloatArray)
179def glGetPathDashArrayNV(path,dashArray):pass
180@_f
181@_p.types(_cs.GLfloat,_cs.GLuint,_cs.GLsizei,_cs.GLsizei)
182def glGetPathLengthNV(path,startSegment,numSegments):pass
183@_f
184@_p.types(None,_cs.GLbitfield,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,arrays.GLfloatArray)
185def glGetPathMetricRangeNV(metricQueryMask,firstPathName,numPaths,stride,metrics):pass
186@_f
187@_p.types(None,_cs.GLbitfield,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLsizei,arrays.GLfloatArray)
188def glGetPathMetricsNV(metricQueryMask,numPaths,pathNameType,paths,pathBase,stride,metrics):pass
189@_f
190@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
191def glGetPathParameterfvNV(path,pname,value):pass
192@_f
193@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
194def glGetPathParameterivNV(path,pname,value):pass
195@_f
196@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLenum,arrays.GLfloatArray)
197def glGetPathSpacingNV(pathListMode,numPaths,pathNameType,paths,pathBase,advanceScale,kerningScale,transformType,returnedSpacing):pass
198@_f
199@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
200def glGetPathTexGenfvNV(texCoordSet,pname,value):pass
201@_f
202@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
203def glGetPathTexGenivNV(texCoordSet,pname,value):pass
204@_f
205@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLfloat)
206def glInterpolatePathsNV(resultPath,pathA,pathB,weight):pass
207@_f
208@_p.types(_cs.GLboolean,_cs.GLuint)
209def glIsPathNV(path):pass
210@_f
211@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat)
212def glIsPointInFillPathNV(path,mask,x,y):pass
213@_f
214@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLfloat,_cs.GLfloat)
215def glIsPointInStrokePathNV(path,x,y):pass
216@_f
217@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
218def glPathColorGenNV(color,genMode,colorFormat,coeffs):pass
219@_f
220@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLubyteArray,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p)
221def glPathCommandsNV(path,numCommands,commands,numCoords,coordType,coords):pass
222@_f
223@_p.types(None,_cs.GLuint,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p)
224def glPathCoordsNV(path,numCoords,coordType,coords):pass
225@_f
226@_p.types(None,_cs.GLenum)
227def glPathCoverDepthFuncNV(func):pass
228@_f
229@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLfloatArray)
230def glPathDashArrayNV(path,dashCount,dashArray):pass
231@_f
232@_p.types(None,_cs.GLenum)
233def glPathFogGenNV(genMode):pass
234@_f
235@_p.types(None,_cs.GLuint,_cs.GLenum,ctypes.c_void_p,_cs.GLbitfield,_cs.GLuint,_cs.GLsizei,_cs.GLenum,_cs.GLuint,_cs.GLfloat)
236def glPathGlyphRangeNV(firstPathName,fontTarget,fontName,fontStyle,firstGlyph,numGlyphs,handleMissingGlyphs,pathParameterTemplate,emScale):pass
237@_f
238@_p.types(None,_cs.GLuint,_cs.GLenum,ctypes.c_void_p,_cs.GLbitfield,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLenum,_cs.GLuint,_cs.GLfloat)
239def glPathGlyphsNV(firstPathName,fontTarget,fontName,fontStyle,numGlyphs,type,charcodes,handleMissingGlyphs,pathParameterTemplate,emScale):pass
240@_f
241@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLfloat)
242def glPathParameterfNV(path,pname,value):pass
243@_f
244@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
245def glPathParameterfvNV(path,pname,value):pass
246@_f
247@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLint)
248def glPathParameteriNV(path,pname,value):pass
249@_f
250@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
251def glPathParameterivNV(path,pname,value):pass
252@_f
253@_p.types(None,_cs.GLfloat,_cs.GLfloat)
254def glPathStencilDepthOffsetNV(factor,units):pass
255@_f
256@_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLuint)
257def glPathStencilFuncNV(func,ref,mask):pass
258@_f
259@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p)
260def glPathStringNV(path,format,length,pathString):pass
261@_f
262@_p.types(None,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,arrays.GLubyteArray,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p)
263def glPathSubCommandsNV(path,commandStart,commandsToDelete,numCommands,commands,numCoords,coordType,coords):pass
264@_f
265@_p.types(None,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p)
266def glPathSubCoordsNV(path,coordStart,numCoords,coordType,coords):pass
267@_f
268@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint,arrays.GLfloatArray)
269def glPathTexGenNV(texCoordSet,genMode,components,coeffs):pass
270@_f
271@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,_cs.GLfloat,arrays.GLfloatArray,arrays.GLfloatArray,arrays.GLfloatArray,arrays.GLfloatArray)
272def glPointAlongPathNV(path,startSegment,numSegments,distance,x,y,tangentX,tangentY):pass
273@_f
274@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLenum,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
275def glStencilFillPathInstancedNV(numPaths,pathNameType,paths,pathBase,fillMode,mask,transformType,transformValues):pass
276@_f
277@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLuint)
278def glStencilFillPathNV(path,fillMode,mask):pass
279@_f
280@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLint,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
281def glStencilStrokePathInstancedNV(numPaths,pathNameType,paths,pathBase,reference,mask,transformType,transformValues):pass
282@_f
283@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint)
284def glStencilStrokePathNV(path,reference,mask):pass
285@_f
286@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
287def glTransformPathNV(resultPath,srcPath,transformType,transformValues):pass
288@_f
289@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLuintArray,arrays.GLfloatArray)
290def glWeightPathsNV(resultPath,numPaths,paths,weights):pass
291