1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_NV_path_rendering' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_path_rendering',error_checker=_errors._error_checker) 14GL_ACCUM_ADJACENT_PAIRS_NV=_C('GL_ACCUM_ADJACENT_PAIRS_NV',0x90AD) 15GL_ADJACENT_PAIRS_NV=_C('GL_ADJACENT_PAIRS_NV',0x90AE) 16GL_AFFINE_2D_NV=_C('GL_AFFINE_2D_NV',0x9092) 17GL_AFFINE_3D_NV=_C('GL_AFFINE_3D_NV',0x9094) 18GL_ARC_TO_NV=_C('GL_ARC_TO_NV',0xFE) 19GL_BEVEL_NV=_C('GL_BEVEL_NV',0x90A6) 20GL_BOLD_BIT_NV=_C('GL_BOLD_BIT_NV',0x01) 21GL_BOUNDING_BOX_NV=_C('GL_BOUNDING_BOX_NV',0x908D) 22GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV=_C('GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV',0x909C) 23GL_CIRCULAR_CCW_ARC_TO_NV=_C('GL_CIRCULAR_CCW_ARC_TO_NV',0xF8) 24GL_CIRCULAR_CW_ARC_TO_NV=_C('GL_CIRCULAR_CW_ARC_TO_NV',0xFA) 25GL_CIRCULAR_TANGENT_ARC_TO_NV=_C('GL_CIRCULAR_TANGENT_ARC_TO_NV',0xFC) 26GL_CLOSE_PATH_NV=_C('GL_CLOSE_PATH_NV',0x00) 27GL_CONVEX_HULL_NV=_C('GL_CONVEX_HULL_NV',0x908B) 28GL_COUNT_DOWN_NV=_C('GL_COUNT_DOWN_NV',0x9089) 29GL_COUNT_UP_NV=_C('GL_COUNT_UP_NV',0x9088) 30GL_CUBIC_CURVE_TO_NV=_C('GL_CUBIC_CURVE_TO_NV',0x0C) 31GL_DUP_FIRST_CUBIC_CURVE_TO_NV=_C('GL_DUP_FIRST_CUBIC_CURVE_TO_NV',0xF2) 32GL_DUP_LAST_CUBIC_CURVE_TO_NV=_C('GL_DUP_LAST_CUBIC_CURVE_TO_NV',0xF4) 33GL_FILE_NAME_NV=_C('GL_FILE_NAME_NV',0x9074) 34GL_FIRST_TO_REST_NV=_C('GL_FIRST_TO_REST_NV',0x90AF) 35GL_FONT_ASCENDER_BIT_NV=_C('GL_FONT_ASCENDER_BIT_NV',0x00200000) 36GL_FONT_DESCENDER_BIT_NV=_C('GL_FONT_DESCENDER_BIT_NV',0x00400000) 37GL_FONT_HAS_KERNING_BIT_NV=_C('GL_FONT_HAS_KERNING_BIT_NV',0x10000000) 38GL_FONT_HEIGHT_BIT_NV=_C('GL_FONT_HEIGHT_BIT_NV',0x00800000) 39GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV=_C('GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV',0x02000000) 40GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV=_C('GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV',0x01000000) 41GL_FONT_UNDERLINE_POSITION_BIT_NV=_C('GL_FONT_UNDERLINE_POSITION_BIT_NV',0x04000000) 42GL_FONT_UNDERLINE_THICKNESS_BIT_NV=_C('GL_FONT_UNDERLINE_THICKNESS_BIT_NV',0x08000000) 43GL_FONT_UNITS_PER_EM_BIT_NV=_C('GL_FONT_UNITS_PER_EM_BIT_NV',0x00100000) 44GL_FONT_X_MAX_BOUNDS_BIT_NV=_C('GL_FONT_X_MAX_BOUNDS_BIT_NV',0x00040000) 45GL_FONT_X_MIN_BOUNDS_BIT_NV=_C('GL_FONT_X_MIN_BOUNDS_BIT_NV',0x00010000) 46GL_FONT_Y_MAX_BOUNDS_BIT_NV=_C('GL_FONT_Y_MAX_BOUNDS_BIT_NV',0x00080000) 47GL_FONT_Y_MIN_BOUNDS_BIT_NV=_C('GL_FONT_Y_MIN_BOUNDS_BIT_NV',0x00020000) 48GL_GLYPH_HAS_KERNING_BIT_NV=_C('GL_GLYPH_HAS_KERNING_BIT_NV',0x100) 49GL_GLYPH_HEIGHT_BIT_NV=_C('GL_GLYPH_HEIGHT_BIT_NV',0x02) 50GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV=_C('GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV',0x10) 51GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV=_C('GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV',0x04) 52GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV=_C('GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV',0x08) 53GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV=_C('GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV',0x80) 54GL_GLYPH_VERTICAL_BEARING_X_BIT_NV=_C('GL_GLYPH_VERTICAL_BEARING_X_BIT_NV',0x20) 55GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV=_C('GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV',0x40) 56GL_GLYPH_WIDTH_BIT_NV=_C('GL_GLYPH_WIDTH_BIT_NV',0x01) 57GL_HORIZONTAL_LINE_TO_NV=_C('GL_HORIZONTAL_LINE_TO_NV',0x06) 58GL_ITALIC_BIT_NV=_C('GL_ITALIC_BIT_NV',0x02) 59GL_LARGE_CCW_ARC_TO_NV=_C('GL_LARGE_CCW_ARC_TO_NV',0x16) 60GL_LARGE_CW_ARC_TO_NV=_C('GL_LARGE_CW_ARC_TO_NV',0x18) 61GL_LINE_TO_NV=_C('GL_LINE_TO_NV',0x04) 62GL_MITER_REVERT_NV=_C('GL_MITER_REVERT_NV',0x90A7) 63GL_MITER_TRUNCATE_NV=_C('GL_MITER_TRUNCATE_NV',0x90A8) 64GL_MOVE_TO_CONTINUES_NV=_C('GL_MOVE_TO_CONTINUES_NV',0x90B6) 65GL_MOVE_TO_NV=_C('GL_MOVE_TO_NV',0x02) 66GL_MOVE_TO_RESETS_NV=_C('GL_MOVE_TO_RESETS_NV',0x90B5) 67GL_PATH_CLIENT_LENGTH_NV=_C('GL_PATH_CLIENT_LENGTH_NV',0x907F) 68GL_PATH_COMMAND_COUNT_NV=_C('GL_PATH_COMMAND_COUNT_NV',0x909D) 69GL_PATH_COMPUTED_LENGTH_NV=_C('GL_PATH_COMPUTED_LENGTH_NV',0x90A0) 70GL_PATH_COORD_COUNT_NV=_C('GL_PATH_COORD_COUNT_NV',0x909E) 71GL_PATH_COVER_DEPTH_FUNC_NV=_C('GL_PATH_COVER_DEPTH_FUNC_NV',0x90BF) 72GL_PATH_DASH_ARRAY_COUNT_NV=_C('GL_PATH_DASH_ARRAY_COUNT_NV',0x909F) 73GL_PATH_DASH_CAPS_NV=_C('GL_PATH_DASH_CAPS_NV',0x907B) 74GL_PATH_DASH_OFFSET_NV=_C('GL_PATH_DASH_OFFSET_NV',0x907E) 75GL_PATH_DASH_OFFSET_RESET_NV=_C('GL_PATH_DASH_OFFSET_RESET_NV',0x90B4) 76GL_PATH_END_CAPS_NV=_C('GL_PATH_END_CAPS_NV',0x9076) 77GL_PATH_ERROR_POSITION_NV=_C('GL_PATH_ERROR_POSITION_NV',0x90AB) 78GL_PATH_FILL_BOUNDING_BOX_NV=_C('GL_PATH_FILL_BOUNDING_BOX_NV',0x90A1) 79GL_PATH_FILL_COVER_MODE_NV=_C('GL_PATH_FILL_COVER_MODE_NV',0x9082) 80GL_PATH_FILL_MASK_NV=_C('GL_PATH_FILL_MASK_NV',0x9081) 81GL_PATH_FILL_MODE_NV=_C('GL_PATH_FILL_MODE_NV',0x9080) 82GL_PATH_FOG_GEN_MODE_NV=_C('GL_PATH_FOG_GEN_MODE_NV',0x90AC) 83GL_PATH_FORMAT_PS_NV=_C('GL_PATH_FORMAT_PS_NV',0x9071) 84GL_PATH_FORMAT_SVG_NV=_C('GL_PATH_FORMAT_SVG_NV',0x9070) 85GL_PATH_GEN_COEFF_NV=_C('GL_PATH_GEN_COEFF_NV',0x90B1) 86GL_PATH_GEN_COLOR_FORMAT_NV=_C('GL_PATH_GEN_COLOR_FORMAT_NV',0x90B2) 87GL_PATH_GEN_COMPONENTS_NV=_C('GL_PATH_GEN_COMPONENTS_NV',0x90B3) 88GL_PATH_GEN_MODE_NV=_C('GL_PATH_GEN_MODE_NV',0x90B0) 89GL_PATH_INITIAL_DASH_CAP_NV=_C('GL_PATH_INITIAL_DASH_CAP_NV',0x907C) 90GL_PATH_INITIAL_END_CAP_NV=_C('GL_PATH_INITIAL_END_CAP_NV',0x9077) 91GL_PATH_JOIN_STYLE_NV=_C('GL_PATH_JOIN_STYLE_NV',0x9079) 92GL_PATH_MITER_LIMIT_NV=_C('GL_PATH_MITER_LIMIT_NV',0x907A) 93GL_PATH_OBJECT_BOUNDING_BOX_NV=_C('GL_PATH_OBJECT_BOUNDING_BOX_NV',0x908A) 94GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV=_C('GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV',0x90BD) 95GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV=_C('GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV',0x90BE) 96GL_PATH_STENCIL_FUNC_NV=_C('GL_PATH_STENCIL_FUNC_NV',0x90B7) 97GL_PATH_STENCIL_REF_NV=_C('GL_PATH_STENCIL_REF_NV',0x90B8) 98GL_PATH_STENCIL_VALUE_MASK_NV=_C('GL_PATH_STENCIL_VALUE_MASK_NV',0x90B9) 99GL_PATH_STROKE_BOUNDING_BOX_NV=_C('GL_PATH_STROKE_BOUNDING_BOX_NV',0x90A2) 100GL_PATH_STROKE_COVER_MODE_NV=_C('GL_PATH_STROKE_COVER_MODE_NV',0x9083) 101GL_PATH_STROKE_MASK_NV=_C('GL_PATH_STROKE_MASK_NV',0x9084) 102GL_PATH_STROKE_WIDTH_NV=_C('GL_PATH_STROKE_WIDTH_NV',0x9075) 103GL_PATH_TERMINAL_DASH_CAP_NV=_C('GL_PATH_TERMINAL_DASH_CAP_NV',0x907D) 104GL_PATH_TERMINAL_END_CAP_NV=_C('GL_PATH_TERMINAL_END_CAP_NV',0x9078) 105GL_PRIMARY_COLOR=_C('GL_PRIMARY_COLOR',0x8577) 106GL_PRIMARY_COLOR_NV=_C('GL_PRIMARY_COLOR_NV',0x852C) 107GL_QUADRATIC_CURVE_TO_NV=_C('GL_QUADRATIC_CURVE_TO_NV',0x0A) 108GL_RECT_NV=_C('GL_RECT_NV',0xF6) 109GL_RELATIVE_ARC_TO_NV=_C('GL_RELATIVE_ARC_TO_NV',0xFF) 110GL_RELATIVE_CUBIC_CURVE_TO_NV=_C('GL_RELATIVE_CUBIC_CURVE_TO_NV',0x0D) 111GL_RELATIVE_HORIZONTAL_LINE_TO_NV=_C('GL_RELATIVE_HORIZONTAL_LINE_TO_NV',0x07) 112GL_RELATIVE_LARGE_CCW_ARC_TO_NV=_C('GL_RELATIVE_LARGE_CCW_ARC_TO_NV',0x17) 113GL_RELATIVE_LARGE_CW_ARC_TO_NV=_C('GL_RELATIVE_LARGE_CW_ARC_TO_NV',0x19) 114GL_RELATIVE_LINE_TO_NV=_C('GL_RELATIVE_LINE_TO_NV',0x05) 115GL_RELATIVE_MOVE_TO_NV=_C('GL_RELATIVE_MOVE_TO_NV',0x03) 116GL_RELATIVE_QUADRATIC_CURVE_TO_NV=_C('GL_RELATIVE_QUADRATIC_CURVE_TO_NV',0x0B) 117GL_RELATIVE_SMALL_CCW_ARC_TO_NV=_C('GL_RELATIVE_SMALL_CCW_ARC_TO_NV',0x13) 118GL_RELATIVE_SMALL_CW_ARC_TO_NV=_C('GL_RELATIVE_SMALL_CW_ARC_TO_NV',0x15) 119GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV=_C('GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV',0x11) 120GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV=_C('GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV',0x0F) 121GL_RELATIVE_VERTICAL_LINE_TO_NV=_C('GL_RELATIVE_VERTICAL_LINE_TO_NV',0x09) 122GL_RESTART_PATH_NV=_C('GL_RESTART_PATH_NV',0xF0) 123GL_ROUND_NV=_C('GL_ROUND_NV',0x90A4) 124GL_SECONDARY_COLOR_NV=_C('GL_SECONDARY_COLOR_NV',0x852D) 125GL_SKIP_MISSING_GLYPH_NV=_C('GL_SKIP_MISSING_GLYPH_NV',0x90A9) 126GL_SMALL_CCW_ARC_TO_NV=_C('GL_SMALL_CCW_ARC_TO_NV',0x12) 127GL_SMALL_CW_ARC_TO_NV=_C('GL_SMALL_CW_ARC_TO_NV',0x14) 128GL_SMOOTH_CUBIC_CURVE_TO_NV=_C('GL_SMOOTH_CUBIC_CURVE_TO_NV',0x10) 129GL_SMOOTH_QUADRATIC_CURVE_TO_NV=_C('GL_SMOOTH_QUADRATIC_CURVE_TO_NV',0x0E) 130GL_SQUARE_NV=_C('GL_SQUARE_NV',0x90A3) 131GL_STANDARD_FONT_NAME_NV=_C('GL_STANDARD_FONT_NAME_NV',0x9072) 132GL_SYSTEM_FONT_NAME_NV=_C('GL_SYSTEM_FONT_NAME_NV',0x9073) 133GL_TRANSLATE_2D_NV=_C('GL_TRANSLATE_2D_NV',0x9090) 134GL_TRANSLATE_3D_NV=_C('GL_TRANSLATE_3D_NV',0x9091) 135GL_TRANSLATE_X_NV=_C('GL_TRANSLATE_X_NV',0x908E) 136GL_TRANSLATE_Y_NV=_C('GL_TRANSLATE_Y_NV',0x908F) 137GL_TRANSPOSE_AFFINE_2D_NV=_C('GL_TRANSPOSE_AFFINE_2D_NV',0x9096) 138GL_TRANSPOSE_AFFINE_3D_NV=_C('GL_TRANSPOSE_AFFINE_3D_NV',0x9098) 139GL_TRIANGULAR_NV=_C('GL_TRIANGULAR_NV',0x90A5) 140GL_USE_MISSING_GLYPH_NV=_C('GL_USE_MISSING_GLYPH_NV',0x90AA) 141GL_UTF16_NV=_C('GL_UTF16_NV',0x909B) 142GL_UTF8_NV=_C('GL_UTF8_NV',0x909A) 143GL_VERTICAL_LINE_TO_NV=_C('GL_VERTICAL_LINE_TO_NV',0x08) 144@_f 145@_p.types(None,_cs.GLuint,_cs.GLuint) 146def glCopyPathNV(resultPath,srcPath):pass 147@_f 148@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) 149def glCoverFillPathInstancedNV(numPaths,pathNameType,paths,pathBase,coverMode,transformType,transformValues):pass 150@_f 151@_p.types(None,_cs.GLuint,_cs.GLenum) 152def glCoverFillPathNV(path,coverMode):pass 153@_f 154@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) 155def glCoverStrokePathInstancedNV(numPaths,pathNameType,paths,pathBase,coverMode,transformType,transformValues):pass 156@_f 157@_p.types(None,_cs.GLuint,_cs.GLenum) 158def glCoverStrokePathNV(path,coverMode):pass 159@_f 160@_p.types(None,_cs.GLuint,_cs.GLsizei) 161def glDeletePathsNV(path,range):pass 162@_f 163@_p.types(_cs.GLuint,_cs.GLsizei) 164def glGenPathsNV(range):pass 165@_f 166@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) 167def glGetPathColorGenfvNV(color,pname,value):pass 168@_f 169@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) 170def glGetPathColorGenivNV(color,pname,value):pass 171@_f 172@_p.types(None,_cs.GLuint,arrays.GLubyteArray) 173def glGetPathCommandsNV(path,commands):pass 174@_f 175@_p.types(None,_cs.GLuint,arrays.GLfloatArray) 176def glGetPathCoordsNV(path,coords):pass 177@_f 178@_p.types(None,_cs.GLuint,arrays.GLfloatArray) 179def glGetPathDashArrayNV(path,dashArray):pass 180@_f 181@_p.types(_cs.GLfloat,_cs.GLuint,_cs.GLsizei,_cs.GLsizei) 182def glGetPathLengthNV(path,startSegment,numSegments):pass 183@_f 184@_p.types(None,_cs.GLbitfield,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,arrays.GLfloatArray) 185def glGetPathMetricRangeNV(metricQueryMask,firstPathName,numPaths,stride,metrics):pass 186@_f 187@_p.types(None,_cs.GLbitfield,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLsizei,arrays.GLfloatArray) 188def glGetPathMetricsNV(metricQueryMask,numPaths,pathNameType,paths,pathBase,stride,metrics):pass 189@_f 190@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) 191def glGetPathParameterfvNV(path,pname,value):pass 192@_f 193@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray) 194def glGetPathParameterivNV(path,pname,value):pass 195@_f 196@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLenum,arrays.GLfloatArray) 197def glGetPathSpacingNV(pathListMode,numPaths,pathNameType,paths,pathBase,advanceScale,kerningScale,transformType,returnedSpacing):pass 198@_f 199@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) 200def glGetPathTexGenfvNV(texCoordSet,pname,value):pass 201@_f 202@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) 203def glGetPathTexGenivNV(texCoordSet,pname,value):pass 204@_f 205@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLfloat) 206def glInterpolatePathsNV(resultPath,pathA,pathB,weight):pass 207@_f 208@_p.types(_cs.GLboolean,_cs.GLuint) 209def glIsPathNV(path):pass 210@_f 211@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat) 212def glIsPointInFillPathNV(path,mask,x,y):pass 213@_f 214@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLfloat,_cs.GLfloat) 215def glIsPointInStrokePathNV(path,x,y):pass 216@_f 217@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) 218def glPathColorGenNV(color,genMode,colorFormat,coeffs):pass 219@_f 220@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLubyteArray,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p) 221def glPathCommandsNV(path,numCommands,commands,numCoords,coordType,coords):pass 222@_f 223@_p.types(None,_cs.GLuint,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p) 224def glPathCoordsNV(path,numCoords,coordType,coords):pass 225@_f 226@_p.types(None,_cs.GLenum) 227def glPathCoverDepthFuncNV(func):pass 228@_f 229@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLfloatArray) 230def glPathDashArrayNV(path,dashCount,dashArray):pass 231@_f 232@_p.types(None,_cs.GLenum) 233def glPathFogGenNV(genMode):pass 234@_f 235@_p.types(None,_cs.GLuint,_cs.GLenum,ctypes.c_void_p,_cs.GLbitfield,_cs.GLuint,_cs.GLsizei,_cs.GLenum,_cs.GLuint,_cs.GLfloat) 236def glPathGlyphRangeNV(firstPathName,fontTarget,fontName,fontStyle,firstGlyph,numGlyphs,handleMissingGlyphs,pathParameterTemplate,emScale):pass 237@_f 238@_p.types(None,_cs.GLuint,_cs.GLenum,ctypes.c_void_p,_cs.GLbitfield,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLenum,_cs.GLuint,_cs.GLfloat) 239def glPathGlyphsNV(firstPathName,fontTarget,fontName,fontStyle,numGlyphs,type,charcodes,handleMissingGlyphs,pathParameterTemplate,emScale):pass 240@_f 241@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLfloat) 242def glPathParameterfNV(path,pname,value):pass 243@_f 244@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) 245def glPathParameterfvNV(path,pname,value):pass 246@_f 247@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLint) 248def glPathParameteriNV(path,pname,value):pass 249@_f 250@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray) 251def glPathParameterivNV(path,pname,value):pass 252@_f 253@_p.types(None,_cs.GLfloat,_cs.GLfloat) 254def glPathStencilDepthOffsetNV(factor,units):pass 255@_f 256@_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLuint) 257def glPathStencilFuncNV(func,ref,mask):pass 258@_f 259@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) 260def glPathStringNV(path,format,length,pathString):pass 261@_f 262@_p.types(None,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,arrays.GLubyteArray,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p) 263def glPathSubCommandsNV(path,commandStart,commandsToDelete,numCommands,commands,numCoords,coordType,coords):pass 264@_f 265@_p.types(None,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p) 266def glPathSubCoordsNV(path,coordStart,numCoords,coordType,coords):pass 267@_f 268@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint,arrays.GLfloatArray) 269def glPathTexGenNV(texCoordSet,genMode,components,coeffs):pass 270@_f 271@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLsizei,_cs.GLsizei,_cs.GLfloat,arrays.GLfloatArray,arrays.GLfloatArray,arrays.GLfloatArray,arrays.GLfloatArray) 272def glPointAlongPathNV(path,startSegment,numSegments,distance,x,y,tangentX,tangentY):pass 273@_f 274@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLenum,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) 275def glStencilFillPathInstancedNV(numPaths,pathNameType,paths,pathBase,fillMode,mask,transformType,transformValues):pass 276@_f 277@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLuint) 278def glStencilFillPathNV(path,fillMode,mask):pass 279@_f 280@_p.types(None,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLuint,_cs.GLint,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) 281def glStencilStrokePathInstancedNV(numPaths,pathNameType,paths,pathBase,reference,mask,transformType,transformValues):pass 282@_f 283@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint) 284def glStencilStrokePathNV(path,reference,mask):pass 285@_f 286@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) 287def glTransformPathNV(resultPath,srcPath,transformType,transformValues):pass 288@_f 289@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLuintArray,arrays.GLfloatArray) 290def glWeightPathsNV(resultPath,numPaths,paths,weights):pass 291