1 /*
2  * QEMU Cirrus VGA Emulator templates
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 
25 #if DEPTH == 8
26 #define BPP 1
27 #elif DEPTH == 15 || DEPTH == 16
28 #define BPP 2
29 #elif DEPTH == 32
30 #define BPP 4
31 #else
32 #error unsupported depth
33 #endif
34 
glue(vga_draw_cursor_line_,DEPTH)35 static void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
36                                                const uint8_t *src1,
37                                                int poffset, int w,
38                                                unsigned int color0,
39                                                unsigned int color1,
40                                                unsigned int color_xor)
41 {
42     const uint8_t *plane0, *plane1;
43     int x, b0, b1;
44     uint8_t *d;
45 
46     d = d1;
47     plane0 = src1;
48     plane1 = src1 + poffset;
49     for (x = 0; x < w; x++) {
50         b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
51         b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
52 #if DEPTH == 8
53         switch (b0 | (b1 << 1)) {
54         case 0:
55             break;
56         case 1:
57             d[0] ^= color_xor;
58             break;
59         case 2:
60             d[0] = color0;
61             break;
62         case 3:
63             d[0] = color1;
64             break;
65         }
66 #elif DEPTH == 16
67         switch (b0 | (b1 << 1)) {
68         case 0:
69             break;
70         case 1:
71             ((uint16_t *)d)[0] ^= color_xor;
72             break;
73         case 2:
74             ((uint16_t *)d)[0] = color0;
75             break;
76         case 3:
77             ((uint16_t *)d)[0] = color1;
78             break;
79         }
80 #elif DEPTH == 32
81         switch (b0 | (b1 << 1)) {
82         case 0:
83             break;
84         case 1:
85             ((uint32_t *)d)[0] ^= color_xor;
86             break;
87         case 2:
88             ((uint32_t *)d)[0] = color0;
89             break;
90         case 3:
91             ((uint32_t *)d)[0] = color1;
92             break;
93         }
94 #else
95 #error unsupported depth
96 #endif
97         d += BPP;
98     }
99 }
100 
101 #undef DEPTH
102 #undef BPP
103