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Name Date Size #Lines LOC

..03-May-2022-

components/H16-Feb-2021-10,1566,568

console/H16-Feb-2021-1,8641,126

cpus/H03-May-2022-46,00233,425

debugger/H16-Feb-2021-2,5471,727

devices/H03-May-2022-46,53630,196

disk/H16-Feb-2021-3,3742,034

file/H16-Feb-2021-2,8411,847

include/H16-Feb-2021-49,06026,746

machines/H16-Feb-2021-7,5723,958

main/H16-Feb-2021-11,9577,816

net/H16-Feb-2021-2,9651,744

old_main/H16-Feb-2021-5,2903,389

promemul/H16-Feb-2021-6,4564,175

symbol/H16-Feb-2021-737455

ui/H16-Feb-2021-484258

Makefile.skelH A D16-Feb-20211.6 KiB9870

READMEH A D16-Feb-2021727 3827

README

1GXemul's source code contains code from two trees;
2the largest portion is the original emulator code written in plain C,
3and the smaller (newer) portion is written in C++. All files have been
4converted to a .cc (C++) extension, however, and C++ features may be
5used by both the older and newer parts of the code.
6
7
8NEW CODE
9--------
10
11	components
12	main
13	plugins
14	ui
15
16
17SHARED
18------
19
20	include
21
22
23ORIGINAL EMULATOR CODE
24----------------------
25
26	console
27	cpus		(new cpus are in components/cpu/)
28	debugger	(corresponds to main/CommandInterpreter.cc)
29	devices		(corresponds to components/)
30	disk
31	file		(new file loaders are in main/fileloaders/)
32	machines	(new machines are in components/machines/)
33	net
34	old_main
35	promemul
36	symbol
37
38