1 #ifndef _INCLUDE_LANG_H
2 #define _INCLUDE_LANG_H
3 
4 #define  NB_LANG 10
5 #define  NB_MESSAGES 53
6 
7 extern char* MESSAGE[NB_LANG][NB_MESSAGES];
8 // Messages to display during emulation
9 
10 #define  all_frame    0
11 #define  frame_skip   1
12 #define  full_speed   2
13 #define  syncro_60hz  3
14 #define  screen_shot  4
15 #define  game_save    5
16 #define  game_load    6
17 #define  dump_on      7
18 #define  dump_off     8
19 #define  unknown_rom  9
20 #define  help_debug   10
21 #define  help_debug_size   10
22 #define  shut_down    20
23 #define  init_allegro 21
24 #define	failed_init  22
25 #define	clear_buffer 23
26 #define  init_sound   24
27 #define  cant_set_gmode 25
28 #define  no_mem         26
29 #define  autodetect_mode 27
30 #define  no_device_found 28
31 #define  device_found    29
32 #define  audio_init_failed 30
33 #define  audio_inited     31
34 #define  byte_set         32
35 #define  search_failed    33
36 #define  found_at         34
37 #define	still_need_search 35
38 #define  alloc_spr    36
39 #define  played       37
40 #define  unknown_contact_me    38
41 #define  C_ya          39
42 #define	time_elapsed  40
43 #define  frame_per_sec 41
44 #define	reading_dir   42
45 #define  joy_detected  43
46 #define  joy_no_detected 44
47 #define  eagle_asked     45
48 #define  eagle_mode_not_init 46
49 #define  translated_by   47
50 #define  iso_file_not_found 48
51 #define  volume_set_to 49
52 #define  freq_set_to   50
53 #define  video_dump_on 51
54 
55 #endif
56