1 #ifndef _INCLUDE_LINUX_OSD_GFX_H 2 #define _INCLUDE_LINUX_OSD_GFX_H 3 #include "cleantyp.h" 4 #include "pce.h" 5 #include "sys_dep.h" 6 7 #ifdef ALLEGRO 8 #include <allegro.h> 9 extern BITMAP* OSD_MESSAGE_SPR; 10 11 #ifdef EAGLE 12 13 extern BITMAP *EAGLE_buf; // the buffer where we will put eagleized video 14 15 #endif // EAGLE 16 17 #else 18 19 #if defined(SDL) 20 21 #include <SDL.h> 22 23 extern UChar *OSD_MESSAGE_SPR; 24 25 #endif 26 27 #endif // ALLEGRO 28 29 extern int blit_x,blit_y;// where must we blit the screen buffer on screen 30 extern int screen_blit_x, screen_blit_y;// where on the screen we must blit XBuf 31 #endif 32