1 #ifndef _INCLUDE_LINUX_OSD_GFX_H
2 #define _INCLUDE_LINUX_OSD_GFX_H
3 #include "cleantyp.h"
4 #include "pce.h"
5 #include "sys_dep.h"
6 
7 #ifdef ALLEGRO
8   #include <allegro.h>
9   extern BITMAP* OSD_MESSAGE_SPR;
10 
11   #ifdef EAGLE
12 
13     extern BITMAP *EAGLE_buf;    // the buffer where we will put eagleized video
14 
15   #endif // EAGLE
16 
17 #else
18 
19   #if defined(SDL)
20 
21   #include <SDL.h>
22 
23   extern UChar *OSD_MESSAGE_SPR;
24 
25   #endif
26 
27 #endif // ALLEGRO
28 
29 extern int blit_x,blit_y;// where must we blit the screen buffer on screen
30 extern int screen_blit_x, screen_blit_y;// where on the screen we must blit XBuf
31 #endif
32