1 #ifndef _INCLUDE_LINUX_OSD_GFX_H
2 #define _INCLUDE_LINUX_OSD_GFX_H
3 #include "cleantyp.h"
4 #include "pce.h"
5 #include "sys_dep.h"
6 
7 #ifdef ALLEGRO
8 
9 #include <allegro.h>
10 extern BITMAP* OSD_MESSAGE_SPR;
11 #ifdef EAGLE
12 extern BITMAP *EAGLE_buf;    // the buffer where we will put eagleized video
13 #endif // EAGLE
14 
15 #elif defined(SDL)
16 
17 #include <SDL.h>
18 extern UChar *OSD_MESSAGE_SPR;
19 
20 #endif // ALLEGRO
21 
22 extern int blit_x,blit_y;// where must we blit the screen buffer on screen
23 extern int screen_blit_x, screen_blit_y;// where on the screen we must blit XBuf
24 
25 int ToggleFullScreen(void);
26 
27 #endif
28