1 #ifndef _INCLUDE_LINUX_OSD_GFX_H 2 #define _INCLUDE_LINUX_OSD_GFX_H 3 #include "cleantyp.h" 4 #include "pce.h" 5 #include "sys_dep.h" 6 7 #ifdef ALLEGRO 8 9 #include <allegro.h> 10 extern BITMAP* OSD_MESSAGE_SPR; 11 #ifdef EAGLE 12 extern BITMAP *EAGLE_buf; // the buffer where we will put eagleized video 13 #endif // EAGLE 14 15 #elif defined(SDL) 16 17 #include <SDL.h> 18 extern UChar *OSD_MESSAGE_SPR; 19 20 #endif // ALLEGRO 21 22 extern int blit_x,blit_y;// where must we blit the screen buffer on screen 23 extern int screen_blit_x, screen_blit_y;// where on the screen we must blit XBuf 24 25 int ToggleFullScreen(void); 26 27 #endif 28