1#version 450
2#extension GL_EXT_buffer_reference : require
3layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
4
5layout(buffer_reference) buffer PtrUint;
6layout(buffer_reference) buffer PtrInt;
7layout(buffer_reference, std430) buffer PtrUint
8{
9    uint value;
10};
11
12layout(buffer_reference, std430) buffer PtrInt
13{
14    int value;
15};
16
17layout(set = 0, binding = 0, std430) buffer Buf
18{
19    PtrUint ptr;
20} _11;
21
22void main()
23{
24    PtrInt(_11.ptr).value = 10;
25}
26
27