1#version 450 2#extension GL_EXT_buffer_reference : require 3layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 4 5layout(buffer_reference) buffer PtrUint; 6layout(buffer_reference) buffer PtrInt; 7layout(buffer_reference, std430) buffer PtrUint 8{ 9 uint value; 10}; 11 12layout(buffer_reference, std430) buffer PtrInt 13{ 14 int value; 15}; 16 17layout(set = 0, binding = 0, std430) buffer Buf 18{ 19 PtrUint ptr; 20} _11; 21 22void main() 23{ 24 PtrInt(_11.ptr).value = 10; 25} 26 27