1 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
2 // Copyright (C) 1999-2003 Forgotten
3 // Copyright (C) 2004 Forgotten and the VBA development team
4 
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 2, or(at your option)
8 // any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software Foundation,
17 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 #include <mednafen/mednafen.h>
20 #include "gbGlobals.h"
21 
22 namespace MDFN_IEN_GB
23 {
24 
25 uint8 *gbMemoryMap[16];
26 
27 int gbRomSizeMask = 0;
28 int gbRomSize = 0;
29 int gbRamSizeMask = 0;
30 int gbRamSize = 0;
31 
32 uint8 *gbVram = NULL;
33 uint8 *gbRom = NULL;
34 uint8 *gbRam = NULL;
35 uint8 *gbWram = NULL;
36 
37 uint16 gbPalette[128];
38 uint8 gbBgp[4];
39 uint8 gbObp0[4];
40 uint8 gbObp1[4];
41 
42 int gbWindowLine = -1;
43 
44 int gbCgbMode = 0;
45 
46 int gbPaletteOption = 0;
47 int gbEmulatorType = 0;
48 int gbDmaTicks = 0;
49 
50 uint8 (*gbSerialFunction)(uint8) = NULL;
51 
52 }
53