1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef _SDL_cocoawindow_h
24 #define _SDL_cocoawindow_h
25 
26 #import <Cocoa/Cocoa.h>
27 
28 typedef struct SDL_WindowData SDL_WindowData;
29 
30 typedef enum
31 {
32     PENDING_OPERATION_NONE,
33     PENDING_OPERATION_ENTER_FULLSCREEN,
34     PENDING_OPERATION_LEAVE_FULLSCREEN,
35     PENDING_OPERATION_MINIMIZE
36 } PendingWindowOperation;
37 
38 @interface Cocoa_WindowListener : NSResponder <NSWindowDelegate> {
39     SDL_WindowData *_data;
40     BOOL observingVisible;
41     BOOL wasCtrlLeft;
42     BOOL wasVisible;
43     BOOL isFullscreenSpace;
44     BOOL inFullscreenTransition;
45     PendingWindowOperation pendingWindowOperation;
46     BOOL isMoving;
47     int pendingWindowWarpX, pendingWindowWarpY;
48     BOOL isDragAreaRunning;
49 }
50 
51 -(void) listen:(SDL_WindowData *) data;
52 -(void) pauseVisibleObservation;
53 -(void) resumeVisibleObservation;
54 -(BOOL) setFullscreenSpace:(BOOL) state;
55 -(BOOL) isInFullscreenSpace;
56 -(BOOL) isInFullscreenSpaceTransition;
57 -(void) addPendingWindowOperation:(PendingWindowOperation) operation;
58 -(void) close;
59 
60 -(BOOL) isMoving;
61 -(void) setPendingMoveX:(int)x Y:(int)y;
62 -(void) windowDidFinishMoving;
63 
64 /* Window delegate functionality */
65 -(BOOL) windowShouldClose:(id) sender;
66 -(void) windowDidExpose:(NSNotification *) aNotification;
67 -(void) windowDidMove:(NSNotification *) aNotification;
68 -(void) windowDidResize:(NSNotification *) aNotification;
69 -(void) windowDidMiniaturize:(NSNotification *) aNotification;
70 -(void) windowDidDeminiaturize:(NSNotification *) aNotification;
71 -(void) windowDidBecomeKey:(NSNotification *) aNotification;
72 -(void) windowDidResignKey:(NSNotification *) aNotification;
73 -(void) windowDidChangeBackingProperties:(NSNotification *) aNotification;
74 -(void) windowWillEnterFullScreen:(NSNotification *) aNotification;
75 -(void) windowDidEnterFullScreen:(NSNotification *) aNotification;
76 -(void) windowWillExitFullScreen:(NSNotification *) aNotification;
77 -(void) windowDidExitFullScreen:(NSNotification *) aNotification;
78 -(NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions;
79 
80 /* See if event is in a drag area, toggle on window dragging. */
81 -(BOOL) processHitTest:(NSEvent *)theEvent;
82 
83 /* Window event handling */
84 -(void) mouseDown:(NSEvent *) theEvent;
85 -(void) rightMouseDown:(NSEvent *) theEvent;
86 -(void) otherMouseDown:(NSEvent *) theEvent;
87 -(void) mouseUp:(NSEvent *) theEvent;
88 -(void) rightMouseUp:(NSEvent *) theEvent;
89 -(void) otherMouseUp:(NSEvent *) theEvent;
90 -(void) mouseMoved:(NSEvent *) theEvent;
91 -(void) mouseDragged:(NSEvent *) theEvent;
92 -(void) rightMouseDragged:(NSEvent *) theEvent;
93 -(void) otherMouseDragged:(NSEvent *) theEvent;
94 -(void) scrollWheel:(NSEvent *) theEvent;
95 -(void) touchesBeganWithEvent:(NSEvent *) theEvent;
96 -(void) touchesMovedWithEvent:(NSEvent *) theEvent;
97 -(void) touchesEndedWithEvent:(NSEvent *) theEvent;
98 -(void) touchesCancelledWithEvent:(NSEvent *) theEvent;
99 
100 /* Touch event handling */
101 -(void) handleTouches:(NSTouchPhase) phase withEvent:(NSEvent*) theEvent;
102 
103 @end
104 /* *INDENT-ON* */
105 
106 @class SDLOpenGLContext;
107 
108 struct SDL_WindowData
109 {
110     SDL_Window *window;
111     NSWindow *nswindow;
112     NSMutableArray *nscontexts;
113     SDL_bool created;
114     SDL_bool inWindowMove;
115     Cocoa_WindowListener *listener;
116     struct SDL_VideoData *videodata;
117 };
118 
119 extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
120 extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
121                                   const void *data);
122 extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
123 extern void Cocoa_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
124 extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
125 extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
126 extern void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window);
127 extern void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window);
128 extern int Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
129 extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
130 extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
131 extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
132 extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
133 extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
134 extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
135 extern void Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
136 extern void Cocoa_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
137 extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
138 extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
139 extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
140 extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
141 extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
142 extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info);
143 extern int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
144 
145 #endif /* _SDL_cocoawindow_h */
146 
147 /* vi: set ts=4 sw=4 expandtab: */
148