1$input v_texcoord0 2 3/* 4 * Copyright 2013-2014 Dario Manesku. All rights reserved. 5 * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause 6 */ 7 8#include "../common/common.sh" 9SAMPLER2D(s_texColor, 0); 10 11void main() 12{ 13 gl_FragColor = texture2D(s_texColor, v_texcoord0); 14} 15