1$input v_texcoord0
2
3/*
4 * Copyright 2013-2014 Dario Manesku. All rights reserved.
5 * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
6 */
7
8#include "../common/common.sh"
9SAMPLER2D(s_texColor, 0);
10
11void main()
12{
13	gl_FragColor = texture2D(s_texColor, v_texcoord0);
14}
15