1 // license:BSD-3-Clause
2 // copyright-holders:Nicola Salmoria
3 #include "emu.h"
4 #include "includes/aerofgt.h"
5 #include "screen.h"
6
7 /***************************************************************************
8
9 Callbacks for the TileMap code
10
11 ***************************************************************************/
12
TILE_GET_INFO_MEMBER(aerofgt_state::get_pspikes_tile_info)13 TILE_GET_INFO_MEMBER(aerofgt_state::get_pspikes_tile_info)
14 {
15 uint16_t code = m_vram[0][tile_index];
16 int bank = (code & 0x1000) >> 12;
17 tileinfo.set(0,
18 (code & 0x0fff) | (m_gfxbank[bank] << 12),
19 ((code & 0xe000) >> 13) + 8 * m_charpalettebank,
20 0);
21 }
22
23 /* also spinlbrk */
24 template<int Layer>
TILE_GET_INFO_MEMBER(aerofgt_state::karatblz_tile_info)25 TILE_GET_INFO_MEMBER(aerofgt_state::karatblz_tile_info)
26 {
27 uint16_t code = m_vram[Layer][tile_index];
28 tileinfo.set(Layer,
29 (code & 0x1fff) | (m_gfxbank[Layer] << 13),
30 (code & 0xe000) >> 13,
31 0);
32 }
33
34 template<int Layer>
TILE_GET_INFO_MEMBER(aerofgt_state::spinlbrk_tile_info)35 TILE_GET_INFO_MEMBER(aerofgt_state::spinlbrk_tile_info)
36 {
37 uint16_t code = m_vram[Layer][tile_index];
38 tileinfo.set(Layer,
39 (code & 0x0fff) | (m_gfxbank[Layer] << 12),
40 (code & 0xf000) >> 12,
41 0);
42 }
43
44 template<int Layer>
TILE_GET_INFO_MEMBER(aerofgt_state::get_tile_info)45 TILE_GET_INFO_MEMBER(aerofgt_state::get_tile_info)
46 {
47 uint16_t code = m_vram[Layer][tile_index];
48 int bank = (Layer << 2) | (code & 0x1800) >> 11;
49 tileinfo.set(Layer,
50 (code & 0x07ff) | (m_gfxbank[bank] << 11),
51 (code & 0xe000) >> 13,
52 0);
53 }
54
55
56 /***************************************************************************
57
58 Start the video hardware emulation.
59
60 ***************************************************************************/
61
62
aerofgt_register_state_globals()63 void aerofgt_state::aerofgt_register_state_globals( )
64 {
65 save_item(NAME(m_gfxbank));
66 save_item(NAME(m_bank));
67 save_item(NAME(m_scrollx));
68 save_item(NAME(m_scrolly));
69 save_item(NAME(m_flip_screen));
70 save_item(NAME(m_charpalettebank));
71 save_item(NAME(m_spritepalettebank));
72 }
73
VIDEO_START_MEMBER(aerofgt_state,pspikes)74 VIDEO_START_MEMBER(aerofgt_state,pspikes)
75 {
76 m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::get_pspikes_tile_info)), TILEMAP_SCAN_ROWS, 8,8, 64,32);
77 /* no bg2 in this game */
78
79 m_sprite_gfx = 1;
80
81 aerofgt_register_state_globals();
82 save_item(NAME(m_spikes91_lookup));
83 }
84
VIDEO_START_MEMBER(aerofgt_state,karatblz)85 VIDEO_START_MEMBER(aerofgt_state,karatblz)
86 {
87 m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::karatblz_tile_info<0>)), TILEMAP_SCAN_ROWS, 8,8, 64,64);
88 m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::karatblz_tile_info<1>)), TILEMAP_SCAN_ROWS, 8,8, 64,64);
89
90 m_tilemap[1]->set_transparent_pen(15);
91 m_spritepalettebank = 0;
92 m_sprite_gfx = 2;
93
94 aerofgt_register_state_globals();
95 }
96
VIDEO_START_MEMBER(aerofgt_state,spinlbrk)97 VIDEO_START_MEMBER(aerofgt_state,spinlbrk)
98 {
99 m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::spinlbrk_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
100 m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::karatblz_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
101
102 m_tilemap[1]->set_transparent_pen(15);
103
104 m_spritepalettebank = 0;
105 m_sprite_gfx = 2;
106
107 /* sprite maps are hardcoded in this game */
108
109 aerofgt_register_state_globals();
110 }
111
VIDEO_START_MEMBER(aerofgt_state,turbofrc)112 VIDEO_START_MEMBER(aerofgt_state,turbofrc)
113 {
114 m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::get_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
115 m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::get_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
116
117 m_tilemap[1]->set_transparent_pen(15);
118
119 m_spritepalettebank = 0;
120 m_sprite_gfx = 2;
121
122 aerofgt_register_state_globals();
123 }
124
125
126 /* new hw type */
aerofgt_tile_callback(uint32_t code)127 uint32_t aerofgt_state::aerofgt_tile_callback( uint32_t code )
128 {
129 return m_sprlookupram[0][code&0x7fff];
130 }
131
132
133 /* old hw type */
aerofgt_old_tile_callback(uint32_t code)134 uint32_t aerofgt_state::aerofgt_old_tile_callback( uint32_t code )
135 {
136 return m_sprlookupram[0][code % (m_sprlookupram[0].bytes()/2)];
137 }
138
aerofgt_ol2_tile_callback(uint32_t code)139 uint32_t aerofgt_state::aerofgt_ol2_tile_callback( uint32_t code )
140 {
141 return m_sprlookupram[1][code % (m_sprlookupram[1].bytes()/2)];
142 }
143
spinbrk_tile_callback(uint32_t code)144 uint32_t aerofgt_state::spinbrk_tile_callback( uint32_t code )
145 {
146 /* enemy sprites use ROM instead of RAM */
147 return m_sprlookuprom[code % m_sprlookuprom.length()];
148 }
149
150
151 /***************************************************************************
152
153 Memory handlers
154
155 ***************************************************************************/
156
setbank(int layer,int num,int bank)157 void aerofgt_state::setbank( int layer, int num, int bank )
158 {
159 if (m_gfxbank[num] != bank)
160 {
161 m_gfxbank[num] = bank;
162 m_tilemap[layer]->mark_all_dirty();
163 }
164 }
165
pspikes_gfxbank_w(uint8_t data)166 void aerofgt_state::pspikes_gfxbank_w(uint8_t data)
167 {
168 setbank(0, 0, (data & 0xf0) >> 4);
169 setbank(0, 1, data & 0x0f);
170 }
171
karatblz_gfxbank_w(uint8_t data)172 void aerofgt_state::karatblz_gfxbank_w(uint8_t data)
173 {
174 setbank(0, 0, (data & 0x01));
175 setbank(1, 1, (data & 0x08) >> 3);
176 }
177
spinlbrk_gfxbank_w(uint8_t data)178 void aerofgt_state::spinlbrk_gfxbank_w(uint8_t data)
179 {
180 setbank(0, 0, (data & 0x07));
181 setbank(1, 1, (data & 0x38) >> 3);
182 }
183
turbofrc_gfxbank_w(offs_t offset,uint16_t data,uint16_t mem_mask)184 void aerofgt_state::turbofrc_gfxbank_w(offs_t offset, uint16_t data, uint16_t mem_mask)
185 {
186 data = COMBINE_DATA(&m_bank[offset]);
187
188 setbank(offset, 4 * offset + 0, (data >> 0) & 0x0f);
189 setbank(offset, 4 * offset + 1, (data >> 4) & 0x0f);
190 setbank(offset, 4 * offset + 2, (data >> 8) & 0x0f);
191 setbank(offset, 4 * offset + 3, (data >> 12) & 0x0f);
192 }
193
aerofgt_gfxbank_w(offs_t offset,uint16_t data,uint16_t mem_mask)194 void aerofgt_state::aerofgt_gfxbank_w(offs_t offset, uint16_t data, uint16_t mem_mask)
195 {
196 data = COMBINE_DATA(&m_bank[offset]);
197
198 setbank(offset >> 1, 2 * offset + 0, (data >> 8) & 0xff);
199 setbank(offset >> 1, 2 * offset + 1, (data >> 0) & 0xff);
200 }
201
kickball_gfxbank_w(uint8_t data)202 void aerofgt_state::kickball_gfxbank_w(uint8_t data)
203 {
204 // I strongly doubt this logic is correct
205 setbank(0, 0, (data & 0x0f)&~0x01);
206 setbank(0, 1, (data & 0x0f));
207 }
208
pspikes_palette_bank_w(uint8_t data)209 void aerofgt_state::pspikes_palette_bank_w(uint8_t data)
210 {
211 m_spritepalettebank = data & 0x03;
212 if (m_charpalettebank != (data & 0x1c) >> 2)
213 {
214 m_charpalettebank = (data & 0x1c) >> 2;
215 m_tilemap[0]->mark_all_dirty();
216 }
217
218 m_flip_screen = BIT(data, 7);
219 m_tilemap[0]->set_flip(m_flip_screen ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
220 }
221
spinlbrk_flip_screen_w(uint8_t data)222 void aerofgt_state::spinlbrk_flip_screen_w(uint8_t data)
223 {
224 m_flip_screen = BIT(data, 7);
225 m_tilemap[0]->set_flip(m_flip_screen ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
226 m_tilemap[1]->set_flip(m_flip_screen ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
227 }
228
turbofrc_flip_screen_w(uint8_t data)229 void aerofgt_state::turbofrc_flip_screen_w(uint8_t data)
230 {
231 m_flip_screen = BIT(data, 7);
232 m_tilemap[0]->set_flip(m_flip_screen ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
233 m_tilemap[1]->set_flip(m_flip_screen ? TILEMAP_FLIPX | TILEMAP_FLIPY : 0);
234
235 // bit 6 = ?
236 }
237
238
239 /***************************************************************************
240
241 Display refresh
242
243 ***************************************************************************/
244
245
screen_update_pspikes(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)246 uint32_t aerofgt_state::screen_update_pspikes(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
247 {
248 int i, scrolly;
249
250 m_tilemap[0]->set_scroll_rows(256);
251 scrolly = m_scrolly[0];
252 for (i = 0; i < 256; i++)
253 m_tilemap[0]->set_scrollx((i + scrolly) & 0xff, m_rasterram[i]);
254 m_tilemap[0]->set_scrolly(0, scrolly);
255
256 screen.priority().fill(0, cliprect);
257
258 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
259 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram,m_spriteram.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen);
260 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram,m_spriteram.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen);
261 return 0;
262 }
263
264
screen_update_karatblz(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)265 uint32_t aerofgt_state::screen_update_karatblz(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
266 {
267 m_tilemap[0]->set_scrollx(0, m_scrollx[0] - 8);
268 m_tilemap[0]->set_scrolly(0, m_scrolly[0]);
269 m_tilemap[1]->set_scrollx(0, m_scrollx[1] - 4);
270 m_tilemap[1]->set_scrolly(0, m_scrolly[1]);
271
272 screen.priority().fill(0, cliprect);
273
274 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
275 m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0);
276
277 /* we use the priority buffer so sprites are drawn front to back */
278 m_spr_old[1]->turbofrc_draw_sprites(m_spriteram+0x200,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen);
279 m_spr_old[1]->turbofrc_draw_sprites(m_spriteram+0x200,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen);
280
281 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram+0x000,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen);
282 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram+0x000,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen);
283 return 0;
284 }
285
screen_update_spinlbrk(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)286 uint32_t aerofgt_state::screen_update_spinlbrk(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
287 {
288 int i, scrolly;
289
290 m_tilemap[0]->set_scroll_rows(512);
291 scrolly = 0;
292 for (i = 0; i < 256; i++)
293 m_tilemap[0]->set_scrollx((i + scrolly) & 0x1ff, m_rasterram[i] - 8);
294 // m_tilemap[0]->set_scrolly(0, m_scrolly[0]);
295 m_tilemap[1]->set_scrollx(0, m_scrollx[1] - 4);
296 // m_tilemap[1]->set_scrolly(0, m_scrolly[1]);
297
298 screen.priority().fill(0, cliprect);
299
300 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
301 m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
302
303 /* we use the priority buffer so sprites are drawn front to back */
304 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram+0x000,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen);
305 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram+0x000,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen);
306
307 m_spr_old[1]->turbofrc_draw_sprites(m_spriteram+0x200,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen);
308 m_spr_old[1]->turbofrc_draw_sprites(m_spriteram+0x200,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen);
309 return 0;
310 }
311
screen_update_turbofrc(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)312 uint32_t aerofgt_state::screen_update_turbofrc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
313 {
314 int i, scrolly;
315
316 m_tilemap[0]->set_scroll_rows(512);
317 scrolly = m_scrolly[0] + 2;
318 for (i = 0; i < 256; i++)
319 // m_tilemap[0]->set_scrollx((i + scrolly) & 0x1ff, m_rasterram[i] - 11);
320 m_tilemap[0]->set_scrollx((i + scrolly) & 0x1ff, m_rasterram[7] - 11 - (m_flip_screen ? 188 : 0));
321 m_tilemap[0]->set_scrolly(0, scrolly - (m_flip_screen ? 2 : 0));
322 m_tilemap[1]->set_scrollx(0, m_scrollx[1] - (m_flip_screen ? 185 : 7));
323 m_tilemap[1]->set_scrolly(0, m_scrolly[1] + (m_flip_screen ? 0 : 2));
324
325 screen.priority().fill(0, cliprect);
326
327 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
328 m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
329
330 /* we use the priority buffer so sprites are drawn front to back */
331 m_spr_old[1]->turbofrc_draw_sprites(m_spriteram+0x200,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen); //ship
332 m_spr_old[1]->turbofrc_draw_sprites(m_spriteram+0x200,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen); //intro
333
334 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram+0x000,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen); //enemy
335 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram+0x000,m_spriteram.bytes()/2,m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen); //enemy
336 return 0;
337 }
338
screen_update_aerofgt(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)339 uint32_t aerofgt_state::screen_update_aerofgt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
340 {
341 m_tilemap[0]->set_scrollx(0, m_rasterram[0x0000] - 18);
342 m_tilemap[0]->set_scrolly(0, m_scrolly[0]);
343 m_tilemap[1]->set_scrollx(0, m_rasterram[0x0200] - 20);
344 m_tilemap[1]->set_scrolly(0, m_scrolly[1]);
345
346 screen.priority().fill(0, cliprect);
347
348 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
349
350 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x00);
351 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x01);
352
353 m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0);
354
355 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x02);
356 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x03);
357 return 0;
358 }
359
360
361 /***************************************************************************
362
363 BOOTLEG SUPPORT
364
365 ***************************************************************************/
366
367 // BOOTLEG
VIDEO_START_MEMBER(aerofgt_state,wbbc97)368 VIDEO_START_MEMBER(aerofgt_state,wbbc97)
369 {
370 m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(aerofgt_state::get_pspikes_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
371 /* no bg2 in this game */
372
373 m_tilemap[0]->set_transparent_pen(15);
374
375 m_sprite_gfx = 1;
376
377 aerofgt_register_state_globals();
378
379 save_item(NAME(m_wbbc97_bitmap_enable));
380 }
381
382 // BOOTLEG
pspikesb_gfxbank_w(offs_t offset,uint16_t data,uint16_t mem_mask)383 void aerofgt_state::pspikesb_gfxbank_w(offs_t offset, uint16_t data, uint16_t mem_mask)
384 {
385 COMBINE_DATA(&m_rasterram[0x200 / 2]);
386
387 setbank(0, 0, (data & 0xf000) >> 12);
388 setbank(0, 1, (data & 0x0f00) >> 8);
389 }
390
391 // BOOTLEG
spikes91_lookup_w(uint16_t data)392 void aerofgt_state::spikes91_lookup_w(uint16_t data)
393 {
394 m_spikes91_lookup = data & 1;
395 }
396
397 // BOOTLEG
wbbc97_bitmap_enable_w(offs_t offset,uint16_t data,uint16_t mem_mask)398 void aerofgt_state::wbbc97_bitmap_enable_w(offs_t offset, uint16_t data, uint16_t mem_mask)
399 {
400 COMBINE_DATA(&m_wbbc97_bitmap_enable);
401 }
402
403 // BOOTLEG
aerfboo2_draw_sprites(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect,int chip,int chip_disabled_pri)404 void aerofgt_state::aerfboo2_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int chip, int chip_disabled_pri )
405 {
406 int attr_start, base, first;
407
408 base = chip * 0x0200;
409 // first = 4 * m_spriteram[0x1fe + base];
410 first = 0;
411
412 for (attr_start = base + 0x0200 - 4; attr_start >= first + base; attr_start -= 4)
413 {
414 int map_start;
415 int ox, oy, x, y, xsize, ysize, zoomx, zoomy, flipx, flipy, color, pri;
416 // some other drivers still use this wrong table, they have to be upgraded
417 // int zoomtable[16] = { 0,7,14,20,25,30,34,38,42,46,49,52,54,57,59,61 };
418
419 if (!(m_spriteram[attr_start + 2] & 0x0080))
420 continue;
421
422 pri = m_spriteram[attr_start + 2] & 0x0010;
423
424 if ( chip_disabled_pri && !pri)
425 continue;
426 if ((!chip_disabled_pri) && (pri >> 4))
427 continue;
428 ox = m_spriteram[attr_start + 1] & 0x01ff;
429 xsize = (m_spriteram[attr_start + 2] & 0x0700) >> 8;
430 zoomx = (m_spriteram[attr_start + 1] & 0xf000) >> 12;
431 oy = m_spriteram[attr_start + 0] & 0x01ff;
432 ysize = (m_spriteram[attr_start + 2] & 0x7000) >> 12;
433 zoomy = (m_spriteram[attr_start + 0] & 0xf000) >> 12;
434 flipx = m_spriteram[attr_start + 2] & 0x0800;
435 flipy = m_spriteram[attr_start + 2] & 0x8000;
436 color = (m_spriteram[attr_start + 2] & 0x000f) + 16 * m_spritepalettebank;
437
438 map_start = m_spriteram[attr_start + 3];
439
440 // aerofgt has this adjustment, but doing it here would break turbo force title screen
441 // ox += (xsize*zoomx+2)/4;
442 // oy += (ysize*zoomy+2)/4;
443
444 zoomx = 32 - zoomx;
445 zoomy = 32 - zoomy;
446
447 for (y = 0; y <= ysize; y++)
448 {
449 int sx, sy;
450
451 if (flipy)
452 sy = ((oy + zoomy * (ysize - y)/2 + 16) & 0x1ff) - 16;
453 else
454 sy = ((oy + zoomy * y / 2 + 16) & 0x1ff) - 16;
455
456 for (x = 0; x <= xsize; x++)
457 {
458 int code;
459
460 if (flipx)
461 sx = ((ox + zoomx * (xsize - x) / 2 + 16) & 0x1ff) - 16;
462 else
463 sx = ((ox + zoomx * x / 2 + 16) & 0x1ff) - 16;
464
465 code = m_sprlookupram[chip][map_start % (m_sprlookupram[chip].bytes()/2)];
466
467 m_gfxdecode->gfx(m_sprite_gfx + chip)->prio_zoom_transpen(bitmap,cliprect,
468 code,
469 color,
470 flipx,flipy,
471 sx,sy,
472 zoomx << 11, zoomy << 11,
473 screen.priority(),pri ? 0 : 2,15);
474 map_start++;
475 }
476
477 if (xsize == 2) map_start += 1;
478 if (xsize == 4) map_start += 3;
479 if (xsize == 5) map_start += 2;
480 if (xsize == 6) map_start += 1;
481 }
482 }
483 }
484
485 // BOOTLEG
pspikesb_draw_sprites(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)486 void aerofgt_state::pspikesb_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
487 {
488 int i;
489
490 for (i = 4; i < m_spriteram.bytes() / 2; i += 4)
491 {
492 int xpos, ypos, color, flipx, flipy, code;
493
494 if (m_spriteram[i + 3 - 4] & 0x8000)
495 break;
496
497 xpos = (m_spriteram[i + 2] & 0x1ff) - 34;
498 ypos = 256 - (m_spriteram[i + 3 - 4] & 0x1ff) - 33;
499 code = m_spriteram[i + 0] & 0x1fff;
500 flipy = 0;
501 flipx = m_spriteram[i + 1] & 0x0800;
502 color = m_spriteram[i + 1] & 0x000f;
503
504 m_gfxdecode->gfx(m_sprite_gfx)->transpen(bitmap,cliprect,
505 code,
506 color,
507 flipx,flipy,
508 xpos,ypos,15);
509
510 /* wrap around y */
511 m_gfxdecode->gfx(m_sprite_gfx)->transpen(bitmap,cliprect,
512 code,
513 color,
514 flipx,flipy,
515 xpos,ypos + 512,15);
516
517 }
518 }
519
520 // BOOTLEG
spikes91_draw_sprites(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)521 void aerofgt_state::spikes91_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
522 {
523 int i;
524 m_spritepalettebank = 1;
525
526 for (i = m_spriteram.bytes() / 2 - 4; i >= 4; i -= 4)
527 {
528 int xpos, ypos, color, flipx, flipy, code;
529
530 code = m_spriteram[i + 0] & 0x1fff;
531
532 if (!code)
533 continue;
534
535 xpos = (m_spriteram[i + 2] & 0x01ff) - 16;
536 ypos = 256 - (m_spriteram[i + 1] & 0x00ff) - 26;
537 flipy = 0;
538 flipx = m_spriteram[i + 3] & 0x8000;
539 color = ((m_spriteram[i + 3] & 0x00f0) >> 4);
540
541 code |= m_spikes91_lookup * 0x2000;
542
543 m_gfxdecode->gfx(m_sprite_gfx)->transpen(bitmap,cliprect,
544 m_sprlookuprom[code],
545 color,
546 flipx,flipy,
547 xpos,ypos,15);
548
549 /* wrap around y */
550 m_gfxdecode->gfx(m_sprite_gfx)->transpen(bitmap,cliprect,
551 m_sprlookuprom[code],
552 color,
553 flipx,flipy,
554 xpos,ypos + 512,15);
555 }
556 }
557
558 // BOOTLEG
aerfboot_draw_sprites(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)559 void aerofgt_state::aerfboot_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
560 {
561 int attr_start, last;
562
563 last = ((m_rasterram[0x404 / 2] << 5) - 0x8000) / 2;
564
565 for (attr_start = m_spriteram.bytes() / 2 - 4; attr_start >= last; attr_start -= 4)
566 {
567 int code;
568 int ox, oy, sx, sy, zoomx, zoomy, flipx, flipy, color, pri;
569
570 ox = m_spriteram[attr_start + 1] & 0x01ff;
571 oy = m_spriteram[attr_start + 0] & 0x01ff;
572 flipx = m_spriteram[attr_start + 2] & 0x0800;
573 flipy = m_spriteram[attr_start + 2] & 0x8000;
574 color = m_spriteram[attr_start + 2] & 0x000f;
575
576 zoomx = (m_spriteram[attr_start + 1] & 0xf000) >> 12;
577 zoomy = (m_spriteram[attr_start + 0] & 0xf000) >> 12;
578 pri = m_spriteram[attr_start + 2] & 0x0010;
579 code = m_spriteram[attr_start + 3] & 0x1fff;
580
581 if (!(m_spriteram[attr_start + 2] & 0x0040))
582 code |= 0x2000;
583
584 zoomx = 32 + zoomx;
585 zoomy = 32 + zoomy;
586
587 sy = ((oy + 16 - 1) & 0x1ff) - 16;
588
589 sx = ((ox + 16 + 3) & 0x1ff) - 16;
590
591 m_gfxdecode->gfx(m_sprite_gfx + (code >= 0x1000 ? 0 : 1))->prio_zoom_transpen(bitmap,cliprect,
592 code,
593 color,
594 flipx,flipy,
595 sx,sy,
596 zoomx << 11,zoomy << 11,
597 screen.priority(),pri ? 0 : 2,15);
598
599 }
600
601 last = ((m_rasterram[0x402 / 2] << 5) - 0x8000) / 2;
602
603 for (attr_start = ((m_spriteram.bytes() / 2) / 2) - 4; attr_start >= last; attr_start -= 4)
604 {
605 int code;
606 int ox, oy, sx, sy, zoomx, zoomy, flipx, flipy, color, pri;
607
608 ox = m_spriteram[attr_start + 1] & 0x01ff;
609 oy = m_spriteram[attr_start + 0] & 0x01ff;
610 flipx = m_spriteram[attr_start + 2] & 0x0800;
611 flipy = m_spriteram[attr_start + 2] & 0x8000;
612 color = m_spriteram[attr_start + 2] & 0x000f;
613
614 zoomx = (m_spriteram[attr_start + 1] & 0xf000) >> 12;
615 zoomy = (m_spriteram[attr_start + 0] & 0xf000) >> 12;
616 pri = m_spriteram[attr_start + 2] & 0x0010;
617 code = m_spriteram[attr_start + 3] & 0x1fff;
618
619 if (!(m_spriteram[attr_start + 2] & 0x0040))
620 code |= 0x2000;
621
622 zoomx = 32 + zoomx;
623 zoomy = 32 + zoomy;
624
625 sy = ((oy + 16 - 1) & 0x1ff) - 16;
626
627 sx = ((ox + 16 + 3) & 0x1ff) - 16;
628
629 m_gfxdecode->gfx(m_sprite_gfx + (code >= 0x1000 ? 0 : 1))->prio_zoom_transpen(bitmap,cliprect,
630 code,
631 color,
632 flipx,flipy,
633 sx,sy,
634 zoomx << 11,zoomy << 11,
635 screen.priority(),pri ? 0 : 2,15);
636
637 }
638 }
639
640 // BOOTLEG
wbbc97_draw_bitmap(bitmap_rgb32 & bitmap)641 void aerofgt_state::wbbc97_draw_bitmap( bitmap_rgb32 &bitmap )
642 {
643 int count = 16; // weird, the bitmap doesn't start at 0?
644 for (int y = 0; y < 256; y++)
645 for (int x = 0; x < 512; x++)
646 {
647 int color = m_bitmapram[count] >> 1;
648
649 /* data is GRB; convert to RGB */
650 rgb_t pen = rgb_t(pal5bit((color & 0x3e0) >> 5), pal5bit((color & 0x7c00) >> 10), pal5bit(color & 0x1f));
651 bitmap.pix(y, (10 + x - m_rasterram[(y & 0x7f)]) & 0x1ff) = pen;
652
653 count++;
654 count &= 0x1ffff;
655 }
656 }
657
658 // BOOTLEG
screen_update_pspikesb(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)659 uint32_t aerofgt_state::screen_update_pspikesb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
660 {
661 m_tilemap[0]->set_scroll_rows(256);
662 int scrolly = m_scrolly[0];
663 for (int i = 0; i < 256; i++)
664 m_tilemap[0]->set_scrollx((i + scrolly) & 0xff, m_rasterram[i] + 22);
665 m_tilemap[0]->set_scrolly(0, scrolly);
666
667 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
668 pspikesb_draw_sprites(screen, bitmap, cliprect);
669 return 0;
670 }
671
672 // BOOTLEG
screen_update_spikes91(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)673 uint32_t aerofgt_state::screen_update_spikes91(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
674 {
675 int i, scrolly;
676 int y, x;
677 int count;
678 gfx_element *gfx = m_gfxdecode->gfx(0);
679
680 m_tilemap[0]->set_scroll_rows(256);
681 scrolly = m_scrolly[0];
682
683 for (i = 0; i < 256; i++)
684 m_tilemap[0]->set_scrollx((i + scrolly) & 0xff, m_rasterram[i + 0x01f0 / 2] + 0x96 + 0x16);
685 m_tilemap[0]->set_scrolly(0, scrolly);
686
687 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
688 spikes91_draw_sprites(screen, bitmap, cliprect);
689
690 /* we could use a tilemap, but it's easier to just do it here */
691 count = 0;
692 for (y = 0; y < 32; y++)
693 {
694 for (x = 0; x < 64; x++)
695 {
696 uint16_t tileno = m_tx_tilemap_ram[count] & 0x1fff;
697 uint16_t colour = m_tx_tilemap_ram[count] & 0xe000;
698 gfx->transpen(bitmap,cliprect,
699 tileno,
700 colour>>13,
701 0,0,
702 (x*8)+24,(y*8)+8,15);
703
704 count++;
705
706 }
707
708 }
709
710 return 0;
711 }
712
713 // BOOTLEG
screen_update_aerfboot(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)714 uint32_t aerofgt_state::screen_update_aerfboot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
715 {
716 int i, scrolly;
717
718 m_tilemap[0]->set_scroll_rows(512);
719 scrolly = m_scrolly[0] + 2;
720 for (i = 0; i < 256; i++)
721 m_tilemap[0]->set_scrollx((i + scrolly) & 0x1ff, m_rasterram[7] + 174);
722 m_tilemap[0]->set_scrolly(0, scrolly);
723 m_tilemap[1]->set_scrollx(0, m_scrollx[1] + 172);
724 m_tilemap[1]->set_scrolly(0, m_scrolly[1] + 2);
725
726 screen.priority().fill(0, cliprect);
727
728 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
729 m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
730
731 /* we use the priority buffer so sprites are drawn front to back */
732 aerfboot_draw_sprites(screen, bitmap, cliprect);
733 return 0;
734 }
735
736 // BOOTLEG
screen_update_aerfboo2(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)737 uint32_t aerofgt_state::screen_update_aerfboo2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
738 {
739 int i, scrolly;
740
741 m_tilemap[0]->set_scroll_rows(512);
742 scrolly = m_scrolly[0] + 2;
743 for (i = 0; i < 256; i++)
744 // m_tilemap[0]->set_scrollx((i + scrolly) & 0x1ff, m_rasterram[i] - 11);
745 m_tilemap[0]->set_scrollx((i + scrolly) & 0x1ff, m_rasterram[7] - 11);
746 m_tilemap[0]->set_scrolly(0, scrolly);
747 m_tilemap[1]->set_scrollx(0, m_scrollx[1] - 7);
748 m_tilemap[1]->set_scrolly(0, m_scrolly[1] + 2);
749
750 screen.priority().fill(0, cliprect);
751
752 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
753 m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
754
755 /* we use the priority buffer so sprites are drawn front to back */
756 aerfboo2_draw_sprites(screen, bitmap, cliprect, 1, -1); //ship
757 aerfboo2_draw_sprites(screen, bitmap, cliprect, 1, 0); //intro
758 aerfboo2_draw_sprites(screen, bitmap, cliprect, 0, -1); //enemy
759 aerfboo2_draw_sprites(screen, bitmap, cliprect, 0, 0); //enemy
760 return 0;
761 }
762
763 // BOOTLEG (still uses original sprite type)
screen_update_wbbc97(screen_device & screen,bitmap_rgb32 & bitmap,const rectangle & cliprect)764 uint32_t aerofgt_state::screen_update_wbbc97(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
765 {
766 int i, scrolly;
767
768 m_tilemap[0]->set_scroll_rows(256);
769 scrolly = m_scrolly[0];
770 for (i = 0; i < 256; i++)
771 m_tilemap[0]->set_scrollx((i + scrolly) & 0xff, m_rasterram[i]);
772 m_tilemap[0]->set_scrolly(0, scrolly);
773
774 screen.priority().fill(0, cliprect);
775
776 if (m_wbbc97_bitmap_enable)
777 {
778 wbbc97_draw_bitmap(bitmap);
779 m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
780 }
781 else
782 {
783 m_tilemap[0]->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
784 }
785
786 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram,m_spriteram.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 1, m_flip_screen);
787 m_spr_old[0]->turbofrc_draw_sprites(m_spriteram,m_spriteram.bytes(),m_spritepalettebank, bitmap, cliprect, screen.priority(), 0, m_flip_screen);
788 return 0;
789 }
790