1 //////////////////////////////////////////////////////////////////////////////////////// 2 // 3 // Nestopia - NES/Famicom emulator written in C++ 4 // 5 // Copyright (C) 2003-2008 Martin Freij 6 // 7 // This file is part of Nestopia. 8 // 9 // Nestopia is free software; you can redistribute it and/or modify 10 // it under the terms of the GNU General Public License as published by 11 // the Free Software Foundation; either version 2 of the License, or 12 // (at your option) any later version. 13 // 14 // Nestopia is distributed in the hope that it will be useful, 15 // but WITHOUT ANY WARRANTY; without even the implied warranty of 16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 // GNU General Public License for more details. 18 // 19 // You should have received a copy of the GNU General Public License 20 // along with Nestopia; if not, write to the Free Software 21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 22 // 23 //////////////////////////////////////////////////////////////////////////////////////// 24 25 #ifndef NST_BOARD_EVENT_H 26 #define NST_BOARD_EVENT_H 27 28 #ifdef NST_PRAGMA_ONCE 29 #pragma once 30 #endif 31 32 #include "../NstDipSwitches.hpp" 33 34 namespace Nes 35 { 36 namespace Core 37 { 38 namespace Boards 39 { 40 class Event : public Mmc1 41 { 42 public: 43 44 explicit Event(const Context&); 45 46 private: 47 48 class CartSwitches : public DipSwitches 49 { 50 public: 51 52 CartSwitches(); 53 54 inline bool ShowTime() const; 55 inline dword GetTime() const; 56 57 private: 58 59 enum 60 { 61 DEFAULT_DIP = 4, 62 BASE_TIME = 0x2000000 63 }; 64 65 uint NumDips() const; 66 uint NumValues(uint) const; 67 cstring GetDipName(uint) const; 68 cstring GetValueName(uint,uint) const; 69 uint GetValue(uint) const; 70 void SetValue(uint,uint); 71 72 uint time; 73 ibool showTime; 74 }; 75 76 void SubReset(bool); 77 void SubSave(State::Saver&) const; 78 void SubLoad(State::Loader&,dword); 79 Device QueryDevice(DeviceType); 80 void NST_FASTCALL UpdateRegisters(uint); 81 void Sync(Board::Event,Input::Controllers*); 82 83 struct Irq 84 { 85 void Reset(bool); 86 bool Clock(); 87 88 dword count; 89 }; 90 91 enum 92 { 93 TIME_TEXT_MIN_OFFSET = 11, 94 TIME_TEXT_SEC_OFFSET = 13 95 }; 96 97 Timer::M2<Irq> irq; 98 dword time; 99 CartSwitches cartSwitches; 100 char text[16]; 101 }; 102 } 103 } 104 } 105 106 #endif 107